FCNPC crashes when stopping server

Everything is working fine, but FCNCP plugin crashes when stopping server.
Windows 7 Ultimate 64-bit
Installed Ms VC++ Runtime 2010 to 2015 x64 and x86
Crash log

=========================== FCNPC Exception Handler ============================
Address: 0x7269faa8
Registers:
EAX: 0x0 - EBX: 0x2a9710 - ECX: 0x0 - EDX: 0x4e
ESI: 0xa4 - EDI: 0x6dcf08 - EBP: 0x766534c8 - ESP: 0x18fe00
Stack:
0x0: 0x2a9cfc - 0x4: 0x2800020 - 0x8: 0x726b49ad - 0xC: 0x2a9c50 - 0x10: 0x469dfb - 0x14: 0x2a9710
0x18: 0x766510ff - 0x1C: 0x76651136 - 0x20: 0x0
Information:
System: Windows
SA-MP: 0.3.7 R2-1
FCNPC: 1.6.1
Functions:
FUNC_CPlayerPool__DeletePlayer: 0x466570
FUNC_CPlayer__Kill: 0x484620
FUNC_CPlayer__EnterVehicle: 0x484c70
FUNC_CPlayer__ExitVehicle: 0x484f50
FUNC_CPlayer__SpawnForWorld: 0x486d30
FUNC_GetVehicleModelInfo: 0x488240
FUNC_CConsole__GetIntVariable: 0x48b5b0
FUNC_ClientJoin_RPC: 0x4918f0
Pointers:
VAR_ServerAuthentication: 0x4f5fe8
VAR_NetVersion: 0xfd9
Offsets:
OFFSET_RemoteSystemManager: 0x33c
OFFSET_RemoteSystemSize: 0xcb8
OFFSET_RemoteSystem__ConnectMode: 0xcb0
OFFSET_RemoteSystem__Unknown: 0xcb5
=========================== FCNPC Exception Handler ============================

Server config
plugins crashdetect sscanf streamer mysql FCNPC nativechecker
maxnpc 25 - used 9
server_log.txt

Creating/Spawning NPCs...
[npc:join] npc_0 has joined the server (34:<IP_ADDRESS>)
[npc:join] npc_1 has joined the server (33:<IP_ADDRESS>)
[npc:join] npc_2 has joined the server (32:<IP_ADDRESS>)
[npc:join] npc_3 has joined the server (31:<IP_ADDRESS>)
[npc:join] npc_4 has joined the server (30:<IP_ADDRESS>)
[npc:join] npc_5 has joined the server (29:<IP_ADDRESS>)
[npc:join] npc_6 has joined the server (28:<IP_ADDRESS>)
[npc:join] npc_7 has joined the server (27:<IP_ADDRESS>)
[npc:join] npc_8 has joined the server (26:<IP_ADDRESS>)

Can you give me your server (in zip) to reproduce this?

I found the problem!  here is:
mysql_connect("x", "x", "x", "x", 3306);
When I remove MySQL connection FCNPC doesnt crash after stopping the server.
Also I could remove all of parts from my GM to reproduce that crash and upload it here:
https://www.solidfiles.com/v/NGKjmweA7weZM

Thank you, I will test this later.

@Yousha i cant download and take a look at script but did you add mysql_close or what the native function is for that in FS/GM exit?

@NegativeIQ, no I dont use mysql_close() (its commented always)
And fixed that link...

@Yousha i think its mysql that crashes not FCNPC, when server crashes FCNPC detects that and makes crash report. So just add mysql_close() in OnGameModeExit() and if im right you should be fine.

Yea, right! thanks SOLVED:

[21:58:16] FCNPC Unloaded.


default export alg

Hi,
vould you please provide a key shortcut for exporting a certificate into p12? Or at least introduce default export algo setting?
Thank you

Hello,
I'm not the author of xca.
This repository is just a way to be able to package lastest upstream versions for my own Debian usage.
I'm not going to add new functionalities, sorry.


Can't get working with redux + RN-router-flux

Trying to get reactotron working with RN / react-native-router-flux / Redux
but only the router events are logged correctly -- all other actions are logged as undefined. Here is what I came up with to set up the app - which works fine.
Reactotron.configure().connect()

const reactotronEnhancer = createReactotronEnhancer(Reactotron)
const RouterWithRedux = connect()(Router);
const middleware = [thunk];
const store = compose(reactotronEnhancer, applyMiddleware(...middleware))(createStore)(reducer);

...

 <Provider store={store}>
     <RouterWithRedux>
         <Scene ...

Heyo.
Hmm... To be honest I haven't seen that way of create a store before.
Usually what you do is compose your enhancers and then call createStore() with the result.
https://github.com/reactotron/reactotron/blob/master/packages/demo-react-js/src/Redux/Store.js#L42
Lemme know if that's what you're thinking.  Apologies if I'm misunderstanding what you're asking.

Feel free to re-open if you're still stuck.  RNRF is working with Reactotron nicely these days.  Even better in 1.9 tomorrow.


[uplift_beta] TypeError: '>' not supported between instances of 'str' and 'NoneType'

2023-11-16 12:01:21,717 - ERROR - Rule uplift_beta
Traceback (most recent call last):
  File "/home/rm_bot/bugbot/bugbot/bzcleaner.py", line 844, in run
    self.send_email(date=date)
  File "/home/rm_bot/bugbot/bugbot/bzcleaner.py", line 763, in send_email
    data = self.get_email_data(date)
  File "/home/rm_bot/bugbot/bugbot/bzcleaner.py", line 681, in get_email_data
    bugs = self.get_bugs(date=date)
  File "/home/rm_bot/bugbot/bugbot/rules/uplift_beta.py", line 156, in get_bugs
    bugs = super(UpliftBeta, self).get_bugs(date=date, bug_ids=bug_ids)
  File "/home/rm_bot/bugbot/bugbot/bzcleaner.py", line 456, in get_bugs
    ).get_data().wait()
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/libmozdata/bugzilla.py", line 180, in wait
    self.wait_bugs()
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/libmozdata/bugzilla.py", line 191, in wait_bugs
    r.result()
  File "/usr/local/lib/python3.10/concurrent/futures/_base.py", line 458, in result
    return self.__get_result()
  File "/usr/local/lib/python3.10/concurrent/futures/_base.py", line 403, in __get_result
    raise self._exception
  File "/usr/local/lib/python3.10/concurrent/futures/thread.py", line 58, in run
    result = self.fn(*self.args, **self.kwargs)
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/requests/sessions.py", line 589, in request
    resp = self.send(prep, **send_kwargs)
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/requests/sessions.py", line 710, in send
    r = dispatch_hook("response", hooks, r, **kwargs)
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/requests/hooks.py", line 30, in dispatch_hook
    _hook_data = hook(hook_data, **kwargs)
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/libmozdata/bugzilla.py", line 556, in __bugs_cb
    self.bughandler.handle(bug)
  File "/home/rm_bot/bugbot/venv/lib/python3.10/site-packages/libmozdata/handler.py", line 15, in handle
    self.handler(*args)
  File "/home/rm_bot/bugbot/bugbot/bzcleaner.py", line 343, in bughandler
    if self.handle_bug(bug, data) is None:
  File "/home/rm_bot/bugbot/bugbot/rules/uplift_beta.py", line 42, in handle_bug
    if self._has_patch_after_closed(bug):
  File "/home/rm_bot/bugbot/bugbot/rules/uplift_beta.py", line 153, in _has_patch_after_closed
    return latest_patch_at > resolved_at
TypeError: '>' not supported between instances of 'str' and 'NoneType'

The error happens when a close bug returns null as a value for the cf_last_resolved field.
Example https://bugzilla.mozilla.org/rest/bug/1880104?include_fields=cf_last_resolved:
{
  "faults": [],
  "bugs": [
    {
      "cf_last_resolved": null,
      "id": 1880104
    }
  ]
}


computed property is not updated when its dependencies are binded with inline data

Vue.js version
2.0.1
Reproduction Link
https://jsfiddle.net/3xgv2e3n/2/
Steps to reproduce
Replace my_tasks in <task-list :tasks="my_tasks"></task-list> with an inline list e.g. [{body: 'Hello all', completed: false},{body: 'Goodbye all', completed: false}]
What is Expected?
It is expected the remaining computed property to be updated when user clicks on a task (i.e toggle its complete state from false to true and vice-versa), as it happens in case of binding the my_tasks data with tasks prop
What is actually happening?
The computed property is not re-evaluated when its dependency (i.e. task.completed ) changes.
Note that the JSfiddle code works fine with Vue 1.0.26, when replacing the  my_tasks with an inline list [{/*...*/},{/*...*/}, /*...*/]

Can't check the repro right now, but this could be because migrating props is an anti pattern in 2.0: http://vuejs.org/guide/migration.html#Prop-Mutation-deprecated

Inline props are same as an immutable value, because every time the parent re-renders, the mutated child prop will be reset back to the inline value. Relying on reactively mutating an inline prop is a usage that no longer makes sense, therefore these inline values are not made reactive.

when we declare a component in the template,we may want to set a initial value for its attributes but not to bind it to a parent variable.can vuejs support :prop.once ? it is much more convenient to set a initial value in template than in js code.

This is a closed issue.
Also, your issue is a usage/support question, and the issue tracker is reserved exclusively for bug reports and feature requests (as outlined in our Contributing Guide).
We encourage you to ask it on the forum  , Stack Overflow or on gitter and are happy to help you out there.


Fixing readline() behavior when EOF has been reached.

readline returns empty string once EOF has been reached.
It shouldn't ever return None, because it breaks code like this:
buf += reader.readline()

with a TypeError.

