[Signing] Updated the endpoint for signing to match the API

No-Issue
Addressing the changes in the API, current and upcoming
https://github.com/ansible/galaxy_ng/pull/1145
TODO:

[ ] https://github.com/ansible/galaxy_ng/pull/1182 - as per need to update for checking the permissions for individual namespaces for signing (change_namespace)

@brumik with this PR https://github.com/ansible/galaxy_ng/pull/1182
Now we don't have anymore those permissions on /me endpoint as you can see here ansible/galaxy_ng@4b00084 (#1145)
Instead of _ui/me/:sign_collections_on_namespace you now need to check on
/api/automation-hub/v3/namespaces/?include_related=my_permissions

"related_fields": {
                "my_permissions": [
                    "galaxy.change_namespace",
                    "galaxy.upload_to_namespace"
                ]
            }

galaxy.change_namespace and galaxy.upload_to_namespace tells the user can perform changes on the namespace.

Finishing in https://github.com/ansible/ansible-hub-ui/pull/1861 :)


Unknown field for ListSecretVersionsRequest: filter

In the sample it looks like you should be able to use filter using ListSecretVersionsRequest, but it does not look like it exists?
Sample: list_secret_versions_with_filter.py

Hi @EspenPla,
You're right. The sample code provided only shows the dictionary based request and not ListSecretVersionsRequest. I'm going to file this as a bug in our sample code generator. I'm going to move this issue to the repository which generates code samples so we can improve our sample code.


8.3.8 Release

Skipping from v8.3.6 to 8.3.8 due to beta testers being on 8.3.7 and I want them notified of this update (I'll be updating beta-test branch after this PR merger.
Release Notes

Fixed an issue where Game Over screen would appear at random times while playing Emerald, Ruby, or Sapphire
Early pivot route info ("Walking Seen 2/5")  now shows outside of battle too
Base EXP yield info now shown on the info page when clicking on the Pokémon icon. If you're currently in battle with that Pokémon, it will be the true EXP yield amount instead, based on the level of the Pokémon you're battling and shown in green
Renamed "Quickload" to "New Runs", to help clarify the feature always loads a new game ROM and not an old ROM from a previous playthrough
Fixed an issue where Pokémon names became fully capitalized if "Show nicknames" was enabled but no nickname was set
Fixed an issue where the Update Screen would incorrectly notify of a new update when none was available
Fixed move summaries for several multi-hit moves that were incorrectly stating the move made contact
Coverage Calculator now automatically includes Hidden Power's type if it's set by the player
Further internal data cleanup (Pokémon, Trainers, Battle stuff, etc) and optimization
For a full list of new features, changes and bug fixes, check out the Version Changelog

Newest things to review if you want:

95d1675d40cbd61c658ae912121088d7375610a2 Early pivot route info, just walk around in early game areas (make sure disable mainscreen carousel setting is turned off to test this)
c6815ed34822f58c0cafa8f5f1c15f06b567eadd Double-check the "New Runs" rename stuff works in other languages

Resolved all of your PR change requests, cleaned up comments, and fixed the merge conflicts with main


Workflow for adding issues to the backlog

This adds a github workflow to automatically add issues to the backlog project
board for later triage and prioritization.

@viswa-nvidia @EvenOldridge fyi - once this is merged new issues should be automatically added to the backlog project

rerun tests


Integrate erb-formatter as a Prettier plugin

It would be great if erb-formatter were a Prettier plugin @prettier/plugin-erb. This would free you from having to maintain the Ruby ERB::Formatter VS Code plugin and free users from installing extra tools.
@prettier/plugin-ruby is also Syntax Tree based and could be used as a template for how to do the integration.
Also see the Developing Plugins section of the Prettier docs.
Thank you for this amazing tool!

Thanks @alan-pie! That sounds great, I marked the issue with the help wanted label in case anyone wants to give it a crack 👍


Wait flag on Find-SeElement does not work with Element

Calling Find-SeElement with both -Element and -Wait will result in the exception Exception calling ".ctor" with "2" argument(s): "input cannot be null\r\nParameter name: input".
The Find-SeElement cmdlet looks specifically for a driver when creating the webdriverwait object, but that driver can't be passed along with the element.
I believe I'm still on 2.3.1, I'll update to the 3.0.0 beta shortly and see if using the new -asDefaultDriver option when creating the driver serves as a workaround.

Looks like a warning is now given in the 3.0.0 beta that a timeout does not apply when searching an element, so this is intended.


Request to add motion detection binary sensor

Is your feature request related to a problem? Please describe.
A clear and concise explanation of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like
tapo - Request to add motion detection function for c510w
Describe alternatives you've considered
With the noise detection function, if the window is open when going out, external noise is detected and it is detected that you are in the room.
Additional context

It is there, read readme, especially FAQ. For battery cameras: https://github.com/JurajNyiri/HomeAssistant-Tapo-Control/issues/273

What is a battery camera? c510w is a wireless ipcctv for outdoor use. The document you mentioned does not match my problem situation.
Does this mean that the motion detection function cannot be used with onvif?
It is very disappointing that the c510w is not supported even though it is a higher model than the c210.

What is a battery camera? c510w is a wireless ipcctv for outdoor use. The document you mentioned does not match my problem situation.
Does this mean that the motion detection function cannot be used with onvif?
It is very disappointing that the c510w is not supported even though it is a higher model than the c210.

Battery camera is a camera which has a battery.
C510W is fully supported. Please list steps you have tried from FAQ as instructed, in detail.

Currently, my Synology server is at my parents' house.
tapo's c510w is installed in my room in another area.
At the router level, communication is allowed only with the IP of the c510w and the server, and communication with all other IPs is blocked, so camera control is not possible with the tapo app.
Of course, all detection functions were turned on before blocking communication.
Install your component and enter the IP number as xxx.xxx.xxx.xxx. Streaming is also fully supported. (There is some buffering, but it is not a major problem as it mainly uses Synology NAS’s surveillance)
However, it supports noise detection but not motion detection.
In the comment section, you are disappointed that the c510w does not support motion detection. This is not a disappointment with your component, but with tapo, so I hope you do not view it negatively.

I repeat, again, it is supported. Read readme, faq section your questions are answered there. Once you do, please list steps you have tried from FAQ as instructed, and what was the result in detail.

What other parts should I look into?
Should I try editing yaml directly? It's not even in the disabled items and there's just no entity there.

Are there any photos of your work that I haven't done or uploaded in the faq?
What do emojis mean?
Please post a comment.

You posted screenshot with Chinese and which is not related to this integration, it's some random part of ha. And you were super rude, that is why I put in disappointed smiley face.
Here is the faq and that's the last help you get with this attitude. Thousands before you were able to find it and get it to work or were able to ask about it nicely.
https://github.com/JurajNyiri/HomeAssistant-Tapo-Control#troubleshooting--faq


Add httpsig to RS token introspection requests

https://datatracker.ietf.org/doc/html/draft-ietf-gnap-core-protocol#section-7.3
https://github.com/interledger/rafiki/blob/main/packages/backend/src/open_payments/auth/service.ts#L47

might require: #556
required for: #574
related to: #387

Since we're assuming the RS and AS are operated by the same account provider, we can make token introspection http signature validation optional. The AS won't publicly expose that endpoint.

Closing for now due to AS-RS being in a trusted zone


Docs: Fix /_api/control_pregel HTTP API descriptions

Forward port of #16777

examples verified with jenkins: https://jenkins.arangodb.biz:3456/view/Documentation/job/arangodb-ANY-examples/2305/


S3: simultaneous streaming insert and compaction

I would like to know if it is safe to compact old partitions in parallel to streaming insert process in DeltaLake + S3 storage configuration.
I want to make sure that there will be no data loss or duplicates due to race conditions.
It is not very clear for me from Delta Storage which writes must originate from a single Spark driver (writes of the data files or writes of the delta log entries).

It is safe to do streaming insert and compaction in parallel.
For S3, using the S3SingleDriverLogStore, ALL "write operations" have to be done through the same driver. Data writes always go through executors, and log entry writes always go through the driver. What really matters for the ACID guarantees is all the log entry writes be made from the same driver, which basically means that all write operations from the same driver.

@tdas thanks for the clarification. Perhaps, it's a good idea to mention at Concurrency Control page something about that because this statement is not 100% correct (at least in S3 case):

Delta Lake provides ACID transaction guarantees between reads and writes. This means that:
Multiple writers, across multiple clusters, can simultaneously modify a table partition and see a consistent snapshot view of the table and there will be a serial order for these writes.


Add attributes section to sign up request and optional attributes

closes #15

Hey @barretodaniel, are you on twitter? We like giving shout outs to new contributors :) Only if you like of course

I have a twitter but it's been a few months since I've used it lol. I
appreciate the gesture however. Feel free to mention my github if you like.
On Sun, Oct 2, 2016 at 2:02 PM Gregor Martynus<EMAIL_ADDRESS>wrote:

Hey @barretodaniel https://github.com/barretodaniel, are you on
twitter? We like giving shout outs to new contributors :) Only if you like
of course
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHub
https://github.com/hoodiehq/account-json-api/pull/28#issuecomment-250985222,
or mute the thread
https://github.com/notifications/unsubscribe-auth/AFvunqG9GNF_kQrGDm_Co1OVU4MVQY9-ks5qv_G9gaJpZM4KL7a3
.

BTW, we still have that other open issue. Are we okay to start implementing the server route?

yes we are :) Thanks for your help Daniel :)

https://twitter.com/hoodiehq/status/782671598255939584 :)

Awwwwww :tada:

Honestly, working on this has increased my comfort level with contributing tremendously. It's a nice feeling and I'm excited to continue contributing.

that is really nice to hear, thanks Daniel! It’s really exactly the reason why we invest so much into being the most welcoming community possible :)


[Feature Request] Make the Mgmt. API Host and Port a configurable execution time parameters

Hello Sai,
We were trying to use this tool for our OPDK and reviewing the js files, seems that the host is the only configurable at execution time and port is hardcoded to default 443 HTTPS.
So the request is to make the Mgmt. API Host and Port a configurable execution time parameters.
Thanks!!

