Introduce text macro

This PR introduces a text macro in the widget::helpers module analogous to the std::format macro.
Implementation
This is a simple macro similar to the row and column helper macros, it uses format internally.
The macro_rules definition:
#[macro_export]
macro_rules! text {
    ($($arg:tt)*) => {
        $crate::Text::new(format!($($arg)*))
    };
}

Usage
Since it uses the std::format macro internally, it's usage is analogous and should be familiar to most users, but some examples are documented in the macro definition:
use iced::Element;
use iced::widget::text;

fn view(&self) -> Element<Message> {
    let simple = text!("Hello, world!");

    let keyword = text!("Hello, {}", "world!");

    let planet = "Earth";
    let local_variable = text!("Hello, {planet}!");
    // ...
}

As a result, the text(format!( pattern has been replaced with the new text macro throughout the examples.

It would be nice to be able to receive as a second parameter (optional) a custom style.

I would say that .style() or .color() express the styling intent much better than a second parameter on this macro.

Well, that's make more sense!


update url

Fixed incorrect url on readme

A fix to the incorrect url on the github readme. The proto has been moved inside the new cloud platform losing. No longer live-1 but now live


'compute' is misspelled or not recognized by the system

Hi! I've been trying to start my compute instance using az ml compute, but the following happens:
$ az ml compute list
'compute' is misspelled or not recognized by the system.
Did you mean 'computetarget' ?

Examples from AI knowledge base:
https://aka.ms/cli_ref
Read more about the command in reference docs

Upgrading doesn't help:
$ az upgrade
This command is in preview and under development. Reference and support levels: https://aka.ms/CLI_refstatus
You already have the latest azure-cli version: 2.35.0
Upgrading extensions
Checking update for azure-cli-ml
No updates available for 'azure-cli-ml'. Use --debug for more information.
Checking update for ssh
Upgrade finished.You can enable auto-upgrade with 'az config set auto-upgrade.enable=yes'. More details in https://docs.microsoft.com/cli/azure/update-azure-cli#automatic-update

Am I doing anything wrong?

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: 71c25404-a256-62b2-3ac8-dd699fc677ba
Version Independent ID: 5f3dccba-b2ee-224b-9e84-80ba2bbde641
Content: az ml compute
Content Source: latest/docs-ref-autogen/ml/compute.yml
GitHub Login: @rloutlaw
Microsoft Alias: routlaw

route to CXP team

@fepegar The compute subcommand is part of the v2 extension (ml instead of azure-cli-ml). You can uninstall and install v2 of the extension using the following commands
az extension remove --name azure-cli-ml
az extension add --name ml

Got it. Thanks, @PramodValavala-MSFT!


Test: Run by Line and Debug Cell with a remote kernel

Refs: https://github.com/microsoft/vscode-jupyter/issues/1652

[ ] macOS @misolori
[ ] linux
[ ] windows @rchiodo

Complexity: 3
Authors: @roblourens, @DavidKutu
Create Issue

Setup

Use VS Code Insiders and the latest jupyter and python extensions
Make sure that you have python 3.7 or greater installed and on your path as python3 or python
Set up a python virtualenv:

mkdir jupyter-dbg
cd jupyter-dbg
python3 -m venv ipykernel-env

Activate the virtual environment

Mac/Linux:
source ipykernel-env/bin/activate

Windows:
ipykernel-env\Scripts\activate.bat

Install the latest version of ipykernel in the virtual environment, which has debugging support

pip install ipykernel --pre
python3 -m ipykernel install --user

Start a Jupyter Server from your virtual environment with python -m notebook

Open a .ipynb notebook file (You can use this one if you need one)
Run the command Specify local or remote Jupyter server for connections, then click on existing, then paste the url from the server you started, and finally the extension will ask you to restart

Set "jupyter.logging.level": "verbose"

Testing

Test the same scenarios as https://github.com/microsoft/vscode/issues/133903 and https://github.com/microsoft/vscode/issues/133905

More Testing
Filing issues
File issues on the jupyter repo using the link above. Include the log from the Jupyter output channel
Known Issues

@DavidKutu i'm stuck when trying to launch the notebook via python -m notebook:

You probably also have to install jupyter in that venv, pip install jupyter, is that right @DavidKutu?

yes! sorry for the confusion

ah that was it, thanks!


✨[FEATURE] Crud application with django ,htlml,css

Features
Customer Management: Add, update, and delete customer records.
Lead Tracking: Track and manage sales leads.
Sales Pipeline: Visualize and manage the sales pipeline.
Reporting: Generate reports on customer interactions and sales performance.
User Authentication: Secure login and user management.
Technologies Used
Django: Python-based web framework for building the application.
SQLite/MySQL: Database for storing application data.
HTML/CSS: Frontend technologies for user interface design.
Bootstrap: CSS framework for responsive design.
JavaScript: For interactive features and client-side validation.

@suryanshsk assign me this issue

this is python voice assistant project so create issues which is related to it


Extending the viewer to work with Bitbucket repos

Hi all,
I'd like to extend the online viewer to work with repositories other than Github, such as BitBucket. I can't seem to find the code for the viewer on the repo.
Please point out the repo where the viewer is hosted, and if it can be modified for this purpose.

Hi. Yes, this would be a great feature :-) The viewer code is in with the main gorilla-repl client code. The relevant files are:
https://github.com/JonyEpsilon/gorilla-repl/blob/develop/resources/public/js-viewer/main-viewer.js
https://github.com/JonyEpsilon/gorilla-repl/blob/develop/resources/public/js-viewer/github.js
Jony

Thanks!
How do I test this? Is there a set of instructions to run the viewer?

The easiest way to test is to use the Gorilla REPl server to serve the page. If you issue lein run from within the gorilla-repl project directory, then you can navigate to:
http://<IP_ADDRESS>:port/view.html?querystring
where you'll need to get the right port (printed by the Gorilla server on startup) and the query string that your bitbucket code requires.

Gonna re-open this as the new behaviour isn't documented on the website.

Finally documented this!


user defined annotations for kubernetes scheduler

The annotations set by the kubernetes scheduler are hardcoded. There should be a way to add extra user defined annotations. Many people use them for cluster automaton and monitoring.
One usecase is kube2iam annotations to allow the runner to assume AWS IAM roles.

there is existing issue https://github.com/drone/drone-runtime/issues/38, however, please also be aware of https://github.com/drone/drone-runtime/issues/69.


Workaround for export-books no longer necessary

https://github.com/BookStackApp/api-scripts/blob/main/php-export-all-books/export-books.php
As far as I understand, the issue was fixed in a release 3 years ago, so it shouldn't affect anyone to remove the workaround from the code.

Thanks @C0rn3j,
I've now removed this within the changes of 0dc645ff7bcd46e21f2806697d440e648b69bd08.


Service Fabric 6.4 : How to achieve Support for Service Fabric Reliable Volumes that provide high availability through built-in replication?

I could not find information on how to achieve Support for Service Fabric Reliable Volumes that provide high availability through built-in replication. I'm using Visual Studio 2017 and Service Fabric Mesh SDK in Windows 10 V1709, what are the changes I need to do in volume.yaml and service.yaml. Please help/guide.
Counter App for Service Fabric Reliable Volumes is mentioned at  https://docs.microsoft.com/en-us/azure/service-fabric-mesh/service-fabric-mesh-howto-find-samples <- It does not have information on how to achieve Support for Service Fabric Reliable Volumes that provide high availability through built-in replication.

