Can't build SolidOak because of some error with Gtk

Build failed, waiting for other jobs to finish...

failed to run custom build command for `gtk-sys v0.1.0 (https://github.com/oakes/gtk#b9b3d2bc)`
Process didn't exit successfully: `/home/vi/home/rust/SolidOak/target/debug/build/gtk-sys-4fc3492795cbacc8/build-script-build` (exit code: 101)
--- stdout
cargo:rustc-link-search=native=/usr/lib/i386-linux-gnu
cargo:rustc-link-lib=gtk-3
cargo:rustc-link-lib=gdk-3
cargo:rustc-link-lib=atk-1.0
cargo:rustc-link-lib=gio-2.0
cargo:rustc-link-lib=pangocairo-1.0
cargo:rustc-link-lib=gdk_pixbuf-2.0
cargo:rustc-link-lib=cairo-gobject
cargo:rustc-link-lib=pango-1.0
cargo:rustc-link-lib=cairo
cargo:rustc-link-lib=gobject-2.0
cargo:rustc-link-lib=glib-2.0
cargo:rustc-link-search=native=/usr/lib/i386-linux-gnu
cargo:rustc-link-search=native=/usr/lib
cargo:rustc-link-lib=vte2_90
cargo:rustc-link-lib=gtk-3
cargo:rustc-link-lib=gdk-3
cargo:rustc-link-lib=atk-1.0
cargo:rustc-link-lib=pangocairo-1.0
cargo:rustc-link-lib=gdk_pixbuf-2.0
cargo:rustc-link-lib=cairo-gobject
cargo:rustc-link-lib=pango-1.0
cargo:rustc-link-lib=gio-2.0
cargo:rustc-link-lib=gobject-2.0
cargo:rustc-link-lib=glib-2.0
cargo:rustc-link-lib=cairo
cargo:rustc-link-lib=X11
TARGET = Some("i686-unknown-linux-gnu")
CARGO_MANIFEST_DIR = Some("/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys")
OUT_DIR = Some("/home/vi/home/rust/SolidOak/target/debug/build/gtk-sys-4fc3492795cbacc8/out")
TARGET = Some("i686-unknown-linux-gnu")
OPT_LEVEL = Some("0")
PROFILE = Some("debug")
debug 0
TARGET = Some("i686-unknown-linux-gnu")
HOST = Some("i686-unknown-linux-gnu")
CC_i686-unknown-linux-gnu = None
CC_i686_unknown_linux_gnu = None
HOST_CC = None
CC = None
TARGET = Some("i686-unknown-linux-gnu")
HOST = Some("i686-unknown-linux-gnu")
CFLAGS_i686-unknown-linux-gnu = None
CFLAGS_i686_unknown_linux_gnu = None
HOST_CFLAGS = None
CFLAGS = None
TARGET = Some("i686-unknown-linux-gnu")
HOST = Some("i686-unknown-linux-gnu")
CC_i686-unknown-linux-gnu = None
CC_i686_unknown_linux_gnu = None
HOST_CC = None
CC = None
running: "cc" "-O0" "-c" "-ffunction-sections" "-fdata-sections" "-m32" "-I" "/usr/include/gtk-3.0" "-I" "/usr/include/pango-1.0" "-I" "/usr/include/gio-unix-2.0/" "-I" "/usr/include/atk-1.0" "-I" "/usr/include/cairo" "-I" "/usr/include/gdk-pixbuf-2.0" "-I" "/usr/include/freetype2" "-I" "/usr/include/glib-2.0" "-I" "/usr/lib/i386-linux-gnu/glib-2.0/include" "-I" "/usr/include/pixman-1" "-I" "/usr/include/libpng12" "-DGTK_3_6" "-DGTK_3_4" "-DGTK_3_8" "-DGTK_3_10" "/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c" "-o" "/home/vi/home/rust/SolidOak/target/debug/build/gtk-sys-4fc3492795cbacc8/out/src/gtk_glue.o"

command did not execute successfully, got: exit code: 1

--- stderr
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:404:1: error: unknown type name ‘GtkLevelBar’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkLevelBar’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:405:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:459:1: error: unknown type name ‘GtkMenuButton’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkMenuButton’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:460:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:467:1: error: unknown type name ‘GtkSearchBar’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkSearchBar’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:468:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:471:1: error: unknown type name ‘GtkStack’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkStack’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:472:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:475:1: error: unknown type name ‘GtkStackSwitcher’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkStackSwitcher’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:476:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:479:1: error: unknown type name ‘GtkRevealer’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkRevealer’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:480:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:483:1: error: unknown type name ‘GtkHeaderBar’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkHeaderBar’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:484:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:487:1: error: unknown type name ‘GtkListBox’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkListBox’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:488:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:491:1: error: unknown type name ‘GtkListBoxRow’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkListBoxRow’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:492:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:495:1: error: unknown type name ‘GtkPlacesSidebar’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkPlacesSidebar’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:496:5: warning: return makes pointer from integer without a cast [enabled by default]
thread '<main>' panicked at 'explicit panic', /home/vi/home/rust/.cargo/registry/src/github.com-1285ae84e5963aae/gcc-0.3.5/src/lib.rs:384

Can it be caused by too stable libgtk-3-dev version (3.4.2-7) from Debian Wheezy? Does the project check system dependencies' versions before trying to compile itself?

Changing to features = ["gtk_3_4"] in Cargo.toml made it fail with fewer error lines:
running: "cc" "-O0" "-c" "-ffunction-sections" "-fdata-sections" "-m32" "-I" "/usr/include/gtk-3.0" "-I" "/usr/include/pango-1.0" "-I" "/usr/include/gio-unix-2.0/" "-I" "/usr/include/atk-1.0" "-I" "/usr/include/cairo" "-I" "/usr/include/gdk-pixbuf-2.0" "-I" "/usr/include/freetype2" "-I" "/usr/include/glib-2.0" "-I" "/usr/lib/i386-linux-gnu/glib-2.0/include" "-I" "/usr/include/pixman-1" "-I" "/usr/include/libpng12" "-DGTK_3_4" "-DGTK_3_6" "/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c" "-o" "/home/vi/home/rust/SolidOak/target/debug/build/gtk-sys-4fc3492795cbacc8/out/src/gtk_glue.o"

command did not execute successfully, got: exit code: 1

--- stderr
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:404:1: error: unknown type name ‘GtkLevelBar’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkLevelBar’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:405:5: warning: return makes pointer from integer without a cast [enabled by default]
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: At top level:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:459:1: error: unknown type name ‘GtkMenuButton’
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c: In function ‘cast_GtkMenuButton’:
/home/vi/home/rust/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c:460:5: warning: return makes pointer from integer without a cast [enabled by default]
thread '<main>' panicked at 'explicit panic', /home/vi/home/rust/.cargo/registry/src/github.com-1285ae84e5963aae/gcc-0.3.5/src/lib.rs:384

After manual removal of the offending elements from gtk_glue.c the compilation got though.

SolidOak is requesting GTK 3.10 support from the library. Naturally it won't build with older libs.

Yes, but this dependency fails to build even if I change it to 3.4.

@vi: yes, that's because SolidOak needs features from the 3.10 version.

I expect if I change 3_10 to 3_4 in Cargo.toml then the rust-gtk should build successfully, but SolidOak itself will fail to find something (in my case it's GtkStack). But changing from 3_10 to 3_4 only reduces number of compilation errors in rust-gtk, not completely removes.

It should fail. (unless I'm wrong about this ?)

3.6 is special, it's enabled by default, so you need to forgo the default option like this:
[dependencies.gtk]
features = ["gtk_3_4"]
default-features = false

Without default-features = false line I get errors about GtkLevelBar and GtkMenuButton. With default-features = false I only get error about GtkLevelBar.

With default-features = false I only get error about GtkLevelBar.

This one we should fix.

@vi could you test this patch?
--- a/gtk-sys/src/gtk_glue.c
+++ b/gtk-sys/src/gtk_glue.c
@@ -401,9 +401,11 @@ GtkAppChooserDialog* cast_GtkAppChooserDialog(GtkWidget* widget) {
     return GTK_APP_CHOOSER_DIALOG(widget);
 }

+#if defined(GTK_3_6)
 GtkLevelBar* cast_GtkLevelBar(GtkWidget* widget) {
     return GTK_LEVEL_BAR(widget);
 }
+#endif

 GtkFontChooserDialog* cast_GtkFontChooserDialog(GtkWidget* widget) {
     return GTK_FONT_CHOOSER_DIALOG(widget);

Yes, editing $HOME/.cargo/git/checkouts/gtk-38cf3f4d9926c12a/master/gtk-sys/src/gtk_glue.c this way fixed the compilation with features = ["gtk_3_4"] default-features = false.
Can't default-features automatically set to fase when target GTK version is 3.4?

I don't think that's possible.

@vi
The patch has been merged so building with appropriate features should work.

@vi: so ?

I abandoned attempts to build SolidOak against GTK 3.4 and made NixOS-dependent SolidOak depending on GTK 3.12 (which still does not work well, but the problem is unrelated).


Merge dev to main

Merge Dev branch
Add
Update

Update license
Update io package
Update analyser package

FIx

Fix bug of cell list construction
Fix bug of hdf5 parsing missing charge

Good


[v4] Don’t use “JSX uses React” with new runtime

When using the new JSX transform, we should disable the “jsx uses react” ESLint rule. Otherwise you can’t remove the React import — which is one of the points of the new transform.
We should verify that our default template works without the React import in App.js, including the test environment.

I'll take a look at this alongside the other work - I think it will also apply to react/react-in-jsx-scope.

Ahh yup that's actually the one that's the problem.


