Quest 3 Android Packaging

hi,
I am tryihng to package my game for Quest 3, Android-32, jdk-17,ndk/25.1.8937393, UE4Coro 2.0 but the compiling fails
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Generator.h(36,10): fatal error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): #include <coroutine>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 1 error generated.
PackagingResults: Error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): Error executing C:\Users\HLC\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
UATHelper: Packaging (Android (ASTC)): [16/62] Compile [arm64] Promise.cpp (0:01.70 at +0:00)
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/Promise.cpp:32:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Promise.h(36,10): fatal error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): #include <coroutine>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 1 error generated.
UATHelper: Packaging (Android (ASTC)): Error executing C:\Users\HLC\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
UATHelper: Packaging (Android (ASTC)): ** For UnrealPak-Win64-Development **
UATHelper: Packaging (Android (ASTC)): [17/62] WriteMetadata UnrealPak.target (0:00.21 at +0:01)
PackagingResults: Error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): ** For Voxl-Android-Shipping **
UATHelper: Packaging (Android (ASTC)): [18/62] Compile [arm64] AwaitableEvent.cpp (0:02.25 at +0:00)
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableEvent.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,34): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,47): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                                               ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(121,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(124,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(131,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(139,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,30): error: no member named 'convertible_to' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,45): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                                             ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(145,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,10): error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)):          FObjectPtr
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h(51,8): note: 'FObjectPtr' declared here
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr;
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableEvent.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,24): error: non-type template parameter has non-literal type 'FObjectPtr'
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):                        ^
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h(61,8): note: 'FObjectPtr' is not literal because it is not an aggregate and has no constexpr constructors other than copy or move constructors
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableEvent.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,44): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                                            ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(202,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T, typename P, typename... A>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,34): error: no member named 'invocable' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableEvent.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:37:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Promise.h(36,10): fatal error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): #include <coroutine>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 15 errors generated.
UATHelper: Packaging (Android (ASTC)): Error executing C:\Users\HLC\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
UATHelper: Packaging (Android (ASTC)): [19/62] Compile [arm64] AwaitableSemaphore.cpp (0:02.31 at +0:00)
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableSemaphore.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,34): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'convertible_to' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
PackagingResults: Error: non-type template parameter has non-literal type 'FObjectPtr'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'invocable' in namespace 'std'
PackagingResults: Error: 'coroutine' file not found
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,47): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                                               ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(121,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(124,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(131,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(139,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,30): error: no member named 'convertible_to' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                         ~~~~~^
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'convertible_to' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,45): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                                             ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(145,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,10): error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)):          FObjectPtr
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h(51,8): note: 'FObjectPtr' declared here
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr;
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableSemaphore.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,24): error: non-type template parameter has non-literal type 'FObjectPtr'
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):                        ^
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h(61,8): note: 'FObjectPtr' is not literal because it is not an aggregate and has no constexpr constructors other than copy or move constructors
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableSemaphore.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:36:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,44): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                                            ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(202,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T, typename P, typename... A>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,34): error: no member named 'invocable' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/AwaitableSemaphore.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Threading.h:37:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Promise.h(36,10): fatal error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): #include <coroutine>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 15 errors generated.
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
PackagingResults: Error: non-type template parameter has non-literal type 'FObjectPtr'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'invocable' in namespace 'std'
PackagingResults: Error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): Error executing C:\Users\HLC\AppData\Local\Android\Sdk\ndk\25.1.8937393\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++.exe (tool returned code: 1)
UATHelper: Packaging (Android (ASTC)): [20/62] Compile [arm64] HttpAwaiters.cpp (0:02.40 at +0:00)
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/HttpAwaiters.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/HttpAwaiter.h:38:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,34): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(122,47): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsSparseDelegate = std::derived_from<T, FSparseDelegate>;
UATHelper: Packaging (Android (ASTC)):                                               ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(121,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(126,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FScriptDelegate> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(124,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(133,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FMulticastDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(131,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,7): error: no member named 'derived_from' in namespace 'std'
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):         ~~~~~^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(141,20): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)):         std::derived_from<T, FDefaultDelegateUserPolicy::FDelegateExtras> ||
UATHelper: Packaging (Android (ASTC)):                           ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(139,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,30): error: no member named 'convertible_to' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                         ~~~~~^
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'derived_from' in namespace 'std'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'convertible_to' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(146,45): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TIsUObjectPtr = std::convertible_to<T, const UObject*> &&
UATHelper: Packaging (Android (ASTC)):                                             ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(145,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,10): error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)):          FObjectPtr
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h(51,8): note: 'FObjectPtr' declared here
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr;
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/HttpAwaiters.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/HttpAwaiter.h:38:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(152,24): error: non-type template parameter has non-literal type 'FObjectPtr'
UATHelper: Packaging (Android (ASTC)): template<TIsUObjectPtr T>
UATHelper: Packaging (Android (ASTC)):                        ^
UATHelper: Packaging (Android (ASTC)): E:/UnrealEngine/Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h(61,8): note: 'FObjectPtr' is not literal because it is not an aggregate and has no constexpr constructors other than copy or move constructors
UATHelper: Packaging (Android (ASTC)): struct FObjectPtr
UATHelper: Packaging (Android (ASTC)):        ^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/HttpAwaiters.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/HttpAwaiter.h:38:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,44): error: 'T' does not refer to a value
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                                            ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(202,19): note: declared here
UATHelper: Packaging (Android (ASTC)): template<typename T, typename P, typename... A>
UATHelper: Packaging (Android (ASTC)):                   ^
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Private.h(203,34): error: no member named 'invocable' in namespace 'std'
UATHelper: Packaging (Android (ASTC)): concept TInvocableWithPtr = std::invocable<T, typename TWeak<P>::ptr, A...>;
UATHelper: Packaging (Android (ASTC)):                             ~~~~~^
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Private/HttpAwaiters.cpp:32:
UATHelper: Packaging (Android (ASTC)): In file included from E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/HttpAwaiter.h:39:
UATHelper: Packaging (Android (ASTC)): E:/Voxl/Plugins/ue5coro-2.0/Source/UE5Coro/Public/UE5Coro/Promise.h(36,10): fatal error: 'coroutine' file not found
UATHelper: Packaging (Android (ASTC)): #include <coroutine>
UATHelper: Packaging (Android (ASTC)):          ^~~~~~~~~~~
UATHelper: Packaging (Android (ASTC)): 15 errors generated.
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: unknown type name 'TIsUObjectPtr'; did you mean 'FObjectPtr'?
PackagingResults: Error: non-type template parameter has non-literal type 'FObjectPtr'
PackagingResults: Error: 'T' does not refer to a value
PackagingResults: Error: no member named 'invocable' in namespace 'std'
PackagingResults: Error: 'coroutine' file not found

here is the target file
// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;
using System.Collections.Generic;

public class VoxlTarget : TargetRules
{
	public VoxlTarget(TargetInfo Target) : base(Target)
	{
		Type = TargetType.Game;
		DefaultBuildSettings = BuildSettingsVersion.Latest;
		IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
        bUseLoggingInShipping = true;
        ExtraModuleNames.AddRange( new string[] { "Voxl" } );
	}
}

here is the .Build.cs file
// Fill out your copyright notice in the Description page of Project Settings.

using UnrealBuildTool;

public class Voxl : ModuleRules
{
	public Voxl(ReadOnlyTargetRules Target) : base(Target)
	{
		PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

		PublicDependencyModuleNames.AddRange(
			new string[] {
                "Core",
                "CoreUObject",
                "Engine",
                "InputCore",
                 "NetCore",
                "SlateCore",
                "HeadMountedDisplay",
                "UMG",
                "OnlineSubsystem",
                "OnlineSubsystemNull",
                "OnlineSubsystemUtils",
                "VRExpansionPlugin",
                "GameplayTags",
                "GameplayMessageRuntime",
                "VaRest",
                "Sockets",
                "Networking"
            });

		PrivateDependencyModuleNames.AddRange(
			new string[] {
                "Json",
                "JsonUtilities",
                "XRBase",
                "EnhancedInput",
                "HTTP",
                "StructUtils",
                "UE5Coro"
            });

		// Uncomment if you are using Slate UI
		// PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });

		// Uncomment if you are using online features
		// PrivateDependencyModuleNames.Add("OnlineSubsystem");

		// To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
	}
}

If your platform doesn't provide <coroutine>, it's not truly C++20, and UE5Coro 2 will never support it. It's up to the platform to fix this.
Try your luck with UE5Coro 1.10.3. It still contains workarounds for some broken platforms, such as Android and Linux.
PS: I don't think the UE4Coro fork ever had a 2.0 release. :)


Qingwei/ohlc streaming

Coverage decreased (-0.3%) to 39.479% when pulling c25a6f958fa699a1d65cf3e16f1fc8fadfc35c4a on qingweibinary:qingwei/ohlc_streaming into a5f97a7d0179d55a578c5aa7aa9e39219f03c6da on binary-com:master.

