Soap Exception on Create Label

Hi,
Am working on Sandbox environment and getting the Soap exception with no explanation on the reason of the exception.
My code is as follows:
`[HttpPost]
[ProducesResponseType(typeof(ShippingLabelResponseModel), 200)]
public async Task CreateShippingLabel(ShippingLabelModel model)
{
var shipengine = new ShipEngine("TEST_CIjvEgxG/ltv4mOaX9tCd6/Sbrn0d0JxVD4Vnf+jbS0");
var order = _context.Orders.FirstOrDefault(x => x.Id == model.OrderItems.First().OrderId);
var address = _context.UserShippingAddresses.FirstOrDefault(x => x.Id == order.ShippingAddressId);
        var rateParams = new Params()
        {
            LabelLayout = LabelLayout.FourBySix,
            Shipment = new Shipment()
            {
                CarrierId = "se-4510604",
                ServiceCode = "usps_priority_mail",
                ExternalOrderId = order.Id.ToString(),
                ShipFrom = new ShipEngineSDK.Common.Address()
                {
                    Name = "John Doe",
                    AddressLine1 = "4009 Marathon Blvd",
                    CityLocality = "Austin",
                    StateProvince = "TX",
                    PostalCode = "78756",
                    CountryCode = Country.US,
                    Phone = "512-555-5555"
                },
                ShipTo = new ShipEngineSDK.Common.Address()
                {
                    Name = address.FullName,
                    AddressLine1 = address.AddressLine1,
                    CityLocality = address.City,
                    StateProvince = address.State,
                    PostalCode = address.ZipCode,
                    CountryCode = Country.US,
                    Phone = "512-555-5555"
                },
            },
        };
        foreach (var item in model.OrderItems)
        {
            rateParams.Shipment.Packages = new List<Package>();
            rateParams.Shipment.Packages.Add(
                                        new Package()
                                        {
                                            PackageCode = "package",
                                            Weight = new Weight()
                                            {
                                                Value = 1,
                                                Unit = WeightUnit.Pound
                                            }
                                        }
                );
        }

        var result = await shipengine.CreateLabelFromShipmentDetails(rateParams);
        return Ok(new ShippingLabelResponseModel
        {
            LabelDownLoadUrl = result.LabelDownload.Pdf,
            TrackingNumber = result.TrackingNumber,
            LabelId = result.LabelId,
            ShipDate = DateTime.Now
        });
    }`

Hi @sajeev-adroitminds, could you confirm if you're still seeing this behavior?
There looks to have been an issue on the carrier's staging environment on Monday, but it was resolved later in the day.
If this is still occurring we can investigate closer, but from what I can see this is no longer a problem.

Thanks for the quick response.
I am testing this and let you know the update.
Get Outlook for iOShttps://aka.ms/o0ukef

From: Joe Pill @.>
Sent: Wednesday, April 5, 2023 1:00:59 PM
To: ShipEngine/shipengine-js @.>
Cc: Sajeev Sasidharan @.>; Mention @.>
Subject: Re: [ShipEngine/shipengine-js] Soap Exception on Create Label (Issue #211)
Hi @sajeev-adroitmindshttps://github.com/sajeev-adroitminds, could you confirm if you're still seeing this behavior?
There looks to have been an issue on the carrier's staging environment on Monday, but it was resolved later in the day.
If this is still occurring we can investigate closer, but from what I can see this is no longer a problem.
—
Reply to this email directly, view it on GitHubhttps://github.com/ShipEngine/shipengine-js/issues/211#issuecomment-1497832100, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB5M7P7PNPD7OCE4JWUOA6LW7WQMXANCNFSM6AAAAAAWUIRNZM.
You are receiving this because you were mentioned.Message ID: @.***>

Works fine, thanks.
Get Outlook for iOShttps://aka.ms/o0ukef

From: Sajeev Sasidharan @.>
Sent: Wednesday, April 5, 2023 1:04:31 PM
To: ShipEngine/shipengine-js @.>; ShipEngine/shipengine-js @.>
Cc: Mention @.>
Subject: Re: [ShipEngine/shipengine-js] Soap Exception on Create Label (Issue #211)
Thanks for the quick response.
I am testing this and let you know the update.
Get Outlook for iOShttps://aka.ms/o0ukef

From: Joe Pill @.>
Sent: Wednesday, April 5, 2023 1:00:59 PM
To: ShipEngine/shipengine-js @.>
Cc: Sajeev Sasidharan @.>; Mention @.>
Subject: Re: [ShipEngine/shipengine-js] Soap Exception on Create Label (Issue #211)
Hi @sajeev-adroitmindshttps://github.com/sajeev-adroitminds, could you confirm if you're still seeing this behavior?
There looks to have been an issue on the carrier's staging environment on Monday, but it was resolved later in the day.
If this is still occurring we can investigate closer, but from what I can see this is no longer a problem.
—
Reply to this email directly, view it on GitHubhttps://github.com/ShipEngine/shipengine-js/issues/211#issuecomment-1497832100, or unsubscribehttps://github.com/notifications/unsubscribe-auth/AB5M7P7PNPD7OCE4JWUOA6LW7WQMXANCNFSM6AAAAAAWUIRNZM.
You are receiving this because you were mentioned.Message ID: @.***>


Feat firmware version

Temporary PR

This pull request makes the build fail.

This pull request makes the build fail.

This pull request makes the build fail.

SonarQube analysis reported 15 issues

 11 major
 4 minor

Watch the comments in this conversation to review them.
Top 10 extra issues
Note: The following issues were found on lines that were not modified in the pull request. Because these issues can't be reported as line comments, they are summarized here:

 FirmwareManagementService.java#L414: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L414: The Cyclomatic Complexity of this method "addFirmware" is 13 which is greater than 10 authorized.
 FirmwareManagementService.java#L416: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L507: The Cyclomatic Complexity of this method "changeFirmware" is 11 which is greater than 10 authorized.
 FirmwareManagementService.java#L507: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L565: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L655: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementEndpoint.java#L252: Remove this unused method parameter "request".
 FirmwareManagementEndpoint.java#L432: Remove this unused method parameter "request".
 FirmwareManagementService.java#L293: Define a constant instead of duplicating this literal "Manufacturer doesn't exixts." 3 times.

All is well.

SonarQube analysis reported 15 issues

 11 major
 4 minor

Watch the comments in this conversation to review them.
Top 10 extra issues
Note: The following issues were found on lines that were not modified in the pull request. Because these issues can't be reported as line comments, they are summarized here:

 FirmwareManagementService.java#L414: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L414: The Cyclomatic Complexity of this method "addFirmware" is 13 which is greater than 10 authorized.
 FirmwareManagementService.java#L416: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L507: The Cyclomatic Complexity of this method "changeFirmware" is 11 which is greater than 10 authorized.
 FirmwareManagementService.java#L507: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L565: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L655: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementEndpoint.java#L252: Remove this unused method parameter "request".
 FirmwareManagementEndpoint.java#L432: Remove this unused method parameter "request".
 FirmwareManagementService.java#L293: Define a constant instead of duplicating this literal "Manufacturer doesn't exixts." 3 times.

All is well.

SonarQube analysis reported 15 issues

 11 major
 4 minor

Watch the comments in this conversation to review them.
Top 10 extra issues
Note: The following issues were found on lines that were not modified in the pull request. Because these issues can't be reported as line comments, they are summarized here:

 FirmwareManagementService.java#L414: The Cyclomatic Complexity of this method "addFirmware" is 13 which is greater than 10 authorized.
 FirmwareManagementService.java#L414: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L416: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L507: The Cyclomatic Complexity of this method "changeFirmware" is 11 which is greater than 10 authorized.
 FirmwareManagementService.java#L507: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L565: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L655: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementEndpoint.java#L252: Remove this unused method parameter "request".
 FirmwareManagementEndpoint.java#L432: Remove this unused method parameter "request".
 FirmwareManagementService.java#L293: Define a constant instead of duplicating this literal "Manufacturer doesn't exixts." 3 times.

All is well.

SonarQube analysis reported 15 issues

 11 major
 4 minor

Watch the comments in this conversation to review them.
Top 10 extra issues
Note: The following issues were found on lines that were not modified in the pull request. Because these issues can't be reported as line comments, they are summarized here:

 FirmwareManagementService.java#L421: The Cyclomatic Complexity of this method "addFirmware" is 13 which is greater than 10 authorized.
 FirmwareManagementService.java#L421: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L423: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L514: The Cyclomatic Complexity of this method "changeFirmware" is 11 which is greater than 10 authorized.
 FirmwareManagementService.java#L514: Method has 8 parameters, which is greater than 7 authorized.
 FirmwareManagementService.java#L572: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementService.java#L662: Define and throw a dedicated exception instead of using a generic one.
 FirmwareManagementEndpoint.java#L256: Remove this unused method parameter "request".
 FirmwareManagementEndpoint.java#L443: Remove this unused method parameter "request".
 FirmwareManagementService.java#L293: Define a constant instead of duplicating this literal "Manufacturer doesn't exixts." 3 times.

All is well.


MINOR: [CI][Release] Update automated release comments to contain the MINOR keyword

This is a minor fix to be consistent with our commit messages on the automated release comments and a minor fix to archery release to be able to process tickets that are MINOR.

@kszucs can you take a look on this one? Let me know if you want me to open a JIRA ticket for it as my initial idea was only to update the commit message on the release scripts but I ended up also allowing archery to process these messages.

@raulcd yes, please create a jira ticket.


Not offline loading

I can't loading the screensaver without internet connection.
I have installed 1.2 beta 4.
no problem with or without little snitch active or not.

You might not have had any videos cached?
Try the latest release (1.2 beta 5 as of writing) https://github.com/JohnCoates/Aerial/releases
In preferences, go to the cache tab and hit Download Now

mark tegeda
On Nov 5, 2015 12:21 PM, "vol85"<EMAIL_ADDRESS>wrote:

I can't loading the screensaver without internet connection.
I have installed 1.2 beta 4.
no problem with or without little snitch active or not.
—
Reply to this email directly or view it on GitHub
https://github.com/JohnCoates/Aerial/issues/143.

perfect!!!

