Unable to search on enum field with @searchable

Note: If your issue/bug is regarding the AWS Amplify Console service, please log it in the
Amplify Console GitHub Issue Tracker

Describe the bug
It is not possible to search in an enum field, the transform does not construct the search query with that field.
Amplify CLI Version
4.12.0
To Reproduce
Make a @model and @searchable type, add a enum field type, and build.
Expected behavior
The enum type field were included

Any updates on this?

+1

+1

+1 - enterprise blocker, any workarounds known?

+1

+1

Hi all, we understand this is a pain-point and will prioritize accordingly but we can't commit to a timeline for the fix at this point.
In the meantime, the workaround is to modify the generated search query to include the enum in your schema.

@edwardfoyle We don't want to change generated code files, so we copyied the Searchable FilterInput to our schema.graphql:

Copy the generated input called SearchableFooBarFilterInput from build/schema.graphql to your schema.graphql. (Replace FooBar is the name of your model.)
Copy all *FilterInput dependencies of the above input as well.
Add myEnum: SearchableStringFilterInput to the SearchableFooBarFilterInput in schema.graphql.
amplify push

This unblocks us, but obviously the workaround is not great in the long term, so I appreciate that you're prioritizing a fix in Amplify.

On our end, we worked around this issue from our application-side by creating a proxy string field to replicate the enum field value.
Order @model {
  paymentStatus: OrderPaymentStatusEnum!
  paymentState: String # Proxy for paymentStatus enable filtering

I share the same sentiments with @mmiermans on this issue.

This unblocks us, but obviously the workaround is not great in the long term, so I appreciate that you're prioritizing a fix in Amplify.

Thanks!

+1 - facing the same issue and would expect enum types to behave like string input types when it comes to sorting/filtering

+1
I think I will go with the Proxy solution but it's a pain.

+1

+1 please fix it team :-)

+1

+1

+1

Hey @edwardfoyle.
Do you have good news to share with us about this missing feature?

+1

Getting the same issue,
type Note
  @model
  @searchable
{
  id: ID!
  userID: ID!
  textContent: String
  htmlContent: String
  imageFilename: String
  noteType: NoteTypeEnum!
  createdAt: AWSDateTime
  updatedAt: AWSDateTime
}
enum NoteTypeEnum {
  text
  annotation
}

@idanlo Thank you for your quick solution, But Adding manual searchField into the schema from the Amplify console is a temporary solution. It should be generated automatically.
@amplify Team Please look at the issue.
@SwaySway

+1

+1

Why this still not be fixed?!!

@SydneyDC That's fun... I hope this will be fixed in https://github.com/aws-amplify/amplify-cli/issues/6217

+1

+1

Any news on that Amplify Team? @SwaySway @edwardfoyle ?? It's been a year...

It has not been fixed yet? I am facing the same issue here...

I faced this issue. can you help me?

Hi folks - we're planning on addressing this as part of our new GraphQL transformer. The approach is captured here in our RFC: https://github.com/aws-amplify/amplify-cli/issues/7546 love to hear your feedback!

Hi folks this is now supported! https://docs.amplify.aws/cli/graphql/search-and-result-aggregations/#supported-search-operations

Hello, thank you for adding support for this!  Can you explain hot to make use of this on types that are already marked as @searchable?  I have an existing table that is affected by the original lack of support for searching enums.  After reading this, I have redeployed my models in the Amplify Studio as well as pushed my schema from my project.  Either way, I do not see the additional enum fields available for searching within the filter input of that type.

@andy-HM I think that you need to migrate to the new resolver version (v2) first: https://docs.amplify.aws/cli/migration/transformer-migration/


kdenlive: Update to version 22.04.0-1, fix checkver

Relates to Excavator unable to update due to hyphen in version: https://github.com/ScoopInstaller/Extras/runs/6263781836?check_suite_focus=true#step:3:224

[x] I have read the Contributing Guide.

/verify


Bug: ResponseOptions and Parts not available

It's possible the leptos-0.6 migration guide did not include a leptos_axum::file_and_error_handler fallback option at the time (since this template workspace uses an alternative via fileserv.rs), however it is available now in main! 🎊
At the present time, using leptos_0.7 and the new main branch is insufficient because the custom handler in /server/src/fileserv.rs does not provide context (which would have otherwise been available if not for the deleted .route("/api/*fn_name", post(leptos_axum::handler_server_fns)).
I can open a PR for this later.
Related commit: https://github.com/leptos-rs/start-axum-workspace/commit/95e3aeb7cb6dffc5bb4f8245ce6cda09232784ea#commitcomment-145056391

I'm not sure I understand. This template has not been updated for 0.7, at all.
Could you please provide a reproducible example of the issue you are facing, or a clearer sense of the problem and how to reproduce it?


MissingCalibrationsError when no calibrations set

In #29 we didn't add a calibration for when no known camera is found. We decided not to add a fallback calibration during review.
When no known camera is found, the following error occurs:
>>> r.camera.see()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
  File "/usr/lib/python3.9/site-packages/j5_zoloto/board.py", line 54, in see
    return self._camera.see(eager=eager)
  File "/usr/lib/python3.9/site-packages/j5_zoloto/component.py", line 91, in see
    return list(self._backend.process_frame_eager(self._identifier))
  File "/usr/lib/python3.9/site-packages/zoloto/cameras/base.py", line 124, in process_frame_eager
    raise MissingCalibrationsError()
zoloto.exceptions.MissingCalibrationsError

At the very least this is deceptive and we should add a clearer error message.

Closed by #89 as Zoloto is no longer used.


'neither' event not triggered

When an element is initially inview=true & inviewpart='top', scrolling till inview=true and neither top nor bottom of the element is inview will not trigger an event with inview=true & inviewpart='neither'.
Searching through the source code for 'neither' hits nothing.

This should have been fixed am I right? feel free to reopen otherwise


Got SystemExit when run an unittest  without debug.

Environment data

VS Code version:  1.22.2
Extension version (available under the Extensions sidebar): 2018.3.1 (29 Mar 2018)
OS and version: macOS High Sierra 10.13.4
Python version (& distribution if applicable, e.g. Anaconda): python 3.6.5
Type of virtual environment used (N/A | venv | virtualenv | conda | ...): virtualenv
Relevant/affected Python packages and their versions: XXX

Actual behavior
Here is the unittest:
import unittest

class Solution:
    def powerSum(self, x, y):
        return x**2 + y**2

class testTmp(unittest.TestCase):
    def test_powerSum(self):
        tmp = Solution().powerSum(3, 4)
        self.assertEqual(tmp, 25)

if __name__ == '__main__':
    unittest.main()

run this in debug mode, it's okey

.
----------------------------------------------------------------------
Ran 1 test in 0.001s
OK

but when run it without debug

----------------------------------------------------------------------
Ran 1 test in 0.000s
OK
Traceback (most recent call last):  File "/Users/***/Documents/pyfiles/tmp.py", line 19, in <module>
    unittest.main()
  File "/usr/local/Cellar/python/3.6.5/Frameworks/Python.framework/Versions/3.6/lib/python3.6/unittest/main.py", line 95, in __init__
    self.runTests()
  File "/usr/local/Cellar/python/3.6.5/Frameworks/Python.framework/Versions/3.6/lib/python3.6/unittest/main.py", line 258, in runTests
    sys.exit(not self.result.wasSuccessful())
SystemExit: False

And there is another place which seems not correct.
My virtual environment is vurtuelenv and it's path is ~/venv/bin/python.
And in the 'Traceback', the path of *****/unittest/main.py is where I installed python by Homebrew.

@brettcannon
I have checked that the path is appropriate between launch.json and settings.json.
launch.json:  "pythonPath": "${config:python.pythonPath}",
and settings.json:     "python.pythonPath": "~/venv/bin/python",
And after I delete pythonPath from launch.json, it still shows the same SystemExit

Unfortunately I can't replicate this at least on Windows 10 with Python 3.6.5. The other thing is that if you look at the traceback you will notice that none of our code is in it, so we don't seem to be influencing the running of it. Do you get the same error if you run the tests manually from the terminal?

No, it's OK in terminal.

Luckily it's just a little problem and I think we can ignore it at now.

@weqopy what happens if you go through python -m unittest to execute the files? That's the more interesting case as that's how we execute your code.

@brettcannon It still OK.

@brettcannon Sorry, this time is in correct way.


Quote Block

Design in context:
https://www.figma.com/file/4PrFQO93oPaF721aT3meXj/VNL-Digital-Reveal?type=design&node-id=2824-133704&mode=dev
Requirements

Content

Quote
Source

Card background colour and text colour will change according to section background #47
On tablet and mobile, the block is full-width
On desktop, the block is as wide as the regular content container (1170px)

To be determined

[x] How do we name this block? - Quote block
[x] Max width for the text TBD

@cogniSyb We have a similar component on the SuperTruck2 page: https://www.volvotrucks.us/innovation/supertruck2/
Can we reuse it instead of building new?

confirmed as fixed


Creating a swap partition

I don't have a 100% idea on what a swap does, but I know it speeds up your computer. I was trying to speed up my chroot by doing a swap partition (I also used the mdk script from #1336) but here's what I get:
(trusty)firestar115@localhost:~$ sudo swapon -v -f /swapfile
[sudo] password for firestar115:
swapon on /swapfile
swapon: /swapfile: found swap signature: version 1, page-size 4, same byte order
swapon: /swapfile: pagesize=4096, swapsize=2147483648, devsize=2147483648
swapon: /swapfile: swapon failed: Invalid argument

In chrome I have done this:
crosh> swap on

so I think it is already using that swapfile. What do I do to make that swapfile to work?

See http://www.omgchrome.com/how-to-add-swap-memory-to-your-chromebook/

I have already done swap enable but I was looking for a way to get a swap on my chroot. I think it will really help performance-wise.
Off-Topic: Can I have 2 (n)GB swaps and swap between them as if I had (n)GB where n > 2?

Swap in Chromium OS applies to the chroot as well.  You can have multiple swap partitions, but you're generally wasting your time.  It won't give you the magical performance improvement you somehow think it does.


getSiteIdByUrl only works on one account.

I installed https://github.com/thujohn/analytics-l4 on a site. After some tweaking we got it to work. But, it only works on one account.

How does it know to use that one account?Does it just grab the first account? The only information I've given to the package is Client ID and Email address and website. How does it determine which account it uses, and can it be specified?
I made sure the right email address got assigned to all accounts, but it just seems to only work on one account. I get the error

Site http://www.example.com is not present in your Analytics account.

Is there any way to specify the account it's in?

Maybe ask on the tracker for that package - I'm sure we have a specific opinion on how their stuff works.