Added back onDoubleClick prop

Property was accidentally removed.

@difelice This must've been missed in the syncing process. Thanks so much for catching it!


👷🏼 Upgrade golangci-lint to the latest version

Purpose
The current version of golangci-lint used in this repo is quite old (v1.56). It would be beneficial to update to the latest available version to take advantage of the latest improvements, bug fixes, and features.
Suggested action:

Update golangci-lint to the latest stable version.
Update the codebase if the linter requires any changes.

question: a number of gosec:G115 warnings (potential int conversion overflow).  Should be able to safely ignore these, but opinion on how this project wants to handle them?

@dangogh That’s a great question.  I agree that not all G115 warnings can be properly addressed (for now), and it makes sense to disable them on a case-by-case basis. From what I can see, you’ve already handled this appropriately in the commit f903d5f, so this approach looks good to me. :+1:


Change test to large to fix timeout on ci server

This fixes a ci test issue we are seeing on our jenkins server as previously discussed https://groups.google.com/forum/?utm_medium=email&utm_source=footer#!topic/nomulus-discuss/b_gBmsQ5gHc

We already made this change internally and it's pushed to GitHub now.  Enjoy!


icon demo page 404s

no longer can see a visual list of all the icons on the Polymer site

Our URLs are versioned now:
https://www.polymer-project.org/0.5/components/core-icons/demo.html
I've also just fixed the link in the core-icon.html docuemenation: https://github.com/Polymer/core-icon/commit/4bbe26ad6f622aac1cec0b58cfcf54b1ff5b6ac0

Got it and thanks for the quick fix - I can stop scanning the HTML for icons - yay - Ken

On Mar 10, 2015, at 1:11 PM, Eric Bidelman<EMAIL_ADDRESS>wrote:
Our URLs are versioned now:
https://www.polymer-project.org/0.5/components/core-icons/demo.html https://www.polymer-project.org/0.5/components/core-icons/demo.html
I've also just fixed the link in the core-icon.html docuemenation: Polymer/core-icon@4bbe26a https://github.com/Polymer/core-icon/commit/4bbe26ad6f622aac1cec0b58cfcf54b1ff5b6ac0
—
Reply to this email directly or view it on GitHub https://github.com/Polymer/polymer/issues/1280#issuecomment-78137494.


Add an integration guideline with AWS EMR

Is your feature request related to a problem? Please describe.
In Alluxio documentation, add the EMR integration.
Describe the solution you'd like
Add a new documentation docs/EMR.md following the format of other compute like Spark or Presto to describe the guideline
Describe alternatives you've considered
N/A
Urgency
High
Additional context
A lot of EMR related questions are asked in Alluxio community slack channel

Fixed by https://github.com/Alluxio/alluxio/pull/8955


Attach the workspace to the /Users/tiswanso/go-istio

The nightly is having a problem with the working dir and GOPATH for the make build step.  Fix is to attach the workspace at the right location.

[APPROVALNOTIFIER] This PR is NOT APPROVED
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To fully approve this pull request, please assign additional approvers.
We suggest the following additional approver: tiswanso
If they are not already assigned, you can assign the PR to them by writing /assign @tiswanso in a comment when ready.
The full list of commands accepted by this bot can be found here.
The pull request process is described here

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3.3.7 tag hasn't propagated to Packagist

The 3.3.7 tag hasn't propagated to Packagist yet.

+1

Thanks, done 👍


Create time series for the connectivity indicator

With a scaled and aggregated version of the connectivity indiacator (see #144 ) we can calculate time series by using infrastructure maps from back in time.

I have created insight solutions for the infrastructure index for all three time periods
2002: https://ee-vegar.projects.earthengine.app/view/infrastrukturindeks-2002
2012: https://vegar.users.earthengine.app/view/infrastrukturindeks
2022: https://ee-vegar.projects.earthengine.app/view/infrastrukturindeks-2022
It is easy to substitute the different years in the Konnektivitet GEE script. But downloading the index from GEE is the bottle neck.


25 Steps results in 96% or 4% brightness!

When I use 25 steps, the resultant brightness stops at 96% or 4% depending upon 1 or 0 as input.
[{"id":"bcb0e7be.6026d8","type":"dynamic-dimmer","z":"f871eeaa.558fa","name":"TheaterDimmer","eventInterval":"400","steps":"25","minValue":0,"maxValue":"100","x":740,"y":740,"wires":[["5e3d35a8.f394cc","adf45974.269498"]]}]

hi @vbbalaji! Thanks for reporting the issue, I can reproduce the issue and I will add it to my backlog!


Implementing private tracker functionality?

Was wondering if its possible to implement a functionality so private torrents work too. Avistaz or PrivateHD don't download anything, probably due to the fact that the header is detected as a banned client. I'm no programmer so I don't really know. Would be cool if this could be implemented!

This app is just a thin wrapper around the webtorrent library. Looking at the documentation it appears as if it supports private trackers.
However the webtorrent useragent is probably not whitelisted on the trackers you're trying to use. And it probably never will be.
While it might be possible to override the useragent, I'm not going to to that.


Prompt LLMs in the generative AI hub in SAP AI Core

Tutorials: https://developers.sap.com/tutorials/ai-core-generative-ai.html
I would suggest letting GenAI proofread and correct paragraphs in this tutorial 🤓
For example for Step 13...

proofread and correct this paragraph:
We picked up a random review from trust pilot on SAP ERP and want the LLM to perform multiple tasks at once which include sentiment analysis, checking if the user is angry with the product, which product/item they are talking about and which brand does it belong to.

...the GenAI returns the paragraph I would suggest to use in the tutorial:

We selected a random review from Trustpilot for SAP ERP. We want the LLM to perform multiple tasks simultaneously. These tasks include sentiment analysis, determining whether the user is dissatisfied with the product, identifying the specific product/item discussed, and ascertaining the brand to which it belongs.

Hi @Sygyzmundovych, @jmmargo,
Thanks for the feedback.
The tutorial is taking a different paragraph for proofreading and achieves similar outcome for it.
Please refer to this screenshot
Regards.


assemblystats 1.1.0

#190 Rewrote Python script for Python 3 compatibility
#95 Renamed README to README.rst
#94 Bumped version to 1.1.0
#93 Returns error code from .pl file, and exit reason
#191 Update to gnuplot 5.2.7

Thanks to @DarianHole for fixing the conda issue 🏆

idk, I think it just installs correctly 1/10 tries 📦


Avoid stalling akamai requests during routing table reload.

@mpolden @bjorncs PR

Thanks! Did the request rate increase since this became a problem now?

This can possibly be related to the increased feed from blink-dpa


Update link to 3rd party article on Flexbox Ordering Items article

URL(s)

https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Ordering_Flex_Items
Request type

[ ] New documentation
[x] Correction or update

Details

The section on accessibility and ordering (https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Ordering_Flex_Items#The_order_property_and_accessibility) has a link that is no longer related to the content. It appears the old domain is now owned by a new party and there is a new domain to link to. I believe the link to "The Responsive Order Conflict for Keyboard Focus" should be updated to https://alastairc.uk/2017/06/the-responsive-order-conflict/.

Ah yes, that needs correcting. I've updated the link — thanks for reporting!


[BETA] Release tensorflow 0.1.1-1.3.0-beta (automated commit)

[BETA] Release tensorflow 0.1.1-1.3.0-beta (automated commit)
Description:
ad35ce28d3cd86cdcc2424b942487a28e431e7e5
Source URL: https://infinity-artifacts-ci.s3.amazonaws.com/autodelete7d/tensorflow/20171117-152250-E2kBRzxvD86rF8eO/stub-universe-tensorflow.json
Changes between revisions -1 => 1000:
4 files added: [config.json, resource.json, marathon.json.mustache, package.json]
0 files removed: []
0 files changed:

This is the updated version of #1506 including support for HDFS.
@springle @klueska please review.

Sorry for the delay. This looks good, and I will manually test the stub later today as a sanity check and put the results here.

Thanks!

Where will release notes be available?

https://github.com/mesosphere/dcos-tensorflow/releases

Manual testing looked fine for both the existing examples and the new HDFS support. One thing that I noticed is that the package is now called tensorflow instead of beta-tensorflow. Was this intentional, or is that something we need to change here?

We should not change the name of the package at this time.

Was this not due to @nickbp's changes in terms of indices? We now rely on the package index to indicate that this is a beta package.
For reference: mesosphere/dcos-commons#1842 and https://jira.mesosphere.com/browse/INFINITY-2653


More cursor helpers

There is a lot of cursor values to the cursor property, but just three in tailwindcss for now.
There is a reason to not put on the rest?
I can make a pull request if this issue is accepted.

I think this is mostly because the ones you most commonly use are pointer and not-allowed, plus we have auto to set it back to the browser default.
Adding all the options would simply add bloat to the framework, and not really add much extra value. Plus, it's trivial to add new utilities.
Are there any others you feel should be included by default?

Well, for me it's pretty common using the default.
For example, to make panel headers feels more like a window inside the page.
Sometimes you want to make sure that user understand that he can't copy the text.
For me, at least, makes sense.

Yep, fair enough, I could see adding that one.
@adamwathan What do you think?

Sometimes you want to make sure that user understand that he can't copy the text.

@noamcore A better way to handle that scenario is to use the select-none utility which sets user-select: none and also happens to change the cursor:
https://jsfiddle.net/pvbwdLsp/4/
Going to close this for now; happy to revisit if there's a strong argument for shipping more cursors by default.

Turns out Safari doesn't change the cursor which is lame. We'll add default 👍

@adamwathan When I try the JSFiddle in Chrome (61.0), I also see the text cursor.