Closing as resolved for @vol85


Some kind of timing-related issue

I have three nodes that I start independently.
One acts as a meeting place. The other two do a Node.connect to it when they start, retrying until it becomes available.
Swarm is running on all three, and starts before any nodes are connected.
When I start them manually in three tmux panes, everything is great.
If I start them via a script, it starts up OK, but one or more of them will then error out with a variant of
17:38:07.758 [error] ** State machine Swarm.Tracker terminating
** Last event = {:cast, {:sync, #PID<15567.213.0>, nil}}
** When server state  = {:syncing, %Swarm.Tracker.TrackerState{clock: nil, nodes<EMAIL_ADDRESS>pending_sync_reqs: [#PID<15567.179.0>, #PID<15565.174.0>], self<EMAIL_ADDRESS>strategy<EMAIL_ADDRESS><EMAIL_ADDRESS>sync_node<EMAIL_ADDRESS>sync_ref: #Reference<0.1508653593.3076784129.75024>}}
** Reason for termination = :error::function_clause
** Callback mode = :state_functions
** Stacktrace =
**  [{Swarm.IntervalTreeClock, :leq, [nil, nil], [file: 'lib/swarm/tracker/crdt.ex', line: 68]}, {Swarm.IntervalTreeClock, :compare, 2, [file: 'lib/swarm/tracker/crdt.ex', line: 79]}, {Swarm.Tracker, :syncing, 3, [file: 'lib/swarm/tracker/tracker.ex', line: 342]}]

If I introduce a delay of two seconds between each start, I get this:

17:44:08.213 [info]  [swarm on<EMAIL_ADDRESS>[tracker:init] started

17:44:08.217 [info]  [swarm on<EMAIL_ADDRESS>[tracker:cluster_wait] pending sync request from<EMAIL_ADDRESS>** (Mix) Could not start application dictionary: Dictionary.Application.start(:normal, []) returned an error: shutdown: failed to start child: Dictionary.WordList
    ** (EXIT) exited in: :gen_statem.call(Swarm.Tracker, {:whereis, Dictionary.WordList}, :infinity)
        ** (EXIT) an exception was raised:
            ** (FunctionClauseError) no function clause matching in Swarm.IntervalTreeClock.leq/2
                (swarm) lib/swarm/tracker/crdt.ex:68: Swarm.IntervalTreeClock.leq(nil, nil)
                (swarm) lib/swarm/tracker/crdt.ex:79: Swarm.IntervalTreeClock.compare/2
                (swarm) lib/swarm/tracker/tracker.ex:342: Swarm.Tracker.syncing/3

17:44:08.261 [error] ** State machine Swarm.Tracker terminating
** Last event = {:cast, {:sync, #PID<15618.179.0>, nil}}
** When server state  = {:syncing, %Swarm.Tracker.TrackerState{clock: nil, nodes<EMAIL_ADDRESS><EMAIL_ADDRESS>pending_sync_reqs: [], self<EMAIL_ADDRESS>strategy<EMAIL_ADDRESS><EMAIL_ADDRESS><EMAIL_ADDRESS>sync_node<EMAIL_ADDRESS>sync_ref: #Reference<0.441710707.3882090498.99165>}}
** Reason for termination = :error::function_clause
** Callback mode = :state_functions
** Postponed = [{{:call, {#PID<0.190.0>, #Reference<0.441710707.3882090497.101952>}}, {:whereis, Dictionary.WordList}}]
** Stacktrace =
**  [{Swarm.IntervalTreeClock, :leq, [nil, nil], [file: 'lib/swarm/tracker/crdt.ex', line: 68]}, {Swarm.IntervalTreeClock, :compare, 2, [file: 'lib/swarm/tracker/crdt.ex', line: 79]}, {Swarm.Tracker, :syncing, 3, [file: 'lib/swarm/tracker/tracker.ex', line: 342]}]

17:44:08.262 [info]  Application dictionary exited: Dictionary.Application.start(:normal, []) returned an error: shutdown: failed to start child: Dictionary.WordList
    ** (EXIT) exited in: :gen_statem.call(Swarm.Tracker, {:whereis, Dictionary.WordList}, :infinity)
        ** (EXIT) an exception was raised:
            ** (FunctionClauseError) no function clause matching in Swarm.IntervalTreeClock.leq/2
                (swarm) lib/swarm/tracker/crdt.ex:68: Swarm.IntervalTreeClock.leq(nil, nil)
                (swarm) lib/swarm/tracker/crdt.ex:79: Swarm.IntervalTreeClock.compare/2
                (swarm) lib/swarm/tracker/tracker.ex:342: Swarm.Tracker.syncing/3

Something I'm doing wrong?
Dave

I know what the problem is, it's something I missed in the change the other day, easy fix. I'll try to push a new release tonight when I'm at my laptop.

@pragdave I've pushed a commit to master I believe should resolve this issue, and makes some improvements to how the clocks are used and how conflicts are resolved. Please let me know if you are still experiencing this issue, or anything else related to that fix. I'll push a new release once we've had a chance to validate that it behaves correctly.

Will do. I'm off in the weeds for a day, but I'll play with this asap.
On Wed, Feb 7, 2018 at 2:08 PM, Paul Schoenfelder<EMAIL_ADDRESS>wrote:

@pragdave https://github.com/pragdave I've pushed a commit to master I
believe should resolve this issue, and makes some improvements to how the
clocks are used and how conflicts are resolved. Please let me know if you
are still experiencing this issue, or anything else related to that fix.
I'll push a new release once we've had a chance to validate that it behaves
correctly.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub
https://github.com/bitwalker/swarm/issues/70#issuecomment-363894633, or mute
the thread
https://github.com/notifications/unsubscribe-auth/AAApmOc4BKpsq_wdTZJgsy8P5Onuqy4Kks5tSgLTgaJpZM4R76H4
.

I have tested this from master branch and it solves the error for me!

Great! I'll push a new release today then :)


「Trying to map your surroundings」 Continue to be displayed

Overview
The indication of 「Trying to map your surroundings」 does not disappear
Expected Behavior
「Trying to map your surroundings」disappears
Actual Behavior
Steps to reproduce
1.Application launch
2.Hold your hand over the holoens sensor and make tracking lost
3.「Trying to map your surroundings」 is displayed
4.Take your hand from HoloLens and track around
5.「Trying to map your surroundings」 Continues to be displayed
Unity Editor Version
Unity 2017.2.1f1
Mixed Reality Toolkit Release Version
2<IP_ADDRESS> Patch Release

This is a unity bug, use version 2017.2.0f3 or 2017.3.1px

I solved it, thank you for the correspondence !


Include Azure File Share Specification and Limits

This page should include the current Azure file share specifications and limits. This info is co-mingled in the "choose blob, files or disk" page.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: b46c09cf-2ce5-b822-7b07-40b809256e72
Version Independent ID: 124a9438-9a25-e118-591e-4415373402c9
Content: Introduction to Azure Files
Content Source: articles/storage/files/storage-files-introduction.md
Service: storage
GitHub Login: @RenaShahMSFT
Microsoft Alias: renash

@MSIH Thanks for the feedback! I have assigned the issue to the content author to investigate further and update the document as appropriate.

Hi @MSIH,
Apologies for not seeing this feedback sooner. We do not intend for the introduction page OR the "Choose Blobs, Files, or Disks" page to be a comparison of scale limits. Although it's true that at this point in time, scale limits do differ between services, we are working on bringing them to parity. The true reason to choose files or blobs, or disks comes down to what you're trying to accomplish - and we need to give you a scalable and performant solution no matter what you chose.
Azure Files scale limits are available here: https://docs.microsoft.com/azure/storage/files/storage-files-scale-targets
@MicahMcKittrick-MSFT or @Adam-Smith-MSFT, can you please close this one.
Thanks,
Will

پصج


Add subject to email model

Hello @akhan619!
I started using this package recently and noticed that it would be really useful to track user subjects.
It makes it much easier to generate statistics for all the emails based on the stored data.
I already implemented it in my project but want to share it, so I created this PR.

@TheDoctor0 Thanks!
Appreciate the time you took to add in the new feature.


CORS issue on Vercel

Cross-Origin Request Blocked: The Same Origin Policy disallows reading the remote resource at https://umami-q8g0lml5u.vercel.app/api/collect. (Reason: CORS header ‘Access-Control-Allow-Origin’ missing).

Any idea how to fix that?

I have https on both ends. I have fixed that now by adding a vercel.json config to the deployment as per their documentation https://vercel.com/knowledge/how-to-enable-cors#enabling-cors-using-vercel.json

Same issue, I guess this could be a change in Next.js latest version

This error cam back. I had to add
async headers() {
    return [
      {
        // mathching all API routes
        source: "/api/:path*",
        headers: [
          { key: "Access-Control-Allow-Credentials", value: "true" },
          { key: "Access-Control-Allow-Origin", value: "*" },
          { key: "Access-Control-Allow-Methods", value: "GET,OPTIONS,PATCH,DELETE,POST,PUT" },
          { key: "Access-Control-Allow-Headers", value: "X-CSRF-Token, X-Requested-With, Accept, Accept-Version, Content-Length, Content-MD5, Content-Type, Date, X-Api-Version" },
        ]
      }
    ]
  }

to next.config.js

BREAKING: Same issue. Analytics stopped tracking Since many days because of this CORS Error.
Need Immediate FIX.

@surjithctly have you tried the fix listed above?

@hugomd Yes. Tried, Now instead of CORS Error, I get 502 Error for fetch api/collect
Response was: {"error": {"code": "502", "message": "An error occurred with this application."}}

@surjithctly can you post the logs of the Vercel app please?

Here you go:
[POST] /api/collect
18:37:34:09
2020-09-22T13:07:34.637Z	90aa1b37-891e-4278-9371-ed2accda4a24	ERROR	Uncaught Exception 	{"errorType":"Error","errorMessage":"ENOENT: no such file or directory, open '/var/task/node_modules/geolite2-redist/dbs-tmp/GeoLite2-City.mmdb'","code":"ENOENT","errno":-2,"syscall":"open","path":"/var/task/node_modules/geolite2-redist/dbs-tmp/GeoLite2-City.mmdb","stack":["Error: ENOENT: no such file or directory, open '/var/task/node_modules/geolite2-redist/dbs-tmp/GeoLite2-City.mmdb'"]}
Unknown application error occurred

@surjithctly Try redeploying. That error is because one of the node packages needs to download files, but I don't think Vercel allows file system access. When you re-deploy it will do it during the install process.