We got it figured out. Thanks


Fix WeakStable in munger and add tests

Depends on #751
cc @wojtek-t

you happy?  I'm happy to merge both.

 But other then that - yes, I'm happy with them. We'll be able to move to GCS tomorrow.


Add support for Particle devices (www.particle.io)

Particle offers onboard WiFi (Spark/Particle Core and Particle Photon) and 2G/3G (Particle Electron soon to come) with a certain degree of Arduino compatibility.
I just love these devices and want to see them supported by this lib, just out the box.

outdated now


SectionProperties does not expose child elements as properties

Description
In contrast to most other classes in the SDK, the Wordprocessing SectionProperties does not expose the child elements as strongly-typed properties. This makes Wordprocessing sections even more difficult to use than they already are.
Looking at the documentation, the allowed child elements for the last section and the section in the paragraphs do allow exactly the same child elements, so that should not be the reason for not exposing these as properties.
Information

DocumentFormat.OpenXml Version: 2.8.1

Observed
There are no strongly-typed properties for the elements bidi, cols, docGrid etc. available.
Expected
Having strongly-typed properties for the elements bidi, cols, docGrid etc. available.

I noticed that there is also a PreviousSectionProperties which has the same element name as the SectionProperties, but this one does indeed have the strongly typed properties. Apparently it should be used as child of the sectPrChange element. I'm tempted to try and use the PreviousSectionProperties en lieu of the SectionProperties as child in body/pPr elements...

I'm marking this for 2.11  as this has come up a lot. See #627 for some details

Closing as duplicate to #492


How to back up the DefectDojo database to upgrade to the new release ?

How to back up the DefectDojo database to upgrade to the new release ?
In the doc, You tell us to

Back up your database first, ideally take the backup from production and test the upgrade on a staging server.

but you don't explain how to back up the database and how to re-import the database to the new version of DefectDojo.
In the step 2 :

Edit the settings.py file which can be found in django-DefectDojo/dojo/settings/settings.py

But the file django-DefectDojo/dojo/settings/settings.py don't exist, there is only the file named settings.dist.py. It is this file we have to edit ?

python manage.py dumpdata > backup.json which may not be ideal if you're re-running the initializer on a fresh install. You'll also need to pull down the images from the server if you're using finding images. Some variation of dumpdata + pulling the images is what I'd recommend.

Ok thanks !

That's what I do to export/import data also when upgrading.
Currently broken though, see #1336 .

So, how do you upgrading and keep your database ?

So, how do you upgrading and keep your database ?

Kinda stuck today until it is fixed :-)
You can still mysqldump the DB too, so you could reload it on an instance of the same version I guess.

Ok, so I will be patient..
Maybe one day there will be a button to make an upgrate much easier like i suggest in #1286 :)

I am very interested in the upgrade process as well

So, how do you upgrading and keep your database ?

Kinda stuck today until it is fixed :-)
You can still mysqldump the DB too, so you could reload it on an instance of the same version I guess.

I am trying:

Do know how can I do that?

So, how do you upgrading and keep your database ?

Kinda stuck today until it is fixed :-)
You can still mysqldump the DB too, so you could reload it on an instance of the same version I guess.

I am trying:

Do know how can I do that?

I'm not sure if you are setup the same as me, but mysql user is defectdojo, not root.


moving working changes to live branch

Docs Build status updates of commit 4943260:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

docs/enterprise/getting-started.md
:white_check_mark:Succeeded

docs/enterprise/onboarding.md
:white_check_mark:Succeeded

docs/enterprise/overview.md
:white_check_mark:Succeeded
View

docs/skills/configure-connected-account.md
:white_check_mark:Succeeded
View

docs/skills/faq.md
:white_check_mark:Succeeded
View

docs/skills/get-started.md
:white_check_mark:Succeeded
View

docs/skills/publish-skill.md
:white_check_mark:Succeeded
View

docs/skills/speech-synthesis-markup-language.md
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.


Prevent IO block reading metadata during async request

Every async request being made is being penalised because it is fetching metadata that is being read via blocking IO calls.
Moving the metadata fetching to occur as the module is being initialised as that operation is blocking. Also, the data only needs to be read once and then is stored in a constant for future use.

Good pickup.


Import merge heading row name and cells

Prerequisites
Versions

PHP version: 7.2
Laravel version: 5.6
Package version: 3.1

Description
Question 1
My excel file has same heading row name.I would like to get each data but laravel excel is overwrite.How Can I Do that.
Question 2
My Excel file has merger heading cell.How to get heading name.
Question 3
How to import merge cells in db.
Additional Information
This is my excel file.

You'll have to write a custom heading formatter: https://docs.laravel-excel.com/3.1/imports/heading-row.html#custom-formatter or just simple numeric index keys if the order is predictable.


Accelerate for multiple image input?

Hi Chuan,
Fantastic work! I find it on CVPR list and the result of code is really impressive.
I have a question, if i have large number of image to transfer it (say like video input)
it will take a very long time.
Can I accelrate with batch input or something?
I'm a new guy of torch, is that possible you roughly figure out the way to help me to implement it?

Since Chuan (Chris) hasn't responded I will give it a shot. You can run a bash shell script to process a large number of files, but it does take a long time. If you are trying to process a video, the results may not work out well. You may want to take a look at the paper in [http://github.com/manuelruder/artistic-videos] for the reasons why. His setup is also based on Justin Johnson's neural-style and does not use Chris's CNNMRF code. It took almost two days on my paltry computer to render a 15 sec video clip.
I am attempting to incorporate CNNMRF into the artistic-videos setup, but I am a hobbyist and may not be up to the task. Both CNNMRF and artistic-videos are heavily editted from neural-style, so I may not come up with anything. I think CNNMRF produced more pleasing output than neural-style and I think applying it to video would be amazing.
I can provide a bash script for CNNMRF if you want to proceed. I have only used one for neural-style and I would need to test it out on CNNMRF.

I'm trying to do the same. Before thinking about optical flow one speed up would be to take out of the frame loop operations that are the same for every frame (if the style image is constant during the video).

I don't think I could make that work. The way I think artistic-videos works is that it computes the whole frame for content losses, but uses the optical flow as a mask for the previous frame so that it doesn't update; only the moving or most forward parts of the frame update.
There are two considerations why I am attempting to fork artistic-videos with CNNMRF code: one is that I think it will speed up the processing of video clips. Currently artistic-videos takes 300 - 800 iterations for the frames with movement before hitting the total relative loss setting. CNNMRF runs the image through 100 iterations of content loss and two iterations of the MRF processing. Even though the second run through the MRF takes a while, I think overall it will be a speed improvement over the neural-style processing.
The second consideration is that I have been getting better, clearer results with CNNMRF than I did with neural-style. I believe if I can create a marriage of artistic-videos and CNNMRF it will look even better than it does currently. That said, I am a hobbyist and not a great programmer. I have been able to do a mapping from neural-style to artistic-videos, but have not started on trying to map CNNMRF to either neural-style or artistic-videos. Perhaps I will get lucky. It may turn out to be easier to port the optical flow part from artistic-videos to CNNMRF than to port the MRF part of CNNMRF to artistic-videos.

Hey, thanks a lot for the discussion. I close this issue because there have been plenty of recent progress in video stylization using feed-forward networks.
https://github.com/jcjohnson/fast-neural-style
https://github.com/DmitryUlyanov/texture_nets
https://github.com/chuanli11/MGANs


Logging

What kind of request is this (question/bug/enhancement/feature request):
bug/enhancement
Steps to reproduce (least amount of steps as possible):
After enabling Logging to elasticsearch through UI, everything works great, but after a few hours (maybe elastic-client does down a moment), Logging get permanently disabled with the error message:
Url elastic-logging-elasticsearch-client.logging:9200 unreachable, error: dial tcp <IP_ADDRESS>:9200: connect: network is unreachable
and never come back.
Until, disabling and enabling it again.

Result:
Logging disabled forever, without manual intervention.
Environment information

Rancher version: v2.1.2
Installation option: HA

Cluster information

Cluster type: Hosted
Machine type: Metal
Kubernetes version: v1.11.3

Could you check is this elasticsearch still could receive log?

Please let us know in a comment if you can still reproduce the issue, and we'll reopen it


local Cadl.Enum

https://github.com/Azure/autorest.java/issues/1527
https://github.com/Azure/autorest.java/issues/1522
Also with @knownValues to string

PS: have enum in required API parameter (convenience method likely need special handing for this).


[Request] Add Microsoft Visual C++ Build Tools

Some applications like CodeIntel that is installed via pip (Python) require the Microsoft Visual C++ Build Tools. It would be handy if these could be installed via scoop as well.

Are these build tools still installed using visual studio installer?

Yeah, I just noticed that they are installed via the Visual Studio Installer - so I am not sure if they can be downloaded/installed in a stand alone way …

I was testing it few months back, but without success. Maybe someone will find way.

I just found this via https://stackoverflow.com/a/44953739/374996

See https://github.com/jberezanski/ChocolateyPackages/blob/master/visualstudio2019buildtools/tools/ChocolateyInstall.ps1 and
https://github.com/jberezanski/ChocolateyPackages/blob/master/chocolatey-visualstudio.extension/extensions/Install-VisualStudio.ps1

What about this https://github.com/felixrieseberg/windows-build-tools?

I want windows sdk msvc

Is this now added into extras? couldn't find it still, please help me with its name just in case I'm missing it.

scoop install rust-msvc

You can install Visual Studio Build Tools using:
Invoke-WebRequest -Uri 'https://aka.ms/vs/17/release/vs_BuildTools.exe' -OutFile "$env:TEMP\vs_BuildTools.exe"

& "$env:TEMP\vs_BuildTools.exe" --passive --wait --add Microsoft.VisualStudio.Workload.VCTools --includeRecommended --remove Microsoft.VisualStudio.Component.VC.CMake.Project

Don't include --remove Microsoft.VisualStudio.Component.VC.CMake.Project if you want CMake to be included.  Personally, I use scoop install cmake as that has a newer version.

There's a conflict with the busybox package for link.exe, so I had to uninstall it. scoop uninstall busybox

was there a reason why this isn't packaged with Scoop? Can it not be done with the Visual Studio installer?

Hello, I wonder if there is any update, it would be cool to add the Build Tools to scoop.

this would be great!

Ref: #13027

choco install python visualstudio2022-workload-vctools -y

choco install python visualstudio2022-workload-vctools -y

But this is for chocolatey, not scoop, right?

choco install python visualstudio2022-workload-vctools -y

But this is for chocolatey, not scoop, right?

