"Error: Pty seems to have been killed already" when closing cmd.exe or powershell.exe window from the "X" on the right of the tab

When trying to close a CMD.exe  or Powershell.exe window from the "X" button on the tab I get the following exception.
This does not happen when I just type "exit" and press Enter.
It does not happen with WSL (have not tried cygwin)
Extraterm version 0.35.1 on Windows 10 1709
[Window Title]
Error
[Main Instruction]
A JavaScript error occurred in the main process
[Content]
Uncaught Exception:
Error: Pty seems to have been killed already
at WindowsPtyAgent.kill (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsPtyAgent.js:83:13)
at WindowsTerminal. (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:144:26)
at WindowsTerminal._defer (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:155:24)
at WindowsTerminal.kill (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:139:14)
at WindowsTerminal. (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:134:19)
at WindowsTerminal._defer (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:155:24)
at WindowsTerminal.destroy (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\node-pty\lib\windowsTerminal.js:133:14)
at WindowsConsolePty.destroy (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\extensions\WindowsConsoleSessionBackend\src\WindowsConsolePty.js:66:22)
at ptyTerm.onExit (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\extraterm\src\main_process\pty\PtyManager.js:68:21)
at _listeners.forEach.listener (C:\Users\nikolaos.tzanos\Software\extraterm-0.35.1-win32-x64\resources\app\node_modules\extraterm-event-emitter\main.js:37:45)
[OK]

thanks. I can easily reproduce this bug.

Hit this also within a few minutes of my first use.


Error: No context available. ns.run() or ns.bind() must be called first.

As XRay currently doesn't support koa, I try to create an instance of the client manually and without a framework-assignment:
import * as XRay from 'aws-xray-sdk';
XRay.setLogger(console);
XRay.config([ XRay.plugins.EC2Plugin, XRay.plugins.ECSPlugin ]);
XRay.enableAutomaticMode();
const segment = new XRay.Segment("root");
XRay.setSegment(segment);

However this snippet results in an error in this line: XRay.setSegment(segment);
Error is:

Error: No context available. ns.run() or ns.bind() must be called first.

Hi, there is a known issue of the incompatibility between Koa and CLS (a core dependency of the X-Ray SDK). The support is in our backlog but we cannot provide a timeline. See more discussion here: https://github.com/aws/aws-xray-sdk-node/issues/4. I'm closing this so we have a central place to trace Koa related issues and progress. Feel free to leave further comments there.

But that wasn't really my issue as I try to use AWSXRay independent from any Server-Framework.

Closing. @NachtmahrEDM feel free to open a new one if you need further assistance to get custom solution working.


Max width css value is not honored

Setting any value to the --px-tooltip-max-width property does not affect the actual max width of the tooltip.  It appears to have no effect at all.
Found in Chrome 64.0.3282.167

related to #25


Maintain Rails 4.2 compatibility

This PR patches the active record adapter to work with 4.2. The two issues were originally noticed by @clinejj
https://github.com/flippercloud/flipper/issues/857
https://github.com/flippercloud/flipper/issues/858
Getting errors with some tests needing sqllite 1.4.4 though:
Update:
Need to fix tests in rails 5.2, 6, and 6.1. Appears to be a setup issue since Rails::VERSION::MAJOR is definitely still  defined in Rails 6.
Loading staging environment (Rails 6.0.0)
irb(main):001:0> Rails::VERSION::MAJOR
=> 6

SQLITE3_VERSION='2.0.1' bundle exec rake

Failures:

  1) Flipper::Model::ActiveRecord flipper_id returns class name and id
     Failure/Error: ActiveRecord::Base.establish_connection(adapter: 'sqlite3', database: ':memory:')

     LoadError:
       Error loading the 'sqlite3' Active Record adapter. Missing a gem it depends on? can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     # ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'
     # ------------------
     # --- Caused by: ---
     # Gem::LoadError:
     #   can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     #   ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'

  2) Flipper::Model::ActiveRecord flipper_id uses base class name
     Failure/Error: ActiveRecord::Base.establish_connection(adapter: 'sqlite3', database: ':memory:')

     LoadError:
       Error loading the 'sqlite3' Active Record adapter. Missing a gem it depends on? can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     # ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'
     # ------------------
     # --- Caused by: ---
     # Gem::LoadError:
     #   can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     #   ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'

  3) Flipper::Model::ActiveRecord flipper_properties includes all attributes
     Failure/Error: ActiveRecord::Base.establish_connection(adapter: 'sqlite3', database: ':memory:')

     LoadError:
       Error loading the 'sqlite3' Active Record adapter. Missing a gem it depends on? can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     # ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'
     # ------------------
     # --- Caused by: ---
     # Gem::LoadError:
     #   can't activate sqlite3 (~> 1.4), already activated sqlite3-2.0.1-x86_64-darwin. Make sure all dependencies are added to Gemfile.
     #   ./spec/flipper/model/active_record_spec.rb:9:in `block (2 levels) in <top (required)>'

Finished in 30.49 seconds (files took 5.89 seconds to load)
2622 examples, 3 failures, 131 pending

@astupka are you still working on this? Otherwise I'm happy to give it a shot!


Failed to locate any simulator runtime matching options: { [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]

❯ ./build.sh
 ~ Celeste iOS build script ~
  written by rooot
  https://github.com/RoootTheFox/celeste-ios