@hugomd Thanks. it works now.

This error cam back. I had to add
async headers() {
    return [
      {
        // mathching all API routes
        source: "/api/:path*",
        headers: [
          { key: "Access-Control-Allow-Credentials", value: "true" },
          { key: "Access-Control-Allow-Origin", value: "*" },
          { key: "Access-Control-Allow-Methods", value: "GET,OPTIONS,PATCH,DELETE,POST,PUT" },
          { key: "Access-Control-Allow-Headers", value: "X-CSRF-Token, X-Requested-With, Accept, Accept-Version, Content-Length, Content-MD5, Content-Type, Date, X-Api-Version" },
        ]
      }
    ]
  }

to next.config.js

@hugomd Thanks. it works now.

What did you to fix it?

@ShubhamVerma1811 Add the code in my next congig: https://github.com/surjithctly/web3analytics/blob/master/next.config.js#L15-L28
Then manually re-deployed from Vercel Dashboard.

@ShubhamVerma1811 Added the code in my next config: https://github.com/surjithctly/web3analytics/blob/master/next.config.js#L15-L28
Then manually re-deployed from Vercel Dashboard.

It works, Thanks!

@hugomd @ShubhamVerma1811
Seems, re-deploying not an option because the error seems re-appeared now. Error is same as above.
Need some permanent solution for this: @mikecao

@surjithctly Can you start a new issue with the problem? We shouldn't be using this unrelated thread. Closing this.

@surjithctly Can you start a new issue with the problem? We shouldn't be using this unrelated thread. Closing this.

#229 I started the new issue here.


Updated: youtrack 2019.3.65503

${}

a391a36c-820a-4aeb-b1a5-0c1b4052aade

Newer version of youtrack (2020.1.1331) is now available in master. 2f7c23525eb12dd8669c0d8fc66c12f6b73b1454


Details about the format of "results" and "sequence_results" in the output npz file?

Where can I get the details about it? It seems to be very complex ndarray

And I just find that my "sequence_results" is empty, but the "results" seems to contain all the png files output?

Here is the brief introduction about the output:
https://github.com/Arthur151/ROMP/blob/master/docs/config_guide.md#save_dict_results--bool
When the code is running in temporal/tracking mode, sequence_results would not be empty.


Dependencies Question

Currently the spring integration only supports a single module and not dependencies (at least in maven).
Do you have any plans to support dependencies (e.g. foo-common)

How would this work?
Would it use maven reactor or nx dependency graph`?
How would this work with nx build cache and affected:apps/libs

If these are not planned I could have a look at it

Hi @jbadeau
Thanks for the question.
By "dependencies", you mean being able to see how multiple spring-boot projects (apps or libraries) inside the Nx workspace are related, right? Just like Nx does it for Angular or React projects ?
If so, this could be indeed a great 💡 addition to the plugin.
I will have to dig into how Nx team does it for Angular or React projects when running nx dep-graph... But in the meantime, if you want to contribute with an initial PR, feel free to submit 😄
Cheers

Hi @jbadeau
Thanks for the question.
By "dependencies", you mean being able to see how multiple spring-boot projects (apps or libraries) inside the Nx workspace are related, right? Just like Nx does it for Angular or React projects ?
If so, this could be indeed a great 💡 addition to the plugin.
I will have to dig into how Nx team does it for Angular or React projects when running nx dep-graph... But in the meantime, if you want to contribute with an initial PR, feel free to submit 😄
Cheers

Fixed in https://github.com/tinesoft/nxrocks/pull/51 and released in v2.1.0

Hi please have you been able to come up with a solution for this dep graph


Fix for yb_show_avatars possible?

I saw on some servers that they get it working to put an avatar image in front of  player names on scoreboard for bots.
So it seems the limitation that you can see only avatars of your steam friends is gone.
So is there any chance to get "yb_show_avatars" fixed?

It's not working on my steam client but I saw it working on other servers.

Is is supposed to work on Steam?

@jeefo https://www.amxmod.net/forum/showthread.php?tid=1612&page=3
Read this topic. In short, it says you can use avatars of non-friend players that were on the server and left while the steam users you want to show them to were connected.

it's so -called cache. whatever. there's nothing you can do on server-side

You can save steam64 of players and once they leave use it on the bots for other steam players that were also on the server when they left. That's pretty much the trick. The avatar has to be from either a friend or a player you played/interacted with recently.


Add tabs to PR view

Discussion, Commits and Files
Maybe?

Bug Report Dump (Auto-generated)

Version 1.13.0 (1192)
Device: iPhone 6s Plus (iOS 11.2)
TestFlight: true

Would probably need to diverge from issues significantly, maybe a new VC?
Sent with GitHawk

Not opposed, will give it some thought. Would open up adding even more stuff down the line.
Sent with GitHawk

Does tab man support having one tab and hiding the bar? If so we wouldn’t need much diversion! Would be a solid feature request if it doesn’t. I definitely think this is the way though!
Sent with GitHawk

Hmmmmm great question. Not totally sure. Tabman is really extendable (tho I can't speak to the quality of extensions). We could write our own plugin/layout for this (similar to writing our own layout to support icons).

Looks like there's a couple ways to do it, the easiest would be using bar.appearance.layout.height (defaults to .auto) and setting that to 0 for Issues?
We could subclass TabBar to add our own logic which detects the amount of items and changes that!
Would definitely open up a few doors, especially drawing more attention to the files section and doing more with reviews!

@rnystrom @Sherlouk Tabman doesn't currently support any sort of hiding logic, setting the height to 0 currently won't work either as the bar won't allow itself to be compressed below it's minimum required intrinsic height (although I should probably change this...).
Open to discussions about any sort of improvements / new features though! And you can of course embed the bars in external views for any more complex behaviours.
Noticed you've had issues with the auto-insetting stuff so I'm trying to get that sorted and a bit more reliable 😅

@msaps Cheers for the input, and loving what you've done so far!
See what you're saying about setting the height to 0. Having a quick look at your linebar it looks like the height can be overridden there? If we were to create a custom one which just returned .zero what's stopping that? Feels a bit hacky though regardless!
What would the scale of changes be to add first-level support for this feature? Either just a simple hide/show or, as we want, auto-hide if only one item?

@Sherlouk ah yes, that would work! A custom bar would let you do whatever you want, the built-in bars that contain any text / image items are currently resistant to being compressed beyond their intrinsic size - that was what I was referring to!
Support for showing/hiding is something that I'd like to have in the API regardless, so it's definitely worth looking at. The auto-hide with one item also makes a lot of sense for some use-cases. What specifications / use-cases would you require if this was to be implemented?

@msaps The idea of this ticket is to add tabs to our Pull Request view, where we would have tabs for Discussion, Commits and Files. We currently use the same view controller for Issues and PRs, and it'd be nice to continue this!
However, Issues don't need access to tabs. So would only have one tab "Discussion". The idea I'm suggesting where it would auto-hide the bar if there's only one tab is for this exact situation, we obviously can't switch tabs if there's only one so let's hide the bar!

@Sherlouk okay sounds good, I’ll get on with implementing that shortly.. 👍
Sent with GitHawk

@rnystrom @Sherlouk this is now available in Tabman as of 1.1.0 🎉
Added a nice new behaviors API to TabmanBar:
bar.behaviors = [.autoHide(.withOneItem)]

You just provide an array of TabmanBar.Behavior enum values and the behavior engine takes care of the rest 😃

@msaps This is so sweet! Cheers for doing that!
@rnystrom We good to go ahead and do this then? For now just adding the tabs, removing the "Show Files" button in replace of it's own tab? (Commits can come later!)

💯 lets get started on this! Maybe for 1.15?
Sent with GitHawk

@rnystrom Had a quick look into this, looks like it'll be a fairly large refactor (but will definitely be worth it) essentially all the issue loading and bookmark stuff needs to be into one view controller (with the tab bar) and then we have an IssuesDiscussionViewController which is literally just the timeline structure.
Couple reasons for this, A. We don't want to tightly couple the discussion view controller on being in a tab bar, B. The tab bar needs to know about the issue type (PR/Issue) in order to display the files VC etc
Will take your opinion on it but yh will be pretty disruptive

Maybe we start with files? Then the top VC only needs to do bookmarking and the more menu. The issue child VC can do all of its loading, same with files. That’s a similar setup to repos now. Probably need to do some back & forth between the top VC and issues for the menu items.
Maybe we could update initializing the top VC with type (issue/PR) information?
Also we could use the FlatCache listener pattern to have both the top VC and children listen to changes and make updates.
Just tossing out ideas. We also aren’t under any pressure to ship this in 1.15.
Sent with GitHawk

Gonna leave this as an "up for grabs" for now


[COURIER] Scan and deliver shipment

Implement the following screens that are needed for the delivering process.
Do no implement the Sign button handler. It will be handled in another task.

Started working on this

Created PR for this

@abhayprasadnovartis why did you have a shipment ID input handler here? in DeliverShipmentController?   ```
this.shipmentIdHandler = () => {
this.model.formIsInvalid = this.model.form.inputs.shipmentId.value.trim() === '';
};
this.model.onChange("form.inputs.shipmentId.value", this.shipmentIdHandler.bind(this));

Please use copy-paste wisely.

This is not populated with real data....

This is not populated with real data....

Populated with data as shown below

@abhayprasadnovartis why did you have a shipment ID input handler here? in DeliverShipmentController?
this.shipmentIdHandler = () => {
      this.model.formIsInvalid = this.model.form.inputs.shipmentId.value.trim() === '';
    };
    this.model.onChange("form.inputs.shipmentId.value", this.shipmentIdHandler.bind(this));

Please use copy-paste wisely.

Removed unwanted code

In Deliver Shipment Controller use the viewModelResolver in order to get the shipment form view-model for the form model..