Coverage decreased (-0.6%) to 39.208% when pulling a0f8dc5d872f7e2c1cadc4624e0765f31073cb04 on qingweibinary:qingwei/ohlc_streaming into a5f97a7d0179d55a578c5aa7aa9e39219f03c6da on binary-com:master.


swift build error

Hi,
I'm running into a build error:
the error message is:
"Value of type 'CustomVariables' (aka 'Array<(String, String)>') has no member 'firstIndex'"
from this line of code:
https://github.com/livechat/chat-window-ios/blob/70c846185998d574a7c95b67e68ea77cb1a6fd1f/Sources/LiveChat.swift#L132

What are the Xcode and Swift versions you are using in your project?

Hi @kamil-szostakowski ! Thank you for getting back! I have found the reason for that, I was using Swift 4.0, for some reasons, it doesn't support function "firstIndex", after I changed to "index", it works!


sink: wait for infra-agent to be ready before starting

As the title says, after upgrading the nri-bundle  on my local environment, the nrk8s-ksm pod restarted 3 times while waiting for the agent to become ready. nrk8s-kubelet restarted twice. This simple trick should make a more graceful wait without alerting the user if the agent does not come up immediately.

yes, I noticed that as well, thanks for taking care of it!


BINARY TREE PATH

Hey @ayu8 i want to add this solution in Binary tree folder, pls assign me this and add this under hacktoberfest label

Make sure you read CONTRIBUTING.md once

Hi @ayu8 . I am a newbie to this open source contest. I am looking forward to learn many new things. I am ready with the code. Can you plz assign me this. @Sohanlalkush Bro Can i help you with the code. I will provide documentation.

Hey, this issue has been closed. You can try and check some other open issues


[bug 1215105] Remove bigram computation

When travis is green, I'll land it.

Travis is green--landing!


Can't display correctly

After following the usage section's steps, I got an error: resource android:attr/fontVariationSettings not found. So I changed compileSdkVersion to 28, it ran successfully. But can't display any media.
Here's some screenshots:

Thanks for your kind reply. :)

E/flutter (10023): Unable to load asset: assets/Milky Way/Milky Way.flr
E/flutter (10023): #0      PlatformAssetBundle.load (package:flutter/src/services/asset_bundle.dart:221:7)
E/flutter (10023):
E/flutter (10023): #1      FlutterActor.loadFromBundle (package:flare_flutter/flare.dart:662:39)
E/flutter (10023): #2      Timeline.loadFromBundle (package:timeline/timeline/timeline.dart:440:44)
E/flutter (10023):
E/flutter (10023): #3      new BlocProvider (package:timeline/bloc_provider.dart:28:10)
E/flutter (10023): #4      TimelineApp.build (package:timeline/main.dart:15:12)
E/flutter (10023): #5      StatelessElement.build (package:flutter/src/widgets/framework.dart:4291:28)
E/flutter (10023): #6      ComponentElement.performRebuild (package:flutter/src/widgets/framework.dart:4223:15)
E/flutter (10023): #7      Element.rebuild (package:flutter/src/widgets/framework.dart:3947:5)
E/flutter (10023): #8      BuildOwner.buildScope (package:flutter/src/widgets/framework.dart:2432:33)
E/flutter (10023): #9      WidgetsBinding.drawFrame (package:flutter/src/widgets/binding.dart:773:20)
E/flutter (10023): #10     RendererBinding._handlePersistentFrameCallback (package:flutter/src/rendering/binding.dart:283:5)
E/flutter (10023): #11     SchedulerBinding._invokeFrameCallback (package:flutter/src/scheduler/binding.dart:1102:15)
E/flutter (10023): #12     SchedulerBinding.handleDrawFrame (package:flutter/src/scheduler/binding.dart:1041:9)
E/flutter (10023): #13     SchedulerBinding.scheduleWarmUpFrame. (package:flutter/src/scheduler/binding.dart:850:7)
E/flutter (10023): #14     Timer._createTimer. (dart:async-patch/timer_patch.dart:23:15)
E/flutter (10023): #15     _Timer._runTimers (dart:isolate-patch/timer_impl.dart:384:19)
E/flutter (10023): #16     _Timer._handleMessage (dart:isolate-patch/timer_impl.dart:418:5)
E/flutter (10023): #17     _RawReceivePortImpl._handleMessage (dart:isolate-patch/isolate_patch.dart:174:12)

That's strange. I must hot reload every time to load the assets file.

I falling with the same issue. :-( I can't find any solution to that issue.


feature  Support for aggregate function foreach combiner

Proposed changes
mysql [test]>select * from table_with_null;
+------+-----------+---------------+
| id   | a         | s             |
+------+-----------+---------------+
|    1 | [1, 2, 3] | ["ab", "123"] |
|    2 | [20]      | ["cd"]        |
|    3 | [100]     | ["efg"]       |
|    4 | NULL      | NULL          |
|    5 | [null, 2] | [null, "c"]   |
+------+-----------+---------------+

mysql [test]>select sum_foreach(a) ,  count_foreach(a) , group_concat_foreach(s) from table_with_null;
+------------------+--------------------+---------------------------+
| sum_foreach(`a`) | count_foreach(`a`) | group_concat_foreach(`s`) |
+------------------+--------------------+---------------------------+
| [121, 4, 3]      | [3, 2, 1]          | ["ab,cd,efg", "123,c"]    |
+------------------+--------------------+---------------------------+

Currently not supported on Nereids, further follow-up is needed.

Further comments
If this is a relatively large or complex change, kick off the discussion at<EMAIL_ADDRESS>by explaining why you chose the solution you did and what alternatives you considered, etc...

run buildall

run buildall

run buildall

run feut

run buildall

run buildall

run buildall

run buildall

should have a doc in sql-functions/combinators/

Due to error with some functions' self-implemented features, there are currently some that cannot be used. Documentation will be added once all issues are addressed.


chore: add github templates

PR Checklist
Please check if your PR fulfills the following requirements:

[x] The commit message follows our guidelines: https://github.com/realworld-angular/realworld-angular/blob/main/CONTRIBUTING.md
[ ] Tests for the changes have been added (for bug fixes / features)
[ ] Docs have been added / updated (for bug fixes / features)

PR Type
What kind of change does this PR introduce?

[ ] Bugfix
[ ] Feature
[ ] Code style update (formatting, local variables)
[ ] Refactoring (no functional changes, no api changes)
[ ] Build related changes
[ ] CI related changes
[ ] Documentation content changes
[x] Other... Please describe: add GitHub issue/pull request templates

What is the current behavior?
Issue/pull request templates are empty.

Issue Number: N/A
What is the new behavior?
Improve the DX with guidances to fill issues and pull requests templates.
Does this PR introduce a breaking change?

[ ] Yes
[x] No

Other information

As the rendered content can't be reviewed, here is an example on a fork:
config.yml: https://github.com/geromegrignon/realworld-angular/issues/new/choose
bug report: https://github.com/geromegrignon/realworld-angular/issues/new?assignees=&labels=bug&projects=&template=BUG_REPORT.yml&title=[Bug]%3A+
feature request template: https://github.com/geromegrignon/realworld-angular/issues/new?assignees=&labels=&projects=&template=FEATURE_REQUEST.yml&title=[Feature+Request]%3A


Settings window does not remember window size and position

Reproducibility: always
Steps:

zec-qt-wallet -> Preferences
Resize and reposition the Settings window.
Close the Settings window.
zec-qt-wallet -> Preferences

What happened:
Window size and position is reverted back to the default size.
Expected result:
Window size and position is the same as user set it in step 2.