This project has been tested on the Linux Steam build of Celeste <IP_ADDRESS> but SHOULD work on any other FNA-based Celeste build
Enter the full path to an UNMODIFIED, FNA-based (!) Celeste install: /Users/kentran/Downloads/cel
(info) verifying celeste install
(info) found non-steam build of celeste
(info) fmod found
(info) checking for required tools...
(info) cloning submodules...
(info) https://github.com/FNA-XNA/FAudio already cloned in lib/FAudio
(info) https://github.com/FNA-XNA/FNA3D already cloned in lib/FNA3D
(info) https://github.com/flibitijibibo/SDL2-CS already cloned in lib/SDL2-CS
(info) https://github.com/FNA-XNA/Theorafile already cloned in lib/Theorafile
HEAD is now at 2b8d237 Support SDL2-CS.Settings.props for both project types
HEAD is now at 0c55046 Check for w64-windows machine in Makefile.
(info) https://github.com/FNA-XNA/MojoShader already cloned in MojoShader
(info) https://github.com/KhronosGroup/Vulkan-Headers already cloned in Vulkan-Headers
HEAD is now at c9037d9 spirv: Work around OpLogicalNot being unsupported for ints
HEAD is now at 85470b3 Update for Vulkan-Docs 1.2.165
(info) applying patches to FNA
(info) patch already applied
(info) patch already applied
(info) recursively copying celeste game directory
(info) decompiling the game
(info) patching the game
(info) building the patched game
  Determining projects to restore...
  Restored /Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj (in 120 ms).
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/SpotlightWipe.cs(65,9): warning CS0219: The variable 'num2' is assigned but its value is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/Input.cs(381,8): warning CS0219: The variable 'flag' is assigned but its value is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/Autotiler.cs(316,9): warning CS0219: The variable 'flag3' is assigned but its value is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/StringWrapper.cs(9,17): warning CS0649: Field 'StringWrapper.nativeUtf8Ptr' is never assigned to, and will always have its default value [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(7,25): warning CS0169: The field 'DSP_STATE_FUNCTIONS.alloc' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(29,31): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getuserdata' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/ERRORCALLBACK_INFO.cs(14,17): warning CS0649: Field 'ERRORCALLBACK_INFO.functionname_internal' is never assigned to, and will always have its default value [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/_3D_ATTRIBUTES.cs(9,17): warning CS0169: The field '_3D_ATTRIBUTES.forward' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_PARAMETER_FFT.cs(13,19): warning CS0649: Field 'DSP_PARAMETER_FFT.spectrum_internal' is never assigned to, and will always have its default value null [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/MountainRenderer.cs(25,16): warning CS0169: The field 'MountainRenderer.rotateAroundTargetDistance' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(27,23): warning CS0169: The field 'DSP_STATE_FUNCTIONS.log' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/CS04_Gondola.cs(60,16): warning CS0649: Field 'CS04_Gondola.anxietyRumble' is never assigned to, and will always have its default value 0 [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/_3D_ATTRIBUTES.cs(11,17): warning CS0169: The field '_3D_ATTRIBUTES.up' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(23,28): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getclock' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/ERRORCALLBACK_INFO.cs(16,17): warning CS0649: Field 'ERRORCALLBACK_INFO.functionparams_internal' is never assigned to, and will always have its default value [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(15,32): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getblocksize' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.Pico8/Classic.cs(1293,14): warning CS0649: Field 'Classic.k_left' is never assigned to, and will always have its default value 0 [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/PLUGINLIST.cs(9,17): warning CS0169: The field 'PLUGINLIST.description' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(17,17): warning CS0169: The field 'DSP_STATE_FUNCTIONS.dft' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(11,24): warning CS0169: The field 'DSP_STATE_FUNCTIONS.free' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(25,41): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getlistenerattributes' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(13,33): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getsamplerate' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/NPC10_Gravestone.cs(10,17): warning CS0169: The field 'NPC10_Gravestone.player' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/_3D_ATTRIBUTES.cs(7,17): warning CS0169: The field '_3D_ATTRIBUTES.velocity' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/_3D_ATTRIBUTES.cs(5,17): warning CS0169: The field '_3D_ATTRIBUTES.position' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(21,34): warning CS0169: The field 'DSP_STATE_FUNCTIONS.getspeakermode' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/Stats.cs(9,22): warning CS0169: The field 'Stats.ready' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(19,17): warning CS0169: The field 'DSP_STATE_FUNCTIONS.pan' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/PLUGINLIST.cs(7,21): warning CS0169: The field 'PLUGINLIST.type' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/FMOD/DSP_STATE_FUNCTIONS.cs(9,27): warning CS0169: The field 'DSP_STATE_FUNCTIONS.realloc' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste/StatsForStadia.cs(10,22): warning CS0169: The field 'StatsForStadia.ready' is never used [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.Editor/MapEditor.cs(46,16): warning CS0649: Field 'MapEditor.fade' is never assigned to, and will always have its default value 0 [/Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/Celeste.csproj]
  Celeste -> /Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/bin/Release/net452/Celeste.exe
  Celeste -> /Users/kentran/Documents/GitHub/celeste-ios/_celeste_decomp/bin/Release/net452/publish/
(info) copying files
(info) building native libraries
Patching FNA3D...
error: patch failed: Xcode-iOS/FNA3D.xcodeproj/project.pbxproj:74
error: Xcode-iOS/FNA3D.xcodeproj/project.pbxproj: patch does not apply
Do you want to enable a virtual game controller if no other input devices are detected? iOS 15+ only! (y/n) y
Command line invocation:
    /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project SDL2/Xcode/SDL/SDL.xcodeproj -target "Static Library-iOS" -config Release -sdk iphoneos "GCC_PREPROCESSOR_DEFINITIONS=$GCC_PREPROCESSOR_DEFINITIONS FNA3D_DRIVER_OPENGL=1 SDL_MAIN_HANDLED=1"

User defaults from command line:
    IDEPackageSupportUseBuiltinSCM = YES

Build settings from command line:
    GCC_PREPROCESSOR_DEFINITIONS = $GCC_PREPROCESSOR_DEFINITIONS FNA3D_DRIVER_OPENGL=1 SDL_MAIN_HANDLED=1
    SDKROOT = iphoneos17.5

ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
    Target 'Static Library-iOS' in project 'SDL' (no dependencies)

GatherProvisioningInputs

CreateBuildDescription

ClangStatCache /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/SDL.xcodeproj
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk -o /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache

warning: Build Carbon Resources build phases are no longer supported.  Rez source files should be moved to the Copy Bundle Resources build phase. (in target 'Static Library-iOS' from project 'SDL')
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/SDL.xcodeproj: warning: The iOS deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 9.0, but the range of supported deployment target versions is 12.0 to 17.5.99. (in target 'Static Library-iOS' from project 'SDL')
CompileC /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL_uikitmetalview.o /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m normal arm64 objective-c com.apple.compilers.llvm.clang.1_0.compiler (in target 'Static Library-iOS' from project 'SDL')
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x objective-c -ivfsstatcache /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache -fmessage-length\=208 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit\=0 -fcolor-diagnostics -Wno-trigraphs -Wno-missing-field-initializers -Wno-missing-prototypes -Wunreachable-code -Wno-implicit-atomic-properties -Wno-objc-interface-ivars -Wno-arc-repeated-use-of-weak -Wimplicit-retain-self -Wduplicate-method-match -Wno-missing-braces -Wparentheses -Wswitch -Wunused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wempty-body -Wuninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wconstant-conversion -Wint-conversion -Wbool-conversion -Wenum-conversion -Wno-float-conversion -Wnon-literal-null-conversion -Wobjc-literal-conversion -Wshorten-64-to-32 -Wpointer-sign -Wno-newline-eof -Wno-selector -Wno-strict-selector-match -Wundeclared-selector -Wdeprecated-implementations -Wno-implicit-fallthrough -fstrict-aliasing -Wprotocol -Wdeprecated-declarations -Wno-sign-conversion -Winfinite-recursion -Wcomma -Wblock-capture-autoreleasing -Wstrict-prototypes -Wno-semicolon-before-method-body @/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/e6072d4f65d7061329687fe24e3d63a7-common-args.resp -MMD -MT dependencies -MF /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL_uikitmetalview.d --serialize-diagnostics /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL_uikitmetalview.dia -c /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m -o /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL_uikitmetalview.o
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:40:1: warning: 'GCVirtualController' is only available on iOS 15.0 or
      newer [-Wunguarded-availability-new]
GCVirtualController *CONTROLLER = NULL;
^
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:80:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCVirtualController.h:66:12: note:
      'GCVirtualController' has been marked as being introduced in iOS 15.0 here, but the deployment target is iOS 9.0.0
@interface GCVirtualController : NSObject
           ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:40:22: note: annotate 'CONTROLLER' with an availability attribute to
      silence this warning
GCVirtualController *CONTROLLER = NULL;
                     ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:59:63: warning: 'coalescedKeyboard' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
    if ([GCController controllers].count == 0 && ![GCKeyboard coalescedKeyboard]) {
                                                              ^~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:69:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCKeyboard.h:54:67: note:
      'coalescedKeyboard' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
@property (class, atomic, strong, readonly, nullable) GCKeyboard *coalescedKeyboard API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                                                  ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:59:63: note: enclose 'coalescedKeyboard' in an @available check to
      silence this warning
    if ([GCController controllers].count == 0 && ![GCKeyboard coalescedKeyboard]) {
                                                              ^~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:59:52: warning: 'GCKeyboard' is only available on iOS 14.0 or newer
      [-Wunguarded-availability-new]
    if ([GCController controllers].count == 0 && ![GCKeyboard coalescedKeyboard]) {
                                                   ^~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:69:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCKeyboard.h:41:12: note:
      'GCKeyboard' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
@interface GCKeyboard : NSObject <GCDevice>
           ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:59:52: note: enclose 'GCKeyboard' in an @available check to silence this
      warning
    if ([GCController controllers].count == 0 && ![GCKeyboard coalescedKeyboard]) {
                                                   ^~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:61:13: warning: 'GCVirtualControllerConfiguration' is only available on
      iOS 15.0 or newer [-Wunguarded-availability-new]
            GCVirtualControllerConfiguration *configuration = [GCVirtualControllerConfiguration new];
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:80:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCVirtualController.h:17:12: note:
      'GCVirtualControllerConfiguration' has been marked as being introduced in iOS 15.0 here, but the deployment target is iOS 9.0.0
@interface GCVirtualControllerConfiguration : NSObject
           ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:61:13: note: enclose 'GCVirtualControllerConfiguration' in an @available
      check to silence this warning
            GCVirtualControllerConfiguration *configuration = [GCVirtualControllerConfiguration new];
            ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:61:64: warning: 'GCVirtualControllerConfiguration' is only available on
      iOS 15.0 or newer [-Wunguarded-availability-new]
            GCVirtualControllerConfiguration *configuration = [GCVirtualControllerConfiguration new];
                                                               ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:80:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCVirtualController.h:17:12: note:
      'GCVirtualControllerConfiguration' has been marked as being introduced in iOS 15.0 here, but the deployment target is iOS 9.0.0
@interface GCVirtualControllerConfiguration : NSObject
           ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:61:64: note: enclose 'GCVirtualControllerConfiguration' in an @available
      check to silence this warning
            GCVirtualControllerConfiguration *configuration = [GCVirtualControllerConfiguration new];
                                                               ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:63:17: warning: 'GCInputButtonA' is only available on iOS 14.0 or newer
      [-Wunguarded-availability-new]
                GCInputButtonA,
                ^~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:48:41: note:
      'GCInputButtonA' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputButtonA API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) NS_SWIFT_NAME(a);
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:63:17: note: enclose 'GCInputButtonA' in an @available check to silence
      this warning
                GCInputButtonA,
                ^~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:64:17: warning: 'GCInputButtonB' is only available on iOS 14.0 or newer
      [-Wunguarded-availability-new]
                GCInputButtonB,
                ^~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:49:41: note:
      'GCInputButtonB' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputButtonB API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) NS_SWIFT_NAME(b);
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:64:17: note: enclose 'GCInputButtonB' in an @available check to silence
      this warning
                GCInputButtonB,
                ^~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:65:17: warning: 'GCInputButtonX' is only available on iOS 14.0 or newer
      [-Wunguarded-availability-new]
                GCInputButtonX,
                ^~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:50:41: note:
      'GCInputButtonX' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputButtonX API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) NS_SWIFT_NAME(x);
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:65:17: note: enclose 'GCInputButtonX' in an @available check to silence
      this warning
                GCInputButtonX,
                ^~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:66:17: warning: 'GCInputButtonY' is only available on iOS 14.0 or newer
      [-Wunguarded-availability-new]
                GCInputButtonY,
                ^~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:51:41: note:
      'GCInputButtonY' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputButtonY API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) NS_SWIFT_NAME(y);
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:66:17: note: enclose 'GCInputButtonY' in an @available check to silence
      this warning
                GCInputButtonY,
                ^~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:67:17: warning: 'GCInputRightTrigger' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
                GCInputRightTrigger,
                ^~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:75:41: note:
      'GCInputRightTrigger' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputRightTrigger API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:67:17: note: enclose 'GCInputRightTrigger' in an @available check to
      silence this warning
                GCInputRightTrigger,
                ^~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:68:17: warning: 'GCInputLeftTrigger' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
                GCInputLeftTrigger,
                ^~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:74:41: note:
      'GCInputLeftTrigger' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputLeftTrigger API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:68:17: note: enclose 'GCInputLeftTrigger' in an @available check to
      silence this warning
                GCInputLeftTrigger,
                ^~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:69:17: warning: 'GCInputRightShoulder' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
                GCInputRightShoulder,
                ^~~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:65:41: note:
      'GCInputRightShoulder' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputRightShoulder API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:69:17: note: enclose 'GCInputRightShoulder' in an @available check to
      silence this warning
                GCInputRightShoulder,
                ^~~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:70:17: warning: 'GCInputLeftShoulder' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
                GCInputLeftShoulder,
                ^~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:64:41: note:
      'GCInputLeftShoulder' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputButtonName GCInputLeftShoulder API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                        ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:70:17: note: enclose 'GCInputLeftShoulder' in an @available check to
      silence this warning
                GCInputLeftShoulder,
                ^~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:71:17: warning: 'GCInputLeftThumbstick' is only available on iOS 14.0 or
      newer [-Wunguarded-availability-new]
                GCInputLeftThumbstick
                ^~~~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:16:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h:10:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInputState.h:10:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCInputNames.h:54:47: note:
      'GCInputLeftThumbstick' has been marked as being introduced in iOS 14.0 here, but the deployment target is iOS 9.0.0
GAMECONTROLLER_EXTERN GCInputDirectionPadName GCInputLeftThumbstick API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0));
                                              ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:71:17: note: enclose 'GCInputLeftThumbstick' in an @available check to
      silence this warning
                GCInputLeftThumbstick
                ^~~~~~~~~~~~~~~~~~~~~
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:73:27: warning: 'GCVirtualController' is only available on iOS 15.0 or
      newer [-Wunguarded-availability-new]
            CONTROLLER = [GCVirtualController virtualControllerWithConfiguration:configuration];
                          ^~~~~~~~~~~~~~~~~~~
In file included from /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:38:
In file included from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GameController.h:80:
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk/System/Library/Frameworks/GameController.framework/Headers/GCVirtualController.h:66:12: note:
      'GCVirtualController' has been marked as being introduced in iOS 15.0 here, but the deployment target is iOS 9.0.0
@interface GCVirtualController : NSObject
           ^
/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/src/video/uikit/SDL_uikitmetalview.m:73:27: note: enclose 'GCVirtualController' in an @available check to
      silence this warning
            CONTROLLER = [GCVirtualController virtualControllerWithConfiguration:configuration];
                          ^~~~~~~~~~~~~~~~~~~
15 warnings generated.

Libtool /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/Release-iphoneos/libSDL2.a normal (in target 'Static Library-iOS' from project 'SDL')
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool -static -arch_only arm64 -D -syslibroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk -L/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/Release-iphoneos -filelist /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL2.LinkFileList -dependency_info /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/SDL.build/Release-iphoneos/Static\ Library-iOS.build/Objects-normal/arm64/SDL2_libtool_dependency_info.dat -o /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/Release-iphoneos/libSDL2.a

Strip /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/Release-iphoneos/libSDL2.a (in target 'Static Library-iOS' from project 'SDL')
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/strip -D -x -T /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/SDL2/Xcode/SDL/build/Release-iphoneos/libSDL2.a

** BUILD SUCCEEDED **

Command line invocation:
    /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project FNA3D/Xcode-iOS/FNA3D.xcodeproj -target FNA3D -config Release -sdk iphoneos "GCC_PREPROCESSOR_DEFINITIONS=$GCC_PREPROCESSOR_DEFINITIONS FNA3D_DRIVER_OPENGL=1"

User defaults from command line:
    IDEPackageSupportUseBuiltinSCM = YES

Build settings from command line:
    GCC_PREPROCESSOR_DEFINITIONS = $GCC_PREPROCESSOR_DEFINITIONS FNA3D_DRIVER_OPENGL=1
    SDKROOT = iphoneos17.5

ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
    Target 'FNA3D' in project 'FNA3D' (no dependencies)