I want giving a reference that it can be done with a script. because someone said "Yeah, I just noticed that they are installed via the Visual Studio Installer - so I am not sure if they can even be downloaded/installed in a stand alone way …"
I updatedd my comment to quote that


Use short test task name when printing failed commands

Closing in favor of https://github.com/davidrunger/david_runger/pull/2008 .


Jacoco Compatability

Hi, I am attempting to use 'gradle-android-git-version ' for versioning on an Android library project using buildToolsVersion 24.0.0 and gradle version 2.2.3.  The plugin is doing exactly what we want, but unfortunately merely including it in the plugins block causes our unit test and coverage reports to fail with
java.lang.NoClassDefFoundError: Failed resolution of: Lorg/jacoco/agent/rt/internal_b0d6a23/Offline;
In the past I've seen error signify version compatibility problems, but I've tried most reasonable jacoco versions without effect.
Are there any known interactions between the git version plugin and Jacoco? Or similar build tools conflicts?  Thanks!

It could be a conflict between the two plugins. I chose com.android.tools.build:gradle:2.1.3 but you could try forcing it to your version with
configurations.all {
    resolutionStrategy {
        force 'com.android.tools.build:gradle:2.2.3'
    }
}

Let me know if this fixes it, if so I'll simply bump the dependency ahead.

Thanks for the suggestion! I gave it a try and still encountered the problem.  If it's not a versioning issue I'm kind of out of ideas.  Jacoco is pretty fragile, so though there's a clear causal link between adding Git Version and the test crash it's possible that it could have more to do with Jacoco than this plugin.
Let me know if you have any further ideas, otherwise I can play with it a little longer and close this out if I can't find anything.  Thanks again.

The current Gradle version is 2.3.3 so I'm going to try moving ahead to that. Hopefully it will clear things up...

Version 0.3.5 posted.

Any luck with the new version, @tbadams ?

FYI looked like there was a problem with the 0.3.5 upload. I've re-uploaded so now at 0.3.6.

Sorry for the delay, my work queue was shuffled around.
The issue is completely fixed with version 0.3.6! Unit tests and coverage reports are both working again.  Thank you so much for the update.


Fix snapshot 500 error

I refactored the shard group creation deletion to put the shard responsibility in the shard.go file.  Doing this uncovered that we were not removing the shards from the server shard map.  This resulted in the snapshot trying to read closed (removed) shards and would respond with a server 500 error.

@corylanou -- when would it respond with 500? Which endpoint would return 500?

Running this cmd:
 influxd backup ~/snapshot.bin

Which called this endpoint:
/data/snapshot

+1, this makes sense to me. Some small feedback.


License / Contributions ?

Hey!!
This has made me want to get back to small neural net sims like this one.
I'd like to use and/or contribute to your code, can I? :)
Also if you need help choosing a license, I'm not an expert but I know a thing or two :)

Hey,
I've added a license to the project now

Awesome!
Well I have been hacking at it for the past couple of days, so feel free to pick what you like!
https://gitlab.com/ThibaultLemaire/rust-drive-ai
You can open issues here and @ me in them to discuss different things, if you'd like, or we can set up more casual communication channels :)


Implement Dhall Haskell's semi-semantic import caching

Significant improvements in import resolution performance (we do a lot less type checking now)

Allows us to enable the type-checking prelude test

Nice, thanks! Taking a look now.


Add All my friends are toxic by BoyWithUk

Song Name
All my friends are toxic
Artist Name
BoyWithUk
Source
Youtube
Youtube Link
4DF49K1QyVCQHSrG
Direct File Link
No response
Song ID
665
Extra
Created from Auto Nong.
Created for level: 106901379

Please, I really need it🙏🏿🙏🏿🙏🏿

youtube URL doesn't work, fix it please 🥺


Runtime Error

Action fails all the time.
Config we're using.
Step in workflow
Failed step log

my guess is that it fails here
Here's the commit message that made it fail


Audit: PHP error when content is marked as Featured.

Notice: Trying to get property '_oConfig' of non-object in /[path_to_una]/inc/classes/BxDolFeature.php on line 203
Error appears when there is a Feature object with Object name different from Module name. Error code is:
$sModule = $this->_aSystem['name'];
$oModule = BxDolModule::getInstance($sModule);
$CNF = $oModule->_oConfig->CNF;

Possible solution: Add module field in Feature object like Comments object has.

Quick fix for UNA 11 was done.

Related issue #2971


How to traverse annotations one by one in a page

I want to traverse the annotation from a annotationlayer into the pagecontent and insert textnode before or after of a annotation.

Every page div contains a div with the annotationLayer class. This contains all annotations that you can loop over in JavaScript.

Could you please tell me how to get the position of Annotation. So that i will insert text node before or after Annotation.

The getAnnotations API will give you the rect property that shows where the annotation is positioned on the page. Alternatively, if you loop over the elements in the annotationLayer class you can also get their position from the DOM node.

Hi,
From the below screenshot how can i get the annotation content and its dom position also what type of annotation is that such as strikeout,highlight or newly inserted? Also may i know how does the rendering of annotation in pdf js is done for specific words?


Allow integers in tags

Right now if you have a rule that has a NUMBER token in a tag it is an error. We should allow them and convert them to strings.

Closing because it's too old and we haven't received this request too often. Tags should follow the same naming rules as identifiers as possible, as this will make the life easier down the road if we want to use tags as part of the rule's condition somehow.


fix(contracts): Frontrun Permit in GasSwap

Purpose or design rationale of this PR
Describe your change. Make sure to answer these three questions: What does this PR do? Why does it do it? How does it do it?
This PR fix the following issue

https://github.com/OpenZeppelin/openzeppelin-contracts/pull/4582
https://www.trust-security.xyz/post/permission-denied.

In brief, users may face front-running vulnerabilities when invoking swap(...) in GasSwap.sol, as an attacker could execute permit in ERC20Permit.sol before user swap tx is mined, leading to the user's transaction reverting due to the signature being already used.
PR title
Your PR title must follow conventional commits (as we are doing squash merge for each PR), so it must start with one of the following types:

[x] fix: A bug fix

Deployment tag versioning
Has tag in common/version.go been updated or have you added bump-version label to this PR?

[x] No, this PR doesn't involve a new deployment, git tag, docker image tag
[ ] Yes

Breaking change label
Does this PR have the breaking-change label?

[x] No, this PR is not a breaking change
[ ] Yes

Hi,
How does it do it?
The PR directly removes the SafeERC20.safePermit functionality from the codebase, thereby eliminating the potential vulnerability associated with it. By removing this functionality, the PR ensures that users are protected from front-running attacks when interacting with the GasSwap.sol contract.
Overall, the PR addresses a critical security concern and ensures the integrity and safety of the codebase by removing potentially exploitable functionality.

According to https://github.com/Amxx/openzeppelin-contracts/blob/487b3f9cdd0561e151d4965ca18590bba907209a/contracts/token/ERC20/extensions/IERC20Permit.sol#L16-L33, doesn't use safePermit doesn't mean users are protected from  front-running attacks.
details:
In ERC20Permit.sol permit function: https://github.com/Amxx/openzeppelin-contracts/blob/487b3f9cdd0561e151d4965ca18590bba907209a/contracts/token/ERC20/extensions/ERC20Permit.sol#L44-L67
    function permit(
        address owner,
        address spender,
        uint256 value,
        uint256 deadline,
        uint8 v,
        bytes32 r,
        bytes32 s
    ) public virtual {
        if (block.timestamp > deadline) {
            revert ERC2612ExpiredSignature(deadline);
        }

        bytes32 structHash = keccak256(abi.encode(PERMIT_TYPEHASH, owner, spender, value, _useNonce(owner), deadline));

        bytes32 hash = _hashTypedDataV4(structHash);

        address signer = ECDSA.recover(hash, v, r, s);
        if (signer != owner) {
            revert ERC2612InvalidSigner(signer, owner);
        }

        _approve(owner, spender, value);
    }

when user sign bytes32 hash, in bytes32 structHash, one of the signed data is _useNonce(owner)
so let's see what's _useNonce(address) do.
https://github.com/Amxx/openzeppelin-contracts/blob/487b3f9cdd0561e151d4965ca18590bba907209a/contracts/utils/Nonces.sol#L27-L34
function _useNonce(address owner) internal virtual returns (uint256) {
        // For each account, the nonce has an initial value of 0, can only be incremented by one, and cannot be
        // decremented or reset. This guarantees that the nonce never overflows.
        unchecked {
            // It is important to do x++ and not ++x here.
            return _nonces[owner]++;
        }
    }

so every time _useNonce(...) is triggered user nonce will increase by 1, what does this mean?
every time function permit(...) is called user nonce will increase by 1.
so here is the scenario,

user A signed permit hash at _nonces[A] = 0 and call function swap(...) in gasSwap.sol
attacker frontrun the signature and execute the function permit(...), after attacker execute permit _nonces[A] = 1
step 1. get executed, user signature signed at _nonces[A] = 0, but now ERC20Permit.sol expect user to sign hash at _nonces[A] = 1, so the transaction will always revert.

add contract with normal permit(no try catch) + testing here:
https://github.com/scroll-tech/scroll/pull/1189

Also, I just pushed a fix to the test. Could you give it another look? I'm new to Hardhat. Thanks!

@Thegaram hi! any update?

please move to https://github.com/scroll-tech/scroll-contracts.


Mouse and keyboard input

When menu open the game still receive mouse click and keyboard input.
Is this the case for you or just me ?
I have clone the repo and build it with no modification to the source (deps also got clone).
sry for bad english :/

Your problem lies within ImGui's WndProc handler.
Find "ImGui_ImplWin32_WndProcHandler" function and make it return true everywhere, with exception of the start and the end of said function.


makeDarwinImage: allow not starting the macOS VM automatically

On my laptop I want to just start the VM when I need it to conserve battery.

Maybe we can do it on VNC connection via TCP 5900 instead, like how CUPS does it. So the VM will only boot when TCP connections come in, or SSH on TCP 22 https://github.com/NixOS/nixpkgs/blob/nixos-unstable/nixos/modules/services/printing/cupsd.nix#L155-L163

That would be awesome but I don't think it's currently possible.
Socket activation works by making systemd listen on some socket and when it detects an incoming connection, systemd starts the corresponding service and passes the opened file descriptor to it. But QEMU does not seem to support using socket activation for VNC or hostfwd. I found -add-fd fd=fd,set=set[,opaque=opaque] which seemed promising but in the end I didn't manage to get anything working as I don't know how to pass something like /dev/fdset/2 to the vnc option. See https://github.com/Luflosi/NixThePlanet/commit/163709071f2fe3c0b073dfb38eb0aaaf67143341 for my latest attempt.