Is this a fix for the recent GzipStream PR merge, or has the buggy version already been released?

@piskvorky Yes, this is a fix for the recent merge. Previous tests didn't catch this bug, so I've also added some unit tests to cover it. I'm trying to figure out why these new tests are failing on Travis CI 3.x builds. Everything passes in my local Python 3.5.1 environment.
To answer your second question, I'm not sure whether the buggy version has been released. From what I can see, the current version on pip is still 1.3.3 - the previous version before the merge.

@piskvorky @tmylk Are you waiting on anything from me? Wanted to double-check, just in case.

@mpenkov Thanks for the bugfix. I like the very good translation of 'how are you' into Russian. :)


Adds vcpkg item to project settings in Visual Studio

To solve #4359
Problem currently:
<PropertyPageSchema Include="C:\Sources\Extern\vcpkg\scripts\buildsystems\msbuild\vcpkg-general.xml">
is an absolute path (replacing with ([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), .vcpkg-root))\scripts\buildsystems\msbuild\vcpkg-general.xml did not work)
and
Property $(VcpkgRoot) is currently blank
edit: All fields are blank; I just had a *.props file added to my project to define some of the values. So we need to included those into vcpkg.system.props to define defaults.
To solve this: Changes in commands.integrate.cpp may be necessary?

All issues resolved? At least seems to work now. Are there more settings which should be added?

Testing to be done before this can be merged:

[ ] vcpkg integrate project (with and without vcpkg integrate install on another repo)
[ ] vcpkg export --nuget (with and without vcpkg integrate install)
[ ] Multiple packages from vcpkg export --nuget (should either choose one or fail understandably)

Additionally, this will break all current users who have run integrate install when they git pull. Could the .props file be pulled in at the top of the .targets instead, so the appdata shortcut would not need to be modified?

Additionally, this will break all current users who have run integrate install when they git pull. Could the .props file be pulled in at the top of the .targets instead, so the appdata shortcut would not need to be modified?

Tried that first. The fields in the property page are empty then. The defaults can only be set in a *.props file. I also tried to import a *.props file in the available applocal *.target file but this also does not work. Since bootstrap must be run anyway to recompile vcpkg you could make a call to vcpkg integrate install mandatory if system wide user integration is detected after recompiling.

Note for people who want to play with this and change settings/properties/layout:
If you want to change anything in the vcpkg.props, vcpkg.targets or vcpkg-general.xml close Visual Studio completly after or before the changes and then reload your project. Just closing the project seems to be not enough. VS somehow remembers/caches the previous files without reloading them....(at least I was wondering more than once why my changes would not become visible or do anything.)

Yes, VS caches all .targets, .props, and property page xml.  This is huge perf gain when loading multiple projects.
FYI, Build will always read from disk because it spawns msbuild out of proc.

@Neumann-A, thanks for contributing to vcpkg! All triplets build successfully.

Overall, looks good. Please address the space/tabs to be consistant with the rest of the documents.

https://github.com/microsoft/vcpkg/pull/4361/commits/9c4a9c30d45382a5f8cd901a44327653b4cea424
https://github.com/microsoft/vcpkg/pull/4361/commits/6429e600c3c9d84f0dc5f0b33019bb7d04dbe92b
Something like this may help you in future: https://github.com/danblakemore/universal-indent-gui
Alternatively, add line ending and syntax formatting correction capabilities to the CI bot. It will save you a lot of time and you can establish a standard that you like without inflicting/enforcing it upon others.

/azp run

@Neumann-A Is this PR being worked on? This is a routine cleanup of our PRs, so we can keep track of everything. If so, it might make sense to make a new PR, otherwise we might lose track of it.

The last time I touched it I considered it finished.
Since I don't use the VS Integration anymore (due to its linkage issues) I am not actively using this PR but other people might still want to use it for easier changes to the VS integration (like switching triplets).

@Neumann-A
why not merge these edits?

@Voskrese: Merged master into this PR. I assume this wasn't merged because it is not tested for nuget packages or they want to roll their own solution. Since I don't use this anymore I don't care too much I just let it stay open for people who want to use it.

/azp run

@strega-nil Could you please review this PR?

This looks fine, but I've never used Visual Studio seriously, so I don't have any idea what to look for. Do you have any opinions @ras0219-msft ?

@Neumann-A Can you use a trivial commit to re-trigger the CI test?

@JackBoosY: the changes here do not affect CI as long as vcpkg is able to build. So CI will not run anything unless I change some port. Any preference which port should get a whitespace change? (Maybe one without a lot of usage)

@Neumann-A Any blank lines or spaces are fine.

@Neumann-A Please double check you're happy with my merge

@BillyONeal: looks ok. I hope you tested it?

@BillyONeal: looks ok. I hope you tested it?

I tested that vcpkg itself works and that our ports that rely on the msbuild integration to find dependencies work. I did not test the VS interaction here because I don't really understand that. (I just didn't want you to have to do work to merge this since it's been here a long time :) )

Remaining todos:

[ ] Test vcpkg integrate project without vcpkg integrate install on another repo @ras0219
[ ] Test vcpkg integrate project with vcpkg integrate install on another repo @ras0219
[ ] Test vcpkg export --nuget with vcpkg integrate install @ras0219
[ ] Test vcpkg export --nuget without vcpkg integrate install @ras0219
[ ] Test multiple packages from vcpkg export --nuget (should either choose one or fail  understandably) @ras0219
[ ] Test that this doesn't break users who used vcpkg integrate install on git pull or fix the changes such that this works. @BillyONeal

@Neumann-A Thanks very much for your contribution!

/azp run

This PR ends up breaking vcpkg clients who used VcpkgTriplet in .vcxproj files to specify the desired triplet. See https://github.com/microsoft/vcpkg/issues/12062

@strega-nil How close is your manifests PR to merging? I didn't want to address @aggieNick02 's point above yet because a fix here is going to cause another merge mess for you but if you expect that needs more than ~a day further I need to do that....

It's this friday close. Fix it and I'll merge.


Ignores GITHUB_MAINLINE

Expected behavior is given GITHUB_MAINLINE: develop to have a branch to be rebased on top of develop.
Actual behavior is branch being rebased always on master.
Am I missing a config somewhere?

Read the readme again, correct way is to set GITHUB_REPOS to owner/repo#branch.
As a team we had a holy s#*&t moment when the bot merged its first PR. Thanks so much from the Vidy team!
cc/ @hassanbazzi @hollingsworthd


OpenVINO: model will appear blank in 7.5.4

Netron app and version: Desktop app 7.5.3 and 7.5.4 (last known working version is 7.4.9)
OS and browser version: Windows 11 Enterprise Version 10.0.22631 Build 22631

Steps to Reproduce:

Open any OpenVINO IR using the desktop app.  The window will appear blank.
Open any ONNX network and Netron behaves as expected.

Please attach or link model files to reproduce the issue.
vww.zip

f6ad6291a47b328247e497a4818f2152028a84cc

@mdeisher can you help validate the fix in main.

Hi @lutzroeder, I'm unable to open any OpenvinoIR neither in the web app https://netron.app/ nor in my local app right now, is it possible to run the netron app with the fix locally?

@lutzroeder I tried, but I am a netron.exe user, not a Java developer.  I was able to install Node.js and run npm but it hangs with "[..................] / idealTree:netron: sill idealTree buildDeps".  How long is that supposed to take typically?

I installed 7.5.5 Netron.exe and it works just fine.  Thank you!


Bug: minifier doesn't work without assets/vendor

I use asset-mapper but without third-party packages, so i removed the assets/vendor folder. In this case, files are not minified after asset-map:compile.
To work, i have to 2 solutions :

Create empty asset/vendor folder, or
Set ignore_vendor to false in sensiolabs_minify config

hi @snayam !
I just pushed a fix and deployed a new version, could you check and tell me if it solves your problem?

Hi @smnandre
I've just tried but same problem :-(
assets/vendor folder present => asset-map:compile -> minifier works fine !
assets/vendor folder not present  => asset-map:compile -> minifier doesn't work
In logs, i have the following php debug message, but display in the 2 cases so i don't think it's related :
php.DEBUG: Warning: mkdir(): File exists {"exception":{"Symfony\\Component\\ErrorHandler\\Exception\\SilencedErrorContext":{"severity":2,"file":"/vendor/symfony/asset-mapper/CompiledAssetMapperConfigReader.php","line":43,"trace":[{"file":"/vendor/symfony/asset-mapper/Command/AssetMapperCompileCommand.php","line":78,"function":"saveConfig","class":"Symfony\\Component\\AssetMapper\\CompiledAssetMapperConfigReader","type":"->"}],"count":1}}} []
Symfony 7.1.8 / PHP 8.2.25

Could you, just to be sure, run this command ?
php bin/console c:c && php bin/console debug:container --tag asset_mapper

assets/vendor folder present => asset-map:compile -> minifier works fine !
assets/vendor folder not present => asset-map:compile -> minifier doesn't work

Same thing, just to be sure, you do clear (bin/console c:p:c --all) and reset assets (rm -rf public/assets) between these tests ?

Could you, just to be sure, run this command ?
php bin/console c:c && php bin/console debug:container --tag asset_mapper

Same thing, just to be sure, you do clear (bin/console c:p:c --all) and reset assets (rm -rf public/assets) between these tests ?