Google Analytics plugin not working on Chrome

I am a newbie using clappr,
just playing around google analytic trying to get some result,
I found that when using Chrome 42, clappr won't send out any ga related event,
but ga plugin works under Fx 38.

if it's still a problem we'll reopen it.

the problem is based on you can't mix http and https content,
cause by clapper is currently still hosted on http://cdn.clappr.io/latest/clappr.js ,
just be sure not to do assumption on protocol.

@AndCycle Thank you very much !!!!


Add end times to static masking

Add specification of end times for static rfi masking so we can unmask a band if the rfi source shuts off.
I haven't actually updated the list of bad frequencies with known end times yet.

Sweet, I was just thinking of doing this.
You might as well add the end times for those bands in there while you're on. Let me just go and dig into those spectrum plots to figure them out and I'll post them here.

End dates:

TV channel 27 (548–554 MHz): 2022-08-24
TV channel 32 (578–584 MHz): 2022-08-25

They're both definitely gone by midnight UTC on those dates,

@jrs65 I've added those bands, which end on CSD 3212 and 3213 (inclusive) respectively (i.e. the first good day for the bands are 3213 and 3214). If you can just sanity check me on those then I'll merge it


Update Flutter, Dart, packages versions

@jonasanker I think this fixes the failed checks on #347. Check the changes on this PR commit-wise -- most of the changes are reformatting after upgrading the lint package


fix: Modal sheet button is cropped

A small fix for #4383

Codecov Report

Merging #4384 (15ecb26) into develop (6861cb1) will decrease coverage by 0.01%.
Report is 2 commits behind head on develop.
The diff coverage is 0.00%.

@@             Coverage Diff             @@
##           develop    #4384      +/-   ##
===========================================
- Coverage    10.31%   10.31%   -0.01%
===========================================
  Files          293      293
  Lines        14704    14705       +1
===========================================
  Hits          1517     1517
- Misses       13187    13188       +1

Files Changed
Coverage Δ

...generic_lib/bottom_sheets/smooth_bottom_sheet.dart
0.00% <ø> (ø)

packages/smooth_app/lib/pages/crop_page.dart
0.00% <0.00%> (ø)

:mega: We’re building smart automated test selection to slash your CI/CD build times. Learn more


Automated CTAN upload

For continues deployment of new releases it is essential to add an automated CTAN upload process step to the workflow, so that GitHub release and CTAN upload are consistent, easy and automated.

One idea would be to take the message text of the git tag as the announcement text. This would mean that when creating a tag for a release, it must be annotated and the message should be the announcement. This would also create consistency between tags, GitHub releases and CTAN release.

I think the easiest way would be to use the l3build upload command. We could specify fields that stay consistent in the build.lua file and provide version number and announcement text dynamically from the git tag.

Note that for privacy and the low-level security of CTAN it is necessary that the email address used for communication with the CTAN maintainers which is also needed for the upload is kept private. Therefore we need to find a way to store it privately so that the workflow can use it without revealing it to the public. Make sure to use a different email address than the one printed for contact in the documentation.


Example code for executing 1000 queries in a single batch for a prepared statement

I have an insert statement which looks something like this:
INSERT INTO mytable SET A=?, B=?;

Now I want to insert 1000 rows into mytable in a single connection. Can I do something like this?
prepareBatch(['a1', 'b1']);
prepareBatch(['a2', 'b2']);
prepareBatch(['a3', 'b3']);
...
prepareBatch(['a1000', 'b1000']);
executeBatch();
If this is possible, can you please show some example code? Thanks.

Perhaps you can read readme from last example.
Note: prepared function only available on that coonetion session


redefinition of cusolverStatus_t in tensorflow/stream_executor/cuda/cusolver_dense_10_2.inc at lines 192 and 202

I tried building TF on my system (ubuntu x86_64, cuda 10.2). I came across this error after about 15 mins of compiling.
In file included from tensorflow/stream_executor/cuda/cusolver_stub.cc:61:0:
./tensorflow/stream_executor/cuda/cusolver_dense_10_2.inc: In function 'cusolverStatus_t cusolverDnIRSInfosGetNiters(cusolverDnIRSParams_t, cusolverDnIRSInfos_t, cusolver_int_t*)':
./tensorflow/stream_executor/cuda/cusolver_dense_10_2.inc:202:30: error: redefinition of 'cusolverStatus_t cusolverDnIRSInfosGetNiters(cusolverDnIRSParams_t, cusolverDnIRSInfos_t, cusolver_int_t*)'
cusolverStatus_t CUSOLVERAPI cusolverDnIRSInfosGetNiters(
^~~~~~~~~~~~~~~~~~~~~~~~~~~
./tensorflow/stream_executor/cuda/cusolver_dense_10_2.inc:192:30: note: 'cusolverStatus_t cusolverDnIRSInfosGetNiters(cusolverDnIRSParams_t, cusolverDnIRSInfos_t, cusolver_int_t*)' previously defined here
cusolverStatus_t CUSOLVERAPI cusolverDnIRSInfosGetNiters(
^~~~~~~~~~~~~~~~~~~~~~~~~~~

Two definitions are right one after the other. Both functions seem to be identical. I am going to delete one of the definitions, and restart the build. Keeping my fingers crossed.

@ranavjk,
Please Provide the exact sequence of commands / steps that you executed before running into the problem and also provide the Tensorflow version which you are trying to build. Thanks!

set up config (./configure) -> all defaults except for cuda=yes and tensorRT=yes.
When asked for cuda paths: cuda path = /usr/local/cuda-10.2, cudnn path = /usr/include,/usr/lib, tensorRT path =/usr/local/tensorRT
bazel build --config=cuda --verbose_failures //tensorflow/tools/lib_package:libtensorflow
As I pointed earlier, function cusolverDnIRSInfosGetNiters(cusolverDnIRSParams_t, cusolverDnIRSInfos_t, cusolver_int_t*) is defined twice on line#192 and 202 in the file tensorflow/stream_executor/cuda/cusolver_dense_10_2.inc . I deleted one of those functions and build went fine from there. I did get a linking error at the end. Will work on that today.
Tensorflow version: 2

Can confirm this error.

Fixed here: https://github.com/tensorflow/tensorflow/pull/37843

Fix is merged in master. Feel free to close the issue.

@ranavjk, Associated PR has been merged can you close this issue. Thanks!


Add placeholder for the combo and style for it

Hey Ludo,
I need to have a default placeholder and style for the combo.
cheers,

Done!

thanks


SpannedGridLayoutManager problem

Hi !
I'm trying to use your SpannedGridLayoutManager on my project but I have some problems with it and can't find where is the problem.
I have two problems :

First, if I set columns to 1 or 2 it crash when scrolling down and then up and show only 3/20 items :(
Second, depends of the span configuration sometime there some overlapping between items

I create a small project to show you both problem here https://github.com/jaumard/SpannedGridLayoutManager
You can toggle to first issue to the second be changing the number of columns here https://github.com/jaumard/SpannedGridLayoutManager/blob/master/app/src/main/java/com/jaumard/gridlayoutmanager/MainActivity.java#L45
Can you help me ? Or show me the way on how I can fix those problems.
Thanks for your work ! You should consider creating a small library with your SpannedGridLayoutManager :) it can be very useful

hi
i have same problame
private final int DEFAULT_COLUMN = 5;

if (position == 0 | position == 3) {
return new SpannedGridLayoutManager.SpanInfo(3, 3);
} else {
return new SpannedGridLayoutManager.SpanInfo(2, 2);
}
i have more then 50 data......in <5 its works fine but when more data is come from server its crash
and i cant change my condition or span info paramiter ...because its effect my design......so i only want crash solve suggation (without changes my condition or return values) or give me suggation or answer who match my condition ...thanks

Hi !
I'm trying to use your SpannedGridLayoutManager on my project but I have some problems with it and can't find where is the problem:
SpannedGridLayoutManager not working the data size <2

Hi !
I'm trying to use your SpannedGridLayoutManager on my project but I have some problems with it and can't find where is the problem:
SpannedGridLayoutManager not working the data size <1

Hi !
I'm trying to use your SpannedGridLayoutManager on my project but I have some problems with it and can't find where is the problem:
SpannedGridLayoutManager not working the data size <1
i have the same problem .....
did you solve it ?

SpannedGridLayoutManager doesn't exist in this project.
I went back as far as Aug 2016 but couldn't find any references to this class.
Suggest closing this issue as it doesn't seem to be related to this project (at least anymore).

