No vehicles  found

Having trouble getting the website to open, once open no luck finding vehicles. Please help! The 91 notoriously runs behind schedule, if I can see how many buses are on the line it's extremely helpful for me to get to work. What y'all have created is an incredible asset for me and all New Orleanians who take public transportation!
Thank you!!

Same! 91 rider here, too. This is an amazing page & I don’t ever want to see it go!

Thanks for letting us know. I've been at a conference this week so only just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0 vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say. It could be that they finally cut me off. I'm not entirely sure if I am supposed to have access to this API or not or if they are cool with it.

Wow, thank you! On Apr 20, 2023, at 4:16 PM, Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0 vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say. It could be that they finally cut me off. I'm not entirely sure if I am supposed to have access to this API or not or if they are cool with it.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: @.***>

Also, that site of yours was the BEST. Regardless of the outcome, you are amazing for creating that for everyone 🥰On Apr 20, 2023, at 4:16 PM, Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0 vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say. It could be that they finally cut me off. I'm not entirely sure if I am supposed to have access to this API or not or if they are cool with it.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: @.***>

Thanks for the encouragement. A few people  in the codefornola community put this together so I can’t really take all the credit.
I’ll try to work with the RTA to get an official word on this API moving forward though. I’ve been kind of afraid to ask them if I’m actually allowed to be using it.
On Apr 20, 2023 at 5:22 PM -0400, artiemcaddikins @.***>, wrote:

Also, that site of yours was the BEST. Regardless of the outcome, you are amazing for creating that for everyone 🥰On Apr 20, 2023, at 4:16 PM, Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0 vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say. It could be that they finally cut me off. I'm not entirely sure if I am supposed to have access to this API or not or if they are cool with it.
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Y'all's site is the best! If RTA has any concern for riders they should
welcome it. I've shown it to everyone I meet at bus stops and on the bus.
It's been a lifesaver for me getting to work on time! LePass is an abysmal
app. Thank y'all!
On Thu, Apr 20, 2023, 4:31 PM Benjamin Eckel @.***>
wrote:

Thanks for the encouragement. A few people  in the codefornola community
put this together so I can’t really take all the credit.
I’ll try to work with the RTA to get an official word on this API moving
forward though. I’ve been kind of afraid to ask them if I’m actually
allowed to be using it.
On Apr 20, 2023 at 5:22 PM -0400, artiemcaddikins @.***>, wrote:

Also, that site of yours was the BEST. Regardless of the outcome, you
are amazing for creating that for everyone 🥰On Apr 20, 2023, at 4:16 PM,
Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only
just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0
vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say.
It could be that they finally cut me off. I'm not entirely sure if I am
supposed to have access to this API or not or if they are cool with it.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are
receiving this because you commented.Message ID: @.>
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SAME!!!! People are always so thankful! Even after NORTA added the “live” feature, it doesn’t work! I hope to goodness it works out. If there’s anything I can do to help, any letters or anything to be written, ANYTHING, please holler!-Angela Timberlake Adkinson504-874-5956On Apr 20, 2023, at 4:58 PM, leknola @.***> wrote:
Y'all's site is the best! If RTA has any concern for riders they should
welcome it. I've shown it to everyone I meet at bus stops and on the bus.
It's been a lifesaver for me getting to work on time! LePass is an abysmal
app. Thank y'all!
On Thu, Apr 20, 2023, 4:31 PM Benjamin Eckel @.***>
wrote:

Thanks for the encouragement. A few people  in the codefornola community
put this together so I can’t really take all the credit.
I’ll try to work with the RTA to get an official word on this API moving
forward though. I’ve been kind of afraid to ask them if I’m actually
allowed to be using it.
On Apr 20, 2023 at 5:22 PM -0400, artiemcaddikins @.***>, wrote:

Also, that site of yours was the BEST. Regardless of the outcome, you
are amazing for creating that for everyone 🥰On Apr 20, 2023, at 4:16 PM,
Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only
just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting 0
vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they say.
It could be that they finally cut me off. I'm not entirely sure if I am
supposed to have access to this API or not or if they are cool with it.
—Reply to this email directly, view it on GitHub, or unsubscribe.You are
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Ditto Angela!
Please reach out if I can help in any way!
Laura E Kajioka<PHONE_NUMBER>
On Thu, Apr 20, 2023, 5:01 PM artiemcaddikins @.***>
wrote:

SAME!!!! People are always so thankful! Even after NORTA added the “live”
feature, it doesn’t work! I hope to goodness it works out. If there’s
anything I can do to help, any letters or anything to be written, ANYTHING,
please holler!-Angela Timberlake Adkinson504-874-5956On Apr 20, 2023, at
4:58 PM, leknola @.***> wrote:
Y'all's site is the best! If RTA has any concern for riders they should
welcome it. I've shown it to everyone I meet at bus stops and on the bus.
It's been a lifesaver for me getting to work on time! LePass is an abysmal
app. Thank y'all!
On Thu, Apr 20, 2023, 4:31 PM Benjamin Eckel @.***>
wrote:

Thanks for the encouragement. A few people in the codefornola community
put this together so I can’t really take all the credit.
I’ll try to work with the RTA to get an official word on this API moving
forward though. I’ve been kind of afraid to ask them if I’m actually
allowed to be using it.
On Apr 20, 2023 at 5:22 PM -0400, artiemcaddikins @.***>, wrote:

Also, that site of yours was the BEST. Regardless of the outcome, you
are amazing for creating that for everyone 🥰On Apr 20, 2023, at 4:16 PM,
Benjamin Eckel @.***> wrote:
Thanks for letting us know. I've been at a conference this week so only
just now seeing this.
The app was hard down, i rebooted it. It came back up. But I'm getting
0
vehicles back from the RTA. Also their API is intermittently crashing.
I've sent a note to the one person I know there. Will see what they
say.
It could be that they finally cut me off. I'm not entirely sure if I am
supposed to have access to this API or not or if they are cool with it.
—Reply to this email directly, view it on GitHub, or unsubscribe.You
are
receiving this because you commented.Message ID: @.>
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Yes, now might be time to take community action. I thought this app would be a holdover until they got it working in LePass. It's embarrassing. If someone could update this reddit thread and let them know what i going on that would be appreciative. I don't have an active reddit account
https://www.reddit.com/r/NewOrleans/comments/12sx18u/the_best_rta_tracker_looks_to_be_out_of_commission/

Sure thing! I have one, “SwampyBiscuits” is my name…which is too awesome not to share. On Apr 20, 2023, at 7:25 PM, Benjamin Eckel @.***> wrote:
Yes, now might be time to take community action. I thought this app would be a holdover until they got it working in LePass. It's embarrassing. If someone could update this reddit thread and let them know what i going on that would be appreciative. I don't have an active reddit account
https://www.reddit.com/r/NewOrleans/comments/12sx18u/the_best_rta_tracker_looks_to_be_out_of_commission/
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I'd just like to pop in as well and stay thanks to everyone who developed this app.  It's a great demonstration of how the official RTA needs to operate in terms of tracking busses.  Always-on, both ways on the route.   Just great.  Thanks for everything and I hope the RTA gets it's API working again soon.

Heyyy I work at RTA and can check with our IT team today to see if someone deactivated the API key or what else might have happened. One question - did y'all pull down the whole App for now? I can't access even the map at the moment.
Also yes thank you for developing this. While I understand that the apps that are out there (Moovit and Transit) might be a decent generic solution for using transit in other cities or when traveling, local transit riders in New Orleans have different needs - we need to be able to see all available information about vehicle locations (and whether they exist at all) in its rawest form, which is what this app does really well.

@estancioff thanks! let me know if there is anything you need from me. the API i'm accessing is the same API that GoMobile was using (by clever devices). I'm not sure which one LePass is using. But since LePass didn't work but GoMobile did, I figured I could make something emulating GoMobile until LePass worked.

@estancioff Another thing. We'd be happy to donate this to the RTA and make some improvements to it. There is a pretty big community of coders here who could easily professionalize and even help maintain this if we had a little support on the RTA side.
I fought pretty hard to get real-time access and even helped on the RFP that clever devices won / implemented. For a little while, when GoMobile was released, transit was actually usable in the city for me again. LePass felt like such a soul crushing step backwards for me. That's why I was willing to put some weekends in to make this, just for myself. Because I couldn't even get around the city. And it seems to have struck a chord with a lot of other folks. I understand you're probably not in a position to do a lot about this feedback but if you can point someone to this thread, and the numerous Reddit threads about this, that might help with the sense of urgency. Really we're all here to help.

@estancioff Thanks so much for the detailed response! Really appreciate it. If you can get an email chain or a meeting going let me know. Happy to explain more to IT. My email is<EMAIL_ADDRESS>
OK. I've been told that our policy is that you have to fill out the form that can be found here under the "Real Time Data Feed" section, to get a developer key: https://www.norta.com/help-and-contacts/business-information/open-transit-data-(otd)

Yeah, I've done this a few dozen times over the last decade. I'd do it again, but I noticed the only option they show is Decline on this page:

Scrolling to the bottom does not bring back the agree button. I stopped being able to get past this page a few months ago.

They deactivated a bunch of these recently that they didn't think anyone should be using (they emailed the contact for the key but obviously it wasn't your email on there.) The policy is to have a unique key for each individual using the realtime data.

I don't think this public one is the API I am using. To my knowledge, they never released actual access to the clever devices API. I believe that one was still the old API from the BusGuard days. At least, that is what they tried to send me every time i requested access.
What I am accessing here on this project is / was the clever devices, bustime system But it appears the IP is no longer responding: http://<IP_ADDRESS>/
I suppose it's possible they changed the IP address. I never got a DNS record to point to for it. @estancioff could you check that? maybe there is a new IP address I can use. Ideally this would be behind a domain name I can point to so changing IP addresses won't affect clients which is standard practice for APIs and websites.

There are two different API's that we can provide - you were using the bustime API (this is CleverDevice's unique format), and the other is the GTFS-RT, which is the standardized/open source format and they might try to push on you. I think you'll have to specify you want bustime otherwise i think you'll have to modify your code.

Ideally I could use GTFS-RT. I was the one who actually made sure that was put in the RFP, but I could never get a straight answer whether it was implemented or not. Right now we use the bustime format, but I don't mind modifying the code assuming it's a fully featured implementation. How do I get access to that?

They also will probably lower your refresh rate, because they're worried about our bandwidth or whatever. Maybe all this can be the start of the conversation about partnering with RTA for this app though. IT may not be able to help with that part for now, but if you get this back up and running and we can show that people are using it, I can set up a conversation for you with someone else who could maybe make something happen.