UI output commands are incorrect

The UI form generates commands which params are not detected. This happens when using pnpm:
/home/matt/.nvm/versions/node/v16.15.0/bin/node /home/matt/.nvm/versions/node/v16.15.0/lib/node_modules/pnpm/bin/pnpm.cjs nx generate @nrwl/angular:library --name=demo --dry-run --no-interactive

> nx "generate" "@nrwl/angular:library"

✖ What name would you like to use for the library? ·

The command generated should follow this pattern:
/home/matt/.nvm/versions/node/v16.15.0/bin/node /home/matt/.nvm/versions/node/v16.15.0/lib/node_modules/pnpm/bin/pnpm.cjs nx generate @nrwl/angular:library -- --name=demo --dry-run --no-interactive

Hello,
What version are you using WebStorm/Intellij, the plugin?
Why should we add -- for pnpm?
I will take a look to this issue while fixing #69

Nx Console Idea 0.41.0
WebStorm 2022.1
pnpm 6.32.11
Without --, any command launched via the UI doesn't recognize the custom configurations that have been enterd, like name for example. Then it will ask again to enter a name for the library (as you can see in my previous post), even if I have already specified this in the UI.
This also applies to all other configured values.

With the uploaded version everything works properly. Thanks!


CFFL

CFFL

Linter check found the following problems:
The following problems have been found:
ERROR: /tmp/abs_7cisjlz9b5/clone/recipe/meta.yaml:16: pip_install_args: pip install should be run with --no-deps.
ERROR: /tmp/abs_7cisjlz9b5/clone/recipe/meta.yaml:22: missing_wheel: For pypi packages, wheel should be present in the host section
ERROR: /tmp/abs_7cisjlz9b5/clone/recipe/meta.yaml:41: missing_license_family: The recipe is missing the about/license_family key.
WARNING: /tmp/abs_7cisjlz9b5/clone/recipe/meta.yaml:41: missing_description: The recipe is missing a description
Errors were found


Problem with larger webshops and orderid lookup as a integer

You got this at least four times in the module:
$iOrderId = (int)$this->getRequest()->getPost('orderid');
By forcing it to search by integer instead of as a string, it will make a full table scan instead of looking up a uniq index. This means that the query can take several minutes if the shop got +1mio orders and under some load.
Would be appreciated if you could look it up like a string as best practice.

Thanks, we'll take it into account!


[test] Add tests for wait after close

When we close a queue, all of the queues associated queue tokens should return from wait with an error code. This adds test case for that behavior.

@iyzhang could you link the issues that are concerned here?


Debug Toolbar should be aligned to the right when placed in command center

Since the debug toolbar was mostly on the right side, I would prefer to have it on the right, next to the search icon. Most IDE's have these buttons on the right, so it would be against our muscle memory to go all the way to the left.

Please add the word "Debug" to the start of this issue title.

What do you mean by

was mostly on the right side

What do you mean by

was mostly on the right side

Poor wording maybe, I meant personally for me I had it floating on the right side.
Some screenshots from the web:

Sure, you can drag it anywhere. I don't really see why the right side of the command center would be really any different than the left side. If we try to add more stuff into the command center later, maybe then it would make sense for it to be even more customizable. For now I think left is fine.

Sure, you can drag it anywhere.
Yes but I kind of liked the new location, since it's not covering anything below - unlike the floating option.

I don't really see why the right side of the command center would be really any different than the left side.
It's not a big deal to be honest, but UX wise it feels wrong. In fact I believe it shouldn't even be place inside the command center box. Right side outside the box would improve the Visual Hierarchy.


Define Space Template Format

Description
Support for multiple systems

Planner
** WIT
** WIT Cat
** WIT Links

// Not part of v1
** Build
** Che

Functional Acceptance Criteria
Non-functional Acceptance Criteria
Related

See #733 for an already started discussion on the format
See this spreadsheet for concrete requirements.

Isn't that a duplicate of #684?

Duplicate https://github.com/almighty/almighty-core/issues/684


no console startup in iTerm

Hi.
let g:nerdtree_tabs_open_on_console_startup = 0 doesn't appear to work in OS X 10.6.8 on Snow Leopard using Vim 7.3 1-244, 246-353.
Works fine in MacVim on the same machine & on both my Linux (Debian) boxes in the console & gvim.
All machines have the same plugins, etc & vimrc...

sorted this. The Mac just needed a re-boot. Sorry for the noise...


Zoomed bar charts don't have tool tips on right side.

When you zoom into any of the bar charts, tool tip data does not exist for the last couple of bars.

This has to do with the way the d3 layer is painted on top of the techan chart. In order for the data to be available to d3-tip, I had to put a layer on top but the width measurement for d3 is different than for Techan.


Illusion Blocks with grass block mimic only show the overlay portion.

Screenshot and title says it all, illusion blocks when given the grass block mimic only show the tinted texture without the base texture underneath, causing them to appear mostly invisible.

Sorry for not answering for two years. I completely forgot this issue. The illusion block is mostly useless for blocks with overlays. I recommend using the normal frame block and applying the grass overlay using the minecraft vanilla "grass" item. This has the same effect. But I know, this is not very intuitive, so I'll think of a solution for this...
Thanks for posting, regards, Manu


plugin not loading

I have download you plugin from https://dev.bukkit.org/bukkit-plugins/minecordbot-bukkit/ but it is not working in the server console it show this
16.10 10:10:15 [Server] ERROR Could not load 'plugins/MineCordBot.jar' in folder 'plugins'
I have try it with
spigot-1.10.2
spigot-1.10
craftbuckket-1.10.2
craftbuckket-1.10
they all keep showing same error when the server starts up.

Hi Steven5297norton do you mind sending me your server log, so I could look at what happened and see what went wrong, thank you for your feedback.

[23:39:35] [Server thread/INFO]: Starting minecraft server version 1.10
[23:39:35] [Server thread/INFO]: Loading properties
[23:39:35] [Server thread/INFO]: Default game type: SURVIVAL
[23:39:35] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-c3e4052-1953f52 (MC: 1.10) (Implementing API version 1.10-R0.1-SNAPSHOT)
[23:39:35] [Server thread/INFO]: Debug logging is disabled
[23:39:35] [Server thread/INFO]: Server Ping Player Sample Count: 12
[23:39:35] [Server thread/INFO]: Using 4 threads for Netty based IO
[23:39:35] [Server thread/INFO]: Generating keypair
[23:39:35] [Server thread/INFO]: Starting Minecraft server on <IP_ADDRESS>:25565
[23:39:35] [Server thread/INFO]: Using epoll channel type
[23:39:36] [Server thread/INFO]: Set PluginClassLoader as parallel capable
[23:39:36] [Server thread/ERROR]: Could not load 'plugins/MineCordBot.jar' in folder 'plugins'
org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: eb/cyrien/MineCordBot/Main : Unsupported major.minor version 52.0
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:135) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:329) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:251) [spigot-1.10:git-Spigot-c3e4052-1953f52]
at org.bukkit.craftbukkit.v1_10_R1.CraftServer.loadPlugins(CraftServer.java:297) [spigot-1.10:git-Spigot-c3e4052-1953f52]
at net.minecraft.server.v1_10_R1.DedicatedServer.init(DedicatedServer.java:202) [spigot-1.10:git-Spigot-c3e4052-1953f52]
at net.minecraft.server.v1_10_R1.MinecraftServer.run(MinecraftServer.java:539) [spigot-1.10:git-Spigot-c3e4052-1953f52]
at java.lang.Thread.run(Thread.java:745) [?:1.7.0_111]
Caused by: java.lang.UnsupportedClassVersionError: eb/cyrien/MineCordBot/Main : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.7.0_111]
at java.lang.ClassLoader.defineClass(ClassLoader.java:803) ~[?:1.7.0_111]
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) ~[?:1.7.0_111]
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) ~[?:1.7.0_111]
at java.net.URLClassLoader.access$100(URLClassLoader.java:71) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:361) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:355) ~[?:1.7.0_111]
at java.security.AccessController.doPrivileged(Native Method) ~[?:1.7.0_111]
at java.net.URLClassLoader.findClass(URLClassLoader.java:354) ~[?:1.7.0_111]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:101) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:86) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
at java.lang.ClassLoader.loadClass(ClassLoader.java:425) ~[?:1.7.0_111]
at java.lang.ClassLoader.loadClass(ClassLoader.java:358) ~[?:1.7.0_111]
at java.lang.Class.forName0(Native Method) ~[?:1.7.0_111]
at java.lang.Class.forName(Class.java:278) ~[?:1.7.0_111]
at org.bukkit.plugin.java.PluginClassLoader.(PluginClassLoader.java:64) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:131) ~[spigot-1.10:git-Spigot-c3e4052-1953f52]
... 6 more
[23:39:36] [Server thread/INFO]: [Lockette] Loading Lockette v1.8.23
[23:39:36] [Server thread/INFO]: [WorldEdit] Loading WorldEdit v6.0;3342-78f975b9
[23:39:36] [Server thread/INFO]: [WorldGuard] Loading WorldGuard v6.1
[23:39:36] [Server thread/INFO]: [dynmap] Loading dynmap v2.3-1142
[23:39:36] [Server thread/INFO]: [dynmap] version=git-Spigot-c3e4052-1953f52 (MC: 1.10)
[23:39:36] [Server thread/INFO]: [dynmap] Mod Support API available
[23:39:36] [Server thread/INFO]: [Essentials] Loading Essentials vTeamCity
[23:39:36] [Server thread/INFO]: [EssentialsChat] Loading EssentialsChat vTeamCity
[23:39:36] [Server thread/INFO]: [EssentialsAntiBuild] Loading EssentialsAntiBuild vTeamCity
[23:39:36] [Server thread/INFO]: [EssentialsSpawn] Loading EssentialsSpawn vTeamCity
[23:39:36] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[23:39:36] [Server thread/INFO]: Preparing level "world"
[23:39:36] [Server thread/INFO]: -------- World Settings For [world] --------
[23:39:36] [Server thread/INFO]: Mob Spawn Range: 4
[23:39:36] [Server thread/INFO]: Cactus Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Cane Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Melon Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Sapling Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Wheat Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[23:39:36] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[23:39:36] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[23:39:36] [Server thread/INFO]: Random Lighting Updates: false
[23:39:36] [Server thread/INFO]: Structure Info Saving: true
[23:39:36] [Server thread/INFO]: Max Entity Collisions: 8
[23:39:36] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[23:39:36] [Server thread/INFO]: Max TNT Explosions: 100
[23:39:36] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[23:39:36] [Server thread/INFO]: Item Despawn Rate: 6000
[23:39:36] [Server thread/INFO]: Item Merge Radius: 2.5
[23:39:36] [Server thread/INFO]: Arrow Despawn Rate: 1200
[23:39:36] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[23:39:36] [Server thread/INFO]: View Distance: 10
[23:39:36] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[23:39:36] [Server thread/INFO]: Experience Merge Radius: 3.0
[23:39:36] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[23:39:36] [Server thread/INFO]: -------- World Settings For [world_nether] --------
[23:39:36] [Server thread/INFO]: Mob Spawn Range: 4
[23:39:36] [Server thread/INFO]: Cactus Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Cane Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Melon Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Sapling Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Wheat Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[23:39:36] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[23:39:36] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[23:39:36] [Server thread/INFO]: Random Lighting Updates: false
[23:39:36] [Server thread/INFO]: Structure Info Saving: true
[23:39:36] [Server thread/INFO]: Max Entity Collisions: 8
[23:39:36] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[23:39:36] [Server thread/INFO]: Max TNT Explosions: 100
[23:39:36] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[23:39:36] [Server thread/INFO]: Item Despawn Rate: 6000
[23:39:36] [Server thread/INFO]: Item Merge Radius: 2.5
[23:39:36] [Server thread/INFO]: Arrow Despawn Rate: 1200
[23:39:36] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[23:39:36] [Server thread/INFO]: View Distance: 10
[23:39:36] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[23:39:36] [Server thread/INFO]: Experience Merge Radius: 3.0
[23:39:36] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[23:39:36] [Server thread/INFO]: -------- World Settings For [world_the_end] --------
[23:39:36] [Server thread/INFO]: Mob Spawn Range: 4
[23:39:36] [Server thread/INFO]: Cactus Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Cane Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Melon Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Sapling Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Wheat Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[23:39:36] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[23:39:36] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[23:39:36] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[23:39:36] [Server thread/INFO]: Random Lighting Updates: false
[23:39:36] [Server thread/INFO]: Structure Info Saving: true
[23:39:36] [Server thread/INFO]: Max Entity Collisions: 8
[23:39:36] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[23:39:36] [Server thread/INFO]: Max TNT Explosions: 100
[23:39:36] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[23:39:36] [Server thread/INFO]: Item Despawn Rate: 6000
[23:39:36] [Server thread/INFO]: Item Merge Radius: 2.5
[23:39:36] [Server thread/INFO]: Arrow Despawn Rate: 1200
[23:39:36] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[23:39:36] [Server thread/INFO]: View Distance: 10
[23:39:36] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[23:39:36] [Server thread/INFO]: Experience Merge Radius: 3.0
[23:39:36] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[23:39:36] [Server thread/INFO]: Preparing start region for level 0 (Seed: -8439379554305513622)
[23:39:37] [Server thread/INFO]: Preparing spawn area: 17%
[23:39:38] [Server thread/INFO]: Preparing start region for level 1 (Seed: -8439379554305513622)
[23:39:39] [Server thread/INFO]: Preparing spawn area: 90%
[23:39:39] [Server thread/INFO]: Preparing start region for level 2 (Seed: -8439379554305513622)
[23:39:39] [Server thread/INFO]: [Lockette] Enabling Lockette v1.8.23
[23:39:39] [Server thread/INFO]: [Lockette] Version 1.8.23 is being enabled!  Yay!  (Core version 1.3.5)
[23:39:39] [Server thread/INFO]: minor >
[23:39:39] [Server thread/INFO]: [Lockette] Detected Bukkit version [v1_10_R1] ok.
[23:39:39] [Server thread/INFO]: [Lockette] Custom lockable block list: [116, 84, 57, 145, 154]
[23:39:39] [Server thread/INFO]: [Lockette] Ignoring linked plugins: [mcMMO]
[23:39:39] [Server thread/INFO]: [Lockette] Loading strings file for English by Acru
[23:39:39] [Server thread/INFO]: [Lockette] Using ops file for admin permissions.
[23:39:39] [Server thread/INFO]: [Lockette] Ready to protect your containers.
[23:39:39] [Server thread/INFO]: [WorldEdit] Enabling WorldEdit v6.0;3342-78f975b9
[23:39:40] [Server thread/INFO]: WEPIF: Using the Bukkit Permissions API.
[23:39:40] [Server thread/WARN]: [WorldEdit]

