One-liner: Eliminate Magic Number as Default Argument to iter_lines method of StreamingBody

Hello,
I was rummaging through botocore to investigate how StreamingBody's iter_lines worked, and noticed that this took 1024 as a default instead of the provided constant, so I thought I would make a PR. This is my first time making a PR here; I'm glad it's small.
Anyway, I ran the pre-commit and it worked out nicely:
pre-commit run --all-files
Check Yaml...............................................................Passed
Fix End of Files.........................................................Passed
Trim Trailing Whitespace.................................................Passed
flake8...................................................................Passed

What do you think?
Regards,
SamV

Codecov Report

Merging #2616 (e7bd571) into develop (6c0bd2f) will decrease coverage by 0.06%.
The diff coverage is 100.00%.

@@             Coverage Diff             @@
##           develop    #2616      +/-   ##
===========================================
- Coverage    95.43%   95.37%   -0.07%
===========================================
  Files           59       59
  Lines        11914    11909       -5
===========================================
- Hits         11370    11358      -12
- Misses         544      551       +7

Impacted Files
Coverage Δ

botocore/response.py
92.68% <100.00%> (-0.09%)
:arrow_down:

botocore/compat.py
72.13% <0.00%> (-1.10%)
:arrow_down:

botocore/httpsession.py
90.94% <0.00%> (-0.42%)
:arrow_down:

botocore/hooks.py
95.27% <0.00%> (-0.40%)
:arrow_down:

botocore/utils.py
95.49% <0.00%> (-0.17%)
:arrow_down:

botocore/credentials.py
98.56% <0.00%> (-0.11%)
:arrow_down:

botocore/waiter.py
98.28% <0.00%> (-0.01%)
:arrow_down:

botocore/paginate.py
97.83% <0.00%> (-0.01%)
:arrow_down:

botocore/parsers.py
99.45% <0.00%> (-0.01%)
:arrow_down:

Continue to review full report at Codecov.

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Yay!


fix: on-close event handler not be triggered on flutter >= 3.10

This PR adds a workaround to remove the delete-event handlers in the flutter engine on Linux, which breaks the propagation of on-close event.
Note that it only happens on flutter >= 3.10, and the problem is brought by https://github.com/flutter/engine/pull/40033#discussion_r1200216166.
Future: this pr may break some latest api provided by Flutter, but currently we must fix the setPreventClose to ensure the validity of this important and core function. latest api: https://github.com/flutter/flutter/issues/30735

LGTM


[v8.2.6]: Cell.getValue() returns unknown. Did return correct type in beta.

Describe the bug
getValue()  seems to have unreliable return value typing in v8.2.6. Sometimes any, sometimes unknown.
e.g. see screenshot from Basic example:

AFAIK it returned the correct type (TTValue) before.
Your minimal, reproducible example
x
Steps to reproduce
x
Expected behavior
xxxx
How often does this bug happen?
No response
Screenshots or Videos
xxx
Platform
xxx
react-table version
8.2.6
TypeScript version
No response
Additional context
x
Terms & Code of Conduct

[X] I agree to follow this project's Code of Conduct
[X] I understand that if my bug cannot be reliable reproduced in a debuggable environment, it will probably not be fixed and this issue may even be closed.

Maybe we could make an optional wrapping utility function?
Because now I need to as cast in nearly every column:
      {
          accessorKey: "delayInDays",
          cell: (info) => {
            const projectDelayInDays = info.getValue() as number | undefined;

  // ...

The getValue function takes an optional generic for casting. getValue()
Tanner Linsley
On Jul 13, 2022, 2:12 PM -0600, Sebastian Obentheuer @.***>, wrote:

Maybe we could make an optional wrapping utility function?
Because now I need to as cast in nearly every column:
{
accessorKey: "delayInDays",
cell: (info) => {
const projectDelayInDays = info.getValue() as number | undefined;
// ...
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you commented.Message ID: @.***>

Oh nice, thanks.
But still sad that we have to do it manually, since the type info is right there.

I mean, it is there, but typescript just flat out can’t infer it like you’re thinking. With the function context, it’s possible. I’ll look into shipping some optional def builder functions.
Tanner Linsley
On Jul 13, 2022, 2:46 PM -0600, Sebastian Obentheuer @.***>, wrote:

Oh nice, thanks.
But still sad that we have to do it manually, since the type info is right there.
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you commented.Message ID: @.***>

Awesome. Thank you!

@tannerlinsley I hope not to waste your time, but just in case you haven't tried this yet:
What about Distributive Conditional Types?
Example

For this to work like beta, we’d need to reintroduce a wrapping utility function to create a column def.

@tannerlinsley Any reason why the utility functions API was ditched? I understand that having plain objects for column defs probably looks cleaner but I really loved having a table object with types, such as column meta, attached to it and having utility functions that inherit the type information from the table object. I thought that exploiting functions to attach types to the table object was really clever and clean. This requirement of casting and global type augmentation to me looks far more clumsy than the beta approach...

Ditched it only temporarily. I wanted the api to work without the utility and I also wanted to remove the requirement for the outer table construct. I am working right now on bringing the utilities back, but as syntactical sugar instead of requirement.

resolved by #4185

I still don't understand why we need to use the helper utility functions to have getValue typing, while it'd have been nice to have it working the way @Pavinati  said, by using the same type as accessor under the hood.

:cry:

The issue still exists for filterFn method.
        filterFn: (row, id, filterValue) => {
            return row.getValue(id) // type unknown
                .toString()
                .includes(filterValue);
        },

I can ofcourse cast it to a type but that's not the point.

The issue still exists for filterFn method.
        filterFn: (row, id, filterValue) => {
            return row.getValue(id) // type unknown
                .toString()
                .includes(filterValue);
        },

I can ofcourse cast it to a type but that's not the point.

good answer!
but in my case, i used it as
        filterFn: (row, id, filterValue) => {
            return filterValue
                       .includes(row.getValue(id).toString())
        },


Webjob's using the SDK need to be deployed as continous

Having a note explicitly indicating that webjob's using the SDK need to be deployed as continuous will help avoid confusion especially in scenarios where customers are using the webjob SDK for a timer triggered webjob. There has been some confusion around why these webjobs need to be deployed as continuous vs triggered.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: a4500b14-64b4-4d1b-aae3-f0fd4dde85f2
Version Independent ID: 8fb75741-37b9-b45f-c0ca-9948ddaf1c06
Content: How to use the WebJobs SDK - Azure
Content Source: articles/app-service/webjobs-sdk-how-to.md
Service: app-service-web
GitHub Login: @ggailey777
Microsoft Alias: glenga

Thanks for the feedback! I have assigned the issue to the content author to investigate further and update the document as appropriate.

Thanks @jcbrooks92! I've captured this feedback in our internal DevOps database as 1567453. In the future, feel free to enter doc issues directly in our DevOps database using this link (assuming you can access it). #please-close


Vite plugin has missing CSS

Describe the bug
Not sure what I'm doing wrong here, but I have a Vite plugin that uses the svelte.compile API to generate a component, which all works fine serverside and clientside, except that on the serverside the CSS is missing. If you don't hydrate or you turn off JS in the browser, the style never appears. Otherwise it does appear after a flash.
Reproduction
Repro:
git clone git@github.com:johnnysprinkles/repro.git
git checkout vite_plugin_missing_css
npm i
npm run build
npm run preview

(The code I added is all in one commit, https://github.com/johnnysprinkles/repro/commit/b559335780314f94eb337251f75614d1e26a034b)
I added a "star" component that has some styled SVG, normally this would be an import but for a minimal test case I have it hard coded.  On the index page which does hydrate, the stars look correct after a flash.
This is a real head scratcher. I can see the output of the compile() call and it looks like it's doing the right thing for CSS. I see const css = {...} and $$result.css.add(css); in there, and I can even go into .svelte-kit/output/server/entries/pages/index.svelte.js and see the $$result.css.add(css$1) call there and console.log() the whole $$result.css which is a Set() with several items including the CSS for this star in there.
Index page with correct CSS after hydration:

About page with missing CSS:

Logs
No response
System Info
System:
    OS: macOS 12.1
    CPU: (8) arm64 Apple M1
    Memory: 163.56 MB / 8.00 GB
    Shell: 5.8 - /bin/zsh
  Binaries:
    Node: 16.13.1 - ~/.nvm/versions/node/v16.13.1/bin/node
    npm: 8.5.2 - ~/.nvm/versions/node/v16.13.1/bin/npm
  Browsers:
    Chrome: 102.0.5005.61
    Firefox: 100.0
    Safari: 15.2
  npmPackages:
    @sveltejs/adapter-auto: next => 1.0.0-next.50
    @sveltejs/kit: next => 1.0.0-next.347
    svelte: ^3.46.0 => 3.48.0

Severity
serious, but I can work around it
Additional Information
No response

css: true adds the css via javascript. So if you disable js, that doesn't work.
May i ask why you opt to use a custom plugin calling svelte.compile yourself instead of leveraging vite-plugin-svelte with
Star.svg.svelte
<svelte:options namespace="svg"/>
<svg>...</svg>
<style>...</style>

or unplugin-icons with custom icons? https://github.com/antfu/unplugin-icons#custom-icons

Digging around the source code, my guess is that SvelteKit's manifest wasn't able to detect the component's CSS to inline it into the initial html response. I'm not sure where exactly is the bug, or maybe the Vite plugin should do something different, but it's also worth trying to have the Vite plugin leverage vite-plugin-svelte by loading the SVG code in the load hook, and let vite-plugin-svelte's transform hook do the rest.

That would actually be ideal, I just wasn't sure how to make my plugin run before vite-plugin-svelte. Let me play around with enforce: pre.

Also I wonder if #5138 is related.

Did enforce: pre work? vite-plugin-svelte extracts the CSS into a separate .css module which Vite knows how to extract for SSR; any replacement plugin would need to jump through the same hoops, so getting the two plugins to work together would be ideal.

@johnnysprinkles let us know if we're ok to close this issue — thanks

So, I don't know. It would be pretty slick to import one of the 5000 JSON files representing each of our SF Symbols, and have it automatically turn into a Svelte component. But might not be worth the trouble. I just made a general component and pass the data in as a prop, no plugin needed.

Let's close this as obsolete, I can't remember all the details.


Weird Green Overlay on Video After Compression

Hi, I tried out this library on my Android app and for some weird reasons a consistent Green Line running from top to bottom is always overlayed to the left of the video after compression. Is anyone out there experiencing same issue? If so, is there a workaround for this issue?
Thanks.

I tried with 2.2.3 and facing the same issue. Weird green overlay for 1st 10 seconds.