Cryptol Spec: verify_kzg_proof

Goal: implement the Cryptol function for verify_kzg_proof
Task(s):

[x] Implement verify_kzg_proof in KZG.cry

Dependencies:

[x] Implement validate_kzg_g1 in BlsHelpers.cry which is just a wrapper around bls.KeyValidate -> py_ecc_bls.KeyValidate
[x] Implement bytes_to_kzg_commitment in BlsHelpers.cry
[x] Implement bytes_to_kzg_proof in BlsHelpers.cry
[x] Implement verify_kzg_proof_impl in KZG.cry
[x] Implement bls.bytes96_to_G2 (pointer to signature_to_G2)
[x] Implement bls.multiply --- need a corresponding g2_multi for G2 points (already have a g1_mult)
[x] Implement bls.add --- need a corresponding g2_add for G2 points (already have a g1_add)
[x] Implement bls.pairing_check (pointer to pairing)

Closed by #45.


Update to proc-macro-crate 1.0

@bilelmoussaoui Also applies to gtk4-macros I guess

The update is not great. as we can't really use the re-exported glib anymore and everyone has to explicitly add glib as a dependency :( see https://github.com/gtk-rs/gtk4-rs/pull/308


Hi

Describe the bug
Hi
Link to the Bolt URL that caused the error
https://bolt.new/~/sb1-emyfmc?gad_source=1&gclid=Cj0KCQiAoae5BhCNARIsADVLzZeffZA3jHVB0-DaQpRkjAyXg4DiSIWiq1FiRGh6Q8jj8NUtxIh5P-8aAnECEALw_wcB
Steps to reproduce
Hi
Expected behavior
Hi
Screen Recording / Screenshot
No response
Platform
Browser name = Chrome
Full version = <IP_ADDRESS>
Major version = 130
navigator.appName = Netscape
navigator.userAgent = Mozilla/5.0 (Linux; Android 10; K) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/<IP_ADDRESS> Mobile Safari/537.36
performance.memory = {
  "totalJSHeapSize": 70343738,
  "usedJSHeapSize": 54790310,
  "jsHeapSizeLimit":<PHONE_NUMBER>
}
Username = akshay9900
Chat ID = b3acbc0b5d17

Additional context
No response

Hi

__

Hi

Hi


compile the matlab code gen library .a with meson

https://stackoverflow.com/a/66352510/13789930

https://mesonbuild.com/Reference-manual.html#compiler-object

https://stackoverflow.com/questions/65473185/executing-a-makefile-command-from-meson

I did not manage to do this. I'll try it with meson.build to build static library like it is done with Makefile provided with Matlab generated code


The command cargo build --release --features with-tracing fails and does not compile the runtime

Description
I am trying to compile the runtime with cargo build --release --features with-tracing but I get an error message and nothing is being compiled. I was trying to compile with this command so I can have the tracing options enabled in my WASM as mentioned here Creating-WASM-runtimes-with-Tracing-Enabled in the substrate-archive repo.
Steps to Reproduce

I git cloned the polkadot repo from here https://github.com/paritytech/polkadot (version 0.9.17)
I open the cargo.toml file in the folder runtime > polkadot and I add the following line :
with-tracing = ["frame-executive/with-tracing", "sp-io/with-tracing"]
under [features]
I do the same (so step 2) also for the cargo.toml file in the folder runtime > kusama
I run the command cargo build --release --features with-tracing to compile the runtime with tracing
I get the following error in my terminal

error: none of the selected packages contains these features: with-tracing

3.1 If after step 3 I edit the cargo.toml file also from the folder runtime > common and then execute the cargo build command again, I get a different error which is the following :
error: failed to load manifest for workspace member `/Users/imod7/Documents/polkadot-full-node/cli`

Caused by:
  failed to load manifest for dependency `polkadot-node-core-pvf`

Caused by:
  failed to load manifest for dependency `polkadot-node-subsystem-util`

Caused by:
  failed to load manifest for dependency `polkadot-node-metrics`

Caused by:
  failed to load manifest for dependency `polkadot-test-service`

Caused by:
  failed to load manifest for dependency `polkadot-runtime-common`

Caused by:
  failed to parse manifest at `/Users/tiny_imod/Documents/Parity/polkadot-full-node/runtime/common/Cargo.toml`

Caused by:
  feature `with-tracing` includes `frame-executive/with-tracing`, but `frame-executive` is not a dependency

After the error messages, the program exits.

Looks like frame-executive is no longer used:

Caused by:
feature with-tracing includes frame-executive/with-tracing, but frame-executive is not a dependency

I don't know the details, but the first thing I would try is changing with-tracing = ["frame-executive/with-tracing", "sp-io/with-tracing"] to with-tracing = ["frame-executive/with-tracing", "sp-io/with-tracing"].

The other thing you could do is look through all the deps for polkadot and check which ones have the with-tracing feature, then add those deps with the tracing feature enabled.

This would help give some context to how features work in cargo: https://doc.rust-lang.org/cargo/reference/features.html

No update here for quite some time. Closing this issue.


(FACT-2040) Added solaris memory resolver

CLA signed by all contributors.

@igalic Yes, adding memory and dmi fact is high on my Puppet todo-list: it's the only piece missing so that Facter 4 can be used as a drop-in replacement to Facter 3, at least on my computer :stuck_out_tongue:


Python solution for Height of Binary Tree in dsa 450

Link for the Problem : https://practice.geeksforgeeks.org/problems/height-of-binary-tree/1

Please assign me this issue

Sure @dsrao711 , you can go ahead !


Contextual tabs

Docs Build status updates of commit 2e27387:
:x: Validation status: errors
Please follow instructions here which may help to resolve issue.

File
Status
Preview URL
Details

:x:Error

Details

[Error-RuningBuildFailed] Some unexpected errors happened when running build, please open a ticket in https://SiteHelp and include the error report for our team to troubleshoot

For more details, please refer to the build report.
If you see build warnings/errors with permission issues, it might be due to single sign-on (SSO) enabled on Microsoft's GitHub organizations. Please follow instructions here to re-authorize your GitHub account to Docs Build.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
Note: Your PR may contain errors or warnings unrelated to the files you changed. This happens when external dependencies like GitHub alias, Microsoft alias, cross repo links are updated. Please use these instructions to resolve them.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit dee1917:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit f105538:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit e1b1387:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 4833e74:
:warning: Validation status: warnings

File
Status
Preview URL
Details

:warning:Warning

Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

[Warning-RepositoryOwnerPermissionInsufficient] Owner davidchesnut of repository https://github.com/OfficeDev/office-js-docs-pr has lost Admin permission. Please use Transfer Owner via Docs portal https://ops.microsoft.com to assign a new owner.

For more details, please refer to the build report.
If you see build warnings/errors with permission issues, it might be due to single sign-on (SSO) enabled on Microsoft's GitHub organizations. Please follow instructions here to re-authorize your GitHub account to Docs Build.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
Note: Your PR may contain errors or warnings unrelated to the files you changed. This happens when external dependencies like GitHub alias, Microsoft alias, cross repo links are updated. Please use these instructions to resolve them.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit f3326a2:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit c58c0af:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/reference/requirement-sets/ribbon-api-requirement-sets.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 5fe588b:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 65543b5:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit a1d92c4:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 5d5d200:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 33116ff:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel

Docs Build status updates of commit 3995efa:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/design/contextual-tabs.md
:white_check_mark:Succeeded
View

docs/design/disable-add-in-commands.md
:white_check_mark:Succeeded
View

docs/toc.yml
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: Broken links written as relative paths are included in the above build report. For broken links written as absolute paths or external URLs, see the broken link report.
For any questions, please:Try searching in the Docs contributor and Admin GuideSee the frequently asked questionsPost your question in the Docs support channel


Environment variables are not supported by the Github app integration when creating the backend:bundle

Using the multistage Dockerfile + environment variables in the integrations.github[0].apps[0]. section of the app-config.yaml file  fails because backend:bundle does not support environment variables for the Github integration.
Everywhere else, environment variables are supported well. Also setting the integration.github[0].token as environment variable works well.
Expected Behavior
Using environment variables in the integrations.github[0].app[0] section should also be supported when building the bundle (i.e. yarn --cwd packages/backend backstage-cli backend:bundle --build-dependencies).
The same environment variables work well in the development environment when not building the bundle.
Current Behavior
Building the bundle requires the environment variables to be set for the values in the integration.github[0].app[0] section of the config file.
Here the output while not populating these values:
  Config should have required property 'appId' { missingProperty=appId } at /integrations/github/0/apps/0
  Config should have required property 'clientId' { missingProperty=clientId } at /integrations/github/0/apps/0
  Config should have required property 'clientSecret' { missingProperty=clientSecret } at /integrations/github/0/apps/0
  Config should have required property 'privateKey' { missingProperty=privateKey } at /integrations/github/0/apps/0
  Config should have required property 'webhookSecret' { missingProperty=webhookSecret } at /integrations/github/0/apps/0

Possible Solution
Not sure, it should work as everything else. Perhaps update the config of the schema settings for the Github App integration?
Steps to Reproduce

set the following in the app-config.yaml or app-config.local.yaml

integrations:
  github:
    - host: github.com
      apps:
        - appId: "${INTEGRATION_GITHUB_APP_ID}"
          clientId: "${INTEGRATION_GITHUB_CLIENT_ID}"
          clientSecret: "${INTEGRATION_GITHUB_CLIENT_SECRET}"
          webhookSecret: "${INTEGRATION_GITHUB_WEBHOOK_SECRET}"
          privateKey: "${INTEGRATION_GITHUB_PRIVATE_KEY}"

Run multistage docker build or just yarn --cwd packages/backend backstage-cli backend:bundle --build-dependencies
Output will be the following

...
Step 12/21 : RUN yarn --cwd packages/backend backstage-cli backend:bundle --build-dependencies
 ---> Running in<PHONE_NUMBER>2f
yarn run v1.22.5
$ /app/node_modules/.bin/backstage-cli backend:bundle --build-dependencies
$ /app/node_modules/.bin/lerna run --scope app build
lerna notice cli v4.0.0
lerna notice filter including "app"
lerna info filter [ 'app' ]
lerna info Executing command in 1 package: "yarn run build"
lerna ERR! yarn run build exited 1 in 'app'
lerna ERR! yarn run build stdout:
$ backstage-cli app:build
info Visit https://yarnpkg.com/en/docs/cli/run for documentation about this command.
lerna ERR! yarn run build stderr:
Loaded config from app-config.yaml

Error: Configuration does not match schema

  Config should have required property 'appId' { missingProperty=appId } at /integrations/github/0/apps/0
  Config should have required property 'clientId' { missingProperty=clientId } at /integrations/github/0/apps/0
  Config should have required property 'clientSecret' { missingProperty=clientSecret } at /integrations/github/0/apps/0
  Config should have required property 'privateKey' { missingProperty=privateKey } at /integrations/github/0/apps/0
  Config should have required property 'webhookSecret' { missingProperty=webhookSecret } at /integrations/github/0/apps/0

error Command failed with exit code 1.
lerna ERR! yarn run build exited 1 in 'app'
error Command failed with exit code 1.
info Visit https://yarnpkg.com/en/docs/cli/run for documentation about this command.