GatherProvisioningInputs

CreateBuildDescription

ClangStatCache /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/FNA3D/Xcode-iOS/FNA3D.xcodeproj
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk -o /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache

/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/FNA3D/Xcode-iOS/FNA3D.xcodeproj: warning: The iOS deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 11.0, but the range of supported deployment target versions is 12.0 to 17.5.99. (in target 'FNA3D' from project 'FNA3D')
** BUILD SUCCEEDED **

Command line invocation:
    /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project FAudio/Xcode-iOS/FAudio.xcodeproj -target FAudio -config Release -sdk iphoneos

User defaults from command line:
    IDEPackageSupportUseBuiltinSCM = YES

Build settings from command line:
    SDKROOT = iphoneos17.5

ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
    Target 'FAudio' in project 'FAudio' (no dependencies)

GatherProvisioningInputs

CreateBuildDescription

ClangStatCache /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/FAudio/Xcode-iOS/FAudio.xcodeproj
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk -o /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache

/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/FAudio/Xcode-iOS/FAudio.xcodeproj: warning: The iOS deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 11.0, but the range of supported deployment target versions is 12.0 to 17.5.99. (in target 'FAudio' from project 'FAudio')
** BUILD SUCCEEDED **

Command line invocation:
    /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project Theorafile/Xcode-iOS/theorafile.xcodeproj -target theorafile -config Release -sdk iphoneos

User defaults from command line:
    IDEPackageSupportUseBuiltinSCM = YES

Build settings from command line:
    SDKROOT = iphoneos17.5

ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
    Target 'theorafile' in project 'theorafile' (no dependencies)

GatherProvisioningInputs

CreateBuildDescription

ClangStatCache /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache
    cd /Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/Theorafile/Xcode-iOS/theorafile.xcodeproj
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang-stat-cache /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS17.5.sdk -o /var/folders/7j/k2ycgpd978l7bbcfkr0s80c40000gn/C/com.apple.DeveloperTools/15.4-15F31d/Xcode/SDKStatCaches.noindex/iphoneos17.5-21F77-f6b513226ab75d8b6e514a3d72c62b80.sdkstatcache

/Users/kentran/Documents/GitHub/celeste-ios/fnalibs-ios-builder-celeste/Theorafile/Xcode-iOS/theorafile.xcodeproj: warning: The iOS deployment target 'IPHONEOS_DEPLOYMENT_TARGET' is set to 11.0, but the range of supported deployment target versions is 12.0 to 17.5.99. (in target 'theorafile' from project 'theorafile')
** BUILD SUCCEEDED **

Do you want to build MoltenVK as well? This is required for FNA3D, but building takes a while so it can be skipped on subsequent rebuilds. (y/n) n
Microsoft (R) Build Engine version 16.10.1 for Mono
Copyright (C) Microsoft Corporation. All rights reserved.

Building the projects in this solution one at a time. To enable parallel build, please add the "-m" switch.
Build started 27/07/2024 14:12:45.
Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" on node 1 (Restore target(s)).
ValidateSolutionConfiguration:
  Building solution configuration "Release|iPhone".
_GetAllRestoreProjectPathItems:
  Determining projects to restore...
Restore:
  Committing restore...
  Assets file has not changed. Skipping assets file writing. Path: /Users/kentran/Documents/GitHub/celeste-ios/FNA/obj_core/project.assets.json
  Restored /Users/kentran/Documents/GitHub/celeste-ios/FNA/FNA.Core.csproj (in 120 ms).
  Committing restore...
  Assets file has not changed. Skipping assets file writing. Path: /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/project.assets.json
  Restored /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj (in 13 ms).

  NuGet Config files used:
      /Users/kentran/.config/NuGet/NuGet.Config

  Feeds used:
      https://api.nuget.org/v3/index.json
  All projects are up-to-date for restore.
Done Building Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" (Restore target(s)).
Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" on node 1 (celestemeow target(s)).
ValidateSolutionConfiguration:
  Building solution configuration "Release|iPhone".
Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" (1:2) is building "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj" (2:6) on node 1 (default targets).
_BeforeCoreCompileImageAssets:
  Directory "obj/iPhone/Release/actool" doesn't exist. Skipping.
_DetectSigningIdentity:
  Detected signing identity:

    Bundle Id: gay.rooot.celestemeow
    App Id: gay.rooot.celestemeow
_CoreCompileImageAssets:
  Tool arch execution started with arguments: -arch arm64e /usr/bin/xcrun actool --errors --warnings --notices --output-format xml1 --output-partial-info-plist /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/partial-info.plist --app-icon AppIcon --target-device iphone --target-device ipad --minimum-deployment-target 13.4 --platform iphoneos --compile /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/bundle /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets

  Tool arch execution finished (exit code = 1).

  <?xml version="1.0" encoding="UTF-8"?>
  <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
  <plist version="1.0">
  <dict>
  	<key>com.apple.actool.compilation-results</key>
  	<dict>
  		<key>output-files</key>
  		<array>
<EMAIL_ADDRESS><EMAIL_ADDRESS>  			<string>/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/partial-info.plist</string>
  		</array>
  	</dict>
  	<key>com.apple.actool.document.notices</key>
  	<array>
  		<dict>
  			<key>affected-items</key>
  			<array>
  				<string>./AppIcon.appiconset/[][ipad][76x76][][][1x][][][]</string>
  			</array>
  			<key>catalog</key>
  			<string>/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets</string>
  			<key>message</key>
  			<string>76x76@1x app icons only apply to iPad apps targeting releases of iOS prior to 10.0.</string>
  			<key>type</key>
  			<string>Inapplicable Content</string>
  		</dict>
  	</array>
  	<key>com.apple.actool.errors</key>
  	<array>
  		<dict>
  			<key>description</key>
  			<string>The operation couldn’t be completed. Failed to locate any simulator runtime matching options: {
      BuildVersionString = 21F77;
      Platforms =     (
          "com.apple.platform.iphonesimulator"
      );
      VersionString = "17.5";
  }</string>
  			<key>failure-reason</key>
  			<string>Failed to locate any simulator runtime matching options: {
      BuildVersionString = 21F77;
      Platforms =     (
          "com.apple.platform.iphonesimulator"
      );
      VersionString = "17.5";
  }</string>
  		</dict>
  	</array>
  </dict>
  </plist>

/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error : arch exited with code 1 [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error :          [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error : actool exited with code 1 [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error :          [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error : The operation couldn’t be completed. Failed to locate any simulator runtime matching options: { [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     BuildVersionString = 21F77; [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     Platforms =     ( [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :         "com.apple.platform.iphonesimulator" [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     ); [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     VersionString = "17.5"; [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error : } [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
Done Building Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj" (default targets) -- FAILED.
Done Building Project "/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" (celestemeow target(s)) -- FAILED.

Build FAILED.

"/Users/kentran/Documents/GitHub/celeste-ios/celestemeow.sln" (celestemeow target) (1:2) ->
"/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj" (default target) (2:6) ->
(_CoreCompileImageAssets target) ->
  /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error : arch exited with code 1 [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error :          [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
  /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error : actool exited with code 1 [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.Shared.targets(874,3): error :          [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
  /Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error : The operation couldn’t be completed. Failed to locate any simulator runtime matching options: { [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     BuildVersionString = 21F77; [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     Platforms =     ( [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :         "com.apple.platform.iphonesimulator" [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     ); [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error :     VersionString = "17.5"; [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]
/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/obj/iPhone/Release/actool/cloned-assets/Assets.xcassets : actool error : } [/Users/kentran/Documents/GitHub/celeste-ios/celestemeow/celestemeow.csproj]

    0 Warning(s)
    3 Error(s)

Time Elapsed 00:00:09.72
(error) failed to build ios project

Note: I'm using the virtual game controller pull request latest commit, but the error seems not to stem from there?

