Change the main branch reference in the main README to main.

There are a few other places that could be changed from master to
main, but they look mostly harmless to me.
The change to check_indent.rb may not actually be useful for anything:
https://github.com/quicksilver/Quicksilver/issues/2707#issuecomment-1094361203
But I've gone ahead and included it just in case.
Addresses https://github.com/quicksilver/Quicksilver/issues/2707

I think it's probably worth changing the reference in ./SharedSupport/CHANGELOG, just for consistency. I'll do that.
Thanks for all your hard work!


fix PyPi publish configuration

Codecov Report

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=========================================
  Files            2         2
  Lines           16        16
  Branches         2         2
=========================================
  Hits            16        16

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[SPARK-8233][SQL] Add misc function hash

JIRA: https://issues.apache.org/jira/browse/SPARK-8233
Add hash function that returns a hash value of the arguments.

Test build #46475 has started for PR 9883 at commit afe626c.

Test build #46475 has finished for PR 9883 at commit afe626c.

This patch fails Spark unit tests.
This patch merges cleanly.
This patch adds no public classes.

Merged build finished. Test FAILed.

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Hmm, do we need to make the hash function result consistent with Hive's?

Yeah, the point appears to be to match Hive's, so it has to be documented and tested as such. Otherwise a generic unspecified 'hash' function doesn't help much.

Thanks. I will update this later.

Test build #46488 has started for PR 9883 at commit 47072b8.

Test build #46488 has finished for PR 9883 at commit 47072b8.

This patch fails PySpark unit tests.
This patch merges cleanly.
This patch adds the following public classes (experimental):\n  * case class Hash(children: Expression*) extends Expression with ImplicitCastInputTypes \n

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retest this please.

Test build #46502 has started for PR 9883 at commit 47072b8.

Test build #46502 has finished for PR 9883 at commit 47072b8.

This patch fails PySpark unit tests.
This patch merges cleanly.
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Test build #46509 has started for PR 9883 at commit afbbcf2.

Test build #46509 has finished for PR 9883 at commit afbbcf2.

This patch fails PySpark unit tests.
This patch merges cleanly.
This patch adds the following public classes (experimental):\n  * case class Hash(children: Expression*) extends Expression with ImplicitCastInputTypes \n  * abstract class Aggregator[-I, B, O] extends Serializable \n

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Test build #46518 has started for PR 9883 at commit d9d28a3.

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Test build #46527 has started for PR 9883 at commit e8d4b10.

Test build #46527 has finished for PR 9883 at commit e8d4b10.

This patch passes all tests.
This patch merges cleanly.
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Looks like I need to close another pr again...

oh sorry I haven't noticed it...

It is ok.


Update rockspec: Lua version 5.4 and link to GL library for Linux

Here comes an updated rockspec for Lua 5.4 and Linux. With this I was able to build lua-nanovg for Lua 5.4.4 under Windows 10 (MINGW64), MacOS 12.4 and Linux and verified this by running the lpugl examples for all these platforms.

Thanks for the contribute!


test: Skip flaky K8sServices NodePort test

As suggested by @pchaigno in #12690.
Signed-off-by: Tom Payne<EMAIL_ADDRESS>

@twpayne You'll need to rebase to catch https://github.com/cilium/cilium/pull/18403, which fixes the Go test.

You'll need to rebase to catch #18403, which fixes the Go test.

Done, thanks.


Any cons on replacing 'create_function' calls?

I wonder if there are any cons on replacing those create_function calls with anonymous functions?

Hi @jkempff do you still want to progress this issue?

Hi @tractorcow, sadly I can't find any time to tackle this.. (Un)fortunatly the host for the project I worked on decided to allow create_function on their environment..so it wasn't a requirement for me anymore to get rid of them.

ok :D

I'll see if I can attack this in 4.0.

create_function is still used in CustomMethods.php, Form.php, install.php5, and UploadFieldTest.php. We can use closure now - should be a simple fix.


enforce 5m timeout on temporal-server test

I'm not sure if this is long enough, but it'd be nice to fail fast rather than time out after an hour, like we do now.

Superseded by #2220


Fix README spelling and formatting for Synapse

Addresses https://github.com/azure/azure-sdk-for-net/issues/24069 for Synapse.

Also, was it part of the issue you're addressing already to add in - when done across services - the Microsoft Docs Pack as a recommended extension?

I'll just address Synapse for now.


SegmentFirebase won't build in macOS project - incompatible minimum macOS version with Segment SDK

I created a fresh macOS project and added one package dependency: 'SegmentFirebase' for '1.0.0 - Next Major'. All the packages were installed including:
Segment v1.3.3
SegmentFirebase v1.1.4
Building fails with the error:
SegmentFirebase 1 issue
The package product 'Segment' requires minimum platform version 10.15 for the macOS platform, but this target supports 10.13.

Fixed on master, release coming shortly.


add abdus.net

This PR is:

[x] Adding a new domain
[ ] Updating existing domain size
[ ] Changing domain name
[ ] Removing existing domain from list
[ ] Website code changes (512kb.club site)
[ ] Other not listed

[x] I used the uncompressed size of the site
[x] I have included a link to the GTMetrix report
[x] The domain is in the correct alphabetical order
[x] This site is not a ultra lightweight site
[x] The following information is filled identical to the data file

I confirm that I have read the FAQ section, particularly the two red items around minimal pages and inappropriate content and I attest that this site is neither of these things.

[x] Check to confirm

- domain: abdus.net
  url: https://www.abdus.net/
  size: 164
  last_checked: 2022-03-20

GTMetrix Report: https://gtmetrix.com/reports/abdus.net/WSnz3qWN/

Nice page, thanks for your submission!


Handle x robots tag from MapProxy - WIP - Discussion

Hello,
I have commited this to  Handle X-Robots-tag header from MapProxy and avoid bots to cache pictures.
This is tested with Apache2 and mod_wsgi.
Some docs on X-Robots-tag usage from Google : https://developers.google.com/search/reference/robots_meta_tag?hl=fr
Thanks,
Eric

Thanks for your contribution, but it's too specific for inclusion in MapProxy.
Your Apache should deliver a robots.txt. This is supported by all well behaving crawlers.
If you do need to support X-Rotbots, then you can write a custom middleware that add this header (https://stackoverflow.com/a/3859300).


How solve this problem?

ValueError: Cannot feed value of shape (16, 1024, 3) for Tensor u'Placeholder:0', which has shape '(16, 1024, 6)'

Seems like a input data and input tensor mismatch, most likely you only send xyz into the network but the input tensor is defined for xyz concat surface nomrals.


Add documentation for PR-Agent code fine-tuning benchmark and update …

User description
…mkdocs.yml

PR Type
Documentation

Description

Added a comprehensive documentation page detailing the PR-Agent code fine-tuning benchmark.
Included performance results of various open-source models after fine-tuning.
Provided detailed analysis and insights on the impact of fine-tuning on model performance.
Described the training and evaluation datasets used for the benchmark.
Updated mkdocs.yml to include the new Code Fine-tuning Benchmark page in the navigation.

Changes walkthrough 📝
Relevant filesDocumentation

index.mdAdd documentation for PR-Agent code fine-tuning benchmark

docs/docs/finetuning_benchmark/index.md
Added a new documentation page for PR-Agent code fine-tuning benchmark.  Included performance results of various models after fine-tuning.  Provided analysis and insights on fine-tuning impact.  Detailed the training and evaluation datasets used.

+193/-0

Configuration changes

mkdocs.ymlUpdate mkdocs.yml to include fine-tuning benchmark page

docs/mkdocs.yml
Updated navigation to include the new Code Fine-tuning Benchmark page.

+1/-0

💡 PR-Agent usage:
Comment /help on the PR to get a list of all available PR-Agent tools and their descriptions

/review auto_approve


Need a better explanation of the difference from ranges-v3

The repository's README says it is intended for people who "don't want to (or can't) use the full-blown Range-V3". This is a vague statement. difficult to understand. I mean, other than the fact that Nano is missing some Ranges-V3 features - what's the difference? Why would someone want to use the same functionality from Nano rather than from Ranges-V3? The explanation should be more detailed and explicit.

Thanks for the message. To be honest, the whole readme is now somewhat out of date and could do with a refresh.
With regard to Range-V3 specifically, when NanoRange began there were more differences -- Range-V3 could not be used with MSVC, NanoRange adhered somewhat more closely to the standard proposals, and Range-V3's concepts emulation was C++11-compatible and so a little slower in terms of compile times than the C++14 approach NanoRange used. Since then, Eric has updated Range-V3 considerably so that it's now very close to the final ranges spec, it can now optionally use real language concepts if available (and uses a scheme quite similar to NanoRange's when they are not), and Microsoft have updated their compiler so it can now handle all the template metaprogramming required.
All in all, to be honest there is probably little to choose between them today if you're sticking to the subset of Range-V3 that has been proposed for standardisation -- hence the current vague statement in the README.

Well, I hope you find the time to update the README more generally, then...

Yep, it's on the TODO list :). I'll leave this bug report open as a reminder too.

As a general remark, it's also lighter than range-v3 (as in, less dependencies/features/views/backwards compatibility kludges, which helps readability of the code as a consumer of it) and if you need to support MSVC prior to VS 2019, you're basically left looking here. That's what brought me here at least. Well, that and the cppcon talk. ;)


Row Index Mixins

Codecov Report

Merging #50 (07e4019) into main (7b1b426) will decrease coverage by 0.15%.
The diff coverage is 88.88%.

@@            Coverage Diff             @@
##             main      #50      +/-   ##
==========================================
- Coverage   83.99%   83.84%   -0.16%
==========================================
  Files          74       77       +3
  Lines        2562     2612      +50
  Branches      241      240       -1
==========================================
+ Hits         2152     2190      +38
- Misses        344      354      +10
- Partials       66       68       +2

Flag
Coverage Δ

test-macOS-latest-3.8
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test-ubuntu-latest-3.8
83.84% <88.88%> (-0.16%)
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Impacted Files
Coverage Δ

src/pyfx/view/json_lib/json_widget.py
92.78% <58.33%> (-4.90%)
:arrow_down:

src/pyfx/view/json_lib/json_simple_node.py
94.66% <78.94%> (-5.34%)
:arrow_down:

src/pyfx/view/json_lib/json_composite_end_node.py
89.36% <80.00%> (-7.52%)
:arrow_down:

src/pyfx/view/json_lib/row_index_assigner.py
95.23% <95.23%> (ø)

.../pyfx/view/components/json_browser/json_browser.py
100.00% <100.00%> (ø)

src/pyfx/view/json_lib/array/array_node.py
96.36% <100.00%> (-0.52%)
:arrow_down:

src/pyfx/view/json_lib/json_composite_node.py
86.88% <100.00%> (+0.31%)
:arrow_up:

src/pyfx/view/json_lib/json_listbox.py
71.55% <100.00%> (-0.95%)
:arrow_down:

src/pyfx/view/json_lib/json_listwalker.py
92.85% <100.00%> (ø)

src/pyfx/view/json_lib/mixins/__init__.py
100.00% <100.00%> (ø)

... and 12 more

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Codecov Report

Merging #50 (07e4019) into main (7b1b426) will decrease coverage by 0.15%.
The diff coverage is 88.88%.