[BOT PR] to update dependencies of istio

This PR will NOT be merged automatically once checks are successful. NEEDS approval from OWNERS.
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If they are not already assigned, you can assign the PR to them by writing /assign @rshriram in a comment when ready.
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@istio-testing: The following test failed, say /retest to rerun them all:

Test name
Commit
Details
Rerun command

prow/istio-integ-k8s-tests.sh
1511a41ee8811238f5c59e2d0803f4f1ae2fd0bc
link
/test istio-integ-k8s-tests

Instructions for interacting with me using PR comments are available here.  If you have questions or suggestions related to my behavior, please file an issue against the kubernetes/test-infra repository. I understand the commands that are listed here.


Adding git server

This pull request builds a Docker image and initializes bare git repositories (that can be configured from config.sh), and also enables SSH access.
Can you have a look?
Thanks,
Kaustubh

seems to be something very wrong with your branch can you rebase?

I think it should be fine now.

ah i added one so sorry!


Include minimal documentation files. Update repo location.

Add following files:

AUTHORS
COPYRIGHT
LICENSE
README.md

Update documentation link in the spec.

@maarten-litmaath
@pandreetto
@brucellino
Does it look acceptable?


Order Stock from Build Order

Hey,
I would like to order a part from within a build order but the buttons are disabled (can't be realyy seen in the screenshot).

Am I doing it wrong or isn't it implemented yet?
Cheers
Bjoern

@elmo2k3 It wasn't yet implemented 😞


can ts-toolbelt be used to replace manual overloads for string object path getters like lodash get

🤔 Question
Describe your question
I have created this playground that shows what I want to achieve and my current sledgehammer solution.
A bit like loash get, I want to retrieve nested properties of an object using string segments like this.
const bundler = atom.slice('bundler');  // Slice<BundlerState, State>
const steps = atom.slice('manifest', 'steps'); // Slice<Node[], State>
const desc = atom.slice('manifest', 'steps', 0, 'description'); // Slice<string, State>

The types are inferred as long as I have the correct overload in place and there are probably edge cases that I am missing.
Could I refactor this to use Object.path without providing type arguments?
The inference is important here.
Search tags, topics
#typescript #path

Yes, we can do exactly what you want, you'll need to combine PathValid that will send the warnings on wrong paths, and Path to go fetch the type that that validated path:
class Atom<S extends object> {
    constructor(public s: S) {}
    slice<Keys extends A.Key[]>(...keys: A.Cast<Keys, O.PathValid<S, Keys>>): O.Path<S, Keys> {
        return undefined as any // just for the example
    }
}

export type BundlerError = { message: string };
export type BundlerWarning = { message: string };

export type BundlerErrors = { errors: BundlerError[]; warnings: BundlerWarning[] }

export type BundlerState =
  | { status: 'unbundled' }
  | { status: 'building' }
  | { status: 'green'; path: string } & Pick<BundlerErrors, 'warnings'>
  | { status: 'errored' } & BundlerErrors
  | { status: 'updated'; path: string };

interface Node {
  description: string;
}

type Manifest = {
  description: string,
  fileName: string,
  steps: Node[]
}

type State = {
  bundler: BundlerState;
  manifest: Manifest;
}

const atom = new Atom<State>({
    manifest: {
        description: 'None',
        fileName   : '<init>',
        steps      : [
            {description: 'step'},
        ],
    },
    bundler: {
        status: 'unbundled',
    },
})

const bundler = atom.slice('bundler')  // Slice<BundlerState, State>
const steps = atom.slice('manifest', 'steps') // Slice<Node[], State>
const desc = atom.slice('manifest', 'steps', 0, 'description') // Slice<string, State>

const badBoyBundler = atom.slice('bundle')  // Argument of type '"bundle"' is not assignable to parameter of type '"bundler" | "manifest"'.

We Cast Keys to be PathValid to force back-validation of the input, just a little trick.
Does it work for you?

@millsp thank you for the answer and is impressive.
I have created this codesandbox
it does not appear to be picking up the type error for badBoyBundler on line 68.

It works, this is not the first time codesandbox does this

This doesn't work on the latest version. Was O.PathValid removed?

It has been renamed to ValidPath


Filed installation of pycuda

I get errors during installing the denpendency of pycuda:
ERROR: Could not build wheels for pycuda, which is required to install pyproject.toml-based projects
from pycuda._driver import * # noqa
ImportError: DLL load failed:
Those errors occurred during the installation by pip. I hava changed 2 device to install pydpm, but It doesn't work both : (
The environment of my win PC is as list:
python 3.6
cuda 10.2
win 10

We have been reminded of the difficult during the installation of pycuda, and the dependency of pycuda has been removed now. You can clone pydpm3.0 in GitHub, and we will push the new version of pydpm in pypi today.

This issue has been sovled and we will release the requirement list in the following version of PyDPM. Welcome for the further questions.


Simplified Gossip: Strange messages (Japanese)

Hello again.
Thank you for the update.
Now the UI doesn't disappear.
This time I used my translation mod, but Simplified Gossip did not work properly for me.

Japanese flavour texts (ex. LOC_GOSSIP_SOURCE_DELEGATE, LOC_GOSSIP_SOURCE_TRAIT) are not removed.

Gossip messages don't show up in the diplomatic screen.

Do you have any ideas?
Active mods:

Community Quick User Interface - CQUI (2017.09.25)
Community Quick User Interface - CQUI (JP)
Active mods.zip

Save file:
_test_2017.09.26_France.zip
Log file:
Logs_2017.09.26_France.zip

Well, still a space problem, I fixed it

I tried the latest CQUI_Community-Edition-master.
Now flavour texts are removed and the diplomatic screen works properly!

However, Gossip messages don't show up in the main screen (map screen?) at all.
Active mods:

CQUI_Community-Edition-master
Community Quick User Interface - CQUI (JP)
Active mods_2017.09.27.zip

Save file:
_test_2017.09.27_France.zip
Log file:
Logs_2017.09.27_France.zip

Well, again spaces issues in CQUI_IsGossipMessageIgnored I should review this, it's expecting sentences like in English that not a right way to code.

It should work now, I use patterns to check if a gossip message is ignored or not, and no longer count words.

It works perfectly!
Thank you for your hard work.


[J000290] Rep. Lynn Jenkins

Rep. Lynn Jenkins:
http://lynnjenkins.house.gov
Likely contact form URL to start with:
http://lynnjenkins.house.gov/contact-me/

YMAL file not found. I am working on it.


Sahih Muslim

assalamualaikum wa rahmatullahi wa barakatu
there is a problem in<EMAIL_ADDRESS>(in english and arabic).. there is no text(matn) for multiple hadith in the given api, could you please that out?
jazakallah khair

Alright then,jazakallah khair


Adding connectionString() method on DataLakeServiceClientBuilder

resolves #24208

API change check
APIView has identified API level changes in this PR and created following API reviews.
azure-storage-file-datalake


error when push docker images to  another harbor

I got error when I try to push docker images to another harbor。
first harbor's version is 0.4.5，and the other harbor 's version is 1.5.1
here is the error log
2018-06-04T08:27:11Z [INFO] initializing: repository: pushtest/hello-world, tags: [], source URL: http://registry:5000, destination URL: http://xxx:7000, insecure: true, destination user: test
2018-06-04T08:27:11Z [INFO] initialization completed: project: pushtest, repository: pushtest/hello-world, tags: [latest], source URL: http://registry:5000, destination URL: http://xxx:7000, insecure: true, destination user: test
2018-06-04T08:27:11Z [ERROR] [transfer.go:209]: an error occurred while creating project pushtest on http://xxx:7000 with user test : failed to create project pushtest on http://xxx:7000 with user test: 415

upgrade harbor to new version can fix it


Add React Native Debugger

Add React Native Debugger, desktop app that helps in React Native development.
Project URL
https://github.com/jhen0409/react-native-debugger
Category
Development / Other
Description
This is a standalone app for debugging React Native apps:

Based on official Remote Debugger and provide more functionally.
Includes React Inspector from react-devtools-core.
Includes Redux DevTools, made the same API with redux-devtools-extension.

Checklist

[x] Only one project/change is in this pull request
[x] Addition in chronological order (bottom of category)
[x] Appropriate language icon(s) added if applicable
[x] Has a commit from less than 2 years ago
[x] Has a clear README in English

@lucianomlima Thank you for your contribution! 👍


Count Articles

📚 Documentation
Write a Python program to count the number of articles in a given text.
Have you read the Contributing Guidelines on Pull Requests?
Yes

/assign


Could not install package 'IPAddressFiltering 2.1.4'.

Hi.
When I try to install the latest nuget package in Visual Studio 2015 Update 3, I get the following error message:
Could not install package 'IPAddressFiltering 2.1.4'. You are trying to install this package into a project that targets '.NETFramework,Version=v4.6.1', but the package does not contain any assembly references or content files that are compatible with that framework. For more information, contact the package author.

I think this could be because you project is not targeting the same framework version, probably lower than v4.6.1.
There are two possible solutions:

Set your project target framework to 4.6.1
Fork this repo, compile to framework you use and then reference the output in your project

I hope this helped


Recording seems to skip steps

On the left you can see my track in Renoise. On the right is Sointu after recording the notes from renoise. As you can see there is a skipped empty step at 05/06. This repeats on steps 12/13, 1F/20 and so on.
Any idea what is causing this?

Maybe Sointu doesn't get BPM from host correctly? Try setting BPM manually to correct before recording. Alternatively, there is some rounding issue with the rounding of MIDI events frames to row numbers. I'll investigate

So things go wrong somehow here: https://github.com/vsariola/sointu/blob/c08a319eb793ab6eb24d1b3c83de2c8b9dd4c159/tracker/recording.go#L142

I don't know how Renoise does BPM changes but if the BPM doesn't stay constant for some reason, it could explain

Maybe you are at 48000 samplerate, while Sointu assumes fixed 44100?

Maybe you are at 48000 samplerate, while Sointu assumes fixed 44100?

Ah, that was it! :tada:
I'm using pipewire and running pw-metadata -n settings 0 clock.force-rate 44100 fixed this for me! Thank a lot :)

I'll make this into a feature request: warn user about wrong samplerate & document the requirement for 44100. Granted, in the year 2024, that number could be 48000. But there's historical baggage here.

Nice to hear you are able to compile & run the VSTI on Linux :)

This should get the job done:


Replace ~> with Semver Compatible Versioning

See: https://doc.rust-lang.org/cargo/reference/specifying-dependencies.html#specifying-dependencies-from-cratesio
Resolves: #368

Hello! Thank you for this. You'll need to add .0 to the end of the versions for this to be valid.