Verified as fixed.


[建议]支持pushdeer自架版本

Clear and concise description of the problem
希望在qinglong的未来的版本支持pushdeer自架版本推送。
Suggested solution
写死的api作为配置项配置即可，但是增加了很多的灵活性。
Alternative
No response
Additional context
No response
Validations

[X] Check that there isn't already an issue that request the same feature to avoid creating a duplicate.

2.15.1 支持


Compatibility with new vscode version

Getting this when I try install from vscode.

I have now changed the vscode.engines field from 1.41.1 to 1.30.0. Let me know if that works. :)

@fanmanpro Are you still experiencing this issue?

Yea sorry its all good now. Thanks a lot 👍


(Feature) Insert or delete vertical or horizontal space

A great function from ARIS that I miss in Archi is the ability to insert vertical or horizontal space.
The way it works to insert vertical space is like this:

Click the insert vertical space option in the toolbar
Move the mouse over the canvas.  You will get a full width horizontal dashed line attached to your cursor.
Click and drag down by say 2 inches
When you let go, every object that is wholly below the line will be moved down by 2 inches
To delete vertical space you do the same, but drag upwards

A similar process applies to inserting horizontal space.
It's an incredibly handy layout trick.  Moving stuff down as you increase the size of a layer is pretty common I think.

+1 experienced in other tooling as well.


fix(refactor): correctly handle reference updates after move selection to

fix(refactor): correctly handle reference updates after move selection to
This PR:

fixes an issue where block references were not being updated after block anchor was moved with Move Selection to
fixes an issue where same file links were not being updated after block anchor was moved with Move Selection to
since Move selection to is a wrapper around note lookup with some special inputs, this was also happening with regular selection extracts in note lookup, and is fixed as well.
fixes a race condition where the engine and VSCode both attempts a file system change asynchornously, which results in dirty file state during the reference update process

related to: https://github.com/dendronhq/dendron/issues/3644, https://github.com/dendronhq/dendron/issues/3728
Pull Request Checklist
Code
Basics

[x] code should follow Code Conventions
[x] circular dependency check: make sure your code is not introducing new circular dependencies in plugin-core.  See Avoiding Circular Dependencies.
[x] sticking to existing conventions instead of creating new ones

eg: if configuration for utilities are already in one module or package, add future utilities there as well

Extended

General

[x] check whether code be simplified
[x] check if similar function already exist in the codebase. if so, can it be re-used?
[x] check if this change adversely impact performance

Operations

[x] when shipping this change, will it just work or will it introduce additional operational overhead due to complicated interface or known bugs?

Architecture

[~] check if code is introducing changes on a foundational class or interface. if so, call for design review if needed

eg: making changes to DNode

Instrumentation
Basics

[~] if you are adding analytics related changes, make sure the Telemetry docs are updated

Extended

[~] can we track the performance of this change to know if it is successful?

eg: see usage for export pod

Tests
Basics

[x] Write Tests
[x] Confirm existing tests pass
[x] Confirm manual testing
[x] Common cases tested
[x] 1-2 Edge cases tested
[~] If your tests changes an existing snapshot, snapshots have been updated

Extended

[~] If you are adding a new language feature (graphically visible in VS Code/preview/publishing), an example is included in the test workspace
CSS

[~] display is correct for following dimensions

[~] sm: screen ≥ 576px, eg. iphonex, (375x812)
[~] lg: screen ≥ 992px
[~] xxl: screen ≥ 1600px eg. mac (1600x900)

[~] display is correct for following browsers (across the various dimensions)

[~] safari
[~] firefox
[~] chrome

Docs

[~] if your change reflects documentation changes, also submit a PR to dendron-site and mention the doc PR link in your current PR
[ ] does this change introduce a new or better way of doing things that others need to be aware of? if so, an async should be created and a process added in Development or Packages

Close the Loop
Extended

[~]  is this a developer BREAKING change? if another person cloning from this branch will need to adjust their dependencies or mental model of the architecture, then it is. if this is the case, make sure this is communicated according to Close Loop

eg: breaking dev change due to new dependency

note: will post async about the race condition soon


Bump commons-compress in order to avoid high-score CVE

Dependency Upgrades:
Please do not open a pull request to update only a version dependency. Existing process will perform
the upgrade every week. However, if the upgrade involves more changes (changes for deprecated API) then
your pull request is very welcome.  <---
however this CVE is quite old and has not been adressed....

Thanks for the contribution but I will close for the same reason as described here. For tracking purposes there is #8338


No TZ for America/Santiago (Chile)

Hi, I was looking the Timezone for Santiago of Chile and didn't find it...
Could you please tell me any walkarround for this or add the TZ? thanks.

The list must be updated.
Meanwhile, try CLST.

Hi @roleoroleo, thanks for your answer.
the CLST set a time with plus 3 hours of the Chilean current time, I was using the Argentina's Timezone AST3 that at this moment is the same TZ here in Chile.
Also I'm using a local NTP server to sync all my cameras time because I block the cameras internet access on my router and I noticed that all my yihacked cameras didn't sync the time while they have the internet access limited even with my local ntp server setted..

Other users noticed strange behaviors when internet access is blocked.
But this is strange: the ntp client starts in the system.sh script and it's not related to the internet access.
Are you sure that the cam can connect to the server?

I think that cam can reach the server, at least have ping...

Please, try this: login with a ssh session and restart the ntp server.
killall ntpd
ntpd -p <IP_ADDRESS>

work well via ssh.

Ok, is cloud enabled (Disable cloud=no)?

is disabled...


extract if

Try to revert if.
foreach($users as $user){

  if ($user->isActive()){
     // tons of code goes here
  }

}

After revert make code more readable.
foreach($users as $user){

  if (!$user->isActive()){
    continue;
  }

  // tons of code goes here
}

Implemented in the latest version of the phpstorm


What's next for the state of the art?

Firstly I would like to thank you for this fantastic work!
I am not an expert, I am more of a user of dependency parsing than a researcher but I NEED (I try to build true semantic parsing) accurate dependency parsing.
As you know, the number 1 SOTA:
Label Attention Layer + HPSG + XLNet (Mrini et al., 2019) has a LAS of 96.26.
While this is correct, it is not accurate enough for many semantic downstream tasks !
So I'm looking for the future state of the art, what do you think would be the most promising?
I'm really into merging the best ideas from others SOTA into a new state of the art, being the best of all.
But some techniques are incompatible with others.
So let me ask some noob questions:
Could your crfparser benefit from using XLnet? From using HPSG? And/or from using a label attention layer?

Actually I am the one that suggested the HPSG paper to experiment with XLnet instead of BERT (and it gave accuracy gains).
I suggested to him two other followup experiments but he never took the time to do it.
So let me share them with you:

using the state of the art activation function Mish can give high accuracy gains!
https://github.com/digantamisra98/Mish
using the state of the art meta optimizer
https://github.com/lessw2020/Ranger-Deep-Learning-Optimizer/issues

Ranger achieve huge accuracy gains on computer vision tasks but sadly, culturally almost no NLP researcher use it (or is aware of its existence)
So it might need some fine tuning for transformers e.g maybe that gradient centralization will need to be disabled (or maybe it will be the contrary)
related https://github.com/lessw2020/Ranger-Deep-Learning-Optimizer/issues/13
But do believe that the first researcher that will fine tune Ranger for Nlp tasks / transformers will be able to improve the SOTA on many tasks for free.

Hi, thanks for your suggestions.
Intuitively crfpar may benefit from PLMs like XLNet. But I didn't conduct the experiments on them. I will let you know if the experiments are completed. I have tried the joint framework of dependency and constituency like HPSG on crfpar but found very little gains.


GHGA contribution

@nf-core-bot fix linting pretty please

Can you please also add a white version of the logo?

Can you please also add a white version of the logo?

It's the same logo, but it should work on white and dark backgrounds.

It's the same logo, but it should work on white and dark backgrounds.

It's for the rolling banner on the home page - it's better if they are all white.

Done

It's the same logo, but it should work on white and dark backgrounds.

