docs need a note explaining that live examples only work in chrome 46+

From a user-submitted issue...
It might be worth mentioning more prominently that the examples only work in Chrome 46+ and users on earlier versions need to include a link to the es6-shim cdn. Perhaps in a note box or callout. It does mention es6-shim later in the appendix but it took me a while to find it.

Covered in #566

Closed by 82383bc673723757e4a666dfeec018d245de9dc4


Major release with<EMAIL_ADDRESS>

Description

This PR is part of the DevSite team's effort to roll out a major release<EMAIL_ADDRESS>across all the AdobeDocs repos.
Release Notes - Feature Highlights:

Search Enhancements
Link Checker
Local Linter enhancements
Easing of dependabot PR notifications
Mobile Nav improvements
Github Issues template enhancement

Related Issue

Motivation and Context

How Has This Been Tested?

Changes available for preview on https://developer-stage.adobe.com/experience-platform-apis/
Note: toggle mobile/responsive view mode to test mobile enhancements.
Screenshots (if appropriate):
Types of changes

[x] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

[x] I have signed the Adobe Open Source CLA.
[ ] My code follows the code style of this project.
[ ] My change requires a change to the documentation.
[ ] I have updated the documentation accordingly.
[x] I have read the CONTRIBUTING document.
[ ] I have added tests to cover my changes.
[ ] All new and existing tests passed.

This looks good to me. That being said - what's with the lint errors?

Updated github-pages.yml action file should pass linting now


Back button takes you back to Notifications, not Explore

Describe the bug
When viewing a specific observer's observation details page, after starting on Notifications, the back button on ObsDetails takes you back to Notifications when the user is expecting to go back to Explore.
To Reproduce
Steps to reproduce the behavior:

Go to Notifications
Tap on a notification
Tap on the user name of the person who added an ID to your observation
From their user profile, tap X observations to see their observations in Explore
Zoom in and tap on a single observation
Tap the back button in ObsDetails
Land back on Notifications, not the Explore map you were just looking at

Expected behavior
Back button should send you back to the last screen you were viewing.
Context (please complete the following information):

App version: 0.46.0 (115)

Fixed via https://github.com/inaturalist/iNaturalistReactNative/pull/2217


Define variable before testing it

If the adapter has no method listDirectory, variable $listing is undefined and next test crashes :
[ErrorException]
  Notice: Undefined variable: listing in /path/to/vendor/gaufrette/src/Gaufrette/Filesystem.php line 150

Thanks.


Shytikov tenant lookup

✔#2 - TenantUrl is now an optional argument

This is released to npm in v1.0.8


Possibility to use HAVING instead of WHERE everywhere

I let my users create their own subqueries which can be used as columns in the table. But wheres are not working with values from subqueries so I need havings for example here to get the search working.
Any plans to integrate this possibility? Maybe as a global config or as a option which can be set through the constructor of the QueryDataTable class?

Not sure on this. I think I tried using having queries way back and I found it buggy / not working well with where sql. I think it may work sometimes on mysql but not on other db like Oracle? Or I might be using it wrong, not sure.
But anyways, if you can propose a PR to support it then I guess we can add it. I may not have time yet to add this due to some projects on hand. Thanks!

For now I've wrapped the query in a query with:
$query = DB::table(DB::raw("({$query->toSql()}) as t"))->mergeBindings($query);

That's working with where's, but the performance isn't that great. If I find myself some time I'll try to create a PR for this.


feat: add helpers buttons for execution

We should add buttons to do execution when a proposal get quorum and we are over the min voting period, the button would look like this:

If we want to make those button functional there are few issues with making it possible:

Finalize proposal: there is no event broadcast when proposal is finalized so we don't know if this button should be active or not, otherwise broadcasting transaction is simple.

Receive proposal/execute transactions: those two operate on proposalIndex which isn't mapped to proposalId on starknet (it's just incremental ID of received proposals on ETH). Because of this problem it seems impossible to check if transaction was received or executed (using getProposalState) or to actually execute transactions (proposalIndex is needed there).
With those limitations we could:

have all buttons active at the same, user needs to pick the one that makes sense with state of the proposal on the blockchain.
when executing transactions we would prompt user to provide proposalIndex.

To solve those we would most likely need to make adjustments to the contracts itself.