@muditpurwar - hey.. will work on this and let you know once done

@muditpurwar - have made the changes, please test and see if it works as expected

Hi Sai,
I have downloaded latest code and tried to use with the custom host and port but, getting below error. Could you please help me with this issue?
C:\ApigeeBundleReaper-master\src>npm -v
5.5.1
C:\ApigeeBundleReaper-master\src>node -v
v6.11.4
C:\ApigeeBundleReaper-master\src>node bundle-reaper.js -h http://xxxxxxxxxx.unix.gsm1800.org -p 8080 -a myusername mypassword -d 60 -o devlab -e dlab01-core -u no
{ Error: getaddrinfo ENOTFOUND http://xxxxxxxxxx.unix.gsm1800.org http://xxxxxxxxxx.unix.gsm1800.org:8080
at errnoException (dns.js:28:10)
at GetAddrInfoReqWrap.onlookup [as oncomplete] (dns.js:76:26)
code: 'ENOTFOUND',
errno: 'ENOTFOUND',
syscall: 'getaddrinfo',
hostname: 'http://xxxxxxxxxx.unix.gsm1800.org',
host: 'http://xxxxxxxxxx.unix.gsm1800.org',
port: '8080' }
{ Error: getaddrinfo ENOTFOUND http://xxxxxxxxxx.unix.gsm1800.org http://xxxxxxxxxx.unix.gsm1800.org:8080
at errnoException (dns.js:28:10)
at GetAddrInfoReqWrap.onlookup [as oncomplete] (dns.js:76:26)
code: 'ENOTFOUND',
errno: 'ENOTFOUND',
syscall: 'getaddrinfo',
hostname: 'http://xxxxxxxxxx.unix.gsm1800.org',
host: 'http://xxxxxxxxxx.unix.gsm1800.org',
port: '8080' }

@ajaykumar55 - you dont need to pass the protocol in the host parameter.

@ssvaidyanathan thanks, for your quick response. Is there an option to use http port? If not, would it be possible for you to update the script to support for http?

did you try the command ? what is the error?

Below is the error i see with http port 8080
C:\ApigeeBundleReaper-master\src>node bundle-reaper.js -h xxxxxxxxx.unix.gsm1900.org -p 8080 -a myusername mypassword -d 60 -o devlab -e dlab01-core -u no
{ Error: write EPROTO 101057795:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:openssl\ssl\s23_clnt.c:797:
at exports._errnoException (util.js:1020:11)
at WriteWrap.afterWrite (net.js:800:14) code: 'EPROTO', errno: 'EPROTO', syscall: 'write' }

{ Error: write EPROTO 101057795:error:140770FC:SSL routines:SSL23_GET_SERVER_HELLO:unknown protocol:openssl\ssl\s23_clnt.c:797:
at exports._errnoException (util.js:1020:11)
at WriteWrap.afterWrite (net.js:800:14) code: 'EPROTO', errno: 'EPROTO', syscall: 'write' }

Can you confirm you have access to the mgmt server from your machine ?  I have postman on my machine and it works fine. Below is the curl from my postman
curl -X GET
http://xxxxxxxxxxxx.unix.gsm1900.org:8080/v1/o/devlab/e/dlab01-core/
-H 'authorization: Basic xxxxxxxxxxxxxxxxxx'
-H 'cache-control: no-cache'
-H 'content-type: application/json'
-H 'postman-token: xxxxx-xxxxx-xxx-xxx-xxx-xxx'

Can we get on a call ?

I have tried to use -a Basic option and it didn't change the error.
Sure, please let me know your contact info. Thanks.

Please share me your email id, will send an invite..

Below is my email id.
<EMAIL_ADDRESS>I just got into another meeting. Could you please schedule our call at 1PM PST??
Thanks!

@ssvaidyanathan
This is working fine with the new code changes you made. Was able to execute the script for on-prem env's with http port now.
Thanks a lot for making the new enhancements to the script in short period. :)
Btw, i'm not seeing an option to close this issue. Maybe Mudit can close this or please go ahead and close it if you have permissions.

Thanks.. closing it


I didn't find reading personal post

I can get the company's post but I don't get the people posts, I didn't find reading personal post use documents ,Or because I don't have enough permissions, I now only 4 a few basic permissions

This is an unofficial api client. Which means that I do not work at LinkedIn nor am I developing their API.
I and many others using this client, are experts on how the client works, how to handle authentication and what data is stored where. For questions how to query the API you must turn to the LinkedIn documentation or contact their support.


vscode.typescript extension quotes import statements the wrong way

Does this issue occur when all extensions are disabled?: Yes/No
No.
It is indeed a problem with the vscode.typescript extension. Disable it and it doesn't happen.

VS Code Version: 1.66.0
OS Version: MacOS Monterey 12.3.1 (21E258)

Steps to Reproduce:

In a *.tsx file, write an import statement like import React from "react"; (<-- it has double quotes)
Save that
Some weird, unknown auto formatting happens from the vscode.typescript extension (I've disabled everything else like prettier or eslint)
It changes that import statement to import React from 'react'; huh?

I've spent almost two hours on this. Initially I thought it was a mess with prettier or eslint config but heck, it was that native, built-in extension wow. One of my work colleagues just had the same problem as well. We do not share the VS Code settings. Wondering how many others have the same problem out there?
Hope, this helps and you awesome guys can narrow down the issue.
Happy to provide more information

Do you have anything like tsconfig.json?
Ref: https://www.typescriptlang.org/docs/handbook/tsconfig-json.html

Good question. Here is our TS config. We have one extending from the other one. All is in this Gist:
https://gist.github.com/binarykitchen/87cb238d6288d202b6e3e760a6798f60
Already have set that setting to "auto":

@binarykitchen Notice the suffix stating that the setting is modified in Workspace. What do you see when you switch to the Workspace tab of the Settings Editor?

@gjsjohnmurray same, auto, see screenshot:

Is there anything else in your .tsx file which would cause auto to infer that single should be used?

@gjsjohnmurray Let me give you a lot more information. Here's the full file content before and after:
https://gist.github.com/binarykitchen/87cb238d6288d202b6e3e760a6798f60?permalink_comment_id=4123223#gistcomment-4123223

@binarykitchen I think @mjbvz (assigned) will find your extra information useful.

Ok, sweet as.
For now, until this is sorted, we will have to run a manual prettier command to fix this before merging.

Does this reproduce in the latest VS Code insiders build with all extensions disabled?

Nope, with the latest VS Code insiders build I cannot reproduce this anymore. Either with all extensions disabled or enabled, both, it doesn't reproduce any longer.
Did you make any changes, fixes?

Thanks for testing. No changes come to mind. I suspect it's like either an extension or a setting that was causing this but closing this since it's not reproducible


Multi-tenancy single sign-on support

It would be better to add a note here mentioning about Multi-tenancy single sign-on support in TeamsFx project:
Multi-tenancy single sign-on Support:
When SSO is enabled, Teams Toolkit will by default provision a single-tenant Azure AD app, which means only user and guest accounts in the same directory as your M365 account can successfully sign in to your Teams app.
To support multi-tenant, you can follow the steps below to update your TeamsFx project.
https://github.com/OfficeDev/TeamsFx/wiki/Multi-tenancy-Support-for-Azure-AD-app

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: 5555cc27-dbfc-72da-e12d-f73dec786c5d
Version Independent ID: 5555cc27-dbfc-72da-e12d-f73dec786c5d
Content: Add single sign-on to your Teams apps - Teams
Content Source: msteams-platform/toolkit/add-single-sign-on.md
Service: msteams
GitHub Login: @surbhigupta
Microsoft Alias: surbhigupta

Hi @surbhigupta12, please help here to update the documentation page adding a note as described.
Thanks!


Add information form filtering.

Filtering
ssm_jax/lgssm/info_inference.py contains code for kalman filtering in information form.
The implementation more-or-less mirrors the filtering in lgssm.inference with _predict() and _condition_on() changed to accept and return precision (Lambda) and precision-weighted mean (eta).
Tests
ssm_jax/lgssm_info_inference.py contains tests which compare the output of lgssm.info_inference.lgssm_info_filter to lgssm.inference.lgssm_filter. There are currently two tests:

test_info_kalman_filter - simple test with stationary system.
test_info_kf_linreg - uses the example in lgssm/demos/kf_linreg.py to test non-stationary parameters.

beautiful :)


SAM Picker starts but crashes and even shuts down Steam

Since a couple of days, I have the following issue:
I can start the SAM.Picker.exe. It loads all of my games. I can select the game I want to work with but the moment it opens the achievements, the application crashes and shuts down Steam.
I can recreate this issue every single time. No exceptions. In my case, the application is not working anymore.

up

Experiencing the same issue.

I need more information. What OS version, what game, etc.

I need more information. What OS version, what Steam version, what game, etc.

Windows 11 23H2 (22631.4317). Steam Stable Client<PHONE_NUMBER>.
It happens to all games. Itll launch the picker exe, then itll say "shutting down game", then "shutting down steam" and the entire thing closes.

I need more information. What OS version, what Steam version, what game, etc.

Windows 11 Pro, 23H2, OS Build: 22631.4317
Steam Version:<PHONE_NUMBER> (Stable Client)
Steam API version: SteamClient021

@gibbed I fixed it... On my end atleast. I had ArchiSteamFarm Running.
I guess SAM is not compatible with it. After stopping it, SAM works on all my games again.
If youd like, could add a warning in the README for ASF or other steam utilities incase someone does the same thing I did.


Feature: possibility to choose tasks scope

I don't know if it's a good idea but sometimes I want to create tasks specifically for a unique project (inside a directory) so I propose to add a feature to set tasks scope, for example to start inside a directory you can just type pls init and all global tasks will not appear when I use pls tasks in the folder and its childs. So a settings file will be created inside the project directory.