Done but same problem.
I think the issue comes from supports function (MinifierCompiler.php).
Here, $asset->isVendor return true when assets/vendor is present ; false when is not present.
public function supports(MappedAsset $asset): bool
    {
        if (!in_array($asset->publicExtension, $this->extensions, true)) {
            return false;
        }

        if ($this->ignoreVendor && $asset->isVendor) {
            return false;
        }

        foreach ($this->ignorePaths as $ignorePath) {
            if (fnmatch($ignorePath, $asset->sourcePath)) {
                return false;
            }
        }

        return true;
    }

Here, $asset->isVendor return true when assets/vendor is present ; false when is not present.

For wich asset ? One in particular or all of them ?

I think this is due to this bug (fixed and released in the next version) ..  not something related to this bundle :/
https://github.com/symfony/symfony/commit/9e3984ff93fdb1883bbb289f40da2f503439b023

Did you check if Symfony 7.2 solves your issue @snayam ?

Closing here as it seems fixed in Symfony, just need to wait. Please reopen if you need :)

Hi @smnandre,
Sorry for my late reply. I confirm that the issue is solved with symfony 7.2.
Thanks ;-)


streamline construction of docker stack for --docker-metrics

The internal logic for building the docker stack is becoming more complex than we want to keep in Java code. It would be better to defer to an externally callable recipe a la docker-compose, so that users can see, reproduce, and troubleshoot these configurations directly.

obviated by change in docker-metrics strategy


Display a tour to provide  a brief help

https://github.com/vuejs/awesome-vue#tour

Closed in favour of https://github.com/kalisio/kano/issues/133


issue/3619 CMCD

Description

Add support for including Common Media Client Data (CMCD) in outgoing requests.
Fixes https://github.com/google/shaka-player/issues/3619.

NOTE: The following fields have not been implemented:  rtp, nrr, nor, dl

Type of change

[ ] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to
not work as expected)
[x] This change requires a documentation update

Checklist:

[x] I have signed the Google CLA https://cla.developers.google.com
[x] My code follows the style guidelines of this project
[x] I have made corresponding changes to the documentation
[x] I have added tests that prove my fix is effective or that my feature works
[x] I have verified my change on multiple browsers on different platforms
[x] I have run ./build/all.py and the build passes
[x] I have run ./build/test.py and all tests pass

@googlebot I signed it!
On Fri, Sep 24, 2021 at 10:40 AM google-cla[bot] @.***>
wrote:

Thanks for your pull request. It looks like this may be your first
contribution to a Google open source project (if not, look below for help).
Before we can look at your pull request, you'll need to sign a Contributor
License Agreement (CLA).
📝 Please visit https://cla.developers.google.com/
https://cla.developers.google.com/ to sign.
Once you've signed (or fixed any issues), please reply here with @googlebot
I signed it! and we'll verify it.
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different email address on your commit. Check your existing CLA data
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set on your git commits
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Your company has a Point of Contact who decides which employees are
authorized to participate. Ask your POC to be added to the group of
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direct the Google project maintainer to go/cla#troubleshoot (Public
version https://opensource.google/docs/cla/#troubleshoot).
The email used to register you as an authorized contributor must be
the email used for the Git commit. Check your existing CLA data
https://cla.developers.google.com/clas and verify that your email is
set on your git commits
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The email used to register you as an authorized contributor must
also be attached to your GitHub account
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ℹ Googlers: Go here
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Reply to this email directly, view it on GitHub
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@googlebot I consent.

Some folks at Akamai are running CMCD spec compliance tests over the next couple of days. Once the testing is done I'll pull it out of draft.

@avelad & @joeyparrish The testing is complete and the code have been updated to use the polyfilled randomUUID function.

Looks good, but there seems to be a merge conflict.  Can you take a look?

Resolved.

Thank you for your contribution!

I tried the first path (localhost), but it didn't work. I guess that my browser (Tizen TV) does not support randomUUID API so switching to a secure context does not help.
It seems that polyfill is not installed properly, see my patch: https://github.com/ppaneksamsung/shaka-player/commit/b0d760eac522962ad8d0d0af792ffbab125fd81f.

@joeyparrish,  Congratulations on the latest release!
We noticed that v3.2.2 may not have carried this ticket (not seeing it in the release notes) and cant seem to find out info on when you plan of did push it to prod.  Any info on what is needed from us or if we missed something and it is already deployed would be awesome. Sorry to bother, Happy New Year

In semantic versioning, new features require a minor release, which would put CMCD support in v3.3.  With updates pushed to all existing release branches yesterday, I'm working on the new v3.3.x branch and v3.3.0 release today (though the process may spill into next week).

@joeyparrish Thank you very much!! Extremely appreciated - ViacomCBS team.


Prepare default sphere/box data for spline surface

Im not sure if this means what i think it does, but if we are just listing shapes we want, you gotta do a default Torus.

done by https://github.com/komietty/unity-nurbs/commit/a8d134c31b5b5d2247ce5e41d6b5fff6a1ffe70f


Update link to DevStudio standalone installer

Fix updates file name to one without timestamp,
because timestamp wa removed before publishing to CDN/DM

test this

test this


"South Korea" or "Korea"

please decide, for all the documentation, if you would like to call it "South Korea" or "Korea".
As an example:
https://docs.microsoft.com/en-us/office365/enterprise/request-your-data-move
https://docs.microsoft.com/en-us/office365/enterprise/o365-data-locations#countryregion-specific-data-center-city-locations
I would recommend to call it "South Korea"
You may also have a look here:
https://www.nationsonline.org/oneworld/country_code_list.htm#K
https://www.cia.gov/library/publications/the-world-factbook/appendix/appendix-d.html

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: 82d4d59d-d7b1-81b1-aeaf-6d34f61ae18b
Version Independent ID: 2b2620fa-7e4f-27ee-2655-47da2391296f
Content: Office 365 data locations
Content Source: Enterprise/o365-data-locations.md
Service: o365-solutions
GitHub Login: @dmwmsft
Microsoft Alias: deanw

Thank you for the input.  This has been updated.

@dmwmsft - Thank you for submitting feedback.
From our understanding, the issue you raised has been answered by the author @dmwmsft so we will close this issue.
Thank you for your contribution to make the docs better! Much appreciated!


rustdoc: Support building docs for examples

Examples are often documented but said documentation cannot be rendered as far as I can tell. It is especially useful to use top-level documentation to provide usage notes.
From a presentation point of view, they can be treated as extra crates or listed after modules/macros/functions/etc. In the latter case, it would also serve as an enumeration of examples accompanied with short descriptions.

Sure, transferred to rust-lang/cargo.

cargo rustdoc --examples seems to do the job. In any case this is a duplicate.


[Bug]: If MongoDB user doesn't have permissions to see replicaset status, server doesn't start

Is there an existing issue for this?

[X] I have searched the existing issues

Current Behavior
Currently, we check if replicaset is enabled on the external MongoDB, and if not, we exit and the fat container doesn't start.
But if replicaset is enabled, but the user being used doesn't have permission to do rs.status(), this failure is a false-positive.
So, can we check if we have the admin or just clusterMonitor role before doing the check? If we don't have permission to do so, can we try an alternate method to see if replicaset is enabled? Like, checking if the changeStream API is working? Or worst case, just print a warning message that we couldn't check for replicaset configuration on the MongoDB server?

Connect it with an external MongoDB database, but use a user credential that's not an admin, and has just read/write permissions on the database and nothing else.
Try to restart the container.

You'll see the following error and the container won't start.
appsmith-ce    | ********************************************************************
appsmith-ce    | *          Mongodb cloud replica set is not enabled                *
appsmith-ce    | ********************************************************************
appsmith-ce exited with code 1

Environment
Production
Version
Self-Hosted

appsmith/deploy/docker/entrypoint.sh
There is a bug on line 125
  if [[ $isUriLocal -gt 0 ]]; then

Should be
  if [[ $isUriLocal -eq 0 ]]; then

I have confirmed this is the fix. Here is a work around example.
In the compose file add a volume - ./patch/entrypoint.sh:/opt/appsmith/entrypoint.sh
  appsmith:
    image: index.docker.io/appsmith/appsmith-ce
    restart: always
    env_file: env/appsmith.dev.env
#    entrypoint: 'sleep 500'
    ports:
      - "9001:9001"
    volumes:
      - appsmith:/appsmith-stacks
      - ./patch/entrypoint.sh:/opt/appsmith/entrypoint.sh
    labels:
      com.centurylinklabs.watchtower.enable: "true"
    networks:
      - db
      - web

Create a patch directory and add the entrypoint.sh
Modify the entrypoint.sh file line 125 to if [[ $isUriLocal -eq 0 ]]; then ie change the gt to eq then reploy the stack.

Hey @MichaelLeeHobbs, thank you for sharing your investigation. Unfortunately, the fix you are suggesting is essentially disabling the check to ensure replicaset configuration on the MongoDB server.
The idea here is that if the MongoDB URI is not a local MongoDB, then we verify to see that replicaset configuration is already done. This is because if replicaset is not configured, then the Appsmith server won't be able to function correctly in certain situations, and you'll notice strange behavior at times.
We are currently working a fix to try and more reliably identify if replicaset is configured.

@sharat87 In that case the issue is documentation. https://docs.appsmith.com/setup/instance-configuration/custom-mongodb-redis does not mention at all that Mongo must be running in replication.

@MichaelLeeHobbs, indeed. I just pushed an update to the docs adding a note about this. Thanks for pointing out!

@matheusF-cavalho could you please raise a new issue regarding this and share your docker-compose file as well as the cloud provider on which you are hosting?