@Sekhmet Thanks, we can have all buttons active to start and we will adapt the contracts for next deployments to get the state stored and proposal index accessible from the contract or event.
@pscott @Orland0x

Can we add an event when a proposal is finalized? We need this to be able to show the state of the proposal on the UI. See related issue: https://github.com/snapshot-labs/sx-core/issues/391
In L1, can we store the current or next proposal index to do the actions "receive proposal" and "execute transactions"? Related issue: https://github.com/snapshot-labs/sx-core/issues/392

@bonustrack
For finalize call we need Starknet account as it's Starknet transaction. Do we want to make it go through mana as well (mana will need to be adjusted to support that then)?

@Sekhmet We should not use Mana for finalize_proposal, there will be few actions like changing quorum or strategies that will require someone authority and we don't have support for signed message for these in the space contract, even if finalize_proposal don't need specific permission it's better to keep same flow. Later we may create some kind of keeper to run such functions

@Sekhmet We should not use Mana for finalize_proposal, there will be few actions like changing quorum or strategies that will require someone authority and we don't have support for signed message for these in the space contract, even if finalize_proposal don't need specific permission it's better to keep same flow to not complicate things. Later we may create some kind of keeper to run such functions

id make a distinction between proposal actions like finalize_proposal and space controller actions like changing quorum. Unless we do actually plan to ship the keeper bot with the first release I think it will be bad ux to not support finalize_proposal with mana. will confuse/annoy a lot of people

Ok maybe you right, it might be confusing UX wise to login with SN account to finalize a proposal. Can do a simple endpoint in Mana for it without permission, similar than what we have for Fossil actions

Thanks guys, updated the PR to implement finalize proposal via Mana: https://github.com/snapshot-labs/sx-ui/pull/373

Will close this issue in this PR: https://github.com/snapshot-labs/sx-ui/pull/457.
Starknet doesn't have executed state, so it wasn't possible to implement fully, but given it's unknown when it's going to updated I won't be keeping this issue open longer.


pkg/report: enable feature comparisons for NetBSD

Before sending a pull request, please review Contribution Guidelines:
https://github.com/google/syzkaller/blob/master/docs/contributing.md

Codecov Report

Merging #1279 into master will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##           master    #1279   +/-   ##
=======================================
  Coverage   67.48%   67.48%
=======================================
  Files         120      120
  Lines       21005    21005
=======================================
  Hits        14175    14175
  Misses       6156     6156
  Partials      674      674

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TRACE_CMP mode for kcov.


Fix for issue 35

Implementing pinch to zoom functionality in the ImageViewController.swift file. Embedded the UIImageView in a ScrollView and then embedded that in a parent UIView. Set the delegate in viewWillAppear since that's where the rest of the setup is occurring. The function viewForZooming is what gives the imageView the ability to be zoomed in on. Tap to zoom functionality has also been implemented.

Not sure why the codebeat webhook is holding this up, but 👍 nonetheless!


fix coverage and clean up actions

Codecov Report

Merging #15 into master will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##           master      #15   +/-   ##
=======================================
  Coverage   90.66%   90.66%
=======================================
  Files           2        2
  Lines         439      439
=======================================
  Hits          398      398
  Misses         41       41

Impacted Files
Coverage Δ

BigintCPP/src/bigint.cpp

BigintCPP/include/bigint.h

include/bigint.h
100.00% <0.00%> (ø)

src/bigint.cpp
90.63% <0.00%> (ø)

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Fixed #32203 -- Fixed QuerySet.values()/values_list() crash on KeyTransforms with non-string values on SQLite.

ticket-32203.
I was thinking about using JSON_QUOTE instead, but that will break ordering (and other stuff). I think this will also fix the issue some people are having when using the json data type on PostgreSQL.
I'm not sure how to proceed with the '"quoted"' vs. 'unquoted' thing... I don't think we can properly determine whether the string retrieved from SQLite (and it seems Oracle as well) is a JSON string that's also enclosed in double quotes (e.g. '"\"some string\""') vs. JSON object/array (e.g. '{"key": "value"}'. I don't think checking for " prefix and suffix prior to calling json.loads() is enough (?)

P.s. with the latest commit, catching TypeError is no longer necessary, but I think it's still a good idea to keep it.

Approach seems sane but it does break possible use cases of the form KeyTransform('key', 'field', output_field=JSONField(decoder=CustomDecoder)) for backends that json_extract_returns_unquoted_string = False such as PostgreSQL.