Oh good to know, now it should be good


fix TestSetOOMScoreBoundaries

Introduced in 44240116aa8b4d9e9846a916e94476aef37d60ae / https://github.com/containerd/containerd/pull/5253
To address the failure described in https://github.com/containerd/containerd/pull/5320#issuecomment-815624208
Setting the oom-score-adj to -1000 is only possible if the parent process
either has no score set, or if the score is set to -1000.
However, the current implementation of GetOOMScoreAdj conflates situations
where either no oom-score is set, or oom-score is set, but set to 0.
In the latter case, the test would fail:
--- FAIL: TestSetOOMScoreBoundaries (0.01s)
    oom_linux_test.go:79: assertion failed: 0 (adjustment int) != -1000 (OOMScoreAdjMin int)
FAIL

To prevent failures in this situation, skip that part of the test in the
above situation.
Also update the description of GetOOMScoreAdj to clarify its behavior.
Signed-off-by: Sebastiaan van Stijn<EMAIL_ADDRESS>

@fuweid @AkihiroSuda @mxpv ptal

I think CI will unhappy 😂 @thaJeztah Would you mind to add my commit from #5320 in this pr? Thanks

default: time="2021-04-08T10:26:34Z" level=info msg="start to pull seed image" image="mirror.gcr.io/library/busybox:latest"
default: failed to resolve reference "mirror.gcr.io/library/busybox:latest": mirror.gcr.io/library/busybox:latest: not found: time="2021-04-08T10:26:34.887254272Z" level=info msg="starting containerd" revision=16923ef121ac1b97f112759f35c109ac86cdbe6e.m version=16923ef.m

Yeah... no surprise

I think CI will unhappy 😂 @thaJeztah Would you mind to add my commit from #5320 in this pr? Thanks

Ah, yes, I anticipated that; let me rebase my PR on top of yours

Rebased to include https://github.com/containerd/containerd/pull/5320 (merging this PR will merge both)

And now it's failing on the next image 😞
/tmp/tmp.VgIjkcLzf0/cri-tools/pkg/validate/image.go:148

  failed to pull image: rpc error: code = NotFound desc = failed to pull and unpack image "gcr.io/k8s-staging-cri-tools/test-image-tags:1": failed to prepare extraction snapshot "extract-152793486-oD6a sha256:4ee8075a5f4e716c593efb58af728bbd8a9f4ce4d04bb81870259451f2563ba3": parent snapshot sha256:2983725f2649f8847244cbb73ff9cb0b041bd319144816dfdee904adfd18bd1f does not exist: not found

Hm.. is that the image, or is that extraction that has an issue?

Another flaky? (is it state not cleaned up somewhere?)
-- FAIL: TestContentClient/CommitErrorState (3.39s)

details below

=== RUN   TestContentClient/CommitErrorState
    testsuite.go:119: Cleanup failed: unknown
        github.com/containerd/containerd/errdefs.init
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/errdefs/errors.go:43
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5652
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5647
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5647
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5647
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5647
        runtime.doInit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:5647
        runtime.main
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/proc.go:191
        runtime.goexit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/asm_amd64.s:1374
        unlinkat /var/lib/containerd-test/io.containerd.content.v1.content/ingest/9101c5f249b4cb38a50dddda86a787c09f31099573c87c525fc50774ac21d05d: directory not empty
        github.com/containerd/containerd/errdefs.FromGRPC
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/errdefs/grpc.go:107
        github.com/containerd/containerd/content/proxy.(*proxyContentStore).Abort
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/content/proxy/content_store.go:187
        github.com/containerd/containerd/integration/client.newContentStore.func2
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/integration/client/content_test.go:61
        github.com/containerd/containerd/content/testsuite.makeTest.func1.1
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/content/testsuite/testsuite.go:118
        github.com/containerd/containerd/content/testsuite.makeTest.func1
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/content/testsuite/testsuite.go:139
        testing.tRunner
        	/opt/hostedtoolcache/go/1.15.11/x64/src/testing/testing.go:1123
        runtime.goexit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/asm_amd64.s:1374
        failed to abort c1-commiterror-state
        github.com/containerd/containerd/integration/client.newContentStore.func2
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/integration/client/content_test.go:62
        github.com/containerd/containerd/content/testsuite.makeTest.func1.1
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/content/testsuite/testsuite.go:118
        github.com/containerd/containerd/content/testsuite.makeTest.func1
        	/home/runner/work/containerd/containerd/src/github.com/containerd/containerd/content/testsuite/testsuite.go:139
        testing.tRunner
        	/opt/hostedtoolcache/go/1.15.11/x64/src/testing/testing.go:1123
        runtime.goexit
        	/opt/hostedtoolcache/go/1.15.11/x64/src/runtime/asm_amd64.s:1374
--- FAIL: TestContentClient (4.40s)
    --- PASS: TestContentClient/Writer (0.03s)
    --- PASS: TestContentClient/UpdateStatus (0.02s)
    --- PASS: TestContentClient/CommitExists (0.02s)
    --- PASS: TestContentClient/Resume (0.02s)
    --- PASS: TestContentClient/ResumeTruncate (0.17s)
    --- PASS: TestContentClient/ResumeDiscard (0.18s)
    --- PASS: TestContentClient/ResumeCopy (0.19s)
    --- PASS: TestContentClient/ResumeCopySeeker (0.17s)
    --- PASS: TestContentClient/ResumeCopyReaderAt (0.19s)
    --- PASS: TestContentClient/SmallBlob (0.01s)
    --- PASS: TestContentClient/Labels (0.01s)
    --- FAIL: TestContentClient/CommitErrorState (3.39s)

yay! green now


Add stb single header libraries

These are some useful single header libraries that are public domain, so they can be used without attribution.

Although, the packaging guide says you must always set the arch to "mips", this should only be true for packages containing native code. If the package only contains headers, scripts, makefiles, documentation, configs, etc., then arch should be set to "any". Not that it matters much anyway in the case of PSP.
Also applicable to glm.

@tpimh that's fair. Will change it.

Looks good now, Thanks for working on this one!


No spinning React logo if prefers-reduced-motion

The prefers-reduced-motion CSS media feature is used to detect if the user has requested that the system minimize the amount of animation or motion it uses.
This PR detects this, and prevents the spinning React logo from spinning.
Here it is as shown with and without the "Reduce motion" setting in the Accessibility section of the macOS System Preferences.

Does this media query just get ignored in browsers that don't support it? Would it make more sense to have the spinning logo enabled by default and then use a media query to turn that off if the user has set that preference?

Does this media query just get ignored in browsers that don't support it?

Yes. This means that users of older browsers that do not support prefers-reduced-motion won't see a spinning logo.
However, I would argue that this is the way it should be. We should default to something that doesn't exclude that portion of the population.
Also, this is a VERY small fraction of developers and only effects the default CRA source code, which will be changed soon.
Leaving it this way will negatively fewer people.

You've clearly thought this through and make a good case so I'm convinced. Thanks for the PR!


[ROCm] Fix for the broken ROCm CSB.

The following commit breaks the --config=rocm build
https://github.com/tensorflow/tensorflow/commit/72d0facc37e377d89d8034bb825bf0e93a4f810d
The above commit introduces a new linker flag -Wl,--gc-sections which seems to result in the linker discarding? some of the information related to the gpu kernel binary blobs, consequently leading to the runtime errors (example shown below) in most (all?) of the regression tests.
terminate called after throwing an instance of 'std::runtime_error'
what():  Missing metadata for __global__ function: _ZN5Eigen8internal15EigenMetaKernelINS_15TensorEvaluatorIKNS_14TensorAssignOpINS_9TensorMapINS_6TensorIfLi1ELi1EiEELi16ENS_11MakePointerEEEKNS_18TensorCwiseUnaryOpINS0_12scalar_rightIffNS0_17scalar_product\
_opIffEELb0EEEKNS4_INS5_IKfLi1ELi1EiEELi16ES7_EEEEEENS_9GpuDeviceEEEiEEvT_T0_
Fatal Python error: Aborted

The "fix" is to remove that linker flag from the ROCm build.
Note that the flag in question was not used for the ROCm build, prior to the commit mentioned above.

/cc @chsigg @meteorcloudy @whchung

@deven-amd  Could you please sign cla ? Thanks!

To make things faster, I'll send a change from internal and update the preconfigured ROCm toolchain as well.

@gbaned I do have the cla signed :)
@meteorcloudy, thank you for getting this update in. appreciate it.
w.r.t to your suggestion here for enabling some CI tests for ROCm, the ideal thing to do would be to run this script
https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tools/ci_build/linux/rocm/run_csb_tests.sh
/cc @sunway513

I was told by @chsigg that we don't have the hardware on our CI machines to run those tests, so we probably won't be able to enable those tests in presubmit currently.


Switch to non-deprecated FetchContent_Populate syntax (research PR)

My own attempt at figuring out why #570 doesn't seem to satisfy our test cases and trying to understand what the differences between old and new syntax are. For one it seems that FetchContent_GetProperties does not seem to give us the SOURCE and BINARY directory, as I would have expected, so we need to implement the parsing ourselves. Now it seems that the handling of git has changed, leading to issues with the relative URL and deleted source dir test cases.

Closing as the new syntax seems to come with more side-effects than expected.


Add market as keyword to search

The Spotify API allows you to specify the market in the search function, and to specify if the market should be inferred from the auth token:
https://developer.spotify.com/web-api/search-item/
It would be nice to have this feature in Spotipy.

Until the feature is added, you can modify client.py and add market to the search function on row 324:
return self._get('search', q=q, limit=limit, offset=offset, type=type, market='SE')

Why is this ticket still open almost one year later?  It seems like this is a pretty simple change, with a pull request to boot.

I would also find this useful.


GraphiteLogger methods, LeafNode() optional param for DB reader use; exception logging.

Three changes:

Adding LeafNode() optional param avoidIntervals, defaults off:  enables reader hitting a database.
Adding GraphiteLogger() methods corresponding to standard Python logging methods.
Added a try/except block around IndexSearcher.reload() to log exception.