@sansindia85 Here are the required volume changes : windows and Linux
Important point is creationParameters :
"creationParameters": {
                        "kind": "ServiceFabricVolumeDisk",
                        "sizeDisk": "Small"
                      },

sizeDisk can be Small ( 32GB), Medium (64GB), Large (128GB).

Hi Ashish,
I downloaded your changes
https://github.com/Azure-Samples/service-fabric-mesh/tree/6d54b028bc73ae4e5f57c6fa1af753bbae957e75
Can you please create a working sln which will point to counterSFVolume and counterService?
Based on my understanding, I made changes in app.yaml and volume.yaml. I greeted with the error as mentioned in screenshot.

@sansindia85 I am in the process of creating a Visual Studio solution for sf reliable volume.
To get you unblocked, with any mesh sample app, you need to add volume inline to your service like here
There is no other changes required.
Files written by the container on the destinationPath will be available after failover.
You can't use volume.yaml separately as sf reliable volume is tied to the service. It can't exist independently.

Closing the issue. Please revert if you are still facing the issue.


Update proguard-rules.pro

Connection with issue(s)
Resolve issue:
ERROR: Missing classes detected while running R8. Please add the missing classes or apply additional keep rules that are generated in /Users/manishpatel/Documents/gen3/iv-pro-mobile/build/flutter_inappwebview_android/outputs/mapping/release/missing_rules.txt.
ERROR: R8: Missing class android.window.BackEvent (referenced from: void io.flutter.embedding.android.FlutterActivity.startBackGesture(android.window.BackEvent) and 3 other contexts)

Connected to:
The latest master channel in flutter gives the above error.

Testing and Review Notes

Screenshots or Videos

To Do

[ ] double check the original issue to confirm it is fully satisfied
[ ] add testing notes and screenshots in PR description to help guide reviewers
[ ] request the "UX" team perform a design review (if/when applicable)

Hello, I was wondering if this could get merged in shortly, this is holding up using the newest Android Gradle

@pichillilorenzo Could we get this merged in and released?

As a workaround, you can add Proguard rules to ignore or exclude what is causing the warrning from minimization.
Run:
./gradlew build

Go to the warnings section, and ignore the warning:
-dontwarn android.window.BackEvent

You will need to include it in proguard.pro or proguard-rules.pro (depending on Gradle configuration)
Of the app project itself instead.
See Proguard Manual Usage for more details and Proguard Manual Home for more details.

[!NOTE]
This suggestion provides a hint to fix the issue, I haven't seen the full output or what causes the issue, though I'm pretty sure it's possible to fix it without changes from the plugin itself.

Also noticed the rules fully exclude the plugin from minimization. It might be because all methods and classes are all required, though still it's possible to minimize the bundle size further.


Upgrade logback (fixes #1699)

logback 1.1.10 includes the following fix:

The AccessEvent.prepareForDeferredProcessing() method was not idempotent. This caused subtle bugs under Jetty. See LOGBACK-1189 for details.

Changes Unknown when pulling 690e5d4426d77ad0a61b57e255077ca01e26ed9f on markelliot:me/update-logback into ** on dropwizard:master**.

Thanks!

Just curious, any reason not to update to the latest greatest (1.2.1)?

I took latest at the time, probably makes sense to go further.
On Tue, Feb 14, 2017 at 9:34 AM Friso Vrolijken<EMAIL_ADDRESS>wrote:

Just curious, any reason not to update to the latest greatest (1.2.1)?
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
https://github.com/dropwizard/dropwizard/pull/1918#issuecomment-279655168,
or mute the thread
https://github.com/notifications/unsubscribe-auth/AAp3Q8O26wVdgnYSpuJJl6iwGV0BwfXNks5rcXUagaJpZM4L42z9
.

https://github.com/dropwizard/dropwizard/pull/1927 was merged in yesterday to master and release/1.1.x


Feature/paid user

GitHub PR can be quite confusing, watch out haha.
https://github.com/Yidadaa/ChatGPT-Next-Web/pull/2423#issuecomment-1638009366

GitHub PR can be quite confusing, watch out haha. Yidadaa#2423 (comment)

np problem hh

the main branch of repo is master.

Thanks, this is in WIP, I will submit a PR about Clerk tomorrow

So master and main will be developing and release respectively ?


Replace Provider with Source

Fixes #445
Replace all references to "provider" with "source"

Fixed in #496


gnumeric: try fixing darwin build by upstream patch

https://gitlab.gnome.org/GNOME/gnumeric/issues/402#note_535825

@GrahamcOfBorg build gnumeric

@LnL7: it seems your borg machine has a bad combination of --jobs and the number of users.

error: all build users are currently in use; consider creating additional users and adding them to the 'nixbld' group

In any case, testing stuff like this will be hard until the darwin part of Hydra.nixos.org works well again.

@GrahamcOfBorg build gnumeric

I'll try to take a look at it tonight.

This one was simply

building of '/nix/store/0j6jmi6yrnly95vpcmqrnv7qlj00bb8s-llvm-5.0.2.drv' timed out after 3600 seconds

... as a consequence of having almost no binaries from the broken Hydra.


Missing field when saving project

Describe the bug

To Reproduce
Save a local project and check console

This was fixed in previous PR. closing


how to add new chams models.

That would be super cool

+1

on the chams tab you can change that and have 2 renders at the same time just click the arrow and change 1 and 2 however you like

Like @notgoodusename said this is literally already in the cheat. Upper hands and gun is just Glow with changed alpha :)

Also if you want to add new read this ;)
https://developer.valvesoftware.com/wiki/Material


Allow an imported alias/prop to be overridden by a locally defined alias/prop with the same name

Hey guys! Thanks again for a great tool that we make use of every day.
I noticed in the 6.0 alpha that an imported alias/prop will override a locally defined alias/prop with the same name (see mergeImports). Was that intentional? If not, it would be cool if the locally defined aliases and props could override the imported ones. We currently use this kind of behaviour for theming - there's a default theme and other themes can apply changes on top of it without having to redefine all of the aliases.

Thanks for the kind words, @beauroberts!  I'm going to work on it tomorrow, do you have time to put together a failing test in a pull request? I'll attempt to make it pass.

Done @kaelig! Thanks for jumping on this so quickly.


Add material with specializations for debugging meshes

Objective

Fixes #4235
Supercedes #5398

Allows users to debug meshes by looking at UVs, and world {position, normals, tangents}.
Solution
Add a material which allows per-mesh viewing of the above attributes.
Changelog
Added

Added DebugMeshMaterial with pipeline specializations for attributes: UVs, world position, world normals, world tangents.
Added debug_mesh example to show usage of DebugMeshMaterials on a simple cube and on the flight helmet.

Discussion
Correctness
UVs (2nd debug helmet front-to-back)
https://user-images.githubusercontent.com/52322338/215233129-99703c21-d7fa-4dc4-bea2-5ad06c2d8c5e.mp4
Compare the above Bevy video to the glTF Sample Viewer (see here):

This generally looks correct to me although the web viewer has darker colors.
Features
Perhaps local position, normals, tangents would be good to have.
Let me know. I haven't looked into if I have all the functions/data I need in the frag shader for that to be a simple calculation or if a different vertex shader would be needed then.

I did a PR a long time ago that focused more on screen-wide PBR debug stuff like this. https://github.com/bevyengine/bevy/pull/5398 I'm not sure which I feel is better, or if both are desirable. I feel like a whole-screen solution is useful, just as a per-mesh entity solution is useful. Perhaps they can share some parts or something. Also things have moved on a lot since my PR. It needs updating and there are many more things to debug now. :) Would you perhaps be up for putting together a combined solution?