Command 'yarn' exited with code 1

error Command failed with exit code 1.
info Visit https://yarnpkg.com/en/docs/cli/run for documentation about this command.
The command '/bin/sh -c yarn --cwd packages/backend backstage-cli backend:bundle --build-dependencies' returned a non-zero code: 1

Context
Trying to build a Backstage environment agnostic Docker image using the multistage Dockerfile: this image can be then used on a K8s cluster using environment variables. Environment variables work with all other section of the config file.
I tried to bypass this limitation by using variable overrides as suggested by the documentation, but arrays syntax is not supported (i.e.: APP_CONFIG_integrations_github[0]_apps[0]_appId).
Your Environment

NodeJS Version (v12): `v12.22.1
Operating System and Version (e.g. Ubuntu 14.04): node:12-buster-slim
Browser Information: not relevant

Linked issue https://github.com/backstage/backstage/issues/5751 which was never solved.

As mentioned in #5751 the --lax flag exists for the app:build command, and in this case you could add it to the build script of the app package to work around the issue. It's not optimal though, as there might be environment variables that is required for the frontend config that we actually want to break the build for if they're not set.
Overall this is a tricky issue because the loading in of the configuration is separated from the schema processing in a way that makes it difficult to only require frontend config values to be set as opposed to all of them. Open to ideas here, and definitely something we want to fix.
Possible ways forward could be to either default the app:build and some related commands to behave as though --lax is always set, with the downside mentioned above. Another possibility is to attempt a refactor that flips the configuration reading around so that the schema is loaded first, and then config files are read with schema in hand, ignoring values that should be filtered out.

Just for the sake of documentation, as suggested by @Rugvip I changed as follows the packages/app/package.json and I got my build working:
-   "build": "backstage-cli app:build",
+   "build": "backstage-cli app:build --lax",

It did solve my problem for now, but I would suggest going for this solution mentioned here to have consistenty with all other environment values in app-config.yaml file:

Another possibility is to attempt a refactor that flips the configuration reading around so that the schema is loaded first, and then config files are read with schema in hand, ignoring values that should be filtered out.


I can't seem to change node label color and size at the same time.

So I'm using this code to try to change node size/label color on click:
network.body.nodes[id].options.size = newSize;
network.body.nodes[id].options.font.color = newColor;
Then I follow it with:
network.body.emitter.emit('_dataChanged');
network.redraw();
The problem is that if I call network.body.emitter.emit('_dataChanged'), the node size no longer changes, but label color changes. If I don't call it, node size changes, but label color no longer changes.
Is this a bug? What is the proper way to change node size/label color at the same time?
Googling and searching on stack overflow yield few results and a bunch of 404 links to old Vis JS doc/example links that are now down.
Thanks!

Doesn't _dataChanged reload data and overwrite what you manually set into
the internal nodes? I think you're better of just changing it in your data
set.
On Tue, Sep 3, 2019, 23:26 Carlos Nazareno<EMAIL_ADDRESS>wrote:

So I'm using this code to try to change node size/label color on click:
network.body.nodes[id].options.size = newSize;
network.body.nodes[id].options.font.color = newColor;
Then I follow it with:
network.body.emitter.emit('_dataChanged');
network.redraw();
The problem is that if I call network.body.emitter.emit('_dataChanged'),
the node size no longer changes, but label color changes. If I don't call
it, node size changes, but label color no longer changes.
Is this a bug? What is the proper way to change node size/label color at
the same time?
Googling and searching on stack overflow yield few results and a bunch of
404 links to old Vis JS doc/example links that are now down.
Thanks!
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/visjs/vis-network/issues/113?email_source=notifications&email_token=ADC5WZIBOQKBVGRZPDV3QYLQH3JANA5CNFSM4ITLAUZ2YY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4HJC73EQ,
or mute the thread
https://github.com/notifications/unsubscribe-auth/ADC5WZJER4ALLQEKFU73MKDQH3JANANCNFSM4ITLAUZQ
.

Example:
https://visjs.github.io/vis-network/examples/network/data/datasets.html
On Tue, Sep 3, 2019, 23:30 Tomáš Vyčítal<EMAIL_ADDRESS>wrote:

Doesn't _dataChanged reload data and overwrite what you manually set into
the internal nodes? I think you're better of just changing it in your data
set.
On Tue, Sep 3, 2019, 23:26 Carlos Nazareno<EMAIL_ADDRESS>wrote:

So I'm using this code to try to change node size/label color on click:
network.body.nodes[id].options.size = newSize;
network.body.nodes[id].options.font.color = newColor;
Then I follow it with:
network.body.emitter.emit('_dataChanged');
network.redraw();
The problem is that if I call network.body.emitter.emit('_dataChanged'),
the node size no longer changes, but label color changes. If I don't call
it, node size changes, but label color no longer changes.
Is this a bug? What is the proper way to change node size/label color at
the same time?
Googling and searching on stack overflow yield few results and a bunch of
404 links to old Vis JS doc/example links that are now down.
Thanks!
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/visjs/vis-network/issues/113?email_source=notifications&email_token=ADC5WZIBOQKBVGRZPDV3QYLQH3JANA5CNFSM4ITLAUZ2YY3PNVWWK3TUL52HS4DFUVEXG43VMWVGG33NNVSW45C7NFSM4HJC73EQ,
or mute the thread
https://github.com/notifications/unsubscribe-auth/ADC5WZJER4ALLQEKFU73MKDQH3JANANCNFSM4ITLAUZQ
.


Headless WordPress & Astro incorrect code

In https://docs.astro.build/en/guides/cms/wordpress/
Found it should be JSX curly bracket, and many instance of Astro code in this page are shown incorrectly.
<h2 set:html="post.title.rendered" />
<p set:html="post.content.rendered" />

to
<h2 set:html={post.title.rendered} />
<p set:html={post.content.rendered} />

You're right, thanks for catching this @jamesli2021. Would you be interested in making a PR fixing this? We can help you out through the process if you need 🙌

@Yan-Thomas I hope the PR is good. https://github.com/withastro/docs/commit/579c8361cb98c20af38052366d5ee476cd84fa1a


Fork - Code Changes (maintainers can edit)

Summary of PR changes
This PR is designed to test the new process and it will allow edits by maintainers.
PR Requirements

[x] For major, minor, or breaking changes, at least one of the commit messages contains the appropriate +semver: keywords.

See the Incrementing the Version section of the repository's README.md for more details.

[x] The action code does not contain sensitive information.

NOTE: If the repo's workflow could not automatically update the README.md, it should be updated manually with the next version.  For javascript actions, if the repo's workflow could not automatically recompile the action it should also be updated manually as part of the PR.

Closing now that my test is complete.


chore: clean up checkhealth

:tada: This PR is included in version 6.0.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


Files in outDir don't use their respective tsconfig.json for module resolution when outside of included files

🔎 Search Terms
outdir declarations dts tsconfig.json moduleresolution bundler node16
🕗 Version & Regression Information

This is the behavior in every version I tried

⏯ Playground Link
N/A
💻 Code
/// <reference path="../fourslash.ts" />

// @Filename: /tsconfig.json
////{
////    "compilerOptions": {
////        "strict": true,
////        "moduleResolution": "node16",
////        "module": "node16",
////        "rootDir": "./src",
////        "outDir": "./dist",
////        "declaration": true
////    },
////    "include": ["src/*"]
////}

// @Filename: /package.json
////{
////    "name": "a",
////    "exports": {
////        ".": "./dist/index.js",
////        "./thing": "./dist/thing.js"
////    }
////}

// @Filename: /src/index.ts
////export { thing } from /*src*/"a/thing";

// @Filename: /src/thing.ts
////export const thing = "thing";

// @Filename: /dist/index.d.ts
////export { thing } from /*dist*/"a/thing";

// @Filename: /dist/thing.d.ts
////export declare const thing = "thing";

verify.baselineGoToDefinition("src", "dist");

🙁 Actual behavior
Definition for the marker /*src*/ gets resolved correctly but the one for /*dist*/ doesn't.The definition
🙂 Expected behavior
Both markers should work here. Since this repro doesn't have any source/declaration maps, I'd probably expect the /*dist*/ marker to get resolved with /dist/thing.d.ts
Additional information about the issue
I also wonder what should happen for files within outDir that don't map directly to source files (a common thing for libraries that don't use tsc for emit).
cc @andrewbranch
It's also worth noting that the test runner crashes when no definition is found:
  1) fourslash-server tests
       tests/cases/fourslash/server/definitionSpan.ts
         fourslash-server test definitionSpan.ts runs correctly:
     TypeError: Cannot read properties of undefined (reading 'start')
      at SessionClient.decodeSpan (src/harness/client.ts:656:18)
      at SessionClient.getDefinitionAndBoundSpan (src/harness/client.ts:406:28)

Is this a go to definition problem or a module resolution problem? If it’s a module resolution problem, it will show up in a normal compiler test.

It's a go to definition problem - sorry if this wasn't completely clear. I only cc'ed you here since it intersects with module resolution modes.