Explanations:

When using a custom finder/reader of a database (in our case, MongoDB), querying to get_intervals() was just as expensive as reading the data itself.  Note that Nodes are instantiated during graphite tree expansion.  This was seriously wasteful since we'd have to do the same exact query again during the reader() call.  Change was adding an optional param 'avoidIntervals' to delay the get_intervals() call until the actual fetch() and eliminate the extra useless data retrieval from the DB.  Default behavior is unchanged.
When adding a custom finder/reader that incorporates classes also used in ancillary processes, logging is necessary for those classes, yet could not use the standard Python logging methods of (debug/info/warn/error/critical/exception).  Custom finder/reader should use Graphite logging, yet GraphiteLogger did not have those methods.  Added these methods.
During an exception in a custom finder/reader, Graphite fails invisibly with no traceback or clue where/why.  Added a try/except block around IndexSearcher.reload() helps this by catching and logging the exception.

Added Test coverage:

Added tests for GraphiteLogger in new test class test_logger.py, exercising both old and new methods.
Added tests for BranchNode and LeafNode that provide 100% coverage and many asserts.
All pre-existing tests also pass.

@justanyone Sincere apologies for this PR languishing so long. While writing the Graphite book I became acutely aware of how much love Graphite's logging subsystem needs, so this patch resonates deeply with me. However, it looks like it's going to need a fair amount of rebasing work to get it in a clean state. I'll try to take a stab at it as my time permits but for now I'm going to add it to the post-1.0 milestone.


RDPG & Laplacian in 3D?

not sure how easy it is to embed 3D plots in shiny,
and/or dynamically rotate them,
but if it is easy enough, i'd be interested in that functionality.

3D rotation is "easy" in shiny -- the library shinyRGL (plus the rgl
package) allows one to embed an RGL figure in the shiny app.
Basicall, all I'd need to to is set it up so that all layouts give 3d
layout vectors (or append a dummy third d on if they don't or whatever)
and condition on whether the 3d box is checked. I can do this quickly-ish,
so I'll put it high on the list.
Caveat -- sometimes, no matter what I do, things that plot in 3d just fine
suddenly stop not showing up in shiny apps. I think there is some subtle
Javascrip stuff going on.
So, when I say "easy" I mean either fairly trivial -- it will work
essentially immediately -- or it will drive me craze by not putting up any
plots.
We'll see.
On Sun, Jun 7, 2015 at 2:35 PM, joshua vogelstein<EMAIL_ADDRESS>wrote:

Assigned #3 https://github.com/openconnectome/FlashR/issues/3 to
@dmarchette https://github.com/dmarchette.
—
Reply to this email directly or view it on GitHub
https://github.com/openconnectome/FlashR/issues/3#event-324728652.

Ok. I have a partial solution. Try it and see if it works. Basically, you
need shinyRGL and rgl, and if it works you will see (sometimes it takes a
while, even for a small graph, not sure what's going on) a point cloud you
can spin with the mouse.
At the moment, edges are not plotted. I will add this, if the thing works
well enough and consistently enough, but I have had some issues with
shinyRGL in the past, and it seemed kind of flaky today as well.
Anyway, let me know if it works, and if it doesn't. I probably won't get to
any changes until later next week or on the week end, so you have lots of
time to find lots of bugs.
dave
On Sun, Jun 7, 2015 at 3:10 PM, David Marchette<EMAIL_ADDRESS>wrote:

3D rotation is "easy" in shiny -- the library shinyRGL (plus the rgl
package) allows one to embed an RGL figure in the shiny app.
Basicall, all I'd need to to is set it up so that all layouts give 3d
layout vectors (or append a dummy third d on if they don't or whatever)
and condition on whether the 3d box is checked. I can do this quickly-ish,
so I'll put it high on the list.
Caveat -- sometimes, no matter what I do, things that plot in 3d just fine
suddenly stop not showing up in shiny apps. I think there is some subtle
Javascrip stuff going on.
So, when I say "easy" I mean either fairly trivial -- it will work
essentially immediately -- or it will drive me craze by not putting up any
plots.
We'll see.
On Sun, Jun 7, 2015 at 2:35 PM, joshua vogelstein <
<EMAIL_ADDRESS>wrote:

Assigned #3 https://github.com/openconnectome/FlashR/issues/3 to
@dmarchette https://github.com/dmarchette.
—
Reply to this email directly or view it on GitHub
https://github.com/openconnectome/FlashR/issues/3#event-324728652.

well, it works in safari for me, not in chrome, on my mac.
i think a little coordinate axis in the corner would help me "get my
bearings" a lot.
something like:
[image: Inline image 1]
in the meantime, this is already super awesome.
On Sun, Jun 7, 2015 at 3:40 PM, David Marchette<EMAIL_ADDRESS>wrote:

Ok. I have a partial solution. Try it and see if it works. Basically, you
need shinyRGL and rgl, and if it works you will see (sometimes it takes a
while, even for a small graph, not sure what's going on) a point cloud you
can spin with the mouse.
At the moment, edges are not plotted. I will add this, if the thing works
well enough and consistently enough, but I have had some issues with
shinyRGL in the past, and it seemed kind of flaky today as well.
Anyway, let me know if it works, and if it doesn't. I probably won't get to
any changes until later next week or on the week end, so you have lots of
time to find lots of bugs.
dave
On Sun, Jun 7, 2015 at 3:10 PM, David Marchette<EMAIL_ADDRESS>wrote:

3D rotation is "easy" in shiny -- the library shinyRGL (plus the rgl
package) allows one to embed an RGL figure in the shiny app.
Basicall, all I'd need to to is set it up so that all layouts give 3d
layout vectors (or append a dummy third d on if they don't or whatever)
and condition on whether the 3d box is checked. I can do this
quickly-ish,
so I'll put it high on the list.
Caveat -- sometimes, no matter what I do, things that plot in 3d just
fine
suddenly stop not showing up in shiny apps. I think there is some subtle
Javascrip stuff going on.
So, when I say "easy" I mean either fairly trivial -- it will work
essentially immediately -- or it will drive me craze by not putting up
any
plots.
We'll see.
On Sun, Jun 7, 2015 at 2:35 PM, joshua vogelstein <
<EMAIL_ADDRESS>wrote:

Assigned #3 https://github.com/openconnectome/FlashR/issues/3 to
@dmarchette https://github.com/dmarchette.
—
Reply to this email directly or view it on GitHub
https://github.com/openconnectome/FlashR/issues/3#event-324728652.

—
Reply to this email directly or view it on GitHub
https://github.com/openconnectome/FlashR/issues/3#issuecomment-109792265
.

--
the glass is all full:  half water, half air.
openconnecto.me, jovo.me, office hours
https://www.google.com/calendar/embed?src=e2ktu4lrgul8anp8hclrcminp8%40group.calendar.google.com&ctz=America/New_York


fix num cores per executor if config not specified, improve logging

fix num cores per executor if config not specified, improve logging
it seems the default for task CPUs if the config is not set is 1 instead of number of cores.  A bit surprising, as I was sure it was the other way around.
The spark docs seem to suggest it is indeed 1 by default though:
http://spark.apache.org/docs/latest/configuration.html

/azp run

/azp run

/azp run


JPEG quality seems to degrade when redeploying or clearing the cached images

After uploading a new image it looks fine. After redeploying a few times or clearing caches the image gets worse and worse.

Yes, everytime the Resource management publish a resource it's processed by MOC.ImageOptimizer ... let's see if we can add a processing cache, basically a single SHA must be processed only once, so we can use the new permanent cache in Flow 3.0

An other issue (or risk) is that the current version optimize any image (not only Variant or Thumbnail), so the risk to optimize the original file more than once is important. The other problem I see is that this process is done during the shutdown, so if something break ... it's hard to get the exception correctly. Let's see if we can improve that too.

@Sebobo Can you test https://github.com/mocdk/MOC.ImageOptimizer/pull/7 ?
/me I think I mess a little bit my PR ... don't really now how to handle dependencies between PR, look like the PR7 contains all the other :(

Wow that's great!
Not sure if I'm able to look at it today but I will test it.
What happens if I want to rerender all images?
Flush the persistent cache?
I think when the plugin is not set up correctly it currently fails silently and when the result is still cached as done we have a problem there.

Hi there,
I think modifying the original resource is a risk. We should find a way to have an optimized resource variant on top of the original that is shared between deployments. Maybe Robert can help to find a solution especially with the new tools in Flow 3.0. I suspect an adapter for publishing targets that persistently stores the optimized versions and links them instead of the original file could be a proper solution.

I agree that the risk to touch the original file is a really bad thing.

All mentioned issues solved with 198678b25f20733fd76bd5b56fc1928c34090e82
@dfeyer: Not sure what you mean with during shutdown, nothing happens during shutdown..


Error trying to run the bot on a Raspberry Pi4

This is what I see when attempting to run the bot using
sudo docker run -it --rm -v ./workingDir --name=auctionBidder --env NETWORK=ropsten hydroprotocolio/liquidation_bot:latest /bin/main

standard_init_linux.go:211: exec user process caused "exec format error"

Any ideas?

Oh, that's because the bot in the image is built with GOOS=linux and GOARCH=amd64. I think in your case, you need a build with GOARCH=arm. We can add a docker image with arm arch tomorrow.  If you are in a hurry, you can try to build it yourself. Thanks.

Oh I'll try that and let you know how I go, thanks.

Couldn't work out how to rebuild it using GOARCH=arm, if you could supply an image for arm that would be great. Thanks!


Release v1.39.0

Release summary
Version number: v1.39.0
Release details
AEA:

Removes the rust installation layer from the user image

Checklist
Put an x in the boxes that apply.

[ ] I have read the CONTRIBUTING doc
[ ] I am making a pull request against the main branch (left side), from develop
[ ] Lint and unit tests pass locally and in CI
[ ] I have checked the fingerprint hashes are correct by running (aea packages lock --check)
[ ] I have regenerated the latest API docs
[ ] I built the documentation and updated it with the latest changes
[ ] I have added an item in HISTORY.md for this release
[ ] I bumped the version number in the aea/__version__.py file.
[ ] I bumped the version number in every Docker image of the repo and published it. Also, I built and published them with tag latest
(check the READMEs of aea-develop
and aea-user)
[ ] I have pushed the latest packages to the registry.
[ ] I have uploaded the latest aea to PyPI.
[ ] I have uploaded the latest plugins to PyPI.

Further comments
Write here any other comment about the release, if any.

Codecov Report
Patch coverage: 100.00% and no project coverage change.

Comparison is base (a98a707) 92.31% compared to head (37571ba) 92.32%.
Report is 3 commits behind head on main.

Additional details and impacted files
@@           Coverage Diff           @@
##             main     #664   +/-   ##
=======================================
  Coverage   92.31%   92.32%
=======================================
  Files         371      371
  Lines       29647    29647
=======================================
+ Hits        27370    27371    +1
+ Misses       2277     2276    -1

Flag
Coverage Δ

unittests
92.32% <100.00%> (+<0.01%)
:arrow_up:

Flags with carried forward coverage won't be shown. Click here to find out more.