It's a good idea! Feel free to open another PR with this resource...
I'm currently busy developing other stuff


error when internet is off , during that app getting error

Platform
13
Plugin
connetivity_plus
Version
6.0.3
Flutter SDK
3.22.1
Steps to reproduce
_connectivity.onConnectivityChanged.listen(_updateConnetivity);
this line of code make problem when  user off internet before opening app that time getting problem

Code Sample
class Internetgetx extends GetxController {
  final Connectivity _connectivity = Connectivity();
  @override
  void onInit() async {
    super.onInit();

    _connectivity.onConnectivityChanged.listen(_updateConnetivity);
    _checkInitialConnectivity();
  }

  void _checkInitialConnectivity() async {
    try {
      var result = await _connectivity.checkConnectivity();
      if (result.contains(ConnectivityResult.none)) {
        Get.rawSnackbar(
            margin: EdgeInsets.zero,
            snackStyle: SnackStyle.GROUNDED,
            messageText: const Text(
              'No Internet',
              style: TextStyle(color: Colors.white, fontSize: 14),
            ),
            isDismissible: false,
            duration: const Duration(days: 1),
            backgroundColor: Colors.red.shade400,
            icon: const Icon(
              Icons.wifi_off,
              color: Colors.white,
              size: 35,
            ));
      } else {
        if (Get.isSnackbarOpen) {
          Get.closeCurrentSnackbar();
        }
      }
    } catch (e) {
      print("Error checking initial connectivity: $e");
    }
  }

  void _updateConnetivity(List<ConnectivityResult> connectvity) {
    if (connectvity.contains(ConnectivityResult.none)) {
      Get.rawSnackbar(
          margin: EdgeInsets.zero,
          snackStyle: SnackStyle.GROUNDED,
          messageText: const Text(
            'No Internet',
            style: TextStyle(color: Colors.white, fontSize: 14),
          ),
          isDismissible: false,
          duration: const Duration(days: 1),
          backgroundColor: Colors.red.shade400,
          icon: const Icon(
            Icons.wifi_off,
            color: Colors.white,
            size: 35,
          ));
    } else {
      if (Get.isSnackbarOpen) {
        Get.closeCurrentSnackbar();
      }
    }
  }
}

Logs
E/flutter ( 1127): [ERROR:flutter/runtime/dart_vm_initializer.cc(41)] Unhandled Exception: Null check operator used on a null value
E/flutter ( 1127): #0      SnackbarController._configureOverlay (package:get/get_navigation/src/snackbar/snackbar_controller.dart:91:50)
E/flutter ( 1127): #1      SnackbarController._show (package:get/get_navigation/src/snackbar/snackbar_controller.dart:331:5)
E/flutter ( 1127): #2      GetQueue._check (package:get/get_utils/src/queue/get_queue.dart:42:47)
E/flutter ( 1127): #3      GetQueue.add (package:get/get_utils/src/queue/get_queue.dart:29:5)
E/flutter ( 1127): #4      _SnackBarQueue._addJob (package:get/get_navigation/src/snackbar/snackbar_controller.dart:357:31)
E/flutter ( 1127): #5      SnackbarController.show (package:get/get_navigation/src/snackbar/snackbar_controller.dart:63:27)
E/flutter ( 1127): #6      ExtensionSnackbar.rawSnackbar (package:get/get_navigation/src/extension_navigation.dart:355:18)
E/flutter ( 1127): #7      Internetgetx._checkInitialConnectivity (package:progressday/data/getx/internetGetx.dart:20:13)
E/flutter ( 1127): <asynchronous suspension>
E/flutter ( 1127):

Flutter Doctor
Doctor summary (to see all details, run flutter doctor -v):
[√] Flutter (Channel stable, 3.22.1, on Microsoft Windows [Version 10.0.22631.3880], locale en-IN)
[√] Windows Version (Installed version of Windows is version 10 or higher)
[!] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    X cmdline-tools component is missing
      Run `path/to/sdkmanager --install "cmdline-tools;latest"`
      See https://developer.android.com/studio/command-line for more details.
    X Android license status unknown.
      Run `flutter doctor --android-licenses` to accept the SDK licenses.
      See https://flutter.dev/docs/get-started/install/windows#android-setup for more details.
[X] Chrome - develop for the web (Cannot find Chrome executable at .\Google\Chrome\Application\chrome.exe)
    ! Cannot find Chrome. Try setting CHROME_EXECUTABLE to a Chrome executable.
[X] Visual Studio - develop Windows apps
    X Visual Studio not installed; this is necessary to develop Windows apps.
      Download at https://visualstudio.microsoft.com/downloads/.
      Please install the "Desktop development with C++" workload, including all of its default components
[√] Android Studio (version 2023.1)
[√] VS Code (version 1.91.1)
[√] Connected device (3 available)
[√] Network resources

Checklist before submitting a bug

[X] I searched issues in this repository and couldn't find such bug/problem
[X] I Google'd a solution and I couldn't find it
[X] I searched on StackOverflow for a solution and I couldn't find it
[X] I read the README.md file of the plugin
[X] I'm using the latest version of the plugin
[X] All dependencies are up to date with flutter pub upgrade
[X] I did a flutter clean
[X] I tried running the example project

Looking at the stack trace, seems like a problem in your code, which is doing certain operations inside that onInit method when it shouldn't.
Not a plugin error. You are probably doing something wrong with the Getx package, I recommend you to get help from them or ask on Stack Overflow or other online communities focused on helping developers.

but did u test your code with internet off? before closing internet

I will give you some hints, but I will lock this thread, because as I said, this issue is in your code, not in the plugin.

Look at the stacktrace and read it, where is the error coming from? From SnackbarController._configureOverlay.
Who is calling this method? Internetgetx._checkInitialConnectivity which is your code.
Why is it calling to it? Likely, because result.contains(ConnectivityResult.none) is true, as the device is offline.

Again, this is not the right place to ask for help with your code. As I said, ask for help to the getx developers on why their code crashes, or on Stack Overflow or another developer community focused on helping beginners.


[3.4] MacOS export broken

Godot version
3.4-stable
System information
Linux, GLES3
Issue description
When you export for MacOS with Godot 3.4 the generated PCK file will have a size of 0. This wasn't a problem with Godot 3.3.4. There are no error messages in the editor.
Steps to reproduce
Just try to export a project for MacOS in Godot 3.4.
Minimal reproduction project
No response

@AgentSmith0 Can you reproduce this in any of the [3.4 betas and RCs](https://downloads.tuxfamily.org/godotengine/3.4/ to determine when the regression started?

I can't reproduce the issue, exporting from Linux to macOS gives me a 29M ZIP file (for a simple test project with a single scene). Please provide more information on your configuration and project.

That's correct, but when you extract the zip file or look into it, you will see that the PCK file has a size of 0, no matter how big your project is. With the other files in the ZIP, you have a archive size of around 29MB. I will try to find out when the regression has started.

Can't reproduce. Exporting from macOS for the macOS seems to work OK, tested with Mono and non-Mono builds of 3.4-stable, exporting as ZIP and as DMG.
ZIP size of exported empty project (new project with the empty Node2D scene added and set as start-up scene) is 29.8 MB, PCK size is 7 KB.
How large is your project? Is it reproducible with the empty project? If it is, upload a ZIP file to test.

Same as @bruvzg for me exporting from Linux, the PCK is 8.9 KiB for a trivial test project I have laying around.

I tried exporting a very small project and it worked. Probably this happens because my projects has a size of over 2GB (e. g. when exporting to Windows).

I can reproduce it with large PCK when exporting as ZIP, DMG export is fine. I guess it's an issue with get_file_as_array and vector size limitation.

The fix will be on 3.4.1 and 3.5.

Alright, thank you all very much!


add translation for simplified chinese

translation based on http://tieba.baidu.com/p/3787405675?pn=2 @yoonhakcher

thank you

Thanks. |∀ﾟ


ERROR AT: /root/.vscode/..

In addition to the details for issue, please provide us Executables information and Debug output unless you have confidence that they don't help us.
Executables
Version of zsh-debug: (can be checked in: ctrl+shift+X or command+shift+X -> INSTALLED: Zsh Debug)
v0.1.3
Output of following commands (on windows, execute them in Command Prompt or PowerShell):
where zsh
/usr/bin/zsh
/bin/zsh

# if `code` not found on macOS, follow the instructions in:
# https://code.visualstudio.com/docs/setup/mac
code --version
1.55.2
3c4e3df9e89829dce27b7b5c24508306b151f30d
x64

zsh -c 'uname -a; for P in zsh zshdb cat mkfifo pkill; do echo ---; which -a $P; command $P --version; done'

Linux t--pc 5.4.0-72-generic #80-Ubuntu SMP Mon Apr 12 17:35:00 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux
/usr/bin/zsh
/bin/zsh
zsh 5.8 (x86_64-ubuntu-linux-gnu)
/usr/bin/zshdb
/bin/zshdb
zshdb, release 1.1.2
/usr/bin/cat
/bin/cat
cat (GNU coreutils) 8.30
Copyright (C) 2018 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later https://gnu.org/licenses/gpl.html.
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Written by Torbjorn Granlund and Richard M. Stallman.
/usr/bin/mkfifo
/bin/mkfifo
mkfifo (GNU coreutils) 8.30
Copyright (C) 2018 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later https://gnu.org/licenses/gpl.html.
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.
Written by David MacKenzie.
/usr/bin/pkill
/bin/pkill
pkill from procps-ng UNKNOWN
Debug output
Paste here outputs in DEBUG CONSOLE (ctrl+shift+D or command+shift+D) with "showDebugOutput": true and "trace": true in launch.json.
Your launch.json may looks like:
{
    "version": "0.2.0",
    "configurations": [
        {
            "type": "zshdb",
            "request": "launch",
            "name": "Zsh Debug",
            "program": "${workspaceFolder}/src/foo.sh",
            "showDebugOutput": true,
            "trace": true
        }
    ]
}