It's for the rolling banner on the home page - it's better if they are all white.

done


customizing labels for gradient legend ticks

I would like to be able to control the text on the labels shown when displaying a gradient legend.
Looking at  I see there is a .text() option, but when I added a function for it, it was not called (I might be doing something wrong - an example would help).
In my case, the values of the ticks are irrelevant, except the first and last ones that give the range its meaning and I would like to have text instead of a number on them.
Are .labels(), .data() and .filters() relevant only for boxes legend?

You can override all number labels by passing a custom function to the format method:
.format({
  "number": function(n, opts) {
    if (n === 0.5) return "first";
    return n;
  }
})

It's not the most elegant solution, but it might work for you in the meantime.

That might work if I can know that n is referring to a legend label.
I guessed that when opts has a data field, then this refers to a tree-map rectangle or a tooltip and when it doesn't and has a key field equal to the field I use for legend then I can play with the returned result. Are my assumptions correct?
Can I somehow call the default behavior in the cases I don't care about? e.g. so that other numbers are displayed with 2 decimal digits.
Btw, on both Chrome and Firefox, the code you pasted causes the legend to not be shown and I cannot see any error anywhere.
This fails:
"number": function(n, opts) {
    return n;
 }

This works:
"number": function(n, opts) {
    return 'X';
 }

Casting n to string did not help...
Returning empty label or one with spaces only causes this:

The problem with the legend not showing at all (and no error of any kind shown) was because labels were too big.
The input n has 13 decimal digits. Once I round to 2-3 this works.
Would be nice to allow overlapping labels, since - again, my case - then I could write Homogeneous / Heterogeneous. Now, although there is space, legend would disappear.


Generics support

Resolves classes with type parameters for simple cases.
Adds HaxeDebugLogger.
@sganapavarapu1 Can you please review?

Approved

Follow-on issue was filed: #319


feat: Host-based proxy

Abstruct
It is a typical situation that there are multiple servers in private network and only one proxy server is accessible from public network(or the Internet).
TLS enables to deal with the situation using SNI, and is included in QUIC protocol.
In this PR, Host-based routing is implemented using SNI.
Usage

List up the mapping of host names to socketaddrs in conf file.
Launch server specifying the conf file path.
Run client using domain(host) name in URL.

Example:

./quicssh-rs.toml

[proxy]
"xxx.example.net"="<IP_ADDRESS>:22"
"yyy.example.net"="<IP_ADDRESS>:2222"
"zzz.example.net"="<IP_ADDRESS>:22"
default="<IP_ADDRESS>:22"

launch server

quicssh-rs server -F ./quicssh-rs.toml

run client

quicssh-rs client quic://xxx.example.net # -> <IP_ADDRESS>:22
quicssh-rs client quic://yyy.example.net # -> <IP_ADDRESS>:2222
quicssh-rs client quic://zzz.example.net # -> <IP_ADDRESS>:22
quicssh-rs client quic://<raw ip, or other domain name> # -> <IP_ADDRESS>:22

Thanks!


Why no 32 channel, but exist in papers

Same as the title.
@Lyken17 @han-cai

Sadly, If no response for explanation of the problem, i will close the issue.


Fix num_classes to be integer

Sometimes dataset.num_classes is not an integer, and this may cause issues in the code. Here is an example:
from torch_geometric.datasets import WikipediaNetwork
from torch_geometric.nn import GCNConv
dataset = WikipediaNetwork(root='/tmp/Chameleon', name='Chameleon')

conv1 = GCNConv(dataset.num_features, 16)

# here dataset.num_classes=5.0, which will make GCNConv throw an error
conv2 = GCNConv(16, dataset.num_classes)

A simple fix is to cast the num_classes property to be an interger, since it seems like we never expect this property to be a non-integer.

Thanks!

Thanks!


discipline equals freedom

https://www.youtube.com/watch?v=j3UkRFyaALI
Signed-off-by: Ken Sipe<EMAIL_ADDRESS>

thanks @kensipe!
I wonder if we need to add those to the shared repository where each operator can re-use them instead of adding one by one in each of the repos. https://github.com/mesosphere/data-services-kudo/tree/master.
And when this make lint is called?
we do have a goimports check in the CI https://teamcity.mesosphere.io/admin/editRunType.html?id=buildType:Frameworks_DataServices_Kudo_Kafka_Nightly_KafkaNightlyKonvoyKudoV0110&runnerId=RUNNER_1155&cameFromUrl=%2Fadmin%2FeditBuildRunners.html%3Fid%3DbuildType%253AFrameworks_DataServices_Kudo_Kafka_Nightly_KafkaNightlyKonvoyKudoV0110%26init%3D1&cameFromTitle=

tests are failing. I will try to have a look at what could cause that.

This PR is far behind master please rebase or merge master into it.
FTR, today I'm changing TeamCity today to remove support for repos whose shared submodule does not have https://github.com/mesosphere/data-services-kudo/commit/e3cfb358ab90d445985dfd4a22cd71e188192757 yet.


Updated union.sql to add special handling for GEOGRAPHY datatype

Related to issue #793: https://github.com/dbt-labs/dbt-utils/issues/793
Added test for col_type == 'GEOGRAPHY' and uses to_geography() rather than cast in this case.
Tested and working in DBT 1.5 & Snowflake
resolves # 793
This is a:

[ ] documentation update
[x] bug fix with no breaking changes
[ ] new functionality
[ ] a breaking change

All pull requests from community contributors should target the main branch (default).
Description & motivation
Related to issue #793: https://github.com/dbt-labs/dbt-utils/issues/793
Added test for col_type == 'GEOGRAPHY' and uses to_geography() rather than cast in this case.
Tested and working in DBT 1.5 & Snowflake
Checklist

[x] This code is associated with an Issue which has been triaged and accepted for development.
[x] I have verified that these changes work locally on the following warehouses (Note: it's okay if you do not have access to all warehouses, this helps us understand what has been covered)

[ ] BigQuery
[ ] Postgres
[ ] Redshift
[x] Snowflake

[x] I followed guidelines to ensure that my changes will work on "non-core" adapters by:

[x] dispatching any new macro(s) so non-core adapters can also use them (e.g. the star() source)
[x] using the limit_zero() macro in place of the literal string: limit 0
[ ] using dbt.type_* macros instead of explicit datatypes (e.g. dbt.type_timestamp() instead of TIMESTAMP

[x] I have updated the README.md (if applicable)
[x] I have added tests & descriptions to my models (and macros if applicable)
[x] I have added an entry to CHANGELOG.md

With regard to the requirements for a PR:

using dbt.type_* macros instead of explicit datatypes (e.g. dbt.type_timestamp() instead of TIMESTAMP

I'm not sure if there's a better way to do that data-type test. It may have unintended consequences if there's special considerations for data-types elsewhere in the code.

Resolved merging conflicts with Changelog.md


Fix DeprecationWarning from datetime.utcnow() use

fixes #305
Checklist:

[ ] Add tests that demonstrate the correct behavior of the change. Tests should fail without the change.
[x] Add or update relevant docs, in the docs folder and in code.
[x] Add an entry in CHANGES.rst summarizing the change and linking to the issue.
[x] Add .. versionchanged:: entries in any relevant code docs.
[x] Run pre-commit hooks and fix any issues.
[x] Run pytest and tox, no tests failed.

Thanks, I've merged the one commit manually as I don't think a changelog is required for this.


Add switchable DirectRunner which uses the fast FnApiRunner when possible

This change lets users leverage the fast FnApiRunner in local execution of batch pipelines, which gives a 15x performance improvement that users can get for free, with no pipeline changes.
For example, WordCount on the Shakespeare dataset with a single CPU core now takes 50 seconds to run, compared to 12 minutes before.

R: @robertwb
Note that this change depends on https://github.com/apache/beam/pull/4602, which is not yet merged.  I will rebase after that change gets in.

I would propose we get this new "switching" runner in first, then in a subsequent, and much smaller, PR change the default after folks have hand a chance to test things out.

Thanks.  I rebased to head and implemented your suggestion.

Thanks, fixed and squashed.


fix(langchain): support llamacpp

Hello, it seems that with this commit langfuse still wont parse LlamaCpp models because invocations and model_path are not in serialized but rather in kwargs
so in models_by_id list LlamaCpp should be defined like this:
("LlamaCpp", ["invocation_params", "model_path"], "kwargs")

thanks @omarcevi i fixed it here


Using Storybook in a project with Wix's react-native-navigation?