@ataulm FYI: https://github.com/android/plaid/blob/6a3cb17ede0ffeffb4ca16e4fd3c2ab60900d6b8/app/src/main/java/io/plaidapp/ui/recyclerview/SpannedGridLayoutManager.java


keeps saying that not all Redirectories are fixed

I get a message saying "failed to scan the project because not all Redirectories are fixed but I've fixed up Redirectories on the main content folder already, I tried reinstalling the plugin but the issue wasn't solved, I'm using UE5.2.1 Source

Hi @ehab2001
Unfortunately, fixup redirectors of main content folder using option in content browser action menu, not always means you fixed them correctly. Check OutputLog and if you have message Could not delete , that means it some redirectors are not fixed, even though engine didnt show any error messages.
Here is related issue issue.
If you using plugin version v2.0.1, it must show asset paths that failed to be fixed, in OutputLog, fix those manually and after it should work fine.
Let me know if there is any other problems.

your solution works perfectly! I had for some unknown reason the file
name in UE different from it's name in windows Explorer, I renamed it in
the project folder to match the name in the Editor Content browser , Fixed
up  Redirectors again and Opened the Plugin window back again, and it works
perfectly, thank you for the Quick and Detailed Response you've saved me a
lot of time i'm really thankful to you and your plugin is very Helpful!
في السبت، 22 يونيو 2024 في 2:58 م تمت كتابة ما يلي بواسطة Ashot
Barkhudaryan @.***>:

Hi @ehab2001 https://github.com/ehab2001
Unfortunately, fixup redirectors of main content folder using option in
content browser action menu, not always means you fixed them correctly.
Check OutputLog and if you have message Could not delete , that means it
some redirectors are not fixed, even though engine didnt show any error
messages.
Here is related issue issue
https://github.com/ashe23/ProjectCleaner/issues/48.
If you using plugin version v2.0.1, it must show asset paths that failed
to be fixed, in OutputLog, fix those manually and after it should work
fine.
Let me know if there is any other problems.
—
Reply to this email directly, view it on GitHub
https://github.com/ashe23/ProjectCleaner/issues/51#issuecomment-2184005946,
or unsubscribe
https://github.com/notifications/unsubscribe-auth/AKDVGOJVSA6EWAMF4QX3SALZIVRFRAVCNFSM6AAAAABJXLELV2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCOBUGAYDKOJUGY
.
You are receiving this because you were mentioned.Message ID:
@.***>

Happy to help :)


Debug failing e2es (leave cluster / rp db in place)

Which issue this PR addresses:

Opened to help debug e2es which have been failing since yesterday
What this PR does / why we need it:

Test plan for issue:

Is there any documentation that needs to be updated for this PR?

Closing, no longer needed.


docs: refine error messages

Resolves #62

Codecov Report

Merging #64 (e157224) into main (8c9764f) will not change coverage.
The diff coverage is 50.00%.

:exclamation: Your organization is not using the GitHub App Integration. As a result you may experience degraded service beginning May 15th. Please install the Github App Integration for your organization. Read more.
@@           Coverage Diff           @@
##             main      #64   +/-   ##
=======================================
  Coverage   81.13%   81.13%
=======================================
  Files           6        6
  Lines         371      371
=======================================
  Hits          301      301
  Misses         48       48
  Partials       22       22

Impacted Files
Coverage Δ

registry.go
83.33% <50.00%> (ø)


Refactor Container and Sidecar plugin tasks

The plugin implementations should share as much as code as possible

@kumare3

@katrogan it is assigned to you, any updates?

@kumare3 no, this is pretty low priority and i haven't gotten around to it yet


Test Github change branch feature

This is a test to see if Github's changing branch feature bug was resolved.

Everything's fixed again 🎉


proposal: nil check

Why there doesn't have a nil check in vscode for golang?
For example, if I define a *string variable inside of a class (struct)
Whenever I use it, it will always ask coder to check and handle two different situations, one is it == nil, another is it == a string.
So that in this case, we'll never have to make mistakes with empty values. (Like getting an nil dereference error
You can have a look at flutter in vscode to see how they handle None.

Let me make it clear, for the following case, if we use it directly, there has high possibility it will throw errors, because text can be nil
func Test_nil(text *string) {
	println(len(*text))
}

But if the analyzer did a nil check, it will force you to write code like the following, so it will always run smoothly without error:
func Test_perfect_nil_handling(text *string) {
	if text == nil {
		// do nothing
	}
	if text != nil {
		println(len(*text))
	}
}

The VScode Golang Team said that they can't do it without golang language support: https://github.com/golang/vscode-go/issues/2689#issuecomment-1462792428

Please follow the proposal process.
I don't quite understand what it is you are proposing. Is this a compile-time error? A runtime one? How is it different than the nil checks already generated by the compiler?

There is no concrete proposal here, perhaps you would be interested in one of the various option proposals


⚠ Bofrost.be has degraded performance

In 627ce4e, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 1172 ms

Resolved: Bofrost.be performance has improved in 8c29c6d after 8 minutes.


OG Image for the roadmap page

Related Issue
No response
Description
Considerations:

Online social platforms

Inspirations:

Other open graph images

There's multiple OG images already too

Quick lo-fi layout proposal:

file uploaded to https://drive.google.com/open?id=1-9-2GROWVJI4luUmsklfXHpeq0Yn_kxA&authuser=joepavitt%40flowforge.com&usp=drive_fs

Thanks for the lo-fi @joepavitt
I didn't do the roadmap cards exactly as they are on the web because I'm aware we'll improve those, so I thought each stage should have its own color and kept the emojis and descriptive text.
I noticed that currently, the upvote option is only available on the "under consideration" stage, I'm not sure if you have a reason behind it, but I think it would be better if they can upvote or like at any stage, it's still good feedback.
I also did the features list as grey rectangles, I thought if I added the current ones it would become obsolete really soon.
About the like icon being actioned I tried your suggestion, here it is

I also tried adding transparency to the "unclicked" icons and making the clicked one with no transparency, bigger and tilted (as I imagine the interaction being like), but I'm not sure if it's as obvious as the one above...

And added the like emoji to the subtitle as well, trying to make a visual link between the "upvote" text and the image...
Let me know what you think :)

@Yndira-FlowForge this is absolutely spot on 👌

will also cc @MarianRaphael for feedback as this page is his baby

This looks absolutely fantastic! Great job


[release/3.1] Add [AssemblyMetadata("Serviceable", "true")] to all assemblies (#2696)

cherry-pick 60cc307de88b from master

dotnet/aspnetcore#18930

@Pilchie seems impossible to add this PR to dotnet/aspnetcore's Servicing Status project. If something like that is necessary, should I enable projects in this repo❔ In any case, any objection to tell mode for this❔

BTW I did this back-port in reaction to https://github.com/dotnet/aspnetcore-tooling/pull/2696#issuecomment-721433715

Do not merge until 3.1.10 is released

No objection to tell mode, and given how rarely we service from this repo, I don't think we need to change things here, though I'm okay with making changes if other people are feeling pain.

@Pilchie this repo is at 3.1.10, implying we push new bits in every 3.1.x release. Should we stop doing that❔
/fyi I'm also working on removing MyGet feeds in the release/3.1 branch of this repo.

Looking at https://github.com/dotnet/aspnetcore-tooling/pulls?q=is%3Apr+is%3Aclosed+base%3Arelease%2F3.1+label%3AServicing-approved, the only non-infrastructure servicing changes I see to this repo were all in 3.1.2, so pushing on demand seems reasonable to me, but also adds a thing to forget.

Since I'd otherwise have this and the feed update to forget, let's do our usual thing for 3.1.11 then go where dotnet/ef6 is with this repo. Make sense @Pilchie❔

let's do our usual thing for 3.1.11 then go where dotnet/ef6 is with this repo.

That's a little more complicated for this repo, since it isn't a leaf node (Aspnetcore & dotnet/toolset depend on it). We'd have to shut off that outgoing dependency flow, then remember to turn it back on whenever we actually serviced the repo. My feeling is that it's easier to just allow it to continue being part of the regular train, since the cost is pretty low (extensions -> tooling -> aspnetcore isn't any slower than extensions -> efcore -> aspnetcore, so removing the former wouldn't really gain us any time).


Remove misspell

Read

Thank you for your first PR. However I don't understand why this PR is needed.


plan - option to add retention to primary copy

Add option for Plan doesn't allow to specify retention for a primary copy. Can we add this option?

Hi marekk1717,
Please create a support request for this enhancement


Adoption

Just wanted to ask if I adopt this plugin and implement the open issues?

If you want to try to navigate the trash I created, it's up for adoption.  I don't really care who takes it as long as they know what they're getting themselves into first.  A few notes for any potential adopter, though:

The branch that was getting released is Legacy_GUI.  This is because I had started to do work to use icon nodes in the party list in the main branch, but I never got it working quite right:
The icon nodes in the party list would affect or be affected by other places where the ready check texture was used (like in the /isearch window, or when selling cards at the Gold Saucer).  I could never figure out why this was happening.  Other than that, it was functional in the party list, but nodes had not yet been added to the alliance or cross-world alliance lists before I gave up.
Should you choose to revert what I did with nodes on the main branch and start over yourself, there is one important part of a commit that should be preserved; in the functions to traverse the nodes to find where to draw the icons, I had previously used NodeListSize instead of NodeListCount, which I believe was the cause of a crash related to the cross-world alliance list.  See this commit.
At some point after I first made the plugin, someone added the ready check agent to ClientStructs.  If you make major changes, it may or may not be worth replacing my memory reading with that at the same time.

Thank you for the list, gonna see what I can do about the icon nodes
And also thanks for reminding of the crash reason and why it should be preserved


(1.1.x) use the POM corresponding to the requested GA/GAV in the KojiBuildAuthority verification

I think this is not a good approach. IMO there are more differences in binaries than in poms for rebuilds, although there could be also different pom.
I'm thinking of a list of verified path patterns - initially empty and incrementally built with each request. If the artifact checksum matches with the authority store it would be added into the verified list, if it does not match, it would be removed from the path patterns list to act like it is not present in the repo at all. BB pull would have to find another build for this artifact.
This way we could handle the situation when 2 products published different GAVs made by different builds, while both GAVs were available in both builds, e.g. camel-atom-2.17.0.redhat-630069.jar from build org.apache.camel-camel-2.17.0.redhat_630069-1 and camel-blueprint-2.17.0.redhat-630069.jar from build org.apache.camel-camel-2.17.0.redhat_630069-2. Although I'm not sure if there is any such case in MRRC currently.

@pkocandr What's the reasoning for having both a whitelist (verified) and a blacklist (removal from paths) functions? If we're verifying each path vs. MRRC before its first use, couldn't we just add all paths to the whitelisted path patterns (like we do now), then remove them from that list when we detect checksum mismatches?