Nevermind, I haven't downloaded the iOS sim yet, will do so and rerun. More info soon


Could not load file or assembly 'NuGet.Packaging, Version=<IP_ADDRESS>, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.

When attempting to create a nuproj file for a 3rd party DLL (in this case an old Infragistics DLL) I get the error in the title. Here is the nuproj file:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|AnyCPU">
      <Configuration>Debug</Configuration>
      <Platform>AnyCPU</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|AnyCPU">
      <Configuration>Release</Configuration>
      <Platform>AnyCPU</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>456b065f-c604-439b-9a7c-e2c0ac827b55</ProjectGuid>
  </PropertyGroup>
  <PropertyGroup>
    <NuProjPath Condition=" '$(NuProjPath)' == '' ">$(MSBuildExtensionsPath)\NuProj\</NuProjPath>
  </PropertyGroup>
  <Import Project="$(NuProjPath)\NuProj.props" Condition="Exists('$(NuProjPath)\NuProj.props')" />
  <PropertyGroup Label="Configuration">
    <Id>Infragistics35.WebUI</Id>
    <Version>8.2.20082.1000</Version>
    <Title>Infragistics35.WebUI</Title>
    <Authors>Test</Authors>
    <Owners>Test</Owners>
    <Summary>Infragistics35.WebUI</Summary>
    <Description>Infragistics35.WebUI</Description>
    <ReleaseNotes>
    </ReleaseNotes>
    <ProjectUrl>
    </ProjectUrl>
    <LicenseUrl>
    </LicenseUrl>
    <Copyright>Copyright © Test</Copyright>
    <Tags>Infragistics35.WebUI</Tags>
    <OutputPath>C:\Git\Packages</OutputPath>
  </PropertyGroup>
  <ItemGroup>
    <Content Include="lib\Infragistics35.WebUI.Shared.v8.2.dll" />
    <Content Include="Readme.txt" />
  </ItemGroup>
  <Import Project="$(NuProjPath)\NuProj.targets" />
</Project>

I am using Visual Studio Enterprise 2017 15.7.1
Two errors occur:
Severity	Code	Description	Project	File	Line	Suppression State
Error		Could not load file or assembly 'NuGet.Packaging, Version=<IP_ADDRESS>, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.	Infragistics35.WebUI	C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\NuProj\NuProj.targets	499
Severity	Code	Description	Project	File	Line	Suppression State
Error		System.IO.FileNotFoundException: Could not load file or assembly 'NuGet.Packaging, Version=<IP_ADDRESS>, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
File name: 'NuGet.Packaging, Version=<IP_ADDRESS>, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
at NuProj.Tasks.GenerateNuSpec.WriteNuSpecFile()
at NuProj.Tasks.GenerateNuSpec.Execute()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
Infragistics35.WebUI	C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\MSBuild\NuProj\NuProj.targets	499

I can confirm the same issue for NuProj projects created using Visual Studio.
The problem is that such projects refer <NuProjPath Condition=" '$(NuProjPath)' == '' ">$(MSBuildExtensionsPath)\NuProj\</NuProjPath>
Here is the content of that folder:
       300,776 Microsoft.Build.Utilities.v12.0.dll
         2,330 Microsoft.Common.NuProj.targets
     4,266,712 NuGet.exe
         2,353 NuProj.props
        51,108 NuProj.targets
        46,592 NuProj.Tasks.dll
<DIR>          Rules

And here's the content of NuProj package tools folder (which is referenced if you're following this steps: https://github.com/nuproj/nuproj/blob/master/docs/Build.md):
       101,768 Microsoft.Build.Framework.dll
       300,800 Microsoft.Build.Utilities.v12.0.dll
         2,330 Microsoft.Common.NuProj.targets
        81,600 Microsoft.Web.XmlTransform.dll
       548,528 NuGet.Core.dll
     3,955,928 NuGet.exe
         2,297 NuProj.props
        51,108 NuProj.targets
        43,520 NuProj.Tasks.dll
        81,408 NuProj.Tasks.pdb
<DIR>          Rules

so three dlls are missing in VS extension folder:

Microsoft.Build.Framework.dll
Microsoft.Web.XmlTransform.dll
NuGet.Core.dll

The workaround is either to copy dlls to extension dir or to reference NuProj package as documentation suggests.
However the best approach I can see is to change VS extension so it would create a project the same way as it's described in https://github.com/nuproj/nuproj/blob/master/docs/Build.md:

Create a projects and packages.config file that reference NuProj
Call NuGet restore in order to restore NuProj package or copy NuProj package into solution packages folder if it's not there (will work offline as well)

For my NuProj project to compile I had to reference the 0.20.4-beta nuget package. My .nuproj file thus contains
<NuProjPath>..\packages\NuProj.0.20.4-beta\tools\</NuProjPath>


IISWebAppMgmt: Type Error in Add-SslCert

The IISVersion is read from Registry as number, but converted to string in Add-SslCert [string]$iisVersion, thus the comparison $iisVersion -ge 8 fails for IIS >= 10.
We found this, while trying to deploy 2 different websites to a shared host with Server 2016 both using ssl on port 443 with SNI enabled. The second deployment fails with

SSL Certificate add failed, Error: 183 Cannot create a file when that file already exists.

because the task tries to add a second cert using ipport instead of hostnameport.

Same issue here.

Thanks for reporting the issue. We will fix the bug. Please feel free to send a PR with the fix and contribute to this repo if possible.

Same here. Any idea when and if the proposed fix will become part of a release?

This is not a bug, at least in my version. When configuring the bindings, there is a "Server Name Indication required" option. By checking this option, it will use hostname and not ip when adding the certificate. That solved the problem for me.

I still have this issue with SNI enabled. Why was my change not approved?

@basroovers  I approved the PR. I have few ask can you please resolve them in PR.

@basroovers
Also, I observed that issue has been fixed in version 2.* of the task already.
Code Reference - IISWebAppMgmt V2
Can you please try with version 2.* of the task.

@Ajay-MS I can't use version 2.* of the task. Only version 0.* is available for deployment groups.

I am having this issue as well. How can you deploy to just a single target? All I can select are deployment groups, which means all I can use is verison 0.* of this task.

Is there any chance this will be fixed, This is still a pain for me as we speak.

@nadesu , @chshrikh for follow up

@nadesu , @chshrikh for follow up

I was getting this too using an IIS Web App Manage task in my Azure Devops release pipeline in classic mode. I setup binding to use the SSL certificate thumbprint and enabled SNI. First deploy works fine but 2nd and subsequent attempts (after the binding exists) kept resulting in this error. In the end I just added a powershell task with an inline script to delete the binding first so it can be readded again by the IIS Web App Manage task. You could add a check if exists in the powershell script but for now I just set the powershell script to continue on error (if the binding doesn't exist)
Cleanup existing ssl binding so it can be readded
netsh http delete sslcert hostnameport=$(hostName):443

@chshrikh @AmrutaKawade

Can this issue be re-opened? I had exactly the same issue as @andyong79 describes.

why does a "release" even try to add a cert in first place? or do i get that wrong?


PIP Install version 0.1.1 is not the same as 0.1.1 direct install from Github

Hello I was just tracking down two issues with Alembic. One is the cockroachdb key error dialect issue and the second was lack of ForeignKey relationships being created. These are both resolved in this repository. I performed a pip install cockroachdb --upgrade and upgraded to 0.1.1. This version still has the issues present however.
Installing the module with pip install git+https://github.com/cockroachdb/cockroachdb-python.git also says it installs version 0.1.1. In this case though both issues are resolved.
Are there plans to release a new versions to pip mirrors or is this expected?
Sorry if I am being a noob and thanks in advance.