@@            Coverage Diff             @@
##             main      #50      +/-   ##
==========================================
- Coverage   83.99%   83.84%   -0.16%
==========================================
  Files          74       77       +3
  Lines        2562     2612      +50
  Branches      241      240       -1
==========================================
+ Hits         2152     2190      +38
- Misses        344      354      +10
- Partials       66       68       +2

Flag
Coverage Δ

test-macOS-latest-3.8
?

test-ubuntu-latest-3.8
83.84% <88.88%> (-0.16%)
:arrow_down:

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Impacted Files
Coverage Δ

src/pyfx/view/json_lib/json_widget.py
92.78% <58.33%> (-4.90%)
:arrow_down:

src/pyfx/view/json_lib/json_simple_node.py
94.66% <78.94%> (-5.34%)
:arrow_down:

src/pyfx/view/json_lib/json_composite_end_node.py
89.36% <80.00%> (-7.52%)
:arrow_down:

src/pyfx/view/json_lib/row_index_assigner.py
95.23% <95.23%> (ø)

.../pyfx/view/components/json_browser/json_browser.py
100.00% <100.00%> (ø)

src/pyfx/view/json_lib/array/array_node.py
96.36% <100.00%> (-0.52%)
:arrow_down:

src/pyfx/view/json_lib/json_composite_node.py
86.88% <100.00%> (+0.31%)
:arrow_up:

src/pyfx/view/json_lib/json_listbox.py
71.55% <100.00%> (-0.95%)
:arrow_down:

src/pyfx/view/json_lib/json_listwalker.py
92.85% <100.00%> (ø)

src/pyfx/view/json_lib/mixins/__init__.py
100.00% <100.00%> (ø)

... and 12 more

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install error

Hi,when I tried to install with pip install-e ., I was prompted with an error: File "setup.py" not found. I think this file was used to perform the installation. However, there is no such file in the warehouse. Does anyone know what's going on?

Hi, can you try without the editable option, i.e. with: pip install .?

Hi, can you try without the editable option, i.e. with: pip install .?

Hello, thank you very much for replying to me. I followed the online tutorial and first executed pip install --upgrade pip to stop reporting this error. While this method works in virtual environments built in python, I still get an error when I use it in the conda virtual environment. I don't know why.


Unable to connect to cluster from VS.

I managed to run the docker image on my windows 10 machine and can view the cluster using the SF explorer in the browser. I am also able to connect to the cluster using the SF CLI command sfctl cluster select --endpoint http://localhost:19080. All nodes are healthy. However from a service fabric project in VS I am unable to publish my application. When entering the connection endpoint (localhost:19080) in the "Publish Service Fabric Application" dialog I get a red cross next to it with the tooltip message "Failed to contact the server: Please try again later or get help from "How to configure secure connections"."  Note that I have no problems when connecting to a local fabric cluster running on my windows machine.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: 5a831bb7-e76a-a4d3-3312-36d4090e1b80
Version Independent ID: f81a40e6-9162-1a1a-7fbf-6b558dd1e303
Content: Set up Azure Service Fabric Linux cluster on Windows
Content Source: articles/service-fabric/service-fabric-local-linux-cluster-windows.md
Service: service-fabric
GitHub Login: @suhuruli
Microsoft Alias: suhuruli

Just to narrow down the issue, are you able to deploy that application using the SF CLI (sfctl) or the PowerShell modules?

@git-heath and @radderz can you guys confirm if this is fixed now? We did update the documentation.

It looks like this issue has been addressed, so I am closing this. Thanks!


Demotes Admin User

The script/helper is great.  However there needs to be a way to EXCLUDE a local admin account.  We're finding that our admin accounts are being demoted to standard users silently.  This is a problem.  Can an exclusion be made for said user?

Hi @kristophersteel Thanks for the feedback! I can take a look at adding that functionality when time allows.
We do not have a separate admin account in the environment that this tool was written for, so what you described has not been an issue. I think the general consensus in the macadmin community is to get rid of that extra admin account. I understand that is not always possible, but it is worth considering.
That said, if your admin account is demoted by this tool you can always elevate that account back to admin with the Privileges application or PrivilegesCLI.

Sam-
Thanks! I’ve tried elevating it back but it requires an admin to elevate it. I may try the cli tool and see if that works.

On Apr 27, 2022, at 9:45 AM, Sam Mills @.***> wrote:

Hi @kristophersteel Thanks for the feedback! I can take a look at adding that functionality when time allows.
We do not have a separate admin account in the environment that this tool was written for, so what you described has not been an issue. I think the general consensus in the macadmin community is to get rid of that extra admin account. I understand that is not always possible, but it is worth considering.
That said, if your admin account is demoted by this tool you can always elevate that account back to admin with the Privileges application or PrivilegesCLI.
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you were mentioned.

How are you deploying Privileges? If done a certain way it should not require admin rights to elevate. I use the AutoPkg recipe to ensure the package is formed correctly. See here for details: https://derflounder.wordpress.com/2022/04/20/building-a-privileges-installer-package-using-autopkg/

Wow! I just tested this and it worked as it should!!! Not sure what happened to cause that from the start. Amazing! Thank you so much. That solves the script issue because it doesn’t matter now.

On Apr 27, 2022, at 10:51 AM, Sam Mills @.***> wrote:

How are you deploying Privileges? If done a certain way it should not require admin rights to elevate. I use the AutoPkg recipe to ensure the package is formed correctly. See here for details: https://derflounder.wordpress.com/2022/04/20/building-a-privileges-installer-package-using-autopkg/
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you were mentioned.

Glad to hear! I'll go ahead and close this issue.


[WIP] Building for #1634

Description of Change
Getting better builds for #1634

@mattleibow  I've published a new build of Uno, 3.7.6 which will fix the invalid dependency you've seen. I've made the changes in a commit from your branch here: https://github.com/unoplatform/Uno.SkiaSharp/commit/c9563e5ae47a5c463197de3fa92aa58c13d2528c, if you want to cherry pick :)

Awesome, starting the build again. Hopefully this is the one!

Close, I guess ;) Let me know how I can help!

Woohoo ✅✅✅✅ ;)

You got lucky this time? Sweet 😁


security_group_ids for vpc_options seems to ignore when an existing security group is passed to sg_ids variable

Hi, thanks for the great module! I am trying to deploy a cluster inside existing VPC with pre-existing subnets, service linked role and a security group. All works like a charm except not being able to utilize the existing security group. I tried all possible combinations of passing/not passing "default_security_group_name" and/or "sg_ids". It seems the configuration will always attempt to create a fresh security group rather than utilizing an existing resource.

when "default_security_group_name" is passed and the name matches the existing one, apply command fails;
when "sg_ids" is passed with an existing group id, the configuration utilizes it but still creates an additional sg with name like "${var.vpc}-elasticsearch"
when neither is passed, a new sg is created as expected but again not utilizing the existing one.

I am just starting with terraform and I could be well missing something but I would appreciate any advice in case this works as intended :)
Thanks a lot!

Hello 😃 ,
Thanks for your feedback.
In the release v1.0.2 I implemented new variable create_default_sg. If you set that variable to false and in sg_ids add variable for your security group, it should solve your problem. After your confirmation, I will close this issue.


cosine-schemes incomplete (wrt. documentation)

Thanks, @cassiel! Just remove apply from that call to cosine-gradient. The cosine-schemes is just an hashmap, no probs w/ that...

It looked to me that the problem was that some of the documented colour schemes are there, others are not.

Ah, that's probably then a version issue, you're probably not using 1.2.0 (guessing you're using an older version of geom, which pulls in older version of color).
(require 'thi.ng.color.version)
thi.ng.color.version/version
;; "1.2.0"
(keys grad/cosine-schemes)
;; (:rainbow1 :green-red :yellow-green-blue :cyan-magenta :orange-blue :blue-magenta-orange :rainbow2 :blue-white-red :yellow-red :rainbow4 :orange-magenta-blue :yellow-magenta-cyan :green-blue-orange :red-blue :green-cyan :yellow-purple-magenta :rainbow3 :blue-cyan :green-magenta :magenta-green)


Got an compile error

Got an error:
Assets/Scripts/Facepunch/Networking/Networkable.cs(7,7): error CS0246: The type or namespace name `JetBrains' could not be found. Are you missing a using directive or an assembly reference?
Any missing file?
Cheers,

Hey,
Which version of Unity are you opening the project with? JetBrains.Annotations is defined in UnityEngine.dll, or at least in the version that comes with Unity 5, so it might not exist in earlier versions of Unity.
Hope that helps,
James

Thanks for the reply,
I've tried it with Unity 4.6.3. It may be good to note that on the setup section in README.
Cheers,

Kim


Link is broken

I am trying to download the Planning Tool https://go.microsoft.com/fwlink/p/?LinkID=282725 but the link does not work.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: 488d7d17-8fcd-bf2a-0209-6ff599e04efd
Version Independent ID: 451f45f8-26a3-7915-6cb6-737e531c7808
Content: Skype for Business Server 2015 Planning Tool
Content Source: Skype/SfbServer/management-tools/planning-tool/planning-tool.md
Product: skype-for-business-itpro
GitHub Login: @LanaChin
Microsoft Alias: v-lanac

@rogermicrosoft Thank you for submitting feedback and contributing to the docs. We are currently investigating this.

Thanks for bringing this to our attention. The link is now fixed.


v4 missing searchAndReplaceContentUrls

v4 seems to be missing searchAndReplaceContentUrls or an equivalent. This is important if you are hosting multiple staging environments as well as production, and need gatsby to replace content url's differently depending on location it is deployed to

nvm its been addressed here https://github.com/gatsbyjs/gatsby-source-wordpress-experimental/issues/95


24 hour Analysis and cross reference of profits made on steembottracker

I will be doing an analysis for each pay out made from each bot on the steembottracker site to estimate most profitable bots for bidding, and factors that affect interest or profitability. Any charts of analysis available would be greatly appreciated

@yalzeee I have not done any analysis like this and I don't have any charts for you. This doesn't really qualify as an issue on the bot tracker project.


NIFI-2222 - reversing SslContext properties set by keyStorePasswd and…

… keyPasswd

I will review.  I'm glad you looked into this, @brosander.  I have been developing superstitious beliefs about the keystore settings, but I had assumed it was just a personal problem.

The functionality works, correctly handling different keystore and key passwords.  The JettyServerTest tests look good, and are a needed addition to the package.  All tests and contrib-check pass.  Thank you, @brosander.


Default Browser stays open after LoginAsync on UWP

Hey guys,
I do not at all like the way how you did the transition from V3.x to V4.

First of all, the Refs for Android are completely messed up, as stated in #364 and #361 already.
Secondly, the communication of the breaking changes you introduced was extremely bad. There was NO documentation when you guys released the updates, and the docu is still in pretty bad shape.
Thirdly - my actual issue - on Windows (UWP) now, the Edge Browser opens and it stays open on Login. This is pretty ugly behavior and absolutely not acceptable.