Files Changed
Coverage Δ

aea/__version__.py
100.00% <100.00%> (ø)

... and 1 file with indirect coverage changes

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.


[REVIEW] ZISHAN JAWEDs Resume

Resume link
https://drive.google.com/file/d/1-O-9Lr-2ey3MlO_xLln4Cb5UJQX1R1U3/view?usp=sharing

Reviewed on video, video coming out in a few weeks
Looks good 👍 , some thoughts

New Delhi is this a footer or part of another section - looks out of place
projects to have GitHub repo links, with full urls


Pass objects without toString conversion to Nlog MDC

OpenMappedContext method already accepts object values, but NLog and log4net implementations cast the values to strings
The PR removes the cast
@damianh please take a look

Usually one checks for the optimal-method, and if not available then it performs fallback. Now you have just replaced one with another without knowing which version has the new methods.
Also there can be dangers of writing non-string-objects into the CallContext of log4net.

@snakefoot thanks for bringing. what is the minimum supported NLog version for liblog? and can you also share where the approach with optimal-method checks is used in liblog?

thanks for bringing. what is the minimum supported NLog version for liblog?

Not for me to investigate. I'm just stating the obvious.

As of NLog 4.1.1, the Mapped Diagnostics Context supports any Object type, not just String.
yes, you're right. I believe that is an acceptable limitation. @damianh what do you think?

Again AppDomains on IIS can throw random exception for complex objects saved to CallContext without ObjectHandle.

if you're referring to the log4net issue, I can easily revert the change and keep the NLog piece only

@andreyns keep the NLog piece only

If you continue to write to MDC for NLog, then I have no objects against changing from string-value to object-value. But MDLC is needed for async-Task-context to work correctly.

@damianh what do you think?

It is on purpose that NDLC + MDLC is not used for NLog 4.5 (Will work with Nlog 4.6). See also https://github.com/damianh/LibLog/issues/228#issuecomment-468928138
@damianh Guess this PR can be closed

@andreyns NLog 4.6 has now been released: https://www.nuget.org/packages/NLog.
Created #233 that updates the LibLog Test project.
So just update to NLog 4.6 and all your worries are over

should I close the PR?

Fine by me. Unless you feel something is missing.
Sent from my Sony Xperia
---- Andrey Noskov wrote ----
should I close the PR?
—
You are receiving this because you were mentioned.
Reply to this email directly, view it on GitHubhttps://github.com/damianh/LibLog/pull/179#issuecomment-476108147, or mute the threadhttps://github.com/notifications/unsubscribe-auth/AK-fnDFzkk4fsgaTL-4GUyjHzTQgtPO5ks5vaJBkgaJpZM4WbLK2.


Warning: set-env command is deprecated

During azure/aci-deploy@v1 you get the following warning.
https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/

Adding that is an Error now, and will be disabled on November 16th
Run azure/aci-deploy@v1
26
Error: The `set-env` command is deprecated and will be disabled on November 16th. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/

November 16th has passed and the error has now changed:
Error: Unable to process command '::set-env name=AZURE_HTTP_USER_AGENT::' successfully.
Error: The `set-env` command is disabled. Please upgrade to using Environment Files or opt into unsecure command execution by setting the `ACTIONS_ALLOW_UNSECURE_COMMANDS` environment variable to `true`. For more information see: https://github.blog/changelog/2020-10-01-github-actions-deprecating-set-env-and-add-path-commands/

set-env was being used by @actions/core, which aci-deploy relies on.
@actions/core resolved the issue in https://github.com/actions/toolkit/pull/571.
I just tested forking this repo and upgrading to @actions/core 1.2.6 (latest), and the error goes away. Published #27 to upgrade it here.

#18 is merged. I think it should resolve this issue

The error is still showing, preventing deployments.

A new version of the action will need to be created first. See #26

My deployments are down due to this, any plan when this can be fixed?


AlphaFold Structure Generation using pdb template

Hello,
I have installed local ColabFold on my local machine and want to generate a structure using a PDB template. I used the following command:
$ colabfold_batch --template --amber --random-seed 10  fasta_sequence.fasta --local-pdb-path ./1.output/temple/ --custom-template-path ./1.output/temple/ ./1.output/

Despite this, I am not able to obtain an AlphaFold2 structure close to the template structure.
Could you please guide me on whether I might have missed something?
Additionally, when running the log file, I received the following output:
2024-08-15 13:31:18,792 Setting max_seq=508, max_extra_seq=1544
2024-08-15 13:34:38,935 alphafold2_multimer_v3_model_1_seed_010 recycle=0 pLDDT=78.4 pTM=0.759 ipTM=0.743
2024-08-15 13:37:06,168 alphafold2_multimer_v3_model_1_seed_010 recycle=1 pLDDT=82.4 pTM=0.824 ipTM=0.813 tol=1.99
2024-08-15 13:39:33,925 alphafold2_multimer_v3_model_1_seed_010 recycle=2 pLDDT=83.1 pTM=0.832 ipTM=0.82 tol=0.256
2024-08-15 13:39:33,926 alphafold2_multimer_v3_model_1_seed_010 took 491.7s (2 recycles)
2024-08-15 13:42:01,127 alphafold2_multimer_v3_model_2_seed_010 recycle=0 pLDDT=68.3 pTM=0.671 ipTM=0.657
2024-08-15 13:44:28,311 alphafold2_multimer_v3_model_2_seed_010 recycle=1 pLDDT=71.6 pTM=0.734 ipTM=0.72 tol=2.14
2024-08-15 13:46:55,894 alphafold2_multimer_v3_model_2_seed_010 recycle=2 pLDDT=80.1 pTM=0.806 ipTM=0.794 tol=0.926
2024-08-15 13:49:24,934 alphafold2_multimer_v3_model_2_seed_010 recycle=3 pLDDT=81.4 pTM=0.813 ipTM=0.8 tol=0.286
2024-08-15 13:49:24,935 alphafold2_multimer_v3_model_2_seed_010 took 590.2s (3 recycles)
2024-08-15 13:51:52,818 alphafold2_multimer_v3_model_3_seed_010 recycle=0 pLDDT=69.9 pTM=0.68 ipTM=0.664
2024-08-15 13:54:20,322 alphafold2_multimer_v3_model_3_seed_010 recycle=1 pLDDT=75.2 pTM=0.754 ipTM=0.739 tol=2.66
2024-08-15 13:56:46,189 alphafold2_multimer_v3_model_3_seed_010 recycle=2 pLDDT=78.2 pTM=0.785 ipTM=0.771 tol=0.441
2024-08-15 13:56:46,190 alphafold2_multimer_v3_model_3_seed_010 took 440.5s (2 recycles)
2024-08-15 13:59:14,282 alphafold2_multimer_v3_model_4_seed_010 recycle=0 pLDDT=70.7 pTM=0.705 ipTM=0.69
2024-08-15 14:01:43,117 alphafold2_multimer_v3_model_4_seed_010 recycle=1 pLDDT=76.2 pTM=0.78 ipTM=0.768 tol=1.79
2024-08-15 14:04:11,503 alphafold2_multimer_v3_model_4_seed_010 recycle=2 pLDDT=80.2 pTM=0.811 ipTM=0.798 tol=0.392
2024-08-15 14:04:11,504 alphafold2_multimer_v3_model_4_seed_010 took 444.5s (2 recycles)
2024-08-15 14:06:39,911 alphafold2_multimer_v3_model_5_seed_010 recycle=0 pLDDT=80.2 pTM=0.792 ipTM=0.779
2024-08-15 14:09:07,560 alphafold2_multimer_v3_model_5_seed_010 recycle=1 pLDDT=85 pTM=0.854 ipTM=0.843 tol=1.87
2024-08-15 14:11:34,444 alphafold2_multimer_v3_model_5_seed_010 recycle=2 pLDDT=85.1 pTM=0.853 ipTM=0.841 tol=0.328
2024-08-15 14:11:34,445 alphafold2_multimer_v3_model_5_seed_010 took 442.2s (2 recycles)
2024-08-15 14:11:35,234 reranking models by 'multimer' metric
2024-08-15 14:11:38,009 Warning: importing 'simtk.openmm' is deprecated.  Import 'openmm' instead.
2024-08-15 14:13:41,635 Relaxation took 126.4s
2024-08-15 14:13:41,635 rank_001_alphafold2_multimer_v3_model_5_seed_010 pLDDT=85.1 pTM=0.853 ipTM=0.841
2024-08-15 14:15:16,654 Relaxation took 95.0s
2024-08-15 14:15:16,655 rank_002_alphafold2_multimer_v3_model_1_seed_010 pLDDT=83.1 pTM=0.832 ipTM=0.82
2024-08-15 14:17:22,475 Relaxation took 125.8s
2024-08-15 14:17:22,475 rank_003_alphafold2_multimer_v3_model_2_seed_010 pLDDT=81.4 pTM=0.813 ipTM=0.8
2024-08-15 14:18:57,755 Relaxation took 95.3s
2024-08-15 14:18:57,755 rank_004_alphafold2_multimer_v3_model_4_seed_010 pLDDT=80.2 pTM=0.811 ipTM=0.798
2024-08-15 14:21:10,270 Relaxation took 132.5s
2024-08-15 14:21:10,270 rank_005_alphafold2_multimer_v3_model_3_seed_010 pLDDT=78.2 pTM=0.785 ipTM=0.771
2024-08-15 14:21:12,676 Done

Regards,
Aashish

Did your prediction detect and use templates correctly without --local-pdb-path ./1.output/temple/ --custom-template-path ./1.output/temple/ ?

Does your custom-template-path --custom-template-path ./1.output/temple/ contain appropriate mmCIF files for the input fasta file? Templates cannot be selected if the input sequence does not resemble any template mmCIF files in the directory.

Hi @YoshitakaMo does this repo support inferring orientation and binding region for multimer from a given template? I want a binder (chain B) to bind chain A in a particular site for which I want to specify a template. Would this work?

does this repo support inferring orientation and binding region for multimer from a given template?

No. Also, since this Localcolabfold repo is focused solely on assisting the installation of ColabFold functionality on a local machine, the question is not the subject here.

Hi @YoshitakaMo, I have found that the issue is related to the mmCIF file format. I obtained the following scores: pLDDT = 61.4, pTM = 0.608, and ipTM = 0.571. My ipTM score seems low, as I read in the AlphaFold documentation that a score >0.8 is considered good for subunit arrangement. I also tried increasing the number of steps, but it has not improved the score.
Am I missing any steps, or do you have any suggestions?