We cache all the positions on our server. So we only hit the API once every 5 seconds or so regardless of how many users are using the app. I designed it that way so there would be basically 0 impact on bandwidth.

Hey @bhelx Thanks for answering my email. I sent you an invite for 2 PM on Wednesday. Hope we can get all these questions answered and get you all the access you need.

Hey everyone. @estancioff was able to get us a meeting with RTA and we were able to resolve the issue. We still need to migrate to a new api key but should happen without interruption in the next few days.
On May 1, 2023 at 9:19 AM -0500, estancioff @.***>, wrote:

Hey @bhelx Thanks for answering my email. I sent you an invite for 2 PM on Wednesday. Hope we can get all these questions answered and get you all the access you need.
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WOOHOOOOO!!!! That’s great!Thank you so much 😊 On May 3, 2023, at 6:13 PM, Benjamin Eckel @.> wrote:
Hey everyone. @estancioff was able to get us a meeting with RTA and we were able to resolve the issue. We still need to migrate to a new api key but should happen without interruption in the next few days.
On May 1, 2023 at 9:19 AM -0500, estancioff @.>, wrote:

Hey @bhelx Thanks for answering my email. I sent you an invite for 2 PM on Wednesday. Hope we can get all these questions answered and get you all the access you need.
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I cheered!!! I actually cheered when I saw this 😆😆😆Thanks, yet again!!!-AngelaOn May 4, 2023, at 2:03 AM, Angela Timberlake @.> wrote:WOOHOOOOO!!!! That’s great!Thank you so much 😊 On May 3, 2023, at 6:13 PM, Benjamin Eckel @.> wrote:
Hey everyone. @estancioff was able to get us a meeting with RTA and we were able to resolve the issue. We still need to migrate to a new api key but should happen without interruption in the next few days.
On May 1, 2023 at 9:19 AM -0500, estancioff @.***>, wrote:

Hey @bhelx Thanks for answering my email. I sent you an invite for 2 PM on Wednesday. Hope we can get all these questions answered and get you all the access you need.
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I can't thank y'all enough for your diligence in getting this resolved! Forever grateful.

Agreed, this is fantastic news!
On Thu, May 4, 2023 at 11:24 AM leknola @.***> wrote:

I can't thank y'all enough for your diligence in getting this resolved!
Forever grateful.
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'ActionConst.Reset' not working properly after few uses

Version
Tell us which versions you are using:

react-native-router-flux v3.35.0
react-native v0.30.0

Expected behaviour
Considering the following pattern :
Three different scenes : A, B, C.
I go from A to C by pushing each scene meaning : A --push--> B --push--> C.
Now that I am in C I can go again in A using a type: ActionConst.RESET - this is mandatory, I do not want use Actions.popTo or back actions because A is not always the parent of C.
This works fine the first time : A dismount and mount with the new informations and it should do it everytime.
Actual behaviour
But, when doing :
A --push--> B --push--> C --reset--> A --push--> B --push--> C --reset--> A
The last reset do not work as intended, the A component do not dismount and remount properly.
It does a strange behaviour as if componentWillMount() isn't called the second time.
Steps to reproduce

Store configuration :
 <Scene key="B"
    component={B}
    title="B"/>
<Scene key="C"
  component={C}
  title="C"/>
<Scene key="A" component="NavigationDrawer" type={ActionConst.RESET} >
    <Scene key="Tabs" tabs={true} default="A1">
         <Scene  key="A1" default='A11'>
             <Scene key="A11"
                 title="A11"
                 component={A11}
                 leftButtonImage: require(_someImage_),
                 leftButtonIconStyle:{_someStyle_},  />

In A11 component :
componentWillMount() {
          Actions.refresh({onLeft: () => _someAction_}) ;
 }

Sequence :

Push calls from A11 to B
Then push call from B to C
Reset call from C to A (which is the default here).

Replay the sequence for that sweet no remount : the first and second time the onLeft action "someAction" will properly work BUT, at the third time (after the second sequence), the button just does nothing, as if it wasn't set by Actions.refresh.
Maybe I'm missing something here, but it isn't the first time I observe this behaviour.
If anyone have a clue of what his happening here...

I'm experiencing the same on RN 0.29.0 and RNRF 3.34.0!

Same in RN 0.31.0 and RNRF 3.35.0, if you have any idea...

Well, at the moment, I just try to do not use 'refresh' at all. Didn't find any other solution yet...
Maybe @aksonov have some advices on how to use this Action.Const ?

@aksonov I have exactly the same problem

Yep I too can confirm this is a bug

I can even reproduce this weird behaviour with simple steps. Two scenes, A --> B, B then resets to A (Action.A({type: "reset"})). This first time scene A is recreated, constructor is called, etc. If you go again to B and try to reset again, A's constructor is not called and the same previous scene is used.

I have the same problem as @guimello too

I am experiencing the same issue described here, reset works only once in my case

How is your router with the scenes setup? If you have a few things like embedded routers, reseting goes awol.

I'm experiencing similar issues....

I am also facing this issue, reset will only work once

Let's say, saying you have the same problem resetting is all fine in all. But to get some help to fix this problem. Posting some example code of routers and how you are resetting would provide more scope to be able to give help on.

Yes I said in my previous comment you don't need anything special. To scenes A, B. Scene A go to B. B reset to A. A's constructor is called. Do the same thing again. A's constructor is not called.
Again you don't need anything special.
In the end, In order to fix things by my side I added a nested route wrapping A. Something like:
<Scene key="A" initial={true}>
  <Scene key="first" />
</Scene>

<Scene key="B" />

Now constructors are called always as expected.

In your first scene inside of scene a can you add initial={true} and see what is does.
So your scenes from above provided looks like.
`

`

Wrapping a scene like my example fixed for me as I said earlier. So you don't need to duplicate the initial property. The problem is that I don't think this should be necessary.
The problem happens when you write siblings scenes.
<Scene key="A" initial={true}/>
<Scene key="B" />

Then, B can't reset more than once to A again. Actually it does reset, but only once the A's constructor is actually called. The second time, B is just removed from the hierarchy (pop).
BTW, I'm resetting with Actions.A({type: 'reset'}).

Are you calling the rest from Scene A or Scene first?

If you are calling the reset from scene first. You could try to wrap the inner scenes ie, scene first in a router. I know that this library is not meant to have this type of styling, but until we can solve this problem, that could be a temporary by pass for now.
<Scene key="A" initial={true}>
     <Router key="sceneARouter">
          <Scene key="first" initial={true}/>
     </Router>
</Scene>

<Scene key="B" />

I see, what I did instead was to reset to another scene (which my business logic allowed) and then later I could safely reset to the initial scene.
Looking at the code I can see that reseting to the to a view which is currently on the stack, just pops the other scenes in front of it. At least this is my understand.
I'd prefer to be actually "reset" the scene being reset, meaning, we should use another instance so the constructor is called again.
So, what is the intended behaviour?

Getting this on RN 0.38.0 RNRF 3.37.0

Hey @guimello. Tried what you said:
                <Scene key="discussions" icon={DiscussionsIcon}>
                  <Scene key="listDiscussions"
                    initial={true}
                    component={Discussions}
                    title="DISCUSSIONS"
                    panHandlers={null}
                  >
                    <Scene key="first" />
                  </Scene>
                  <Scene key="createDiscussion"
                    component={CreateDiscussion}
                    title="CREATE DISCUSSION"
                  />

listDiscussions -> createDiscussion
then Actions.listDiscussions({ type: 'reset' })
however running into the same issue where the reset only works once.
Any advice?

@booboothefool Not really, and I don't see how this would work using this lib. Because your first scene is on the stack, this lib just pops until it. Reset does not apply. Actually I don't know why it only works once.
I did not have time to investigate this further, but this is really a common behaviour.
When I have some time, which sadly will not be soon, I'll create a sample project with this behaviour, and perhaps dig into some code later on.

Any advice on this issue? Reset is working only once.

Any update or workaround on this? I'm having the same issue!

Did anyone have a successful workaround or solution for this?

I would say this is not relevant to v4 as the bare bones on the library has
changed. So sorry bo. This was oblver a year ago. Think before posting in
closed issues. Thanks
On 8 Feb. 2018 7:28 am, "Matt Kennedy"<EMAIL_ADDRESS>wrote:

Did anyone have a successful workaround or solution for this?
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[Python] Create Python examples of HTTP GET Arrow client and server using IPC buffer compression

Describe the enhancement requested
Create simple Python-based HTTP client and server examples like the ones in arrow-experiments/http/get_simple/python  but using IPC buffer compression (lz4 or zstd).
On the server side, I believe this can be done by passing pa.ipc.IpcWriteOptions(compression=...) as the options argument to pa.ipc.new_stream().
Also see pa.Codec
Component(s)
Python

@felipecrv I suggested using Python here for simplicity, but it could be in some other language if needed

Closed by https://github.com/apache/arrow-experiments/pull/35


e2e: update DRPC or placement error of update conflict not properly handled

During e2e test, update DRPC or placement could hit error of "update conflict", which is not handled in the code.
Impact: e2e test may fail because of this conflict error.

Addressed.


Is this project dead

This project looks just to what I need for a project, but last update is from 2017, the readme states:

I'm currently in the process of rewriting the library more or less from scratch and many things are still broken or outdated.

Apparetly this is not maintaned anymore. :(

@mnesarco  Yes, this project is dead.
Btw, if you need only single thread values propagation without MT and without events and algorithms, then I started https://github.com/YarikTH/ureact for this. But I have no idea when I make it production-ready. Now it works, but it is in early alpha and all from headers to interfaces are subject to change.

@mnesarco  Yes, this project is dead.
Btw, if you need only single thread values propagation without MT and without events and algorithms, then I started https://github.com/YarikTH/ureact for this. But I have no idea when I make it production-ready. Now it works, but it is in early alpha and all from headers to interfaces are subject to change.

A guy name Juan Pedro promotes value-oriented design, which is along these lines of reactive programming paradigms.
He has a few libraries, one of them is zug, which is the reactive part.
Here is a great talk about this beautiful new world :-)

A guy name Juan Pedro promotes value-oriented design, which is along these lines of reactive programming paradigms.
He has a few libraries, one of them is zug, which is the reactive part.
Here is a great talk about this beautiful new world :-)

Which library?

Which library?

@BlueSolei It is not open source unfortunately.