Is it technically possible to represent UV map like this?

@alice-i-cecile thanks for the review comments, I'll address them after figuring out where to take this.
@superdump Locally now I've merged your PR into this one (so git history should be preserved). Adapted it a bit since there have been a few changes, was not too much work. So now the scene viewer works when cycling all of the enum variants from your PR.
Since yours was a lot more thorough it makes sense to use what you made.
I'm thinking I will try to do something similar to the WireframePlugin where it's possible to both have a global setting and a per-mesh setting.
Another thing: If we have the scene viewer, do we still want the example I added or should I remove it?

@alice-i-cecile Merged in @superdump's PR so the scene viewer is included now.
@superdump From your PR the main changes I've made is to update the PBR functions shader slightly since the prepare_normals function was replace, and also I made PbrDebug an optional resource instead of having a PbrDebug::None variant.
To attempt getting the best of both worlds I added PbrDebugMaterial to allow per-mesh choices in the same way I did in this PR originally, but it's all pink now even though the shader defs are added:

So I'll debug that.
However the scene viewer works:

Also even though I did a git merge superdump/<branch> directly it did not preserve you as author @superdump  😢
Not sure why. Let me know if there's some git magic I can do here.

~I'm thinking I will try to do something similar to the WireframePlugin where it's possible to both have a global setting and a per-mesh setting.~ (EDIT: I'll push to this PR with all of this when I figure that out. If so this PR will combine both of ours. Hopefully that's ok) (EDIT 2: I realize the WireframePlugin does not replace meshes, it just draws on top. So that method is not applicable I think)

That's fine, just retain attribution (i.e. add my stuff in its own commit and make me the author of the commit with git commit --author="Robert Swain<EMAIL_ADDRESS>
Another thing: If we have the scene viewer, do we still want the example I added or should I remove it?

I think having an example is good too. The scene_viewer, being a tool, is perhaps not the first place to think to look, whereas the examples are a de facto go to to look up how to do stuff.

This is super cool! The ability to have multiple instances of a mesh side-by-side with different debug views at the same time is surely incredibly useful for hacking away on shaders!

Could you add:

Fixes #4235
Supercedes #5398

into the PR description?

Merging #7431 so you can build on top of that now to simplify the ifdeffery in this one. :)

Thanks! I'll revisit this in the next couple of days and apply that PR 👍

Got rid of a lot of #endifs in the pbr_debug.wgsl shader now, so that's in place.
However I'm a bit stuck on understanding why the material approach does not work (it works only for the few shown in the images).
I'll compare my understanding of the global/resources vs. the material approach:
The global/resource based version checks if the PbrDebug resource changes, if so set this on the mesh pipeline.
Then invalidate the SpecializedMeshPipelines cache for MaterialPipeline<StandardMaterial>. I'm not sure I understand this entirely, but I think it's just because the key must change before a new pipeline is created, and the PbrDebug field is not part of the key.
(Please let me know if it's more nuanced).
And then with the new pipeline in action, the proper shader definitions are added from PbrDebug.
By this logic I created PbrDebugMaterial, and used PbrDebug as the bind_group_data, which lets me specialize this material on which variant of PbrDebug is used.
The shader defs are added in the specialization of the material.
Since now the PbrDebug is part of the key, each variant used should result in a new custom pipeline, and therefore no cache invalidation is necessary here.
So intuitively I thought both approaches should work since the goal is simply to get the right shader defs in place.
Any insight on why this is not the case would be very helpful.

At least at first glance, your description sounds reasonable. I'll take a look at the PR locally.

The problem is that the PbrDebugMaterial is trying to use the main PBR shader without using any of the StandardMaterial data nor shader defs. That was simpler for the way I did it because that I didn't have to deal with materials as I managed the shader defs globally. Hmm, we really need a good way of extending / modifying the StandardMaterial without copying it, modifying it, and then maintaining that.
To be more specific and concrete, TangentSpaceNormalMap for example needs to have vertex tangents, vertex normals, vertex uvs, and a normal map texture. I noticed that STANDARDMATERIAL_NORMAL_MAP was missing and then realised that the PbrDebugMaterial only contains PbrDebug and none of the StandardMaterial bindings.
Hmm, I think to avoid duplication, the material approach will need some more thought. I'm not yet sure how to solve it without just building it into StandardMaterial, which we could do...

Thanks for looking into that.
Since we currently don't have a clear image of how to solve that, should I perhaps split this PR up?
I could rebase and keep your PR here (PbrDebug and scene viewer stuff), then split the PbrDebugMaterial related stuff into a draft PR until we know more.
Such that we have something to merge before 0.10.

I don't think this is close enough to shippable to make the 0.10 release, but feel free to prove me wrong ;)

I see the PBR shaders have changed a lot, seems the PBR pipeline has gotten more structured and extensible in a year which is nice.
But I don't have a good overview of the pipeline now so I'll close- I think a re-do of this PR would likely be a lot better.
(If anyone sees this and would like to continue from a rebase instead of from scratch of course feel free to.)


Validator improvements

@timfrazee I'm putting validator tweaks, improvements here.

@amywieliczka @barbarahui I'd like to get these little fixes approved soon if possible. I think we'll open another PR for further validation work.


updated feedstock to v1.0.13

Checklist

[x] Used a personal fork of the feedstock to propose changes
[x] Bumped the build number (if the version is unchanged)
[x] Reset the build number to 0 (if the version changed)
[ ] Re-rendered with the latest conda-smithy (Use the phrase @conda-forge-admin, please rerender in a comment in this PR for automated rerendering)
[x] Ensured the license file is being packaged.

Bringing the feedstock version up-to-date with PyPI.

@conda-forge-admin, please rerender


AAP 10179 - Segment publisher from Installer

Description

This PR is for creating a Segment client in Installer that will publish all data to Segment. The publisher is generic and will try to consume all the metrics available from the Telemetries table. If not available, it will pass an empty string to Segment.

PR task checklist

[x] I have performed a self-review of my code
[x] I have followed code style guidelines of this project
[x] I have commented my code, particularly in hard-to-understand areas
~[ ] I have made corresponding changes to the documentation~
[x] I have added thorough tests
[x] I have had a successful deployment with the changes in this PR

Ticket

https://issues.redhat.com/browse/AAP-10179

Testing

Pull down the PR.
Create a new deployment using the installerincluded branch of aap-azurerm repo.
Once the Deployment is complete, go to Segment (https://app.segment.com/redhat-devtools/sources/ansible_on_azure_managed_app_dev/debugger) and check if the event is published here.

There is a TODO in telemetry.go where I would like some inputs, I dont mind keeping the SetMetric(applicationId) there but I think it would be cleaner to create another function like SetRemainingMetrics() where I can call SetMetric on all those metrics that are not set anywhere else in code (like applicationId)? Please let me know.

I think I would just read out whatever is in that DB table (except id, created at, modified at) and send it rather than adding the new slice that replicates the enum and cycling through it.  That would be done by directly reading from the DB rather than using the getter, which is fine.  I don't know if you can always assume everything will be there, but you want to send whatever you have rather than failing I think.  As far as setting the application ID, seems fine to have it in telemetry.go to me.


Invistigate if certs should have apiserver IP address

@2opremio said it should be determistic, it's probably the first address in the cluster IP range...

kube2sky fails like this:
E0119 15:27:18.651334       1 reflector.go:136] Failed to list *api.Service: Get https://<IP_ADDRESS>:443/api/v1/services: x509: cannot validate certificate for <IP_ADDRESS> because it doesn't contain any IP SANs

...so it looks like the first IP in the range is all wee need to add to the cert.


sap.m.Page: Info subHeader unexpectedly styled in Quartz themes

URL (minimal example if possible):
https://output.jsbin.com/hiviwel
Steps to reproduce the problem:

Open the above sample page
Select Cozy density mode
Select a sap_fiori_3* theme

What happens?