Chart question about rows/columns

Hi Brent,
I have a need to plot time series with a relatively small number of series (10 or so) but with a potentially large number of data points (by day for the last 90 days for example).
Some problems I've encountered-

Cannot have nulls in the data values.  I've got a patch for this that seems to work.

Currently no support for proper dates for the data labels.   PPT/XLS supports this and seems like a straight forward change (<c:numRef> instead of <c:strRef>)

When I look inside the Excel sheet I see the data is modeled with the series as rows and the data points as columns.   Near as I can tell this will substantially limit how many data points I can have, right?

For example, here's what I get when I open up the Excel sheet of one of the sample line charts:

_
Q1
Q2
Q3
Q4

Red
22
11
18
15

Amb
18
19
32
19

Grn
50
71
5
13

Unk
7
7
3
3

It would seem that instead the series should be columns with the rows holding the data points:

_
Red
Amb
Grn
Unk

Q1
22
18
50
7

Q2
11
19
71
7

Q3
18
32
5
3

Q4
15
19
13
3

This is also the structure you get by default if on a blank PPT slide you insert a new line chart:

_
Series 1
Series 2
Series 3

Category 1
4.3
2.4
2

Category 2
2.5
4.4
2

Category 3
3.5
1.8
3

Category 4
4.5
2.8
5

Before I dig in to patching for this I was curious if there was a reason you went the way you did and if you had any suggestions on how to architect the change?
Thanks!
Matt

So I started looking at the code and this comment seems to suggest that the intention was to rows for labels.
When I put that data into a test and open the Excel sheet I see the opposite.

_
Jan-17
Feb-17
Mar-17
Apr-17
May-17

Red
11
13
14
15
16

Amb
22
6
7
8
9

Grn
33
32
42
53
63

I've put a pull request in with a change for this. #149

Hi @kyrrigle ,
Regarding Point 3:
The last time i generated data using that layout, the chart axises flipped as well, so i kept it as is.
Either way, embedded data chart and Excel worksheet should be more than capable of handling hundreds of rows and columns.
If you encounter an issue with data, let me know.

Hmm.  I suppose it is true that you can have 16K columns (which I know now because I just looked it up).   Have a look at the PR I put in, I still think it is valuable for the date line charts.  I suppose we could walk back just the row/col swap but not sure it is worth it?
Also just realizing that I will need a scatter (XY) to represent date charts over smaller time periods (line charts only support points at a day resolution).   Looking at the chart.xml it doesn't look that different from line charts...

I believe we've got everything mentioned here done or in flight, aside from the reversed data, so i'm closing this for now.

Hi @kyrrigle ,
I finally figured out what was going with the series as columns instead of rows issue, and it's all working correctly now!
Issue #202 has landed and correctly sets the Data Series as columns and correctly defines the Chart Data Range:


Add random rotation to cubemap roughness sampling

Adds a random rotation offset to each texel in order to break the aliasing pattern. It still doesn't get rid of fireflies, but it makes them more uniform and therefore less noticeable.
Comparison at various roughness and metallic levels:
Left is before, right is after.

I really like this! I think it should really help once we add in a few other things to fix the firefly artifacts. I hesitate to merge it right away though because it will stop us from being able to precompute the inner loop. As described here we can precompute the inner loop on CPU (or with compute shaders we can do it in shader and store the results in local memory) and massively speed up the process.
I think we should hold off until we have implemented the improvements outlined in https://github.com/godotengine/godot/issues/43763#issuecomment-1039518040. If we can't get quality to an acceptable level, then we should add this.

If I understand correctly, pre-computing the sample directions doesn't really clash with adding a random per-vexel rotation. You can just get the sample direction from the pre-computed set and apply the rotation afterwards.
What we really need to see is whether the rotation is actually needed or pre-filtering the samples is already good enough to break the aliasing.

If I understand correctly, pre-computing the sample directions doesn't really clash with adding a random per-vexel rotation. You can just get the sample direction from the pre-computed set and apply the rotation afterwards.

We could cache the hammersley sequence, but the blog I linked above goes so far as to pre-calculate ndotl and filter out samples accordingly. At any rate, that isn't a barrier to this, once we see how things look with pre-filtering we may decide that this needed regardless of the potential for optimizations.

What we really need to see is whether the rotation is actually needed or pre-filtering the samples is already good enough to break the aliasing.

Agreed.

I did a quick test using prefiltering and this is the result on the environment map @Calinou uses above (all the images use metallic = 1; roughness = 0.25).
As you see below, prefiltering seems to take care of most artifacts
Using 1024 samples (~65ms):

Using 32 samples (~5ms):

Old version using 32 samples (~4ms):

Old version with 1024 samples (~60ms):

I tested random rotation on top of #58177, and it still helps break the blocky patterns in some cases, but at the expense of adding more noise.

So we would need to have a final blurring step to reduce the grain. A better random rotation sequence can probably also help.
Closing this PR as I don't think it's worth working on it right now, but random rotation + blur could still make sense as an option for static environment maps.

I tested random rotation on top of #58177, and it still helps break the blocky patterns in some cases, but at the expense of adding more noise.

That looks really good! I bet we could also remove the artifacts by taking more samples during filtering.


Enable logging out via settings

The Logout() method of Zermelo.API is broken, so everything needed for logging out is already implemented in the Login commits.


Re-Consider SafeHandle

For V2 #255
See #166

@bricelam FYI, I now have things changed (in the v2 branch only) over to use SafeHandle.


Add missing ConfigureAwait(false) calls

They were found be targeting net6.0 and adding an editorconfig file with the following content:
[*.cs]
dotnet_diagnostic.CA2007.severity = warning

Thanks for the PR,  We will accept this one and pull it into the master branch,  I will close this PR here when the master branch is updated.


Question: how to check if you are using RSUSB or a patched kernel module

Required Info

Camera Model
D4000

Firmware Version
<IP_ADDRESS>

Operating System & Version
Linux

Kernel Version (Linux Only)
(5.4.0)

Platform
PC

SDK Version
2.36.0

Language
python

Segment
others }

Issue Description
Short question: how can we verify if RealSense SDK is using RSUSB or (patched) kernel drivers?
I am trying to compare the performance between the two, compiling the realsense SDK from source on Linux.
Is there a reliable way (sanity-check) to see which of the two is currently being used- rsusb or kernel drivers?

Hi @jurc192
We've been planning dedicated API for this for a while, but for now you can look at Physical Port camera info. For V4L2 it would be something...v4l2... while for RSUSB it would be 1-2-3.
With V4L2, you can check if its patched by checking timestamp domain property of a frame.

Hi @jurc192 Do you need further help on this? If we don't hear from you in 7 days, this issue will be closed.

Thanks for your answer!
I can indeed see the difference by checking RealSense Viewer app -> info -> Physical port :)


B站有Windows安装视频，亲测有效

安装视频地址：https://www.bilibili.com/video/BV1ox421S7hK/

can you post video on youtube as i cant see anything with 360 resolution and cant register on bilibili.

youtube address: https://youtu.be/0Oi_7PADUQ4
------------------ 原始邮件 ------------------
发件人:                                                                                "Zejun-Yang/AniPortrait"                                                                                @.>;
发送时间: 2024年4月19日(星期五) 晚上10:41
@.>;
<EMAIL_ADDRESS>主题: Re: [Zejun-Yang/AniPortrait] B站有Windows安装视频，亲测有效 (Issue #37)
can you post video on youtube as i cant see anything with 360 resolution and cant register on bilibili ?
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Reply to this email directly, view it on GitHub, or unsubscribe.
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Fix OpenBench support

Allow renaming executable using ExecutableName without an .exe suffix, leaving the moving part to OB
This mimics Lynx Makefile behavior

Not needed any more I guess

Thanks for making the PR @eduherminio - could you re-open please? I got a bit side tracked with another issue last night, but I still intend to review and merge today, it certainly looks alot cleaner then my current solution - and If i can offload the make logic into the CSPROJ i'll be happy

Oh, sure thing @Timmoth.
Just be aware that this solution is far from perfect: it doesn't support actual dirs for the EXE as you were trying to do (as you noticed it's directly used as ExecutableName) and it expects the executable name without the extension (or you may end up with soopling.exe.exe).
It does the job though.
Feel free to contribute back if you improve it further 😄

Thank you for this @eduherminio
I finally got around to setting up OpenBench properly on a VPS and your solution worked a charm.
Now I just have to make sure it all works fine on Linux


Support 1.18

1.18 stable will be released 11/30.  Could you confirm whether MagicPlugin is ready for 1.18?  Or could you please ready support for 1.18 now to ease the transition? Maybe release a build in advance to test? Thank you.

It's not possible to implement support until Spigot releases. This is usually within a day or so of release, they have done builds based on stable in the past but I don't think they've done that for the past few versions.
It'll get done as soon as it can :)

Thank you!  Love this plugin, can't play without it.  Biggest changes are the extension of y-axis down to -64 and new biomes, if that sounds like it touches any of your code.

I'm hoping I've done all I can so far!
Negative y support was adding with 1.17 and tested with a datapack, so I'm hoping no speedbumps there but we'll see.
Biomes are generally auto-detected from the Bukkit enum so hopefully ok.
The main issue is that Magic uses NMS .. so there is a 0% chance any current build of Magic will work on 1.18.
It will certainly require a new version, but hopefully that is a copy+paste job for the most part. It should be something I can do right away, once Spigot has their mappings and updated API available.