I can't get it working... has someone tried it?

It does work :)
Give me few minutes for an example.

This doesn't seem to be working for me. When installing React-Native-Navigation to your project, it requires you to do stuff in Xcode:

But my react app was a create-react-app so there's no xcode project to open. Did you follow those instructions above by going into Xcode?

Yes, I don't know if RNN supports CRNA. I'll quickly ask around.

@SuttJ so RNN doesn't support CRNA.

Alright. I appreciate you taking the time to find out, thanks!
On Jun 19, 2017, at 7:27 AM, Gytis Vinclovas <notifications<EMAIL_ADDRESS>wrote:
@SuttJhttps://github.com/suttj so RNN doesn't support CRNA.
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHubhttps://github.com/storybooks/storybook/issues/1151#issuecomment-309412826, or mute the threadhttps://github.com/notifications/unsubscribe-auth/AcE9L6T07i644slpYlHBBHw9FOXtZytaks5sFlsUgaJpZM4NpjyH.

Take me some times to understand why Storybook stops on splash screen...
Just in case, I create a repository with correct configuration.
https://github.com/Charlynux/nativestorybook

With RNN@v2
const StorybookUI = getStorybookUI({ port: 7007, onDeviceUI: true })
Navigation.registerComponent('storybook.UI', () => StorybookUI)
Navigation.events().registerAppLaunchedListener(async () => {
  await Navigation.setRoot({
    root: {
      component: {
        name: 'storybook.UI',
      },
    },
  })
})

export default StorybookUI

This still seems to blow up when adding the StorybookUI as another tab in RNN app rather than a single screen app


option to set a softer failurePolicy than fail

Codecov Report
Base: 96.72% // Head: 96.72% // No change to project coverage :thumbsup:

Coverage data is based on head (435a5ed) compared to base (94a177a).
Patch has no changes to coverable lines.

Additional details and impacted files
@@           Coverage Diff           @@
##           master      #54   +/-   ##
=======================================
  Coverage   96.72%   96.72%
=======================================
  Files           2        2
  Lines          61       61
=======================================
  Hits           59       59
  Misses          2        2

Help us with your feedback. Take ten seconds to tell us how you rate us. Have a feature suggestion? Share it here.

:umbrella: View full report at Codecov.
:loudspeaker: Do you have feedback about the report comment? Let us know in this issue.


[BUG] Multi-agent missing

Describe the bug
I upgraded Flowise to latest version and there is no multi-agent any more. So no Supervisor or Worker option to choose.
To Reproduce
Steps to reproduce the behavior:

Go to: Add New 'Chatflow'
Click + on left
Look under 'M' for multi-agent section, or type Supervisor or Worker in 'Add Node' search bar. None comes up.

Expected behavior
I expect to be able to search and select a Suprvisor or Worker Node.
Screenshots
If applicable, add screenshots to help explain your problem.

Setup
Tried both Flowise running in Node.Js and a Docker container running from Railway Marketplace.

Installation: Tried both docker & npx flowise start
Flowise Version: 2.1.5
OS: [e.g. macOS, Windows, Linux]

Windows 11

Browser: Tried Firefox and Chrome.
Additional context
Add any other context about the problem here:
It has just dissapeared. I'm running in two different ways. Is it possible the Docker container is picking up some settings on the computer? I have read online about other people having the same issue, but havent found a fix yet.

The Node.JS details are run from Node.JS Command Prompt output below:
Your environment has been set up for using Node.js 23.3.0 (x64) and npm.
C:\Users\mpmcd>npx flowise start
(node:44804) ExperimentalWarning: CommonJS module C:\Program Files\nodejs\node_modules\npm\node_modules\debug\src\node.js is loading ES Module C:\Program Files\nodejs\node_modules\npm\node_modules\supports-color\index.js using require().
Support for loading ES Module in require() is an experimental feature and might change at any time
(Use node --trace-warnings ... to show where the warning was created)
2024-11-26 06:39:38 [INFO]: Starting Flowise...
(node:44616) [DEP0040] DeprecationWarning: The punycode module is deprecated. Please use a userland alternative instead.
(Use node --trace-deprecation ... to show where the warning was created)
2024-11-26 06:39:38 [INFO]: 📦 [server]: Data Source is initializing...
2024-11-26 06:39:46 [INFO]: 📦 [server]: Data Source has been initialized!
2024-11-26 06:39:46 [INFO]: ⚡ [server]: Flowise Server is listening at :3000

npm list -g --depth=0
(node:36396) ExperimentalWarning: CommonJS module C:\Program Files\nodejs\node_modules\npm\node_modules\debug\src\node.js is loading ES Module C:\Program Files\nodejs\node_modules\npm\node_modules\supports-color\index.js using require().
Support for loading ES Module in require() is an experimental feature and might change at any time
(Use node --trace-warnings ... to show where the warning was created)
C:\Users\mpmcd\AppData\Roaming\npm
+-- flowise@
+--<EMAIL_ADDRESS>+--<EMAIL_ADDRESS>`--<EMAIL_ADDRESS>

This just sits there forever. I uninstalled 'langchainhub' first.
npm uninstall -g flowise
(node:13204) ExperimentalWarning: CommonJS module C:\Program Files\nodejs\node_modules\npm\node_modules\debug\src\node.js is loading ES Module C:\Program Files\nodejs\node_modules\npm\node_modules\supports-color\index.js using require().
Support for loading ES Module in require() is an experimental feature and might change at any time
(Use node --trace-warnings ... to show where the warning was created)
/

npm list -g --depth=0
(node:6440) ExperimentalWarning: CommonJS module C:\Program Files\nodejs\node_modules\npm\node_modules\debug\src\node.js is loading ES Module C:\Program Files\nodejs\node_modules\npm\node_modules\supports-color\index.js using require().
Support for loading ES Module in require() is an experimental feature and might change at any time
(Use node --trace-warnings ... to show where the warning was created)
C:\Users\mpmcd\AppData\Roaming\npm
+--<EMAIL_ADDRESS>`--<EMAIL_ADDRESS>This is my Node.JS install

This is the Docker running in Railway:
Starting Container

<EMAIL_ADDRESS>start /usr/src
run-script-os

<EMAIL_ADDRESS>start:default
cd packages/server/bin && ./run start

2024-11-25 22:24:29 [INFO]: Starting Flowise...
2024-11-25 22:24:29 [INFO]: 📦 [server]: Data Source is initializing...
2024-11-25 22:24:34 [INFO]: 📦 [server]: Data Source has been initialized!
2024-11-25 22:24:34 [INFO]: ⚡ [server]: Flowise Server is listening at :8080

Ooops, thanks. I was looking in Chatflows.


[CL][Swap Router Module]: remove swap messages and tests, connect with swap-router

Background
swap-router is the new module that routes swaps. Therefore, we should delete swap messages from gamm. Instead, swap-router will call gamm swap keeper methods directly.
Acceptance Criteria

swap messages are deleted from gamm message server
connected to swap router
tests moved to swap-router

blocked by: https://github.com/osmosis-labs/osmosis/issues/3066


rework output formats

have the final rewritten stuff easily accessible instead of needing to do .last() with an unwrap_or as you do now
make use_exprs and rewritten_dreamcoder optional bc they blow up file sizes
exact dreamcoder output format modelling?

did the main parts of this here 6edcd258f91e9f353e359b68ef9bd1dbe931198f


Use EntityManagerInterface instead of EntityManager

Hello :)
Can you please use EntityManagerInterface instead of EntityManager in your constructors, because I have my own EntityManager and I can't use it with your bundle.
Thank you !

Done. Good point. It's on master. If it looks good I'll tag it as 2.52.
I bumped up the Doctrine requirement to >= 2.4. I hope that doesn't cause any problems.

Works like expected ! Thank you for being so fast ;)

Cool. I just released v2.52.


New User: SeatGeek

We absolutely love Babel! it's an invaluable part of our workflow at SeatGeek

@chrisvoll thanks!