Details
From client: initialize({"clientID":"vscode","clientName":"Visual Studio Code","adapterID":"zshdb","pathFormat":"path","linesStartAt1":true,"columnsStartAt1":true,"supportsVariableType":true,"supportsVariablePaging":true,"supportsRunInTerminalRequest":true,"locale":"de","supportsProgressReporting":true,"supportsInvalidatedEvent":true})
To client: {"seq":0,"type":"response","request_seq":1,"command":"initialize","success":true,"body":{"supportsConditionalBreakpoints":true,"supportsConfigurationDoneRequest":false,"supportsEvaluateForHovers":true,"supportsStepBack":false,"supportsSetVariable":false}}
From client: launch({"type":"zshdb","request":"launch","name":"Zsh-Debug (simplest conf)","program":"/home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh","showDebugOutput":true,"trace":true,"__configurationTarget":5,"args":[],"env":{},"cwd":"/home/tk/.oh-my-zsh/custom","pathZsh":"zsh","pathZshdb":"/root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb","pathZshdbLib":"/root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir","pathCat":"cat","pathMkfifo":"mkfifo","pathPkill":"pkill","__sessionId":"a7a37664-8bd0-43db-873d-7777e61327bd"})
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stderr","output":"::PROXYID::45934\n"}}
::PROXYID::45934
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"(/home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh:1):\n"}}
(/home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh:1):
To client: {"seq":0,"type":"event","event":"output","body":{"category":"telemetry","output":"Sending StoppedEvent"}}
To client: {"seq":0,"type":"event","event":"stopped","body":{"reason":"break","threadId":42}}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"echo $hostname\n"}}
echo $hostname
From client: threads(undefined)
To client: {"seq":0,"type":"response","request_seq":3,"command":"threads","success":true,"body":{"threads":[{"id":42,"name":"Zsh thread"}]}}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"Debug environment: zsh_ver=5.8, zshdb_ver=0.0-mod, program=/tmp/zshdb_eval_45935, args=\n"}}
Debug environment: zsh_ver=5.8, zshdb_ver=0.0-mod, program=/tmp/zshdb_eval_45935, args=
From client: stackTrace({"threadId":42,"startFrame":0,"levels":20})
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"45924\n"}}
45924
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"############################################################\n"}}
############################################################
To client: {"seq":0,"type":"response","request_seq":2,"command":"launch","success":true}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"telemetry","output":"Sending InitializedEvent"}}
To client: {"seq":0,"type":"event","event":"initialized"}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"backtrace\n"}}
backtrace
From client: setExceptionBreakpoints({"filters":[]})
To client: {"seq":0,"type":"response","request_seq":5,"command":"setExceptionBreakpoints","success":true}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1\n"}} ->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134\n"}} ##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134
From client: threads(undefined)
To client: {"seq":0,"type":"response","request_seq":6,"command":"threads","success":true,"body":{"threads":[{"id":42,"name":"Zsh thread"}]}}
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"45924############################################################\n"}}
45924############################################################
To client: {"seq":0,"type":"event","event":"output","body":{"category":"telemetry","output":"Execution breaks at '->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1'\n"}} To client: {"seq":0,"type":"response","request_seq":4,"command":"stackTrace","success":true,"body":{"stackFrames":[{"id":0,"source":{"name":"common-aliases.plugin.zsh","path":"/home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh","sourceReference":0,"adapterData":"zsh-adapter-data"},"line":1,"column":0,"name":"->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1"},{"id":1,"source":{"name":"zshdb","path":"/root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb","sourceReference":0,"adapterData":"zsh-adapter-data"},"line":134,"column":0,"name":"##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134"}],"totalFrames":3}} From client: stackTrace({"threadId":42,"startFrame":0,"levels":20}) To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"backtrace\n->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1\n##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134\n"}} backtrace ->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1
##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134 To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"45924############################################################\n"}} 45924############################################################ To client: {"seq":0,"type":"event","event":"output","body":{"category":"telemetry","output":"Execution breaks at '->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1'\n"}}
To client: {"seq":0,"type":"response","request_seq":7,"command":"stackTrace","success":true,"body":{"stackFrames":[{"id":0,"source":{"name":"common-aliases.plugin.zsh","path":"/home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh","sourceReference":0,"adapterData":"zsh-adapter-data"},"line":1,"column":0,"name":"->0 in file /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh' at line 1"},{"id":1,"source":{"name":"zshdb","path":"/root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb","sourceReference":0,"adapterData":"zsh-adapter-data"},"line":134,"column":0,"name":"##1 /home/tk/.oh-my-zsh/custom/plugins/common-aliases/common-aliases.plugin.zsh called from file /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb' at line 134"}],"totalFrames":3}}
From client: scopes({"frameId":0})
To client: {"seq":0,"type":"response","request_seq":8,"command":"scopes","success":true,"body":{"scopes":[{"name":"Local","variablesReference":13,"expensive":false}]}}
From client: variables({"variablesReference":13})
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"Program stopped.\nIt stopped after being stepped.\n"}}
Program stopped.
It stopped after being stepped.
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"Next statement to be run is:\necho $hostname\n"}}
Next statement to be run is:
echo $hostname
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"examine <$PWD> \n"}}
examine <$PWD>
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"/home/tk/.oh-my-zsh/custom\n"}}
/home/tk/.oh-my-zsh/custom
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"examine <$? # from > \n"}}
examine <$? # from >
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"0\n"}}
0
To client: {"seq":0,"type":"event","event":"output","body":{"category":"stdout","output":"45924############################################################\n"}}
45924############################################################
To client: {"seq":0,"type":"response","request_seq":9,"command":"variables","success":true,"body":{"variables":[{"name":"$PWD","type":"string","value":"/home/tk/.oh-my-zsh/custom","variablesReference":0},{"name":"$? ","type":"string","value":"0","variablesReference":0}]}}
Details goes here. Thanks!I know that I run Vscode from root.

I see the error in processor.sh on line 268: # Remove all actions returns -1, so the removal of the debug ? action does not work? But the debugging in vscode works?
Error:
ERROR AT: /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/lib/processor.sh:268 /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/lib/processor.sh:140 /root/.vscode/extensions/rogalmic.zsh-debug-0.1.3/zshdb_dir/zshdb:137


Error when running make test in ffi/

cffi-test.c:13:63: error: incompatible function pointer types passing 'void (void *, const struct KernelStringSlice, long, const DvInfo *, struct CStringMap *)' (aka 'void (void *, const struct KernelStringSlice, long, const struct DvInfo *, struct CStringMap *)') to parameter of type 'CScanCallback' (aka 'void (*)(void *, struct KernelStringSlice, long long, const struct DvInfo *, struct CStringMap *)') [-Wincompatible-function-pointer-types]

Is this a known issue?

nvm - was a pull oopsies on my part.

Not a pull oopsie at all -- there was a lurking bug in the cffi-test code, that used long instead of int64_t. Turns out mac defines int64_t as long long vs. linux long, so the two systems disagreed: https://github.com/delta-incubator/delta-kernel-rs/pull/213


Prepared syk hsp and p38

Input submission checklist

[ x] created a directory for each system based on the template directory
[ x] named and placed the directory with the following pattern: input_structures/prepared_structures/<set_name>/<system_name>

For each submitted directory:

[ x] filled in system preparation details in the PREPARATION_DETAILS.md file
[ x] added a PDB file with the protein named protein.pdb
[ x] removed any cofactors from the PDB file and placed them in cofactors.sdf
[ x] did not re-protonate the residues, but left protonation state of the protein unchanged
[ x] kept cystallographic waters and metals in the PDB file
[ x] tested the PDB and, if available, cofactors.sdf file using the input validation script
[ x] copied over the ligands SDF file to a file named ligands.sdf and removed any duplicate binding modes or protonation states, keeping the more favorable state

Summary of changes
Prepared fragments hsp single and double ring systems, fragments p38 and merck syk.

Licensing agreement

[ x] I agree to release these inputs under the combined MIT and CCBY SA 4.0 licenses of this repository

Yes, from this file (https://github.com/MCompChem/fep-benchmark/blob/master/syk/ligands.sdf) it looks like in the original study for CHEMBL3265000 the negatively charged version was used (groundstate) and for ligand CHEMBL3265003 the other tautomer, tautomer2.

Hi @IAlibay
I've updated the filenames, changed the ligands used (per the instructions in the doc that I must have missed initially, sorry about that), and updated the branch to the latest. Is there anything else that you need updated or changed?
Thanks,
Lev

Thanks @hannahbaumann We had our med-chemists take a look, they said the negative charge on the oxygen is more likely/stable and favorable, and the 3D-structure of the Schrodinger version fits better in the pocket. Did you also have questions/decisions on the intermediates in this set as well? Thanks for helping out with this!


Implemented weighting from NOAA guidelines

General comments:
This PR adds auditory weighting functions as specified in NOAA guidelines document 'Technical Guidance for Assessing the Effects of Anthropogenic Sound on Marine Mammal Hearing' available at https://www.fisheries.noaa.gov/webdam/download/75962998 (Table ES2 and formulas below)
This enhancement would make the module more useful for underwater acoustics.
This weighting is currently being frequently used in contexts of environmental impact assessments when discussing underwater noise in US but the general trend suggests that NOAA guidelines will be adapted in other countries (e.g. UK).
Implementation comments:
Besides adding additional weightings I also had to increase the frequency range to 200 kHz ->Some weighting curves are applied at much higher frequencies.

Thanks for the PR. The weightings that are now modified are now no longer according to IEC 61672-1:2003. Please keep those as they were and instead have a copy for NOAA in a separate module.

Considering this is following guidelines or a standard, it may be better to follow the approach in the acoustics/standards folder. Otherwise, the module could be weighting_noaa.py.

Thanks for the feedback. I have moved all NOAA related logic/tests into separate files


ts-styled-plugin error on valid referred component template literal curly brace

From @awwong1 on July 13, 2018 22:55
Hello, I'm seeing ts-styled-plugin errors while using this plugin (version 0.0.21) and referred components in my application.
I have verified that my code compiles and renders in the browser without issues.
I see the following errors around the two curly braces after the referred component selector.
const ListNoteTitle = styled.span`
  font-weight: bold;
  color: ${props => props.theme.primaryColor};
  ${ListNoteItem}:hover & {
    text-decoration: underline;
  }
`;

[ts-styled-plugin] semi-colon expected on the first curly brace
[ts-styled-plugin] at-rule or selector expected on the second curly brace

I think this is a plugin issue. My relevant source code can be found here:

View Component
Styled Theme

Copied from original issue: styled-components/vscode-styled-components#117

From @leemun1 on August 27, 2018 15:40
I got this issue too while trying to refer to a different styled component.
Did this get fixed yet?
const SomeStyledComponent = styled.div`
  background: red;
${SomeOtherStyledComponent}:hover & { // error on the curly braces from this line
  background: blue;
} // and here
`

From @olhapi on September 17, 2018 14:46
Still have this issue, but only on opening brace.

I am also getting this with the following.

I just upgraded to September edition of vscode (on linux) and now get this too

the second problem at the bottom says semi-colon expected.

Any updates on this issue? It's been happening to me since August

Original issue is fixed as far as I can tell:

If you still see an error, please open a new issue for your specific case. Include your code as text (not screenshots)

Actually still hit this in some cases with original example

Excited to see https://github.com/Microsoft/typescript-styled-plugin/commit/b17aa81653a1afe4e3dca0717757f5e0487001d7
👍 ty for your hard work

@mjbvz Still getting this in a similar example:
<Component animation={css`${condition ? animation1 : animation2} 1s linear`} />

Open a new issue

To me, a similar issue was resolved by disabling another plugin: styled-jsx Language Server

https://gitmemory.com/issue/microsoft/typescript-styled-plugin/100/572014717 this solved it for me.

Original issue is fixed as far as I can tell:

If you still see an error, please open a new issue for your specific case. Include your code as text (not screenshots)

But How?