I really hope, you guys care, and there will be an updated version coming up, which fixes all these issues?
Klaus Loeffelmann
Microsoft MVP

Hi @KlausLoeffelmann
Thanks for your feedback and we do care! I would like to comment on your third issue. First of all i would like to make sure, that i understand you right, and your issue is that after login procedure is complete in your app, the tab in your edge browser stays open in background while your app is in foreground. If that is the case, then I agree that it is ugly behaviour, it bothers me too, but this is the only behaviour which is possible. And i think it is rather reasonable, cause we are starting completely different app, we don't know what application will be launched to handle uri, and we can not just close something in other app because we want to. The OS and especially UWP platform wouldn't allow us to do that. At least that what i found during my investigation, and if you happen to know some way to do this, we will be glad to make necessary changes.
Thanks,
Murat

Hey Murat,
thanks for your reply. Why isn't it possible - as it seems to be in Android and in iOS - to pass a View/Windows where the Web-UI gets hosted in?
This was also possible before in the 3.X Version of the Client. In that context: What was the reason you guys changed the behavior so drastically?
Thanks,
Klaus

Yeah, I feel this is a step backwards from UX perspective.
See #326 for some explanation.

The main reason was change in google oauth authentication policies, they no longer allowed using web views for authentication. And i think it is just a matter of time until all oauth providers will incorporate this behaviour. Please see article Modernizing OAuth interactions in Native Apps for Better Usability and Security. And the reasons why it is working on Android and iOS are Chrome Custom Tabs on Android and SFSafariViewController on iOS, while there is nothing similar in UWP. So we had to use system default browser to perform authentication to the detriment of usability and user experience.

I see. But would there be a way to use another UI flow based on the provider? So, when the dev goes for Live Account, AAD, Facebook and Twitter then to use a WebView, otherwise to use the browser? And then to switch to browser login as it becomes necessary? Probably by then Microsoft has reacted and comes up with a WebView which Google (and then the others) are accepting?

And: will this cause a problem for Store Certification from your point of view?

Curious if there's communication between the Microsoft teams to get this sorted out.
As a customer wanting to start that conversation, who do I even contact? Edge team? Windows Insider team? Azure team? Where do I start?

  Not only that single sign on doesn't work with MSA on WIndows.

You can cache the credential and refresh it without UI. This "bad experience" only has to happen once per app unless data gets cleared or token has been long expired.

When are you guys gonna fix this issue on UWP?
This isnt an issue for edge browser.  It happens to any default browser (Google chrome, opera, edge, firefox).
Its been weeks since it has been reported and o dont see any changes.
Should we stick With 3.1.0 for now?

@BioTurboNick : not entirely true, but I may be wrong.
The refresh token for Microsoft Live Account is only good for 24h, or is it not? After that, you'd need to go over the webpage again. Or did I miss something in that workflow:

I Login, store the token
The next Time I Login, I use that token to Refresh-Login
I store they Refresh token as base for the next login.

Correct?

https://azure.microsoft.com/en-us/blog/mobile-apps-easy-authentication-refresh-token-support
Refresh can work up to 72 hours after token expiration. So if your app only gets used ~1/week, then yeah, login needed every time.

It's now May 2018 and I haven't seen any action on this issue since last August. Is anyone working on a resolution? If this is in fact going to be an issue with a lot of oauth providers, one would assume that someone at Microsoft is working on a way to manage this much like you can on Android and iOS devices. Can we get some action or tell us where else we should be going to see development in this area?

@mnmilner I'm starting to move to this for the auth flow: https://stackoverflow.com/questions/46464234/microsoft-graph-api-and-azure-mobile-apps
There's no coherent authentication flow guidance I see from Microsoft. If it's there--it's very hard to find.

My recommendation (as always) is to integrate the provider specific SDK and use the token - the providers are generally able to do other things (like pop up custom forms) and it isolates the problem to the provider.
When you don't use the provider SDK, then you are using a web broker connection, which spins up an appropriate web browser and does the authentication throguh that.  iOS and Android have in-built capabilities to deal with this; Windows does not, so we are at the mercy of the WebAuthenticationBroker.
If WebAuthenticationBroker improves in a uap10.0 project, we'll pick up the changes.  I'll keep an eye on this, but it's unlikely to change.


Add SMI spec integration - service mesh hub

Page to explain service mesh hub, a reference implementation of SMI spec, how to try it and links to more information on Hub

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.:x: bettyjunod sign nowYou have signed the CLA already but the status is still pending? Let us recheck it.

@grampelberg not so much that Hub becomes a part of SMI but it is an example implementation. Maybe we should consider making an Examples folder so that others in the ecosystem can put in there...WDYT

Hmm, couple comments:

A folder with just a single file in it feels sad right now. My personal preference would be to keep it to a single file for now until there’s a whole bunch.
This feels more like an integration than example to me. Examples feel like some code/manifests that I can run myself and integrations feel more like products that leverage functionality. I don’t feel super passionately about either though and it isn’t hard to fix in the future.

@grampelberg for now are we good if I rename from "example" to "integration"

@bettyjunod integrations.md sounds good. Now that lint has merged, that'll hopefully complain about the markdown issues that are there =)

@grampelberg which markdown issues? I need a little help here -- can take to slack if that's easier for chatting

@bettyjunod just that it won't pass lint. It looks like there hasn't been a run yet though, mind pushing a new commit to kick CI off? It should give you all the issues there.

/kick

While we're waiting for one more reviewer, let's consider getting this linked from somewhere as well.


Execute with analysis runner

I suspect this won't work without the rate limiting fixes in 72eb41d. Should we merge that first?

I've added this as a commit to this PR.

Example invocation, for future reference:
analysis-runner \
    --dataset lof-curation \
    --access-level standard \
    --output-dir "targets/v0" \
    --description "run get_gnomad_lof_variants script for low confidence variants" \
    scripts/get_gnomad_lof_variants.py --genes-table=targets/v0/target_constraint.ht --output=gnomad_v2_variants_low_confidence.ht --include-low-confidence


ImportError: cannot import name device_spec

Traceback (most recent call last):
File "object_detection/builders/model_builder_tf1_test.py", line 21, in
from object_detection.builders import model_builder
File "/home/magdalena/models/research/object_detection/builders/model_builder.py", line 19, in
from object_detection.builders import anchor_generator_builder
File "/home/magdalena/models/research/object_detection/builders/anchor_generator_builder.py", line 23, in
from object_detection.anchor_generators import flexible_grid_anchor_generator
File "/home/magdalena/models/research/object_detection/anchor_generators/flexible_grid_anchor_generator.py", line 19, in
from object_detection.anchor_generators import grid_anchor_generator
File "/home/magdalena/models/research/object_detection/anchor_generators/grid_anchor_generator.py", line 27, in
from object_detection.utils import ops
File "/home/magdalena/models/research/object_detection/utils/ops.py", line 28, in
import tf_slim as slim
File "/home/magdalena/.local/lib/python2.7/site-packages/tf_slim/init.py", line 25, in
from tf_slim.layers import *
File "/home/magdalena/.local/lib/python2.7/site-packages/tf_slim/layers/init.py", line 25, in
from tf_slim.layers.layers import *
File "/home/magdalena/.local/lib/python2.7/site-packages/tf_slim/layers/layers.py", line 30, in
from tf_slim.ops import variables
File "/home/magdalena/.local/lib/python2.7/site-packages/tf_slim/ops/variables.py", line 27, in
from tensorflow.python.framework import device_spec as tf_device
ImportError: cannot import name device_spec
Python = 2.7
Tensorflow = 1.13.1
Ubuntu 18.04.4
What could be the problem and how can i solve this issue?

@marynaggita
Is there any particular reason for using older version of tf when there are later versions, can you upgrade to later versions to see if it helps resolve the issue.
Also refer to similar issue here.

@marynaggita I believe you are trying to execute TensorFlow Object Detection API
It's installation guide states that you require TF 1.15 Version as a prerequisite.
Following import is successful in TF 1.15
from tensorflow.python.framework import device_spec as tf_device

Please upgrade your TF version to 1.15
Thanks!

Thank you. It worked out after upgrading


New version: CollapseLauncher.Collapse version 1.80.15

Pull request has been created with komac v2.3.0 :rocket:

Resolves #162327

Microsoft Reviewers: Open in CodeFlow

https://github.com/microsoft/winget-pkgs/issues/142854


Improve the display on mobile

Right now the left-nav it dominates the field of view on mobile, and the main content isn't rendered centered.  We should look at how the chosen CSS framework handles responsive design.

Don't get me wrong, but: Who is using mobile aspect to look at the functions definitions?

I checked the docs on mobile and they look now . Please double check


project delete API returns 'Task deleted'

A DELETE call to /api/v2/project/:id returns
{
  "message": "Task 10 deleted by user 1."
}

This was just a copy and paste error that gave the wrong messaging. Fixed in recent PR.


Ignore changes to Emacs temp files

Why are you developing lisp in anything other than Emacs???

Had to change commit email address for CLA, will resubmit


Cannot init both a server and a client

Currently there is a static guard variable in the root controller init method that means any inits after the first will always fail. This is an issue if one wants to have multiple servers or clients (or client + server). A use case example is having a server which sometimes needs to make requests to other sites and which creates a temp client to do it. I'm guessing its to prevent multiple io_context's? Maybe could add a ctor or init argument that takes in another controller and duplicates the needed state?

I'm guessing its to prevent multiple io_context's?

Nah, so far this was just out of convenience. The init-guard variable can easily be moved to become a private member instead.
Technically, this is not necessary at all and we could just rely on documentation to tell the user not to attempt re-initialization.
As far as I know / can tell it's perfectly fine to have multiple io_contexts around.

The fact that you can currently not initialize both a server and a client is a side effect. I only very recently introduced the general controller from which the server and client controllers inherit.


Fix more activating tabs

Follow up to ember-cli-aptible-shared#123, which fixed the
activating-item component, but that component isn't being used here.
cc @gib @sandersonet

👍

This is a nice change


feat-bbio-card-emulation-iso-14443-a-raw-mode

BBIO card emulation ISO 14443-A - RAW MODE

From the PPS, we can receive/send raw TPDU command instead of APDUs.
In a next version, we will add the RATS as well

An example is given in contrib/bbio_hydranfc/bbio_hydranfc_card_emulator_iso_14443_a_raw_example.py

I see RFAL is modified (API added) please add a comment (of major modification) in file https://github.com/hydrabus/hydrafw_hydranfc_shield_v2/blob/master/src/hydranfc_v2/rfal/STSW-ST25RFAL002.txt
Note: I plan to fix build warning too (before to release v0.3)

Remarks taken into account
hydranfc_v2_bbio_card_emulator.X aim is to emulate a card, but not in stand alone mode: the response is chosen by the terminal connected to the hydra. This is why it is not in the same file as hydranfc_v2_bbio_c.X.