Hey @chrisvoll! Thanks for using Babel! If anyone at SeekGeek wants to contribute back to Babel please let us know! We're on slack and twitter. We're still just a group of volunteers supporting a huge project/community so we would always appreciate the help 😄
From our latest meeting notes: https://github.com/babel/notes/blob/master/2017-05/may-31.md

good to know, thanks @hzoo! Always happy to help and contribute back :)


Bug in EagleMobController

In the Setup() function there is a check against OwnerID which does not exist https://github.com/standardcombo/LootMMO/blob/main/Data/Scripts/EagleMobController.lua#L19

Fixed in development branch by luapi.
https://github.com/standardcombo/LootMMO/commit/b11a33479f7620b0b35ab4d1af86a8562d113143#diff-00a30ead348e78cbc31aed191395af7610bac7bc2b88512884f95cdec3476df2R19


🐛 BUG: Different workers created for different environments

What version of Wrangler are you using?
1.19.12
What operating system are you using?
MacOS 12.3.1
Describe the Bug
Wrangler is adding the environment name to the worker while publishing, which creates separate workers for each environment.
For example, I have a worker named "foo". wrangler publish --env production creates a new worker foo-production and wrangler publish --env staging  creates a new worker foo-staging.
Reproduce the bug
A list of steps to reproduce the bug.

Create a new project wrangler generate foo.
Add production and staging environments to wrangler.toml (as below).
Run wrangler publish --env production.
Run wrangler publish --env staging.
Notice the newly created workers "foo-production" and "foo-staging" both with the production environment.

name = "foo"
type = "javascript"

account_id = ""
workers_dev = true
route = ""
zone_id = ""
compatibility_date = "2022-05-07"

[env.production]
route = "*/*"

[env.staging]
route = "*/*"

Expected behavior
Only a single worker will be created named "foo" with two environments "production" and "staging". Instead, it's creating two workers with both of them having a production environment.

This is working as designed https://developers.cloudflare.com/workers/platform/environments/#naming.
We also have newer service environments https://developers.cloudflare.com/workers/learning/using-services/ which is a first class abstraction that succeeds the existing environments and would work as you desire, but we'll enable them by default in wrangler only after they become generally available, which should happen soon later this year.

@threepointone so what's the point of "environments" in the dashboard? We can create environments in the dashboard, but can't deploy to them?!

Sorry for the frustration. We probably jumped the gun by enabling them in the dashboard as early as we did before we had proper wrangler support.
If you're interested, we have experimental support for service environments in wrangler, which you can enable by passing legacy_env = false in your wrangler.toml but CAUTION that the behaviour isn't well defined and may change soon, so I wouldn't recommend using that for production software just yet.
Again, sorry about this, we're actively working on fixing this.

@threepointone understood, thanks.

Again, sorry about this, we're actively working on fixing this.

Can you pls point to the gh-issue that tracks this effort for wrangler2?


[AsciiDoc conversion] Inline cross references in table cells wrapped in para tags

Inline cross references (with the AsciiDoc xref: macro) are being wrapped in an extra <p> tag when the cross reference is in a table cell.
For example, this AsciiDoc source specifies that everything, including the cross-ref, should be in a single para:
A comprehensive view of an organization's engineering technical stack from repository to deployment. See xref:visibility/repositories.adoc[here] for more on Repositories.

But the link in the table is put into it's own para. Screenshot of this issue (the first red box corresponds to the AsciiDoc code snippet above):

Link to the page:
https://main--prisma-cloud-docs-website--hlxsites.hlx.live/en/enterprise-edition/content-collections/application-security/familiarize-application-security#fundamental-concepts
When inspecting the link element, I see it's wrapped in an extra <p> tag:

Expected result:
There should be no extra <p> tag around cross references, unless explicitly specified in the underlying AsciiDoc source. In the screenshot, all the text in column 2 of both rows should be in a single para, not spread across three paras.

fixed in https://github.com/hlxsites/prisma-cloud-docs/pull/121 & https://github.com/hlxsites/prisma-cloud-docs/pull/122
will need to republish docs to get those changes


Upload two files (Less and CSS) on one Upload command

Is there a way to set this up in the config already?
I am working in LESS, and need to upload the CSS. Currently I am uploading the LESS, then I click to CSS and upload that as well.
Is this possible, or not yet?

to SCSS

++ to scss. Right now I have to manually trigger the CSS to upload.

Any update on work arounds for this issue?


Create Organization programmatically

Is it possible to create a new organization programmatically? I've looked into azure cli and the azure cli devops extention but I can't find anything. Any help would be appreciated.

@sjoerdhooft Thanks for your feedback; we appreciate it. To make sure we have all the information needed to triage your issue, please let us know which topic you’re referencing, or provide more context around the general task.
Meanwhile, you may find answers here:

Azure DevOps on Stack Overflow
Azure DevOps Support Bot

Hi, I am looking for a way to create an Azure DevOps Organization on the commandline, so without use of the browser.

@sjoerdhooft -- thank you for clarifying.  This repo (vsts-docs) is only for documentation issues.  For support, please see the links in my previous message.
I am closing this issue now.  You are welcome to @ mention me for any followup.
We hope to hear from you again.


Re Org Tests: inbound tx, last transaction disappears and is never mined

Transaction was included in a block, and then is not included in a block after a reorg, and expires.

this means:

wallet receives tx at height X,
a reorg happens at height X + Z,   0 <= Z < 10
wallet syncs up to X + 10
tx is never mined.

conditions: no other txs are receivec between X and X + 10
success: balance at X + 10 equals balance pre Tx , Tx does not show up in  received transactions list.

@gmale @braddmiller could you double check test steps above?

Those steps look right to me, though I think we need to have a UX discussion around what to do with the transaction that disappeared, but that's well outside the realm of this test

I think the gist is correct but the variables seem off (and I think maybe some of the pluses should be minuses) so I'll restate it using hypothetical heights:

wallet receives tx at height 663160 (X),
a reorg happens at height 663158 (X - 2) but we don't notice until we receive block 663161 (X + 1)
wallet rewinds to 663151 ((X + 1) - 10)
wallet then begins syncing back to 663160 (X), when it reaches that block the transaction that was there, is gone
wallet continues syncing to 663170 (X + 10), at which point the wallet changes the status of the original tx from "pending" to "expired"

I think that librustzcash works in a way that the reorged transaction will vanish after rewinding and syncing up to the new chain tip


Bring in the new SPO category from revamp branch

Checklist

[x] I have read the How to Contribute.
[x] I have run yarn build after adding my changes without getting any errors.

Updating documentation or Bugfix
Bring in the new SPO category from revamp branch
Edit: Seems like there is a merging conflict, the merge works pretty well on local machine, but for some reason something is off on git. I'm looking into it.

@fill-the-fill @katomm I'll keep an eye on this one to review & progress when the merge conflict is addressed. 🤓

Closing this in favor of #1063 1063


GraphicalEngine and FluxLumina headers should be merged into one file

GraphicalEngine and FluxLumina headers were initially designed as separate files due to design goals that have since been dropped.
As a consequence at the moment they merely double the amount of headers the consumers of the library need to include in order get going. It also adds overhead to the maintenance efforts.
GraphicalEngine.hpp should be merged into FluxLumina.hpp

merged


feat: filter form

What it solves
Visual implementation of filter mockup
How this PR fixes it
On the historical transaction list, the filter form has been implemented (sans functionality).
By editing the values and clicking 'Apply', the basic filter will be logged. The data structure will need to be adjusted to match that of backend and filtered of falsy values.
This PR also adds React Hook Form which we intend to migrate to.
Known bugs

[x] Sometimes fields do not clear successfully.
[x] Domain loading indicator is on new line.
[x] The full address is not shown.
[x] The entered address book name/domain is not preserved when the filter is re-opened.
[x] Inputs jumping on input (because of changing width)
[ ] Text overlap in the module select

How to test it
Enter values in the filter and click apply, observe the logged filter. The form values should be preserved when re-opening the filter.

I've opted to show a shortened address as the helperText for the recipient and token addresses, while the input truncates the value by default. As for the long-named modules, they are also truncated by the input:

This is only on smaller resolutions, >~1400 shows everything fine:

The module names will likey need to be adjusted so I am happy with what we have so far. I am open to suggestions on how we could improve it further though.