Sorry, I delayed releasing these changes because I was waiting on someone to test the alembic support and then never went back and finished the process. I'll make a 0.1.2 release today.

Thanks for the response and prompt action. I appreciate it!
On Wed, Feb 7, 2018, 8:28 AM Ben Darnell<EMAIL_ADDRESS>wrote:

Sorry, I delayed releasing these changes because I was waiting on someone
to test the alembic support and then never went back and finished the
process. I'll make a 0.1.2 release today.
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OK, 0.1.2 is uploaded.


Expression Operator support for memberOf groups

Is it, or will it be, possible to use expression operators such as "-startsWith" when using the memberOf dynamic group attribute?
IE: Will it be possible to do something like "user.memberof -any (group.objectId -startsWith "SSO-SalesForce")", "group.objectId" of course will not work in this example.

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: a30c67d5-6cc0-16f3-db2a-8244d7344aa3
Version Independent ID: ab230d40-68c6-3a1f-c4c3-12d4a76e42df
Content: Group membership for Azure AD dynamic groups with memberOf - Azure AD - Microsoft Entra
Content Source: articles/active-directory/enterprise-users/groups-dynamic-rule-member-of.md
Service: active-directory
Sub-service: enterprise-users
GitHub Login: @billmath
Microsoft Alias: billmath

@james-seddon-paymentsense
Thanks for your feedback! We will investigate and update as appropriate.

@james-seddon-paymentsense
Thanks for your feedback! We have assigned the issue to author who will provide further updates.


support tsx extension

can u pls support to tsx files

Duplicate of https://github.com/Glavin001/atom-beautify/issues/601


Could not resolve various .js files

When running the latest version of the Dockerfile, exactly as before, the application fails:
><EMAIL_ADDRESS>dev
> node esbuild.config.mjs && node dist/index.js

Error: Build failed with 3 errors:
src/index.ts:15:97: ERROR: Could not resolve "./lib/src/utils.js"
src/index.ts:16:122: ERROR: Could not resolve "./lib/src/types.js"
src/index.ts:17:25: ERROR: Could not resolve "./lib/src/LRUCache.js"
    at failureErrorWithLog (/app/node_modules/esbuild/lib/main.js:1602:15)
    at /app/node_modules/esbuild/lib/main.js:1248:28
    at runOnEndCallbacks (/app/node_modules/esbuild/lib/main.js:1161:65)
    at buildResponseToResult (/app/node_modules/esbuild/lib/main.js:1246:7)
    at /app/node_modules/esbuild/lib/main.js:1355:14
    at /app/node_modules/esbuild/lib/main.js:665:9
    at handleIncomingPacket (/app/node_modules/esbuild/lib/main.js:762:9)
    at Socket.readFromStdout (/app/node_modules/esbuild/lib/main.js:632:7)
    at Socket.emit (node:events:527:28)
    at addChunk (node:internal/streams/readable:324:12) {
  errors: [
    {
      detail: undefined,
      location: [Object],
      notes: [],
      pluginName: '',
      text: 'Could not resolve "./lib/src/utils.js"'
    },
    {
      detail: undefined,
      location: [Object],
      notes: [],
      pluginName: '',
      text: 'Could not resolve "./lib/src/types.js"'
    },
    {
      detail: undefined,
      location: [Object],
      notes: [],
      pluginName: '',
      text: 'Could not resolve "./lib/src/LRUCache.js"'
    }
  ],
  warnings: []
}

Here's how I'm invoking the container:
#!/usr/bin/env bash

cur_dir=${PWD##*/}
docker run --name=obsidian-${cur_dir} -d -e CHOKIDAR_USEPOLLING=1 -v $(pwd):/data heywoodlh/filesystem-livesync

The older container version 2022_04 works just fine, with the exact same configuration. This makes me think there is a node dependency that is having an issue in the project.
Any ideas as to what is broken? For now, I have no issue just continuing to use the 2022_04 tag.

Thank you for asking me!
The major change from that point was common functions were extracted into submodules.
Therefore, we have to clone this repository recursively or update submodules by git submodule init && git submodule update.
Additionally, this repo has been a bit outdated (even though still compatible). I will update this later!


Update Typescript to 5.5.3

The type assertions are still necessary to prevent the Type instantiation is excessively deep and possibly infinite.ts(2589) errors.
Feel free to close this if there is a better way to handle it.

I think we'll be able to not have these type assertions once all actor/item subtypes are data models.


Selected/Active Tick style is wrong when dragged very fast

Here is my plunker: https://plnkr.co/edit/2S9dbMGA7BAvc5IGgCo6?p=preview
When drag and range and move it very fast left and right, sometimes a tick outside of the range will have a selected/active tick style.  Please see screenshot.

I can't reproduce this on my computer. However, I understand that it can happen when there are many ticks. Actually, in your example, there are a lot of ticks, do you need to have that much ticks?

@ValentinH
Just want to make sure, you are using my plunker right?  Just drag it and move it very fast left and right a few times very fast, and stop at the very right.
I can produce it pretty easily.
Regarding the number of ticks.  Part of it is data driven.  The other part is that in order to have an accurate tick gaps and range, I need to use:
        showTicks: 1,
        showTicksValues: 1,

I had tried using
        showTicks: 8,
        showTicksValues: 8,

and setting my custom ticks array accordingly, but it didn't come out right.


Update Copyright Year to Dynamic Value

Hey @khushi-joshi-05
The current implementation of the copyright year in the footer is hardcoded, which requires manual updates each year. To improve maintainability and ensure the copyright year is always current, we need to update the code to dynamically generate the year using JavaScript. This change will automatically reflect the current year without the need for manual intervention.

I would like to work on this issue Can u please assign me this issue


Add a warning when saving a reaction equilibrium arrow in a format that does not support it

The only format that supports Reaction equilibrium arrow on save/load is the "ket" format. If user selects another format, then the warning message "The ${Selected_format} does not support drawn elements: the reaction equilibrium arrow will be replaced with the reaction arrow" appears.

The application crashes when the structure is saved
Steps to reproduce:

Launch Ketcher.
Add Reaction equilibrium arrow
Delete Reaction equilibrium arrow
Add Reaction equilibrium arrow
Click Save button

Expected result: It's possible to save with warning
Actual result: TypeError: Cannot read property 'mode' of undefined


Added Mathematical Induction Calculator

Hello,
I am a GSSOC-22 participant.
I have added Mathematical Induction theory and calculator in my branch.
I request you to see the output i am providing here and please merge the branch into your project by accepting my pull request.

Thank you ,
Hoping for the fruitful merge soon!!

@Nupur-Khatri add the issue number

@Nupur-Khatri add the issue number

Hello ,
Sure , My issue number was - #577

@Nupur-Khatri please follow the Pull request temple and add the issue number in its appropriate place. It should link to the issue. Checkout other one PR.

@Nupur-Khatri please follow the Pull request temple and add the issue number in its appropriate place. It should link to the issue. Checkout other one PR.

Hello,
I have edited my PR as you said ..

@Nupur-Khatri u have directly copied the definition from other websites. Please add ur own definition but u can take reference from other sites.

@Nupur-Khatri u have directly copied the definition from other websites. Please add ur own definition but u can take reference from other sites.

Hello,
Ok i will do the needful changes

@Nupur-Khatri u have directly copied the definition from other websites. Please add ur own definition but u can take reference from other sites.

Hello,
I did the changes please have a look.