I'm not quite sure how it breaks... wouldn't it be caught by json.JSONDecodeError, because it still returns ::jsonb, and Django receives it as a string? Could you provide a test case?

Maybe that KeyTransform should override select_format to use JSON_QUOTE when its output_field.decoder is not None or connection.features.json_extract_returns_unquoted_string instead?

JSON_QUOTE isn't available on all backends, though...

@felixxm Good call. I've limited the scope of this PR and opened #32213. I don't know which one you'll merge first, but I took the 'o' key for the float test.

Also, I removed TypeError from being caught. Let me know if we'd like to add that.

I'm still not convinced, using JSON_QUOTE() on SQLite would be consistent with other backends which return strings for non-JSON values. On the other hand it's a bigger change which may not be safe for backporting. I think we can accept this approach due to the fact that it's intended for backporting.

I'm still not convinced, using JSON_QUOTE() on SQLite would be consistent with other backends which return strings for non-JSON values. On the other hand it's a bigger change which may not be safe for backporting. I think we can accept this approach due to the fact that it's intended for backporting.

Yes, my initial thought was to use JSON_QUOTE(), but I couldn't figure out a non-intrusive way without breaking order_by. Maybe I'll send another patch if I find something better.

buildbot, test on oracle.


Add support for once only controller

One more cool improvment. I really need this for cases like authorization or for getting props/setting vars in the begging of thread group.

Great contribution again! thanks!
I have added some details to fix. We can fix them after merge if you like to speed things up.
Additionally, would be nice to add in user guide some section about once only controller for beginners, an example as the one you mention in the PR comment (the auth) would be a great example for new users.
Regards.

Ok , I will add it :)

Fixed

Awesome, thank you very much!

Hm, why are there checkstyle error? I have checked it before pushing


Dart SDK download failures on Engine presubmit

While sheriffing this week, I've been seeing a more than usual number of failures to download the Dart SDK from engine presubmit checks. Here is an example:
https://ci.chromium.org/ui/p/flutter/builders/try/Linux module_test/3911/overview
Downloading Dart SDK from Flutter engine c4678d65a62b87649ddfce0254131569e421d6f9...
  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed

  0     0    0     0    0     0      0      0 --:--:-- --:--:-- --:--:--     0
 48  199M   48 96.1M    0     0   110M      0  0:00:01 --:--:--  0:00:01  110M
100  199M  100  199M    0     0   148M      0  0:00:01  0:00:01 --:--:--  148M
curl: (16) Error in the HTTP2 framing layer

Failed to retrieve the Dart SDK from: https://storage.googleapis.com/flutter_infra_release/flutter/c4678d65a62b87649ddfce0254131569e421d6f9/dart-sdk-linux-x64.zip
If you're located in China, please see this page:
  https://flutter.dev/community/china

I am not sure if this is a transient network error beyond our control, a problem with the version of curl on the bot, or an indication that the flutter shell script should auto-retry the Dart SDK download on a failure.

This also happened on the framework tree here https://ci.chromium.org/ui/p/flutter/builders/prod/Linux firebase_android_embedding_v2_smoke_test/1700/overview

This looks like a duplicate of https://github.com/flutter/flutter/issues/68242, but it's recently started happening very frequently.

Closing in favor of https://github.com/flutter/flutter/issues/68242


Invariant Violation: Native component  for "AIRMAP"does not exist. React Native

The following build commands failed:
CompileC /Users/dineshkumar/Desktop/SpaApp/reactNativeMapsExample/ios/build/Build/Intermediates.noindex/Pods.build/Debug-iphonesimulator/react-native-google-maps.build/Objects-normal/x86_64/AIRGoogleMapManager.o /Users/dineshkumar/Desktop/SpaApp/reactNativeMapsExample/node_modules/react-native-maps/lib/ios/AirGoogleMaps/AIRGoogleMapManager.m normal x86_64 objective-c com.apple.compilers.llvm.clang.1_0.compiler
(1 failure)
Steps already taken to fix that problem.

unlink react-native-maps and link again
remove node modules and install again
repeat whole installation process from https://github.com/react-community/react-native-maps/blob/master/example/ios/Podfile almost 10 times.

Please help!!!

@LuckySambial for the next issues you will open please follow the issue template we've put in place.
To answer your question: keep an eye on https://github.com/react-community/react-native-maps/issues/1862, we're working to improve the installation docs and we'll update them soon.