Seems to be functional on the latest Spigot 1.18.  (Little laggy but that might be Spigot.)  I just notice this warning in the logs during plugin loading:
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: bamboo_jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: dark_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: swamp_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_lakes
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: deep_warm_ocean
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: birch_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: tall_birch_forest
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountain_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: stone_shore
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_tundra
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: bamboo_jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: dark_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: swamp_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_lakes
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: deep_warm_ocean
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: birch_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: tall_birch_forest
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountain_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: stone_shore
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_tundra
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: bamboo_jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: dark_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: swamp_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_lakes
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: deep_warm_ocean
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: birch_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: tall_birch_forest
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountain_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: stone_shore
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_tundra
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: bamboo_jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: dark_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: swamp_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_lakes
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: deep_warm_ocean
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: birch_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: tall_birch_forest
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountain_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: stone_shore
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_tundra
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: bamboo_jungle_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_jungle_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: dark_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: swamp_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: desert_lakes
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: deep_warm_ocean
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: birch_forest_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: tall_birch_forest
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: mountain_edge
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: modified_gravelly_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: stone_shore
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_tundra
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: snowy_taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: wooded_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: taiga_mountains
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_spruce_taiga_hills
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga
[23:44:00] [Server thread/WARN]: [Magic]  Invalid biome in biome_actions config: giant_tree_taiga_hills

How can I reset my Magic config without losing player data?  (This world was created on 1.17.1.)

Resetting won't help those warnings, unfortunately. They are coming from the camo armor and dragon, which currently won't work right.
Spigot/Mojang changed all of the biome names, it seems, so I have to rework a few places that use them all.


Clearer UX when trying to save a Summary as "Active" before the child trigger is deployed

The pain point:
When creating a new rollup summary on an object for the first time (and therefore the trigger hasn't been deployed yet), the "Active" checkbox must be unchecked in order for the "Manage Child Trigger" button to appear when the user clicks "Save". Otherwise, the user receives the below error which doesn't mention the Active checkbox and can't be resolved since the "Manage Child Trigger" button hasn't appeared yet.

Possible Improvements:
Per @JimBTek - it would be helpful if there was a clear indicator on the page as to whether or not the child trigger is deployed.
Then we could also amend the error message to inform the user that you can't activate a DLRS until the child trigger is deployed. And the "Active" checkbox needs to be unchecked when saving in this scenario.

@dicksonstephen can you update this task to also include making it clear that it is already deployed if it is.  Perhaps a Green indicator if deployed, yellow if not, and red if not and required.

@JimBTek - Ok, I updated the original task


Re-enable BTF tests

When unifying core and tests code, we removed definition of HAVE_LIBBPF_BTF_DUMP from tests/CMakeLists.txt which causes BTF tests not to be compiled.
After re-enabling BTF tests, some CI builds failed, especially if system BTF was not available or if BCC did not have kfunc probes. This PR hence disables the failing tests for such cases.

Checklist

[ ] Language changes are updated in docs/reference_guide.md
[ ] User-visible and non-trivial changes updated in CHANGELOG.md
[ ] The new behaviour is covered by tests

The same change also caused a mem leak due to flags missing. Would it make sense to refactor these flags so they're global
so instead of
target_compile_definitions(bpftrace_test PRIVATE HAVE_BCC_KFUNC)

we do this:
main cmakelist
set(BPFTRACE_FLAGS "${BPFTRACE_FLAGS}" HAVE_BCC_KFUNC)

and in src & tst
target_compile_definitions(bpftrace_test PRIVATE $BPFTRACE_FLAGS)

or whatever the correct cmake syntax is. That way we don't have to worry about flag mixup when we add one.
cc @danobi

Good idea, I agree with this. There are many existing flags that are not used in tests now, but once they start to be used, we'd have to add them one-by-one to src/CMakeLists.txt. This way, we'll have all flags both in src/ and tests/.
I'll do this refactoring if there are no objections against this approach.


Fantom Hubs showing up in HAss

In my process of learning the Access system of break/fix/break/fix/break/fix :-D
I adopted the access Hub and then deleted (forgot) it. Then I added it again, so in the Unifi Access console system, I only have one Access Hub, but in HAss (This integration), I have 2 Hubs.
This integration is seeing A phantom (deleted) Device.
I think this may be a bug with the Unifi API?

It might?!
What happens when you do this?
curl --request GET \
  --url https://UNIFI_HOST:UNIFI_PORT/api/v1/developer/doors \
  --header 'Authorization: Bearer ACCESS_TOKEN' \

Replace UNIFI_HOST, UNIFI_PORT and ACCESS_TOKEN with your own values.

{"code":"SUCCESS","data":[{"door_lock_relay_status":"","door_position_status":"","floor_id":"b5121d33-735e-4d72-99c9-8c6534830e28","full_name":"Grandchester-UNVR-Pro - 1F - Main Door","id":"d9d9af20-0c32-4ef7-ac65-b3c28e059050","is_bind_hub":false,"name":"Main Door","type":"door"},{"door_lock_relay_status":"unlock","door_position_status":"","floor_id":"b5121d33-735e-4d72-99c9-8c6534830e28","full_name":"Grandchester-UNVR-Pro - 1F - House Back-Door","id":"2cd75b8d-982a-484a-b61f-ab20e8405f9d","is_bind_hub":true,"name":"House Back-Door","type":"door"}],"msg":"success"}
The "Main Door" is the phantom one.

@DefenestrateIT can you try v1.0.3 at let me know?

So It does fix it if you reinstall the integration/Access-Host, but it doesn't remove the hub from a preinstalled integration.
This may become a problem for some people later on if you don't say they need to reinstall the integration when removing hubs from Unifi Access.
But thank you


Started Html coding

Challenge Say Hello to HTML Elements has an issue.
User Agent is: Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/49.0.2623.112 Safari/537.36.
Please describe how to reproduce this issue, and include links to screenshots if possible.
My code:

Hello

hi

Sorry. this challenge dont have a issue. you could ask a help at FCC help room

@Drake9546 You're h1 tag should have the text Hello World. Please read the challenge instructions more thoroughly next time.


Facebook crawler

Hi
After several hours of testing and experimenting, I had found out that Facebook crawler is missing open graph meta tags generated by react-document-meta.
The following meta tags were created by react-document-meta in the head but were never read by Facebook crawler

until I had to hardcode the OG meta tags like the following:

The only difference I see between the two meta tags is the 'rdm' data attribute

@metju90 the Facebook crawler can only "read" the tags if you are using react-document-meta in your server-side rendering. Otherwise the tags won't be added until the JS is executed.
Have you followed the SSR example? Please provide some code samples. We have several production sites, which Facebook is crawler without problems.

@metju90 have u found the problem yet. it seems that i have the same problem when i used it in client-side.the facebook crawler don't use the added meta tag, it uses the old meta tags.

@windinging we have several sites in production, and hasn't been able to reproduce. Can you provide an URL where this should be a problem? The above screenshots does not verify, that the meta tags was generated during SSR - it actually looks to be from the client side generated HTML, which obviously would not work, as Facebook does a simple HTML fetch (and no JS execution). Have you use the SSR example?


Adding comparison to leaderboard

Hi,
I mentioned this on the twitter post. I recently released a preprint which does very similar work where I also used a part of LLM-Aggrefact for my benchmark.
Do you think it's possible to add a comparison to my models to your leaderboard? I can run my models on the updated LLM-Aggrefact benchmark and upload my predictions/results here.
Thanks!

Hi Raunak,
Thanks for your interest!
re: "I can run my models on the updated LLM-Aggrefact benchmark and upload my predictions/results here."
To get the most accurate comparison, it would be great that you can have a clean version of the inference code of your model so that I can easily run it on the benchmark myself. Otherwise, it's hard to control whether models are evaluated in the same setting as in the paper.
Let me know if this works for you!


[Internal] [Feature] Allow Nextflow to Handle Parameter Validation

What is the Feature Related To? Please Provide a Description.
Nextflow has built in parameter validation. Why have the parameters validated by a separate script when this could just be included in the main workflow?
Place an :x: in a Box that Best Matches the Feature's Importance:

[] 1 - Most important (absolutely integral and will not use codebase at all without it)
[] 2-4 - Moderate (still using codebase for other functions but is serving as a blocker for future use-cases)
[X] 5 - Least important (would like to see but there are no stringent expectations nor urgency for current/future use-cases)

Any Additional Context or Information? Has There Been Any Progress Made So Far Towards this Request? Any Helpful Resources to Reference? Screenshots or Links?

Use nf-validation plugin.

Closing - same as #143


ionic 3 not able to run.