The sub header in Quartz Light theme covers the page content:

The same applies to high contrast themes.

In the dark theme, the content covers the sub header:

Any other information? (attach screenshot if possible)
Reproducible only in Cozy mode and only if the design of the subHeader toolbar is Info.
Also reproducible in the latest stable release.

Hello @boghyon ,
Thank you for sharing this finding. I've created an internal incident<PHONE_NUMBER>. The status of the issue will be updated here in GitHub.
Regards,
Gery


Module directories lower case

In the following documentation we see that module directory names must be lower case but the module binary name can be upper case.  Is there a particular reason for changing the case?  Does something go wrong if we choose it to be exactly the same as the module binary name?
https://github.com/awf/ADBench/blob/18dcb403aa50895a8700d69ea83253eab9079a39/docs/cpp/Modules.md#adding-new-modules

run-all script uses this convention to run modules in the current implementation.
But I don't see any obstacles to rename existing folders and change run-all script to meet your convention.

I think it would make life a simpler if there is no difference between the two.  Let's leave this issue open for a bit in case anyone else knows a reason why we shouldn't change it.

I've discussed it with @msdmkats and we concluded that there are no any other special reasons. So, I will close this issue after I fix it.

OK, that will be great.

Sorry, I don't have time to finish it. So, it will be closed when someone else fix it.


Support for piecewise split of Job result

Summary
split job result
Purpose
Successfully save to DB and return to Client when job result is huge.
Contents
CC

split job result to piece on writeDB

add piece_id to meta information
Default split by 1 MB each

combine model param pieces on readModelParam

MC

support getComputationResult to stream
add piece_id to insertModelParams

proto

add stream to get_computation_result of lib2MC
add piece_id to send_model_param of lib2MC

Testing Methods Performed

CI
Send a request to get a join table job with larger data

@mdonaka Thank you four your contribution.
I would like to check new CI status.
Please rebase or merge latest develop because #6 is merged.

Merged develop and passed CI done.
@arukuka Thanks for the CI fix!


Test Salesforce CLI with Multiple Packages - Feedback Requested

The Salesforce CLI team has been working hard to add support for multiple packages defined in the same SFDX project [MPD]. Because this is a large change to the way the CLI works with your projects, we'd like to get your feedback along the way as we continue to develop MPD. The first work phase is complete, and a test version is available. Test out your current workflow to ensure it is working as expected.
What are the Phases?

Phase 1 - Adding CLI support for metadata types that have a decomposed (or source) format for the force:source:push and force:source:pull commands.
Phase 2 - Adding CLI support for metadata types that have a decomposed (or source) format for the force:source:deploy, force:source:retrieve, force:source:delete commands.
Phase 3 - Adding CLI support for these above mentioned commands for custom labels.

Why Three Phases?
The phases represent the 3 use cases we hear about. As this is a big change to the way the source commands work, we will share and test these changes incrementally, both to bring value faster as well as to limit bugs and issues.
What is Available for Testing Today: Phase 1
How Does it work?
We worked closely with the packaging team to determine a solution. We agreed that the best way to support this feature is to use the install order defined in your sfdx-project.json for the deploy order of your packaged metadata. This means that the order in the sfdx-project.json for installing the packages into your production org is used to determine deploy order of the packages metadata into your scratch org. You should know well in advance of installing dependent packages into your Sandbox or Production org if you have set up your SFDX project correctly.
Example:
I have two packages, A and B
A has a custom object Q
B has a custom field that is dependent on Custom object Q
The install order is as defined in the sfdx-project.json file:

Package A
Package B

When I run force:source:push, all the metadata (or metadata changes) deploy from package A first, then package B. The Push will be successful.
The install order is as defined in the sfdx-project.json file:

Package B
Package A

Running force:source:push will fail because custom object Q is not in the org before the CLI attempts to deploy custom field U.
How Do I Install and Test MPD?
To install, run the following command:
sfdx plugins:install salesforce-alm@mpd

If we publish a new version, we will update this thread. To retrieve the update, run:
sfdx plugins:update

Note: Beta releases of plugins are not signed so you will get the signing warning. We are also cleaning up some of the npm deprecation warnings. You should see something like:
-> sfdx plugins:install salesforce-alm@mpd
This plugin is not digitally signed and its authenticity cannot be verified. Continue installation y/n?: y
Finished digital signature check.
...
Installing plugin salesforce-alm... installed v48.6.1-9

-> sfdx plugins
salesforce-alm 48.6.1-9 (mpd)

How Do I Give Feedback on MPD?
Add comments to the GitHub issue if you have feedback about our implementation. If you encounter a bug please create an issue with detailed reproduction steps, include a repository using the dreamhouse-lwc or ebikes-lwc repos if possible and reference this issue. We're centralizing the MPD testing discussion and feedback to this issue to capture all feedback in one common, easily accessible location.
Thank you in advance for any testing you do. We appreciate your feedback.

Here is a very simple project for a visual for anyone that finds it helpful.https://github.com/amphro/simple-mpd-project/blob/master/sfdx-project.json#L2

Could you clarify if this will apply to both 1GP & 2GP, I assume it does. In the 2GP context I would have thought honouring the "dependencies" ordering before falling back to document order would be simpler to use, otherwise I think we end up with two orderings, one used during deploy and another during packaging?
In the description I found the use of the term 'Package' here a bit confusing, I know that ambiguity is inherent in the sfdx-project.json terminology but clarifying what is meant by it may help others.
I tested salesforce-alm@mpd against easy-spaces-lwc and hit duplicate errors. Looks like it's trying to deploy the objects with multiple copies of each field at the moment.

Same here, hitting duplicate errors in a codebase we are trying to model as a mono repo one @manisfdcsfdx

here is the sample repo https://github.com/manisfdcsfdx/sample-mpd-project getting duplicate error.

Thank you all for the reports so far. We noticed the error in easy-spaces-lwc as well and we are looking into it. Also thanks @manisfdcsfdx - we will take a look at that repo as well.

Could you clarify if this will apply to both 1GP & 2GP, I assume it does. In the 2GP context I would have thought honouring the "dependencies" ordering before falling back to document order would be simpler to use, otherwise I think we end up with two orderings, one used during deploy and another during packaging?
A Salesforce project is mainly for 2GP. If we aren't following the dependency order, we should be. The rest of the installs shouldn't matter but we would fall back to documented order.

In the description I found the use of the term 'Package' here a bit confusing, I know that ambiguity is inherent in the sfdx-project.json terminology but clarifying what is meant by it may help others.
Ya, the term package is really overloaded. When we talk about "multiple package directory" we are talking about the package entries specified in your sfdx-project.json. These typically correlate to 2GP but someone could technically use it to organize their source. At that point though, I would just suggest having multiple folders within a single package directory.

Hi, can confirm here that we are hitting the duplicate errors also.

Another thing we noticed is the cli just hangs when applied to a larger code base

Another thing we noticed is the cli just hangs when applied to a larger code base

Can you specify "larger"?