Cannot scale ARAnnotationView with CGAffineTransform

I want to scale the ARAnnotationView based on distance, but haven't been successful because transforming the view doesn't work. What I tried doing was putting this inside my ARAnnotationView subclass:
    var wasScaled = false
    override func bindUi() {
        if !wasScaled {
            // normally scale would be dynamic but this is just to test
            self.transform = CGAffineTransform(scaleX: 0.5, y:0.5)
            wasScaled = true
        }
    }

I also tried putting it in the ARDataSource's ar(...) method. But wherever I put it, same problem occurs. The view appears to rapidly scale to be huge. Labels inside the view throw hundreds of warnings like ignoring bogus label size<PHONE_NUMBER>080.000000,<PHONE_NUMBER>4845.000000) ... and this number gets bigger and bigger with each consecutive warning as I pan around.
I noticed that ARPresenter calls layoutAnnotationViews() many times per second, so I tried putting in a flag in my ARAnnotationView subclass wasScaled, and using that to conditionally call the transform statement if it's false. But even that doesn't work.
Is there any way to do this? For now I'm forced to manually scale the frame by doing calculations, which does not scale subviews.

Update - I also tried scaling on tap like:
    override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
    	delegate?.didTouch(annotationView:self)
        UIView.animate(withDuration: 0.5) {
            self.transform = CGAffineTransform(scaleX: 2.0, y: 2.0)
        }
    }

Even though I should be doubling the size of the annotation, it scales down to 0 and disappears. Any idea what's causing this?
Overall I really like this lib, thanks so much!

Hi,
I am not sure what is going on, frame of each annotation view is changing very often, maybe that is the problem, but it shouldn't be. I am not doing anything special with annotation views. I'll have a look at it during the weekend.

I don't think this is related to this library, it just seems that you have to set
view.transform = CGAffineTransform.identity each time before frame of that same view is set, and then set your transform.
I tested it with TestAnnotationView(Demo project) by adding this:
`    var myTransform: CGAffineTransform = CGAffineTransform.identity
open func tapGesture()
{
self.myTransform = CGAffineTransform(rotationAngle: 1)
self.transform = self.myTransform
}
var oldTransform: CGAffineTransform = CGAffineTransform.identity
override open var frame: CGRect
{
    willSet
    {
        self.transform = CGAffineTransform.identity
    }
    didSet
    {
        self.transform = self.myTransform
    }
}`

Thanks! Some labels get pushed around inside the view if I pan away and come back to the annotation, but that can probably be fixed with autolayout.


Feature Request: Pass 'elapsed_secs' into LoggingHook string formatter.

Can the tf.train.LoggingTensorHook be changed to pass the time elapsed into the string formatter?
It would be quite easy to add it to the dictionary of values already being passed to the formatter function. Currently you have to choose between your own custom string formatter, and seeing the time elapsed - I think it would be quite easy to have both with a small change to the code.
Thanks.

@kiunthmo
Do you have any use case that requires the feature you are interested in? Please feel free to submit a PR if you have use cases that supports that feature.Thanks!

@kiunthmo
Any update on this issue please?. Thanks!

My use case is during evaluation to monitor the performance. For short, scalar tensors you don't really need to do much formatting, but if i'm comparing two larger tensors it can be useful to align them using formatting. The problem is that by using the formatter you sacrifice the elapsed time.
In LoggingHook source you can see that when there is a formatter only the tensor values are passed to said formatter:
  def _log_tensors(self, tensor_values):
    original = np.get_printoptions()
    np.set_printoptions(suppress=True)
    elapsed_secs, _ = self._timer.update_last_triggered_step(self._iter_count)
    if self._formatter:
      logging.info(self._formatter(tensor_values))
    else:
      stats = []
      for tag in self._tag_order:
        stats.append("%s = %s" % (tag, tensor_values[tag]))
      if elapsed_secs is not None:
        logging.info("%s (%.3f sec)", ", ".join(stats), elapsed_secs)
      else:
        logging.info("%s", ", ".join(stats))
    np.set_printoptions(**original)

This could be easily changed to append to elapsed seconds to the values, or pass it to the formatter as a second argument.

Thanks @kiunthmo for the request. I am wary of complicating the code for the hook, and we are unlikely to have cycles for this, but we could consider a PR if you send one.

I would like to work on this, hopefully I'll have a PR that solves it soon.

Hi There,
We are checking to see if you still need help on this, as you are using an older version of tensorflow which is officially considered end of life . We recommend that you upgrade to the latest 2.x version and let us know if the issue still persists in newer versions. Please open a new issue for any help you need against 2.x, and we will get you the right help.
This issue will be closed automatically 7 days from now. If you still need help with this issue, please provide us with more information.


[HOLD #11768] Navigating Back takes the user to the home screen on the web - reported by @parasharrajat

If you haven’t already, check out our contributing guidelines for onboarding and email<EMAIL_ADDRESS>to request to join our Slack channel!

Action Performed:

Open the app from the home URL (https://staging.new.expensify.com/).
Opening a new Chat from RHN (SearchPage)
Navigate to another chat from RHN (SearchPage).
Go Back.

Expected Result:
The user should not leave the app.
Actual Result:
User is taken out of the app.
Workaround:
unknown
Platform:

Where is this issue occurring?

Web

Version Number: 1.1.88-10
Reproducible in staging?: Y
Reproducible in production?: Y
Email or phone of affected tester (no customers):
Logs: https://stackoverflow.com/c/expensify/questions/4856
Notes/Photos/Videos: Any additional supporting documentation
Expensify/Expensify Issue URL:
Issue reported by: @parasharrajat
Slack conversation: https://expensify.slack.com/archives/C01GTK53T8Q/p1659433336320769
View all open jobs on GitHub

This looks like almost an exact duplicate of https://github.com/Expensify/App/issues/10507 - I think we can close this since #10507 has more details

Putting this one on HOLD.

Let's leave it open for now we won't be accepting any proposals just yet. Agree it seems similar to the other issue, but it's good to have the different test cases.

It looks like this is still reproducible. I'm going to apply the Engineering label.
@marcaaron, do you feel this issue should still be on HOLD?

@marcaaron bump. What are your thoughts? Should we keep this on HOLD, or should we work on it?

yep, I think we should investigate it as part of the Tracking issue linked above titled "Get Control of Navigation". It's something we should take to the maintainers and first try to fix at the library level.

Just bumping to keep Melvin happy. This issue has been added to the Tracking issue you mentioned. I'm going to downgrade the label to Weekly, but will keep bumping so it doesn't erode and close.

Snagging this since I'm asssigned on the tracking issue.

Check the tracking issue for the latest updates.

Still on hold Melvin.

Still held as this initiative goes through the design process.

Still holding on the larger react navigation project.

Still on hold for navigation.

Still on hold for navigation. No ETA.

Same same

Still on hold

Coming off hold very soon!

Working on testing this week.

Still trying to make time. Low priority.

The user should not leave the app.

Re-tested and I can confirm this no longer happens.

Payout summary: $250 to @parasharrajat for issue reporting

I'm going to close this issue, though please make sure to send a request via NewDot!

$250 payment approved for @parasharrajat based on summary above.


[4.7.0-rc2] Windows client shows as macOS

I confirm (by marking "x" in the [ ] below: [x]):

[ x] This is not a troubleshooting question. Troubleshooting questions go here: http://www.mattermost.org/troubleshoot/.
[x ] This doesn't reproduce on web browsers (such as in Chrome). If it does, issue reports go to the Mattermost Server repository.
[x ] I have read contributing guidelines.

Summary

Environment

Operating System: Windows 8.1 Pro
Mattermost Desktop App version: 4.7.0-rc2
Mattermost Server version: 5.31.3

Steps to reproduce
Login into mattermost server with 4.7.0-rc2 client :)
Expected behavior
Idenitfy as Windows client
Observed behavior

Possible fixes

Hi there and thanks for reporting!
just to clarify, do you mean the UserAgent or some other thing?

Hi there and thanks for reporting!
just to clarify, do you mean the UserAgent or some other thing?

Oh yes apparently its user-agent :)

Thanks for reporting, I've created an issue for it

fixed in #1567


MongoDB option missing on connection generator

Steps to reproduce
$ feathers -V
4.2.3

$ feathers g app
(...)

$ feathers g connection
? Which database are you connecting to? (Use arrow keys)
❯ MySQL (MariaDB)
  PostgreSQL
  SQLite
  SQL Server

After generating new app, when trying to create connection, mongodb option is missing, despite latest release supposedly fixing it:
https://github.com/feathersjs/cli/pull/197
https://github.com/feathersjs/generator-feathers/pull/498
System configuration
$ node -v
v10.17.0

Not sure left out on purpose or if it's only missing in options here:
https://github.com/feathersjs/generator-feathers/blob/7cb9e14a3d1753e791c46ff886e3a6aafa119c5b/generators/connection/index.js#L182..L187

Hi @rybaczewa. It's probably just missing from the list but nobody noticed it so far because it will be run automatically if you create a MongoDB service via feathers generate service.

When will this be fixed?
I do not want a work around, I would like to know when this will be fixed. Sorry for being blunt and terse, I am sick of running into problems, which are not associated with code I have wrote.

This isn't a workaround. You don't need to generate a connection separately, it will do it for you automatically when you generate a service and pick the type.
But let me also be terse and blunt: If you need it fixed anyway, fix it. All open source code you are using is your responsibility (it even says so in the license). The code in question is at https://github.com/feathersjs/generator-feathers/blob/master/generators/connection/index.js the error probably happens when assembling the prompts at https://github.com/feathersjs/generator-feathers/blob/master/generators/connection/index.js#L177. A pull request will be very welcome. Usually they don't come from people that are terse and blunt in GitHub issues but I'd love to be proven wrong.

@daffl sorry you guys had to experience this behaviour. Thanks for the great project. I fixed this in the #580 PR


Unable to load

**I ran below command on my Ubuntu 16.04
ABC:~$ composer require spatie/pdf-to-image**
& following was shown:
PHP Warning:  Module 'imagick' already loaded in Unknown on line 0
Using version ^1.4 for spatie/pdf-to-image
./composer.json has been updated
Loading composer repositories with package information
Updating dependencies (including require-dev)
Nothing to install or update
Generating autoload files
Now when I wrote following code:
saveImage('TEST.png');
?>
I got following error:
PHP Fatal error:  Uncaught Error: Class 'Spatie' not found in /var/www/html/ABC/ABC.php:16
Stack trace:
#0 {main}
thrown in /var/www/html/abc/TEST.php on line 16
Can You please tell me what is exactly is written wrong.
Note: I have Imagick & Ghostscript installed already. When I used following code:
$image = new Imagick( 'Local.pdf');
$image->setImageFormat( "png" );
$image->writeImage('TEST.png');

It created output. I was thinking of using spatie after visiting this site: https://murze.be/2015/07/convert-a-pdf-to-an-image-using-php/
So please let me know what needs to be done to get correct output.