One other thing about this: We don't create a remote repository for Koji builds when we generate metadata. But this opens up another thing: We're talking about consuming content from Koji on a file-by-file (or at least, GAV-by-GAV) basis, instead of by build. That changes the granularity of the system we're running on. We should discuss this more to make sure that's what we want to do.

What's the reasoning for having both a whitelist (verified) and a blacklist (removal from paths) functions? If we're verifying each path vs. MRRC before its first use, couldn't we just add all paths to the whitelisted path patterns (like we do now), then remove them from that list when we detect checksum mismatches?

Yes, that's basically what I suggest here. You need a list of available paths, this is what we have now, for performance reasons and then we need to mark the already verified paths somehow, that's what the second list would be for. If you don't remember which files you already verified you would have to verify them over and over again for every request.

We don't create a remote repository for Koji builds when we generate metadata.

I know, but I think we should, otherwise we duplicate the Brew querying once an artifact is requested.

We're talking about consuming content from Koji on a file-by-file (or at least, GAV-by-GAV) basis, instead of by build.

I would say file-by-file and yes, that's definitely something to review. This is what we brought in by introducing the authority store concept. Maybe we should take a step back and check if any of the other suggestions would fit better.


Show caller info on collapsed mini trace in eval

See #192

I merged without checking again, this is a bugfix for the other one?

More like a feature (It worked before but was empty next to the plus) but I just thought of it after you merged

ok, phew


django.conf.urls.url() is deprecated in favor of django.urls.re_path()

Hello,
There is depreciation error due to using legacy syntax:
/usr/local/lib/python3.8/dist-packages/ckeditor_uploader/urls.py:10: RemovedInDjango40Warning: django.conf.urls.url() is deprecated in favor of django.urls.re_path().
Change from:
from django.conf.urls import url
url(r'^upload/', staff_member_required(views.upload), name='ckeditor_upload'),
To:
from django.urls import re_path
re_path(r'^upload/', staff_member_required(views.upload), name='ckeditor_upload'),

Yes. Please submit a pull request!

Hello guys, how are you?
I'm taking care of that refact and I'm going to launch a PR on, okay?


Update BinarySearch.java

Describe your change:

[ ] Add an algorithm?
[ ] Fix a bug or typo in an existing algorithm?
[ ] Documentation change?

References

Checklist:

[ ] I have read CONTRIBUTING.md.
[ ] This pull request is all my own work -- I have not plagiarized.
[ ] I know that pull requests will not be merged if they fail the automated tests.
[ ] This PR only changes one algorithm file.  To ease review, please open separate PRs for separate algorithms.
[ ] All new Java files are placed inside an existing directory.
[ ] All filenames are in all uppercase characters with no spaces or dashes.
[ ] All functions and variable names follow Java naming conventions.
[ ] All new algorithms have a URL in its comments that points to Wikipedia or other similar explanation.
[ ] If this pull request resolves one or more open issues then the commit message contains Fixes: #{$ISSUE_NO}.

CodeScene PR Check

Warnings
Degrades in Code HealthBinarySearch.java degrades from a Code Health of 10.0 -> 2.85

Code Health Delta Descriptions
BinarySearch.java Degradations: Brain Method (Change with 430 lines of code and increase with 91 conditional complexity (cc) in processRequest: cc = 95, cc threshold = 9) - new issueOverall Code Complexity - new issueBumpy Road Ahead (processRequest has 7 logical blocks with deeply nested code. Threshold is 1 (one) single block per function) - new issueCode Duplication (functions with similar structure: handleGetChildrenRequest,handleGetDataRequest) - new issueDeep, Nested Complexity (Increasing with 4 nesting levels in processRequest: depth  = 4 levels, threshold = 4 levels) - new issue


Use correct "minus" unicode char for keyboard shortcut hints

Similar to #2862. For shortcuts like ⌘ –, we should use the proper minus character, −.
Before:
+
- (too small, misaligned)
After:
+
− (wider, behaves more like a monospace font)
Bonus: Welcome to the fun world of dashes:

Will be closed by https://github.com/emilk/egui/pull/3271


Incremental Graph Calculation

How does graphscope achieve Incremental Graph Calculation？I see that there is an libgrape-lite-based framework（Ingress) for automating incremental graph processing, Is graphscope planning to achieve Incremental Graph Calculation by Ingress?

Hi @zhangzq22,
Thanks for your interests in GraphScope!
Yes, we are going to integrate Ingress by April, 2023. Please stay tuned. :)


fix: ensure pods with no ownership are deleted during cluster restore

At present, during the cluster restore from orphan PVCs , it is not possible for the operator to bring back a cluster to a functional state if any orphan pods are present.
This is because the existing pods will linger indefenetly and won't be be recreated with the correct data. To address this issue, this patch ensures that no orphan pods are present during the cluster restore from PVCs by deleting them.

E2e: https://github.com/EnterpriseDB/cloudnative-pg/actions/runs/8423797788

E2e tests are green

/ok-to-merge E2e tests green


Add useIsAreaAvailable hook to check if experiments are available and hide jump to section

Description

hides experiment section jump to section on feature flag disable

How Has This Been Tested?

disable/enable the feature flag and make sure the section is removed
Test Impact

n/a
Request review criteria:

Self checklist (all need to be checked):

[x] The developer has manually tested the changes and verified that the changes work
[x] Commits have been squashed into descriptive, self-contained units of work (e.g. 'WIP' and 'Implements feedback' style messages have been removed)
[x] Testing instructions have been added in the PR body (for PRs involving changes that are not immediately obvious).
[x] The developer has added tests or explained why testing cannot be added (unit or cypress tests for related changes)

If you have UI changes:

[x] Included any necessary screenshots or gifs if it was a UI change.
[ ] Included tags to the UX team if it was a UI/UX change (find relevant UX in the SMEs section).

Not a UX needed UI change. It is quick fix that is already approved via mocks
After the PR is posted & before it merges:

[ ] The developer has tested their solution on a cluster by using the image produced by the PR to main

/approve


Add more translation options

Is your feature request related to a problem? Please describe.
No
Describe the solution you'd like
The possibility to add a translation for the following things:

Settings.Colors: color names
Settings.Editor.WrapMode: choices from drop down
FindReplace.Options: options when standard is selected
Menu.Insert.Sample: name of sample
MessageBox buttons

Describe alternatives you've considered
These are only suggestions. If something doesn't make sense or is too much work, it's not a problem. Optionally I could implement it myself

Hi Claythve,

Color names: It's possible that the translations already exists for that control and I just need to switch them on. However, there's a paid version of that control which usually allows more customisation (like styles), so I'm suspecting that it might be limited to that version. Otherwise, it might be a bit too challenging to implement myself, and it's probably a better idea to get rid of that control and find an alternative. I´ll have a look
Wrap modes: Not a problem. Perhaps I missed them originally. Perhaps I thought it would be difficult to implement, but I am now quite certain there's no obstacles for it
Standard find / replace options: I totally missed those. I'll add them
Sample names: Yeah, I can probably do something about this. The main challenge is the fact that you can define your custom samples too, so the tool has to know when to translate them and when not. But I have a pretty good idea of how to achieve that
MessageBox buttons: This is actually working fine, but probably not in the way you would expect. The translations for these buttons are automatically provided by the framework (WPF / .NET). However, the language in which they are shown is based on the Windows language, not on the tool´s, and I do not have control over that. It might look a bit funny to have buttons in a language and the tool in another but, ultimately, the user should be using Windows in a language they understand, so they should have no issues understanding the choices either. The main alternative is probably to roll my own dialog to be used instead of all those all those standard message boxes, but it is probably a bit of an overkill

Hello fernandreu,
Sorry, I see I never actually answered you here :D In my opinion, the issue is now resolved. The error with the MessageBox buttons is my fault, because I had Windows in English. And you've already dealt with the other points


Nodes get duplicated when saving a scene with PackedScene.pack() that has the option editable children activated

Godot version
3.3.stable
System information
Windows 10
Issue description
I'm working on an in game map editor, and I have a scene map where is another scene called Layer that has multiple Tilemap nodes as children and has the option editable children activated.
it looks like that:

When I Save the map scene at its original location using PackedScene.pack() then ResourceSaver.save(); I get all the children of my Layer node duplicated.
And then it looks like that

Steps to reproduce

Create a scene called Map with an instance of an other scene called Layer in it that as a tilemap as a child.
Activate editable_children on the instance of the Layer scene in the map
Save the map scene at runtime using: PackedScene.pack() then ResourceSaver.save()
Close the game, load the scene in the editor: it sould have two tilemaps as a child

Minimal reproduction project
Launch the game from the editor, press enter to save the scene, then leave the game: the bug should appear in the editor.
TestEditableChildren.zip

Duplicate of https://github.com/godotengine/godot/issues/49660.


Automated Package Upgrade

:tada: This PR is included in version 5.0.15 :tada:
The release is available on:

npm package (@latest dist-tag)
GitHub release

Your semantic-release bot :package::rocket:


Header

Header
User Story
AS AN employer looking for candidates with experience building single-page applications
I WANT to view a potential employee's deployed React portfolio of work samples
SO THAT I can assess whether they're a good candidate for an open position
Acceptance Criteria
GIVEN a single-page application portfolio for a web developer
WHEN I view the header
THEN I am presented with the developer's name and navigation with titles corresponding to different sections of the portfolio

Application now meets all acceptance criteria


It never shows files with conflicts

When there are conflicts SiblimeGit never shows that files on "Git status" page. So I usually use have to use CLI git status to see them, fix them first, then do git add, and only after that it appears.