@BlueSolei It is not open source unfortunately.

I actually meant to ask which parts of stlab you use in your library?
It is good to know which tools people use to build such a library.

I actually meant to ask which parts of stlab you use in your library?
It is good to know which tools people use to build such a library.

Oh, I am sorry for the misunderstanding. I use the Concurrency library.

Oh, I am sorry for the misunderstanding. I use the Concurrency library.


replace window with global window

I would be happy if this will be merged soon 👍 Good job @ionutcirja

Oh, I have tried to deploy your version, but now I get:
       ReferenceError: navigator is not defined
           at /app/node_modules/bodymovin/build/player/bodymovin.js:4:54

any plans to merge this?

@mettin I have managed to get this work (without these changes) on server with requiring the package only in code not accessible by server, like this:
if (!isServer) {
const loadAnimation = require('bodymovin/build/player/bodymovin').loadAnimation;
...
}

thanks @sebryu. A lot better!


[SPARK-31655][BUILD][2.4] Upgrade snappy-java to <IP_ADDRESS>

What changes were proposed in this pull request?
snappy-java have release v<IP_ADDRESS>, upgrade to latest version.
Fixed in v<IP_ADDRESS>

Caching internal buffers for SnappyFramed streams #234
Fixed the native lib for ppc64le to work with glibc 2.17 (Previously it depended on 2.22)

Fixed in v<IP_ADDRESS>

Fixes java.lang.NoClassDefFoundError: org/xerial/snappy/pool/DefaultPoolFactory in <IP_ADDRESS>

https://github.com/xerial/snappy-java/compare/<IP_ADDRESS>...<IP_ADDRESS>
v <IP_ADDRESS> release note:
https://github.com/xerial/snappy-java/commit/edc4ec28bdb15a32b6c41ca9e8b195e635bec3a3
Why are the changes needed?
Fix bug
Does this PR introduce any user-facing change?
No
How was this patch tested?
No need

cc @dongjoon-hyun @maropu

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If we're going to port this back to 2.4, we should do it for 3.0 as well.

If we're going to port this back to 2.4, we should do it for 3.0 as well.

I think we should do that, some user have meeting this problem.

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retest this please

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@nblxa Could you check if your query could work correctly with this fix? https://github.com/apache/spark/pull/28472

Test deps failed since https://github.com/apache/spark/pull/28509#issuecomment-627107421

Retest this please

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retest this please

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retest this please

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@maropu many thanks for backporting this fix! I wasn't expecting such a swift turnaround time :) I regret to say that at the moment I don't know yet when I can be able to test this due to certain constraints on my end. Apologies for that and many thanks again for your work put into this fix.

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Thanks, all!


AuthenticationException on GetBalance.

Hello!
The following code throws an AuthenticationException:
System.Net.Http.HttpRequestException : The SSL connection could not be established, see inner exception.
    ---- System.Security.Authentication.AuthenticationException : The remote certificate is invalid according to the validation procedure.

var network = Network.Main;
var client = new QBitNinjaClient(network);
var destination = BitcoinAddress
                .Create("1LEmYPgrpAbnY5rRWLgSUuF8R3qDXp48Nw", network);
var balance = await client
                .GetBalance(destination, true)
                .ConfigureAwait(false);

Could you help me?
Thank you in advance!

let client = new QBitNinjaClient("http://api.qbit.ninja/",network)
好像 SSL 证书到期了 ，我临时改成了这个。

Thank you, @GnineWheel !

fixed the ssl problem


Update deliverability.md

Moved the location of expert services promo (as per Jessy's request), updated image, and added correct link to expert services
Description of the change:
Reason for the change:
Link to original source:

Closes #

Hello @negarzipan,Thanks again for the PR! We appreciate your contribution and look forward to                                              continued collaboration. Thanks!                                             Team SendGrid DX


Confluence cloud integration - links are not clickable

Preflight Checklist

[ x] I agree to follow the Code of Conduct that this project adheres to.
[ x] I have searched the issue tracker for a feature request that matches the one I want to file, without success.

Describe the bug
Links created on the graph objects are not clickable once rendered in confluence cloud page.
To Reproduce
Steps to reproduce the behavior:

Create graph and add links to the objects
Return to the Confluence Cloud page
In rendered graph view, click on object with added link
It should follow the link but it doesn't

Expected behavior
Once object with attached link is clicked, link should be followed (in same or new page).  Are external links working?

Are you having this issue with internal Confluence links only? Are external links working?

All links I've configured are internal from confluence.
I'll check later today external links.

We tested the links and couldn't reproduce. Can you please share a sample link you used, the diagram file, and any errors in the console?
Thanks


Fake transport for tests

Telepathy sometimes causes errors for tests, adding fake transport class to use instead.

We already have a MemoryTransport :)

@James-Frowen could you try to use MemoryTransports in the test and see if that works please?

@vis2k I must have missed that, we should be able to use it instead


Add notification for pinned website as additional fallback for IE9+

If a website is pinned you can use a overlay to send a notification to the user. Would be nice to use this as 2nd fallback option:
http://www.buildmypinnedsite.com/windows7/en <- number 3

I'm tidying up this repository and closing issues over a year old, thanks for the report and please reopen if you'd still like to see this fixed.


contributing.md file is missing

According to hacktoberfest guidelines a contributing.md file should be there for projects which are participating in hacktoberfest.
Please assign this issue to me...

According to hacktoberfest guidelines a contributing.md file should be there for projects which are participating in hacktoberfest. Please assign this issue to me...

https://github.com/buidltools/dscan/blob/main/.github/CONTRIBUTING.md


[Encoder] How do I split intra frames into smaller packets?

In the snapshot in blue is my openH264 encoder (streamed via RTSP). You can see peeks when Intra frames are encoded.
Notice another encoder (an RTSP camera) evenly transmitting frames. I wish to split my intra frames into several packets or NAL units. How can I achieve this?

@chuckleplant  there are several ways to achieve your goal. A direct way is to encode using constrained size NAL instead of one NAL for a whole frame. Another way is to split the NAL into FU-A packet in RTP level for smooth sending.
Hope this can help.

Thanks, I'm still trying a few things on that line.
I'm trying to understand how to set slicing, please correct me if I'm wrong,
I've tried three methods:
Single slice
layerCfg->sSliceArgument.uiSliceMode = SliceModeEnum::SM_SINGLE_SLICE;

Size limited slice, this makes the stream lose quality, as if intra frames were never correctly sent
layerCfg->sSliceArgument.uiSliceMode = SliceModeEnum::SM_SIZELIMITED_SLICE;
layerCfg->sSliceArgument.uiSliceSizeConstraint = m_OH264ExtendedParams.uiMaxNalSize; //2000 for instance

Fixed num slices
layerCfg->sSliceArgument.uiSliceMode = SliceModeEnum::SM_FIXEDSLCNUM_SLICE;
layerCfg->sSliceArgument.uiSliceNum = 16; // Set by trial and error

I'm not sure which one's best to use or in which case should I choose which. Single slice does not work for me as it increases the chances of losing an IDR. Right?
I'm actually not sure if the bandwidth peaks are caused by the encoder, I'm currently streaming the encoded nal units as soon as I get them, which should keep me at the desired target bitrate. However, when I get an IDR frame I get a much bigger peak, as more data (split or not) is being sent as fast as possible from my app.
Hope this makes sense

@chuckleplant your 3 slice setting ways are all correct. For streaming purpose, both using SM_SIZELIMITED_SLICE and your splitting on upper layer are OK. However, as IDR is really large, the data peak is unavoidable.
Besides, to split or not has no direct result with IDR losing probability. It should be guaranteed in transport channel. Even you split into several packets, once one packet is lost, the whole IDR is incompletely decode-able.

@huili2, I'm using Live555 to stream, the author mentions that if the encoder packs each key frame as a sequence of 'slice' NAL units it can help avoid missing reference frames.
For OH264, is this the third option, SM_FIXEDSLCNUM_SLICE? That's what I'm currently trying but I'm not sure whether it's the right approach.

SM_FIXEDSLCNUM_SLICE and SM_SIZELIMITED_SLICE both can encoded IDR as some slices.
Did you resolve your issue by changing slice mode? thanks!


Libxc

Checklist

[ ] Used a fork of the feedstock to propose changes
[ ] Bumped the build number (if the version is unchanged)
[ ] Reset the build number to 0 (if the version changed)
[ ] Re-rendered with the latest conda-smithy (Use the phrase @conda-forge-admin, please rerender in a comment in this PR for automated rerendering)
[ ] Ensured the license file is being packaged.

Hi! This is the friendly automated conda-forge-linting service.
I just wanted to let you know that I linted all conda-recipes in your PR (recipe) and found it was in an excellent condition.

@conda-forge-admin, please rerender

It seems to fail with the error:
checking for libxc... no (-I/usr/include -lxcf90 -lxc)
configure: error: Could not find required libxc library.
Makefile:9: make.inc: No such file or directory
make: *** No rule to make target 'make.inc'.  Stop.

Locally in a Conda environment, I use ${CONDA_PREFIX}, but I can't remember right now, but probably just ${PREFIX} works in conda build and conda-forge.

Currently I get the following error:
/home/conda/feedstock_root/build_artifacts/qe_1590776253077/_build_env/bin/../lib/gcc/x86_64-conda_cos6-linux-gnu/7.5.0/../../../../x86_64-conda_cos6-linux-gnu/bin/ld: ../../Modules/libqemod.a(funct.o): in function `__funct_MOD_set_dft_from_name':
funct.f90:(.text.__funct_MOD_set_dft_from_name+0x613): undefined reference to `__xc_f03_lib_m_MOD_xc_f03_func_init'
/home/conda/feedstock_root/build_artifacts/qe_1590776253077/_build_env/bin/../lib/gcc/x86_64-conda_cos6-linux-gnu/7.5.0/../../../../x86_64-conda_cos6-linux-gnu/bin/ld: funct.f90:(.text.__funct_MOD_set_dft_from_name+0x61c): undefined reference to `__xc_f03_lib_m_MOD_xc_f03_func_get_info'
/home/conda/feedstock_root/build_artifacts/qe_1590776253077/_build_env/bin/../lib/gcc/x86_64-conda_cos6-linux-gnu/7.5.0/../../../../x86_64-conda_cos6-linux-gnu/bin/ld: funct.f90:(.text.__funct_MOD_set_dft_from_name+0x62f): undefined reference to `__xc_f03_lib_m_MOD_xc_f03_func_info_get_n_ext_params'
/home/conda/feedstock_root/build_artifacts/qe_1590776253077/_build_env/bin/../lib/gcc/x86_64-conda_cos6-linux-gnu/7.5.0/../../../../x86_64-conda_cos6-linux-gnu/bin/ld: funct.f90:(.text.__funct_MOD_set_dft_from_name+0x63a): undefined reference to `__xc_f03_lib_m_MOD_xc_f03_func_end'
collect2: error: ld returned 1 exit status

In addition:

Note that currently only a (small) subset of functionals implemented in libxc can be used and that the libxc-enabled version cannot use functionals from Quantum ESPRESSO.