How to Install pouch on ubuntu18.04

Ⅰ. Issue Description
i follow the steps of https://github.com/alibaba/pouch/blob/master/INSTALLATION.md ,install pouch on ububtu, but get the following error:
curl -fsSL<EMAIL_ADDRESS>| sudo apt-key add -
curl: (22) The requested URL returned error: 404 Not Found
gpg: no valid OpenPGP data found.
it seems the mirrors website is not existed, what should i do？
Ⅱ. Describe what happened
Ⅲ. Describe what you expected to happen
Ⅳ. How to reproduce it (as minimally and precisely as possible)

Ⅴ. Anything else we need to know?
Ⅵ. Environment:

pouch version (use pouch version):
OS (e.g. from /etc/os-release):
cat /etc/issue
Ubuntu 18.04.5 LTS \n \l
Kernel (e.g. uname -a):
Install tools:
Others:

The installation manual is outdated. Will update the manual recently :)


Removing old tbb dependencies

fix of spark and hadoop launcher scripts

remove tbb deprecated header

Co-authored-by: konstantin.nektyagaev<EMAIL_ADDRESS>

/intelci: run


Allow extraHeaders for invitation.accept()

Is your feature request related to a problem? Please describe.
Yes, I'm currently upgrading from 0.11 to 0.19 and this is something that we used in that version.
We have proprietary headers that are sent with an INVITE from a legacy client. The client that uses SIP.js needs to answer with matching headers if the headers were part of an incoming INVITE.
Describe the solution you'd like
Add support to supply extra headers when accepting an incoming invite.
Both InvitationProgressOptions and InvitationRejectOptions contain extraHeaders, but not InvitationAcceptOptions.
Is there a reason why the option to add extra headers to the 200 Ok on an incoming invite was removed? I can't find anything in any changelogs (although I can't say I've read every commit message, so I might have missed it).
Describe alternatives you've considered
I posted a question in the Google Group and got an answer with a suggestion, but sadly that workaround won't work since the property that I would need to override (Invitation.autoSendAnInitialProvisionalResponse) is readonly.
I could simply trigger another Invitation.progress() with the extra headers, but that still wouldn't help in my case since the other clients, which I have no control over, only checks the headers on the 200 Ok.
Even if it would work, it seems pretty hacky.
Edit: It's possible to override sendInitialProvisionalResponse on the UserAgent instead, and manually trigger a progress on invitations with the extra headers. But as I mentioned before it still doesn't solve my issue since I need the headers on the 200 Ok instead.

Thanks for the quick reply @james-criscuolo !
I'll close this issue.


Systeminfo features

New additions to systeminfo module

Travis CI is having problems with OSX builds so all other tests pass and pass on my workstation.  Merging.


Fail to deploy a project to a function app with an error

OS: Win10
Azure Resource Extension Build Version: 20231006.1
Azure Functions Extension Build Version: 20231006.12
Regression: Previous release (1.13.1)
Repro Steps:

Install Azure Resource build in VS Code.
Create and open a JavaScript project in VS Code.
Create a node function app.
Deploy the project to the function app.
Check whether succeeds to deploy the project to the function app.

Expect:
Succeeds to deploy the project to the function app.
Actual:
Fail to deploy the project to the function app with an error.

More Info:

This issue also reproduces for Java/.NET/Python/PowerShell language.
This issue does not reproduce if the latest main build of the Azure Resource Extension is not installed.

Install the latest Azure Resources build and Azure App Service build. This issue also reproduces when deploying a project to web app.

Verified this issue on the latest azure resource build 20231109.3 and current release of Azure Functions build, it still reproduces for now.
This issue doesn't reproduce when deploying project to Node/NET/Java/Powershell function app with Linux os and Consumption hosting plan.

@v-chenzha can you retry this now that https://github.com/microsoft/vscode-azureresourcegroups/pull/758 is merged? It should be fixed, thanks.

Verified this issue on the latest Azure Resource build 20231114.1 and current release of Azure Functions build, this issue has been fixed for now. So close it.


confusing documentation for "paused" prop

Current behavior
seems like the docs for the paused props is incorrect:
"Controls whether the media is paused
false (default) - Pause the media
true - Don't pause the media"
Expected behavior
should be:
"Controls whether the media is paused
false (default) - Don't pause the media
true - Pause the media"

Thanks for catching this, I updated the docs.


Add support for Llava-1.6

          > @nkasmanoff @mzbac Great works! Do you plan to support [Llava-1.6-hf](https://huggingface.co/llava-hf/llava-v1.6-mistral-7b-hf) too ? It does require this change from transformers: [huggingface/transformers#29012](https://github.com/huggingface/transformers/pull/29012)

@nxphi47 would like to add support for llava 1.6, however, could you create an issue for that? Comments on the closed PR may get lost.
Originally posted by @mzbac in https://github.com/ml-explore/mlx-examples/issues/461#issuecomment-1975413383

This model will be supported on MLX VLM soon :)
https://github.com/Blaizzy/mlx-vlm/issues/39

PR will be merged to mlx-vlm early tomorrow :)
https://github.com/Blaizzy/mlx-vlm/pull/43


Fix typo

@SeanFeldman : Thanks for your contribution! The author(s) have been notified to review your proposed change.


Update workflow to use Go 1.18 and Go 1.17

Awaiting LGTM+Approval from any contributor on this repo before merging.

Thank you, @raynigon !
Merging.


Create a Rails 8 demo app

Add a playground environment for Rails 8 to test features against

Rails 8 demo app added to playground.
Inspo blog: https://guides.rubyonrails.org/getting_started.html#creating-a-new-rails-project


Anton's changes to parsec-se-driver 0.5.0 recipe - Locks down the parse-se-driver crates

Closing this in favor of https://github.com/PelionIoT/meta-mbed-edge/pull/69


Always on one Space

I use several Spaces in Mac OS Yosemite and I’m on an other, than i started the mojibar then it always jumps to this space. :(
e.g. I open the Mojibar on Space 1 and jump to Space 2 (where is my skype) and than hit ctrl+shift+space or click the icon in the menubar, then i jump to Space 1. :disappointed:
edit: I saw, it should fixed in the newest release but its not. And its not the space where i opened the app, its the space where i hit the shortcut the first time.

Fixed in https://github.com/muan/mojibar/releases/tag/1.1.2! :tada: Thanks for reporting this. 😻


Change my user password in Padé

Hello,
Is there a way to change my user password via Padé ?
Thx in advance for inputs

Not at the moment. Thank you for the feature request. I try to add it.

Done. Now available in version 1.2.6


Be robust agaist verifier restart delay

We don't start the config task until we have verifier restarted, hence we should touch that file during the initial loop to prevent watchdog if the verifier is slow.
@naiming-zededa please review

@eriknordmark look good


LC3 encode  0db sweep sine signal and decode bitstream, the  output sine signal is clipped;

1.encode the wav
./elc3 -b 128000 -m 10 48khz_16bit_2ch.wav  48khz_16bit_2ch_enc_kbps.bin
2.decode the bitstream
./dlc3 48khz_16bit_2ch_enc_kbps.bin 48khz_16bit_2ch_enc_kbps_dec.wav

Thanks for your comment.
Yes, it's a known artifact of the "Long-Term Post Filter" (LTPF), that adds gain on pure sine signals.
It's a specificity of this parametric tools. The gain will be less with higher sinus frequency, and will be maximum around 1 dB (volume under 90% will be OK).
This issue has already been mentioned (here)[https://github.com/zephyrproject-rtos/liblc3codec/issues/9]
At higher bitrate, the LTPF is disabled; you'll don't encounter this artifact.

@asoulier
Thanks for your reply.
I disable ltpf unconditionally  in analyse() function of the lc3.c file; output sine signal is normal;
//    if (nn_flag)
lc3_ltpf_disable(&side->ltpf);
But I set encode bitrate=500kbps, encode the same full scale sweep sine(20hz-24khz)  and decode the bitstream;  the ouput sine signal has more harmonic at higher sinus frequency; when i set encode bitrate=128kbps, output sine has less harmonic  than bitrate=500kbps;
1.encode the wav
./elc3 -b 500000 -m 10 48khz_16bit_2ch.wav 48khz_16bit_2ch_enc_500kbps.bin
2.decode the bitstream
./dlc3 48khz_16bit_2ch_enc_500kbps.bin 48khz_16bit_2ch_enc_500kbps_dec.wav

Thank for these observations.
Note that the bandwidth is limited to 20 KHz.
I have generated a mono linear sweep 20 Hz to 20 KHz.
And done the encoding/decoding loop :
./bin/elc3 /tmp/sweep.wav -b 64000 | ./bin/dlc3 > /tmp/sweep_64k.wav
./bin/elc3 /tmp/sweep.wav -b 128000 | ./bin/dlc3 > /tmp/sweep_128k.wav
./bin/elc3 /tmp/sweep.wav -b 256000 | ./bin/dlc3 > /tmp/sweep_256k.wav

The first track is the linear spectrogram of source sweep, next it's 64k, 128k and 256k ones.
It seems you're completely right. I will look in following days.
Thanks.

Discussion moved into https://github.com/google/liblc3/issues/34


Semantic tagging widget

Needs discussion + brainstorming on specific requirements, data sources, UI design.

As far as I understand, we cover this with the standard tagging tool (which now support uploaded tag+URI vocabs).


Qt C++ Support

Hello,
Just discovered this lovely tool, Great work!
Would you consider adding support for the Qt C++ framework?
I can provide templates, examples, use cases, or anything else need to handle implementation. It should be very similar to the existing C++ code generation, just using Qt's data types instead.

Please provide the sample code you'd like quicktype to generate and let's see!

By the way, this is the file you would edit if you're interested in contributing. It should be straightforward:
https://github.com/quicktype/quicktype/blob/master/src/quicktype-core/language/CPlusPlus.ts

Sorry to comment on such an old issue, but was this ever completed?
If not, would contributions to implement it be welcomed?

Yes, we welcome contributions but we're very busy and don't have time to help you too much with them, but it should be pretty straightforward to add this.


Implement setting for using host machine user ssh key

User should be able to choose using already existing ssh key that resides on his host machine by checking a checkbox "Use user ssh key" .
This key would be used with p2p client library . See #124

User can specify any ssh-key for any environment now.


[Request]: Compile to a 64 bit DLL too.

Hi, I'm new on Linux world and also on github so sorry if I text too much.
THE REQUEST: I would love to have on my Wine-GE-Proton the D8VK as 64 bit too, for some weird and rare games, the WineD3D is bad in term of Vulkan and OpenGL is OpenGL (weak and buggy sometimes), please make this feature possible it won't make things difficult for you, it makes for others if they don't found a good "d3d8.dll" to run under Vulkan instead of OpenGL and makes things more beauteful with ReShade.
Thanks for 32 bit too, it makes my Scrapland Remastered and Project Nomads to run as in Windows does instead of WineD3D (OpenGL) with low FPS and sometimes crashes.
Have a nice day and I wish all good to developers and contributors.

... FYI there are literally no 64-bit d3d8 games out there (other than maybe wierd tech demos someone came up with when the API was already being phased out), however on our main branch we already compile a 64-bit version of d3d8.dll as well. IIRC it was one of the requirements of the ongoing (and hopefully soon-ish to complete) upstreaming to dxvk.

Hello again and sorry if I responded late, I try to make custom settings for picom for maximum performance I can obtain in Bottles/Wine-GE-Proton.
Can you give me the link of the main branch that have 64 bit in there?
Is first time using github and I don't know what a branch is.
Have a nice day and chill coding I guess.

Can you give me the link of the main branch that have 64 bit in there?