Building Omni Core 0.3.0 release

Just for the reference and completness, so we're on the same level.
The previous steps are based on:

https://github.com/OmniLayer/omnicore/blob/master/doc/gitian-building.md

Note: Omni Core 0.3.0 is based on Bitcoin Core 0.13.2, and uses a new container! Please create a new VM, if you haven't build 0.1.99 (dev version of 0.2.0) earlier!
If needed, refresh the inputs (from ~/gitian-builder):
make -C ../omnicore/depends download SOURCES_PATH=`pwd`/cache/common

If needed, download the SDK for OS X (stored in ~/gitian-builder/inputs):
wget https://s3.amazonaws.com/ci.omnicore.private/depends-sources/sdks/MacOSX10.11.sdk.tar.gz

Update the local copy of Omni Core:
git clone https://github.com/OmniLayer/omnicore.git

Then set the environment:
SIGNER=dexX7
COMMIT=v0.3.0
RELEASE=0.3.0

Build for Windows:
./bin/gbuild --commit omnicore=${COMMIT} ../omnicore/contrib/gitian-descriptors/gitian-win.yml
./bin/gsign --signer ${SIGNER} --release ${RELEASE}-win --destination ../gitian.sigs/ ../omnicore/contrib/gitian-descriptors/gitian-win.yml
mv build/out/omnicore-*.zip build/out/omnicore-*.exe ../

Build Linux:
./bin/gbuild --commit omnicore=${COMMIT} ../omnicore/contrib/gitian-descriptors/gitian-linux.yml
./bin/gsign --signer $SIGNER --release ${RELEASE}-linux --destination ../gitian.sigs/ ../omnicore/contrib/gitian-descriptors/gitian-linux.yml
mv build/out/omnicore-*.tar.gz build/out/src/omnicore-*.tar.gz ../

Build for OS X:
./bin/gbuild --commit omnicore=${COMMIT} ../omnicore/contrib/gitian-descriptors/gitian-osx.yml
./bin/gsign --signer $SIGNER --release ${RELEASE}-osx-unsigned --destination ../gitian.sigs/ ../omnicore/contrib/gitian-descriptors/gitian-osx.yml
mv build/out/omnicore-*.tar.gz build/out/omnicore-*.dmg ../

Finally continue with signing the results, as described in the gitian.sigs guide:

https://github.com/OmniLayer/gitian.sigs/blob/master/CONTRIBUTING.md

For discussion about building 0.2.0, see #478.

Done.
Signatures uploaded: https://github.com/OmniLayer/gitian.sigs/pull/44

Released here:
https://github.com/OmniLayer/omnicore/releases/tag/v0.3.0


elf loader segfault on 32-bit android arm

We have a Google internal android 32-bit arm build and are seeing failures in the new elf module loading test. The error message leaves much to be desired:
[==========] Running 1 test from 1 test suite.
[----------] Global test environment set-up.
[----------] 1 test from ELFModuleTest
[ RUN      ] ELFModuleTest.Check
qemu: uncaught target signal 11 (Segmentation fault) - core dumped
Segmentation fault
logcat read failure: No such file or directory

To Reproduce
Well first we need an OSS arm32 config, and ideally a bot (which @asaadaldien is working on). Then try running the iree/hal/local/elf/elf_module_test and see if you get a qemu segfault.
For now, I have disabled this test internally.

@asaadaldien what happened to your qemu work?

@asaadaldien what happened to your qemu work?

It didn't get prioritized enough to push it forward. Is it a blocker now ? Also I have been doing qemu/docker for aarch64 (arm64) mainly for benchmarking / running on an arm64 linux SoC.

The new version of the elf test fails unhelpfully (segfault with no info) on android arm64 emulators as well

Hopefully it can be resolved after https://github.com/google/iree/pull/6312 is merged. It fixes RISC-V 32-bit codegen datatype issue, and I think it should be the same root cause for the segfault here.

We have bots running this fine now so I think it's fixed.


fix regression where zinc failed to extract

they're officially on sbt 0.13.11 now, so I expect 0.13.13
will work too

green run at https://scala-ci.typesafe.com/view/scala-2.11.x/job/scala-2.11.x-integrate-community-build/390/consoleFull


Missing Fact attributes

I came across a few tests that were missing their [Fact] attributes. I have added those, and the tests pass.
The first commit also cleans up some stray whitespace in the affected file; this is incidental but I guess doesn't do any harm.