Because this repo only supports database setup, installation, and usage in CUI, questions regarding individual cases are not covered here. Perhaps, you are not using it in the wrong way.
In my experience, obtaining MSAs of good quality and quantity is more important than using templates for more accurate complex structure prediction.


Incorrect "used before declared" warning for bindings in destructuring patterns

const copyright = ({
    founded, vendor,
    now = (new Date).getFullYear(),
    content = `© ${ founded }-${ now }  ${ vendor }`,
    cls = 'copyright'
}) => (
    `<span class=${ cls }>${ content }</span>`
);

JSHint shows incorrect warnings:
'founded' was used before it was declared, which is illegal for 'param' variables.
'vendor' was used before it was declared, which is illegal for 'param' variables.
'now' was used before it was declared, which is illegal for 'param' variables.

Thanks for the report! Here are the reduced test cases:
let { a, b = a } = {};
let [ c, d = c ] = [];
const { e, f = e } = {};
const [ g, h = g ] = [];
void function({ x, y = x }) {};
void function([ x, y = x ]) {};

I had hoped that this would be easier now that the nascent gh-2733 has landed.
Unfortunately, as a runtime error, detecting this problem statically is still
going to be a challenge.
Consider these examples:
// #1: this should not warn:
var [ x, y = x ] = [];
// #2: this should warn:
var [ x ] = [ 1, x ];
// #3: this should warn, as well:
var [ x = y, y ] = [];

Achieving this behavior statically is non-trivial because it will require
deferring usage checks within destructuring binding. The algorithm will go
something like this:

Parse destructuring pattern but do not initialize and do not warn about
usages (see #1); return a list containing the new bindings and any
bindings that were referenced in the initializer of each
Parse binding value, enforcing usage restrictions as usual (see #2)
Iterate over the new bindings, first enforcing usage restrictions, then
initializing the binding (see #3)

At first glance, the practice of deferring usage checks sounds dubious because
the initializers may contain function expressions, meaning most of JavaScript.
It may make more sense to rescind previously-issued warnings for this specific
case.
In any event, I suspect this is going to take some doing.

We recently received a couple of duplicate reports for this bug, likely because the title is a little too specific. I've generalized the title to help other folks find this issue.

duplicate reports

sorry :D

While this remains an issue, is there any way we can suppress this error?


Hypolagus in Am

Activity
Show details
Write a comment…
indre.zliobaite Nov 17, 2020 10:31 AM
Dear Andrea,
hope all is well. A question for you from the NOW database as the coordinator of North American Lagomorphs.
The following species of Hypolagus are in NOW for early Blancan.
The numbers indicate in how many localities. Those are quite many species as for one time period, any chance that any of those are synonyms?
1 Hypolagus,fontinalis
1 Hypolagus,furlongi
1 Hypolagus,regalis
1 Hypolagus,tedfordi
2 Hypolagus,limnetus
2 Hypolagus,voorhiesi
3 Hypolagus,ringoldensis
4 Hypolagus,edensis
5 Hypolagus,indet.
5 Hypolagus,vetus
6 Hypolagus,gidleyi
best regards,
Indrė
--
Indrė Žliobaitė
General Coordinator of NOW database


Suggest user gets in touch if the report they're looking for is not included by default

Migrated from GitLab: https://gitlab.com/meltano/meltano/-/issues/1912
Originally created by @DouweM on 2020-03-26 22:52:22

View 3 previous comments from the original issue on GitLab


Node Size property on Graph Report not working

NeoDash version: 2.4.8

Neo4j Database version: 5 Aura Professional

Steps to reproduce

Expected behavior
Create Graph Report
Enable advanced settings
Change Node Size from 2 to 10
Run Graph Report
Node Size should change to be larger

Actual behavior
Create Graph Report
Enable advanced settings
Change Node Size from 2 to 10
Run Graph Report
No change in size

I have confirmed many other advanced settings work, like changing the font size or the background color.  I do not have any rule-based styles applied.  The documentation states "This size is applied if no custom size styling is defined and no Rule-Based styling is active."  I do not know exactly what "custom size styling" refers to but I have not changed any default settings for styling other than the Node Size.

I am also experiencing this issue no matter what rule based styling I enable in the extensions.

Same here.


Build tauri releases on ubuntu-20.04

Seems like due to our dependencies we can't build on older platforms.
#289 left unresolved. If anybody is willing to pursue this, I'm happy to merge a patch that's compatible.


No generate button and error with line 21

The script runs and opens up the window to select the novel and input chapters, but there is no generate button. In cmd, I get this error for line 21:

Could you post a picture of the GUI?
The error you see can be ignored because "book_number_choosen" is defined after line 21.
Try changing line 10 in "wuxiaworld2ebook.py" to main.resizable(True, True) and try resizing the window.

Thanks, it works now! Didn't realize it was further to the right. This is what it looks like before resizing it:

I modified wuxiaworld2ebook.py to be resizable in case somebody has the same problem


Title attribute

Hi,
is it possible to add title attribute like in html?
HTML example:
<input type="text" title="description" name="text>abc</label>

I tried this but it does not work:
field1 = SelectField("Field1", description="description")

You can use render_kw to achieve this.
field1 = SelectField("Field1", render_kw={"title":"description"})


Support v5.8.1

Incorrect codeblock text color
As of v5.8.1, it embeds the default preview styles.
But it causes the codeblock text color to be incorrect in Nord.

This is because the name of the Nord UI doesn't end with -dark-ui, so it assumes the color scheme is light.
To avoid that, you have to specify the correct text color in the preview theme.
Remove styles for GFM alerts and metadata section
gfm-alerts.css or metadata-section.css is no longer necessary as of v5.8.1.
Would you fix it?
You can target the engine to
  "engines": {
    "inkdrop": "^5.8.1"
  },

Hey @craftzdog working on these changes in a feature branch v5.8.1_support and will get that merged in!

Fixed in inkdrop-nord-syntax-theme v1.7.0 however v1.3.0 of inkdrop-nord-preview-theme removes those unneeded css files.
Thank you!


CU-220kegx - feat(Work Details) Create Schema For Work Details.

Description
This PR corresponds to the following CU-220kegx

Task linked: CU-220kegx Create Schema For Work Details (BE)Table


[LINUX] crashing on connect

Game is only crashing when I injected Osiris.
I injected the master branch without any modifications. I loaded no config and the menu worked perfectly in the main menu. When I connect it crashes. Debugger is empty.
Any1 has a clue what changed?

maybe your multicore rendering, try turning it off

maybe your multicore rendering, try turning it off

tried it. had no effect
but surprisingly one time it worked without changing anything and then after restarting the game it stopped working again. I tried it at least 10 times after that.

A random system upgrade fixed it.
just archlinux things ~


add peak calling for multimapped and mm/unique files

expand steps after create_bed to include:
join(out_dir,'{mp}/11_dedup_split/{sp}.dedup.unique.mm.bam'),

also include, with this enhancement:
join(out_dir,'{mp}/11_dedup_split/{sp}.dedup.bam'),

also include, with this enhancement:
join(out_dir,'{mp}/11_dedup_split/{sp}.dedup.bam'),

resolved with commit 7535fd159ab612e8d107f9b43ee11b0c04fcd942

resolved with commit 7535fd159ab612e8d107f9b43ee11b0c04fcd942


March 14 data not uploaded

CDC added a note on March 14 saying they were adapting the color scale to the new data, but ... didn't actually update the data here:
https://www.cdc.gov/coronavirus/2019-ncov/transmission/variant-cases.html
I sent CDC message this morning. When they presumably post Sunday's data on Monday I can backdate the file to reflect the correct source data's date.

March 14 data has been released but is woefully corrupted, with spurious numbers appearing in several spots. Waiting on a CDC fix for March 14 hopefully before March 16 data gets pushed.

I believe I have this patched properly after 797f096e317a1cc3ae0d9a91dd7d78d931edc52d
The CDC didn't share the March 14 data until March 16, and then there was an error in it (two of three Massachusetts entries were borked -- good ones were ... 217/0/5, if I remember right, bad ones were 371/0/10). That also broke my parser. Will do some further QA checks before closing out this announcement.
I dropped those secondary, faulty Massachusetts references.


Query on Tunneled playback

Hi, I am using ExoPlayer in my Shield TV Pro 2019 device. Can I enable Tunneled playback? I am not sure if Shield supports it or not so thought of clarifying. Thanks!

You can enable tunneling as described here: https://developer.android.com/guide/topics/media/exoplayer/track-selection#tunneling
Whether it's supported by a particular device is out of scope for this issue tracker (we just maintain the library, we don't have expertise on the specific capabilities of different hardware).


fix uninitialized memory warning in valgrind

One was missed here https://github.com/schellingb/TinySoundFont/pull/63

Thank you for the PR!


Login Bug

In firefox (non MacOS) the login only works at the second attempt.

This was fixed right? @andpuydt

Since it was non MacOS, I should ask you 😅

Okey, it's fixed :smile:


StringComparison.InvariantCulture missing from aspnetcore50

I loaded all the System.Globalization related nuget packages but its not there.
This is on the latest beta4 (that kvm installs from the default feed).

There's no further action on this bug.

There's no further action on this bug.


Microchip: MEC172x fix dtsi errors

Fixed 8042 IBF direct NVIC input number.
Signed-off-by: Jeff Daly<EMAIL_ADDRESS>

Does this fix any of the open Microchip bugs?

No


Cumulative Stalk per BDV

Problem
Currently there are 2 problems in Beanstalk related to Deposits

Farmers with older Deposits may forfeit Stalk when converting from a Whitelisted Silo token with a higher seedsPerBdv to a Whitelisted Silo token with a lower seedsPerBdv
seedsPerBdv must be static over time for each Whitelisted Silo token
seedsPerBdv cannot have Decimals

https://beanstalk-farms.notion.site/RFC-Cumulative-Stalk-per-BDV-2ed64ebd9aa6448f92e015c7a254b5c6

closed in favor of https://github.com/BeanstalkFarms/Beanstalk/pull/352

in balanceOfGrownStalk, we call libSilo.stalkReward(), which calls

s.a[account].mowStatuses[token].lastCumulativeGrownStalkPerBdv
LibTokenSilo.cumulativeGrownStalkPerBdv(IERC20(token)), //get latest grown stalk per bdv for this token
s.a[account].mowStatuses[token].bdv

given that in this is often called where this is already read, think we can save gas by having an internal function to pass in the values


Flutter CupertinoTabBar and CupertinoNavigationBar not blurring as well as native tab bar blur when scrolling

Just an observation I’d like to share. I was using my native iOS photos app & I noticed when you scroll, the bottom bar blurs nicely, it’s noticeable but not abusive & it’s glossy & well balanced. It’s pleasant it feels very ios
When Flutter was early before Stable it had a good well balanced blur effect in the Cupertino bottom tab bar widgets and the top Navigation bar widgets for Cupertino but I have just realised they are kind of dimmed out now ....they are not as well balanced or glossy as the native iOS apps...
It would be nice if they could be as similar/close to the native implementation they seem almost white & the blur is barely noticeable...
I remember sometime back when I was starting out my Cupertino navigation bar was clearly blurry together with the Cupertino bottom bar when scrolling content so I changed the background to white for the top bar I have decided to revert to the old native iOS feel and removed the background color & just seen/realized  how barely noticeable the blur effect has become..