The "main" branch is what you see by default when you open up the project's GitHub page. If you're asking for the binaries (dlls), automated builds are run after each commit and you can see and download their artifacts by looking under Actions -> Artifacts (Package) and picking the latest entry. The archived (zip) binary package is at the bottom of the page (you need to be logged in to see it).
Unfortunately, since the project hasn't had any commits in a while, all of these builds have expired. The only way to get the binaries at the moment is to compile them yourself. Or you could just wait for development to resume, which would generate new builds containing both 32-bit and 64-bit dlls.

Is first time using github and I don't know what a branch is.

A branch is not a GitHub specific term, rather something commonly used in version control. If you're interested in open source software and/or software development it's worth spending some time to familiarize yourself with these concepts.

Have a nice day and chill coding I guess.

Thank you, and happy "retro" gaming to you as well :).

Ok thanks, and another questions is:
This D8VK is abandoned?
If not abandoned it will merge with DXVK?
Any idea when the merge will be?
Will come with 64 bit as release?
Artix Linux with DINIT and LXDE with PICOM and Bottles is good for gaming?
Too many questions?
Thanks in advice for supporting me and I really appreciate the time spent with me in helping with gaming stuff.

This D8VK is abandoned?

No.

If not abandoned it will merge with DXVK?

Yes.

Any idea when the merge will be?

You can watch the above PR for activity. It will have to be reviewed first.

Will come with 64 bit as release?

The first dxvk release post d8vk merge will very likely include a 64-bit d3d8 dll, yes. Mind you this is mostly for convenience (and because Wine/Proton also ships one), not because there are any 64-bit d3d8 games out there. Because there really aren't.

Artix Linux with DINIT and LXDE with PICOM and Bottles is good for gaming?

In terms of performance, I won't sweep things under the rug: you're paying a tax when using Linux for gaming. How big that performance tax is depends mainly on your choice of GPU vendor, especially in conjunction with d8vk/dxvk/vkd3d-proton, since RADV (AMD) usually performs best in most cases.
On a second node, I'd stick with using Proton in Bottles, since it is specifically targeted at gaming and comes with a wide variety of fixes and performance optimizations.

Too many questions?

If they're mostly on topic, nobody will mind. I'm around and will answer whatever I can when I get the time :). That being said, this is an issue tracker, not a forum... or Discord.

Thanks in advice for supporting me and I really appreciate the time spent with me in helping with gaming stuff.

You're welcome.

PR? What is this alien code? :))
Also is a known Nvidia driver and OC method with Boost Locked at max and always as EVGA does in their software in order to take all the juice I can from it?
My 1030 can handle 2000 MHz in Windows 11 but can't in 10 IDK why, Linux feels like Win 11 but better and 100% customizable and impossible to kill the system :)
And about the performance, with this system/OS I can reach 60 min FPS and 80 FPS max in Two Worlds 2 at max with Motion Blur too at stock Nvidia settings but is Power limited at 30W and Temp but on Windows can have 96 (at 97 is buggy and shutdown my GPU for 1 or 2 minutes) temp limit while in Linux is sock and I don't know how to rise this limit like in Windows with the EVGA Precision X.
Any tips for Nvidia GPU and Intel CPU users?

PR? What is this alien code? :))

PR = Pull request. We like our acronyms around here :).

Also is a known Nvidia driver and OC method with Boost Locked at max and always as EVGA does in their software in order to take all the juice I can from it?

That's something best discussed elsewhere. While I am on Nvidia (for CUDA reasons mostly), I'm not overclocking my card, so wouldn't know.

Any tips for Nvidia GPU and Intel CPU users?

Driver and graphics developers usually optimize all they can to get you the best performance possible already, however a realistic tip would be to plan your GPU purchase with a little extra hardware capability in mind, to account for the incurred performance loss.

Thanks for any info you gave me, I will let you to do your best for this project and others related to this.
Close this [Request] when is merged or have a 64 bit in release, even if I don't reply back here with exception if some info is needed from devs/com to give them.
Have a nice day and thanks, BTW Enclave one of the games with D8VK is running but have terrible performance like 12-16 max and don't see my native resolution which is 1680x1050 compared to WineD3D which sees my monitor resolution and have over 60 FPS but have terrible input lag or high frametime spikes, some investigation between WineD3D and D8VK is required to see why is acting like this.

[...] Enclave one of the games with D8VK is running but have terrible performance like 12-16 max.

Nice catch. Seems like I missed this one during my latest set of tests, but the good news is that I know what this is about. I'll submit the required changes shortly, however if you want to play the game with good performance until a new release is out, you need to create a file called dxvk.conf right next to the game's Executable (same directory) and add the following line to it:
d3d8.managedBufferPlacement = False
In case you notice any performance issues with other games feel free to raise a separate issue or report them here: https://github.com/AlpyneDreams/d8vk/issues/147.

[...] don't see my native resolution which is 1680x1050

d8vk/dxvk uses the resolutions your driver reports as supported in general, however with older games there may be some issues when too many resolutions are exposed (some may get cut off). This is more of a dxvk problem and it's being looked into over there.


Allow binding to a specific interface

statsd currently binds to all (IPv4) interfaces.  This may not always be what we want
(it's not what I want).  Sometimes we just want to bind to a private interface so that
only boxes on our local network can send us messages.
This patch lets us do that.
Note that we default to undefined.  Both dgram.js and net.js treat undefined as the
default value, ie, bind to everything.

+1 on this, would like to see this issue merged.

Awesome, thanks


Update package on NPM Registry

Hi,
Can the package in npm be updated to reflect the changes made for 0.0.4?
Thanks.

Sure, as soon as it is ready.

Excellent. Thanks.

I just published mdns 0.0.4.
Cheers...


Move APIv1 converters into a separate legacy header

This is just moving stuff around, no new code is introduced. Want to make ArborX_IndexableGetter.hpp and ArborX_Callbacks.hpp free from all the Legacy stuff, and move it to one place.

What is the intent long term?
When we decide to remove APIv1 completely, we would remove the file.

It looks like we will still need some equivalent to what is currently called LegacyValues to attach indices to the values.
Yes. LegacyValues would like have to be renamed to something, and put in the proper ArborX namespace.

The goal of this PR is to make sure that ArborX_IndexableGetter.hpp and ArborX_Callbacks.hpp do not contain any unrelated code. This would allow easier review of the forthcoming patches.


openni_camera: 1.9.5-0 in 'lunar/distribution.yaml' [bloom]

Increasing version of package(s) in repository openni_camera to 1.9.5-0:

upstream repository: https://github.com/ros-drivers/openni_camera.git
release repository: https://github.com/ros-gbp/openni_camera-release.git
distro file: lunar/distribution.yaml
bloom version: 0.5.26
previous version for package: null

openni_camera
* [feat] Updated max drop rate
* [sys] Added log4cxx missing explicit linkage #44 <https://github.com/ros-drivers/openni_camera/issues/44>
* Contributors: Francois-Michel De Rainville, Isaac IY Saito, Leopold Palomo-Avellaneda, Isaac I.Y. Saito

@130s FYI there are several deprecation warnings on this: http://build.ros.org/job/Ldev__openni_camera__ubuntu_xenial_amd64/1/warnings22Result/


Android Support

Works perfectly with IOS.
Any plan to support on Android ?

It works on Android for me

Yes,expected to work on Android as well as it's a js only library. Any specific configuration needed  for Android ?  I followed the usual setup and added permission for network access on Android*.xml but no luck..

Hi, it has been a while since I used this component but I think you need this permission: android.permission.ACCESS_NETWORK_STATE
Thanks Jack

I suspect this is an actual issue that will go away with the merging of #7.

change from: let connect = (reach) => this.setState({ isConnected: reach !== 'none' })
to: let connect = (reach) => this.setState({ isConnected: reach.toLowerCase() !== 'none' })
because on Android when there is no network connection it will produce 'NONE', but on iOS will be 'none'.
so here is the difference and the problem was solved.


Fix encoding for EC-Lab output

It runs on my iMac with Python2.7
Let's see what it does with 3.5

Current coverage is 85.04%

Merging #92 into master will not affect coverage as of 531a357

@@            master     #92   diff @@
======================================
  Files           79      79
  Stmts         4923    4923
  Branches         0       0
  Methods        302     302
======================================
  Hit           4187    4187
  Partial          0       0
  Missed         736     736

Review entire Coverage Diff as of 531a357

Powered by Codecov. Updated on successful CI builds.

I used
:set fileencodeing=latin-1

in vi and saved again

Good thing that you are using Eclipse :-)


Demo doesnt work as loading content over http

This issue is still current!

I can reproduce:

https://davidchouse.github.io/Leaflet.NavBar/


App/Service Release Process Form -> Agreements & Consents Step -> Translation

Description
We need translations (especially German) for 'Agreements & Consents' step of App/Service Release Process as we have translations for 'UserRole' and 'CompanyRole' entities.
Acceptance Criteria
We need to add one table into the database with one reference column of Agreement table (as agreementId) and 2 additional columns:
Table name: AgreementDescription
Columns:

AgreementId: Guid
LanguageShortName: string (2)
Description: string

Then, seed data for AgreementDescription table will be added and then this description of agreement will be responded by the APIs:

api/apps/AppReleaseProcess/agreementData
api/services/serviceRelease/agreementData
By default these APIs will be returning en values but if param ?languageShortName=de will be added at the end of APIs then the APIs will return German values.

Example:

api/apps/AppReleaseProcess/agreementData?languageShortName=de
api/services/serviceRelease/agreementData?languageShortName=de

Enhancement of above mentioned APIs will be same as the existing API to get UserRoleDescription

api/administration/serviceaccount/user/roles?languageShortName=de

Additional Information
New test will be added and existing tests will be modified accordingly.

Hi @MaximilianHauer | @evegufy | @ybidois
I have added the description for adding translations for the “Agreements and consents” step of the App or Service Release Process as we already have translations for UserRoles and CompanyRoles. Please take a look at these and discuss the requirements so that the development of this improvement can be proceed. Thanks

under evaluation , sorry we are understaffed currently due to holiday season feedback takes a bit

@ntruchsess / @Phil91  / @evegufy  please take a look and propose your opinion on this

Thanks for the your feedback @MaximilianHauer, ACC and Testcases has been added.


plugins/cilium-cni: cleanups around IPAM allocation and veth pair creation

See commit messages for details.