ERROR:   Can't resolve all parameters for AngularFirestore in
E:/git/ionicProject/instaCaptionMobile/node_modules/angularfire2/firestore/index.d.ts: ([object Object], ?).
angularfire2 : ^5.0.0-rc.7  with this version error zone already added.
Downgrade : version as below
Version Details :
"angularfire2": "^5.0.0-rc.3",
 "firebase": "^4.13.1",

ERROR:   Can't resolve all parameters for AngularFirestore in
E:/git/ionicProject/instaCaptionMobile/node_modules/angularfire2/firestore/index.d.ts: ([object Object], ?).
ionic package dependency:
"dependencies": {
"@angular/animations": "5.2.10",
"@angular/common": "5.2.10",
"@angular/compiler": "5.2.10",
"@angular/compiler-cli": "5.2.10",
"@angular/core": "5.2.10",
"@angular/forms": "5.2.10",
"@angular/http": "5.2.10",
"@angular/platform-browser": "5.2.10",
"@angular/platform-browser-dynamic": "5.2.10",
"@ionic-native/core": "4.7.0",
"@ionic-native/splash-screen": "4.7.0",
"@ionic-native/status-bar": "4.7.0",
"@ionic/storage": "2.1.3",
"angularfire2": "^5.0.0-rc.7",
"cordova-android": "^6.4.0",
"cordova-plugin-device": "^2.0.2",
"cordova-plugin-ionic-keyboard": "^2.0.5",
"cordova-plugin-ionic-webview": "^1.1.19",
"cordova-plugin-splashscreen": "^5.0.2",
"cordova-plugin-whitelist": "^1.3.3",
"firebase": "^4.13.1",
"ionic-angular": "3.9.2",
"ionicons": "3.0.0",
"rxjs": "5.5.10",
"rxjs-compat": "^6.1.0",
"sw-toolbox": "3.6.0",
"zone.js": "0.8.26"
},
"devDependencies": {
"@ionic/app-scripts": "3.1.9",
"typescript": "~2.6.2"
},
cli packages: (C:\Users\Nirav pc\AppData\Roaming\npm\node_modules)
@ionic/cli-utils  : 1.19.0
ionic (Ionic CLI) : 3.19.0

global packages:
cordova (Cordova CLI) : 7.0.1

local packages:
@ionic/app-scripts : 3.1.9
Cordova Platforms  : android 6.4.0
Ionic Framework    : ionic-angular 3.9.2

hi,
@nirav4273
if you want firebase 4.13.1 angularfire2 5.0.0-rc.7 :
check here :
https://github.com/angular/angularfire2/issues/1597
if you want firebase 4.13.1 angularfire2 5.0.0-rc-6 :
check here :
https://github.com/angular/angularfire2/pull/1572

I suffer from this issue as well.  Looks like the last working version before issues within Ionic projects is angularfire2 5.0.0-rc4
Reverting to rc5 no longer appears to work, as npm tells me that version no longer exists (could just be me though).

Issue faced in prod build only.

"dependencies": {
"@angular/animations": "5.2.10",
"@angular/common": "5.2.10",
"@angular/compiler": "5.2.10",
"@angular/compiler-cli": "5.2.10",
"@angular/core": "5.2.10",
"@angular/forms": "5.2.10",
"@angular/http": "5.2.10",
"@angular/platform-browser": "5.2.10",
"@angular/platform-browser-dynamic": "5.2.10",
"@firebase/app": "^0.3.0",
"@ionic-native/core": "4.7.0",
"@ionic-native/splash-screen": "4.7.0",
"@ionic-native/status-bar": "4.7.0",
"@ionic/pro": "1.0.20",
"@ionic/storage": "2.1.3",
"angularfire2": "^5.0.0-rc.7",
"firebase": "^4.13.1",
"ionic-angular": "3.9.2",
"ionicons": "3.0.0",
"promise-polyfill": "^7.1.2",
"rxjs": "5.5.10",
"sw-toolbox": "3.6.0",
"zone.js": "^0.8.26"
},
"devDependencies": {
"@ionic/app-scripts": "3.1.9",
"typescript": "~2.6.2"
},
and
import { BrowserModule } from '@angular/platform-browser';
import { ErrorHandler, NgModule } from '@angular/core';
import { IonicApp, IonicErrorHandler, IonicModule } from 'ionic-angular';
import { SplashScreen } from '@ionic-native/splash-screen';
import { StatusBar } from '@ionic-native/status-bar';
import { MyApp } from './app.component';
import { HomePage } from '../pages/home/home';
import { AngularFireModule } from 'angularfire2';
@NgModule({
declarations: [
MyApp,
HomePage
],
imports: [
BrowserModule,
IonicModule.forRoot(MyApp),
AngularFireModule.initializeApp(firebaseConfig)
],
bootstrap: [IonicApp],
entryComponents: [
MyApp,
HomePage
],
providers: [
StatusBar,
SplashScreen,
{provide: ErrorHandler, useClass: IonicErrorHandler}
]
})
export class AppModule {}
it shows me this error
Error
Close
Runtime Error
Zone already loaded.
Stack
Error: Zone already loaded.
at http://localhost:8100/build/vendor.js:123676:15
at http://localhost:8100/build/vendor.js:124288:3
at FUNCTION (http://localhost:8100/build/vendor.js:123653:10)
at Object. (http://localhost:8100/build/vendor.js:123656:2)
at Object. (http://localhost:8100/build/vendor.js:126706:30)
at webpack_require (http://localhost:8100/build/vendor.js:55:30)
at Object. (http://localhost:8100/build/vendor.js:76554:66)
at webpack_require (http://localhost:8100/build/vendor.js:55:30)
at Object. (http://localhost:8100/build/vendor.js:123174:72)
at webpack_require (http://localhost:8100/build/vendor.js:55:30)

Should be fixed in angularfire2@next, we'll release a new RC early next week.


chore(deps): update dependency org.hibernate:hibernate-entitymanager to 5.3.0.beta1

This PR contains the following updates:

Package
Change

org.hibernate:hibernate-entitymanager
4.2.21.Final -> 5.3.0.Beta1

Renovate configuration
:date: Schedule: At any time (no schedule defined).
:vertical_traffic_light: Automerge: Disabled by config. Please merge this manually once you are satisfied.
:recycle: Rebasing: Whenever PR is stale, or if you modify the PR title to begin with "rebase!".
:no_bell: Ignore: Close this PR and you won't be reminded about this update again.

This PR has been generated by Renovate Bot.

Renovate Ignore Notification
As this PR has been closed unmerged, Renovate will now ignore this update (5.3.0.Beta1). You will still receive a PR once a newer version is released, so if you wish to permanently ignore this dependency, please add it to the ignoreDeps array of your renovate config.
If this PR was closed by mistake or you changed your mind, you can simply rename this PR and you will soon get a fresh replacement PR opened.


ldap compatibility update

These changes allow for use with a provider other than kerberos. some parameters were added into this so that auth_provider,id_provider,access_provider can be changed. Defaults are kept to the kerberos settings so that nothing that is using this currently should be effected by these changes.

Hi @eljohn1014, I originally authored this sssd module but I no longer manage the repository nor am I responsible for a Puppet deployment. It would be great to see somebody take over maintenance of the project.
Your changes look good, btw.


ginkgo: 1.14.0 -> 1.14.1

Motivation for this change
Update to the latest rlease
cc @zowoq
Things done

[x] Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
Built on platform(s)

[x] NixOS
[ ] macOS
[ ] other Linux distributions

[x] Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
[ ] Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
[x] Tested execution of all binary files (usually in ./result/bin/)
[x] Determined the impact on package closure size (by running nix path-info -S before and after)
[ ] Ensured that relevant documentation is up to date
[x] Fits CONTRIBUTING.md.

@GrahamcOfBorg build ginkgo


feat(tracing): support for truncatation of span attribute values

Which problem is this PR solving?

implementation for Span attribute value truncatation as per incoming spec update https://github.com/open-telemetry/opentelemetry-specification/pull/1130

Short description of the changes

new utility function for truncating attribute values
truncating function applied when setting attributes on Span

@jtmalinowski please don't force push for any PR when reviews has started as it is impossible to track the changes

@obecny thank you for all the comments, let's try to close the spec PR first, because changes there mean changes here automatically, and then I'll address everything here

This can be closed, @banothurameshnaik is addressing the last of the mentioned spec change in https://github.com/open-telemetry/opentelemetry-js/pull/2430.
Tracking issue: https://github.com/open-telemetry/opentelemetry-js/issues/2403


Meetup Suggestion: JXN MISS Bitcoiners

Thanks for making a suggestion for a new meetup.
Please note: Only suggest bitcoin-only meetups.
Meetups which promote any coin or token other than Bitcoin are not suitable for listing.
Altcoin's are only mentioned in the context of warnings or lessons learnt for bitcoin.
Required:

Name of Meetup: JXN MISS Bitcoiners
Location Of Meetup: Jackson, Mississippi
At least one of the following:

Meetup Page (or similar): https://www.meetup.com/jxn-mississippi-bitcoin/
Telegram Group (or similar):
Website:

Optional

Name of Organiser(s) & Twitter Handle: @MatthewABurrow
Links showing public support: >>>  example
Tweet your commitment

As the organiser of [JXN MISS Bitcoiners] Meetup I can confirm that the meetup is bitcoin-only
-The meetup is bitcoin focused.
-'Altcoins' are scams and are not promoted in talks/presentations at our meetups.
#bitcoinonlymeetups @bitcoinonly_

Yes, I can confirm the above statements are true of our JXN MISS Bitcoiners Meetup
- signed, Matthew A. Burrow

Thanks. Merged


Confusing end of file error when I try to update files locally and have them sync with Shopify

Problem
While using Slate, when I make a change to any file within the theme in hopes of having it update both locally within the browser and on Shopify, I get output similar to the following and no update occurs:

Replication steps

Run Slate via "npm run start:dev".
Make a local change in Atom, vi, or any other editor.
Slate attempts to sync and outputs failure.

More Information
My environment

OS (including version): macOS High Sierra 10.13.6
Versions: slate and slate-tools v0.14.0

I all of a sudden started getting transfer failures too
"http: request canceled (Client.Timeout exceeded while awaiting headers)"

Is this still a problem?

It's no longer a problem for me. it seemed to be due to the outage.


Add mounted point to returned information

Hello,
Can you please add the mounted point ( or drive letter based on OS type (/, /home, C:, etc.)) in returned information ?
Thanks

This is something I've been looking forward to implement for some time. I have a branch with OS X support working. Other OSes coming soon.

@Page- @mkorakakis Any ideas on how to associate a physical drive with a drive letter on Windows?