Hi :) Create the instance of the Pdf class using the full namespace as shown here


count column_name compiles to count(*)

What's up?
count colum_name compiles to COUNT(*).
 Here's an example from the docs.
from employees
group {title, country} (
  aggregate {
    average salary,
    ct = count salary,
  }
)

compiles to
SELECT
  title,
  country,
  AVG(salary),
  COUNT(*) AS ct
FROM
  employees
GROUP BY
  title,
  country

This may be surprising to people coming from SQL (at least it was surprising to me). In SQL COUNT(column_name) is not equivalent to COUNT(*). The first one counts the rows whose column_name field is not null, the second one counts all rows. Is always compiling to COUNT(*) a conscious design decision? If so, how is it justified? And what is the purpose of the column_name argument if it is always compiled to *? Wouldn't it make more sense to get rid of it?

I think this is a mistake which crept in to 0.9.0 after the refactoring — @aljazerzen is that your understanding?

This comment (introduced in https://github.com/PRQL/prql/commit/83b966e420a2e07827b864d4bd93a05a36124e63):
https://github.com/PRQL/prql/blob/864c5cd6652e8389445a0f6ab48a462492d1725b/crates/prql-compiler/src/semantic/std.prql#L160
indicates that this may be expected behaviour. Or maybe I misunderstand the comment.

You did understand that correctly, we removed the "count only non-null values" behavior of count function. I believe I included this in the changelog as a breaking change.
The rationale here is that we want to prepare ground for more orthogonal approach, where count returns length of an array and count (column_name | filter this != null) can be used to count only non-null values.

The rationale here is that we want to prepare ground for more orthogonal approach, where count returns length of an array and count (column_name | filter this != null) can be used to count only non-null values.

Sorry, ofc we did discuss this. I don't think I'd internalized we'd do it in this order. But overall I do find the proposal a great improvement.

Thanks for clarification. I'm not sure how arrays work (docs are a stub), but I think this answers my question.


Featherity Npm package, reorganize scripting.

I had productive evening thinking how we can introduce this a npm package.
First off all I was thinking to drop the whole yarn workspaces idea, and build it like one package for all, with sub scripts for typical usecases. By this we uses almost the same code for all the packages.
Maybe we can change it later by having an pro account or something but first I thought this is fine.
I rewrote the build scripts, I used some code that was already there.

The script reads all the icons and renders them in hyperscript compatible formats.
(This format or sort of variant of is used in packages like Vue.js and React.)
It generates files for tree subpackages: React, Vue and Normal ESModule style. But I build it like we can add more later.

I kept the original react component style.
!Important! I didn't test the components yet.
Feather
import featherity, { icons } from 'featherity';

// Default
featherity({ icons });

// with options like former replace() function
featherity({
  icons,
  attrs: { class: 'foo bar', 'stroke-width': 1 }
});

ESModule
import { Camera } from 'featherity';
// Returns HTMLElement

// Usage
document.appendChild(Camera);

React
import { Camera } from 'featherity-react';
// Returns ReactComponent

// Usage
const App = () => {
  return <Camera color="red" size={48}/>
};

export default App;

Vue
<template>
  <div id="app">
    <Camera color="red" :size="48"/>
  </div>
</template>

<script>
import { Camera } from 'featherity-vue';
// Returns ReactComponent

export default {
  name: "App",
  components: {
    Camera
  }
};
</script>

Hey guys, I hope you all have a great summer.
Last two weeks I had some vacation. And this week I started picking up some work on featherity.
I got some exciting news for the first package of featherity!
Development goes well but still lot to do for a final working version.
Regarding to the discussion a month a go, I have made some changes in the syntax to fit more with the existing feather package. The syntax that I have now includes having the same features as the feather package but I added the possibility for TreeShaking.
import featherity, { icons } from 'featherity';

// Default
featherity({ icons });

// with options like former replace() function
featherity({
  icons,
  attrs: { class: 'foo bar', 'stroke-width': 1 }
});

Threeshakable method
import featherity, { Volume, X, Menu } from 'featherity';

featherity({
  icons: { Volume, X, Menu },
});

Let me know if you have some comments


Bank tags icons not persistent between client restarts if name contains a slash /

Describe the bug
I have a tab named birdhouse/seaweed, every time I reload the client, the icon I set for the bank tag resets to a shovel.
To Reproduce
Steps to reproduce the behavior:

Make a bank tag and give it a name with a forward slash in it ///
Set an icon for the tag
Restart client
Icon should reset to a shovel

Expected behavior
Icon should be persistent between client restarts
Screenshots

Environment (please complete the following information):

OS: Windows 10 x64
RuneLite version: 1.5.1
Launcher version: 1.6.0

I'm going to assume that this is an issue on the api side. The url that gets built is Built URI: https://api.runelite.net/runelite-1.5.2-SNAPSHOT/config/banktags.icon_some%2Fthing and it doesn't save it seems.
I can't be for sure until I get my local api working again.


add drone-consider for drone

The drone plugin drone-tree-config will be enabled for this repository in the next few days, a consider file .drone-consider listing the drone configuration files will be mandatory after the activation.

NB: merge this to the develop branch after PR merge


Added oozie coordinator client to hadoop-mini-cluster-oozie

Unfortunately, LocalOozie does not support bundles.

Coverage increased (+0.01%) to 92.163% when pulling 8d66df8bb6e4e688330a2a5ca41123c0238e93df on RomanKovalik:master into 73f9178b977342395f3cbd5169caeb51383ba8ed on sakserv:master.

Thanks for the patch. I'll merge it now and include it in the upcoming release.


ERR missing util: [tc, sysctl, iptables]

https://github.com/bitbrute/evillimiter/issues/36#issue-499084583
Having this same issue. I'm inside a docker container (Ubuntu Xenial)

Running EvilLimiter from a docker container is not really recommended, since it requires Linux specific kernel tools and changes kernel settings at runtime.

Maybe this thread will help you out.

Thanks, @bitbrute. I've worked around this issue successfully. I will try to post an explanation when I get some time. Thanks for your co-operation.

@rshopnil Hey , can u explain how u resolved this? am getting this error in the windows anaconda environment.

@rshopnil Hey , can u explain how u resolved this? am getting this error in the windows anaconda environment.

For windows, use evillimiter for Windows

@rshopnil Hey, did you succeed without using the --privileged parameter ? Can you share your dockerfile please ?


Introduce a base type for executing auth and resource filters.

GitHub is suppressing the diff for the file changes because it's too large. 😞 Should I send an offline review for this?


Can not git clone CarlaUnreal from UnrealEngine

Dear sir:
Environment : Ubuntu 18.04
Can not run this order
git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git ~/UnrealEngine_4.26
because git hub need "Two-factor authentication"
Ubuntu show error as follow:
remote: Support for password authentication was removed on August 13, 2021. Please use a personal access token instead.
remote: Please see https://github.blog/2020-12-15-token-authentication-requirements-for-git-operations/ for more information.
fatal: unable to access 'https://github.com/CarlaUnreal/UnrealEngine.git/': The requested URL returned error: 403
Ethan
-->

The same issue.

You have to create a personal token in your GitHub Account settings (under developer settings). See https://github.blog/2020-12-15-token-authentication-requirements-for-git-operations/ as mentioned in your error log.
Then it worked.
But I ran into the next problem. After setting up the personal token I get the following message when cloning:
fatal: Repository 'https://github.com/CarlaUnreal/UnrealEngine.git/' not found.
It seems the repository does not excist anymore. Or has it been moved to another repository?

Ah okay, did not accept the invitation from EpicGames after connecting EpicGames acc to my GitHub acc. This is why I had no access to the repository.

I have the same issue, already accepted the invitation link and received confirmation email. Still get this error when using my token:
unable to access 'https://github.com/CarlaUnreal/UnrealEngine.git/': The requested URL returned error: 403

Same Issue Also.
I am using Ubuntu 22.04, and trying to work on unreal engine 4.0 version as this blogpost shows. I have generated my github personal access token already, and my github account is also connected with epic games. I have used the command git clone --recursive --branch release https://github.com/EpicGames/UnrealEngine.git. However, this is returning this error:
remote: Write access to repository not granted.
fatal: unable to access 'https://github.com/EpicGames/UnrealEngine.git/': The requested URL returned error: 403

did anyone has the solution?
I actually want to work with the path tracing, and found unreal 4.27 or latest does not support Ubuntu. What is the latest version I can install on Ubuntu (4.0?)

the documents was out of date for the elder versions, the link becomes :
git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git ~/UnrealEngine_4.26
when you choose the latest version.
I have fork it and clone to local, seemed alright

I have added the ssh.pub generated keys to github account still i'm getting this below error .
$ git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git
Cloning into 'UnrealEngine'...
remote: Repository not found.
fatal: repository 'https://github.com/CarlaUnreal/UnrealEngine.git/' not found

Try the following if it still not working after the invitation is accepted.
git clone --depth 1 -b carla git@github.com:CarlaUnreal/UnrealEngine.git ~/UnrealEngine_4.26
the https URL doesn't seem to work like the documentation says

@kashwp7 this problem normally arises when you haven't successfully connected your GitHub account to Epic Games. Try following those steps completely again. Git doesn't report the error as an authentication error, it claims the URL is not found.

For those still struggeling, try using the Personal access tokens (classic) rather than Fine-grained personal access tokens when generating your token in Github.

I directly download it into local directory with required UE4 version, follow this process
https://www.unrealengine.com/en-US/ue-on-github

accidentalgamesstudio

great! u are right!

Same Issue Also.
I am using Ubuntu 22.04, and trying to work on unreal engine 4.0 version as this blogpost shows. I have generated my github personal access token already, and my github account is also connected with epic games. I have used the command git clone --recursive --branch release https://github.com/EpicGames/UnrealEngine.git. However, this is returning this error:
remote: Write access to repository not granted.
fatal: unable to access 'https://github.com/EpicGames/UnrealEngine.git/': The requested URL returned error: 403

did anyone has the solution?
I actually want to work with the path tracing, and found unreal 4.27 or latest does not support Ubuntu. What is the latest version I can install on Ubuntu (4.0?)