@Nupur-Khatri the example section should be column wise as done in other calculators and also u haven't added the steps and error messages to the calculator

@Nupur-Khatri the example section should be column wise as done in other calculators and also u haven't added the steps and error messages to the calculator. If u can send the changes today then fine else I have to revert the PR

Hello,
Thankyou for rewarding my work.
I will add one another example to fill up the space as you said .. and also for the steps i will add for the steps for bernoulli calculator there, and in case of error message i have aldready added the error messages i.e. once anyone inputs wrong values they get the message the so and so thing is incorrectly inputed .

@Nupur-Khatri the example section should be column wise as done in other calculators and also u haven't added the steps and error messages to the calculator. If u can send the changes today then fine else I have to revert the PR

Hello,
I did the edits you asked for .
Added steps

And Edited the example column wise.


resource_bundle_accessor.swift:1:25: error: scoped imports are not yet supported in module interfaces import class Foundation.Bundle

Description
swift build fails due to Bundle.module
Steps to reproduce
swift build
--configuration debug
-Xswiftc -emit-module-interface -Xswiftc -enable-library-evolution
--disable-sandbox
Expected behavior
build successfully

Environment

swift-driver version: 1.75.2 Apple Swift version 5.8 (swiftlang-<IP_ADDRESS>.2 clang-14<IP_ADDRESS>.100)
Target: x86_64-apple-macosx13.0
-Xcode 14.3
Build version 14E222b
Deployment target: macOS 13.4.1

Do more testing: this error only occurs when building a dynamic framework, if I set it to static it builds successfully.


Improve the user experience for knowledge "Submit File"

In following scenarios it can take a while for "Submit File" in knowledge form to finish the task:

local clone of texonomy-knowledge-doc repo
want to upload large size file or
want to upload multiple files

Currently UI doesn't notify anything to user about the work-in-progress. It directly shows the success or failure once the task is done. For a better user experience, UI should show the message with a spinner notifying that the upload is currently in progress.

I would like to work on this , could you assign this to me

@nikhil-krajput done, welcome aboard. If you need any help with setting up your local dev environment, please join instructlab slack workspace and ping folks on #ui channel. You can find more details here : https://github.com/instructlab/ui?tab=readme-ov-file#contributing

Issue is fixed through #431


Is it possible to push a job to multi-urls?

like we have A, B, C, D services, A need to notice B, C, and D with different url and same message.
so can I send once and finally get 3 jobs in fireworq?

For now, you have to post jobs three times in such case.


Enable Key Share&Sign Specter

Feature Description
Enable key sharing and signing for the following signers

[ ] Specter

Verified this issue on keeper app v 1.2.21(424)


lower priority of Instance involving SMul and Subtype

Lower priority of instance IntermediateField.instSMulSubtypeMemOfAlgebra to 900.
Because it would cause trouble when synthesizing instance SMul K L where K < L are IntermediateField F E

The instance can be synthesized already. Can you check the impact of just removing it?

Let me have a try!

!bench

Those results are very strange. I'll look at the import graph next chance I get. Thanks!

!bench

bors merge


[BUG] Support CMB0 battery device

Describe the bug
On my LG Gram 15", the battery device is named CMB0 and not BAT0 like on most computers. As such, macchina is unable to read the battery status.
To Reproduce

Verify that the output of ls /sys/class/power_supply returns CMB0 and not BAT0
Run macchina.
No battery information is displayed.

Expected behavior
Macchina should detect the battery device correctly.
macchina --doctor output
Let's check your system for errors... Here's a summary:

We've collected 17 readouts, including 1 failed read(s) and 2 read(s) which resulted in a warning.
Readout "Battery" failed with message: No such file or directory (os error 2)

2 of the 3 unsuccessful read(s) resulted in a warning:
Readout "OperatingSystem" threw a warning with message: This metric is not available on this platform or is not yet implemented by Macchina.
Readout "DesktopEnvironment" threw a warning with message: You appear to be only running a window manager.

System Information
You don't have to provide this information if you're not comfortable doing so, but it'll help us solve the issue a lot faster.

Distribution: Arch
Desktop Environment: Openbox WM
Operating System: Linux
Terminal: Kitty
Macchina's version: 0.9.2

I'll see what I can do about this, it could take a while due to the fact that the current implementation is very naive.

Quick question: does /sys/class/power_supply contain anything other than CMB0?

Quick question: does /sys/class/power_supply contain anything other than CMB0?

Only ADP1, the AC adapter. I know for a fact that this is the cause for the issue, as it has caused similar problems with other utilities that try to read battery information, like this issue with powerlevel10k.
Also, should I refile this issue under the libmacchina repository?

No, I'll move it for you.
I'll be ignoring any directories commencing with ADP and reading stats from one of the other directories in the new implementation (until I add two battery support)


get_unread( ) and get_unread_messages_in_chat( ) methods not working.

If someone could please help me solve this. The get_all_messages_in_chat( ) method is working, but the get_unread( ) and get_unread_messages_in_chat( ) methods aren't. They just return empty lists.

the get_unread( ) method work fine to me. can you send your code and the error?

@erickythierry Here is the code and the output its generating

use the sample script that comes inside the repository's sample folder. echo.py.
I used it as a base to create my bot

@erickythierry yes this is precisely the echo.py sample file that i am trying to run. Could you tell me what versions of python, geckodriver, selenium and firefox you are using?

if the method worked then it means that firefox and geckodriver are working correctly. but in my tests running in linux environment I was only able to work with firefox 61.0 and geckodriver 0.21.0.
I saw your code lower in the print you sent. missing part:
if isinstance(message, Message):


Update index.md

:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

ops_test_prod/index.md
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.


use latest arm64 kernel build

use latest arm64 kernel build
for v0.5 branch

@imikushin why did this build fail?

@ibuildthecloud no idea. just in case, I rebased it onto a later commit in v0.5 (that I believe to be building fine). let's see if it works.


Fed Legislators on People.geo Endpoint

Based off of this addition to the GraphQL legislator lookup that does return all State & Federal Legislators for a given location. Haven't tested yet

Tested & returns the proper Legislators for both state & federal!


Mavsdk::remove_connection does not remove system

I believe there are still some subscriptions on the MAVSDK side for the removed connection. When removing and re-adding a connection, I get multiple printouts of messages (see heartbeat, MAVLink: info:, and Received ack messages in attached log).
It looks like the connection is removed, but the system itself is not. So when we reconnect we get duplicate messages.
At this point, I am not subscribed to anything but subscribe_is_connected (which is unsubscribed when a disconnect happens) and subscribe_on_new_system (which is unsubscribed when the connection is made). Unsubscribing everything on my end does not fix the multiple messages. For example, the only time I see _heartbeat_timeout_cookie ("heartbeats timed out" message) unsubscribed is when the SystemImpl is destructed, but _systems in MavskImpl is only cleared on destruction and I don't see any way to remove the system after removing the connection.
I found that the system id of my first system is changed to 1 in this line. However, subsequent connections (after disconnect of initial one and removal of connection) create systems with ID zero and are not changed to 1 because the systems list is not empty. Seems like we need to properly remove the systems - and all internal subscriptions to them - in order for it to properly remove and add a new remote system and have it work correctly.

@jperez-droneup would you mind testing https://github.com/mavlink/MAVSDK/pull/2081? It should avoid creating yet another null system whenever you add a connection using setup_udp_remote.