So I close this pull request for now.

@jan-janssen thanks for trying out anyway. As you say, it does not seem to be well supported, so better not to depend on libxc for now.


campaign list action tests (reducers were done previously)

NOTE: holding off on component testing, as we think refactor is imminent

@allieglotfelty || @nguyenaiden  could you give this a final approval?


Update worker.xml

fixed bug on metrics appender

it should actually read:
appender-ref ref="METRICS"

closing pull request to generate a working fix


Incompat jar version. V1.11 Jul 21

Mod nohung requires forge 47.3.0 or above.
Currently forge is 47.2.17 as of mcvserion 1.20.1
set us up for failiure

This mod only supports forge versions 47.3.0 and higher. update forge on your Minecraft client so that the mod can work.


[QUESTION] Is Longhorn compatible with Nomad orchestrator

Question
Would like to know if Longhorn compatible with Nomad orchestrator since Nomad 1.1.3 does support CSI.  Does anyone from Longhorn community able to help how to setup Longhorn CSI in Hashicorp Nomad ?

Unfortunately No. Longhorn workloads are launched as Kubernetes pods and replies on Kubernetes APIs. It cannot work correctly without Kubernetes...

Hi @shuo-wu , thanks for confirmation.


Lecture 5, slide 66 typo

Title says "an Transformer block", instead of "a Transformer block"

Well spotted. Thanks for submitting. 1 point


Automated cherry pick of #7459: fix cache non lvm disks

Cherry pick of #7459 on release/3.0.
#7459: fix cache non lvm disks

/lgtm

/approve


Request had insufficient authentication scopes

Thank you for your assistance.
Environment details

OS type and version: Ubuntu 20.04
Python version: python --version: Python 3.8.10
pip version: pip --version: pip 20.0.2
google-api-python-client version: pip show google-api-python-client: google-api-python-client 2.43.0

Steps to reproduce

Create Google Compute Engine instance with a service account install all necessary software
Create a Google Sheet in my Google Work Account
Add the service account's email to the Google Sheet permissions as Editor
Get Sheet ID and add it to the code
SSH into the Compute Engine VM and upload python program
Run the python program

Code example
from fileinput import filename
import google.auth
import json

from pprint import pprint

from google.auth.transport.requests import Request
from google.oauth2.credentials import Credentials
from googleapiclient import discovery

scopes = ['https://www.googleapis.com/auth/spreadsheets.readonly']

credentials, project = google.auth.default(scopes=scopes)

credentials.refresh(Request())

service = discovery.build("sheets", "v4", credentials=credentials)

spreadsheet_id = "..."

ranges = []
include_grid_data = False

sheet = service.spreadsheets()
result = sheet.values().get(spreadsheetId=spreadsheet_id, range=ranges).execute()
values = result.get('values', [])
pprint(values)

Stack trace
python google_sheet.py
Traceback (most recent call last):
  File "google_sheet.py", line 21, in <module>
    response = request.execute()
  File "/home/jesus/.local/lib/python3.8/site-packages/googleapiclient/_helpers.py", line 131, in positional_wrapper
    return wrapped(*args, **kwargs)
  File "/home/jesus/.local/lib/python3.8/site-packages/googleapiclient/http.py", line 937, in execute
    raise HttpError(resp, content, uri=self.uri)
googleapiclient.errors.HttpError: <HttpError 403 when requesting https://sheets.googleapis.com/v4/spreadsheets/1MkZv0NH-e95t0-R-ADpKxaGPDwAtQY--KZc5340fVLg?includeGridData=false&alt=json returned "Request had insufficient authentication scopes.". Details: "[{'@type': 'type.googleapis.com/google.rpc.ErrorInfo', 'reason': 'ACCESS_TOKEN_SCOPE_INSUFFICIENT', 'domain': 'googleapis.com', 'metadata': {'method': 'google.apps.sheets.v4.SpreadsheetsService.GetSpreadsheet', 'service': 'sheets.googleapis.com'}}]">

How do I access a Google Sheet with a service account from a Compute Engine VM with the correct permissions?
Thanks!

Hi @migdall,
Please could you try the steps in the following stackoverflow post?
https://stackoverflow.com/a/56534526
It is for the NodeJS client library but it is also applicable to the Python client.

Thank you for the response @parthea are you referring to this documentation https://github.com/googleapis/google-api-nodejs-client#using-the-client-library ? I just need to find the Python equivalent?

Ok this documentation worked https://github.com/googleapis/google-api-python-client/blob/main/docs/oauth-server.md#other-platforms I just needed to download a service account json key file.
from google.oauth2 import service_account

SCOPES = ['https://www.googleapis.com/auth/sqlservice.admin']
SERVICE_ACCOUNT_FILE = '/path/to/service.json'

credentials = service_account.Credentials.from_service_account_file(
        SERVICE_ACCOUNT_FILE, scopes=SCOPES)


WIP: Updating the driver

This isn't ready or anything ...

It's using the presumably deprecated molecule_header filter.

Getting closer: https://gist.github.com/mamercad/92aee19708c2abde9e1b6467f957a540

This is working end-to-end now: https://gist.github.com/mamercad/3bb5538b8f35d270b247e2f5ac30083f

Sanity check is working pretty well:
INFO     Sanity checks: 'digitalocean'
CRITICAL Please ensure that one of the following environment variables are set: DO_API_TOKEN,DO_API_KEY,DO_OAUTH_TOKEN,OAUTH_TOKEN

❯ env | grep DO_API_TO
DO_API_TOKEN=asdf

Yields:
INFO     Sanity checks: 'digitalocean'
CRITICAL Failed to authentication to DigitalOcean, please ensure the validity of your DO API token. The environment variable DO_API_TOKEN is currently defined.

@ssbarnea @tadeboro How's this looking so far?

@mamercad too many changes in one PR to make it possible to review. Still, that does not make it bad. I would recommend a run of black first.

@mamercad too many changes in one PR to make it possible to review. Still, that does not make it bad. I would recommend a run of black first.

❯ black src
All done! ✨ 🍰 ✨
16 files left unchanged.

@mamercad Thank you a ton for working on this. You seriously rock!
I am currently busy with other things at $job, but I will try to have a closer look at the end of the week.
As for the PR size, I do not mind it that much since things were in terrible shape, and single-PR revamps get things fixed way faster than incremental fixes that need to work around things like bad CI setups, etc.
Thank you again for taking care of this!

@ssbarnea Lint is passing, tox is running, just a quick update.

@ssbarnea Lint is passing, tox is running, just a quick update.

What was the idea for patched_config_validate?


Does it support media streaming/live?

#11
any update?

i want to develop a webRTC videoStream with this lib to show

Full screen
video pause

@JackyYangPassion Yes it supports live streaming, for other 2 features we will check and let you know


Fix tensorrt notebook failure

Issue #, if available:
Description of changes:
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.


Selecting text in highlighted code blocks unexpectedly hides certain contents

Describe the issue/behavior that seems buggy

By default, in the base-16 themes, highlighting text (in the click and drag sense) hides some of the code. The problem is caused by the  .hljs ::selection css rules in the files. It seems like they should be deleted.
Sample Code or Instructions to Reproduce

Try highlighting the code in this jsfiddle, which loads Material Darker.
Here's a screenshot for what it looks like for Material Darker.

Expected behavior

Here is what I expected (I achieved this by removing the style rule in Material Darker)

Here is how highlighting code via mouse works on Github, for example.

Here is how it looks on other base 16 themes. This one is Black Metal Burzum. The second picture is what happened when I removed the css rule from the browser files.

Additional context

This is a very good and widely used project, so perhaps this is on purpose and I hope I am not misunderstanding something. However, code tends to be highlighted/selected for the purpose of copying to the clipboard, so if you are user and are trying to select up to say a specific character of text, it becomes a poor user experience if some of if it randomly disappears/becomes hard to see.

At first glance it looks like we should change this:
.hljs ::selection {} /* existing rule */
.hljs::selection {} /* add this rule */

The problem now is only the children get the rule applied not content from the code block itself that has no other highlighting applied.  Can you confirm?

Do you mean for example changing
.hljs ::selection {
  color: #353535;
}

to
.hljs::selection {
  color: #353535;
}

If so, it seems that change would still have the problem, this time only it hides non syntax-highlighted text, which actually hides more content. Here is what it looks like on my end for example:

I think it makes sense to just delete the ::selection rule, if possible.

Do you mean for example changing ... to ...

No, BOTH rules are necessary and in my tested it looked great.

@highlightjs/core  Any philosophical thoughts on whether a theme should be able to change selection color - as a matter of policy?  If we wanted to be picky we could decide this "hurts usability" or violates the users choice in some way and just disallow it... but I think technically this can be fixed as I already mention above.

Nothing changes on my end when I add them both, and I think that's because adding both rules is actually just what was originally the problem: only the syntax highlighted content gets the rule, not the content which has no highlighting, and because the ::selected color is very similar to the color of the background, it hides the syntax-highlighted content.
If possible, this rule should just be taken out. The default blue colors that browsers provide are perfectly fine and are what users naturally expect. Additionally, when one is selecting code via click and drag, they are probably focused and in the middle of a more important task, hence they don't need to be distracted by a random color or inconvenienced by text disappearing for a task that should be really short and simple. That's probably why most websites with syntax-highlighted code, like Github or StackOverflow, don't have any interruption or fancy coloring in the selection highlighting.

Nothing changes on my end when I add them both

https://jsfiddle.net/pz2wkuya/
Working properly with both Safari and Chrome here.  You can disagree with the visual merits, but I'm more concerned with the technical problem you first raised, which seems solvable.  Now, it's worth asking if the intention of ::selected is to use the background-color, rather than color... and if so, then that's a mistake on my part I think - and something we should indeed fix (which might address some of your concerns).  But these are themes - a great many of them are already a matter of personal taste, and "selection color" is an official part of the Base16 spec.  If you don't like it, then don't use a base16 theme, or modify the CSS to remove ::selection.
So:

We'll fix the CSS bug.
We'll see if the actual intention was background-color (vs color), which seems obvious now in hindsight.