After some investigation regarding how to associate Windows physical drives with drive letters, we're going to reuse/refactor the following vbscript to perform the work: http://blogs.technet.com/b/heyscriptingguy/archive/2005/05/23/how-can-i-correlate-logical-drives-and-physical-disks.aspx.

Hi @pihomeserver, we implemented mount point support for all supported OSes in https://github.com/resin-io/drivelist/pull/12. Would you mind testing that branch to see if it works for you?

Thx. I will test and come back if i got an issue

@pihomeserver Sounds good! mount point support landed in v1.3.0.


[Tracking/Action] Load generation / k6 evalution and discussion

Description
Continuing the discussion from https://github.com/cncf/tag-env-sustainability/issues/182#issuecomment-1752902159 and this week's wg meeting.
K6 provides a way generate and manage a distributed network load for testing applications. It does not provide a mechanism for running lower level stress tests.
High level questions:

Is K6 the right tool for network loads for the project?
Do we want to use a separate tool for managing lower level stress tests for load generation?
Do we need both cases to be handled by 1 tool? Does such a tool exist?

K6 open questions:

What method do we use to operate the runners?

the SaaS cloud is easy but long term we want to limit external clouds and leverage community resources when possible.
k6-operator: this was recommended as the simplest way to get started.

Con: since the load is coming from within the cluster it will mean we can't run end to end network tests with projects such as Istio.
We should prevent the runners from scheduling on the node(s) used by Falco (or other project(s) being tested)

technical requirements for the load test itself - number of VUs, duration, failure/success thresholds, etc. (This generally applies to any network load generator)

K6 Resources:

Sample application and test scripts
Prometheus stats output
k6-operator

...
Milestones

...
Input

...
Outcome

...
Todos

...

@nikimanoledaki @AntonioDiTuri added the issue/needs-triage label.

We will not be using k6 as part of the benchmarking in WG Green Reviews after all so we can close this issue and re-open it if this changes. @matthewi it would be great to have your input on the new proposals being drafted regarding this! https://github.com/cncf-tags/green-reviews-tooling/issues/83


mShownLayouts size is always 0, resulting in closeAllItems invalid

mItemManger.bindView has been carried out in adapter

solve


To typescript

Switch from javascript to typescript for clients
Delete all react-dsfr dependencies and set dsfr-plus for clients
It may be a bit different for server component to switch on typescript because of specifiques cases and flexibility. But if wanted I can do it!!

Is there any real need to add ALL the svgs of the DSFR into 2 places in ANY cases ? Just asking.

This file templates/fullstack/.env should be named _env, right ?

This file templates/fullstack/.env should be named _env, right ?

yes it is

Is there any real need to add ALL the svgs of the DSFR into 2 places in ANY cases ? Just asking.

absolutly, you're right !

Upon reflection, I think it is better to leave the SVGs as they are because when the developer chooses to create either the client or the fullstack template, the SVGs only appear once. We can discuss it whenever you want!


You can fix this

You can fix the vanilla mode, this mak the skins you dont see, please fix

You cant :( ATM Agar Devs Disabled it

Shit, Ok thanks for you answer


Display Name property from XUnit test result xml file

I use the Publish Test Result task to publish a TestResult.xml file (genereaded by xunit) in my build. When i look at the test result in vsts only the name of each test method is displayed. I would very much like the Name property as well.

The xml could look like this:
<test name="CustomerFactory, Should throw argument null exception if options is null" type="CustomerFactoryTests" method="Test1" time="0.001489" result="Pass" />

@gustavgahm: Thank you for the suggestion - I have added this to the backlog.
I also recommend raising this issue on user voice https://visualstudio.uservoice.com/forums/330519-team-services/category/145281-test so that other users that may be interested can vote for it too.
I will close this issue as we are not tracking backlog items here.

Thank you! I have now created an entry on user voice. https://visualstudio.uservoice.com/forums/330519-team-services/suggestions/18405742-display-name-property-from-xunit-test-result-xml-f


Add umersyedahmed's file

created a branch, created a file and made a commit, and opened a pull request


Options set on form label should be applied to fields_for as well

Hello @shivam091 ,
I was working with forms having nested attributes and I found that bootstrap options set on form label don't get applied to fields_for.
<%= bootstrap_form_for @user, bootstrap_form: {skip_label: true} do |form| %>
  ...
  <%= form.fields_for :address, include_id: false do |address_form| %>
    ...
    ...
  <% end %>
<% end %>

But still labels are shown in fields added under fields_for block.

Hi,
Thanks for reporting this issue. We will soon work on this.

This is fixed.


strong_password gem prevents login

Pre-check

Do not use the issues tracker for help or support, try Stack Overflow.
For bugs, do a quick search and make sure the bug has not yet been reported
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Environment

Ruby 2.6.8
Rails 5.2.6
Devise 4.8.0

Current behavior
Installed the strong_password gem on an existing project, with the changes to user.rb and devise.rb below.
# user.rb snippet

  validates :password, password_strength: {
    use_dictionary: true,
    extra_dictionary_words: :my_extra_words
  }

  def my_extra_words
    [name, email]
  end

# devise.rb snippet

  config.password_length = 12..128

Logging in with an existing user shows the following error

Expected behavior
To be able to login without issue.

Can you post the full trace? It looks like something in the login process is saving the user and triggers the validation.

Hi, thanks for your reply. I don't recall what this was for, and I've got a feeling it isn't an issue anymore, so I'm just going to close the issue. I'll re-open and post the full trace if it comes back again.


raw file?

that's the one? no header? how do you read it?
floswald@PTL11077 ~/D/9/stata> cat USquarterly.raw                                                     (base)
63.19626,68.37183,,,,,,1947,1
64.04028,67.82901,,,,,,1947,2
61.54097,65.62121,,,,,,1947,3
63.77521,67.21008,,,,,,1947,4
63.72313,67.32483,.0478474,,,.8024251,.0463309,1948,1
63.05484,66.55024,.0547141,,,.8130138,.0421626,1948,2

I had to change your code like this:
dta = CSV.read(joinpath(@__DIR__,"..","robin-data","stata","USquarterly.raw"), DataFrame, header = false)

filter!(row -> (!ismissing(row.Column1)) && (!ismissing(row.Column4)), dta);

your filter call had isnan which did not work.


Feature/add http support

I'm sorry, I cannot merge this. I purposefully disabled all other protocols. The lambda function should be handling all of the HTTP requests, not FFmpeg. You're welcome to maintain your own fork if you want that functionality.
Ref: https://www.youtube.com/watch?v=tZil9j7TTps


Update examples/many-pages/README.md

spelling and readability change

What kind of change does this PR introduce?

Did you add tests for your changes?

Does this PR introduce a breaking change?

What needs to be documented once your changes are merged?

Thanks


Tagging of ALBs does not work.

Specifying the ALB tags via alb.ingress.kubernetes.io/tags does not work, the controller create the ALB without the extra tags.
Alb Ingress version: latest
Example manifest:
kind: Ingress
apiVersion: extensions/v1beta1
metadata:
  name: test-ingress
  namespace: default
  annotations:
    alb.ingress.kubernetes.io/healthcheck-path: /graph
    alb.ingress.kubernetes.io/scheme: internal
    alb.ingress.kubernetes.io/security-groups: 'dev.access'
    alb.ingress.kubernetes.io/subnets: 'test-subnets'
    alb.ingress.kubernetes.io/tags: >-
      Environment=foo=bar
spec:
  rules:
    - host: test.domain.com
      http:
        paths:
          - path: /graph
            backend:
              serviceName: prometheus
              servicePort: 9090

Why was this not put into a new release? You just re-tagged 0.8 this broke our load balancers as we had been using the uppercase Tags annotation. Please consider breaking changes like this in future releases.

Hi @lareeth, it should have been. Apologies for the re-tag and breaking.
Our build process has been very adhoc, we're moving to a stronger (i.e. existent) versioning scheme and build pipeline.


keypoint mAP

Do you know how to evaluate the human keypoint mAP?

Hi! You can check the details on COCO evaluation page.

Hope, it helped.


Cannot add CryptoKeys to table with auto-incrementing primary key

Context & Repro
Here's a minimal repro:
const db = new Dexie("MyDatabase");
db.version(1).stores({
    keys: "++id",
});

// Create a CryptoKey
const someCryptoKey = (
  await window.crypto.subtle.generateKey(
    {
      name: "RSA-OAEP",
      modulusLength: 4096,
      publicExponent: new Uint8Array([1, 0, 1]),
      hash: "SHA-256",
    },
    true,
    ["encrypt", "decrypt"]
  )
).privateKey;
const objToAdd = { key: someCryptKey };

console.log(objToAdd.key instanceof CryptoKey); // true

// Attempt to add it to the table
db.keys.add(objToAdd);

const storedObj = await db.keys.get(1);
console.log(storedObj.key instanceof CryptoKey); // unexpectedly false

The above only repro's when using an auto-incrementing primary key and when the keyPath is not provided in objToAdd.
It appears that the root cause is in these lines:
https://github.com/dfahlander/Dexie.js/blob/d6fe43eeaf45fa5992c2288a0bd40d7cd05fef17/src/classes/table/table.ts#L283-L288
Which uses a deep-clone:
https://github.com/dfahlander/Dexie.js/blob/d6fe43eeaf45fa5992c2288a0bd40d7cd05fef17/src/functions/workaround-undefined-primkey.ts#L6
And it looks like the deep-clone algorithm doesn't work with CryptoKey objects.
Potential approaches for fix?

Does workaroundForUndefinedPrimKey() need to perform a deep clone?