Help topics navigate to Mauro documentation site

Fixes #101

Replace modal help dialog that uses portions of the old wiki with links that navigate to a new browser tab to the relevant page in Mauro Data Mapper documentation site
Update footer to use correct link
Manage help topics via the 'environment.ts` file now
Remove any help icons where old help topics do not have an equivalent documentation page

@pjmonks having a link on the home page before you log in would be very very helpful for new users. I wasn't aware there was new documentation until Ollie sent me the link this morning and I've been using MDM actively for weeks now.... Just something a bit bolder so that as a user you see it I think would be helpful for those are aren't completely comfortable in the metadata world. (if that makes sense)


Add support to Assembly Language

This is a feature request, I'd like to see assembly x86_64 in languages maybe even x86.

@Robyn12 we would be happy to except a PR that adds something like this!

This might be what you are looking for https://codemirror.net/mode/gas/index.html


Fix bug XWALK-2498, Ssl Certification Error Alert

Fix bug XWALK-2498, Ssl Certification Error Alert.

@axingxing, thanks for the quick fix. You probably need to look for the linux bot's failure. You are changing code not only affect Android port. Besides, you need to change your commit log to following formats.
[Android] title

message

BUG=XWALK-xxxx

@axinging , you'd better put what's the problem/how you fix it in the commit log instead of repeating the title.

@lincsoon @halton

LGTM with nit on git log: Ssl Certification -> SSL Certification

LGTM

LGTM

@axinging
Seems that the patch impacts all platforms, have you ever tested on Tizen?

@axinging
Seems that the patch impacts all platforms, have you ever tested on Tizen?

That's what i'm going to say. We don't know how to verify on tizen. But this code seems platform unrelated. It's better if it can serve Tizen as well. Good news is that at least bots passed.
@takethathe , do you have any suggestions that who can help do a simple verification? Or involve appropriate Tizen owner to review the patch as well.

building for Tizen is not hard thing, and you can run testing on the [Tizen IVI vmware image] (https://wiki.tizen.org/wiki/IVI/IVI_3.0_VMware).

@wang16 @takethathe
After co-test with xinchao,  we found that tizen didn't implement the "Cancel"/"OK" ui for unknown SSL site. And when launch the test page, it just showed up a blank page. It behaves as patched before.
This patch has no influence on current tizen:
When launch test page at first time, it will query if there are accepted cert. Generally it return "DENIED". If "DENIED", it will  prompt  a  "Cancel"/"OK" ui. But currently tizen didn't implement this ui, so this patch has no influence on the behavior of tizen.
@axinging
Seems that the patch impacts all platforms, have you ever tested on Tizen?
That's what i'm going to say. We don't know how to verify on tizen. But this code seems platform unrelated. It's better if it can serve Tizen as well. Good news is that at least bots passed.
@takethathe , do you have any suggestions that who can help do a simple verification? Or involve appropriate Tizen owner to review the patch as well.

LGTM then. Thanks for the patch.


hca-util prob

dupe of https://github.com/ebi-ait/hca-ebi-wrangler-central/issues/139#issuecomment-778602403 on this board.
from Ray's comment:

I have downloaded the fastq data files from the hca-util s3 bucket.
I have created a new hca-util upload area.
I have tried to upload the files in bulk to the new hca-util upload area in bulk (using command: hca-util upload .), but the upload failed after uploading about ~100 files in 10 hours. I tried that again with the same result.
I have successfully uploaded the remaining fastq files to the new hca-util upload area one-by-one (using hca-util upload  commands).
I used hca-util sync to re-upload from the new hca-util upload area the fastq files that were falsely reported by Ingest to be missing from > the Ingest upload area for the submission. This process was successful and triggered validation in Ingest. One file was found to be invalid by Ingest:
: ERROR: Error in file /data/a489cab8-2e35-456f-8b28-3d571a1bf213/1782163192_C36_F9__N345Barcode_726-508_S129_R2_001.fastq.gz: line 4813284: file truncated

I have downloaded the original data file from the hca-util upload area for manual checks. I can confirm that the original data file is>  corrupted and not a valid gz compressed fastq file. I am omitting it and its paired read as well the corresponding cell suspension (GSM3047806, which is one Fludigm cell) from the dataset, because or their limited usefulness due the loss of sequence data integrity. I can update the dataset once the authors update the corrupted file in the NCBI archives.

All the 4345 sequence data files and the metadata in the set passed validation by Ingest.

related to https://github.com/ebi-ait/hca-ebi-wrangler-central/issues/139


simplify code contributions by fully automating the dev setup

Hi! :slightly_smiling_face:
This Pr simplifies code contributions by fully automating the dev setup with gitpod, a free online VS Code like IDE with a single click it'll launch a ready-to-code workspace where:

Babylon.js repo is already cloned.
dependencies are pre-installed.
npm run start running in Tools/Gulp

So that anyone interested in contributing can start straight away without wasting time on the setup.
You can give it a try on my fork of the repo via the following link:
https://gitpod.io/#https://github.com/nisarhassan12/Babylon.js
This is how it looks:

@nisarhassan12 , it is almost all good I just think the what s new comment should be moved in the updates general section (not breaking change) and only be a one liner like the other ones

@nisarhassan12 , it is almost all good I just think the what s new comment should be moved in the updates general section (not breaking change) and only be a one liner like the other ones

Thanks! Done.


Hosting information

This page needs information, and examples, for hosting the change feed processor.  Can this be hosted in a WebJob?  If so, can there be example code?

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: e1a5194d-0869-94e6-227f-4fba0c798b22
Version Independent ID: 47f771ee-5237-7fb5-dbc6-fcebafdec142
Content: Change feed processor in Azure Cosmos DB
Content Source: articles/cosmos-db/change-feed-processor.md
Service: cosmos-db
GitHub Login: @timsander1
Microsoft Alias: tisande

@JoeWirtley  We are checking this and we will get back to you.

@timsander1 @SnehaGunda Can you please check this feedback from the user and do the needful.
@JoeWirtley We are checking with our authors regarding this.

@ealsur can you please look into this issue?
@NavtejSaini-MSFT  can you please assign this issue to @ealsur

The point is, the options to host it are very wide, we could list a few, but it can range from a WebJob, to a Kubernetes Pod, we cannot add code samples for all. Especially because the code to run it is the same regardless of the platform. Some platforms might need particularities (for example, running in an Cloud Service Worker Role requires the user code to have an infinite loop somewhere) but none of these particularities are related to the Change Feed Processor itself.
The conclusion is, Change Feed Processor is recommended to be run in any platform that can have a long-lived process running.
You can certainly run it in something like a Web App too, but Web Apps by nature have short-lived lifespans.
I can add a list of examples of hosting options for sure, but code samples for each of those are not practical.

Somewhere in the Microsoft universe of samples and documentation, there should be at least one complete end-to-end implementation of a change feed processor on some host.  I cannot find any.   If one exists somewhere, consider linking to it from this page.

Are the current samples  not enough? In the current page there are links to GitHub repos containing both a full console application (which technically can be run in a VM / pod, and even a WebJob with some minor adjustment).

https://github.com/Azure-Samples/cosmos-dotnet-change-feed-processor
https://github.com/Azure/azure-cosmos-dotnet-v3/tree/master/Microsoft.Azure.Cosmos.Samples/Usage/ChangeFeed

@SnehaGunda  Hosting option details were now added to the article, plus more Additional resources that include the link to one of the labs


<EMAIL_ADDRESS>

Adds config.h for macOS (Intel and Apple Silicon).
This was tested on both Intel and Apple Silicon Macs.
This will allow building @openssh//:sshd on macOS after this and #3149 have been merged.

Hello @mattyclarkson, modules you maintain (libxcrypt) have been updated in this PR. Please review the changes.

LGTM, thanks!

I backported this commit to avoid #include <crypt.h> in a test.
@meteorcloudy is there a way I can easily run bazel test @libxcrypt//... with the dev dependencies of libxcrypt (rules_python) locally?
If I add libxcrypt as a bazel_dep in my own MODULE, I am unable to run the tests due to missing dev dependencies.

No, the only way to fetch dev dependency is to run the module as the root module, which is doable using bcr_test_module and set module_path to .. See https://github.com/bazelbuild/bazel-central-registry/blob/main/docs/README.md#test-module


[backport] CUDA 11.2: Add MemoryAsyncPool to support malloc_async

Backport of #4592

[automatic post] Jenkins, test this please.

Jenkins CI test (for commit 5ae2e95c85bf3013b3cd84e94ca2f08f376719c1, target branch v9) failed with status FAILURE.


Native Editor - Collapse bar size

Collapse bar doesn't cover the space where the middle toolbar goes. According to the spec it should:
Here's one with an output:

Here's one without:

Spacing seems off on markdown as well. There's extra space between the toolbar and the end of the markdown

Validated


[FR] overhaul of the weather intent, with detailed report

The current one would never give the weather condition, as the state was never "clear" or "sunny", but in French already.
The wind description is using the Beaufort scale.
Heavily inspired by the Hungarian template, kudos to RViktor!
I'd like to push it even further, with sentences like "va-t-il pleuvoir/neiger/geler ?", but it requires the Météo-France integration, which not everyone has. I stick to the built-in Met.no integration. Unless there is a way to ship intents along with the Météo-France integration itself.
A more reasonable next step would be "quelle est la météo pour demain ?".

My bad, I was so excited I forgot the tests. :blush:
Working on it as we speak.

Awesome work ❤
Review done, some comments added

I find myself duplicating too much code, and it's getting worse. But it doesn't seem possible to have macros shared by all of the response templates.

And forgot to ask, is there a way to tell if a response is meant to be read or spoken? I'm influenced by the fact my work is destined to my voice assistant. Nothing wrong about displaying "km/h" on the dashboard.

The more I test it, the more I doubt my own choices.
Like not trying to describe the wind, but just say "Vent de force 3", and you can ask details about the wind speed.
The same with atmospheric pressure, that may be too much information. Its value is in the trend up or down to predict the weather. I could move it to another intent, to begin with.

Updated with the changes I thought about overnight, like just saying the wind force in the detailed report. Instead I moved the air pressure in a separate intent.
I was thinking one way to reduce clutter was having the wind attribute itself provide the Beaufort value. Is that possible through calling the weather integration itself, or some Jinja filter? It looks like the Beaufort scale is used worldwide to justify its integration into HA itself.
I also allowed myself to use smaller sentences like "bulletin météo" or "météo du vent" which are convenient with the text assistant.
Again, I'm open to suggestions on sentences and responses, I'd like something to please everyone, or as many people as possible.

Updated and rebased with "il y a du vent aujourd'hui". Also simplified the detailed report to just mention wind gusts if any.

Heavily simplified Beaufort scale computation, now I found about the conversion API in HA core, and borrowed their formula (and rebased).