We published a new version of mpd that fixes the duplicate error @nawforce @azlamsalam @manisfdcsfdx @calvinle1

@amphro issue still exist with latest version. salesforce-alm 48.6.1-10 (mpd)
on further testing what we identifies is when core, common and other apps are located inside inside package directory from my repo we are getting the duplicate error. when i move then to root like below there is no issue. hope this root cause helps you guys.
{
"packageDirectories": [
{
"path": "core",
"default": true
},
{
"path": "commons"
},
{
"path": "inspection"
}
],
"namespace": "",
"sfdcLoginUrl": "https://login.salesforce.com",
"sourceApiVersion": "47.0"
}

@manisfdcsfdx II tried both inside the package and at the root and they both work for me. Here is the output from inside the package folder.
~/dev/sfdxprojects/sample-mpd-project on  master ⌚ 21:18:00
$  hub:(hub) scratch:(null)
-> sfdx force:org:create -s -f config/project-scratch-def.json
Successfully created scratch org: 00D9A00000055LgUAI, username<EMAIL_ADDRESS>
~/dev/sfdxprojects/sample-mpd-project on  master ⌚ 21:18:23
$  hub:(hub<EMAIL_ADDRESS>-> sfdx force:source:push
Job ID | 0Af9A00000JsxEdSAJ
SOURCE PROGRESS | ████████████████████████████████████████ | 4/4 Files
Job ID | 0Af9A00000JsxEnSAJ
SOURCE PROGRESS | ████████████████████████████████████████ | 4/4 Files
Job ID | 0Af9A00000JsxExSAJ
SOURCE PROGRESS | ████████████████████████████████████████ | 4/4 Files
=== Pushed Source
STATE  FULL NAME                     TYPE         PROJECT PATH
─────  ────────────────────────────  ───────────  ──────────────────────────────────────────────────────────────────────────────────────────
Add    Account.core_Field1__c        CustomField  package/core/main/default/objects/Account/fields/core_Field1__c.field-meta.xml
Add    Account.core_Field2__c        CustomField  package/core/main/default/objects/Account/fields/core_Field2__c.field-meta.xml
Add    Account.core_Field3__c        CustomField  package/core/main/default/objects/Account/fields/core_Field3__c.field-meta.xml
Add    Account.core_Field4__c        CustomField  package/core/main/default/objects/Account/fields/core_Field4__c.field-meta.xml
Add    Account.commons_Field1__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field1__c.field-meta.xml
Add    Account.commons_Field2__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field2__c.field-meta.xml
Add    Account.commons_Field3__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field3__c.field-meta.xml
Add    Account.commons_Field4__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field4__c.field-meta.xml
Add    Account.inspection_Field1__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field1__c.field-meta.xml
Add    Account.inspection_Field2__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field2__c.field-meta.xml
Add    Account.inspection_Field3__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field3__c.field-meta.xml
Add    Account.inspection_Field4__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field4__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master ⌚ 21:19:27
$  hub:(hub<EMAIL_ADDRESS>-> sfdx force:org:open
Access org 00D9A00000055LgUAI as user<EMAIL_ADDRESS>with the following URL: https://innovation-ability-2209-dev-ed.cs46.my.salesforce.com/secur/frontdoor.jsp?sid=00D9A00000055Lg!ARYAQOEtmI2fJagM1pkLIur6ZiDgWWC0ILckeapCuaCsAbJtnBo6m45swu_aS0VEs9j0masRJtjGFwn8ivFTGj3NC1u2Au_3

~/dev/sfdxprojects/sample-mpd-project on  master ⌚ 21:19:50
$  hub:(hub<EMAIL_ADDRESS>-> sfdx force:source:pull
=== Pulled Source
STATE    FULL NAME                     TYPE         PROJECT PATH
───────  ────────────────────────────  ───────────  ──────────────────────────────────────────────────────────────────────────────────────────
Changed  Account.core_Field2__c        CustomField  package/core/main/default/objects/Account/fields/core_Field2__c.field-meta.xml
Changed  Account.commons_Field3__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field3__c.field-meta.xml
Changed  Account.inspection_Field1__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field1__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master! ⌚ 21:21:56
$  hub:(hub<EMAIL_ADDRESS>-> vim package/core/main/default/objects/Account/fields/core_Field2__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master! ⌚ 21:22:16
$  hub:(hub<EMAIL_ADDRESS>-> vim package/commons/main/default/objects/Account/fields/commons_Field3__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master! ⌚ 21:22:35
$  hub:(hub<EMAIL_ADDRESS>-> vim package/inspection/main/default/objects/Account/fields/inspection_Field1__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master! ⌚ 21:22:55
$  hub:(hub<EMAIL_ADDRESS>-> sfdx force:source:push
Job ID | 0Af9A00000JsxF7SAJ
SOURCE PROGRESS | ████████████████████████████████████████ | 1/1 Files
Job ID | 0Af9A00000JsxFHSAZ
SOURCE PROGRESS | ████████████████████████████████████████ | 1/1 Files
Job ID | 0Af9A00000JsxFRSAZ
SOURCE PROGRESS | ████████████████████████████████████████ | 1/1 Files
=== Pushed Source
STATE    FULL NAME                     TYPE         PROJECT PATH
───────  ────────────────────────────  ───────────  ──────────────────────────────────────────────────────────────────────────────────────────
Changed  Account.core_Field2__c        CustomField  package/core/main/default/objects/Account/fields/core_Field2__c.field-meta.xml
Changed  Account.commons_Field3__c     CustomField  package/commons/main/default/objects/Account/fields/commons_Field3__c.field-meta.xml
Changed  Account.inspection_Field1__c  CustomField  package/inspection/main/default/objects/Account/fields/inspection_Field1__c.field-meta.xml

~/dev/sfdxprojects/sample-mpd-project on  master! ⌚ 21:27:29
$  hub:(hub<EMAIL_ADDRESS>-> sfdx plugins
salesforce-alm 48.6.1-10 (mpd)

@amphro is it a issue in Windows only, i still get error. can you try in windows ?

@amphro found another bug when mpd is used in our actual core base.
we have 2 package core and common. core has 4102 components (mainly data model) common has 387 files. we did initial push in a fresh scratch org it worked fine refer below screenshot.

then if i force:source:Status or force:source:push to check the sync getting below error :(
C:\mani\wsv-salesforce>sfdx force:source:push
<--- Last few GCs --->
[2436:000001E55D19D540]    39863 ms: Mark-sweep 1395.6 (1425.4) -> 1395.4 (1424.9) MB, 966.9 / 4.2 ms  (average mu = 0.124, current mu = 0.021) allocation failure scavenge might not succeed
[2436:000001E55D19D540]    40874 ms: Mark-sweep 1396.0 (1424.9) -> 1395.7 (1424.9) MB, 1009.9 / 3.7 ms  (average mu = 0.066, current mu = 0.002) allocation failure scavenge might not succeed