We'll change those two things and think that will improve the situation greatly and get us back to what the them authors originally intended.

The linked fiddled works and looks great! It has different CSS syntax than what one would get by just applying your initial suggestion, hence why I did not see a difference (i.e.., Material Darker's ::selection does not have a background-color value and the color value is not inherent). This works great for me though.

@ltrujello You want to poke around in the base16-highlightjs repo and see if that looks good to you?  If things are all good now we'll copy these newer versions over for the next release.

Yes these look great! Personally I stuck with color: inherit suggestion instead of a fixed color, so the text selection preserves the syntax highlighting, but that is just a matter of preference. Thanks for the help!

934f2e78 Should land in 11.3


quicklogic: cmake: fix jlink and openocd cmake deps

Signed-off-by: Alessandro Comodi<EMAIL_ADDRESS>

Surprisingly Kokoro fails for the picosoc design on Xilinx xc7a200t on a DRC check:
ERROR: [DRC RTRES-2] Global clock nets are using local routing resources: Global clock nets are using local routing resources. 1 net(s) have at least one node with COST_CODE_NAME equal to BOUNCEACROSS or INTENT_CODE_NAME equal to NODE_DOUBLE, NODE_HLONG, NODE_HQUAD, NODE_SINGLE, NODE_VLONG, or NODE_VQUAD. This situation occurs when a global clock net must enter a clock region where all global clock routing resources are occupied. Check the report from report_clock_utilization to determine which clock regions are traversed by the problem net and use floorplanning or other physical constraints to ensure a maximum of 12 global clock nets occupy each clock region. The problem net(s) are soc.simpleuart.clk.


ARROW-16498: [C++] Fix potential deadlock in arrow::compute::TaskScheduler

CC @michalursa
TaskScheduler, StressTwo should reproduce this but it can still be a bit of a pain on a fast system.  Added a print statement between:
  const auto& tasks = PickTasks(num_new_tasks);

and
  if (static_cast<int>(tasks.size()) < num_new_tasks) {

adds enough of a delay to trigger this fairly reliably (you will also have to comment out the fix).
This fix should be a pretty light-touch but it does add one compare_and_swap in the ScheduleMore method.  Another potential fix would be to turn the following lock into a full on spinlock:
  for (;;) {
    int expected = num_tasks_to_schedule_.value.load();
    if (num_tasks_to_schedule_.value.compare_exchange_strong(expected, 0)) {
      num_new_tasks += expected;
      break;
    }
  }

changing it to:
  for (;;) {
    int expected = num_tasks_to_schedule_.value.load();
    if (expected == 0) {
      continue;
    }
    if (num_tasks_to_schedule_.value.compare_exchange_strong(expected, 0)) {
      num_new_tasks += expected;
      break;
    }
  }

Let me know if you want to try anything different.

I'm going to merge this on green (just tying up Windows export issues since some new unit tests require new exports).


[WIP] radare2-cutter: 1.3 -> 1.4

Added new required deps, minor org touchup.
WIP because it seems to crash on startup, I haven't determined why.
It may need to use its internally pinned r2 version
instead of the "system" (currently 2.6.0) version we build against.

[ ] Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS)
Built on platform(s)

[ ] NixOS
[ ] macOS
[ ] other Linux distributions

[ ] Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
[ ] Tested compilation of all pkgs that depend on this change using nix-shell -p nox --run "nox-review wip"
[ ] Tested execution of all binary files (usually in ./result/bin/)
[ ] Determined the impact on package closure size (by running nix path-info -S before and after)
[ ] Fits CONTRIBUTING.md.

Any idea what's causing the problem? Not a high priority at all but LMK if you have any insights/experience with this... :).

Where does it crash? It works well for me: https://dl.thalheim.io/1b4cmDvETvFNmda-kYkspQ/Screenshot_20180626_103810.png

Oh, good! Here's what I'm seeing:
(gdb) bt
#0  0x00007f04b0ae8be0 in raise () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#1  0x00007f04b0ae9dc1 in abort () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#2  0x00007f04b0b2a2ac in __libc_message () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#3  0x00007f04b0b3049a in malloc_printerr () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#4  0x00007f04b0b3110c in _int_free () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#5  0x00007f04c02df670 in r_core_config_init () from /nix/store/2wdfqblcmvh2r1rh31z6fp2bdqhvi68m-radare2-2.6.0/lib/libr_core.so.2.6.0
#6  0x00007f04c034ef3b in r_core_init () from /nix/store/2wdfqblcmvh2r1rh31z6fp2bdqhvi68m-radare2-2.6.0/lib/libr_core.so.2.6.0
#7  0x00007f04c034f180 in r_core_new () from /nix/store/2wdfqblcmvh2r1rh31z6fp2bdqhvi68m-radare2-2.6.0/lib/libr_core.so.2.6.0
#8  0x0000000000443f7a in ?? ()
#9  0x00000000004440b1 in ?? ()
#10 0x00000000004795ab in ?? ()
#11 0x0000000000500c12 in ?? ()
#12 0x000000000043ce3f in ?? ()
#13 0x00007f04b0ad5b8e in __libc_start_main () from /nix/store/83lrbvbmxrgv7iz49mgd42yvhi473xp6-glibc-2.27/lib/libc.so.6
#14 0x000000000043e91a in ?? ()
(gdb)

.... Whoa!
I'm seeing same crash simply running radare2 (2.6.0) from latest-- the r2 in my profile earlier (2.5.0, not sure where from) doesn't have this issue.
Maybe it doesn't like my config or something? Will investigate, glad it works for you, sounds like problem with (or at least specific to) my setup!

r2 works if I run it like this:
$ nix run --store $HOME/test-store -f channel:nixos-unstable radare2 -c r2 --version

But not like this:
$ nix run  -f channel:nixos-unstable radare2  -c r2 --version

So a)looks like r2 bug, if anything and b)seems to definitely be related to my environment somehow.
If this looks good to you, please merge :).  I'll debug this separately and file issue(s) as appropriate or not :).

valgrind complains:
==31071== Invalid free() / delete / delete[] / realloc()
==31071==    at 0x4C2E278: free (in /nix/store/1i9jrscpis8gawy0iarm3k888wqy0331-valgrind-3.13.0/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==31071==    by 0x518666F: r_core_config_init (in /nix/store/mgww57p9i9jbgkhnp9s98k5ssjka0qsx-radare2-2.6.0/lib/libr_core.so.2.6.0)
==31071==    by 0x51F5F3A: r_core_init (in /nix/store/mgww57p9i9jbgkhnp9s98k5ssjka0qsx-radare2-2.6.0/lib/libr_core.so.2.6.0)
==31071==    by 0x4038E5: main (in /nix/store/mgww57p9i9jbgkhnp9s98k5ssjka0qsx-radare2-2.6.0/bin/radare2)
==31071==  Address 0x5248118 is in a r-x mapped file /nix/store/mgww57p9i9jbgkhnp9s98k5ssjka0qsx-radare2-2.6.0/lib/libr_core.so.2.6.0 segment

Which I'm saying because wut.
Hacking our expression to use latest radare2 from git fixes things, and hopefully indicates it's a bug they've since fixed in the 300+ commits made since 2.6.0 :).
Unfortunately Cutter 1.4 doesn't build against it, haha, but I'm good for now.  Thanks!

Probably pinning radare2 in cutter is the best solution, given that it is not always en par with it.

Yeah, I think that's probably best too.  Should we merge this as-is and handle pinning r2 in a future PR?
i'm sad I haven't sorted why it crashes for me but since it seems unrelated to Cutter (since r2 on master crashes for me, Cutter 1.3 crashes the same as 1.4) I think we can go ahead with this?


pcsx2: 1.7.5779 -> 1.7.5919

Description of changes
This includes work from @SuperSamus 's original PR (#322142) with the addition of x86_64-darwin hash.
Changes propagated from the previous PR:
Diff: https://github.com/PCSX2/pcsx2/compare/v1.7.5779...v1.7.5919

Also pinned Shaderc (didn't do it in a separate commit because I'd first have to pin it to 2024.0, then update it).
Upstream decided that Shaderc is now a dynamic library.

Things done

Built on platform(s)

[ ] x86_64-linux
[ ] aarch64-linux
[ ] x86_64-darwin
[x] aarch64-darwin

For non-Linux: Is sandboxing enabled in nix.conf? (See Nix manual)

[ ] sandbox = relaxed
[ ] sandbox = true

[ ] Tested, as applicable:

NixOS test(s) (look inside nixos/tests)
and/or package tests
or, for functions and "core" functionality, tests in lib/tests or pkgs/test
made sure NixOS tests are linked to the relevant packages

[ ] Tested compilation of all packages that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review rev HEAD". Note: all changes have to be committed, also see nixpkgs-review usage
[x] Tested basic functionality of all binary files (usually in ./result/bin/)
24.11 Release Notes (or backporting 23.11 and 24.05 Release notes)

[ ] (Package updates) Added a release notes entry if the change is major or breaking
[ ] (Module updates) Added a release notes entry if the change is significant
[ ] (Module addition) Added a release notes entry if adding a new NixOS module

[x] Fits CONTRIBUTING.md.

Add a :+1: reaction to pull requests you find important.

Result of nixpkgs-review pr 324113 run on x86_64-linux 1

1 package built:

pcsx2

Tested through to a game -- seemed to launch and play fine.

@getchoo thanks for the feedback, ready for re-review 🙏🏻

This pull request has been mentioned on NixOS Discourse. There might be relevant details there:
https://discourse.nixos.org/t/prs-already-reviewed/2617/1805


Is AOT supported?

I did dotnet publish with C# AOT, got no warnings.   PublishAot=True in csproj.
At runtime, when I call execve():

Unhandled Exception: System.TypeInitializationException: A type initializer threw an exception. To determine which
type, inspect the InnerException's StackTrace property.
---> System.DllNotFoundException: Unable to load shared library 'MonoPosixHelper' or one of its dependencies. In o
rder to help diagnose loading problems, consider using a tool like strace. If you're using glibc, consider setting
the LD_DEBUG environment variable:
MonoPosixHelper.so: cannot open shared object file: No such file or directory
libMonoPosixHelper.so: cannot open shared object file: No such file or directory
MonoPosixHelper: cannot open shared object file: No such file or directory
libMonoPosixHelper: cannot open shared object file: No such file or directory

I think this is less a problem with AOT, and more a problem with dotnet publish integration/support: libMonoPosixHelper.so is a native library, and thus outside the confines of AOT, but it does need to be separately packaged with your application and present in a directory that dlopen() will search for, whether that be some system-wide location or by having environment variables such as LD_LIBRARY_PATH include the directory that contains libMonoPosixHelper.so.