Done in https://github.com/SublimeGit/SublimeGit/pull/270


Adjust link that was not functional anymore due to reorganization of …

…pipeline files
The adjusted URL is not functional anymore due to the changes made in here => https://github.com/cloudfoundry/cf-for-k8s/commit/5c841b17895eb809316e43b8f07d795f7e0d0368#diff-21e072aa0ca4d97577a6d94c19ec3ae36ac8f49d0e5858f3b8c9a25892af7ae2
As there is no pipeline including all the steps from before I adjusted it to just point to the path in the repo including all the pipeline.yml files, otherwise I could adjust to make it point to the cf-for-k8s-main file.
Please let me know if that is preferred from your side.

@Birdrock could you maybe have a look into this one please ?

Hi @benjaminguttmann-avtq - thanks for opening the PR. I think the updated link should point to here: https://github.com/cloudfoundry/cf-for-k8s/blob/main/ci/pipelines/cf-for-k8s-main.yml
The link you provided is all the pipelines, and the intent was more to provide an example. I'm open to the argument that we should point to all of the pipelines if you think there is more value in providing all of them instead of a particular pipeline definition.

Hi @Birdrock,
thanks for your feedback.
I adjusted the URL accordingly. I can totally understand your comment, as I mentioned earlier I was not sure :)
So now it is pointing to the cf-for-k8s-main.yml
Thx


Unify getText() method

Currently to get text from element we have 2 methods: getTest() and getValue();
I think that we can unify those 2 methods in one, because there is no point to get value from spans, h, p, label etc... also there is no point to get text  from inputs, because inputs have no text, only values.

@kenshir007 Reasonable. But probably there are elements that have both text and value?

Yees.. Of course it can be.. And moreover - when element has both 'text' and 'value' but different value. And in this case, often appears bugs - when from 'value' sends data reqests


feat(router): enable flavor expressions in stream subsystem

Summary
KAG-1491
related PR : https://github.com/Kong/atc-router/pull/82
Checklist

[x] The Pull Request has tests
[x] There's an entry in the CHANGELOG
[ ] There is a user-facing docs PR against https://github.com/Kong/docs.konghq.com - PUT DOCS PR HERE

Full changelog

[Implement ...]

Issue reference

Fix #[issue number]

Can we add some unit tests for specially for expression router?

Can we add some unit tests for specially for expression router?

We have enabled unit tests for all flavors in spec/01-unit/08-router_spec.lua.


Compilation failed

I want to compile tockenizer to run on hexagon dsp, so I have to compile tokenzier into hexagon skel, when I compile, I use gcc in hexagon sdk, the protobuf part can't find many system libraries, I try to include local , but more and more errors, obviously this is wrong, can you give me some help, thank you

I tried compiling the example use the "cmake -DCMAKE_C_COMPILER=/path/to/hexagon/hexagon-clang -DDCMAKE_CXX_COMPILER=/path/to/hexagon/hexagon-clang++ .."
Then I got a lot of errors, most of the errors are in the hexagon sdk when some libraries of protobuf look for the system header files, but some header files in the sdk are not supported or have different versions, I am very confused and hope to get some help


Update GPU details for ctc_loss

Updated GPU details for ctc_loss which supports dense padded labels and SparseTensor.
Closes #55290

Hey, thanks for looking into this. Can we add to the docs here a note that the code paths for sparse labels and dense labels are different on GPU? I.e. if you provide sparse labels, you are using the cuDNN implementation and you can be 50x faster than with dense labels. People will otherwise keep using dense labels and have no way of knowing why the loss is so slow even with a GPU

@Rohan Jain Can you please review this PR ? Thank you!

@rohan100jain Can you please review this PR ? Thank you!


stix map reprojection

Thanks to the fundamental work of Erica (in cc), we built a python class that is a kind of a wrapper around reproject_to() in sunpy. The advantages of this wrapper are the following:
easy to use: with two lines, the user can reproject the map (three lines for a series of maps). The default is as seen from Solar Orbiter. This is good for over-plotting easily STIX images on top of reprojected AIA maps.
it works for both full-disk maps and with cutouts. For a series of STIX images, it is good to have a series of reprojected AIA maps. To reproject a series of cutouts, it takes only a few seconds.
if the user wants to store the reprojected map as a FITS file, the newly generated FITS (for both full-disks and cutouts) is compatible with the standard fits2map IDL reader. This is how we currently reproject the maps that we then import in IDL when comparing STIX images with AIA.
Do you think would it be useful to include it into stixpy?

from @afbattaglia and @elastufka

I think this sounds great, and something that is needed!
Is it a quicker version that what is used in reproject_to so that it is faster?

@hayesla yes, it's (usually) quicker because it will reproject the cutout to its correct spatial extent in the desired observer frame, instead of always projecting it onto a hemisphere, which in the case of cutouts will always be larger than necessary.  This could eventually be built into Sunpy itself, but the issue of proper pixel scaling between maps (for example, AIA to STEREO) would need to be resolved first.
Also as I was discussing with @afbattaglia, the SPICE kernel dependency can be removed by getting the trajectory information from stixdcpy. (other options are the  using spiceypy or the old, working version of heliopy, which also download the kernel just behind-the-scenes, or heliopy's replacement astrospice which as I understand will do the same thing once it has more functionality to it)

Sounds great, about the SPICE the issue is always going to be trying to make sure he same version used in processing the data and is also used doing the reprojection. But that's a separate issue so for this I'd assume you have access to the the spacecraft location and make that the API
For example

Great! Thanks @samaloney and @hayesla
@elastufka I think that next time we meet at FHNW we can discuss how to proceed. I still have some tests that I would like to do but this week I'm pretty busy and next week I'll be on holiday. If you agree, we can discuss it in two weeks or so

Hi @samaloney ,
Following discussion today with @afbattaglia and the rest of the team, this is something we would like to have available soon.
There are a few ways of going about it, depending on how much work is required by the user.

combination of SunPy and local SPICE kernel or (old, working version of) heliopy (can eventually be replaced with astrospice once that gains functionality). Users needs to know how to get trajectory information and construct header

existing (but optimized for submaps) version of map_reprojection.py. Handles the SPICE kernel/trajectory information internally. Limited to projecting other maps into SOLO reference frame.

existing code used for reprojecting any map or submap to any other reference frame. Handles the SPICE kernel/trajectory information internally via heliopy (or drms in the case of AIA). User only needs to specify correct code for desired reference frame. available here but currently private

I would suggest at the very least adding a detailed tutorial for reprojection and optimizing map_reprojection.py to handle submaps. Ideally such an optimization will be accepted for inclusion in SunPy as well. I can work on this right away.
I think it would be good to also AIA trajectory information via drms (the difference between the Earth-observer and AIA-observer can make quite a difference near the solar limb).
Personally I am in favor of the full implementation, ie option 3 with doing all the kernel/trajectory operations under the hood. However maybe this warrants some more discussion as to what exactly stixpy should offer to users, since reprojecting STIX images for example can be easily misinterpreted.

So I'm also in favour of 3 albeit in a a different guise. As part of STIXCore we will be producing auxiliary files which will have the position, attitude and aspect solution every 64s which should be sufficient? for some examples see http://pub099.cs.technik.fhnw.ch/data/aux/
There are issues around SPICE kernels e.g. size and synchronisation to start. In order to do the reprojections correctly needs the as-flown trajectory and as-flown pointings which are ~100s MB and growing. For example AFAIK  the deprecated heliopy and or new astro astrospice package only download/use the planned orbit and attitudes. For most accurate results the aspect solution is also needed.
Overall this should have the same API and functionally as sunpy map reprojection so I'd suggest getting a PR open and let get this moving forward

I'm not worried about the trajectory info for STIX. In option 3 I am mostly talking about trajectory information for other spacecraft or celestial bodies.
The SunPy method right now is closer to option 2. The user needs to provide a header or WCS, most easily done by having a map from the instrument in which the original map will be reprojected to. Option 3 means something like:
original_map=sunpy.map.Map('aia_fitsfile.fits')
reprojected_map_solo=stixpy.map_reproject(original_map, output_frame='SOLO')
reprojected_map_stereo=stixpy.map_reproject(original_map, output_frame='STEREO AHEAD')
reprojected_map_mars=stixpy.map_reproject(original_map, output_frame='MARS')
reprojected_map_anyframe=stixpy.map_reproject(original_map, output_frame='ANY_SPICE_CODE')

This is similar what Andrea and I are using now.
Re: old heliopy - (some) kernels there can be specified to be as-flown or predicted, and they will have different names, ie solo vs solo_pred . In spiceypy I believe it is also possible to specify to use as-flown, but it's a bit less obvious how.

Ah ok I see what you mean I think there's two distinct use cases 1) Map to Map and 2) Map to arbitrary observer. For 1 in the API or interface is already clear the two maps. stixpy shouldn't and won't care if the header info is correct in Maps (e.g. if a user doesn't use aiapy to prep aia data and update the position e.t.c. For the second we already have something but it could be expanded upon and improved.
The issue with the kernels is support but its downloading the right one with the relevant information I mean we could always use the latest but that a few 100mbs to download each time. So I think using our aux files would be the best way to go that way the our STIXMaps will have the correct was info.