** This WorldEdit version does not fully support your version of Bukkit.
**
** When working with blocks or undoing, chests will be empty, signs
** will be blank, and so on. There will be no support for entity
** and biome-related functions.
**
** Please see http://wiki.sk89q.com/wiki/WorldEdit/Bukkit_adapters

[23:39:40] [Server thread/INFO]: [WorldGuard] Enabling WorldGuard v6.1
[23:39:40] [Server thread/INFO]: [WorldGuard] (world) TNT ignition is PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world) Lighters are PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world) Lava fire is blocked.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world) Fire spread is UNRESTRICTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world'
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_nether) TNT ignition is PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_nether) Lighters are PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_nether) Lava fire is blocked.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_nether) Fire spread is UNRESTRICTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_nether'
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_the_end) Lighters are PERMITTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_the_end) Lava fire is blocked.
[23:39:40] [Server thread/INFO]: [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
[23:39:40] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_the_end'
[23:39:40] [Server thread/INFO]: [WorldGuard] Loading region data...
[23:39:40] [Server thread/INFO]: [dynmap] Enabling dynmap v2.3-1142
[23:39:42] [Server thread/INFO]: [dynmap] Added 1 custom biome mappings
[23:39:42] [Server thread/INFO]: [dynmap] Using Bukkit Permissions (superperms) for access control
[23:39:42] [Server thread/INFO]: [dynmap] Web interface permissions only available for online users
[23:39:42] [Server thread/INFO]: [dynmap] Opening MySQL database <IP_ADDRESS>:3306/map as map store
[23:39:43] [Server thread/INFO]: [dynmap] Mod Support processing completed
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 23 shaders.
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 82 perspectives.
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 14 lightings.
[23:39:44] [Server thread/INFO]: [dynmap] Web server started on address <IP_ADDRESS>:8123
[23:39:44] [Server thread/INFO]: [dynmap] version 2.3-1142 is enabled - core version 2.3-2074
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 4 maps of world 'world'.
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 365 pending tile renders for world 'world'
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_nether'.
[23:39:44] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_the_end'.
[23:39:44] [Server thread/INFO]: [dynmap] Enabled
[23:39:44] [Server thread/INFO]: [Essentials] Enabling Essentials vTeamCity
[23:39:44] [Server thread/INFO]: Bukkit version format changed. Version not checked.
[23:39:44] [Server thread/INFO]: git-Spigot-c3e4052-1953f52 (MC: 1.10)
[23:39:44] [Server thread/INFO]: 1.10-R0.1-SNAPSHOT
[23:39:44] [Server thread/INFO]: Using locale en_GB
[23:39:45] [Server thread/INFO]: Using locale en_GB
[23:39:45] [Server thread/INFO]: Essentials: Using config file enhanced permissions.
[23:39:45] [Server thread/INFO]: Permissions listed in as player-commands will be given to all users.
[23:39:45] [Server thread/INFO]: [EssentialsChat] Enabling EssentialsChat vTeamCity
[23:39:45] [Server thread/INFO]: [EssentialsAntiBuild] Enabling EssentialsAntiBuild vTeamCity
[23:39:45] [Server thread/INFO]: [EssentialsSpawn] Enabling EssentialsSpawn vTeamCity
[23:39:45] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[23:39:45] [Server thread/INFO]: Done (9.179s)! For help, type "help" or "?"
[23:39:50] [Dynmap Render Thread/INFO]: [dynmap] Loading default resource pack
[23:40:15] [Server thread/INFO]: CONSOLE issued server command: /list
[23:40:15] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[23:40:46] [Server thread/INFO]: CONSOLE issued server command: /list
[23:40:46] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[23:40:55] [User Authenticator #1/INFO]: UUID of player steven97norton is 7cf7e969-98f7-4dfe-8751-ec2507b61921
[23:40:56] [Server thread/INFO]: steven97norton[/<IP_ADDRESS>:51361] logged in with entity id 34 at ([world]132.5, 69.0, -51.5)
[23:41:16] [Server thread/INFO]: CONSOLE issued server command: /list
[23:41:16] [Server thread/INFO]: There are 1 out of maximum 20 players online.
[23:41:16] [Server thread/INFO]: Connected players: steven97norton
[23:41:28] [Server thread/INFO]: Opped steven97norton
[23:41:41] [Server thread/INFO]: Saving...
[23:41:41] [Server thread/INFO]: Saved the world
[23:41:41] [Server thread/INFO]: Stopping the server
[23:41:41] [Server thread/INFO]: Stopping server
[23:41:41] [Server thread/INFO]: [EssentialsSpawn] Disabling EssentialsSpawn vTeamCity
[23:41:41] [Server thread/INFO]: [EssentialsAntiBuild] Disabling EssentialsAntiBuild vTeamCity
[23:41:41] [Server thread/INFO]: [EssentialsChat] Disabling EssentialsChat vTeamCity
[23:41:41] [Server thread/INFO]: [Essentials] Disabling Essentials vTeamCity
[23:41:42] [Server thread/INFO]: [dynmap] Disabling dynmap v2.3-1142
[23:41:42] [Server thread/INFO]: [dynmap] Unloaded 11 components.
[23:41:42] [Server thread/INFO]: [dynmap] Stopping map renderer...
[23:41:42] [Server thread/INFO]: [dynmap] Saved 31 pending tile renders in world 'world'
[23:41:42] [Server thread/INFO]: [dynmap] Disabled
[23:41:42] [Server thread/INFO]: [WorldGuard] Disabling WorldGuard v6.1
[23:41:42] [Server thread/INFO]: [WorldGuard] Shutting down executor and waiting for any pending tasks...
[23:41:42] [Server thread/INFO]: [WorldEdit] Disabling WorldEdit v6.0;3342-78f975b9
[23:41:42] [Server thread/INFO]: [Lockette] Disabling Lockette v1.8.23
[23:41:42] [Server thread/INFO]: Lockette is being disabled...  ;.;
[23:41:42] [Server thread/INFO]: [Lockette] Closing all automatic doors.
[23:41:42] [Server thread/INFO]: Saving players
[23:41:42] [Server thread/INFO]: steven97norton lost connection: Server closed
[23:41:42] [Server thread/INFO]: steven97norton left the game.
[23:41:42] [Server thread/INFO]: Saving worlds
[23:41:42] [Server thread/INFO]: Saving chunks for level 'world'/Overworld
[23:41:42] [Server thread/INFO]: Saving chunks for level 'world_nether'/Nether
[23:41:42] [Server thread/INFO]: Saving chunks for level 'world_the_end'/The End

@steven529norton Are you running the server with your own machine or are you using a hosting service? This issue might be because of the fact that the machine that you're running ther server on have an outdated version of Java.