Thank you! Looks good to me :+1:

Thank you for catching that :+1:
Since this is a test-only contribution, no published version is associated with it.


ekiga doesn't work

it's missing icons in the toolbar, also it needs that dconf thing to wire it up to gsettings i guess
GLib-GIO-Message: Using the 'memory' GSettings backend.  Your settings will not be saved or shared with other applications.

Biggest problem is probably that it doesn't emit sound, though. Update: It emits sound when using pulseaudio, but not with alsa.

@ben0x539 any updates?

Ah, I don't have the opportunity to use ekiga anymore unfortunately. Toolbar still looks broken though.

close as old?


feat(data-grid): add filter button to columns (VIV-1073)

Things left to do:

[x] Design
[x] Documentation
[x] a11y about aria-rowcount
[x] a11y about haspopup
[x] filterable with sortable - prevent sorting action when filter is clicked

I reviewed the code and it's fine. However, I noticed that the ticket is still blocked by https://jira.vonage.com/browse/VIV-1284 I think this is because it's not yet clear what exactly should happen when the button is clicked. The use case looks like this, but maybe it should be attached to the button instead?

@RichardHelm I'm not sure, do we need @AyalaBu for this?

Closing due to inconclusive design use case. @AyalaBu , let me know if this changes


convertSemesters in Dashboard.vue -> firestoreSemestersToAppSemesters

Summary
Depending on #184!
Since convertSemesters is now a complete pure function, let's move it into user-data.ts for consistency.
Test Plan
👀

Why does this branch not require a review?

Why does this branch not require a review?

The target branch is not master. I usually use this setup to emulate stacked diffs at FB

O I am tripping that is right


[Bug] Remote play not working

Platform

Device: Desktop
OS: Windows 11
Browser: Edge
Browser Version: 119.0.2151.93
Better xCloud Version: 2.0.2 (had same issue with 2.0.1)

When I try to remoteplay i get the rocketship, it flies off and i get the error under.
Remote play works just fine with the official app (connecting to a Series S).
Tried both connecting via the same network and from 5g.
Without having any inside knowledge of how any of this works,  it seemed like the other bug reported for 2.0.1 that was fixed for some people :)
And I just wanna say great work. Tried this out just recently and the cloud-gaming part is just amazing.
...
Screenshots/Videos

I also have this problem in Firefox but not Chrome on MacOS.
I'll check it this weekend.

Do you have the "Prefer IPv6 server" setting enabled? If you do please disable it and try again.

Get the same error both with "Perfer iPv6 server" enabled and disabled. Also tried both resolution options.

Go to network settings on your Xbox and check your NAT type.

Go to network settings on your Xbox and check your NAT type.

I second this. I had the same problem where only the official would work when I had a strict NAT.

Dont have time to test too much at the moment, but I checked and the NAT tyoe is OPEN.

Try to forward port 9002 too

Already fowarded port 9002 to get XBplay to work. Another odd thing is, GPU ran out yesterday and I didnt renew because I really dont have much time to play in the next weeks. When I tried to remoteplay again with Better Xcloud I was put in a 180 minute long queue, to remoteplay. As if Im trying to start a cloudsession with Fortnite without GPU....
But, if Im the only one experiencing this issue you can close the bug-report. The cloud-gaming part works like a charm, and thats the most important thing for me :)

Then try this one: https://github.com/redphx/better-xcloud/raw/main/better-xcloud.user.js

Tried the link and still stuck in a 245 min queue.

Tried the link and still stuck in a 245 min queue.
It shouldn't be like that. People in this issue #171 confirmed it was fixed.

Maybe its just something goofing it up on my end. Im no tech wizard, so not unlikely :D
Unless anyone else is having the issue i suggest you close this thread :)

I'm also having a problem, I'm getting the rocket screen, xbox logo and then black screen util goes back to the xbox/play page. I have the 9002 port forwarded and I can start remote play sessions from iPhone xbox app and from https://github.com/unknownskl/greenlight
OS: Mac OS Sonoma 14.2
Browser: chromium based (arc browser)

Same here. I can see the Rocket and Xbox logo then the screen goes black.
It took around 30s to goes back to the main page with an error message.
Interrest thing is when I tried to connect with other app like XBPLAY for XBOX official app after this happen,
the other app also shows black screen with sound.
OS - Android
Browser - Kiwi browser, Firefox, Yandex browser
NAT is open, 9002 port is forwarded also.

