WorldCam: Interactive Autoregressive 3D Gaming Worlds with Camera Pose as a Unifying Geometric Representation Paper • 2603.16871 • Published 2 days ago • 52
Grounding World Simulation Models in a Real-World Metropolis Paper • 2603.15583 • Published 3 days ago • 128
LoGeR: Long-Context Geometric Reconstruction with Hybrid Memory Paper • 2603.03269 • Published 16 days ago • 61
Motion Prompting: Controlling Video Generation with Motion Trajectories Paper • 2412.02700 • Published Dec 3, 2024 • 16
Motion Prompting: Controlling Video Generation with Motion Trajectories Paper • 2412.02700 • Published Dec 3, 2024 • 16
MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion Paper • 2410.03825 • Published Oct 4, 2024 • 20
Lumiere: A Space-Time Diffusion Model for Video Generation Paper • 2401.12945 • Published Jan 23, 2024 • 86
Zero-Shot Metric Depth with a Field-of-View Conditioned Diffusion Model Paper • 2312.13252 • Published Dec 20, 2023 • 27
The Surprising Effectiveness of Diffusion Models for Optical Flow and Monocular Depth Estimation Paper • 2306.01923 • Published Jun 2, 2023 • 3