You have to create a Token(Classic) instead of the Fine Grained Token. Then you will be able to clone the repo.
Man I just found that out after wasting one full day on this thing.

git clone --depth 1 -b carla https://github.com/CarlaUnreal/UnrealEngine.git ~/UnrealEngine_4.26

I can confirm also that @accidentalgamesstudio solution is correct.  Hope this helps others

Still the same issue, Can someone suggest a solution

Still the same issue, Can someone suggest a solution
Generate a Personal Access Token (PAT): Log in to your GitHub account, go to Settings > Developer settings > Personal access tokens, and click on "Generate new token."

Set token permissions: During the token generation process, you will need to select the permissions for the token. To clone a repository, you will at least need repo permissions to access your private repositories.
Use the token for authentication: After generating the token, you can use it when cloning the repository. For example, if your token is ghp_12345abcdefg, you can use it in the clone command like this:
git clone<EMAIL_ADDRESS>

Tried all the above but still getting the same issue: fatal: repository 'https://github.com/CarlaUnreal/UnrealEngine.git/' not found

Tried all the above but still getting the same issue: fatal: repository 'https://github.com/CarlaUnreal/UnrealEngine.git/' not found

It could be your problem is similar to the ones mentioned in https://github.com/carla-simulator/carla/issues/7788 and https://github.com/carla-simulator/carla/issues/7775 . If so, then there's nothing you can do right now except monitor these issues here and also https://forums.unrealengine.com/t/maintenance-on-the-epic-games-github-organization-june-2024/1891135

@MattRoweEAIF just FYI, this hole Epic Unreal sign-up process seems broken right now for new accounts since June 10th due to organisational changes on the Epic Github Org level. There are many different repos and people affected, see the link I posted before. It all seems to work, but the CarlaUnreal repo remaines 404 no matter what you try...

Has someone found a solution for this issue?

也是同样的问题。
我正在使用 Ubuntu 22.04，并尝试在虚幻引擎 4.0 版本上工作，如这篇博文所示。我已经生成了我的，我的 github 帐户也与 连接了。我使用了命令 。但是，这将返回此错误：github personal access token``epic games``git clone --recursive --branch release https://github.com/EpicGames/UnrealEngine.git
remote: Write access to repository not granted.
fatal: unable to access 'https://github.com/EpicGames/UnrealEngine.git/': The requested URL returned error: 403

有人有解决方案吗？
我其实想用路径追踪，发现虚幻的 4.27 或最新版本不支持 Ubuntu。我可以在 Ubuntu 上安装的最新版本是什么 （4.0？）


feat(search): relocate button from dropdown to action column In input page

Remove the button "Show name input events" from dropdown in input page.
Add a search button in action column which opens a new tab.

please rename PR title according to conventional commits rule

@rohanm-crest can you resolve that one conflict?

don't forget to fix lint issues

Resolved


Update Network Inference Calculation

Implements new recommendations from the research team, which include:

Use the latest available network loss to calculate the network inference.
If no previous network loss is available, calculate the median of the inferences and the network inference.
When calculating the forecast-implied inferences, if all inferers are new, calculate the median of the inferences of the forecasted elements to obtain the forecast-implied inference of the forecaster instead of calculating the mean.

this will need a network upgrade
pretty sure the query functions don't matter, those could be hot-patched
the inference synthesis requires a cosmovisor kill-old-binary, use new binary flow, pretty sure
but no state migrations, because nothing changed on disk


Change pub key qr to match seed signer export format.

Need to adjust the printed pub key qr code to match the format used by seedsigner.

Fixed with most recent update.


NotSupportedException on Windows C#6 version

Hello, I'm using the last version of Cradle on Unity 2018.2.14f1 with the .NET 4.X equivalent (C#6) and when I import a Twinery (Harlow 2.1 or 1.2.4), I've got an NotSupportedException error like this :
NotSupportedException: The invoked member is not supported in a dynamic module.
System.Reflection.Emit.AssemblyBuilder.get_Location () (at :0)
Cradle.Editor.StoryImporter+d__34.MoveNext () (at D:/Projects/blind drive/git/Blind Drive/Assets/Cradle/.src/Cradle.Editor/Editor/StoryImporter.cs:80)
System.Collections.Generic.HashSet1[T].UnionWith (System.Collections.Generic.IEnumerable1[T] other) (at <839a3cb835c04d14aeb58d83bb7bc4bd>:0)
System.Collections.Generic.HashSet1[T]..ctor (System.Collections.Generic.IEnumerable1[T] collection, System.Collections.Generic.IEqualityComparer1[T] comparer) (at <839a3cb835c04d14aeb58d83bb7bc4bd>:0) System.Collections.Generic.HashSet1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) (at <839a3cb835c04d14aeb58d83bb7bc4bd>:0)
Cradle.Editor.StoryImporter.Transcode () (at D:/Projects/blind drive/git/Blind Drive/Assets/Cradle/.src/Cradle.Editor/Editor/StoryImporter.cs:44)
Cradle.Editor.CradleAssetProcessor.OnPostprocessAllAssets (System.String[] importedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromAssetPaths) (at D:/Projects/blind drive/git/Blind Drive/Assets/Cradle/.src/Cradle.Editor/Editor/CradleAssetProcessor.cs:85)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at :0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at :0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at :0)
UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets) (at C:/buildslave/unity/build/Editor/Mono/AssetPostprocessor.cs:140)
When I move to C#4 (.NET 3.X Equivalent), I have no problem, but I must code my project on the .NET 4.X framework. Is there something to do or Cradle cannot be used on .NET 4 ?

For anyone who's still having a problem with the story importing even when using the released package from Github and don't want to go through all the process (cloning, fixing in, building, packaging) to fix it themselves, I basically did all this and released it at https://github.com/mifozski/Cradle/releases/tag/v2.0.1-importfix.
Note: this release is built from the top of the tree and is incompatible with stories generated with official v.2.0.1 because there were some changes made after that.
Also, it's built upon .NET 4.5 and is indented to be used with Unity set to use .NET 4.* Equivalent runtime.


Enable policies in local mode by default

The primary goal here is to enable use of policyfile endpoints in local mode without requiring additional configuration on the user's part. Due to the various compatibility constraints around ChefFS (because of knife download being a backup/migration mechanism for many folks), this means we have to change the default behavior of Chef Zero to Chef 12 mode for Chef Client local mode operation.
We still default to single-org mode, which means that there's no way to serve user data via local mode with the default configuration, because Chef Zero will map a request for /users to /organizations/chef/users, but that can be fixed with additional config and is a suspect use case (e.g., knife list users -z and similar). This limitation is described in more detail in a comment in the tests.
Additionally, this adds cookbook_artifacts as a "sentinel directory" that we look for when finding the chef repo path. This makes local mode correctly find the root of a policyfile-based chef repo, which only has cookbook artifacts (without this change, if a parent directory of CWD has a cookbooks directory, that would be selected as the root, which is incorrect).

:+1:

@chef/client-core @jkeiser ready for review now. This gets us part way to implementing https://github.com/chef/chef-rfc/blob/master/rfc025-multitenant-chef-client-support.md though I left single-org-mode on.

:+1:

:+1:

:+1:


CAMEL-15608: Add support for multipart uploads to platform-http-vertx

Note: I moved CamelFileDataSource out of camel-http-common and into camel-attachments, as it's a bit friendlier for camel-quarkus to not have to deal with servlet-api and other stuff that camel-http-common depends on.

I dropped a note into the upgrade guide. I think CamelFileDataSource is mostly an internal thing, so should (hopefully) be safe to move.

Yeah, it's more to track the move

Thanks


Command not found & Failed to write 'change' to - Permissoin denied in Linux Mint

Describe the bug
I am following the manual method of installation, everything works fine until this command
distrobox enter davincibox -- setup-davinci squashfs-root/AppRun distrobox

First error is 'command not found' in /tmp/SWqyPY.sh

The second error is Failed to write 'change' to: Permission denied

Here is the full output file from the terminal
output.txt
Installation method used

[ ] setup.sh
Manual

[x] Distrobox
[ ] Toolbox

To Reproduce
Steps to reproduce the behavior:

Follow the manual method of davincibox installation until 'On the host, run --appimage-extract on your DaVinci Resolve installer'

Then run this command 'distrobox enter davincibox -- setup-davinci squashfs-root/AppRun distrobox'

See error in the terminal

Expected behavior
This is my first time using Distrobox, I expected no error installing DaVinci Resolve in davincibox
System information (please complete the following)

Distro: Linux Mint virginia 21.3 x86_64
Desktop Environment: Cinnamon 6.0.4
GPU: GPU 1: NVIDIA GeForce GTX 1650 Mobile / ]
GPU 2: Intel UHD Graphics 630 @ 1.05 GHz]

Both errors listed are normal and occur even for successful installations. The point of interest is instead the internal libpod error at the end of your full log

I deleted davincibox, reinstalled distrobox and downloaded DaVinci Resolve again, restarted the system.
Again followed the manual installation method, this time Davinic Resolved was installed but new error was shown 'Segmentation fault'

Then this is probably the same problem as #76

The 'Segmentation fault' issue was resolved by simply adding sudo in desktop shortcut

But new issue has arise 'GPU initialization failed'

Here is host machine nvidia-smi

Here is davincibox nivida-smi


Migrate the cross join -> inner join optimization from the planner to the optimizer

Is your feature request related to a problem or challenge? Please describe what you are trying to do.
Migrate the cross join -> inner join optimization from the planner to the optimizer, and make it as an optimization rule.
Related code: https://github.com/apache/arrow-datafusion/blob/master/datafusion/sql/src/planner.rs#L770
Additional context
cross join -> inner join optimization: https://github.com/apache/arrow-datafusion/pull/1566

hi, @xudong963 I'm interested in trying this, may I try this?

@Veeupup Hey, how is it coming along? @xudong963 could I also try to fix this issue?

sorry, I have been busy with some other stuff these times and forgot it...
@sadilet feel free to take it!

@sadilet  Thanks!

@sadilet  Hi, https://github.com/apache/arrow-datafusion/pull/3482 there is a related PR.