Features:  Scheduler, SchedulerContext, and Router
Includes:  V2 Configuration changes as per the current EdgeX design pattern
Bootstrap, Retry design pattern
TODO:

Further enhancement of the Support Scheduler to include additional tests
Examine the use of the core-metadata as an option for our Event.Addressable needs

Signed-off-by: xmlviking<EMAIL_ADDRESS>

Updated the docker file.  Missed the new file name and the inclusion of the
docker directory now in the projects folder.
I rebuilt it locally and it worked pushed the change up to the PR.
Thanks!
On Fri, Oct 5, 2018 at 6:25 PM Trevor Conn<EMAIL_ADDRESS>wrote:

@xmlviking https://github.com/xmlviking Build is failing. Check your
service's dockerfile. Running make docker_support_scheduler locally will
validate your fix before updating the PR.
22:38:07 Step 12/14 : COPY --from=builder /go/src/github.com/edgexfoundry/edgex-go/cmd/support-scheduler/res/configuration-docker.toml /res/configuration-docker.toml
22:38:07 COPY failed: stat /var/lib/docker/overlay2/7af9f119933e0e2dd721b5fb96379b1bd776eddd43678f413661d0948b5162ac/merged/go/src/github.com/edgexfoundry/edgex-go/cmd/support-scheduler/res/configuration-docker.toml: no such file or directory
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@xmlviking although you added metadata client in configuration, it's not used. support-scheduler should read all associate schedules from metadata at start up, and add into metadata the schedules defined in the configuration which aren't still in metadata. Also, core-metadata should be modified in order to call support-scheduler callback when needed.

Congratulations support-scheduler-go was finally merged. Maybe next time, we keep the initial contributor's git information to make it look better. In addition, edgexfoundry-holding/support-scheduler-go can also be deleted or archived.


The disk is not reflected on centos 'lsblk' after the disk is added- add_disk_to_vm.py

Sample file:
add_disk_to_vm.py
I added 20GB disk to a vm in powered on state
OS- centos 7.3
the disk is not getting reflected on os ie i cannot see my disk in lsblk.
should vmware tools not check for any device change and update the device tree?

I use vmware "paravirtual contoller" with "vmware tools" installed on my centos vm. New disks are listed in the lsblk command output.
What is the controller type used for the disk?

I m trying with SCSI controller. What I want is some way in api to return the disk path (/dev/sdb for example) for any disk that is attached/added to the vm.
Now I have to login into the vm, rescan device tree and the n return the disk path.

Hi avnish30jn,
I don't think there is an API that returns the disk path after adding a disk to the VM.
To remove the rescan device effort if you use "paravirtual controller" disk will be automatically.
Thanks,
Sathvik


Finish verification implementation for basic client

What is left:
Timeouts
Use updated dispute resolution layer

I took a stab at this, but got lost on the differences between TaskExchange & IncentiveLayer.
In particular, after a bit of patching, the verifier choked here:
https://github.com/TrueBitFoundation/truebit-os/blob/master/basic-client/verifier.js#L63
Testing in the incentive layer with truffle test leads me to believe that it is to blame.
given the submodule dependencies, i believe that the submodule tests should be executed before any truebit-os tests, that way its clear where the problem lies.

TaskExchange is a type of IncentiveLayer, understandable that its a bit confusing. The idea is that it might be the base contract that IncentiveLayer or possible other incentive layers could inherit, but we'll see how that goes.
Running the submodule dependency tests seems like a good idea to me.
One thing I noticed is that the current submodule version is not up to date. I'm not sure if that would fix the problem though.


Wwise 2016.1?

I've noticed that in the docs it says Wwise v2016.1 build 5648. Am I missing something? I only see up to 2015.1.7 5584 on audio kinetic website.
Also, any chance to see some Wwise docs for mac users too? Awesome work btw

@jackverde the new Wwise should be out soon and Mac docs are incoming!

That means I won't be able to use it till then? I've been trying to get the Dynamic Runtime Plugin to work but no luck

That's correct, sorry about any confusion. The dynamic plugin is new in 2016 and we're slightly ahead of the curve. Should be released any time now.

On 30 May 2016, at 19:08, Giacomo Garoffolo<EMAIL_ADDRESS>wrote:
That means I won't be able to use it till then? I've been trying to get the Dynamic Runtime Plugin to work but no luck
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[BUG] Operator takes ownership of adminCredentialsSecret that wasn't created by it

What is the bug?
An operator takes ownership of the secret that wasn't created by it. As a result, the operator deletes the secret, when the cluster is deleted, even though the operator wasn't supposed to manage said resource.
What is the expected behavior?
The secret that was created by a different processor other than operator should remain

[Triage]
Hey @L1ghtman2k I have tested the creation of admin secret admin-credentials-secre (kubectl create -f <>) and updated the adminCredentialsSecret section of the config file, I was able to get the cluster created by the operator and able to access the cluster with admin:test.
apiVersion: v1
kind: Secret
metadata:
  name: admin-credentials-secret
type: Opaque
data:
  # admin
  username: YWRtaW4=
  # test
  password: dGVzdA==

apiVersion: opensearch.opster.io/v1
kind: OpenSearchCluster
metadata:
  name: pgcluster
  namespace: default
spec:
  security:
    config:
     adminCredentialsSecret:
        name: admin-credentials-secret
    tls:
       http:
         generate: true
       transport:
         generate: true
         perNode: true
  general:
    httpPort: 9400
    serviceName: my-first-cluster
    version: 2.12.0
    drainDataNodes: true
  dashboards:
    version: 2.12.0
    enable: true
    replicas: 1
    resources:
      requests:
         memory: "512Mi"
         cpu: "200m"
      limits:
         memory: "512Mi"
         cpu: "200m"
  nodePools:
    - component: masters
      replicas: 3
      resources:
         requests:
            memory: "1Gi"
            cpu: "550m"
         limits:
            memory: "1Gi"
            cpu: "550m"
      roles:
        - "data"
        - "cluster_manager"
      persistence:
         emptyDir: {}

After I delete the cluster by deleting the config file (kubectl delete -f <>), the cluster was deleted but not the secret admin-credentials-secret that was created separately.
Adding @bbarani @salyh @jochenkressin @pchmielnik @bbarani

It might be related to me also setting opensearch securityConfigSecret(I also set the password hash)?

It should not as well, I have once tested the securityConfigSecret as well and kubectl get secrets still shows me that, are you installing the cluster config with helm (https://github.com/opensearch-project/opensearch-k8s-operator/tree/main/charts/opensearch-cluster) or manually?

Kubectl apply (not helm)

Then same as me, so can you try once clean up in your dev and test with the configuration (secret and cluster config yaml) I have provided above ?
Thanks


Pandoratv extractor fix

Before submitting a pull request make sure you have:

[x] At least skimmed through adding new extractor tutorial and youtube-dl coding conventions sections
[x] Searched the bugtracker for similar pull requests

In order to be accepted and merged into youtube-dl each piece of code must be in public domain or released under Unlicense. Check one of the following options:

[x] I am the original author of this code and I am willing to release it under Unlicense (well, the code that I inserted is by me)
[ ] I am not the original author of this code but it is in public domain or released under Unlicense (provide reliable evidence)

What is the purpose of your pull request?

[x] Bug fix

Description of your pull request and other information
Apparently, pandora.tv has changed the way the data is retrieved, so previous extractor is not completely usable. This pull request adds the necessary steps to get the direct media link. Specifically, this link must have a timestamp and hash code which the code added now obtains. More info can be found here #11023

Do you want to be credited as one of the authors of youtube-dl? If so under what name?


build(deps): bump github.com/deepmap/oapi-codegen from 1.12.4 to 1.15.0

SSIA
Looks like it is just a formality.

let's just let dependabot handle it, I opened https://github.com/osbuild/image-builder/pull/856 which should speed it up quite a bit

Oh ok. We do this manually :)