/test

/test

/test

/test


Llama-2 models: ValueError: Duplicated key name 'tokenizer.chat_template'

When trying to convert Llama-2 models into gguf after fine-tuning, this error occurs:
INFO:gguf.vocab:Setting special token type bos to 1
INFO:gguf.vocab:Setting special token type eos to 2
INFO:gguf.vocab:Setting special token type unk to 0
INFO:gguf.vocab:Setting special token type pad to 0
INFO:gguf.vocab:Setting add_bos_token to True
INFO:gguf.vocab:Setting add_eos_token to False
INFO:gguf.vocab:Setting chat_template to {% for message in messages %}{% if message['role'] == 'user' %}{{'<|im_start|>user
' + message['content'] + '<|im_end|>
'}}{% elif message['role'] == 'assistant' %}{{'<|im_start|>assistant
' + message['content'] + '<|im_end|>
' }}{% else %}{{ '<|im_start|>system
' + message['content'] + '<|im_end|>
' }}{% endif %}{% endfor %}{% if add_generation_prompt %}{{ '<|im_start|>assistant
' }}{% endif %}
INFO:gguf.vocab:Setting special token type prefix to 32007
INFO:gguf.vocab:Setting special token type suffix to 32008
INFO:gguf.vocab:Setting special token type middle to 32009
INFO:gguf.vocab:Setting special token type eot to 32010
INFO:gguf.vocab:Setting chat_template to {% for message in messages %}{% if message['role'] == 'user' %}{{'<|im_start|>user
' + message['content'] + '<|im_end|>
'}}{% elif message['role'] == 'assistant' %}{{'<|im_start|>assistant
' + message['content'] + '<|im_end|>
' }}{% else %}{{ '<|im_start|>system
' + message['content'] + '<|im_end|>
' }}{% endif %}{% endfor %}{% if add_generation_prompt %}{{ '<|im_start|>assistant
' }}{% endif %}
Traceback (most recent call last):
  File "/home/ubuntu/TESTGEN/training/llama.cpp/convert_hf_to_gguf.py", line 3673, in <module>
    main()
  File "/home/ubuntu/TESTGEN/training/llama.cpp/convert_hf_to_gguf.py", line 3667, in main
    model_instance.write()
  File "/home/ubuntu/TESTGEN/training/llama.cpp/convert_hf_to_gguf.py", line 397, in write
    self.prepare_metadata(vocab_only=False)
  File "/home/ubuntu/TESTGEN/training/llama.cpp/convert_hf_to_gguf.py", line 390, in prepare_metadata
    self.set_vocab()
  File "/home/ubuntu/TESTGEN/training/llama.cpp/convert_hf_to_gguf.py", line 1478, in set_vocab
    special_vocab.add_to_gguf(self.gguf_writer)
  File "/home/ubuntu/TESTGEN/training/llama.cpp/gguf-py/gguf/vocab.py", line 73, in add_to_gguf
    gw.add_chat_template(self.chat_template)
  File "/home/ubuntu/TESTGEN/training/llama.cpp/gguf-py/gguf/gguf_writer.py", line 815, in add_chat_template
    self.add_string(Keys.Tokenizer.CHAT_TEMPLATE, value)
  File "/home/ubuntu/TESTGEN/training/llama.cpp/gguf-py/gguf/gguf_writer.py", line 312, in add_string
    self.add_key_value(key, val, GGUFValueType.STRING)
  File "/home/ubuntu/TESTGEN/training/llama.cpp/gguf-py/gguf/gguf_writer.py", line 272, in add_key_value
    raise ValueError(f'Duplicated key name {key!r}')
ValueError: Duplicated key name 'tokenizer.chat_template'
Traceback (most recent call last):
  File "/home/ubuntu/TESTGEN/training/finetune_unsloth.py", line 208, in <module>
    model.save_pretrained_gguf("finetuned/CodeLlama-7B-EBFast-f16", tokenizer, quantization_method = "f16")
  File "/home/ubuntu/llm-env/lib/python3.10/site-packages/unsloth/save.py", line 1588, in unsloth_save_pretrained_gguf
    all_file_locations = save_to_gguf(model_type, model_dtype, is_sentencepiece_model,
  File "/home/ubuntu/llm-env/lib/python3.10/site-packages/unsloth/save.py", line 1112, in save_to_gguf
    raise RuntimeError(
RuntimeError: Unsloth: Quantization failed for ./finetuned/CodeLlama-7B-EBFast-f16/unsloth.F16.gguf
You might have to compile llama.cpp yourself, then run this again.
You do not need to close this Python program. Run the following commands in a new terminal:
You must run this in the same folder as you're saving your model.
git clone --recursive https://github.com/ggerganov/llama.cpp
cd llama.cpp && make clean && make all -j
Once that's done, redo the quantization.

It occured with Llama-2-7B and CodeLlama-7B. I also tried using the llama chat template but the error still occurs. Running the same routine with Mistral-7B works without any problems.

I had the same problem with gemma 2b, I solved it with this temporary solution. Go to gguf_writer.py and comment out lines 271 and 272
# if any(key in kv_data for kv_data in self.kv_data):          #   raise ValueError(f'Duplicated key name {key!r}').
Run the conversion again and it should be ok

Thank you. I tried this before and I was able to convert the models but then my fine-tuned models would generate complete non-sense and I thought that maybe there was still something wrong with the conversion. Seems like the mistake is somewhere else.
Btw, since today the conversion also works without any adjustments to the gguf_writer.py script.

Much apologies on the delay - I'll be sure to investigate this

First, thanks for your awesome work Daniel!
Regarding the bug: Llama-2 models are working atm for me but CodeLlama is generating above mentioned error

I reuploaded Codellama-13b - hope that'll fix things!

I reuploaded Codellama-13b - hope that'll fix things!

It is still giving the same error! I checked


Update: to newer versions of actions and node

Changed the deprecated version(12) of node, and updated to latest versions of actions/checkout and actions/setup-node
#278

+1

cc: @kaslin @chris-short

Yes! We definitely like supported versions of languages around these parts.
/lgtm
/approve

Also, thank you @Atharva-Shinde and @imnmo.


File machines limitations not documented, response incorrect

In the API description, this shows "Retrieves a collection of Machines related to a given file hash." However, it does not specify the hash type. It appears only SHA-1 is supported (not MD5 or SHA-256).
The "Response" section shows "If file does not exist - 404 Not Found"; however, it appears to return 200 OK with an empty set. This was tested by using random hash values like "1111111111111111111111111111111111111111".

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: af9f9f80-f385-09be-0614-13dfa1d50100
Version Independent ID: c0fa3b9c-af79-4fec-6b27-515d7c2ffe7d
Content: Get file-related machines API
Content Source: microsoft-365/security/defender-endpoint/get-file-related-machines.md
Product: m365-security
GitHub Login: @mjcaparas
Microsoft Alias: macapara

@MastaDisasta Thank you for your feedback. We have updated the document via PR#https://github.com/MicrosoftDocs/microsoft-365-docs/pull/5979
Once the author approves the document will be live.
Thanks
Sri

@msbemba Thank you very much for the contribution and updating the documentation with PR. @MastaDisasta Hope this update is helpful for you. Thanks for taking out some time to open the issue. Appreciate and encourage you to do the same in future also.


Improve coverage

Proposed changes
This PR improves coverage.
Types of changes
What types of changes does your code introduce to the project: Put an x in the boxes that apply

[ ] Bugfix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ ] Update only documentation, not any source code.

Checklist
Put an x in the boxes that apply. You can also fill these out after creating the PR. If you're unsure about any of
them, don't hesitate to ask. We're here to help! This is simply a reminder of what we are going to look for before
merging your code.

[X] I have read the CONTRIBUTING doc
[ ] I have signed the CLA
[ ] I have added tests that prove my fix is effective or that my feature works
[ ] I have added necessary documentation (if appropriate)
[ ] Any dependent changes have been merged and published in downstream modules

Further comments
N/A

Codecov Report

Merging #70 (130e3aa) into main (9fda8e4) will decrease coverage by 2.43%.
The diff coverage is 83.87%.

@@            Coverage Diff             @@
##             main      #70      +/-   ##
==========================================
- Coverage   90.74%   88.31%   -2.44%
==========================================
  Files           2        2
  Lines         864      864
==========================================
- Hits          784      763      -21
- Misses         80      101      +21

Impacted Files
Coverage Δ

lets-fiware.sh
94.54% <83.87%> (+4.46%)
:arrow_up:

config.sh
0.00% <0.00%> (-100.00%)
:arrow_down:

Continue to review full report at Codecov.

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Generate only routes provided in generate.routes

It appears that the behavior has changed from completely ignoring filesystem API for generate if routes are provided to concatenating the user-supplied and generated routes? (in lib/builder/generator.js)
How can I only generate some routes?
(also, that should include generating no HTML by explicitly passing an empty array)

Did you try the router module? https://github.com/nuxt-community/router-module

@robyedlin doesn't that require manually specifying the component for each route?

According o documentation:

This module disable the pages/ directory into Nuxt and will use a router.js file at your srcDir directory

Yes, is required manually specifying the component for each route.

If for some reason we want to maintain compatibility with the current behavior of concatenating manual and generated routes, taking a function, like extendRoutes does, would be ideal.
{ build: {
  routes: function(routes) {
  // muahaha, we ignore you, generated routes!
  return ['/about']
}}

Hi,
We decided to set routes to add the dynamic routes ignored by nuxt generate. If you want to generate only a specific route, I recommend you to use Nuxt.js programmatically since it will avoid you to run nuxt generate every time and wait for the build time.


Remove pod dependencies

@aaustin @derrickstaten @qinweigong @Sarkar
Now that CircleCI is more stable, we don't need to have these checked in anymore. Instead, we can just go back to relying on the Podfile.lock.

Cool :+1:


storage: send old value to CDC after in-memory pessimistic locking

What is changed and how it works?

Issue Number: Close #12279
What's Changed:

Send old values through the TxnExtraScheduler after in-memory pessimisitc
locking successfully. This will help improve the old value hit rate of CDC when
enabling in-memory pessimistic locks.

Check List
Tests

Integration test

Release note
None

/merge


feat: Preserve comments and flow style in meltano.yml

Progress:

[x] Multi-line strings are preserved.
[x] Key order is preserved
[x] Comments are preserved in all data structures

Closes #2133

I've added one more task to the description: "Key order is preserved"

@DouweM Thanks, I've marked it as completed and changed the fixture a bit to confirm.

@aaronsteers

Environments, schedules, etc., which get shuffled around from multiple files, are losing their comments, e.g. a comment at the environments level. Fixing that will be the true heavy lifting.

continuing our conversation from slack, I'll try to time-slot support for those shuffled bits but I agree that if that does not work it may be fine to split the work in two PRs.

@kgpayne tagging you for review since ProjectFiles is your art 😃

When I set a schedule (or any other config), the jobs key is then moved to its original location.

@tayloramurphy note that

#6312

So, I was hesitant to add support for jobs in this PR. But, I just pushed a commit to support that key, so this will also close the issue linked above. Can you try again?

@edgarrmondragon I'll test it, but it's not clear to me based on the scope of the issue or the PR description that this was a limitation of the implementation. What isn't in scope for this issue?