<--- JS stacktrace --->
==== JS stack trace =========================================
    0: ExitFrame [pc: 00000288E5EDC5C1]
    1: StubFrame [pc: 00000288E5EC1C55]
Security context: 0x03d2e2f1e6e9 <JSObject>
    2: /* anonymous */(aka /* anonymous */) [000003D2E2F1D8D9](this=0x015a852026f1 <undefined>,0x0255cfa563e9 <JSGenerator>,0x0255cfa565d1 <Promise map = 000000F8FEB83FE9>,0x0255cfa56439 <Promise map = 000000F8FEB83FE9>)
    3: /* anonymous */(aka /* anonymous */) [000001071EB87149] [C:\Users\b.c.duraisamy\AppData\Lo...
FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JavaScript heap out of memory
 1: 00007FF6D096F04A v8::internal::GCIdleTimeHandler::GCIdleTimeHandler+5114
 2: 00007FF6D094A0C6 node::MakeCallback+4518
 3: 00007FF6D094AA30 node_module_register+2032
 4: 00007FF6D0BD20EE v8::internal::FatalProcessOutOfMemory+846
 5: 00007FF6D0BD201F v8::internal::FatalProcessOutOfMemory+639
 6: 00007FF6D10F2BC4 v8::internal::Heap::MaxHeapGrowingFactor+9556
 7: 00007FF6D10E9C46 v8::internal::ScavengeJob::operator=+24310
 8: 00007FF6D10E829C v8::internal::ScavengeJob::operator=+17740
 9: 00007FF6D10F0F87 v8::internal::Heap::MaxHeapGrowingFactor+2327
10: 00007FF6D10F1006 v8::internal::Heap::MaxHeapGrowingFactor+2454
11: 00007FF6D0CACDB7 v8::internal::Factory::NewFillerObject+55
12: 00007FF6D0D42CC6 v8::internal::WasmJs::Install+29414
13: 00000288E5EDC5C1

it is failing when it trying to check for diff or conflict.
if i try force:source:push -f it works as it doesnt check for status.

saleforce-alm@mpd brokes cli when working win regular sandbox orgs. The following error is thrown:
sfdx force:source:retrieve --manifest manifest/package.xml                               master ◼
ERROR running force:source:retrieve:
MAX(RevisionCounter) MaxRev FROM SourceMember
                                 ^
ERROR at Row:1:Column:41
sObject type 'SourceMember' is not supported. If you are attempting to use a custom object, be sure to append the '__c' after the entity name. Please reference your WSDL or the describe call for the appropriate names.

@steals we are currently working on adding support for source:deploy and source:retrieve, this was not part of phase 1.

@clairebianchi I have some projects where I work with scratch orgs (use force:source:push / pull) and I also have another project s where I work in the sandboxes (use force:source:deploy / retrieve). Does it mean it's not possible to use the new version of the cli at all if I need to work with sandboxes / regular orgs?
My initial understanding was that force:source:deploy / retrieve commands don't support multipackage folder structure, but don't break these commands completely.

@steals I apologize, I miss read your previous message. We will not be releasing these changes into the CLI till it works with current workflows including those using source:deploy and retrieve.  Our team is going to be looking into your issue this week and may have follow-up questions. Thank you for reporting it

@manisfdcsfdx when the package directory paths within sfdx-project.json have path separators it works for the corresponding OS.  We'll update to make that path OS agnostic.

For those of us, maybe few, individuals who have been using the multiple package directories for code organization but do not want separate deployment phases, is there a path forward here? Or do we need to refactor to get into a single package directory? I blame Wade for his blog posts recommending this a couple of years ago 🤷♂
I'm not trying to defend my decisions, just planning for our roadmap so we don't get broken.
I don't have everything isolated enough to make this work as a phased deploy but I also am concerned about the performance cost of multiple deployments. Our current full "push" is about 20 minutes, I expect that would go up significantly (many minutes minimum) using this new direction. I can do some testing if it would matter.
I don't have a deep need to leverage this organization technique but don't know what problems I'm going to find trying to merge into a single package directory, or rather separate folders inside of that package directory.
I should also mention, with the exception of the poor support in force:source:retrieve's complete incompetence in determining the correct destination for retrieved metadata, this has worked very well for us overall.

@aheber can you describe a little more about how you have set up your SFDX project and the multiple package directories that you have defined? If it was working already except for the source:retrieve bit then my hope is that it will continue to work. How do you logically split up your metadata into packages? if all the dependent metadata is in the relevant package you should be able to continue. Also would you please share the blog post from Wade you mentioned. I think it was before my tenure at Salesforce.

@clairebianchi, unfortunately I just searched and can't find the blog post anywhere. I've searched high and low, even searching alternate sources. Maybe we imagined it. I believe it was connected with this repo though. https://github.com/wadewegner/sfdx-dh-decompose
When we started our project we weren't sure if we were going to be adopting Unlocked Packages so we were hedging our bets with our structure.
I think our project structure is going to be safe. Our current setup is akin to:
force-app/
---- core/main/default
---- project1/main/default
---- project2/main/default
---- project3/main/default
---- etc...
each of those directories is registered in sfdx-project.json as a separate package directory, though none of those directories has actually been packaged. We are currently testing keeping the source in the same place and only having a single entry for force-app in sfdx-project.json. Early tests are that this will work. We are also evaluating other options that involve moving the source up one or two directories for simplicity.
Our current setup would break as our projectx directories are not fully isolated, some of those are cross-dependent and we haven't cleaned up those dependencies yet. Deploying them in stages would break us.
The biggest problem we've had to date is that source:retrieve either puts things in force-app/main/default if you use a -p or it puts them in core/main/default if you use -m (core is our default directory). So we end up manually putting things where they belong when using those techniques. Annoying but not a deal breaker. Not sure any of the planned changes will make much of a difference there right now.

UPDATE: There is a new version of the salesforce-alm@mpd plugin (version 48.6.1-12) that fixes some bugs as well as adds support for multiple custom label files; 1 file per package directory.  Please try it out and let us know of any problems you find.  We are planning to merge this into a patch release very soon, perhaps this coming Thursday.  Updates to support source:deploy and source:retrieve will be coming very soon as well, initially in the salesforce-alm@mpd release channel.

I'm running into some problems with 48.6.1-12.
I can confirm that creating objects and editing fields works fine, with files going to the right place in the directory structure  as specified in our sfdx-project.json file.
However, force:source:status will not change after a force:source:pull as shown below:
Changes made on remote:

force:source:pull

Status still shows changes on remote:

I am also getting "JavaScript heap out of memory error" while running force:source:status and force:source:pull, same as @azlamsalam and @manisfdcsfdx.
This happens after I have made a change to two labels that align to different local directories. I've tried to increase memory allocation using --max-old-space-size=8172 but still get the same error as shown below:

I'm late to this thread but wanted to add the use case that @aheber mentioned on May 8:
We use multiple package directories today to import 3rd party dependencies via git submodule. For example, the FFLIB project is a git submodule in our project and referenced as an additional directory in sfdx-project.json. This will not continue to work when MPD is released to production since our custom code depends on the FFLIB Apex classes statically
@amphro -- have you given consideration to these types of use cases? I'm not sure if we can move the git submodule 'down the tree' into another package directory without causing other collateral damage (i.e. there are other files in the git repo that don't belong in the source tree)
Second, with the current 'unsupported' behavior of multiple package directories, we've had problems with which package directory is 'owner' of the core SObject file. i.e. the top level XML file that describes the Action Overrides (<actionOverrides>) and Sharing Model (<sharingModel>). With the new MPD support proposed here, which package directory would receive changes when doing a pull/retrieve
Lastly, I'll note that our legacy code base has been converted to source format, but we still need to deploy to our 1GP packaging orgs (and UAT DE orgs) so we need force:source:push/pull and fource:source:deploy/retrieve to work equivalently. Today there are nuanced differences in how metadata is treated and the painful manual management of package.xml is a constant source of headaches.

@aheber There was no plan to allow users to turn off the multiple deploys. Seeing some feedback here, maybe it would be good to allow that as a stopgap. We'll have to investigate what that would look like.
To be clear, I don't think it should be supported in the long term. The goal, even in Wade's repo, is to break things in the multiple packages and have the packages "depend" on others. Meaning they can be deployed separately. For things with cross-dependencies, it should all be in the same package directory under subfolders. Just like how you pointed out.
@daveespo We haven't given that a lot of consideration but I know a lot of people use FFLIB and add it in different ways. However, you should be able to deploy FFLIB first before your other packages. Why whouldn't that work as FFLIB shouldn't depend on anything in your "package."
For sObjects, the main object definition would live in one package. Are action overrides and sharing modules not decomposed? If not, with this version of MPD support, they would need to all live in the base package's subject definition.
That is interesting about still needing to deploy 1GP. Ideally it would still push to your packaging org even with multiple deploys, but the nuanced differences are painful and very real. That to me is the base case for allowing a single deploy to an org.
Thank you all for the feedback.