I am running of a server host.

@steven5297norton i've recompiled the jar file into an older version of java. Go ahead and give it a try https://dev.bukkit.org/bukkit-plugins/minecordbot-bukkit/

That Part worked
I got the file to config it but there annother error
17.10 19:54:24 [Server] ERROR Error occurred while enabling MineCordBot v0.2.6 (Is it up to date?)

@steven5297norton can you provide the log once more?

[21:19:19] [Server thread/INFO]: Starting minecraft server version 1.10.2
[21:19:19] [Server thread/INFO]: Loading properties
[21:19:19] [Server thread/INFO]: Default game type: SURVIVAL
[21:19:19] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-a9631d2-67b2424 (MC: 1.10.2) (Implementing API version 1.10.2-R0.1-SNAPSHOT)
[21:19:19] [Server thread/INFO]: Server Ping Player Sample Count: 12
[21:19:19] [Server thread/INFO]: Using 4 threads for Netty based IO
[21:19:19] [Server thread/INFO]: Debug logging is disabled
[21:19:19] [Server thread/INFO]: Generating keypair
[21:19:19] [Server thread/INFO]: Starting Minecraft server on <IP_ADDRESS>:25565
[21:19:19] [Server thread/INFO]: Using epoll channel type
[21:19:20] [Server thread/INFO]: Set PluginClassLoader as parallel capable
[21:19:20] [Server thread/INFO]: [MineCordBot] Loading MineCordBot v0.2.6
[21:19:20] [Server thread/INFO]: [Lockette] Loading Lockette v1.8.23
[21:19:20] [Server thread/INFO]: [WorldEdit] Loading WorldEdit v6.0;3342-78f975b9
[21:19:20] [Server thread/INFO]: [MaintenanceManager] Loading MaintenanceManager v2.2
[21:19:20] [Server thread/INFO]: [WorldGuard] Loading WorldGuard v6.1
[21:19:20] [Server thread/INFO]: [dynmap] Loading dynmap v2.3-1142
[21:19:20] [Server thread/INFO]: [dynmap] version=git-Spigot-a9631d2-67b2424 (MC: 1.10.2)
[21:19:20] [Server thread/INFO]: [dynmap] Mod Support API available
[21:19:20] [Server thread/INFO]: [Essentials] Loading Essentials vTeamCity
[21:19:20] [Server thread/INFO]: [EssentialsChat] Loading EssentialsChat vTeamCity
[21:19:20] [Server thread/INFO]: [EssentialsAntiBuild] Loading EssentialsAntiBuild vTeamCity
[21:19:20] [Server thread/INFO]: [EssentialsSpawn] Loading EssentialsSpawn vTeamCity
[21:19:20] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[21:19:20] [Server thread/INFO]: Preparing level "world"
[21:19:20] [Server thread/INFO]: -------- World Settings For [world] --------
[21:19:20] [Server thread/INFO]: Mob Spawn Range: 4
[21:19:20] [Server thread/INFO]: Cactus Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Cane Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Melon Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Sapling Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Wheat Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[21:19:20] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[21:19:20] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[21:19:20] [Server thread/INFO]: Random Lighting Updates: false
[21:19:20] [Server thread/INFO]: Structure Info Saving: true
[21:19:20] [Server thread/INFO]: Max Entity Collisions: 8
[21:19:20] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[21:19:20] [Server thread/INFO]: Max TNT Explosions: 100
[21:19:20] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[21:19:20] [Server thread/INFO]: Item Despawn Rate: 6000
[21:19:20] [Server thread/INFO]: Item Merge Radius: 2.5
[21:19:20] [Server thread/INFO]: Arrow Despawn Rate: 1200
[21:19:20] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[21:19:20] [Server thread/INFO]: View Distance: 10
[21:19:20] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[21:19:20] [Server thread/INFO]: Experience Merge Radius: 3.0
[21:19:20] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[21:19:20] [Server thread/INFO]: -------- World Settings For [world_nether] --------
[21:19:20] [Server thread/INFO]: Mob Spawn Range: 4
[21:19:20] [Server thread/INFO]: Cactus Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Cane Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Melon Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Sapling Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Wheat Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[21:19:20] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[21:19:20] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[21:19:20] [Server thread/INFO]: Random Lighting Updates: false
[21:19:20] [Server thread/INFO]: Structure Info Saving: true
[21:19:20] [Server thread/INFO]: Max Entity Collisions: 8
[21:19:20] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[21:19:20] [Server thread/INFO]: Max TNT Explosions: 100
[21:19:20] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[21:19:20] [Server thread/INFO]: Item Despawn Rate: 6000
[21:19:20] [Server thread/INFO]: Item Merge Radius: 2.5
[21:19:20] [Server thread/INFO]: Arrow Despawn Rate: 1200
[21:19:20] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[21:19:20] [Server thread/INFO]: View Distance: 10
[21:19:20] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[21:19:20] [Server thread/INFO]: Experience Merge Radius: 3.0
[21:19:20] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[21:19:20] [Server thread/INFO]: -------- World Settings For [world_the_end] --------
[21:19:20] [Server thread/INFO]: Mob Spawn Range: 4
[21:19:20] [Server thread/INFO]: Cactus Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Cane Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Melon Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Sapling Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Wheat Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[21:19:20] [Server thread/INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[21:19:20] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[21:19:20] [Server thread/INFO]: Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
[21:19:20] [Server thread/INFO]: Random Lighting Updates: false
[21:19:20] [Server thread/INFO]: Structure Info Saving: true
[21:19:20] [Server thread/INFO]: Max Entity Collisions: 8
[21:19:20] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[21:19:20] [Server thread/INFO]: Max TNT Explosions: 100
[21:19:20] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[21:19:20] [Server thread/INFO]: Item Despawn Rate: 6000
[21:19:20] [Server thread/INFO]: Item Merge Radius: 2.5
[21:19:20] [Server thread/INFO]: Arrow Despawn Rate: 1200
[21:19:20] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[21:19:20] [Server thread/INFO]: View Distance: 10
[21:19:20] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[21:19:20] [Server thread/INFO]: Experience Merge Radius: 3.0
[21:19:20] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[21:19:20] [Server thread/INFO]: Preparing start region for level 0 (Seed: -8439379554305513622)
[21:19:21] [Server thread/INFO]: Preparing spawn area: 47%
[21:19:22] [Server thread/INFO]: Preparing start region for level 1 (Seed: -8439379554305513622)
[21:19:23] [Server thread/INFO]: Preparing start region for level 2 (Seed: -8439379554305513622)
[21:19:23] [Server thread/INFO]: [MineCordBot] Enabling MineCordBot v0.2.6
[21:19:23] [Server thread/ERROR]: Error occurred while enabling MineCordBot v0.2.6 (Is it up to date?)
java.lang.UnsupportedClassVersionError: net/dv8tion/jda/hooks/ListenerAdapter : Unsupported major.minor version 52.0
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.7.0_111]
at java.lang.ClassLoader.defineClass(ClassLoader.java:803) ~[?:1.7.0_111]
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) ~[?:1.7.0_111]
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) ~[?:1.7.0_111]
at java.net.URLClassLoader.access$100(URLClassLoader.java:71) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:361) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:355) ~[?:1.7.0_111]
at java.security.AccessController.doPrivileged(Native Method) ~[?:1.7.0_111]
at java.net.URLClassLoader.findClass(URLClassLoader.java:354) ~[?:1.7.0_111]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:101) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:195) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:97) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:86) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at java.lang.ClassLoader.loadClass(ClassLoader.java:425) ~[?:1.7.0_111]
at java.lang.ClassLoader.loadClass(ClassLoader.java:358) ~[?:1.7.0_111]
at java.lang.ClassLoader.defineClass1(Native Method) ~[?:1.7.0_111]
at java.lang.ClassLoader.defineClass(ClassLoader.java:803) ~[?:1.7.0_111]
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142) ~[?:1.7.0_111]
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449) ~[?:1.7.0_111]
at java.net.URLClassLoader.access$100(URLClassLoader.java:71) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:361) ~[?:1.7.0_111]
at java.net.URLClassLoader$1.run(URLClassLoader.java:355) ~[?:1.7.0_111]
at java.security.AccessController.doPrivileged(Native Method) ~[?:1.7.0_111]
at java.net.URLClassLoader.findClass(URLClassLoader.java:354) ~[?:1.7.0_111]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:101) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.JavaPluginLoader.getClassByName(JavaPluginLoader.java:195) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:97) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:86) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at java.lang.ClassLoader.loadClass(ClassLoader.java:425) ~[?:1.7.0_111]
at java.lang.ClassLoader.loadClass(ClassLoader.java:358) ~[?:1.7.0_111]
at eb.cyrien.MineCordBot.Main.init(Main.java:49) ~[?:?]
at eb.cyrien.MineCordBot.Main.onEnable(Main.java:37) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:292) ~[spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:340) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:405) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.craftbukkit.v1_10_R1.CraftServer.loadPlugin(CraftServer.java:362) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at org.bukkit.craftbukkit.v1_10_R1.CraftServer.enablePlugins(CraftServer.java:322) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at net.minecraft.server.v1_10_R1.MinecraftServer.t(MinecraftServer.java:417) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at net.minecraft.server.v1_10_R1.MinecraftServer.l(MinecraftServer.java:382) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at net.minecraft.server.v1_10_R1.MinecraftServer.a(MinecraftServer.java:337) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at net.minecraft.server.v1_10_R1.DedicatedServer.init(DedicatedServer.java:270) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at net.minecraft.server.v1_10_R1.MinecraftServer.run(MinecraftServer.java:540) [spigot-1.10.2:git-Spigot-a9631d2-67b2424]
at java.lang.Thread.run(Thread.java:745) [?:1.7.0_111]
[21:19:23] [Server thread/INFO]: [Lockette] Enabling Lockette v1.8.23
[21:19:23] [Server thread/INFO]: [Lockette] Version 1.8.23 is being enabled!  Yay!  (Core version 1.3.5)
[21:19:23] [Server thread/INFO]: minor >
[21:19:23] [Server thread/INFO]: [Lockette] Detected Bukkit version [v1_10_R1] ok.
[21:19:23] [Server thread/INFO]: [Lockette] Custom lockable block list: [116, 84, 57, 145, 154]
[21:19:23] [Server thread/INFO]: [Lockette] Ignoring linked plugins: [mcMMO]
[21:19:23] [Server thread/INFO]: [Lockette] Loading strings file for English by Acru
[21:19:23] [Server thread/INFO]: [Lockette] Using ops file for admin permissions.
[21:19:23] [Server thread/INFO]: [Lockette] Ready to protect your containers.
[21:19:23] [Server thread/INFO]: [WorldEdit] Enabling WorldEdit v6.0;3342-78f975b9
[21:19:23] [Server thread/INFO]: WEPIF: Using the Bukkit Permissions API.
[21:19:23] [Server thread/WARN]: [WorldEdit]