Thanks, I'll also rebase my branch, I see lots of work have happened in the French section, and hit that "Ready for review" button for a final merge.
I was also thinking about posting on some forum to give people they keys to set up a weather report of their liking.
And I'm still around to maintain and evolve this weather intent.


Icon grid component

What is the context of this PR?
Added icon grid component
How to review
Check component matches designs: https://docs.google.com/presentation/d/1D80cOrhRs-p-jCE3nZ1UHPkSyZQVOIeyjpB-5rSzVqA/edit#slide=id.g248faee3f0_1_4

 Icon Grid Component (3)


mmap file

I added a memory mapped file option for the model file.  Since the model files have to be copied out of the apk due to assets directory readonly status and inability to create the FileChannel directly, it is assumed that you have done so to internal storage with the same context that is passed into the overloaded constructor.  Internal storage eliminates problems of SD card not being present or M runtime permissions requests but is also in danger of being full etc.  Expansion files are the only other option, but this requires a download from the play store, which is an extra step.  I therefore did the most simple thing.

Can one of the admins verify this patch?

I could not squash my commits so I created a new request with a clean history.

@andrewharp could you take a look or reassign? Thank you!

@andrewharp if you want some code that uses it and copies files initially,  I am working on a library  which is using the TensorFlowImageClassifier. I see the comment:
TODO(andrewharp): make this handle non-assets.
If you have ideas I have not mentioned about where to hold the model files, I would be flexible about working on some other solutions too.

@cloudbank That TODO refers to the label file for the demo specifically. Since that's just example app code (under examples/android) rather than library code (under contrib/android) it felt less urgent to generalize it.
I would not be opposed to having the TFII class do a check and copy the file from assets to a specified tmp dir if not already present, if we can show that this sufficiently speeds up subsequent runs.

@andrewharp  The worry point is when to delete the file that was copied. Although this does not affect the buffer, obviously the mapped file won't be there forever either. Ideally, this heavy create operation involving the big graph file is done off heap avoiding IO exactly once and the classifier object persisted for further usage. Of course all of this is taken care of outside of the TFII in my work.   I certainly could add copy and delete methods if you insist but would not want to encourage repeated copy, or for that matter repeated create.  I would love to work on adding persistence and feel safe to copy/delete once and then null out the buffer.
I am fixing the typo and whitespace edits.  Tell me what you think about the delete.


Add ability to set k8s fields not defined in the EnvoyProxy provider config

Description:
Envoy Gateway allows users to customize the Envoy Proxy fleet resources such as - Deployment, Service and HPA. These customizations are a subset of the the entire resource spec
https://github.com/envoyproxy/gateway/blob/5d691f2b312fb1fadce7cd7220759334f796ee6d/api/v1alpha1/shared_types.go#L54
Would be great if we can add a generic way to patch/set any field in the above resources so

users can make edits without waiting for the field to be added and exposed in a future release
EG doesnt need to add all fields, especially ones such as hostNetwork that are not common case scenarios

[optional Relevant Links:]

Any extra documentation required to understand the issue.

@zirain Thoughts on this ?

https://github.com/envoyproxy/gateway/pull/2337#issuecomment-1866229984

we could allow users to specify a merge patch (strategic or json merge patch) https://kubernetes.io/docs/tasks/manage-kubernetes-objects/update-api-object-kubectl-patch/#use-a-strategic-merge-patch-to-update-a-deployment

thoughts on ?
merge:
  type: StrategicMerge
  spec:
    .......

thoughts on ?
merge:
  type: StrategicMerge
  spec:
    .......

looks good to me


Update dependency node-pre-gyp

node-pre-gyp is deprecated, has vulnerabilities and should be replaced by @mapbox/node-pre-gyp.

i've verified, seems like they really changed the package.

Except v2.x does not depend on node-pregyp and v1.x is deprecated.


Add more subsections for Go Getting Started

This breaks things up a bit so the getting-started guide is a little more amenable to people coming in with an existing app, looking to take things up piecemeal.

@cartermp Thanks a lot ❤

@svrnm would like to get your view here. The overall structure is the same, but I wonder if this kind of subsectioning should also apply to other languages? We kind of do that with Node. I'm also fine with this just being done on a case-by-case basis.

@svrnm would like to get your view here. The overall structure is the same, but I wonder if this kind of subsectioning should also apply to other languages? We kind of do that with Node. I'm also fine with this just being done on a case-by-case basis.

Yes, I think we should apply that to the other languages as well (as far as possible). Today we do not have a good mechanism to keep those pages in sync and I don't think we are ready yet to turn all of that in some template pages and then only keep the language specific stuff in place. So +1 for doing this one-by-one as of today.


[CodeCompletion] Remove static member completions from metatypes

Resolves SR-5458.

@swift-ci Please smoke test

Sorry, I was a few seconds late with the update

@swift-ci Please smoke test

Do we get any completions on Foo.Type after this?

on any expression which has a type of higher order than Foo.Type, i.e. Foo.Type.Type, we only show self and should showType, otherwise we do as always.

we only show self and should show Type

Let's add to your test that self shows up then.  You could do FOO_STRUCT_META-NOT: Decl before and after the check for self.

@swift-ci please smoke test


independent filters be made depending on the target

hello.
can independent filters be made depending on the target?
For example
regex: "/.*.test".
route:
cluster: target
http_filters:
- name: envoy.filters.http.jwt_authn
- name: envoy.grpc_web
regex: "/.*/hello"
route:
cluster: target2
http_filters:
- name: envoy.cors
- name: envoy.grpc_web
Thanks

May be upstream filters could be helpful in the future. Or the https://github.com/envoyproxy/envoy/issues/20867 could be possible solution. But the first one is not ready for production and second one is not implemented for now.

ok thankius, i check these
sorry for my English :D


Update version to 1.0.73-0 on staging

Update version to 1.0.73-0

🚀 Cherry-picked to staging in version: 1.0.73-0🚀

platform
result

🤖 android 🤖
success ✅

🖥 desktop 🖥
success ✅

🍎 iOS 🍎
success ✅

🕸 web 🕸
success ✅

🚀 Deployed to production in version: 1.0.73-3🚀

platform
result

🤖 android 🤖
success ✅

🖥 desktop 🖥
success ✅

🍎 iOS 🍎
success ✅

🕸 web 🕸
success ✅


Recovered data not populating

BUG: ValueError with recovered data
When brining up the server and performing our data analysis I get the following error:
Internal Server Error: /trends
Traceback (most recent call last):
  File "/home/jakob/Desktop/covid19-dashboard/covid_env/lib/python3.8/site-packages/django/core/handlers/exception.py", line 34, in inner
    response = get_response(request)
  File "/home/jakob/Desktop/covid19-dashboard/covid_env/lib/python3.8/site-packages/django/core/handlers/base.py", line 115, in _get_response
    response = self.process_exception_by_middleware(e, request)
  File "/home/jakob/Desktop/covid19-dashboard/covid_env/lib/python3.8/site-packages/django/core/handlers/base.py", line 113, in _get_response
    response = wrapped_callback(request, *callback_args, **callback_kwargs)
  File "/home/jakob/Desktop/covid19-dashboard/processdata/views.py", line 37, in trends
    'recovered_trend': int(round(df.Recovered)),
ValueError: cannot convert float NaN to integer

When going to the URL we can see that the recovered data appears to be 0 as shown by the image below:

Task
Resolve the ValueError within our recovered data set by eliminating NaN values

What appears to have happened is in the John Hopkins COVD-19 data set the Recovered column seems to have stopped being updated and the entire column appears to be NULL. To get around this im proposing that we calculate the number of people recovered my subtracting the number of confirmed cases by the number of deaths. This is not a perfect substitution however I believe it is an acceptable solution

Upon further review, seeing as the recovered metric is viewed as unreliable, it will probably be better just to record total vaccinations instead of recovered

Completed fixes which includes reporting vaccination metrics instead of recovered metrics

Note: Green trend line shows daily vaccinations


Update metric tags

Thank you for submitting a pull request to the executor repository!
We appreciate the contribution. To help us understand the context for your pull request, please fill out this template to the best of your ability.
Please make sure to complete all of the following steps

Check the Contributing document on how to sign the CLA and run tests.
Submit your PR to this repo.
Submit an accompanying PR Review Request referencing this PR so the Diego Team knows to review your pull request.
* Note: this PR will not be reviewed unless you submit the PR Review Request.

Not submitting a separate PR Review Request as we already have https://github.com/cloudfoundry/diego-release/issues/662 as a central issue to link PRs to.

Please provide the following information:
What is this change about?
This PR modifies executor to apply the metric tags received in an update request to existing log streamers.
This PR is to take the commits from our earlier PR and merge them to main.
What problem it is trying to solve?
Clients want to be able to dynamically modify metric tags, for example an application name and see the changes reflected in log output.
What is the impact if the change is not made?
Clients are not able to update metric tags without creating a new DesiredLRP.
How should this change be described in diego-release release notes?
Metric tags can be updated on Desired LRPs. Logs and metrics emitted by a LRP will then use the updated metric tags.
Please provide any contextual information.

https://github.com/cloudfoundry/diego-release/issues/662
https://github.com/cloudfoundry/executor/pull/70

Tag your pair, your PM, and/or team!
@ctlong @cloudfoundry/wg-app-runtime-platform-logging-and-metrics-approvers
Thank you!

LGTM


Project using gradle 3, but not mentioning that in installation instructions resulting to multiple issues

Is this a bug report?
Yes. For unknown reasons react-native-maps decided to use gradle 3, even though tools like react-native init are creating new project with gradle 2. However installation instructions are not mentioning that user is forced to update com.android.tools.build:gradle to version 3.
In other case build will fail with:
A problem occurred evaluating project ':react-native-maps'.
> Could not find method compileOnly() for arguments [com.facebook.react:react-native:+] on object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.

Another issue is incompatibility with other packages that are built with gradle 2. Like following issue:
https://github.com/mauron85/react-native-background-geolocation/issues/176
I really wish that react-native-maps follows react-native init defautls.

Have you read the Installation Instructions?
Yes.
Environment

react-native: 0.55.0
react-native-maps: 0.21.0
Steps to Reproduce

create new project:
react-native init mymapproject
add react-native-maps
yarn add react-native-maps
follow install instructions
build project
./gradlew build

Expected Behavior

project will build
Actual Behavior

project build fails with:
FAILURE: Build failed with an exception.