@amphro  -- fair point; we can deploy FFLIB first in the series of package directories
The main SObject definition file is not decomposed w/r/t actionOverrides which is a bit of a problem if a given package implements overrides in LC or VF but the SObject is deployed in an earlier package directory
I won't go down into the horrors of Profiles (RecordTypes and Page Layout Assignments suffer from a similar problem of not being decomposable)
Point being, these few sticky points are why most of us still end up with monolithic 'packages'
Thanks for your hard work here and for soliciting early feedback.

@h-hollingsworth - I believe I just fixed the bug you mentioned with source:pull and source:status and remote changes.  I just published version 48.6.1-13 that should fix the issue.  Please let me know if it doesn't fix it.
One thing to note is that if you have pushed source to a scratch org and then move metadata around locally (e.g., from package dir A to package dir B), you should push those changes before making changes in the org and pulling as the local source tracking doesn't yet handle that well.
RE: the out of memory issues, is it possible you could make a repo available that reproduces this?  How many metadata files, package dirs, and how many labels within the files?  This is really concerning and want to make sure this doesn't happen in the the mpd canary releases before it goes live.  Thanks in advance.

Also @daveespo - how do you do your sobject right now? I'm assuming it is all in one package right now anyways? Any reason you can't also have all of your current packages be multiple folders in one package to get the single deploy. Basically just have one entry in the sfdx-project.json. It should be the same behavior by just changing a few lines in that file.

@shetzel,  I recreated the status problem with version 48.6.1-13.
Some details of our setup:
We have 22,700 metadata files in total.
Our package directory structure:
packages/
├── Package1 [Default]
├── Package2
├── Package3
├── Package4
├── Package5
Number of labels in each package:
packages/
├── Package1 [41 labels]
├── Package2 [169 labels]
├── Package3 [267 labels]
├── Package4 [92 labels]
├── Package5 [4 labels]
I saw this problem with status while trying to recreate the memory error with a repo that I can share:
Clone repo https://github.com/h-hollingsworth/MPD
sfdx force:source:status

sfdx force:source:push

Open scratch org, edit two labels belonging to different packages:

sfdx force:source:status

=== Source Status STATE           FULL NAME     TYPE         PROJECT PATH ──────────────  ────────────  ───────────  ────────────────────────────────────────────────────────────────── Remote Changed  CustomLabels  CustomLabel  packages/Package1/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package2/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  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sfdx force:source:pull

sfdx force:source:status

=== Source Status STATE           FULL NAME     TYPE         PROJECT PATH ──────────────  ────────────  ───────────  ────────────────────────────────────────────────────────────────── Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  packages/Package3/main/default/labels/CustomLabels.labels-meta.xml Remote Changed  CustomLabels  CustomLabel  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packages/Package4/main/default/labels/CustomLabels.labels-meta.xml

I currently observe another strange behaviour.

create a new scratch org
make a change (e.g. on a page layout)

❯ sfdx force:source:pull --forceoverwrite
=== Pulled Source
No results found

a maxRevision.json file with no sourceMembers is created.

{
"serverMaxRevisionCounter": 5,
"sourceMembers": {}
}

even then:

❯ sfdx force:source:status --remote
=== Source Status
No results found

the content of the maxRevision.json file stays the same.
If you replace the content of that file with 0 (old behaviour before MPD)

❯ sfdx force:source:pull --forceoverwrite
=== Pulled Source
No results found

nothing changes for force:source:pull the previous content of the maxRevision.json file is restored

{
"serverMaxRevisionCounter": 5,
"sourceMembers": {}
}

If you replace the content of that file with 0 again and use force:source:status

❯ sfdx force:source:status --remote
=== Source Status
STATE           FULL NAME               TYPE    PROJECT PATH
──────────────  ──────────────────────  ──────  ─────────────────────────────────────────────────────────────────────
Remote Changed  Account-Account Layout  Layout  force-app/main/default/layouts/Account-Account Layout.layout-meta.xml

the maxRevision.json gets updated:

{
"serverMaxRevisionCounter": 5,
"sourceMembers": {
"Layout__Account-Account Layout": {
"serverRevisionCounter": 5,
"lastRetrievedFromServer": null,
"memberType": "Layout"
}
}
}

so force:source:pull will work, finally

❯ sfdx force:source:pull --forceoverwrite
=== Pulled Source
STATE    FULL NAME               TYPE    PROJECT PATH
───────  ──────────────────────  ──────  ─────────────────────────────────────────────────────────────────────
Changed  Account-Account Layout  Layout  force-app/main/default/layouts/Account-Account Layout.layout-meta.xml

I'm currently using the following versions:

salesforce-alm 48.6.1-13 (mpd)
salesforcedx 48.15.0
├─ @salesforce/sfdx-plugin-lwc-test 0.1.5
└─ salesforcedx-templates 48.17.0

@amphro -- Yes, we can go back to a monolithic 'package' -- it'll require some work so I hope that this new behavior of MPD can be feature flagged on and off for a few releases to give us time to sort it out
My point with my last comment is that the promise of decomposing source into multiple atoms of functionality (a.k.a. packages) keeps being hobbled by the incomplete work on decomposing all source metadata types.
The more complex example of multiple package directories for us today involves setting actionOverrides on Opportunity/Account/Contact. Action Overrides don't survive the managed packaging process for Standard Objects so we don't include them in the Account/Contact/Opportunity SObject in our source tree for the managed package. Instead, we have a separate package directory (pulled in via git submodule) that has the hand-crafted SObject file that has stripped out everything except the actionOverrides. This way, we can use the same metadata to set up our scratch orgs used for automated testing for both testing against unpackaged code and against the same code after it's been packaged. I'm pretty sure that this scheme we've rigged up will be unaffected by the new MPD behavior (i.e. it can happen in multiple deploys)

@h-hollingsworth - thanks for the repro steps.  We'll take a look.
@jayree - the changes to maxRevision.json are expected and part of the mpd code changes.  They enable fine grained tracking of changes made in the org.  As part of the changes the code converts the legacy file contents (just a number) to the new structure.
Can you provide more details on your steps?  Step 1 is create a new scratch org.  Did you push all your source to the scratch org after that, including the page layout?  Or is step 2 creating a new page layout in the org and trying to pull it?  If you're editing a page layout you pushed, was that in the default package or another package?  Why are you doing --forceoverwrite in the pull - was there a conflict or is that essential to the repro?

Version 48.6.1-15 of salesforce-alm@mpd was published today.  We expect this version of the plugin will become part of next week's patch release, so if you'd like to make sure issues have been resolved and all flows work as expected please install this version at your convenience for testing (sfdx plugins:install salesforce-alm@mpd).
Version 48.6.1-15 contains fixes for out of memory errors, initial pull of metadata from a fresh scratch org creation, improved support for metadata file move operations, some performance improvements, and other bug fixes.
Mentioning everyone on this thread for notifications:
@h-hollingsworth @jayree @daveespo @aheber @manisfdcsfdx @azlamsalam @steals @nawforce @calvinle1
Thanks everyone, and be sure to check out all the cool stuff happening at TDX!