@edgarrmondragon that doesn't seem to have fixed it.
I've added my job and manually moved the key above environments to generate the following meltano.yml:
version: 1
default_environment: dev
project_id: 90715e56-ec79-4ca8-b1d3-123a2f74fd49
plugins:
  extractors:
  - name: tap-github
    variant: singer-io
    pip_url: tap-github
    select:
    - commits.*
  loaders:
  - name: target-snowflake
    variant: transferwise
    pip_url: pipelinewise-target-snowflake
    config:
      account: epa06486
      dbname: USERDEV_RAW
      user: TAYLOR
  mappers:
  - name: transform-field
    variant: transferwise
    pip_url: pipelinewise-transform-field
    mappings:
    - name: hash-url-data
      config:
        transformations:
        - field_id: html_url
          tap_stream_name: commits
          type: HASH
jobs:
- name: github_data
  tasks:
  - tap-github hash-url-data target-snowflake
environments:
- name: dev
  config:
    plugins:
      extractors:
      - name: tap-github
        config:
          repository: >
            meltano/meltano  meltano/hub
          start_date: '2022-06-02T00:00:00Z'
- name: staging
- name: prod

Running meltano schedule add run_github_commits --job github_data --interval "@daily" generates:
version: 1
default_environment: dev
project_id: 90715e56-ec79-4ca8-b1d3-123a2f74fd49
plugins:
  extractors:
  - name: tap-github
    variant: singer-io
    pip_url: tap-github
    select:
    - commits.*
  loaders:
  - name: target-snowflake
    variant: transferwise
    pip_url: pipelinewise-target-snowflake
    config:
      account: epa06486
      dbname: USERDEV_RAW
      user: TAYLOR
  mappers:
  - name: transform-field
    variant: transferwise
    pip_url: pipelinewise-transform-field
    mappings:
    - name: hash-url-data
      config:
        transformations:
        - field_id: html_url
          tap_stream_name: commits
          type: HASH
schedules:
- name: run_github_commits
  interval: '@daily'
  job: github_data
environments:
- name: dev
  config:
    plugins:
      extractors:
      - name: tap-github
        config:
          repository: >
            meltano/meltano  meltano/hub
          start_date: '2022-06-02T00:00:00Z'
- name: staging
- name: prod

jobs:
- name: github_data
  tasks:
  - tap-github hash-url-data target-snowflake

Curiously if I move version, default_environment, project_id elsewhere in a file they get moved back to their original location when I add the schedule as well.

Curiously if I move version, default_environment, project_id elsewhere in a file they get moved back to their original location when I add the schedule as well.

@tayloramurphy ok so in the case of Meltano settings, I made the call to keep those always at the top, otherwise when doing meltano config meltano set <setting> <value different from default> they will be added at the bottom of meltano.yml, but seems to me that we wanna call attention to those at first glance by putting them at the top, but if that's not the case then the latest commit should address that.

@edgarrmondragon so I'd say you're right that the default structure of meltano.yml for Meltano settings should be at the top. My confusion is that the user is required to keep it there even if they move the keys or re-order them.
I think my expectation for the ruamel feature would be that if a user changes the order of their meltano.yml file that we would make a best effort attempt to respect that ordering no matter the key. That said, I think it's fine to carve out Meltano-specific settings and have an explicit requirement that they be at the top of the root meltano.yml file in a  given order - I'm guessing that makes it a bit easier to implement?
I would like for all other keys though to have their positions respected. My goal here is in having sane diffs for a user. If they're adding a schedule that shouldn't create a crazy diff because jobs was also moved by us.
So plugins, environments, schedules, and jobs (plus all of their sub keys) are in scope for preserving the positioning.
Is that reasonable? Do we need to do some of this in a separate PR?

I think my expectation for the ruamel feature would be that if a user changes the order of their meltano.yml file that we would make a best effort attempt to respect that ordering no matter the key.

@tayloramurphy That's the right expectation with ruamel. However, the way include_paths work is by merging all the contents into a single object, and then splitting that into the corresponding original files, so they're essentially rebuilt every time a command updates meltano.yml. That messes up comments and ordering for all the top-level keys (plugins, default_environment, etc.) and required special handling to make sure they're both preserved.

That said, I think it's fine to carve out Meltano-specific settings and have an explicit requirement that they be at the top of the root meltano.yml file in a given order - I'm guessing that makes it a bit easier to implement?

It's actually easier to implement if we don't care about new project settings being added at the bottom of the file by meltano config meltano set ....

So plugins, environments, schedules, and jobs (plus all of their sub keys) are in scope for preserving the positioning.
Is that reasonable? Do we need to do some of this in a separate PR?

That's reasonable. In retrospect, it would've made sense as a separate PR but the work there is almost complete.

It's actually easier to implement if we don't care about new project settings being added at the bottom of the file by meltano config meltano set ....

@edgarrmondragon Well in that case then let's just drop the carve out then 😄  I don't think it's a bad user experience to say "running meltano config meltano set ... will add the entry to the bottom of your file but we encourage you to organize it how you see fit" and then we do our best to not actually move anything.
Thanks for all the context. Let me know when you're ready for another review 👍

Let me know when you're ready for another review

@tayloramurphy ok this is ready for another pass 🙏

@edgarrmondragon it looks good based on my testing. I tested moving jobs around and adding schedules and it worked. I also moved the project_id to a random spot and added a schedule and that is preserved.
I also tested moving a schedule to a new file called /schedules/schedules.meltano.yml and added
include_paths:
- ./schedules/*.meltano.yml

to my meltano.yml. When I added a new schedule it created a new schedule key in the main meltano.yml instead of adding it to the existing key. And when I went to remove the schedule in the schedules.meltano.yml I got this:
❯ meltano schedule remove run_github_commits
2022-07-07T19:46:50.212402Z [info     ] Environment 'dev' is active
2022-07-07T19:46:50.695048Z [critical ] Could not update meltano.yml: '/Users/taylor/Documents/Projects/dev/meltano/testruamel/schedules/schedules.meltano.yml'
'/Users/taylor/Documents/Projects/dev/meltano/testruamel/schedules/schedules.meltano.yml'

Do you think that's related to this PR or a separate issue?

When I added a new schedule it created a new schedule key in the main meltano.yml instead of adding it to the existing key.

That is expected. Multi-files has always worked like that: new items go to meltano.yml.

Do you think that's related to this PR or a separate issue?

Definitely related. I just pushed a commit with a test case and a fix for that.
@tayloramurphy thank you for QA'ing this thoroughly 🙏

@edgarrmondragon ok, one more question. meltano schedule remove did remove the schedule but the meltano.yml went from
schedules:
- name: run_github_commits
  interval: '@daily'
  job: github_data

to
plugins: {}
schedules: []
jobs: []
environments: []

which I guess makes sense b/c presumably you have empty values for each of those? I guess I would expect that it would either have just schedules: [] or just an empty file. When I remove all schedules from the main file the key just disappears. But perhaps referencing an empty meltano.yml file from the main one wouldn't work?
I'm okay to not fix that particular quirk if we can pop an issue on this weird UX.

@tayloramurphy yeah, I kept the behavior of files left empty after changes mostly the same. So, for sure if we want to do something different that's probably best left for a follow-up

@edgarrmondragon I made https://github.com/meltano/meltano/issues/6389 to track.


"Could not connect to development server" or app runs without fast refresh.

Description
I've migrated to the new Macbook Pro M1 few weeks ago. Everything was ok but at some moment I got "could not connect to development server" error. I guess this error appeared after restarting my Wi-Fi router but I'm not sure. I managed to run app after deleting unused "expo-splash-screen" package and clearing project several times. But after several days this error appeared again and I cannot run my app anymore.
I've checked en0 in "ifconfig" and "networksetup -listallhardwareports". There is something interesting happens. When I set sourceURLForBridge in AppDelegate.m according to my ifconfig like this:
return [NSURL URLWithString:@"http://<IP_ADDRESS>:8081/index.bundle?platform=ios&dev=true&minify=false"];
I get "could not connect to development server" error. When I try to set manually bundler in dev menu with the same options( ip <IP_ADDRESS>, port 8081) app loads but with fast refresh disabled.
Index.bundle url is reachable in my browser and other computers in my network but not on iOS devices.
If I set sourceURLForBridge this way :
NSURL *jsUrl = [[RCTBundleURLProvider sharedSettings] jsBundleURLForBundleRoot:@"index" fallbackResource:nil];
[[RCTBundleURLProvider sharedSettings] setJsLocation:jsUrl.host];
return jsUrl;

Sometimes app loads but without fast refresh. There is no "Enable/disable Fast Refresh" option in dev menu.
When I press on "Reload" app hangs.
But in most cases app just hangs on white screen after splashscreen (XCode errors below).
When I try to refresh app using terminal it says "No apps connected. Sending "reload" to all React Native apps failed. Make sure your app is running in the simulator or on a phone connected via USB."
I created new default RN app. Fast refresh and reload don't work or app just hangs on white screen too.
I tried to run my project with my old Macbook Pro 2014 and same XCode version (12.5) and it works perfectly.
What I have already done:

checked that both devices are on the same Wi-Fi network
cleared tmp folders, watchman and build folders, restart npm with --reset-cache (million times)
cleaned project with react-native-clean-project
set recommended Flipper versions in Podfile:
use_flipper!({ 'Flipper-Folly' => '2.5.3', 'Flipper' => '0.87.0', 'Flipper-RSocket' => '1.3.1' })
restarted Macbook many times and iOS devices
deleted node modules and installed again, installed pod with "arch -x86_64 pod install"
run XCode with and without Rosetta
switch off/on Airplane mode on device to clear cache
uninstall/install node and watchman
uninstall/install XCode
switched on/off "Connect via network" in XCode Devices
placed just <View><Text>test</Text></View> in root component