** This WorldEdit version does not fully support your version of Bukkit.
**
** When working with blocks or undoing, chests will be empty, signs
** will be blank, and so on. There will be no support for entity
** and biome-related functions.
**
** Please see http://wiki.sk89q.com/wiki/WorldEdit/Bukkit_adapters

[21:19:23] [Server thread/INFO]: [MaintenanceManager] Enabling MaintenanceManager v2.2
[21:19:25] [Server thread/INFO]: [MaintenanceManager] Initializing events...
[21:19:25] [Server thread/INFO]: [MaintenanceManager] Registering commands...
[21:19:25] [Server thread/INFO]: [WorldGuard] Enabling WorldGuard v6.1
[21:19:25] [Server thread/INFO]: [WorldGuard] (world) TNT ignition is PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world) Lighters are PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world) Lava fire is blocked.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world) Fire spread is UNRESTRICTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world'
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_nether) TNT ignition is PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_nether) Lighters are PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_nether) Lava fire is blocked.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_nether) Fire spread is UNRESTRICTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_nether'
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_the_end) Lighters are PERMITTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_the_end) Lava fire is blocked.
[21:19:25] [Server thread/INFO]: [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
[21:19:25] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_the_end'
[21:19:25] [Server thread/INFO]: [WorldGuard] Loading region data...
[21:19:25] [Server thread/INFO]: [dynmap] Enabling dynmap v2.3-1142
[21:19:27] [Server thread/INFO]: [dynmap] Added 1 custom biome mappings
[21:19:27] [Server thread/INFO]: [dynmap] Using Bukkit Permissions (superperms) for access control
[21:19:27] [Server thread/INFO]: [dynmap] Web interface permissions only available for online users
[21:19:27] [Server thread/INFO]: [dynmap] Opening MySQL database <IP_ADDRESS>:3306/map as map store
[21:19:28] [Server thread/INFO]: [dynmap] Mod Support processing completed
[21:19:28] [Server thread/INFO]: [dynmap] Loaded 23 shaders.
[21:19:28] [Server thread/INFO]: [dynmap] Loaded 82 perspectives.
[21:19:28] [Server thread/INFO]: [dynmap] Loaded 14 lightings.
[21:19:29] [Server thread/INFO]: [dynmap] Web server started on address <IP_ADDRESS>:8123
[21:19:29] [Server thread/INFO]: [dynmap] version 2.3-1142 is enabled - core version 2.3-2074
[21:19:29] [Server thread/INFO]: [dynmap] Loaded 4 maps of world 'world'.
[21:19:29] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_nether'.
[21:19:29] [Server thread/INFO]: [dynmap] Loaded 2 maps of world 'world_the_end'.
[21:19:29] [Server thread/INFO]: [dynmap] Enabled
[21:19:29] [Server thread/INFO]: [Essentials] Enabling Essentials vTeamCity
[21:19:29] [Server thread/INFO]: Bukkit version format changed. Version not checked.
[21:19:29] [Server thread/INFO]: git-Spigot-a9631d2-67b2424 (MC: 1.10.2)
[21:19:29] [Server thread/INFO]: 1.10.2-R0.1-SNAPSHOT
[21:19:29] [Server thread/INFO]: Using locale en_GB
[21:19:29] [Server thread/INFO]: Using locale en_GB
[21:19:29] [Server thread/INFO]: Essentials: Using config file enhanced permissions.
[21:19:29] [Server thread/INFO]: Permissions listed in as player-commands will be given to all users.
[21:19:29] [Server thread/INFO]: [EssentialsChat] Enabling EssentialsChat vTeamCity
[21:19:29] [Server thread/INFO]: [EssentialsAntiBuild] Enabling EssentialsAntiBuild vTeamCity
[21:19:29] [Server thread/INFO]: [EssentialsSpawn] Enabling EssentialsSpawn vTeamCity
[21:19:29] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[21:19:29] [Server thread/INFO]: Done (9.430s)! For help, type "help" or "?"
[21:20:00] [Server thread/INFO]: CONSOLE issued server command: /list
[21:20:00] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:20:31] [Server thread/INFO]: CONSOLE issued server command: /list
[21:20:31] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:20:36] [Server thread/INFO]: -----------MaintenanceManager-----------
/maintenance has two aliases:

/maint
/mmode
Arguments:
on: Turn on the maintenance mode

off: Turn off the maintenance mode
cancel: Cancels the scheduled maintenance
reload: Reloads the config file
enable
disable
backup: Saves the whole server into a zip file

[21:20:44] [Server thread/INFO]: Maintenance time!
[21:21:02] [Server thread/INFO]: CONSOLE issued server command: /list
[21:21:02] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:21:08] [Server thread/INFO]: Maintenance finished!
[21:21:24] [Server thread/INFO]: Maintenance time!
[21:21:33] [Server thread/INFO]: CONSOLE issued server command: /list
[21:21:33] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:22:04] [Server thread/INFO]: CONSOLE issued server command: /list
[21:22:04] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:22:35] [Server thread/INFO]: CONSOLE issued server command: /list
[21:22:35] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:23:06] [Server thread/INFO]: CONSOLE issued server command: /list
[21:23:06] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:23:37] [Server thread/INFO]: CONSOLE issued server command: /list
[21:23:37] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:24:08] [Server thread/INFO]: CONSOLE issued server command: /list
[21:24:08] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:24:39] [Server thread/INFO]: CONSOLE issued server command: /list
[21:24:39] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:25:10] [Server thread/INFO]: CONSOLE issued server command: /list
[21:25:10] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:25:41] [Server thread/INFO]: CONSOLE issued server command: /list
[21:25:41] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:25:53] [User Authenticator #1/INFO]: UUID of player ScifePvP_ is 377757e9-5193-4884-8fcf-aeaa306e8a8d
[21:25:53] [Server thread/INFO]: ScifePvP_ lost connection: §c§nThe server is currently under maintenance. Come back later.
[21:25:53] [Server thread/INFO]: ScifePvP_ left the game.
[21:25:53] [Server thread/INFO]: ScifePvP_[/<IP_ADDRESS>:61466] logged in with entity id 66 at ([world]150.61142089396517, 86.0, -42.161340727866914)
[21:25:53] [Server thread/WARN]: handleDisconnection() called twice
[21:25:58] [User Authenticator #2/INFO]: UUID of player ScifePvP_ is 377757e9-5193-4884-8fcf-aeaa306e8a8d
[21:25:58] [Server thread/INFO]: ScifePvP_ lost connection: §c§nThe server is currently under maintenance. Come back later.
[21:25:58] [Server thread/INFO]: ScifePvP_ left the game.
[21:25:58] [Server thread/INFO]: ScifePvP_[/<IP_ADDRESS>:61468] logged in with entity id 96 at ([world]150.61142089396517, 86.0, -42.161340727866914)
[21:25:58] [Server thread/WARN]: handleDisconnection() called twice
[21:26:12] [Server thread/INFO]: CONSOLE issued server command: /list
[21:26:12] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:26:43] [Server thread/INFO]: CONSOLE issued server command: /list
[21:26:43] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:27:07] [Dynmap Render Thread/INFO]: [dynmap] Loading default resource pack
[21:27:14] [Server thread/INFO]: CONSOLE issued server command: /list
[21:27:14] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:27:45] [Server thread/INFO]: CONSOLE issued server command: /list
[21:27:45] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:28:16] [Server thread/INFO]: CONSOLE issued server command: /list
[21:28:16] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:28:47] [Server thread/INFO]: CONSOLE issued server command: /list
[21:28:47] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:29:15] [Server thread/INFO]: Saving is already turned on
[21:29:15] [Server thread/INFO]: Saving...
[21:29:15] [Server thread/INFO]: Saved the world
[21:29:15] [Server thread/INFO]: [Server] §8World saved.
[21:29:18] [Server thread/INFO]: CONSOLE issued server command: /list
[21:29:18] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:29:49] [Server thread/INFO]: CONSOLE issued server command: /list
[21:29:49] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:30:20] [Server thread/INFO]: CONSOLE issued server command: /list
[21:30:20] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:30:51] [Server thread/INFO]: CONSOLE issued server command: /list
[21:30:51] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:31:22] [Server thread/INFO]: CONSOLE issued server command: /list
[21:31:22] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:31:53] [Server thread/INFO]: CONSOLE issued server command: /list
[21:31:53] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:32:24] [Server thread/INFO]: CONSOLE issued server command: /list
[21:32:24] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:32:55] [Server thread/INFO]: CONSOLE issued server command: /list
[21:32:55] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:33:26] [Server thread/INFO]: CONSOLE issued server command: /list
[21:33:26] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:33:57] [Server thread/INFO]: CONSOLE issued server command: /list
[21:33:57] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:34:28] [Server thread/INFO]: CONSOLE issued server command: /list
[21:34:28] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:34:59] [Server thread/INFO]: CONSOLE issued server command: /list
[21:34:59] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:35:30] [Server thread/INFO]: CONSOLE issued server command: /list
[21:35:30] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:36:01] [Server thread/INFO]: CONSOLE issued server command: /list
[21:36:01] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:36:32] [Server thread/INFO]: CONSOLE issued server command: /list
[21:36:32] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:37:03] [Server thread/INFO]: CONSOLE issued server command: /list
[21:37:03] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:37:34] [Server thread/INFO]: CONSOLE issued server command: /list
[21:37:34] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:38:05] [Server thread/INFO]: CONSOLE issued server command: /list
[21:38:05] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:38:36] [Server thread/INFO]: CONSOLE issued server command: /list
[21:38:36] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:39:07] [Server thread/INFO]: CONSOLE issued server command: /list
[21:39:07] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:39:16] [Server thread/INFO]: Saving is already turned on
[21:39:16] [Server thread/INFO]: Saving...
[21:39:16] [Server thread/INFO]: Saved the world
[21:39:16] [Server thread/INFO]: [Server] §8World saved.
[21:39:38] [Server thread/INFO]: CONSOLE issued server command: /list
[21:39:38] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:40:09] [Server thread/INFO]: CONSOLE issued server command: /list
[21:40:09] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:40:40] [Server thread/INFO]: CONSOLE issued server command: /list
[21:40:40] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:41:11] [Server thread/INFO]: CONSOLE issued server command: /list
[21:41:11] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:41:42] [Server thread/INFO]: CONSOLE issued server command: /list
[21:41:42] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:42:13] [Server thread/INFO]: CONSOLE issued server command: /list
[21:42:13] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:42:44] [Server thread/INFO]: CONSOLE issued server command: /list
[21:42:44] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:43:15] [Server thread/INFO]: CONSOLE issued server command: /list
[21:43:15] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:43:46] [Server thread/INFO]: CONSOLE issued server command: /list
[21:43:46] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:44:17] [Server thread/INFO]: CONSOLE issued server command: /list
[21:44:17] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:44:48] [Server thread/INFO]: CONSOLE issued server command: /list
[21:44:48] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:45:19] [Server thread/INFO]: CONSOLE issued server command: /list
[21:45:19] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:45:49] [Server thread/INFO]: CONSOLE issued server command: /list
[21:45:49] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:46:20] [Server thread/INFO]: CONSOLE issued server command: /list
[21:46:20] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:46:51] [Server thread/INFO]: CONSOLE issued server command: /list
[21:46:52] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:47:22] [Server thread/INFO]: CONSOLE issued server command: /list
[21:47:22] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:47:53] [Server thread/INFO]: CONSOLE issued server command: /list
[21:47:53] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:48:24] [Server thread/INFO]: CONSOLE issued server command: /list
[21:48:24] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:48:55] [Server thread/INFO]: CONSOLE issued server command: /list
[21:48:55] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:49:17] [Server thread/INFO]: Saving is already turned on
[21:49:17] [Server thread/INFO]: Saving...
[21:49:17] [Server thread/INFO]: Saved the world
[21:49:17] [Server thread/INFO]: [Server] §8World saved.
[21:49:26] [Server thread/INFO]: CONSOLE issued server command: /list
[21:49:26] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:49:57] [Server thread/INFO]: CONSOLE issued server command: /list
[21:49:57] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:50:28] [Server thread/INFO]: CONSOLE issued server command: /list
[21:50:28] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:50:59] [Server thread/INFO]: CONSOLE issued server command: /list
[21:50:59] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:51:30] [Server thread/INFO]: CONSOLE issued server command: /list
[21:51:30] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:52:01] [Server thread/INFO]: CONSOLE issued server command: /list
[21:52:01] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:52:32] [Server thread/INFO]: CONSOLE issued server command: /list
[21:52:32] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:53:03] [Server thread/INFO]: CONSOLE issued server command: /list
[21:53:03] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:53:34] [Server thread/INFO]: CONSOLE issued server command: /list
[21:53:34] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:54:05] [Server thread/INFO]: CONSOLE issued server command: /list
[21:54:05] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:54:36] [Server thread/INFO]: CONSOLE issued server command: /list
[21:54:36] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:55:07] [Server thread/INFO]: CONSOLE issued server command: /list
[21:55:07] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:55:38] [Server thread/INFO]: CONSOLE issued server command: /list
[21:55:38] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:56:09] [Server thread/INFO]: CONSOLE issued server command: /list
[21:56:09] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:56:40] [Server thread/INFO]: CONSOLE issued server command: /list
[21:56:40] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:57:11] [Server thread/INFO]: CONSOLE issued server command: /list
[21:57:11] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:57:42] [Server thread/INFO]: CONSOLE issued server command: /list
[21:57:42] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:58:13] [Server thread/INFO]: CONSOLE issued server command: /list
[21:58:13] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:58:44] [Server thread/INFO]: CONSOLE issued server command: /list
[21:58:44] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:59:15] [Server thread/INFO]: CONSOLE issued server command: /list
[21:59:15] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[21:59:18] [Server thread/INFO]: Saving is already turned on
[21:59:18] [Server thread/INFO]: Saving...
[21:59:18] [Server thread/INFO]: Saved the world
[21:59:18] [Server thread/INFO]: [Server] §8World saved.
[21:59:46] [Server thread/INFO]: CONSOLE issued server command: /list
[21:59:46] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:00:17] [Server thread/INFO]: CONSOLE issued server command: /list
[22:00:17] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:00:48] [Server thread/INFO]: CONSOLE issued server command: /list
[22:00:48] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:01:19] [Server thread/INFO]: CONSOLE issued server command: /list
[22:01:19] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:01:50] [Server thread/INFO]: CONSOLE issued server command: /list
[22:01:50] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:02:21] [Server thread/INFO]: CONSOLE issued server command: /list
[22:02:21] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:02:52] [Server thread/INFO]: CONSOLE issued server command: /list
[22:02:52] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:03:23] [Server thread/INFO]: CONSOLE issued server command: /list
[22:03:23] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:03:54] [Server thread/INFO]: CONSOLE issued server command: /list
[22:03:54] [Server thread/INFO]: There are 0 out of maximum 20 players online.
[22:04:25] [Server thread/INFO]: CONSOLE issued server command: /list
[22:04:25] [Server thread/INFO]: There are 0 out of maximum 20 players online.