Hi @Chimba123
Can you please provide your flutter doctor -v and a minimal complete reproducible code sample.
Thank you

@TahaTesser
[✓] Flutter (Channel stable, v1.17.3, on Mac OS X 10.15.5 19F101, locale en-ZM)
• Flutter version 1.17.3 at /Users/apple/Desktop/flutter
• Framework revision b041144f83 (5 days ago), 2020-06-04 09:26:11 -0700
• Engine revision ee76268252
• Dart version 2.8.4
[✓] Android toolchain - develop for Android devices (Android SDK version 28.0.3)
• Android SDK at /Users/apple/Library/Android/sdk
• Platform android-29, build-tools 28.0.3
• Java binary at: /Library/Java/JavaVirtualMachines/jdk1.8.0_201.jdk/Contents/Home/bin/java
• Java version Java(TM) SE Runtime Environment (build 1.8.0_201-b09)
• All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 11.5)
• Xcode at /Applications/Xcode.app/Contents/Developer
• Xcode 11.5, Build version 11E608c
• CocoaPods version 1.9.3
[!] Android Studio (not installed)
• Android Studio not found; download from https://developer.android.com/studio/index.html
(or visit https://flutter.dev/docs/get-started/install/macos#android-setup for detailed instructions).
[✓] VS Code (version 1.45.1)
• VS Code at /Applications/Visual Studio Code.app/Contents
• Flutter extension version 3.11.0
[!] Connected device
! No devices available
! Doctor found issues in 2 categories.

@TahaTesser
` Widget build(BuildContext context) {
return Scaffold(
body: CupertinoTabScaffold(
tabBar: CupertinoTabBar(
inactiveColor: CupertinoColors.black,
items: [
BottomNavigationBarItem(
icon: GestureDetector(
onLongPress: (){
_platformSpecificCodeRun();
//_buildNavigator1();
            },
            child: Icon(
              Icons.language,
              size: 22.0,
            ),
          ),
        ),
        BottomNavigationBarItem(
          icon: Icon(
            IconData(0xe900, fontFamily: 'user2'),
            size: 19.5,
          ),
        ),
        BottomNavigationBarItem(
          icon: GestureDetector(
            onLongPress: _buildNavigator2,
            child: Icon(
              Icons.camera_alt,
              size: 24.0,
            ),
          ),
        ),
        BottomNavigationBarItem(
          icon: Badge(
            badgeContent: Text(
              '3',
              style: TextStyle(color: Colors.white),
            ),
            child: Icon(
              IconData(0xe900, fontFamily: 'np_bellCircle1'),
              size: 21.5,
            ),
          ),
        ),
        BottomNavigationBarItem(
          icon: GestureDetector(
            onLongPress: _buildNavigator3,
            child: Icon(
              Icons.monetization_on,
              size: 23.0,
            ),
          ),
        )
      ],
    ),
    tabBuilder: (BuildContext context, int index) {
      return CupertinoTabView(
        builder: (BuildContext context) {
          var currentIndex = index;
          switch (index) {
            case 0:
              return BlocProvider(
                create: (context) => SocialsFeedBloc(
                    socialsRepository: widget.socialsRepository),
                child: SocialsFeed(
                    currentIndex: currentIndex,
                    text:
                    "Flutter is Google’s mobile UI framework for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source"),
              );

              break;
            case 1:
              return ProfilePage(
                markethubProfileRepository:widget.markethubProfileRepository,
                socialsProfileRepository: widget.socialsProfileRepository,
                videohubProfileRepository: widget.videohubProfileRepository,
              );
              break;
            case 2:
              return BlocProvider(
                create: (context)=>VideohubFeedBloc(videoHubRepository: widget.videoHubRepository),
                  child: VideoPlayerScreen(currentIndex: currentIndex)
              );

              break;
            case 3:
              return Notifications();
              break;
            case 4:
              return MarketHubFeed(
                currentIndex: currentIndex,
              );

              break;
          }
          return null;
        },
      );
    },
  ),
);

}
_buildNavigator1() => Navigator.of(context).push(CupertinoPageRoute(
builder: (BuildContext context) => SocialsPosting()
));
_buildNavigator2() => Navigator.of(context).push(CupertinoPageRoute(
builder: (BuildContext context) => VideoHubPosting()
));
_buildNavigator3() => Navigator.of(context).push(CupertinoPageRoute(
builder: (BuildContext context) => MarketHubPosting()
));
}`

Not as blurry as native BottomNavigationBar in Cupertino widget

Code Sample
import 'package:flutter/cupertino.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return CupertinoApp(
      title: 'Cupertino App',
      theme: CupertinoThemeData(brightness: Brightness.dark),
      home: CupertinoTabScaffold(
        tabBar: CupertinoTabBar(items: [
          BottomNavigationBarItem(icon: Icon(CupertinoIcons.heart)),
          BottomNavigationBarItem(icon: Icon(CupertinoIcons.heart)),
          BottomNavigationBarItem(icon: Icon(CupertinoIcons.heart))
        ]),
        tabBuilder: (BuildContext context, int index) {
          return CupertinoTabView(
            builder: (_) {
              return SingleChildScrollView(
                child: Column(
                  children: [
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                    Image.network('https://i.imgur.com/QCNbOAo.png',
                        height: 200),
                  ],
                ),
              );
            },
          );
        },
      ),
    );
  }
}

flutter doctor -v
[✓] Flutter (Channel dev, 1.19.0-5.0.pre, on Mac OS X 10.15.5 19F101, locale
    en-GB)
    • Flutter version 1.19.0-5.0.pre at /Users/tahatesser/Code/flutter_dev
    • Framework revision c264b70ec3 (2 days ago), 2020-06-08 09:27:34 -0700
    • Engine revision c7f9725521
    • Dart version 2.9.0 (build 2.9.0-13.0.dev 87c5e3612b)

[✓] Android toolchain - develop for Android devices (Android SDK version 29.0.3)
    • Android SDK at /Users/tahatesser/Code/sdk
    • Platform android-29, build-tools 29.0.3
    • ANDROID_HOME = /Users/tahatesser/Code/sdk
    • Java binary at: /Applications/Android
      Studio.app/Contents/jre/jdk/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6222593)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 11.5)
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Xcode 11.5, Build version 11E608c
    • CocoaPods version 1.9.3

[✓] Chrome - develop for the web
    • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome

[✓] Android Studio (version 4.0)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin version 46.0.2
    • Dart plugin version 193.7361
    • Java version OpenJDK Runtime Environment (build
      1.8.0_242-release-1644-b3-6222593)

[✓] VS Code (version 1.45.1)
    • VS Code at /Applications/Visual Studio Code.app/Contents
    • Flutter extension version 3.11.0

[✓] Connected device (4 available)
    • iPhone 11  • 0EC80516-8F99-4A0C-89ED-2273579862F9 • ios            •
      com.apple.CoreSimulator.SimRuntime.iOS-13-5 (simulator)
    • macOS      • macOS                                • darwin-x64     • Mac
      OS X 10.15.5 19F101
    • Web Server • web-server                           • web-javascript •
      Flutter Tools
    • Chrome     • chrome                               • web-javascript •
      Google Chrome 83.0.4103.97

• No issues found!

flutter doctor -v
[✓] Flutter (Channel stable, 1.22.5, on macOS 11.1 20C69 darwin-x64, locale en-GB)
    • Flutter version 1.22.5 at /Users/tahatesser/Code/flutter_stable
    • Framework revision<PHONE_NUMBER> (6 weeks ago), 2020-12-10 11:54:40 -0800
    • Engine revision ae90085a84
    • Dart version 2.10.4

[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
    • Android SDK at /Volumes/Extreme/SDK
    • Platform android-30, build-tools 30.0.3
    • ANDROID_HOME = /Volumes/Extreme/SDK
    • Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6915495)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 12.3)
    • Xcode at /Volumes/Extreme/Xcode.app/Contents/Developer
    • Xcode 12.3, Build version 12C33
    • CocoaPods version 1.10.1

[!] Android Studio (version 4.1)
    • Android Studio at /Applications/Android Studio.app/Contents
    ✗ Flutter plugin not installed; this adds Flutter specific functionality.
    ✗ Dart plugin not installed; this adds Dart specific functionality.
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flutter doctor -v
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feat(atomic): added placeholder for table result list

https://coveord.atlassian.net/browse/KIT-912
Can be tested here by changing the values of the comboboxes at the top left corner of the screen.

Place holder appears on load, then disappears when the query is finished (so we get a "blank" page for a fraction of a second), then results displays.
— @olamothe

This seems to be a script performance issue with a bit of rendering lag that lasts about 560ms, I'll investigate it in a separate story.


computeinfo: add CL_DEVICE_HALF_FP_CONFIG

The computeinfo test already checks that the cl_khr_fp16 extension is available before querying CL_DEVICE_HALF_FP_CONFIG, but never actually made the CL_DEVICE_HALF_FP_CONFIG query.

Merging as discussed in the July 16th teleconference.


[Bug] with Xamarin.Forms.Maps, Click on a Tab is swiping the page too far

Hello,
I'm using Xamarin.Forms 3.0 on Visual Studio for Mac.
Pages are not swiping great when clicking on a Tab
My TabbedPage got two childrens pages.
When I click Tab2 is going to a third Page, then when I click on Tab1 it's going to Tab2...
Sometime is blocking at the middle of 2|3
Trying to compile the repo to debug but I got,
warning: directory not found for option '-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries'
Native linking error : framework not found RevealServer
Maybe because I'm on Mac?
Let me know if you got any Idea
Regards

warning: directory not found for option '-F/Applications/Reveal.app/Contents/SharedSupport/iOS-Libraries'

Remove mtouch arguement in project options.
Plz try it out to see if you could find something valueable to fix.