Pavlo/tests schedule

This PR...
https://github.com/kubeshop/testkube/issues/3156
Changes

some small bugfixes
scheduling funtionality

Fixes

How to test it

screenshots

Checklist

[x] tested locally
[x] added new dependencies
[ ] updated the docs
[ ] added a test

Looks nice from a UX perspective (couldn't test the functionality on the verbal preview due to CORS issues against demo API though)
I really love the warning indicators btw :)
I'd like us to have 4 things before we can merge this:

[ ] The dropdown will need a label called Schedule template
[ ] We need to add a Custom option to the dropdown list (which is preselected when we have no valid Template to Cron mapping, or when a user does really want a very custom cron schedule)
[ ] Not scheduled should be selected by default if a test/suite has NO schedule
[ ] If Not scheduled is selected we do not need to show the 3 sections below the Dropdown (Cron Format, Cron Preview, Next execution)


Fixed typographical error, changed availabe to available in README.

mjbommar, I've corrected a typographical error in the documentation of the scotus-predict project. You should be able to merge this pull request automatically. However, if this was intentional or you enjoy living in linguistic squalor please let me know and create an issue on my home repository.

Thank you!

Thanks for the interesting project! Extremely random forests are often
unreasonably good when you have enough data.
On Fri, Oct 9, 2015 at 4:03 PM, Michael Bommarito<EMAIL_ADDRESS>wrote:

Thank you!
—
Reply to this email directly or view it on GitHub
https://github.com/mjbommar/scotus-predict/pull/1#issuecomment-146974248
.


Alfred fails to open interface

I followed the Option 1 in Batman Adv and Batctl page, however I couldn't able to run either alfred or batadv-vis. I only didn't execute the line batctl gw_mode client which says optional. I used 3  Raspberry Pi3 to build network, and I didn't get any error. I got the following output when I execute sudo batctl o command.
pi@raspberrypi:~ $ sudo batctl o
[B.A.T.M.A.N. adv 2018.4, MainIF/MAC: wlan0/b8:27:eb:1d:0a:57 (bat0/d6:bf:c9:ff:0c:42 BATMAN_IV)]
   Originator        last-seen (#/255) Nexthop           [outgoingIF]
   b8:27:eb:8c:98:3d    4.490s   ( 52) b8:27:eb:43:f7:26 [wlan0]
 * b8:27:eb:8c:98:3d    4.490s   (105) b8:27:eb:8c:98:3d [wlan0]
 * b8:27:eb:43:f7:26    0.560s   ( 75) b8:27:eb:8c:98:3d [wlan0]
   b8:27:eb:43:f7:26    0.560s   ( 68) b8:27:eb:43:f7:26 [wlan0]

But, when I execute the following commands, it fails. What am I missing?
pi@raspberrypi:~ $ sudo batadv-vis -i bat0 -s
can't connect to unix socket: Connection refused

pi@raspberrypi:~ $ sudo alfred -i bat0 -m -p 1 &
can't bind: Cannot assign requested address
Failed to open interfaces

This is the output of network interfaces,

pi@raspberrypi:~ $ ifconfig
bat0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet <IP_ADDRESS>  netmask <IP_ADDRESS>  broadcast <IP_ADDRESS>
        inet6 fe80::8f24:1731:4110:45fe  prefixlen 64  scopeid 0x20<link>
        ether 1e:52:bd:b4:8e:01  txqueuelen 1000  (Ethernet)
        RX packets 47020  bytes 3405836 (3.2 MiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 4439  bytes 1617434 (1.5 MiB)
        TX errors 0  dropped 39 overruns 0  carrier 0  collisions 0

eth0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet <IP_ADDRESS>  netmask <IP_ADDRESS>  broadcast <IP_ADDRESS>
        inet6 fe80::6777:ddba:a1bf:ec9d  prefixlen 64  scopeid 0x20<link>
        ether b8:27:eb:d9:cd:68  txqueuelen 1000  (Ethernet)
        RX packets 162079  bytes 23884312 (22.7 MiB)
        RX errors 0  dropped 1  overruns 0  frame 0
        TX packets 35594  bytes 4911434 (4.6 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

lo: flags=73<UP,LOOPBACK,RUNNING>  mtu 65536
        inet <IP_ADDRESS>  netmask <IP_ADDRESS>
        inet6 ::1  prefixlen 128  scopeid 0x10<host>
        loop  txqueuelen 1000  (Local Loopback)
        RX packets 173  bytes 16480 (16.0 KiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 173  bytes 16480 (16.0 KiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

wlan0: flags=4163<UP,BROADCAST,RUNNING,MULTICAST>  mtu 1500
        inet6 fe80::ba27:ebff:fe8c:983d  prefixlen 64  scopeid 0x20<link>
        ether b8:27:eb:8c:98:3d  txqueuelen 1000  (Ethernet)
        RX packets 1199859  bytes 71583039 (68.2 MiB)
        RX errors 0  dropped 0  overruns 0  frame 0
        TX packets 804736  bytes 81476197 (77.7 MiB)
        TX errors 0  dropped 0 overruns 0  carrier 0  collisions 0

hello @msaiducar
I read somewhere that the iplink.local address and the mac address have to match:
https://lists.open-mesh.org/pipermail/b.a.t.m.a.n/2016-May/015169.html
So try to give the bat0 interface a link local address which is matching the mac interface. (There are special calculation rules for that.)
I set the ipv6 link local address in the startup script of Option 3.
# set IPv6 link-local adress
# help link: https://ben.akrin.com/?p=1347
ip -6 addr add fe80::ba27:ebff:fe77:3d38/64 dev bat0

It seems that the ben.akrin page is down.
So instead i just found a new one which has a form at the button to calculate automatically:
http://www.sput.nl/internet/ipv6/ll-mac.html
Does this work for you then?

Same issue. But solution didn't worked
alfred
can't bind unix socket: Permission denied
OS: Kali GNU/Linux Rolling x
Kernel: 5.6.0-kali2-amd64
Shell: bash 5.0.16


Add model tests

Overview

Refactored the logic to check the current locale.
Added some simple model tests.

Thanks for giving the great app and conference! 🎉

Pull Request Test Coverage Report for Build 221

16 of 73 (21.92%)  changed or added relevant lines in 12 files are covered.
9 unchanged lines in 6 files lost coverage.
Overall coverage increased (+1.8%) to 1.888%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

lib/page/conference_map_page.dart
0
2
0.0%

lib/localize.dart
0
3
0.0%

lib/widget/session_card.dart
0
4
0.0%

lib/page/content_detail_page.dart
0
5
0.0%

lib/page/news_page.dart
0
5
0.0%

lib/page/content_page.dart
0
6
0.0%

lib/page/speaker_detail.dart
0
7
0.0%

lib/page/session_detail.dart
0
25
0.0%

Files with Coverage Reduction
New Missed Lines
%

lib/page/content_detail_page.dart
1
0.0%

lib/page/content_page.dart
1
0.0%

lib/page/conference_map_page.dart
1
0.0%

lib/page/news_page.dart
2
0.0%

lib/widget/session_card.dart
2
0.0%

lib/page/speaker_detail.dart
2
0.0%

Totals

Change from base Build 219:
1.8%

Covered Lines:
21

Relevant Lines:
1112

💛  - Coveralls

Oh, CircleCI test always fail because of No Tests matter 😢
https://circleci.com/gh/mercari/mtc2018-app
I'll add .circleci/config.yml in this PR.

Added. I hope all checks go well.
https://github.com/mercari/mtc2018-app/pull/64/commits/f7b97bef9c69dc1788f69a17f3c04cdf0da48da1


Please make website readable for those with visual impairments.

Please take the time to darken the typography on your website. There is too little contrast between the sites text and its background. I would like to use this software, but I am visually impaired. Blindly selecting links in the hopes of getting to the information I need, does not help the adoption of this project.

Thanks for the hint, I'll try to improve it!


Is it possible to change the "enter your password" dialogue?

Sorry I'm filing an issue for this, but I didn't know how else to ask.
Is there any way to have a created app have a custom "enter your password" dialogue?

No, authentication is handled by the operating system's Security framework.


[php2cpg] Support array/list unpacking

https://github.com/joernio/joern/issues/4762

@DavidBakerEffendi Excuse me, could you help me review this pr. I think this feature support can improve data flow analysis on PHP. Thanks!

@d1tto Sure thing!

@DavidBakerEffendi thanks for your review. I have fixed these issues

@johannescoetzee Thanks for your review. I made the changes with reference to pysrc2cpg

@DavidBakerEffendi @johannescoetzee Excuse me, is there any other thing should be changed

Thanks for your review!


Fuel trim issue

https://github.com/pires/obd-java-api/blob/5dbcf8493720bc6bc831d05ba056e4d72539446f/src/main/java/com/github/pires/obd/enums/FuelTrim.java
These:
SHORT_TERM_BANK_1(0x06, "Short Term Fuel Trim Bank 1"),
LONG_TERM_BANK_1(0x07, "Long Term Fuel Trim Bank 1"),
SHORT_TERM_BANK_2(0x08, "Short Term Fuel Trim Bank 2"),
LONG_TERM_BANK_2(0x09, "Long Term Fuel Trim Bank 2");

Will yield codes of
6
7
8
9
And will send the command as:
01 6 = for example.
https://github.com/pires/obd-java-api/blob/5dbcf8493720bc6bc831d05ba056e4d72539446f/src/main/java/com/github/pires/obd/enums/FuelTrim.java#L65
I changed that line to
return new String("01 0" + value);

Is there a PR?

https://github.com/pires/obd-java-api/compare/master...Pho3niX90:patch-1


Combine Raw Input and Keyboard Hook LL to intercept a certain input

There is a bit of a challenge, the RAW input can detect where input comes from but it doesn't allow to intercept the key.
The Keyboard LL hook can intercept a key, but it cannot tell where the key comes from.
The first step we need to make ReyMap possible, is to solve this ssue.
Try to build a Raw Input routine which stores where input comes from, and match this with a LL keyboard hook, which can than intercept it so no other applications becomes the input, and trigger an action.