And really like this detail

Question/suggestion:
Could we clarify what "multisignatures" are? is every other type of tx that is not incoming or module? are for send funds/collectibles, contract interactions, apps...?
Question 2:
In the logs I don't see the type of filtering I'm doing (incoming, module, multisignature). Are those just inferred give the values logged? or is just that is not important what "type" of filter we are doing?
1 - Issue:
The address recipient doesn't accept the prefix of the network when introduced, but after doing a successful filtering, when you reopen the modal it shows the value with the prefix just fine, and it does accept the prefix now.
Same for the Token address
Copy the safe address from the sidebar using the copy-to-clipboard button
Paste it in the recipient field, you will see the error below the input
Remove the prefix and apply the filter
Reopen the filter modal and the addresss will show the prefix
Try to apply the filter again, it will work just fine

2 - Note: Let me know if this issue is related to the "Sometimes fields do not clear successfully." listed in the description.
After filtering for module, if later you filter for incoming or multisignature, the Module field is also in the log, even tho it shouldn't be.
These are 2 filters, incoming and multisignature after a filtering by module "Add Owner"

Question/suggestion: Could we clarify what "multisignatures" are? is every other type of tx that is not incoming or module? are for send funds/collectibles, contract interactions, apps...?

This was derived from the endpoint name. I believe they are any transaction that requires multiple signatures. I am open to suggestions.

Question 2: In the logs I don't see the type of filtering I'm doing (incoming, module, multisignature). Are those just inferred give the values logged? or is just that is not important what "type" of filter we are doing?

This PR is a template for later integration once backend has created new filter endpoints. As the endpoints yet to exist, we don't know the structure or format required of the data. Hence, the logged object currently includes ALL form data. This will later be adjusted to match that of the endpoint the filter is being sent to.

1 - Issue: The address recipient doesn't accept the prefix of the network when introduced, but after doing a successful filtering, when you reopen the modal it shows the value with the prefix just fine, and it does accept the prefix now. Same for the Token address

I'll look into this.

2 - Note: Let me know if this issue is related to the "Sometimes fields do not clear successfully." listed in the description.

Please refer to my answer to your second question.

1 - Issue: The address recipient doesn't accept the prefix of the network when introduced, but after doing a successful filtering, when you reopen the modal it shows the value with the prefix just fine, and it does accept the prefix now. Same for the Token address

This should now be fixed. I've added the ability to use the address autocomplete for token addresses as well.

Ok just the prefix thing was a proper issue.
Tested it again and now the field takes the prefix right away.
Looks good to me


sharp install script causing error and refusing to install

I'm running an npm install script inside a directory that I've cloned from git, one of the dependancies is Sharp, but when I run npm install, it tells me that node and node-gyp commands don't exist and yells at me about an install script that Sharp tries to execute:
(node install/libvips && node install/dll-copy && prebuild-install) || (node-gyp rebuild && node install/dll-copy)
My computer is running node 14.15.0 and npm 7.5.2 and it works fine there.
When I try on an Amazon Linux 2 EC2 instance to serve this app on the internet, running node 14.15.0 and npm 6.14.8 (through nvm), I get this crashing error.

Did you see the documentation relating to installation?
Yes
Have you ensured the architecture and platform of Node.js used for npm install is the same as the architecture and platform of Node.js used at runtime?
Yes (I think?). Using node 14.15.0 (npm 6.14.8) via nvm
Are you using the latest version? Is the version currently in use as reported by npm ls sharp the same as the latest version as reported by npm view sharp dist-tags.latest?
Yes (0.27.2)
If you are using npm v6 or earlier and installing as a root or sudo user, have you tried with the npm install --unsafe-perm flag?
Yes, I get the same error
If you are using npm v7, does the user running npm install own the directory it is run in?
N/A
If you are using the ignore-scripts feature of npm, have you tried with the npm install --ignore-scripts=false flag?
I don't use ignore-scripts, but I tried the flag regardless and got the same error.
What is the complete output of running npm install --verbose sharp?  Failed at the<EMAIL_ADDRESS>install script.
npm ERR! This is probably not a problem with npm. There is likely additional logging output above.
npm verb exit [ 1, true ]
npm timing npm Completed in 2995ms

npm ERR! A complete log of this run can be found in:
npm ERR!     /root/.npm/_logs/2021-03-22T14_04_57_489Z-debug.log

What is the output of running npx envinfo --binaries --system?
npx: installed 1 in 1.016s

  System:
    OS: Linux 4.14 Amazon Linux 2
    CPU: (2) x64 Intel(R) Xeon(R) CPU E5-2676 v3 @ 2.40GHz
    Memory: 2.48 GB / 3.85 GB
    Container: Yes
    Shell: 4.2.46 - /bin/bash
  Binaries:
    Node: 14.15.0 - ~/.nvm/versions/node/v14.15.0/bin/node
    npm: 6.14.8 - ~/.nvm/versions/node/v14.15.0/bin/npm

Hello, the salient part of the error is:

sh: node: command not found

Please can you ensure that Node.js has been installed correctly. I notice you're using nvm and running as sudo/root - check that it has modified the PATH correctly - you might have run into https://github.com/nvm-sh/nvm/issues/43

@lovell thanks for your quick reply. Weirdly, I think I've fixed it. I changed my node version to 14.15.0 on my EC2 instance, but installed the latest version of npm using nvm install --latest-npm which brought me to npm version 7.6.3 which I think solved my issue.
I had to run npm rebuild sharp and then managed to do npm install and it seemed to work no problem for me.
Not sure what the overriding issue was, perhaps a mismatch in npm versions?
Either way, this is solved for me for now so I'll close the comment. Loving Sharp by the way!


Make throttling public

Throttling can be as useful as debouncing, there's no reason to keep one public and the other internal.

@kaandedeoglu Unfortunately, while throttling should work as expected in live applications, we haven't figured out how it can be tested yet. But maybe having this opened will help!
To see the problem, clone the repo and, in EffectThrottleTests, move the unique CancelToken per test, e.g.: https://github.com/pointfreeco/swift-composable-architecture/blob/a90c48924fed1748c407c8032827572fe70a5b63/Tests/ComposableArchitectureTests/Internal/EffectThrottleTests.swift#L15
And define it once inside the file, instead, so that it's a shared identifier. Use of this identifier will begin to leak across tests, and tests will begin to fail.
Ideally, the shared storage for throttles would be associated with specific schedulers: https://github.com/pointfreeco/swift-composable-architecture/blob/a90c48924fed1748c407c8032827572fe70a5b63/Sources/ComposableArchitecture/Internal/Throttling.swift#L50-L51
And then each test would use a fresh scheduler and thus fresh storage for their throttle. We haven't spent a ton of time trying to tackle this, but the main blocker is that Scheduler is just a protocol, so I haven't figured out a way of "identifying" a single instance reliably. Got any ideas?

@stephencelis Thank you for reply and the pointer, I've indeed moved the CancelToken to be shared and understand the problem. I've got no leads to solve this at Throttle level atm. However as you mentioned the there's nothing wrong with how throttle is working, but rather how XCTest cases are run one after the other.
A solution with two possible implementation possibilities come to mind:

A well documented Effect.setup() convenience method that flushes the throttleTimes & throttleValues that users can call in XCTestCase.setup() (the instance method, not the class one)
A class ComposableArchitectureTestCase: XCTestCase subclass that takes care of similar cleanups automatically.

@kaandedeoglu I think we wanna wait till we have something that works without exposing these kinds of details to library users. Another "fix" is to make AnyScheduler a class instead of a struct, but we want to avoid that since it shouldn't matter.
I think we'll eventually land on a fix but it's not something we're actively looking into right now. If you decide to tackle and figure it out, though, please let us know!
In the meantime, is it cool to close this out till we've figured out how to best address testability?

Completely agreed :) I’ve actually looked into AnyScheduler - turns out CombineExt already has one (not surprised :)), although it’s not trivial at all.


bump Rust for exact_div fix

@bors r+

:pushpin: Commit 6d8e87111ba4430ee7679232b7578257ffa015a1 has been approved by RalfJung

:hourglass: Testing commit 6d8e87111ba4430ee7679232b7578257ffa015a1 with merge c388361cc2db82568d5e90fefea864f0af8d35e9...