* Where:
Build file '/tmp/tmpProject/node_modules/react-native-maps/lib/android/build.gradle' line: 46

* What went wrong:
A problem occurred evaluating project ':react-native-maps'.
> Could not find method compileOnly() for arguments [com.facebook.react:react-native:+] on object of type org.gradle.api.internal.artifacts.dsl.dependencies.DefaultDependencyHandler.

Reproducible Demo

(Paste the link to an example project and exact instructions to reproduce the issue.)

@mauron85 We are facing the same issue so we had to downgrade to react-native-maps version 0.20.1

Completely missing information how to switch to gradle 3. This arcticle covers it:
https://medium.com/bam-tech/boost-compilation-time-of-your-react-native-or-android-app-with-the-latest-build-tools-a3d5d398ed33

@mauron85 fancy a PR for the installation docs? 😊

@rborn normally I would. But I have personal issue with this gradle 3 switch. :) I just don't like it. IMO it's no worth the hassle of updating build.gradle, gradle-wrapper.properties... I guess the only reason for switch was improvement build speed, but considering it already broke compatibility with other packages and lot of manual steps to make it work. No thank you.

I have had someone separately reach out to me in private with this issue.
The project should definitely be using Gradle 2 if that's the React Native default.
+1 to simply reverting #2096, it's a clean change.

It does seem to be out of a module's jurisdiction to dictate to the hosting application which version of gradle should be used, particularly so if there's not very clear documentation.
This bit me last week too.  Will be very frustrating for users with little experience with Gradle.
That being said, one should not place too much emphasis on "the React Native default".  This React Native default is designed around Facebook's interests -- not the end user's.  As we all know now, Facebook's interests tend not to align with one's own ;)

React Native default is designed around Facebook's interest

yeah, I think Chris you remember migration from 0.49 to 0.50 (or so). They broke almost all plugins and main reason was, it was simpler for their internal build system, which they don't even use in public versions of rn.

The default React Native app is far too conservative.  A better model to design around, wrt compileSdk et al, is one generated by a native app in latest Android Studio, which will be gradle 3, latest compileSdk, etc.
However, a pure native developer doesn’t import nearly as many atomic 3rd party dependencies as an RN app.  Getting everybody aligned in this ecosystem is a problem.

I was facing same issue. I created native Android project and get settings from there and applied  rn project. its working now https://gist.github.com/nazrdogan/87c63e89a2bfd4cefee24990e4e7ed0e

But I have personal issue with this gradle 3 switch. :) I just don't like it. IMO it's not worth the hassle of updating build.gradle, gradle-wrapper.properties...

@mauron85 you have "personal issues" switching? Can you bare a thought for ANYONE downloading the latest version of Android Studio trying to get their project to compile using it and wont because it's not using Gradle 3.x?
RN works fine for me, I haven't touched RN's gradle settings at all, it was just RN-Maps in my case which was throwing build issues meaning that I couldn't build our Android app.

Can you bare a thought for ANYONE downloading the latest version of Android Studio trying to get their project to compile using it and wont because it's not using Gradle 3.x?

I'm opening all my gradle2 projects in Android Studio without any problems.

Yes and that is the expected behavior. Try and open a gradle 3 project with RN Maps using gradle 2.x, it'll be unable to build.
I have no idea why you are still using Gradle 2, there's no reason why RN or RN plugins should not be using gradle 3 and really all of them should be upgraded.

builds up to 75% faster

Why would you want to endure the slow build times with Gradle 2 when Gradle 3 has improved it? That's the biggest thing to convince anyone working on a large project to upgrade.
https://docs.gradle.org/3.0/release-notes.html

I have no idea why you are still using Gradle 2, there's no reason why RN or RN plugins should not be using gradle 3 and really all of them should be upgraded.

compatibility reasons
many manual steps to migrate default react-native init template to gradle3 (not even covered by this PR, so actually no project will built)

I'm closing this. As I see many downvotes from collaborators, without any trying to advocate why it was good switch (except MarkOSullivan94). IMO this attitude I don't like. You break stuff, becasue you cannot open project in Android Studio and accept PR without even mentioning that it will not work without migrating to gradle 3 ?  No notice, nothing? Come on. Giving up

Are those capability reasons caused by other plugins no updating to Gradle 3? If so, make an issue in their GitHub projects and state that they're using an old Gradle version. Heck, you could even be helpful and identify where they specify the gradle version and update it yourself, make a PR and help the community.
This can easily be fixed in a new version of RN where it'll default to Gradle 3.x and actually makes sense. I'll happily get working on that over the next week or so and it will mean you don't have to do any manual steps in upgrading your RN project

You are forgetting that a lot of projects using React Native aren't fully React Native, take into consideration that Instagram was a hybrid app with React Native components at one stage (not sure what state it is now) and I'm sure there's other Android projects out there like ours which is using a React Native component and so would be experiencing the same issue which I was having.
For now if you're having an issue with the gradle 3 specification and want to use the latest version of RN Maps you can manually revert it back:

Change everything with implementation to compile in the build.gradle file for RN Maps, this can be found here: /node_modules/react-native-maps/lib/android/build.gradle

Or if you don't want to do that why don't you just downgrade to RN Maps to the previous version where it was using Gradle 2?

@MarkOSullivan94 It should be noted that @mauron85 is a plugin developer with several years' experience supporting a large audience of users.  This is not a simple case of him upgrading a handful of his own apps, he's likely experiencing a frustrating wave of support issues from his users.

If he is that's a very valid reason to raise an issue but nothing in his messages so far indicate that. I'm trying to justify why I did the PR and why it was merged by others into the project along with posting a solution for him for now.
Honestly this just seems like the RN project just needs to enforce Gradle 3.x and get every other plugin to upgrade after the next RN update.

I think for now, it might be best to rollback to using compile instead of new implementation until clear, flawless upgrade instructions to Gradle 3 are in-place.

Honestly this just seems like the RN project just needs to enforce Gradle 3.x and get every other plugin to upgrade after the next RN update.

The default React Native project is completely obsolete, designed for the interests of Facebook.  I wouldn't hold my breath on them supporting Gradle 3 any time soon.  This should not be treated as best-practice.
android {
    compileSdkVersion 23
    buildToolsVersion "23.0.1"

    defaultConfig {
        minSdkVersion 16
        targetSdkVersion 22
    }
}

@christocracy I agree. The install instructions do not even work if you follow them with new versions of RN and gradle for android. I should not need to exclude any groups for gms that should be handled all by the library imo but then again I do not have much experience with android. Android seems to be always burning my time trying to get things to build / resolve dependancies. I think I am going to just spend a month learning groovy/gradle etc, because this is getting annoying. Only happens for projects using googles tools as in firebase gms and such.

@jeffreymendez1993 avoiding exclude is precisely the purpose of my merged PR here:
https://github.com/react-community/react-native-maps/pull/2047
A number of other libraries are now implementing this mechanism.

Are there any plans to rollback to gradle2?
I'm getting the same issues trying to use the latest rn-maps on rn 0.56

@jamesone with RN0.57 came with support for gradle3 so try to upgrade and install (latest instructions are not good)


about pre trained model

Hello
I wonder how to customize the provided pre trained model  such as trademaster/pretrained/logic_discriptor/AR/best_model/discroptor_parameter.pth
trademaster/pretrained/logic_discriptor/SR/best_model/discroptor_parameter.pth
etc ...
in my customized tests
thanks

You may refer to this issue


Use Pretzel and Github Pages for Pretzels own doc's.

It would be cool if we could use GithubPages and pretzel it self to build the documentation.
This way it would be possible to contribute to documentation and help without the need of githubs wiki system.
Proposed solutions:

Single Repo approach

Configure GithubPages with the master branch and docs folder
Add a pretzel site to the project under _docs (or something similar) and output the site to docs.
Add a build step that the pretzel site will be built
The only disadvantage of this is, if we change the documentation, we need to build the site with pretzel and checkin the content's of docs folder by hand (or create an automated commit on the current branch on Appveyor, but I don't know if this is possible?)

Multiple Repo approach
Use a seperate repository like explained by Devon Burriss
But working with submodules is so painful...

This will address #141

Nice idea, I wanted to improve the site that is already using github pages on the gh-pages branch but haven't thought of adding the docs.

I agree to move the generated site source to a docs repo instead of having it in another branch.
It is possible to create and push a commit from AppVeyor, I already do something similar for some my sites.

I agree to move the generated site source to a docs repo instead of having it in another branch.

Do you really want to make a repo? Or did you ment folder?

It is possible to create and push a commit from AppVeyor, I already do something similar for some of my sites.

👍

Do you really want to make a repo? Or did you ment folder?

Folder, sorry.
I haven't the rights to create another repo in Code52 so the folder should do it :)

Is github pages enabled? It kinda has to be, cause http://code52.github.io/pretzel redirects to http://code52.org/pretzel/

Of course it is cause there it's https://github.com/Code52/code52.github.com
That would conflict with the idea.... Cause i felt in this trap my own cause i had an old GHP repo laying around in my profile

Which isn't built with pretzel on it's own, what an irony 😆

Yep it already is, using the gh-pages branch and the custom domain http://code52.org.
That won't conflict because https://github.com/Code52/code52.github.com handle the main site and th github page on the pretzel repo handles the code52.org/pretzel part.
Well, github use Jekyll to generate the site so this is a good opportunity to check the equivalence with pretzel :)
And remove the need to generate the site during the AppVeyor build.

But as far as i tested if there is a organization gh-page it's not possible to use gh-pages for the repositories :/

Well github says that it is possible:

A Project Pages site for an organization account is available at http(s)://<orgname>.github.io/<projectname>.

To be sure, we just have to modified the gh-pages branch in pretzel repo (like adding an html comment) and see if it appears on http://code52.org/pretzel/ :)

I don't even know where this comes from 🤷♂ I just looked into the repo and can't find a clue where this lives or where this does come from...

Ahhhh.

https://github.com/Code52/pretzel/tree/gh-pages

I have switched the github pages settings to use the docs folder in master instead of the gh-pages branch.

Does this work on your side?

Is github pages enabled? It kinda has to be, cause http://code52.github.io/pretzel redirects to http://code52.org/pretzel/
seams like it still redirects to the old page?

The url won't change, github page is configured to serve it to http://code52.org/pretzel/
But I can guarantee that it works, I received a mail from github to correct some old markdown parameters :)

Awesome!
Now we only start using pretzel to build the docs 👍

Apart if we need to use some specific plugins, since github pages use Jekyll it is a good way to check that we have parity with jekyll (at least for functionalities used by the docs).

We could do some kind of snapshot testing for that?