The resulting code should be based upon Dapplo.Windows.Input and be placed back so others can use it too.


Updates for Karpenter 0.34.x using v1beta1 APIs

TL:DR;
Updates CRDs-catalog for Karpenter 0.34.x configurations
Issue
Karpenter has made some changes to their CRDs between versions 0.32.x & 0.33.x, deprecating the v1alphax APIs and replacing them with v1beta1. (more details) Karpenter deployments running release v0.32.x allow clusters to operate both alpha & beta APIs for safer onboarding updates of applications.
Starting in Karpenter 0.34.x, the nodepool.spec.disruption.budgets spec is introduced which the current CRDs-catalog has no references for. We've introduced those values to our configuration and hit this error when running validation for the beta APIs:
karpenter-nodepools.yaml - NodePool test-node-pool is invalid: problem validating schema.
Check JSON formatting: jsonschema: '/spec/disruption' does not validate with https://raw.githubusercontent.com/InfinityFlowApp/CRDs-catalog/main/karpenter.sh/nodepool_v1beta1.json#/properties/spec/properties/disruption/additionalProperties: additionalProperties 'budgets' not allowed

Solution
I referenced the 0.33.5 & 0.34.6 CRDs published for the v1beta1 EC2NodeClass, NodeClaim and NodePool APIs and compared the configurations to one another. I also went back to 0.32.10 to ensure there were no major changes introduced there either. Finding the changes for budgets in the NodePools manifest, I found some other small changes that were also needed to make the configurations match.
Now we can use my forked CRDs-catalog configuration and we get valid manifests produced and updated with the new values as expected:
kubeconform -schema-location default -schema-location 'https://raw.githubusercontent.com/NicholasRaymondiSpot/CRDs-catalog/main/{{.Group}}/{{.ResourceKind}}_{{.ResourceAPIVersion}}.json' "$output_path/$chart_name.yaml"

Changes in karpenter-nodepools.yaml:
-    expireAfter: Never
+    expireAfter: 720h
+    budgets:
+      - nodes: "10%"

Changes Made

All three manifests have had their descriptions reformatted with newline character breaks.
EC2NodeClass
** instanceProfile was added, it was missing since 0.32.x
** instanceStorePolicy is added with a default RAID0 enumeration
NodePools
** Added budgets configuration with it's defaults
** Added maxProperties: 0 to the spec.template.requirements.resources

Notes
This was tested with Karpenter 0.34.6, there is no guarantee that these changes will work with newer releases of the addon. I'll be adding more changes soon for versions 0.35.x & 0.36x if they're needed.
Resources & References
https://raw.githubusercontent.com/aws/karpenter/v0.32.10/pkg/apis/crds/karpenter.k8s.aws_ec2nodeclasses.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.33.5/pkg/apis/crds/karpenter.k8s.aws_ec2nodeclasses.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.34.6/pkg/apis/crds/karpenter.k8s.aws_ec2nodeclasses.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.32.10/pkg/apis/crds/karpenter.sh_nodeclaims.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.33.5/pkg/apis/crds/karpenter.sh_nodeclaims.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.34.6/pkg/apis/crds/karpenter.sh_nodeclaims.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.32.10/pkg/apis/crds/karpenter.sh_nodepools.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.33.5/pkg/apis/crds/karpenter.sh_nodepools.yaml
https://raw.githubusercontent.com/aws/karpenter/v0.34.6/pkg/apis/crds/karpenter.sh_nodepools.yaml
Upgrading to v0.34.0+
Related PRs
chore: update karpenter crds to version v0.35.0 #280
Updating Karpenter v1beta1 Spec #318

@ElanHasson this is ready for review.

@NicholasRaymondiSpot Thanks! on it!


Adds/updates code comments and removes unused client

What type of PR is this:
/kind documentation
What does this PR do / why we need it:
Adds few code comments for the code that went in through #5596
Which issue(s) this PR fixes:
Fixes # None
PR acceptance criteria:

[ ] Unit test

[ ] Integration test

[x] Documentation

How to test changes / Special notes to the reviewer:
Tests should pass

/lgtm
/approve


USD price is possible ?

Hello can we have some reference about usdt price
Thanks

This is available already for Bittrex and Binance. Use the +coin <currency pair> <exchange> command like so:
+coin USDT_ETH bittrex
+coin TUSD_BCH binance
This works for all USD/crypto pairs. You can also type +help if the bot is in your server for more info.


Branch1

Test Push from September.

Dont know why there is a conflict.

Will restart the process and learn how to complete with out merging issues.


chore: migrate e2e tests to new site

Green E2E tests https://github.com/apify/apify-sdk-js/actions/runs/6703180109


[cli] Fix nativewind import when not required

Description
Some nativewind code was added when it was not required. The bug was coming from a mistake in the if statement. :
<% if (props.stylingPackage?.name === "nativewind" || "nativewindui") { %>

In the following case, the if will always be "true" because || "nativewindui" will always evaluate to true:
The fixed if statement is:
<% if (["nativewind", "nativewindui"].includes(props.stylingPackage?.name)) { %>

Related Issue

https://github.com/danstepanov/create-expo-stack/issues/318
How Has This Been Tested?

Created a new project with Expo router and without any nativewind, and it was fixed - the inport was not there, and the app runs correctly
Created a new project with NativeWindUI and the imports where added correctly

Oh lol, looks like you fixed it ❤

@Savinvadim1312 can you apply this change to the following places?

https://github.com/danstepanov/create-expo-stack/blob/e4d108e7c25f1badca2f25a3b37fcbf451f9a4ad/cli/src/templates/base/babel.config.js.ejs#L20
https://github.com/danstepanov/create-expo-stack/blob/dc92e401ed0b23f54d76fb387b9160984fbf9ea8/cli/src/templates/base/package.json.ejs#L31
https://github.com/danstepanov/create-expo-stack/blob/dc92e401ed0b23f54d76fb387b9160984fbf9ea8/cli/src/templates/base/package.json.ejs#L169
https://github.com/danstepanov/create-expo-stack/blob/e4d108e7c25f1badca2f25a3b37fcbf451f9a4ad/cli/src/templates/base/prettier.config.js.ejs#L7

Going to merge this in the meantime as I think the other files I linked do actually work. Instead of props.stylingPackage?.name === "nativewind" || "nativewindui", they use props.stylingPackage?.name === "nativewind" || props.stylingPackage?.name === "nativewindui". Can change those for consistency in a later PR.


refine refine dataqueue set source ready block

Proposed changes
Issue Number: close #xxx

Further comments
If this is a relatively large or complex change, kick off the discussion at<EMAIL_ADDRESS>by explaining why you chose the solution you did and what alternatives you considered, etc...

run buildall

run buildall

run pipelinex_p0

run pipelinex_p0


Custome Inputs

I have a User Resource, which referenced by many other resources.
So I want to create a UserResourceInput :
import React from 'react';
import {ReferenceInput, SelectInput} from 'admin-on-rest';

const UserReferenceInput = (props) => (
    <ReferenceInput reference="user" {...props}>
        <SelectInput optionText="name"/>
    </ReferenceInput>
);
UserReferenceInput.defaultProps = {
    source: 'userId',
    addLabel: true,
    label: 'User'
};

export default UserReferenceInput;

And Use it in simple form like this:
ProductCreate = (props) => (
    <Create {...props}>
        <SimpleForm>
            <TextInput source="title" />
            <NumberInput source="price" />
            <UserReferenceInput />
        </SimpleForm>
    </Create>
);

But I get this Error:

Question in stackoverflow

Hi, and thanks for your question. As explained in the admin-on-rest contributing guide, the right place to ask a "How To" question, get usage advice, or troubleshoot your own code, is StackOverFlow.
This makes your question easy to find by the core team, and the developer community. Unlike Github, StackOverFlow has great SEO, gamification, voting, and reputation. That's why we chose it, and decided to keep GitHub issues only for bugs and feature requests.
So I'm closing this issue, and inviting you to ask your question at:
http://stackoverflow.com/questions/tagged/admin-on-rest
And once you get a response, please continue to hang out on the admin-on-rest channel in StackOverflow. That way, you can help newcomers and share your expertise!
Please don't double post here and on SO. It doubles the work for us

Your right but I thought it could be a bug so I posted it here.

Found the problem and answered on SO.
Also see: https://github.com/marmelab/admin-on-rest/issues/896


pre-generating chunks

I created a survival world with OTG and I got an hour into it before realizing that I had set the pre-generating chunks to be a very high number. This has caused my world to lag while it is loaded and the estimated time until its done generating chunks is 6500 hours. I don't want to wait that long, so is there a way that I can stop these chunks from generating without deleting my world?

Hey @Reedscraft, you can use the /otg pregen command (OTG v6) or the "O" menu (OTG v7 and up) to set the pregeneration radius to 0, this will cause the pregenerator to stop as soon as it finished its current cycle. It will then save and set the pregeneration radius to the amount it had already generated. For more questions or support, please visit our Discord at #openterraingen, we like to keep the git for technical issues, thanks!


[Beta] Most of texts in HTML's waypoint 12 are enclosed in "code" tags.

All the text in the instructions below the "kitty ipsum" text is enclosed in <code>``</code> tags.
It also occurs for the text in the tests area and all the popups.
URL:
http://beta.freecodecamp.com/challenges/waypoint-change-the-font-size-of-an-element
Here the screenshots where I found the issue.

Thanks @issyl0 for the quick fix!


fix: replace casdoor with casbin

Signed-off-by: sh1luo<EMAIL_ADDRESS>

:tada: This PR is included in version 1.0.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


fix modal/dimmer inverted bug #3192

During the second dimmer run the color was extracted from the DOM. At
least Firefox automatically converts RGBA to RGB if possible which
caused the bug.
With this fix the dimmer module can now detect both RGB and RGBA colors.

Thanks, this is clear

pure rgb values are still wrongly fetched, because the last array element still has its closing parenthesis , so an existing
rgb(1,2,3)

and an opacity setting of 0.4 results in
rgba(1,2,3),.4)

We fixed this in Fomantic-UI by https://github.com/fomantic/Fomantic-UI/pull/1561


Can you add a variable for the version in the commit message?

Can you add a variable for the version in the commit message?
npm version does this. See https://docs.npmjs.com/cli/version.html

If supplied with -m or --message config option, npm will use it as a commit message when creating a version commit. If the message config contains %s then that will be replaced with the resulting version number. For example: npm version patch -m "Upgrade to %s for reasons"

So%s becomes the version - bump --premajor --lock --commit "release %s to the wild"
Thanks!