:sunny: Test successful - checks-travis, status-appveyor
Approved by: RalfJung
Pushing c388361cc2db82568d5e90fefea864f0af8d35e9 to master...


fps drop when opening the Crucible Furnace

https://www.youtube.com/watch?v=-kM1r4_qpYY&feature=youtu.be
we have noticed that the crucible furnace badly effects fps on all versions in the demo above
version Mariculture Deluxe 1.7.10 <IP_ADDRESS>a whitch to my recorded is the latest version

Closing as 1.7 mariculture is done, technically the latest dev versions were stable enough and may have fixed it, they just had missing fish textures and docs. I've no idea if this was fixed in them though.


[Bug]: ingame story Log is empty with fix enabled

with the modification activated, the game history log is empty
v1.1.4, latest GamePass version
UPD: the issue was solved after I started the game without fix, opened the log in the cutscene (it worked), saved, and restarted the game with the fix enabled, and the story log started working again.
UPD2: after some cutscenes log is not working again.

Hmm that's an odd one. I can't seem to replicate it on my end. Can you post your P3RFix.log file? It should be either next to P3R.exe or next to the launcher in the main game folder.
Also what might help is knowing where you were in the game when the bug happened. I'm still early game so you might be encountering something that breaks the log that I wouldn't find.

Hmm that's an odd one. I can't seem to replicate it on my end. Can you post your P3RFix.log file? It should be either next to P3R.exe or next to the launcher in the main game folder.

P3RFix.log

Also what might help is knowing where you were in the game when the bug happened. I'm still early game so you might be encountering something that breaks the log that I wouldn't find.

It happened at about the 18th hour of the game in the cutscene where you, Junpei and Yukari met in the dorm to discuss the information they found about the ghost at school (06.06 I guess?).
Maybe it's just a game bug unrelated to the fix?

It happened at about the 18th hour of the game in the cutscene where you, Junpei and Yukari met in the dorm to discuss the information they found about the ghost at school (06.06 I guess?).
Maybe it's just a game bug unrelated to the fix?

Thanks for that info, I will try and verify myself when I get to that point. It's possible it's a game bug but hard to know. The two most likely parts of P3RFix that would effect something like that would be the Render Texture Resolution feature and the HUD Fix. If you still have access to the bugged part through a save or something you could try disabling those two features in P3RFix.ini and testing it.
Otherwise, I apologise that it'll have to wait until I get to that point and see if I get the same issue. At least it's not something too majorly game breaking!

Can confirm the same issue on my end.
had 1.1.2 installed, updated to 1.1.5 and the log disappeared, on the same day. I've played for a bit, currently on 07/23 but doesn't matter what day it is, it what happens, log remains empty.
not displaying weird, just says "EMPTY" when you pull it up.

Same here with 1.1.5.
This is the log: P3RFix.log
Switched back to 1.1.4 and it worked great again.

Same here with 1.1.5. This is the log: P3RFix.log
Switched back to 1.1.4 and it worked great again.
Edit: I never have any problem with 1.1.4 and prior versions.

That's very interesting. Not a lot changed in v1.1.5. I'll have a look and see.

I've noticed the past few days it's inconsistent. Sometimes the log doesn't work, other times it does. I know it works 100% on 1.1.2, I think the network skip change made in 1.1.4 might've had a hand, but this is purely a guess. Only thing I can think of that was a major change between the two versions.

I've noticed the past few days it's inconsistent. Sometimes the log doesn't work, other times it does. I know it works 100% on 1.1.2, I think the network skip change made in 1.1.4 might've had a hand, but this is purely a guess. Only thing I can think of that was a major change between the two versions.

That actually could make sense. The network skip bit works with some shared code for closing dialog boxes so perhaps that's what's happening. If that wasn't executing properly then it could be causing the log to "close" when it's opened.

Okay I've rewritten how the dialog skipping part of the network skip functions.  Also put in a safeguard to ensure it only runs the required amount of times to skip the network dialog. Can anyone with this bug give this test build a try and see if it fixes it?
P3RFix_v1.1.6_Xbox.zip
P3RFix_v1.1.6_Steam.zip

Okay I've rewritten how the dialog skipping part of the network skip functions. Also put in a safeguard to ensure it only runs the required amount of times to skip the network dialog. Can anyone with this bug give this test build a try and see if it fixes it?
 I'll test abd report back.

First test seems to be working. I'll come back and update this if I notice anything else happening. Thanks, Lyall!

This should be fixed in v1.1.6

Hello, this issue still occurs for me on latest v1.1.6. Using Windows with the Steam Version of the game. I have been playing for a few in game days (currently in the beginning of August) and nothing has shown up in text log.
I have tried the following with no success:
Disabling Render Texture Resolution feature and the HUD Fix (as suggested before in this thread)
Reinstalling P3RFix.
Reverting to v1.1.2 fixed the issue, then updating again to v1.1.6 breaks it again.
Reinstalling P3R and then installing P3RFix.
I have included my log file. Thank you!
P3RFix.log

Hello, this issue still occurs for me on latest v1.1.6. Using Windows with the Steam Version of the game. I have been playing for a few in game days (currently in the beginning of August) and nothing has shown up in text log.
I have tried the following with no success: Disabling Render Texture Resolution feature and the HUD Fix (as suggested before in this thread) Reinstalling P3RFix. Reverting to v1.1.2 fixed the issue, then updating again to v1.1.6 breaks it again. Reinstalling P3R and then installing P3RFix.
I have included my log file. Thank you!
P3RFix.log

Hmm, can you verify if the problem still happens with the intro skip disabled in P3RFix.ini?

i know I'm not the dude you asked for confirming this but I'm also having the same bug happens on my playthrough so i might as well share my test results here
and yes i can confirm the bug isn't present when disabling the intro skip
here's my log btw
P3RFix.log

Hello, this issue still occurs for me on latest v1.1.6. Using Windows with the Steam Version of the game. I have been playing for a few in game days (currently in the beginning of August) and nothing has shown up in text log.
I have tried the following with no success: Disabling Render Texture Resolution feature and the HUD Fix (as suggested before in this thread) Reinstalling P3RFix. Reverting to v1.1.2 fixed the issue, then updating again to v1.1.6 breaks it again. Reinstalling P3R and then installing P3RFix.
I have included my log file. Thank you!
P3RFix.log

Hmm, can you verify if the problem still happens with the intro skip disabled in P3RFix.ini?

i know I'm not the dude you asked for confirming this but I'm also having the same bug happens on my playthrough so i might as well share my test results here
and yes i can confirm the bug isn't present when disabling the intro skip
here's my log btw
P3RFix.log

Hello, this issue still occurs for me on latest v1.1.6. Using Windows with the Steam Version of the game. I have been playing for a few in game days (currently in the beginning of August) and nothing has shown up in text log.
I have tried the following with no success: Disabling Render Texture Resolution feature and the HUD Fix (as suggested before in this thread) Reinstalling P3RFix. Reverting to v1.1.2 fixed the issue, then updating again to v1.1.6 breaks it again. Reinstalling P3R and then installing P3RFix.
I have included my log file. Thank you!
P3RFix.log

Hmm, can you verify if the problem still happens with the intro skip disabled in P3RFix.ini?

Problem does not occur with intro fix disabled.

That's frustrating, I wonder if there is some difference with the code on the Steam version. I still haven't been able to replicate the bug on my end but I only have access to the Xbox Gamepass version.

Okay after looking at it again I was actually able to replicate the bug and I think I know what's causing it. Here is a test build with a potential fix.
P3RFix_v1.1.6_Xbox.zip
P3RFix_v1.1.6_Steam.zip

Okay after looking at it again I was actually able to replicate the bug and I think I know what's causing it. Here is a test build with a potential fix.
P3RFix_v1.1.6_Xbox.zip P3RFix_v1.1.6_Steam.zip

Flawless dude
i can confirm that the issue doesn't occur on this build
Thanks Lyall ʕ·ᴥ·ʔ

Sorry for the delay.
I can confirm that the issue is resolved.
Thank you very much!

Fixed in v1.1.7


addon path that contain "." is not detected by Blender

example(Windows10 + Blender2.78)
%USERPROFILE%\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\meshio(.pmd)@ousttrue
After I rename the path to "meshio(pmd)@ousttrue", Blender detect addon.
more example "S.T.A.L.K.E.R._Tools@Pavel_Blend"

thanks for your report.
AFAIK, it is similar bugs which i fixed on previous release (v0.3).
i will fix it until next release :-)

Sorry for my slow development.
I fixed this issue now.