Okay. This still doesn't entirely answer my question, which is do we want to include Map to arbitrary observer in stixpy. Can you elaborate on, "For the second we already have something but it could be expanded upon and improved." From  what I can gather, you only have SOLO and Earth trajectory information.
I'll submit a PR including getting the AIA location information via drms (probably number 1 use case of reprojection is STIX-AIA and vice versa) and then we can go from there.


unable to scroll in scrollView in Android

Description
I have a screen where I type in the input field and get search results accordingly. The list is rendered within a ScrollView but it still doesn't let me scroll when the keypad is open (in Android ). In iOS, it works fine.
I tried adding height: 80% to dropdown, it's parent container view. This makes it possible to scroll a bit. However, when the keypad is open I can scroll but not till the end of the list. If I add height: 100%, I am not able to scroll at all. I am already using flex:1in the scroll view as well as the parent view.
React Native version:
3.0.4
Steps To Reproduce
  return (
    <>
      {addressesFound.length > 0 ? (
        <ScrollView
          style={styles.searchResultsContainer}
          keyboardShouldPersistTaps={'always'}
          keyboardDismissMode={'on-drag'}>
          {addressesFound.map((addressDetails: addressDetailsType) => {
            return (
              <View
                key={addressDetails.placeName}
                style={styles.resultContainer}>
                <Text
                  style={styles.text}>
                  {addressDetails.placeName}
                </Text>
              </View>
            );
          })}
        </ScrollView>
      ) : null}
    </>
  );
};
const styles = StyleSheet.create({
  searchResultsContainer: {
    width: moderateScale(400),
    paddingHorizontal: moderateScale(50),
    paddingRight: moderateScale(65),
    marginTop: moderateScale(10),
   flex:1,
  },
  resultContainer: {
    marginTop: moderateScale(10),
    borderBottomWidth: 1,
    borderBottomColor: 'grey',
  },
  text: {
    fontSize: moderateScale(15),
  },
});

This is where the above mentioned component is called:
 <View style={styles.dropdown}>
          <LocationsFound
            addressesFound={locations.addressesFoundList} />
....
  dropdown: {
    position: 'absolute',
    top: moderateScale(215),
    zIndex: moderateScale(10),
    backgroundColor: '#fff',
    flex: 1,
  },

Expected Results
I should be able to scroll in Android too, till the end of the list when the keypad is open.
Snack, code example, screenshot, or link to a repository:

I have similar issue.
It only appear when ScrollView is in the tree that has position absolute.

Any solution?
Still same problem with position: absolute ScrollView.

Having the same issue in react-native v0.66.4. Any workarounds?

I'm also facing the same issue on android. Any solution?


GPRC service with no RPC methods no longer compiles?

Hi,
Just checking if this was an intentional change or something unsupported that's "just worked" by accident before. Our Travis builds just broke. We have a service like this:
service TrillianLogSequencer {}
The generated code no longer builds as of today but was OK last week:
../trillian_log_sequencer_api.pb.go:11:2: imported and not used: "google.golang.org/grpc/codes"
../trillian_log_sequencer_api.pb.go:12:2: imported and not used: "google.golang.org/grpc/status"

Example:
https://travis-ci.org/google/trillian/jobs/507856974
If I add a dummy RPC to the service the problem goes away.
Thanks!

Thanks for report. Fixed in #820.


fix: add 10 seconds startup time for studio

What kind of change does this PR introduce?
Bug fix https://github.com/supabase/cli/issues/1083
What is the new behavior?
Studio seems to need a longer time for health check to pass. Changed total wait time from 20s to 30s.
Additional context
Add any other context or screenshots.

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

5 of 5 (100.0%)  changed or added relevant lines in 1 file are covered.
5 unchanged lines in 1 file lost coverage.
Overall coverage increased (+0.005%) to 56.875%

Files with Coverage Reduction
New Missed Lines
%

internal/gen/keys/keys.go
5
12.31%

Totals

Change from base Build<PHONE_NUMBER>:
0.005%

Covered Lines:
4852

Relevant Lines:
8531

💛  - Coveralls


Feature Request: Destination Predictions using location services

Hey,
i dont know if its possible. But is there a way to implement the feature to get the Destination Predictions using location services somehow integrated?
Greetings
Dany

Might already have that since iCloud3 integrates with the Waze route Service. It updates the distance and travel time sensors. Look at the Event Log and you will see those values. The direction of travel sensors refill when you are going towards home or away from it.


[SymbolGraphGen] allow any ValueDecl to take part in picking a best candidate

Resolves rdar://105099207
When determining whether a synthesized symbol is the best candidate for emitting into a symbol graph, the check only handles function decls when doing the lookup. This prevents synthesized properties from having their synthesized symbol overridden by a local one, since the check short-circuits. This PR updates the "synthesized member is best candidate" check to allow any decl with a valid name to be looked up, not just methods.

@swift-ci Please smoke test


[BUG]: Folders are not being imported when using Github data connector

How are you running AnythingLLM?
AnythingLLM desktop app
What happened?
I was trying to import this repo : https://github.com/tikv/agatedb, using the github data connector. It just imported the 7 files at the top level and not the folders.
Are there known steps to reproduce?
No response

It says on the UI why you get that limitation.

I did provide the Github Access Token! @timothycarambat

Still unable to replicate:

Create PAT (Fine-grained), do not change any additional options
Obtain key
Open connector and use https://github.com/tikv/agatedb as repo URL
Paste in PAT from earlier step
Confirm master branch selection
67 files scraped, does include nested

[Github Loader]: Saving .github/workflows/bench.yml to tikv-agatedb-master-f0db
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ElectricityGridComponent should be part_of some ElectricityGrid

Currently, only many subclasses of ElectricityGridComponent are part_of ElectricityGrid. However, it would be easier to have ElectricityGridComponent as part_of ElectricityGrid instead (which of course then would be inherited to the subclasses).
Also note that we have already: ElectricityGrid has_part some ElectricityGridComponent.

#36 #41
ElectricityGrid: is_a grid, BFO: object
ElectricityGridComponent: BFO: fiat object part

Is the class ElectricityProductionUnit needed? It has no subclasses as I moved them all to "Datasets" (because they were "Datasets").

This is solved and can be closed


Support for multi-selection and -downloading in the search result view

VODs need to be downloaded one by one. multi-selection in the search result view would be nice. Needs implementation of an advanced download dialog where all VODs can be reviewed before downloading.

What about also adding pausing to the download queue?

Scrapping this feature due to the current workload and implementation of other systems. Could be reopened in the future.


redis-ha: add custom command and args for sentinel container

What this PR does / why we need it:
This allows overriding the command and arguments for the sentinel container.
Special notes for your reviewer:
I'm trying to run Valkey with this chart, and the sentinel container needs a custom command/args to work correctly.
Checklist
[Place an '[x]' (no spaces) in all applicable fields. Please remove unrelated fields.]

[x] DCO signed
[x] Chart Version bumped
[x] Variables are documented in the README.md
[x] Title of the PR starts with chart name (e.g. [stable/mychartname])

@bootc Looks great. Thank you! Can you pull in master and bump the patch again?

@DandyDeveloper I've rebased against current master.

@DandyDeveloper sorry for pinging you after bootc did but is there a reason you have not come up with an approving review?

@nico151999 Nope, just missed the emails.


client/tier: report plausible plans in phases

How to test:
; curl 'http://<IP_ADDRESS>:8080/v1/phase?org=org:blake'
{
        "Effective": "2022-10-19T23:59:02-07:00",
        "Features": [
                "feature:convert:temp"
        ],
        "Plans": [
                "plan:free@0"
        ],
        "Fragmented": false
}

ATM, For this API endpoint only, features are show with their versions. If a feature was created for a specific plan, its version is in the form feature:name@plan:name@version.
Example: feature:convert:temp@plan:free@0


Fragment shader running twice when using vkCmdDrawIndirect

Description
When replaying a Vulkan app, the fragment shader is being invoked twice per fragment when using vkCmdDrawIndirect.
Steps to reproduce
I've emailed you a capture under subject Renderdoc bug report: Fragment shader running twice when using vkCmdDrawIndirect.
The fragment shader should output vec4(0.5f), but seems to run twice and incorrectly outputs vec4(1.0f), blending is additive.
Desired output

Observed output when replaying indirect draw

Environment

RenderDoc version: 2020_08_25_753806d5_64
Operating System: Windows 10
Graphics API: Vulkan
GPU: GeForce GTX 1070, driver 451.98

The event counting was off in the case where a "multidraw" wasn't actually multiple draws but just one, where it gets inlined as a single draw in the event browser. That would lead to the draw being replayed twice when selected. That commit should fix it.


Documentation for Teku 23.11.0 release

The versioning function looks correct, this PR can be merged as is 👍


Crash with AFNetworking 2.6.0

The latest version of AFNetworking (2.6.0) causes a crash on the current version of RubyMotion (3.14).
Please file a bug at http://bugreport.apple.com with this warning message and any useful information you can provide.
Objective-C stub for message `GET:parameters:success:failure:' type `@@:@@@?@?' not precompiled. Make sure you properly link with the framework or library that defines this message.