The --commit option allows you to specify a custom commit message.  The version number is appended to your message, so if you do bump --commit "Upgrading to v" then the commit message will be Updating to vX.X.X.
I do like the idea of being able to put the version number anywhere in the message via a placeholder.  And I think I can add that in a backward-compatible way, too.  Basically, if the message contains the placeholder, then replace it with the version number.  Otherwise, just append the version number.

Thanks for taking the time to respond!

The version number is appended to your message...
Ah, I didn't realize the that. That'll actually work for what I need then.

Thank you, very much!

I just released version 5.0.0, which resolves this issue.


after restart the fluentd, Buffer would never retry if no new data come

If output plugin failed to send the data, it will persist the buffer on to the disk.
when I shutdown the fluentd, the buffer file would remain on the disk.
But the buffer file would never be flushed until new data come in.

please read https://github.com/fluent/fluentd/blob/master/CONTRIBUTING.md#got-a-question-or-problem


Hi,when I run viz.py

Thanks for pointing this out. I have added the attention map visualization code.
We visualize the attention maps from the last attention layer for each of the four heads on a subset of Town05_tiny data since it contains lots of intersections. The main change in the model (model_viz.py) is to return the attention maps along with the waypoint predictions.
Let me know if there are any issues with running the code.
Originally posted by @ap229997 in https://github.com/autonomousvision/transfuser/issues/18#issuecomment-927196029

When I run viz.py, I meet an error:
Traceback (most recent call last):
File "/home/lyl/transfuser_main/leaderboard/team_code/transfuser/viz.py", line 83, in
pred_wp, attn_map = model(fronts, lidars, target_point, gt_velocity )
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/modules/module.py", line 1051, in _call_impl
return forward_call(*input, **kwargs)
File "/home/lyl/transfuser_main/leaderboard/team_code/transfuser/model_viz.py", line 447, in forward
z = self.join(fused_features)
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/modules/module.py", line 1051, in _call_impl
return forward_call(*input, **kwargs)
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/modules/container.py", line 139, in forward
input = module(input)
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/modules/module.py", line 1051, in _call_impl
return forward_call(*input, **kwargs)
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/modules/linear.py", line 96, in forward
return F.linear(input, self.weight, self.bias)
File "/software/Anaconda3/envs/transfuser/lib/python3.7/site-packages/torch/nn/functional.py", line 1847, in linear
return torch._C._nn.linear(input, weight, bias)
TypeError: linear(): argument 'input' (position 1) must be Tensor, not tuple
I can't figure this out......

After I tried, another error occurs:
First, in the line 94 of viz.py, I guess it is data['lidars'] not data['lidar_bevs'] because data['lidar_bevs'] don't seem to exist.
But when I change it, in the code below, 'img' and 'lidar_bev ' don't have the same number of dimensions, so they can't be combined.
for idx in range(args.batch_size): 			img = np.transpose(data['fronts'][0][idx].numpy(), (1,2,0)) 			lidar_bev = (data['lidar_bevs'][0][idx].squeeze(0).numpy()*255).astype(np.uint8) 			lidar_bev = np.stack([lidar_bev]*3, 2) 			combined_img = np.vstack([img, lidar_bev])
I don't quite understand how you transform the dimension of input data here.

After I tried, another error occurs:
First, in the line 94 of viz.py, I guess it is data['lidars'] not data['lidar_bevs'] because data['lidar_bevs'] don't seem to exist.
But when I change it, in the code below, 'img' and 'lidar_bev ' don't have the same number of dimensions, so they can't be combined.
for idx in range(args.batch_size):
img = np.transpose(data['fronts'][0][idx].numpy(), (1,2,0))
lidar_bev = (data['lidar_bevs'][0][idx].squeeze(0).numpy()*255).astype(np.uint8)
lidar_bev = np.stack([lidar_bev]*3, 2)
combined_img = np.vstack([img, lidar_bev])
I don't quite understand how you transform the dimension of input data here.


Tweaks to ESXi documentation

Operating System Version: macOS Catalina 10.15.7
Deploying via: ESXi

Description of the issue:
ESXi directions need small tweaks:

The network with internet and DHCP must be able to reach back to the provisioning host that runs terraform. Ensure firewall rules allow this.
The datastores are hard coded. Users will need to edit the disk_store fields of the main.tf file to match their environment. Example: https://github.com/clong/DetectionLab/blob/cf336b578ad319d3ac2c17eb50b3822e7d2f8116/ESXi/main.tf#L19
For ESXi 7, the addition of the vnc_over_websocket and insecure_connection directives is ambiguous. Clarify that these directives need to be in the builders array, first object.
If an ESXi server is managed by a vCenter, terraform will fail with: Access to resource settings on the host is restricted to the server that is managing it: xx.xx.xx. To allow terraform to work, a user can SSH into the ESXi server and run:

/etc/init.d/vpxa stop
/etc/init.d/hostd restart

This will disconnect the host from the vCenter. Once the terrafrom is complete, run
/etc/init.d/vpxa start

to reconnect with the vCenter server. Obviously this is not for production use, although there were no ill effects on running VMs, only a disconnect from vCenter (sample size 1 - use at your own risk!).
Thanks for the great project!

@kernel-sanders thank you for the incredibly detailed issue and associated PR! I agree with you on each and every point here and will update the documentation to reflect this.

Done! https://www.detectionlab.network/deployment/esxi/ (it make take a bit before cloudfront clears its cache)

You can force cloudfront to clear the cache with the following command. I have it as the last step in CI for my static sites:
aws cloudfront create-invalidation --distribution-id $CLOUDFRONT_DISTRIBUTION_ID --paths '/*'

The first 1,000 invalidation paths that you submit per month are free, and a path that includes the * wildcard counts as one path even if it causes CloudFront to invalidate thousands of files.  So as long as you don't make more than 1,000 updates a month, it's free!

Word, just added that to my workflow 🙂

@kernel-sanders, thanks for sharing the commands. I have found a way to automate them in Terraform template. See the examples here: https://github.com/sukster/ESXi-Lab/tree/main/Terraform/Commander.

To my previous comment regarding deployment when vCenter is present, I have discovered that the easiest way is to login to the ESXi web GUI and click the option to disconnect the ESXi host from the vCenter.
See the screenshot:


urlview works fine on darwin

I'm using it on El Capitan with no issues.

Please propetly name commit following our guide in CONTRIBUTING.md.
For example urlview: enable on darwin

Done, sorry about that!


chore: Add integration test for .dialog import

Runs import over a pared-down set of OBI .dialog files and verifies the structure of the resulting output.
It's somewhat complex to manually set up some of the edge cases handled by .dialog import, such as scorer steps that need to be appended to previous rounds, or intents (extractor steps) that need to be carried forward to later rounds; the .dialog files in this PR exhibit these features.

Interestingly, this test is failing on Linux systems and succeeding on Windows.  This would typically point to some issue with paths, but the paths generated by the tests are absolute - see examples in this CircleCI run where I'd added some debug output : https://circleci.com/gh/microsoft/ConversationLearner-UI/4786
I disabled the test on non-Windows systems for now, I don't think it's high enough priority to burn a tonne of time on it.

:tada: This PR is included in version 0.406.0 :tada:
The release is available on:

npm package (@next dist-tag)
GitHub release

Your semantic-release bot :package::rocket:


★(√NOWATCHVIDEOs:.) Trisha Kar Madhu Viral Leaked Video 2024 Trending On Social Media X Twitter [HD312K√]

13 sec ago Trisha Kar Madhu Leaked Video Viral On Social Media. ★(√NOWATCHVIDEOs:.) Trisha Kar Madhu Viral Leaked Video 2024 Trending On Social Media X Twitter [HD312K√]

Trisha Kar Madhu’s latest video has taken the internet by storm, igniting conversations across various social media platforms. The rising digital star, known for her engaging content—especially her recent Spiderman-themed clip—has experienced a remarkable boost in popularity, with fans eagerly seeking the full version. Viewers are flocking to Instagram, X (formerly Twitter), and Discord to engage with her latest creation.
As the excitement grows, fans are passionately sharing their reactions online, highlighting the vital role social media plays in propelling creators like Trisha Kar Madhu into the spotlight. With her unique style and innovative approach, she has quickly made a notable impact in the digital landscape, leaving many curious about her next moves.

Thank You

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[BUG] GpuShuffleCoalesce op time metric doesn't include concat batch time

Describe the bug
I was looking at 2 applications, one had the debug metrics and one didn't. With debug metrics I noticed that in GpuShuffleCoalesce the op time metric doesn't include the concat batch time. For example:
GpuShuffleCoalesce
concat batch time total (min, med, max (stageId: taskId))
2.4 s (7 ms, 23 ms, 49 ms (stage 42.0: task 12338))
output columnar batches: 99
input rows: 2,569,770
GPU semaphore wait time total (min, med, max (stageId: taskId))
10.7 s (0 ms, 112 ms, 249 ms (stage 42.0: task 12375))
input columnar batches: 4,200
op time total (min, med, max (stageId: taskId))
55 ms (0 ms, 0 ms, 7 ms (stage 42.0: task 12383))
output rows: 2,569,770

I looked at the one without debug metrics enabled and it only has the op time metric so the user can't really see how much time is taken.
GpuShuffleCoalesce

op time total (min, med, max (stageId: taskId))
60 ms (0 ms, 0 ms, 2 ms (stage 42.0: task 12346))

We should fix GpuShuffleCoalesce to include the concat batch time in op time. If there is a reason we don't do this we need to make sure all metrics are available with default spark.rapids.sql.metrics.level

If there is a reason we don't do this we need to make sure all metrics are available with default spark.rapids.sql.metrics.level

IMO it should always be a bug if the op time metric does not include all time spent actively performing computation specific to this node (as opposed to waiting for input iterators or other computation performed outside of this plan node).  The point of the op time metric is to encapsulate all computation specifically performed in this node and not in other nodes.  For the case of GpuShuffleCoalesce, concat time is a subset of the op time.
The problem in the code is that the optime metric does not cover the concatenation time performed in the next() method.  One possible fix is to update this range to compute the time and then add it to both the concat time and op time metrics.


The secret groups are unavalable for the view of the invited members...

...if they have the permissions lower than the moderator levels.

Related issue #2379: 'Accept invitation' popup doesn't work for Secret groups. Invited user should manually click 'Join Group' and admin should accept him.