If we must perform a deep clone, would adding CryptoKey to the list of "intrinsic types" make the cloning algorithm use the original CryptoKey object?
https://github.com/dfahlander/Dexie.js/blob/d6fe43eeaf45fa5992c2288a0bd40d7cd05fef17/src/functions/utils.ts#L193-L194

We should definitely add CryptoKey to the list of intrinsicTypeNames. That would solve the issue. Thanks for finding it!
The workaround is only needed when the obj is a user-defined class with a declared public field for the primary key:
class KeyEntity {
  id;
  key;
  constructor(key) {
    this.key = key;
  }
}
db.keys.add(new KeyEntity(someKey));

As Ecmascript has defined it, each declared public field will be put as a property on the object, even those that aren't initialized. For typescript users that transpile to esnext, this becomes a problem because indexeddb auto-increment will not accept an existing prop of value "undefined". It allows non-existing prop - which will make the ID set by indexedDB, and it will accept an existing prop of a valid key that user defines - but never accept undefined. The workaround is there to protect users that declare the id class fields of their entities and want to add them to a table.
We could omit this workaround in case Object.getPrototypeOf(obj) === Object.prototype || Object.getPrototypeOf(obj) == null - because then the obj cannot be custom a class instance.
The reason for cloning the object is to be non-intrusive and not introduce new side effects from adding an object.
Conclusion:

Add 'CryptoKey' to intrinsicTypeNames
Maybe optimize away the workaround by omitting it for plain POJO objects (by checking the prototype).

My initial suggestion was to check whether the object was POJO or not. I've merged your PR now after refining the check to test more explicitely for having the primary key as "own property set to undefined" instead. Adjusted the tests accordingly. Thanks!


SCTP Load Balancing on Kubernetes

Can loxiLB redirect requests from an existing SCTP connection to a new replica if the original replica goes down? If yes, how does this redirection work? Can loxiLB do this without any change on the client side ? If yes then how ?

Hi @souravpaul8 As of now loxilb can redirect request without any change in client side during LB node failover. But it can't simply redirect request to any new replica when original replica goes down because SCTP is connection/session oriented protocol after all. However if the endpoints are aware of which session the particular stream belongs to, based on cookies or some other mechanism, then it is possible to do so.

We are finally here with support for stateful SCTP application. I hope you find it useful.


Bug: Gesture swiping in mobile browser

Swiping between pictures works. But as soon as a video is displayed, the swipe gesture (left / right) is not working anymore. So then you have to click the little arrows. Could you activate swiping on videos too?

I checked the demo page. On my mobile it works perfect for me.

video indicator perfectly clear
number of thumbnails per row seems to be way better (maximum of 4?)
Gesture support working! YES!

Only thing I noticed that grab and panning with a mouse on a desktop browser seems to be buggy because of the change. Which for me would be ok as mobile power user but I think that's not generally true and only my personal opinion :-)


feat. Extending hosts-dir feature w/ wildcard matching

This supports multi-tenant registries who support multiple registries using the same host domain.

This is a redo of the previous PR #7758  and  Addresses #7757.

@dmcgowan Hey there sorry for the super late follow-up. I re-did the previous PR w/ the wildcard design instead. Please let me know if this was what you had in mind.


fix invalid glob pattern

Test file contains a invalid glob pattern according to glob

Current coverage is 75.97% (diff: 100%)

Merging #77 into master will not change coverage

@@             master        #77   diff @@
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  Lines           383        383
  Methods           0          0
  Messages          0          0
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==========================================
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Powered by Codecov. Last update f896109...4c212b7


[WIP] Numba master build

Add numba recipe to build SDC with master
Add --use-numba-master option to build script
Add copyright to build.py and test.py
Add --numba-channel option for ability to specify channel for Numba
Add --channels option for ability to specify channels list instead of default (numba, conda-forge, defaults, intel)

Hello @Vyacheslav-Smirnov! Thanks for opening this PR. We checked the lines you've touched for PEP 8 issues, and found:

In the file buildscripts/build.py:

Line 89:17: E221 multiple spaces before operator
Line 91:18: E221 multiple spaces before operator
Line 91:65: E712 comparison to True should be 'if cond is True:' or 'if cond:'
Line 120:25: E712 comparison to True should be 'if cond is True:' or 'if cond:'

In the file buildscripts/numba-conda-recipe/recipe/mandel.py:

Line 3:1: E265 block comment should start with '# '
Line 5:1: E302 expected 2 blank lines, found 1
Line 13:18: E231 missing whitespace after ','
Line 22:1: E302 expected 2 blank lines, found 1
Line 38:1: E305 expected 2 blank lines after class or function definition, found 1
Line 40:1: E265 block comment should start with '# '
Line 41:1: E265 block comment should start with '# '
Line 42:1: E265 block comment should start with '# '

In the file buildscripts/test.py:

Line 79:14: E221 multiple spaces before operator
Line 80:17: E221 multiple spaces before operator
Line 81:11: E221 multiple spaces before operator
Line 82:10: E221 multiple spaces before operator
Line 83:17: E221 multiple spaces before operator
Line 84:17: E221 multiple spaces before operator
Line 85:17: E221 multiple spaces before operator
Line 86:17: E221 multiple spaces before operator
Line 88:18: E221 multiple spaces before operator
Line 88:65: E712 comparison to True should be 'if cond is True:' or 'if cond:'


arrange buttons in a circle

arrange nodes in a circle to better demonstrate the underlying meaning separate from the randomness

next step: determine how to do this considering visual scale

i want to do it in a way that allows longer object names like this: https://github.com/deilann/gender-validation/issues/7#issuecomment-1743026005

another longer object that would be blocked by this: https://github.com/deilann/gender-validation/issues/7#issuecomment-1744095729


Not able to search images with "docker search"

Hi everyone,
I set up the auth. server and it is working really well with the pull/push requests.
The only missing part is the "docker search" part.
I added my private registry in the docker config (--add-registry) but I'm not able to run the search.
I can see this error-message with every search-request in the registry-logs:
registry_1 | time="2015-12-08T14:29:59Z" level=warning msg="error authorizing context: authorization token required"
Any hint from your side?
Thanks in advance!

sorry, no idea. if you think this is related to auth, you'll need to provide more info.


Remove identity:withdraw-attestation-rewards command

celocli identity:withdraw-attestation-rewards  would have been for social connect v1
as such we should remove this command
unless i am mistaken.

check with @celo-org/primitives that attestations.getPendingWithdrawals is not valid any more


Checkpoint SNAPPY compression, incompatible for inference?

As referenced in https://github.com/tensorflow/tensorflow/issues/1669, I got the same error when trying to restore from self-finetuned checkpoint

"Data loss: Unable to open table file /tmp/model.ckpt-4971: Data loss: corrupted compressed block contents: perhaps your file is in a different file format and you need to use a different restore operator? It's likely that your checkpoint file has been compressed with SNAPPY."

I fine-tuned the checkpoint inception_resnet_v2_2016_08_30.ckpt for my own images TF-Slim (modified finetune_inception_v3_on_flowers.sh). The fine-tuning seems to go well, and I get good performance for the test error. But when I try to do inference using the newly created checkpoint I got the above-mentioned same error, the same error happening with with inspect_checkpoint -tool.
The demo inference from there works fine as well: https://github.com/tensorflow/models/blob/master/slim/slim_walkthough.ipynb
In other words, how to save the checkpoints with compatible compression? And how is it possible to save checkpoints on my computer (Ubuntu 14.04, TF 0.11.0rc2, CUDA 8.0) which are not possible to open a moment later?

I added that line to to slim.learning.train in train_image_classifier.py
saver=tf.train.Saver(write_version=1)

And got the inspect_checkpoint working, however now I got the following error with freeze_graph:
Traceback (most recent call last):
  File "/home/petteri/tensorflow/bazel-bin/tensorflow/python/tools/freeze_graph.runfiles/org_tensorflow/tensorflow/python/tools/freeze_graph.py", line 135, in <module>
    tf.app.run()
  File "/home/petteri/tensorflow/bazel-bin/tensorflow/python/tools/freeze_graph.runfiles/org_tensorflow/tensorflow/python/platform/app.py", line 43, in run
    sys.exit(main(sys.argv[:1] + flags_passthrough))
  File "/home/petteri/tensorflow/bazel-bin/tensorflow/python/tools/freeze_graph.runfiles/org_tensorflow/tensorflow/python/tools/freeze_graph.py", line 132, in main
    FLAGS.output_graph, FLAGS.clear_devices, FLAGS.initializer_nodes)
  File "/home/petteri/tensorflow/bazel-bin/tensorflow/python/tools/freeze_graph.runfiles/org_tensorflow/tensorflow/python/tools/freeze_graph.py", line 104, in freeze_graph
    _ = tf.import_graph_def(input_graph_def, name="")
  File "/home/petteri/tensorflow/bazel-bin/tensorflow/python/tools/freeze_graph.runfiles/org_tensorflow/tensorflow/python/framework/importer.py", line 258, in import_graph_def
    op_def = op_dict[node.op]
KeyError: u'DenseToDenseSetOperation'

@alexalemi Can you take a look?

I met the same problem.

That freeze_graph error seems to indicate that you're using an older version of TensorFlow to load the graph, where 'DenseToDenseSetOperation' was still in contrib?
We should catch this error case (loading a GraphDef file that was created by a newer version of the framework) earlier. I filed #6120 to track that work.

Automatically closing due to lack of recent activity. We hope that you were able to resolve it on your own. However, since this is a support issue rather than a bug or feature request, you will probably get more information by posting it on StackOverflow.