The next version of RubyMotion fixes this issue, but if someone has updated to AFNetworking by error, you can force using version 2.5.X by adding the following to your Rakefile:
app.pods do
  pod 'AFNetworking', '~> 2.5.0'
end

If any afmotion maintainer considers this is worth releasing a new version, the only fix needed is adding the trailing zero in this line:
https://github.com/clayallsopp/afmotion/blob/master/lib/afmotion.rb#L19

Heh. I was just going to report this... '~> 2.5' will lock to anything below 3.0. Should be changed to '~> 2.5.0'

Can someone submit a PR? Happy to merge and then update the gem


Help, rest server error.

root@iZ2ze75xet9v7jhynivwhcZ:~# docker logs k8s_rest-server_rest-server-ds-zq7g7_default_c6e5d8cc-6a3d-11e8-81ea-00163e0aec56_6

><EMAIL_ADDRESS>start /usr/src/app
> node index.js

2018-06-07T10:37:01.283Z [INFO] config: {"env":"production","logLevel":"debug","serverPort":8080,"jwtSecret":"your_jwt_secret"}
2018-06-07T10:37:01.286Z [INFO] launcher config: {"hdfsUri":"hdfs://iz2ze75xet9v7jhynivwhcz:9000","webhdfsUri":"http://iz2ze75xet9v7jhynivwhcz:50070","webserviceUri":"http://iz2ze75xet9v7jhynivwhcz:9086","webserviceRequestHeaders":{"Accept":"application/json","Content-Type":"application/json"},"jobRootDir":"./frameworklauncher","jobDirCleanUpIntervalSecond":7200,"jobConfigFileName":"JobConfig.json","frameworkDescriptionFilename":"FrameworkDescription.json"}
2018-06-07T10:37:01.293Z [INFO] RESTful API server starts on port 8080
/usr/src/app/src/config/launcher.js:122
      throw new Error('cannot connect to framework launcher');
      ^

Error: cannot connect to framework launcher
    at unirest.get.timeout.end (/usr/src/app/src/config/launcher.js:122:13)
    at Request.handleRequestResponse [as _callback] (/usr/src/app/node_modules/unirest/index.js:355:15)
    at self.callback (/usr/src/app/node_modules/unirest/node_modules/request/request.js:187:22)
    at emitOne (events.js:96:13)
    at Request.emit (events.js:188:7)
    at Request.onRequestError (/usr/src/app/node_modules/unirest/node_modules/request/request.js:813:8)
    at emitOne (events.js:96:13)
    at ClientRequest.emit (events.js:188:7)
    at Socket.socketErrorListener (_http_client.js:314:9)
    at emitOne (events.js:96:13)

npm ERR! Linux 4.4.0-105-generic
npm ERR! argv "/usr/local/bin/node" "/usr/local/bin/npm" "start"
npm ERR! node v6.14.2
npm ERR! npm  v3.10.10
npm ERR! code ELIFECYCLE
npm ERR<EMAIL_ADDRESS>start: `node index.js`
npm ERR! Exit status 1
npm ERR!
npm ERR! Failed at the<EMAIL_ADDRESS>start script 'node index.js'.
npm ERR! Make sure you have the latest version of node.js and npm installed.
npm ERR! If you do, this is most likely a problem with the pai-rest-server package,
npm ERR! not with npm itself.
npm ERR! Tell the author that this fails on your system:
npm ERR!     node index.js
npm ERR! You can get information on how to open an issue for this project with:
npm ERR!     npm bugs pai-rest-server
npm ERR! Or if that isn't available, you can get their info via:
npm ERR!     npm owner ls pai-rest-server
npm ERR! There is likely additional logging output above.

npm ERR! Please include the following file with any support request:
npm ERR!     /usr/src/app/npm-debug.log

Please check the configuration file to make sure rest-server is configured to connect to the right IP:Port of frameworklauncher

which yaml to config frameworklauncher?
The urls in launcher config can be assessed successfully.
"hdfsUri":"hdfs://iz2ze75xet9v7jhynivwhcz:9000","webhdfsUri":"http://iz2ze75xet9v7jhynivwhcz:50070","webserviceUri":"http://iz2ze75xet9v7jhynivwhcz:9086","webserviceRequestHeaders":{"Accept":"application/json","Content-Type":"application/json"},"jobRootDir":"./frameworklauncher","jobDirCleanUpIntervalSecond":7200,"jobConfigFileName":"JobConfig.json","frameworkDescriptionFilename":"FrameworkDescription.json"}

"iz2ze75xet9v7jhynivwhcz". please use an IP address, instead of a DNS name. It is unclear whether the dns can be resolved within a docker instance.

You could find launcher's address in the generated file of this template
You can check whether laucnher's ip address is parsed correctly.

@fanyangCS But if I use ip address, it raise some errors in deploy process:
root@iZ2ze7lqgecgbz7737w78xZ:/pai/pai-management# ./deploy.py -d -p /cluster-configuration
Login Succeeded
2018-06-12 09:07:24,776 [INFO] - main : docker registry login successfully
configmap "host-configuration" created
configmap "docker-credentials" created
configmap "gpu-configuration" created
secret "dockerforpai" created
daemonset.extensions "drivers-one-shot" created
/usr/local/lib/python2.7/dist-packages/requests/init.py:80: RequestsDependencyWarning: urllib3 (1.23) or chardet (3.0.4) doesn't match a supported version!
RequestsDependencyWarning)
No GPU machine in your cluster
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found
Error from server (NotFound): nodes "<IP_ADDRESS>" not found

I setup a dns server, and tell k8s with ConfigMap. and my clusterip is <IP_ADDRESS>.
//kubernetes-configuration.yaml
kubernetes:
  # Find the namesever in  /etc/resolv.conf
  cluster-dns: <IP_ADDRESS>

and:
root@iz2ze7lqgecgbz7737w78xz:~# nslookup iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn <IP_ADDRESS>
Server:		<IP_ADDRESS>
Address:	<IP_ADDRESS>#53

Name:	iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn
Address: <IP_ADDRESS>

But when deploy with: ./deploy.py -d -p /cluster-configuration, it displays:
hadoop-data-node is not ready yet. Please wait for a moment!
The pod's log is:
java.net.UnknownHostException: iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn: iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn: Name or service not known
	at java.net.InetAddress.getLocalHost(InetAddress.java:1505)
	at org.apache.hadoop.security.SecurityUtil.getLocalHostName(SecurityUtil.java:190)
	at org.apache.hadoop.security.SecurityUtil.login(SecurityUtil.java:210)
	at org.apache.hadoop.hdfs.server.datanode.DataNode.instantiateDataNode(DataNode.java:2255)
	at org.apache.hadoop.hdfs.server.datanode.DataNode.createDataNode(DataNode.java:2304)
	at org.apache.hadoop.hdfs.server.datanode.DataNode.secureMain(DataNode.java:2481)
	at org.apache.hadoop.hdfs.server.datanode.DataNode.main(DataNode.java:2505)
Caused by: java.net.UnknownHostException: iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn: Name or service not known
	at java.net.Inet4AddressImpl.lookupAllHostAddr(Native Method)
	at java.net.InetAddress$2.lookupAllHostAddr(InetAddress.java:928)
	at java.net.InetAddress.getAddressesFromNameService(InetAddress.java:1323)
	at java.net.InetAddress.getLocalHost(InetAddress.java:1500)
	... 6 more
18/06/12 09:48:14 INFO util.ExitUtil: Exiting with status 1
18/06/12 09:48:14 INFO datanode.DataNode: SHUTDOWN_MSG:
/************************************************************
SHUTDOWN_MSG: Shutting down DataNode at java.net.UnknownHostException: iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn: iz2ze0b89inkcpmathnhskz.acmcoder.mmttnn: Name or service not known
************************************************************/

you should start yarn-frameworklauncher before start rest-server


Legend style

I think this covers the 1st, 4th and 5th checkbox in #257.
I'm a noob at both mobile issues (3rd checkbox) and transitions (2nd checkbox)...so I expect those will take me longer.

So actually realized what a transition was and, cool, that's neat

Well shoot, now that I made that fancy gif, I just reloaded and it's doing the initial transition backwards...hold on reviewing this....

OK, still doesn't work...I managed to lose the state zoom.

On last thing for style - can you change the stroke to 1?

My old lady eyes prefer fatter lines, but sure:

and I think the fill alpha of the buttons needs to be 0.8 to match the circles

One of the checkboxes in the issue was to "increase opacity on the category legend background rectangle"....this was not trivial for my naive D3 abilities....so, yeah I was under the assumption one of the tasks for this PR was to make it higher than 0.8....
The category hopping issue seems to only be for industrial, which is an improvement from how the jumping was before the "mouse-over" rectangles were created.  I was just creating an issue to see if the "mouse-over" invisible buttons are translated correctly at the end.

Sorry, that checkbox wasn't clear. The "legend background rectangle" is the mostly transparent white rectangle that sits behind all of the legend components. I think it is important that the circle color and the legend color be the same if possible, including opacity.

OK...in that case...do you have a preference on categoryToColor if the arguments should be category and stroke or category and alpha? We could revert a ton of changes on this pull request

Alrighty, I think honestly this is good to go. No transitions, but the code is in there if we want to. The category jumping was being caused by the stroke-width. Adding the .attr('pointer-events','all') to those mouse event rectangles seems to fix that.

Looks sharp to me!

Does .style('pointer-events','all') have the same effect?

Yup, just double checked on chrome, firefox, ie...things seem to be working across the board

Trying to piece together the conversation here and in #300. Is the final code here fixing that issue or do we still have some more decisions to make around that?

The code here is ready to merge. It includes no transitions (although there is commented out code that shows how to start if we want to go down that route). We can merge this and leave 300 open to work on.


fix(curriculum): removed typo

Checklist:

[x] I have read and followed the contribution guidelines.
[x] I have read and followed the how to open a pull request guide.
[x] My pull request targets the main branch of freeCodeCamp.
[x] I have tested these changes either locally on my machine, or GitPod.

@gikf I'm sorry I don't get it. The change is only in a single English file.

Change is made in the German version of the curriculum, albeit not yet translated. This is the path:
curriculum/challenges/german/07-scientific-computing-with-python/learn-algorithm-design-by-building-a-shortest-path-algorithm/6578b13757611e2825beb8a5.md
Edited should be file from English curriculum:
curriculum/challenges/english/07-scientific-computing-with-python/learn-algorithm-design-by-building-a-shortest-path-algorithm/6578b13757611e2825beb8a5.md

@gikf thanks. It's done.