Ok Thanks,
I was able to reproduce this bug, and it appear when we use Xamarin.Forms.Maps on a tabbed Page!
I just modify your MyPage.xaml like below:
<?xml version="1.0" encoding="UTF-8"?> <ContentPage     xmlns="http://xamarin.com/schemas/2014/forms"     xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"     xmlns:maps="clr-namespace:Xamarin.Forms.Maps;assembly=Xamarin.Forms.Maps"     x:Class="TopTabbedPageQs.MyPage">     <maps:Map VerticalOptions="FillAndExpand" HorizontalOptions="FillAndExpand"         x:Name="MyMap"         MapType="Street"/> </ContentPage>
and added the Xamarin.Forms.Maps nuget with Xamarin.FormsMaps.Init(); in AppDelegate.cs

I have a similar Problem but with an Editor in  a TabbedPage which is causing the index to got wild. Only on iOS.

Plz try out latest release.


feat(angular-cli): Add a postinstall warning for Node 4 deprecation.

BREAKING CHANGE: Node < 6.9 will be deprecated soon, and this will show a warning to users. Moving forward, that warning will be moved to an error with the next release.

LGTM from devrel


typedef imports should use default exports

Search Terms

checkJs typedef import
Suggestion

When the module ./core.controller has a default export defined, I would like to be able to do:
/**
 * @typedef { import("./core.controller") } Chart
 */

Instead of:
/**
 * @typedef { import("./core.controller").Chart } Chart
 */

Use Cases

My file had defined export default Chart;.
TypeScript made me add a duplicate export, which I don't want to have to add
export {
	Chart
};

This resulted in lots of extra code
It also took me an extremely long amount of time to figure out I needed to do this because the documentation did not mention this as a limitation.
Examples

Already shared in the above sections.
Checklist
My suggestion meets these guidelines:

[X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
[X] This wouldn't change the runtime behavior of existing JavaScript code
[X] This could be implemented without emitting different JS based on the types of the expressions
[X] This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, etc.)
[X] This feature would agree with the rest of TypeScript's Design Goals.

Seems strange to me why you'd ever want that because it means adding an export to any module would break your code.

My file had defined export default Chart;.
TypeScript made me add a duplicate export, which I don't want to have to add
export {
	Chart
};

You can just write the following instead of adding a named export in every file.
/**
 * @typedef { import("./core.controller").default } Chart
 */

Why would adding an export to any module break my code as long as the default export stays the same?
Thanks for the tip about using .default. That's helpful. Would that have the same drawback you were suggesting around additional exports breaking the code?

This would be a breaking change for a lot of codebases. I have use the type of the whole module when wrapping and re-exporting code.
Here's an example:
type ExportedKeys = keyof import("./core.controller");

If import("./core.controller") returned the type of the default export, then keyof would return the wrong keys.


Upload status starts as RUNNING, but maybe should be WAITING

When a compose begins with an upload enabled, the compose status and upload job status both start as WAITING. When the job starts, both the compose/upload status show RUNNING when the compose is running but the upload has not started yet.
It may make sense to do something like this:

Compose first loaded: compose WAITING, upload WAITING
Compose is running: compose RUNNING, upload WAITING
Compose finished building, now uploading: compose RUNNING, upload RUNNING
Compose finished building and uploading: compose FINISHED, upload FINISHED

This allows a user to know better what is happening with their compose.

Makes sense to me.


Vulkan: GPUParticles outlive lifetime

Godot version
v4.0.alpha.custom_build [80baa1386]
System information
Windows 11, Vulkan
Issue description
When one_shot enabled, explosiveness set to 1, and lifetime is small, particles go back to their previous status at the end of their lifetime. Same issue occurs to both GPUParticles2D and GPUParticles3D.

A bit similar to https://github.com/godotengine/godot/issues/56691, but in that issue the flicker seems to happen at the start of lifetime instead of the end.
Steps to reproduce
Set lifetime 0.5, enable one_shot, set explosiveness 1, set fixed_delta 30. Add some lifetime related properties, e.g. scale curve or color ramp. Click emitting.
Minimal reproduction project
GPUParticles.zip

I can't reproduce this issue. (v4.1.1.stable.official [bd6af8e0e])

Closing per @greycheeked's comment. Please comment if you can still reproduce this on the latest Godot version.


In recent projects after clicking on know more button,its doing nothing.

assign this work to me, i can add links over there which will redirect to your projects link .also i can add the image and description of your project.
plz assign it to me

can please provide me ur projects links ?


How to remove default image filter in PhotosCropViewController

@muukii
after select an image and then present PhotosCropViewController, the image with a default filter. and image resize bar is not showing

@FedupTech
ooh, it's a bug.

Please tell me what version you're using.

@FedupTech
ooh, it's a bug.

Please tell me what version you're using.

alpha 4

@FedupTech
hm, okay, it seems pixel-format is wrong to display.
But my environment does not reproduce.
What is device?
Your computer is M1 mac?

@FedupTech
hm, okay, it seems pixel-format is wrong to display.
But my environment does not reproduce.
What is device?
Your computer is M1 mac?

iMac running os version 11.2.3

@FedupTech
hm, okay, it seems pixel-format is wrong to display.
But my environment does not reproduce.
What is device?
Your computer is M1 mac?

iMac running os version 11.2.3

What iOS version and iPhone device model in your simulator?

What iOS version and iPhone device model in your simulator?

The device runned iPhone 12pro(14.4), iPhone 8(12.4), Both device and simulator

Thanks. I'll check it on my Intel mac
So why did you close this  issue? problem solved?

Thanks. I'll check it on my Intel mac
So why did you close this issue? problem solved?
No, it didn't. accidental operation

Thanks. I'll check it on my Intel mac
So why did you close this issue? problem solved?

No, it didn't. accidental operation

@FedupTech Just in case, could you try to reproduce in your own real device?

I've tried to reproduce it in our Demo application.
In main-branch cbe2d242e1760999a08d4b8a8fbe3e0bcd0dfec2
iPhone 12 Pro, Intel Mac
https://user-images.githubusercontent.com/1888355/113388572-6f4da080-93c9-11eb-887e-fa91db7a67c5.mp4

@FedupTech Just in case, could you try to reproduce in your own real device?

The original image and image from PhotosCropViewController

hmm,
I don't know why it happens...
If you can, please send me something project which can reproduce it?

hmm,
I don't know why it happens...
If you can, please send me something project which can reproduce it?

I just install brightroom into a new project, it works fine.
it didn't work out in other project installed brightroom. Weird hmmmmm

hmm, okay...
Between those project, there are something different configurations?

It's super interested, I'd like to know what settings cause this issue.

It's super interested, I'd like to know what settings cause this issue.

There's no difference between both project.
if I use image from photo library will has issue, if I use image from asset, It worked fine.  I'll try to find out why cause issue

I see.
What photo library do you use? It looks like a custom image picker.

I see.
What photo library do you use? It looks like a custom image picker.

Yes it is
My code of fetch photos from library
    fileprivate func fetchPhotos() {
        let manager = PHImageManager.default()
        let requestOptions = PHImageRequestOptions()
        requestOptions.isSynchronous = false
        requestOptions.deliveryMode = .highQualityFormat
        let fetchOptions = PHFetchOptions()
        fetchOptions.sortDescriptors = [NSSortDescriptor(key: "creationDate", ascending: false)]
        let results: PHFetchResult = PHAsset.fetchAssets(with: .image, options: fetchOptions)
        if results.count > 0 {
            for i in 0..<results.count {
                let asset = results.object(at: i)
                let size = CGSize(width: self.collectionView.width, height: self.collectionView.height)
                manager.requestImage(for: asset,
                                     targetSize: size,
                                     contentMode: .aspectFill,
                                     options: requestOptions) { (image, _) in
                    if let image = image {
                        self.allImgsArr.append(image)
                        self.collectionView.reloadData()
                    } else {
                        print("error asset to image")
                    }
                }
            }
        } else {
            print("no photos to display")
        }
    }

Thanks,
Can you create a small application that reproduces it?
Let me try to run in my environment.

oh, wait, I could reproduce it in iOS13 Demo app!
Let me investigate it!

oh, wait, I could reproduce it in iOS13 Demo app!
Let me investigate it!

Sure

oh, wait, I could reproduce it in iOS13 Demo app!
Let me investigate it!

here's the demo with issue
demo.zip

I'm not sure what exactly happened, but I was able to fix it.
https://github.com/muukii/Brightroom/pull/98

I'm publishing https://github.com/muukii/Brightroom/releases/tag/2.0.0-alpha.5

I'm publishing https://github.com/muukii/Brightroom/releases/tag/2.0.0-alpha.5

Thx for the help👍

please wait for this action.
https://github.com/muukii/Brightroom/actions/runs/711225440


Configuration

The plugin will have a remote server to communicate with, so we want to have a UI for the server configuration.
Create an extension so that the plugin will have a config menu displayed under the eclipse preferences (on Linux it is 'Window > Preferences'), and have a form with a few fields like:

server url (URL)
api key (String)
connection timeout (Integer)

Also, for testing purposes create an action that displays the current values of the settings.

Finished the UI for the configuration page. Need to implement the actual functionality of it.


Use godep to manage dependency

Then we don't have to write it in readme like this.
Dependencies

github.com/PuerkitoBio/goquery (for parse html-formatted test)
code.google.com/p/go.net/publicsuffix (for customize http.CookieJar)

当 crawldepth 较大时，会不断产生goroutine ,直到吃尽内存(goroutine 不会销毁)

close this because it doesn't matter :smiley:


Improve CI workflows

Makes the following changes:

Splits build-crate-and-npm into two separate workflows
Improves Rust tests by covering the whole workspace in both release and debug mode, with all features
Removes redundant build check for chia-tools, since it's part of the workspace
Adds cargo-machete to check unused dependencies (which have also been removed)
Uses cargo-lcov and pytest-cov for coverage instead of grcov, and uploads two separate reports
Other small changes to the workflows

these seems like really useful changes. They would be much easier to review if split up into separate PRs


Jesse: Watch fantasticfood.pk

Jesse requests the watch of the watch_keyword fantasticfood\.pk. See the MS search here and the Stack Exchange search in text, in URLs, and in code.

fantasticfood\.pk has been seen in 1 true positive, 0 false positives, and 0 NAAs.

Approved by Jeff Schaller in Charcoal HQ


feature: add implemeneted branch coverage of Red Black Tree

Feature description
Implement manual branch coverage analysis for the delete@data_structures/binary_tree/red_black_tree

Resolved in commit eb9ff73