I would be very grateful for any help.
React Native version:
System:
OS: macOS 11.4
CPU: (8) arm64 Apple M1
Memory: 129.41 MB / 8.00 GB
Shell: 5.8 - /bin/zsh
Binaries:
Node: 16.3.0 - /opt/homebrew/bin/node
Yarn: Not Found
npm: 7.15.1 - /opt/homebrew/bin/npm
Watchman: 2<IP_ADDRESS> - /opt/homebrew/bin/watchman
Managers:
CocoaPods: 1.10.1 - /usr/local/bin/pod
SDKs:
iOS SDK:
Platforms: iOS 14.5, DriverKit 20.4, macOS 11.3, tvOS 14.5, watchOS 7.4
Android SDK: Not Found
IDEs:
Android Studio: Not Found
Xcode: 12.5/12E262 - /usr/bin/xcodebuild
Languages:
Java: Not Found
npmPackages:
@react-native-community/cli: Not Found
react: 17.0.1 => 17.0.1
react-native: 0.64.1 => 0.64.1
react-native-macos: Not Found
npmGlobalPackages:
react-native: Not Found
Steps To Reproduce
Have no idea.
Expected Results
App runs on real devices.
Snack, code example, screenshot, or link to a repository:
There are examples of errors I get in XCode:
2021-06-13 05:59:46.882628+0300 Videoalphabet[4112:525410] Task <2DED2650-E464-40EA-9517-0A5A5FFFEB87>.<2> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "Превышен лимит времени на запрос." UserInfo={_kCFStreamErrorCodeKey=-2102, NSUnderlyingError=0x2821599b0 {Error Domain=kCFErrorDomainCFNetwork Code=-1001 "(null)" UserInfo={_kCFStreamErrorCodeKey=-2102, _kCFStreamErrorDomainKey=4}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <2DED2650-E464-40EA-9517-0A5A5FFFEB87>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=(
    "LocalDataTask <2DED2650-E464-40EA-9517-0A5A5FFFEB87>.<2>"
), NSLocalizedDescription=Превышен лимит времени на запрос., NSErrorFailingURLStringKey=http://<IP_ADDRESS>:8081/status, NSErrorFailingURLKey=http://<IP_ADDRESS>:8081/status, _kCFStreamErrorDomainKey=4}
2021-06-13 05:59:46.917050+0300 Videoalphabet[4112:525193] [native] Invalidating <RCTCxxBridge: 0x1063058e0> (parent: <RCTBridge: 0x280424150>, executor: RCTWebSocketExecutor)
2021-06-13 05:59:46.923752+0300 Videoalphabet[4112:525936] [connection] nw_socket_handle_socket_event [C3.1:1] Socket SO_ERROR [61: Connection refused]
2021-06-13 05:59:46.924001+0300 Videoalphabet[4112:525936] [connection] nw_socket_handle_socket_event [C4.1:1] Socket SO_ERROR [61: Connection refused]
2021-06-13 05:59:46.925632+0300 Videoalphabet[4112:525936] [connection] nw_socket_handle_socket_event [C3.2:1] Socket SO_ERROR [61: Connection refused]
2021-06-13 05:59:46.925801+0300 Videoalphabet[4112:525936] [connection] nw_socket_handle_socket_event [C4.2:1] Socket SO_ERROR [61: Connection refused]
2021-06-13 05:59:46.926186+0300 Videoalphabet[4112:525746] [connection] nw_connection_get_connected_socket [C3] Client called nw_connection_get_connected_socket on unconnected nw_connection
2021-06-13 05:59:46.926453+0300 Videoalphabet[4112:525746] TCP Conn 0x281834160 Failed : error 0:61 [61]
2021-06-13 05:59:46.927792+0300 Videoalphabet[4112:525410] [connection] nw_connection_get_connected_socket [C4] Client called nw_connection_get_connected_socket on unconnected nw_connection
2021-06-13 05:59:46.927852+0300 Videoalphabet[4112:525410] TCP Conn 0x281828160 Failed : error 0:61 [61]
2021-06-13 05:59:46.992274+0300 Videoalphabet[4112:525746] [connection] nw_endpoint_handler_set_adaptive_read_handler [C5.1 <IP_ADDRESS>:443 ready channel-flow (satisfied (Path is satisfied), viable, interface: en0, ipv4, ipv6, dns)] unregister notification for read_timeout failed
2021-06-13 05:59:46.992311+0300 Videoalphabet[4112:525746] [connection] nw_endpoint_handler_set_adaptive_write_handler [C5.1 <IP_ADDRESS>:443 ready channel-flow (satisfied (Path is satisfied), viable, interface: en0, ipv4, ipv6, dns)] unregister notification for write_timeout failed
2021-06-13 05:59:47.068105+0300 Videoalphabet[4112:525757] [javascript] Invariant Violation: TurboModuleRegistry.getEnforcing(...): 'SourceCode' could not be found. Verify that a module by this name is registered in the native binary.
2021-06-13 05:59:47.073115+0300 Videoalphabet[4112:525757] [native] Attempted to invoke `5` (method ID) on `ExceptionsManager` (NativeModule name) without a method queue.
2021-06-13 05:59:47.084269+0300 Videoalphabet[4112:525757] [native] Attempted to invoke `0` (method ID) on `Timing` (NativeModule name) without a method queue.
2021-06-13 05:59:47.084305+0300 Videoalphabet[4112:525757] [native] Attempted to invoke `1` (method ID) on `Timing` (NativeModule name) without a method queue.
2021-06-13 05:59:47.084320+0300 Videoalphabet[4112:525757] [native] Attempted to invoke `0` (method ID) on `RNCAsyncStorage` (NativeModule name) without a method queue.
2021-06-13 05:59:47.100098+0300 Videoalphabet[4112:525757] [javascript] Error: Requiring module "node_modules/react-native/Libraries/Core/InitializeCore.js", which threw an exception: Invariant Violation: TurboModuleRegistry.getEnforcing(...): 'SourceCode' could not be found. Verify that a module by this name is registered in the native binary.
2021-06-13 05:59:47.101506+0300 Videoalphabet[4112:525757] [native] Attempted to invoke `5` (method ID) on `ExceptionsManager` (NativeModule name) without a method queue.
2021-06-13 05:59:47.105723+0300 Videoalphabet[4112:525757] [javascript] Error: Requiring module "node_modules/react-native/Libraries/Core/Devtools/getDevServer.js", which threw an exception: Invariant Violation: TurboModuleRegistry.getEnforcing(...): 'SourceCode' could not be found. Verify that a module by this name is registered in the native binary.

2021-06-13 06:52:56.176977+0300 Videoalphabet[4438:547107] [native] Connection to http://localhost:8081/debugger-proxy?role=client timed out. Are you running node proxy? If you are running on the device, check if you have the right IP address in `RCTWebSocketExecutor.m`.
2021-06-13 06:52:56.177090+0300 Videoalphabet[4438:545280] *** Assertion failure in -[RCTCxxBridge ensureOnJavaScriptThread:](), /Volumes/Seagate/dev/react/VideoAlphabet/VideoAlphabet/node_modules/react-native/React/CxxBridge/RCTCxxBridge.mm:346
2021-06-13 06:52:56.178715+0300 Videoalphabet[4438:545280] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'This method must not be called before the JS thread is created'

I am in the same boat. Not able to connect to dev server whilst running on real device: IOS/Android.
OS: macOS catalina version 10.15.7
Xcode: 12.4
React Native: 0.63.4
I am also getting this in the Xcode log output
Task <EEF81AF0-85F1-4CCA-BE68-57FFB9BBA5B9>.<2> finished with error [-1001] Error Domain=NSURLErrorDomain Code=-1001 "The request timed out." UserInfo={_kCFStreamErrorCodeKey=-2102, NSUnderlyingError=0x283565770 {Error Domain=kCFErrorDomainCFNetwork Code=-1001 "(null)" UserInfo={_kCFStreamErrorCodeKey=-2102, _kCFStreamErrorDomainKey=4}}, _NSURLErrorFailingURLSessionTaskErrorKey=LocalDataTask <EEF81AF0-85F1-4CCA-BE68-57FFB9BBA5B9>.<2>, _NSURLErrorRelatedURLSessionTaskErrorKey=(
    "LocalDataTask <EEF81AF0-85F1-4CCA-BE68-57FFB9BBA5B9>.<2>"
), NSLocalizedDescription=The request timed out., NSErrorFailingURLStringKey=http://<IP_ADDRESS>:8081/status, NSErrorFailingURLKey=http://[IP ADDRESS]:8081/status, _kCFStreamErrorDomainKey=4}
Message from debugger: Terminated due to signal 9

Hi there. I found this really helpful. It saved my day https://stackoverflow.com/a/41400708/8821713

I solved this issue by running app on android device and fixing all warnings from react-native.
If I recall correctly, in my case there were:

AsyncStorage called before app did mount.
Removed conflicting packages (react-native-iap and expo in-app-purchases)


Can we use custom layers?

Is there a way to implement custom layers or if not a ETA on the feature?

I tried, and it's quite easy, though absolutely not officially supported.
 Refer to other Layers for weight loading et al.
Most layers are fairly simple, so it should be easy to get the hang of, though it might be a bit fiddly to inherit from the base Layer straight up depending on where and how you're using it.

yeah, I managed to due write a CPU version of it, stuck on gpu.
I have to reshape -> permute -> reshape.
I not sure do I have create the index map before every step or just once at the process start


Possibility to stop consumer when error occurs…

Hello, is there any possibility to stop consumer when error occurs? Typically when doctrine entity manager was closed I need to restart consumer job and supervisor starts it again.
If not can I send PR with new case branch here? https://github.com/gameeapp/nette-rabbitmq/blob/master/src/Consumer/Consumer.php#L79
Thank you for your answer.

Then there should exist supervisor job that will start your job again when you kill it ->
$this->sentry->logMyError($e);
exit(1);

But i need reject the message from the queue. If i call exit(1) supervisor start consumer again and broken message is requeued. Do you understand what i mean? There is an example:
public function consume(Message $message): int
{
        try {
            $this->callHandler();

        } catch (PersistentStorageException $e) {
            $this->logger->log($e, ILogger::ERROR);
           // here i need reject the message -> return IConsumer::MESSAGE_REJECT;
           // and kill consumer job
            exit(1);

        }

        return self::MESSAGE_ACK;
}

This is perfectly OK:
try {
    $this->callHandler();

} catch (PersistentStorageException $e) {
	$this->logger->log($e, ILogger::ERROR);

	return IConsumer::MESSAGE_REJECT;

	exit(1);
}

return self::MESSAGE_ACK;

Am I missing something? But exit(1); will never be executed because it's called after return statement.
IMHO exit(1); or $client->stop(); must be called inside this method: https://github.com/gameeapp/nette-rabbitmq/blob/master/src/Consumer/Consumer.php#L79
Is that right?

When you call return IConsumer::MESSAGE_REJECT;, the message gets reject. Then you exit the code.
What does that mean: Your consumer gets restarted + the message gets rejected from your queue. Is that not what you want?

Your consumer gets restarted + the message gets rejected from your queue. Is that not what you want?

This is exactly what I want. But I don't know where exactly I have to call exit(1);? Because my handler is called within Gamee\RabbitMQ\Consumer\Consumer::consume() and only there message can be rejected. So I can only exit job or reject, but not both.

@her-ur Oh I see! Sorrry. :D
Maybe there you can implement some new signal that would reject the message and exit?

Maybe there you can implement some new signal that would reject the message and exit?

Exactly that I thought in first comment ;-) Happy that we understand each other now :-)
Do you know if is better to call exit(1); or $client->stop();?

Well this is a good question. Maybe I would use yours $client->stop(); andwhen that works, it's good!

Ok, thank you for your time! I'll send PR ;-)

Thank's for your patience. :)

Here is PR: https://github.com/gameeapp/nette-rabbitmq/pull/21

@paveljanda Hello :-) Could you have a look at https://github.com/gameeapp/nette-rabbitmq/pull/21 please? And merge it if it will be ok? Thank you very much!

Done. :)


GRPC call fails when the code is generated with protobuf==3.17.3

What version of gRPC and what language are you using?
gRPC v1.44.0 Python
What operating system (Linux, Windows,...) and version?
Linux Debian 11
What runtime / compiler are you using (e.g. python version or version of gcc)
Python 3.10.0
What did you do?
Please provide either 1) A unit test for reproducing the bug or 2) Specific steps for us to follow to reproduce the bug. If there’s not enough information to debug the problem, gRPC team may close the issue at their discretion. You’re welcome to re-open the issue once you have a reproduction.

Update grpcio-tools from v1.43.0 to v1.44.0.
Install protobuf version 3.17.3.
Generate code with grpc_tools.protoc.
Make gRPC client calls.

What did you expect to see?
It should not throw any error since in grpcio-tools, it is specified with protobuf [required: >=3.5.0.post1,<4.0dev]
What did you see instead?
Error when making gRPC calls as a client.
GETCONFIGREQUEST = DESCRIPTOR.message_types_by_name['GetConfigRequest']
AttributeError: 'NoneType' object has no attribute 'message_types_by_name'

Make sure you include information that can help us debug (full error message, exception listing, stack trace, logs).
See TROUBLESHOOTING.md for how to diagnose problems better.
Anything else we should know about your project / environment?
n/a

Thanks for pointing this out! https://github.com/grpc/grpc/pull/29257 should resolve this.