@steven5297norton do you mind telling me what hosting service you use for your server? The problem is not with the plugin itself but the machine that's running the plugin, because the machine has a lower version of java installed. I recompiled the plugin into a lower version of java to make it work on your machine which has Java 1.7 installed, but the dependencies that I am using was compiled on Java 1.8 thus causing the error that you're getting. So the only possible solution for this problem is if you can update the java version on your hosting (maybe try contacting them or switching into a better hosting like MCPro Hosting), or if I can get the developer of the dependencies to compile their library using a lower version of java.

It was java I have update it and it works now I am a new minecraft server hosting here is our website you can check us out at https://minecraft-server-hosting.net
Thanks.

@steven5297norton your hosting company caught my attention, and do you mind if you send me an email, or if you can provide your email. I have a proposal for you. Thank you.

my email is<EMAIL_ADDRESS>Support email is<EMAIL_ADDRESS>


Dash hdr signalling via essential or supplemental property

Description
Fixes #3726
Now we parse value of descriptor for urn:mpeg:mpegB:cicp:TransferCharacteristics in AdaptationSet to indicate hdr property on shaka.extern.Stream which seems equivalent to HLS definition given in VIDEO-RANGE attribute within EXT-X-STREAM-INF.
This is done by reading the supplemental / essential property in the parsing of AdaptationSet, then mutating the hdr property on shaka.extern.Stream if no hdr exists after parseRepresentation_.
The alternative considered was to parse all essential / supplemental properties on any shaka.dash.DashParser.InheritanceFrame and then carrying that through to the parseRepresentaiton_ function; this can be seen here. The problem with the alternative approach was that the essential property in the adaptation set would have had to have been "let through" on the assumption that we would parse it within the parseRepresentation_ method... But this to me seemed somewhat risky to change, and also looks messy with the empty else if condition, plus was a much larger change (with more calls to XmlUtils, though not familiar with how that is implemented, so not sure if there was any penalty because of that).
Screenshots (optional)
Type of change

[ ] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to
not work as expected)
[ ] This change requires a documentation update

Checklist:

[x] I have signed the Google CLA https://cla.developers.google.com
[x] My code follows the style guidelines of this project
[ ] I have made corresponding changes to the documentation
[x] I have added tests that prove my fix is effective or that my feature works
[ ] I have verified my change on multiple browsers on different platforms
[x] I have run ./build/all.py and the build passes
[x] I have run ./build/test.py and all tests pass

@googlebot I signed it!

@joeyparrish can you review it? I'm very interested on it!

@theRealRobG, please accept our apologies for the delay in review, and thank you for contributing!


missing ogg_uint64_t in configuration generated by cmake

include/ogg/config_types.h:24:10: error: ‘ogg_uint64_t’ does not name a type; did you mean ‘ogg_int64_t’?
 typedef  ogg_uint64_t;
          ^~~~~~~~~~~~
          ogg_int64_t

I am getting this error on linux, gcc with cmake generated project.
Has the unsigned type been removed?

I get the same error on Ubuntu with Clang, also a CMake generated project
include/ogg/config_types.h:24:10: error: C++ requires a type specifier for all declarations:
typedef  ogg_uint64_t;

with ubuntu 18.04, gcc 7.4, cmake 3.10.2, I got a warning.
include/ogg/config_types.h:24:10: warning: type defaults to 'int' in declaration of 'ogg_uint64_t' [-Wimplicit-int]  typedef ogg_uint64_t
I fix the warning by rewrite line 24 in config_types.h.
typedef uint64_t ogg_uint64_t
And it works.

This is something that is likely fixed in PR #48 which has just been merged.

I tried the new commit. But it doesn't work in my environment

@willson-chen You need to provide exact instructions on how you get to that failure so that others can reproduce it.

@willson-chen You need to provide exact instructions on how you get to that failure so that others can reproduce it.

I just type these commands simply.
cmake .
make

I tried the following environment.
ubuntu 16.04.02 LTS, x86_64, gcc v5.4, cmake v3.5.1
ubuntu 18.04.02 LTS, x86_64, gcc v7.4, cmake v3.10.2
CentOS 7.2.1511, x86_64, gcc v4.8.5, cmake v<IP_ADDRESS>
SUSE 12.2, x86_64, gcc v4.8.5, cmake 3.14.6

I got warning int Ubuntu 16 and Ubuntu 18, no warning in CentOS and SUSE.
But when I check the line 24 in include/ogg/config_types.h for CentOS and SUSE, I found it is still typedef ogg_uint64_t. So I think the reason why no warning is that the gcc version is too low.
I don't know if the above instructions is enough? @erikd

https://github.com/xiph/ogg/blob/688208e6960595b2f33a6dc362033fbe369adc0d/include/ogg/config_types.h.in#L24
There is a macro USIZE64 which is not populated in the original code nor in the #48.
Taking the PR as an inspiration, something like this should be added to cmake/CheckSizes.cmake:
check_type_size("uint64_t" UINT64_SIZE LANGUAGE C)
check_type_size("u_int64_t" U_INT64_SIZE LANGUAGE C)

if(UINT64_SIZE EQUAL 8)
    set(USIZE64 "uint64_t")
elseif(INT_SIZE EQUAL 8)
    set(USIZE64 "unsigned int")
elseif(LONG_SIZE EQUAL 8)
    set(USIZE64 "unsigned long")
elseif(LONG_LONG_SIZE EQUAL 8)
    set(USIZE64 "unsigned long long")
elseif(U_INT64_SIZE EQUAL 8)
    set(USIZE64 "u_int64_t")
else()
    message(FATAL_ERROR "No unsigned 64 bit type found on this platform!")
endif()

Note, I am currently unable to test the code.

@willson-chen Please try the fix in https://github.com/xiph/ogg/pull/52

It works this time.
@erikd, you are a great maintainer!

Thanks!