Thanks again everyone for the feedback. Phase 1 and 3 are being released today. In testing, we realized we had to do labels at the same time.
I'm closing out this thread. Please create new issues for any potential problems linking to this issue for reference.
I will create a new announcement when we have a working version for force:source:deploy, force:source:retrieve, force:source:delete.


Is it possible to specify the size of the generated world?

Imagine, I want to create a world with only one dimension (no end, no nether) and with a pre-defined small size.
Is it possible to specify the size of the new world when running /world create, e. g. by specifying -m  in world generation modifiers ? If yes - which modifiers are responsible for the size of the world?

A custom modifier would have to be created to accomplish this and even then I'm not sure if it's possible. I don't really understand world modifiers which is why I haven't created any. Honestly i think creating a world border would be your best bet. As far as nether and end I believe they can be disabled in server.properties

The problem I'm trying to solve is memory issues. If I create 3 worlds using /world create, exit the world and try to open it again, I can't because I get out-of-memory errors.

Honestly i think creating a world border would be your best bet.

How?

Can't you allocate more RAM to your client/server? I don't think making the world smaller is going to make a difference in this case. Unless the chunks are loaded it really doesn't matter how big the world is. Only loaded chunks would be in memory.
http://minecraft.gamepedia.com/World_border

Thanks for your answer.

Can't you allocate more RAM to your client/server?

That's not the answer :)
The answer was to limit the memory of JVM using -Xmx flag (Minecraft profile, JVM options).


fix: support EIP-1559

add maxPriorityFeePerGas for writing contract function
Demo: https://lockdrop-ui-beta-debp0tsiv-roy1210.vercel.app/#/lock-form

=Before=

Hi @bobo-kovacevic
Can you help to check with using the latest version of  metamask (Supports EIP-1559) to call the contract function? I can't check it since the UI only allows to call the function by user who locked ETH long times ago. Also, please help to check if max priority fee has set as 2gwei.

Hi @bobo-kovacevic
Can you help to check with using the latest version of  metamask (Supports EIP-1559) to call the contract function? I can't check it since the UI only allows to call the function by user who locked ETH long times ago. Also, please help to check if max priority fee has set as 2gwei.
It looks something like this but just 2gwei for max priority fee

I've set maxPriorityFeePerGas as 2gwei as hard coding, but ideally get the value dynamically.
I recommend to use blocknative API to get the latest maxPriorityFeePerGas. You can use this API with free account.

Usually I just get confidence: 80

Hi @hoonsubin  @bobo-kovacevic
Any update for this PR? Thanks!

Hi @roy1210 I apologize for late response. We will test the feature this week.

@roy1210 I tried to test your changes on my machine, but unfortunately this is not possible yet because of Ganache lacking London hardfork support. There is a PR to fix that https://github.com/trufflesuite/ganache/pull/1135. I will try again when they enable London support.

Hi @bobo-kovacevic

I tried to test your changes on my machine,
I see. Would you mind letting me reproduce this part on my machine? I'd like to debug if possible.
My telegram ID: @Roy_Shoe_Kure

Hi @bobo-kovacevic
The PR trufflesuite/ganache#1135 has been merged 7 days ago. Could you update, please?

Hi @bobo-kovacevic
The PR trufflesuite/ganache#1135 has been merged a while ago. Could you update, please?

Hi @roy1210 thank you for update update about the PR. I will take a look. Also, I will contact you on Telegram regarding debugging


[9.x] Introduce artisan warm

Note This description is a WIP.

This PR introduces a new artisan warm command that allows applications to specify how their application should be "warmed" before deployment. It also allows packages to hook into the process.
This command would enable the Framework, 3rd party packages, and the application to all warm via a single command. This command would be called before or just after bringing the application out of maintenance mode (depending on the requirements):
php artisan down

# ...

php artisan migrate

php artisan warm

php artisan up

Warming an application is all about ensuring that users do not suffer a slow experience when any cache is stale. A "cache" in this context is any kind of cache, but it Redis or a file that is expected on disk, etc.
An application initially might cache things via the Cache::remember() function when the resource is first required for a user request - but this means that the user will be impacted by this stale cache.
Solutions to this might include keeping the cache warm on a schedule:
class Kernel extends ConsoleKernel
{
    protected function schedule(Schedule $schedule)
    {
        $schedule->call(function () {
            Cache::put('forge.ips', Http::get('https://forge.laravel.com/ips-v4.txt'), now()->addHours(2));
        })->hourly();
    }
}

The user still pays the price for caching:

On the initial deploy.
When the cache is cleared.
When things go wrong and the downtime creates a stale entry.

This command could be used for application specific warming - or package specific warming. Given a package that gives you currency conversion rates, the package could register a warmer in their service provider that downloads and caches the initial rates.
/**
 * Bootstrap any application services.
 *
 * @return void
 */
public function boot()
{
    $this->registerWarmer('currency/converter', fn () => UpdateRates::dispatchNow());
}

An application may specify how it is warmed in the Kernel alongside the schedule method.
class Kernel extends ConsoleKernel
{
    protected function schedule(Schedule $schedule)
    {
        $schedule->call(CacheForgeIPs::class)->hourly();
    }

    protected function warm()
    {
        CacheForgeIPs::dispatchNow();
    }
}

Gonna close this one off until I have time to come back to it and finish it up. Will re-open it once it is ready to go.

@julienbourdeau just FYI I don't think we are gonna pursue this one. We didn't feel it was compelling enough to bring it into core right now.


Image is not visible in design_me Project

Describe the Feature you want to end
Make the image visible so it look more attractive
Expected behavior
Add the new Image and delete the old image and make change in html file
Screenshots (optional)

Additional context (optional )
I want to work on this issue Please assign this issue to me

I want to work on this issue.

pls assign me. I like to contribute in this issue.

Hii
I would like to work on this issue .please assign it to me
Thankyou
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Either return only first sentence or "No JSON object could be decoded" Error when tranlate a long paragraph.

Hi, the translate func returns either the first sentence or "No JSON object could be decoded" Error when I translate a long paragraph.
Should I tokenize the paragraph first? But that is hard to do when dealing with non-english src language.
Thanks!

I guess the problem is caused by the limit of a GET request because Google translate uses POST instead of GET for the API requests with large data. However, it would be helpful if you could attach full text so this can be investigated and rectified.


thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACC…

…ESS (code=EXC_I386_GPFLT)
Problem
chip-tool crashes when using some commands, e.g: doorlock set-weekday-schedule  1 1 1 1 1 1 1 1 <IP_ADDRESS> 11095
This is because the arguments passed to chip-tool uses to be uint32_t but now they can be of many types, but the code still use a uint32_t *  to parse and write them.
Summary of Changes

Add specific code for specific types

@vivien-apple Can you fix the merge conflict? Should be good after that


Moby Games API

Looks like another data source may be available. I would gather Moby games is a little more developed than thegamesdb.
http://www.mobygames.com/forums/dga,2/dgb,4/dgm,231400/

@HerbFargus Which platforms are more developed?

I was more referring to the stability of the server, Flexibility with regions etc. I haven't really looked into how extensive the platforms are. I really hope they remove their watermarks from the cover art though

I looked at the API and it is nice. It is refreshing seeing an API implemented correctly. It has a normal REST layout and utilizes HTTP errors correctly. The main issue is that this doesn't already have some sort of No-Intro hash builtin. This is similar to thegamesdb but would mean we'd have to remap https://storage.googleapis.com/stevenselph.appspot.com/hash.csv.gz for the new database.