That's a good idea, but it will need a thorough followup on each jekyll release.


Attachments not showing in Tickets

Hey,
we are running Helpy 2.4 in combination with the latest helpy_imap and we are encountering problems with email attachments.
The mails are processed and turned into tickets, but the attachments are not showing up in the tickets.
Has anyone encountered anything like this before? I tried different file sizes from small to big and different file extensions, but I haven't found a solution yet.
Best regards,
Philip

I am not sure if this is a problem with helpy, helpy_imap or my server settings and I am slightly lost where to look for the problem.
I logged post.attachments.inspect and got the following output:
[#<AttachmentUploader:0x00005588396b8ac0 @model=#<Post id: 555, topic_id: 244, user_id: 35, body: "test\n", kind: "first", active: true, created_at: "2019-09-03 14:01:27", updated_at: "2019-09-03 14:01:27", points: 0, attachments: [], cc: nil, bcc: nil, raw_email: "test\n">, @mounted_as=:attachments, @file=nil, @filename=nil, @cache_id=nil, @versions=nil, @storage=#<CarrierWave::Storage::File:0x00                                                                          005588396b3c28 @uploader=#<AttachmentUploader:0x00005588396b8ac0 ...>, @cache_called=nil>>]
Has anyone seen that issue before? :)


Users/nikavima/vscode

Adding a new Asset - DotNetCoreSdkVersionGetter
This returns the .NET Core version as "DOTNETCORE|{version}", compliant with supported linuxFxVersion values.
Also removing the hack to take first value as default for working directory

@NinadKavimandan is this PR good to go?

@bishal-pdMSFT yes, was holding on in case any change needs to be pushed for .NET framework.


Forge installer doesnt get replaced with actual forge server jar

I just tested it on my system and a popup opens up where I need to select server and then it installs it into the .minecraft folder.
And this repeats every time you enter .start to launch the server.
Bild
looking into this issue
Arman Kandel (Osiris) — 28.12.2023 20:23
for now disable the server updater and give the absolute path in the start command which should be something like (on windows)
java -jar C:\Users\arman\AppData\Roaming.minecraft\libraries\net\minecraftforge\forge\1.18.2-40.2.14\forge-1.18.2-40.2.14-server.jar
Arman Kandel (Osiris) — 28.12.2023 20:27

ForgeUpdater has been removed because of this issue.
Will need to find a better & reliable way to fetch the installer jar and build server jar from that.

https://github.com/HSGamer/MCServerUpdater/issues/6
We could get the real server jar from this path maybe?

@HSGamer yeah just tested it out and it works, the command looks something like this, after downloading the installer:
java -jar .\forge-1.20.2-48.1.0-installer.jar --installServer
I'm still not sure where the server jar finally is, probably it doesnt exist and all the libs get added to the default mc server jar at boot, thats why autoplug should just update the start command to start-command: ./run.sh (or .bat if windows).
So can we add the original code for the forge updater back? And also add update the command to run the installer?

@HSGamer yeah just tested it out and it works, the command looks something like this, after downloading the installer:
java -jar .\forge-1.20.2-48.1.0-installer.jar --installServer
I'm still not sure where the server jar finally is, probably it doesnt exist and all the libs get added to the default mc server jar at boot, thats why autoplug should just update the start command to start-command: ./run.sh (or .bat if windows).
So can we add the original code for the forge updater back? And also  update the command to run the installer?

The problem is that it creates the full server setup, not a single server jar.

@HSGamer here is what ChatGPT says about the forge start command:
It looks like you've provided a command line configuration for launching a Minecraft Forge server using the Forge Mod Loader (FML) and some specific libraries. Let me break down the important components of this command:

Classpath (specified by -p):

Various JAR files are specified in the classpath, including libraries related to Google Guava, Forge, ASM (Objectweb ASM), secure modules, and other dependencies required for running a Forge server.

Module Path (specified by --add-modules ALL-MODULE-PATH):

This option indicates that all JAR files in the specified classpath will be treated as modules. This is a way to use the module system introduced in Java 9.

Exports (specified by --add-exports jdk.naming.dns/com.sun.jndi.dns=java.naming):

This option adds a specific export statement for the given package. In this case, it exports the com.sun.jndi.dns package to java.naming.

System Properties (specified by -D):

Several system properties are set using the -D flag. Notable ones include:

java.net.preferIPv6Addresses=system: This sets the preference for IPv6 addresses.
ignoreList: Specifies a list of JAR files to be ignored.
libraryDirectory: Specifies the directory where libraries are located.
legacyClassPath: Specifies the classpath for legacy dependencies.

Main Class and Launch Parameters:

The main class is specified as net.minecraftforge.bootstrap.BootstrapLauncher.
Additional parameters specific to Forge server launch are provided, such as --launchTarget, --fml.forgeVersion, --fml.mcVersion, --fml.forgeGroup, and --fml.mcpVersion.

It seems like this command is designed to launch a Minecraft Forge server with specific versions and configurations. Ensure that all the specified libraries are available in the specified directory, and the required dependencies are correctly set up. Additionally, make sure you have the appropriate Java version installed to run this Minecraft Forge server.

@HSGamer basically you can think of it as an extracted server jar. When usign the installer agin those files get updated so I dont see the problem.

@HSGamer basically you can think of it as an extracted server jar. When usign the installer agin those files get updated so I dont see the problem.

Another problem is the start script file. It's different for each OS.

The actual command inside the .sh and .bat should be the same. But this shouldn't be a worry of the server updater.

The actual command inside the .sh and .bat should be the same. But this shouldn't be a worry of the server updater.

There are still problems with this updater

If we want to provide a single server jar as the output, this can't do.
If we provide the update for the installer, the user will need to run the installServer command AND the start file.
If we want to support fetching old versions, the link to that is different from the one in newer versions (probably from 1.12 and above).

Since I don't work on Forge Updater, I will leave this to you or someone who can solve these problems above.

Instead of providing the jar as output we can provide the run.sh/bat script. This should be ok since its only for forge and there isn't really another alternative.
The user won't have to run anything, server-updater will run the installer jar.
Supporting older versions can be done later, its not a priority now I would say. Since those older versions probably stopped receiving updates anyways.

The user won't have to run anything, server-updater will run the installer jar.

We won't. It's different from Bungee Updater.

Im not following, why can't we run the installer jar?

Im not following, why can't we run the installer jar?

I mistyped. It's different from the Spigot Updater.
The output of BuildTools is a single jar file so we can handle it easily as the output of the Server Updater.
But the output of Forge Installer is a full server setup with several jar files. We can't handle them as a single output of the Server Updater.

Mhmm, meaning to calculate the checksum to see if there is an update available?
In that case we can return the installer jar instead for this to work?

Mhmm, meaning to calculate the checksum to see if there is an update available?
In that case we can return the installer jar instead for this to work?

Then there is the second problem I mentioned above. The user needs to run both installServer and the start script.


fix_issue583_remove_nullpoint

fix_issue583_remove_nullpoint: https://github.com/PaddlePaddle/CINN/issues/583
del:
if (data_) delete data_; in cinn/runtime/buffer.h
if (data_) delete data_; in cinn/runtime/buffer.cc

Would an other commit message be more helpful?

@elfring What do you mean about an other commit message?

:thought_balloon: I suggest to improve commit messages according to known information sources.

Please provide an improved merge/pull request with consistent changes.

@enkilee You can update the PR title and improve the PR description.

:thinking: Would you like to take further update candidates into account?

🤔 Would you like to take further update candidates into account?

Sure, we will try to fix more places like these in the near future. @elfring Thank you for the code improvement suggestion.


Using SystemId in RunPageLink causes the client to crash

Describe the bug
When you use the field SystemId in a RunPageLink the client crashes with no information in the telemetry.
To Reproduce
Steps and to reproduce the behavior:
Create an action with
RunObject = Page
RunPageLink = RowId = field(SystemId);
to open a page with related records. The client will crash when you click the action.
It can be solved by writing code in the OnAction trigger to apply the filter.
Expected behavior
Either SystemId is not supported in a PageLink and then compiler should warn about it, or the runtime should just create the correct filter automatically (preferred).
Screenshots
If applicable, add screenshots to help explain your problem.
5. Versions:

AL Language: 4.0.191880

Business Central: Platform 15.0.37725.0 + Application 15.0.36560.0

This also crashes the client when used in a page part subpagelink.

Had the same issue when experimenting with linking the Documents Attachment Factbox using SystemID. Had thought perhaps we were moving to that pattern - but apparently not.

Any news on getting this fixed as I'm going development using the systemid and linking to a factbox via SubPageLink and the client keeps crashing

In issue #5696 it is mentioned that Microsoft is aware of the issue, but ETA when they will solve this.

Hello, any status on this. This bug eliminates many of the positives that system id brings.

Verified not working with version 16.4 using this project. https://dev.azure.com/wolcottgroupllc/_git/TestSubPageLink
This is a very simple example. I have a table with fields TableID and "Related To System Id". A generic list part with these 2 fields. On the Item card I added the list part with this subpagelink.
SubPageLink = TableId = Const(27), "Related To System Id" = field(SystemId);
We have been waiting for this feature to work since systemId got introduced. It makes table relations far more complex than needed by not allowing for this.
cross post from issue #5696

This is related to in general the lack of ability to use systemid to relate and navigate between records.  Using GUID for navigation between relationships is in general best practice now – the more that we see a gap between how we do this via API’s and in AL – the more challenging it will be over time.
From: kevindstanley1988<EMAIL_ADDRESS>Sent: Thursday, 3 September 2020 11:09 PM
To: microsoft/AL<EMAIL_ADDRESS>Cc: Russell Kallman<EMAIL_ADDRESS>Comment<EMAIL_ADDRESS>Subject: Re: [microsoft/AL] Using SystemId in RunPageLink causes the client to crash (#5423)
Verified not working with version 16.4 using this project. https://dev.azure.com/wolcottgroupllc/_git/TestSubPageLink
This is a very simple example. I have a table with fields TableID and "Related To System Id". A generic list part with these 2 fields. On the Item card I added the list part with this subpagelink.
SubPageLink = TableId = Const(27), "Related To System Id" = field(SystemId);
We have been waiting for this feature to work since systemId got introduced. It makes table relations far more complex than needed by not allowing for this.
cross post from issue #5696https://github.com/microsoft/AL/issues/5696
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I'm closing this as this issue is to do with the actual server runtime rather than the VSCode extension or AL language itself. As explained in #5696 this should be raised through Collaborate. There's not much we can do from the extension side to make this work.