@RoligKanin @IslamWahid @Trashinated1 @BS-JI
Please test this version: https://github.com/redphx/better-xcloud/raw/feature/fix_remote_play/better-xcloud.user.js
It works for me after port-forwarding port 9002

Fixed in 2.1.2

it works with 2.1.2 confirmed! thanks @redphx

Working w/ 2.1.2 confirmed! Thanks @redphx

@BS-JI this happens from time to time with the official app too, so there is nothing I can do unless Xbox fixes the bug themself.


Add Context to Formbot with EasyInput consumer and HOC

Codecov Report

Merging #21 into fix/validate-yup will not change coverage.
The diff coverage is n/a.

@@                Coverage Diff                @@
##           fix/validate-yup      #21   +/-   ##
=================================================
  Coverage             71.91%   71.91%
=================================================
  Files                    12       12
  Lines                   146      146
  Branches                 19       19
=================================================
  Hits                    105      105
  Misses                   31       31
  Partials                 10       10

Impacted Files
Coverage Δ

src/utils.js
100% <ø> (ø)
:arrow_up:

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Camera blacks out after 5 secs

Unjailbreak reboot and camera fine
blacks out after 5 secs on dopamine 2.0.4
iPhone 6s Plus iOS 15.8
Palerain for months then just rebooted and TrollStore installed dopamine and rebuild tweaks from scratch, copy in prefs from palerain prefs
btw already got one full reboot panic or whatever.
But all tweaks work and jailbreak works every time!

Install choicy, and disable tweak injection into Camera.

Oh of course. Camera comes back and all other camera apps which stopped then work fine too after Choicy installed and disable only iOS camera app and its CameraMessagesApp app plugin.
it’s a good workaround Since I have no tweaks that I can’t live without on the camera, though it looks like other people are having weird issues of the same type with camera too.

. Weird. I had spring +11 disable black bars on camera turning that off didn’t change anything, disabling tweak and Jackson caused it to come back. Now re-enabling the tweak injection and re-enabling the black bars and the camera functions properly again.
Reboot to unjailed broken and the camera took forever on a black screen to load up. Went back to springboard and launch the camera again, a little bit of black screen then I switch to front facing camera and it came on and then switched to the back facing camera and it came on.
jail broke again left the Tweakinjection and everything as it was, camera did the same thing except this time stayed on black screen, minimized, open the Camera app up again and after a few seconds it came up normal and remained that way.

So far without changing anything and turning everything back off (enable all tweak injection) in choicy, the camera with the springplus11 hide top and bottom bars setting, all just works again.
What seems to be consistent so far is when the stock camera app stopped working so did any application with access to the camera.
Funny how someone else had an issue with a message about camera hardware being replaced all the sudden.
I’ll see if it comes up again and then try picking off tweaks one by one and see if I can find anything.

Might be fixed in latest nightly, please test
https://github.com/opa334/Dopamine/actions/runs/8023037614/artifacts/1270506846

disabled choicy and camera works

@kjutzen @JimneGt @eglacias
please test the build I posted!

thanks opa it really worked for me....you are a hero

You mean disabled camera in choicy not disable choicy (in icleaner) I’m guessing.
Btw I’ve got 6 days uptime and counting so won’t be rebooting my phone to try to break camera again until I get a reboot! Haven’t had it go black screen since the disable then reenable same tweaks. IE I have nothing disabled in choicy, same tweaks running as when the problem happened.
Makes me think it wasn’t a tweak but some weird jailbreak problem near the jailbreak userspace reboot time, perhaps the bd reboot I got too as that happened soon after rejailbreaking, on release day 1…
I’ll run that build if I get a reboot or camera problem again.

disabled choicy and camera works

You mean you disabled the "Disable Tweak Injection" toggle of Choicy and it still works, right?

disabled choicy and camera works

You mean you disabled the "Disable Tweak Injection" toggle of Choicy and it still works, right?

Yes, correct. Works great

Alright seems that the issue is fixed then.

Problem is, it works great with me with the 2.06 build and the exact build that had the problem as I stated above and further above on day 1.
In other words I have not installed this test build and have not had the camera issue come back up. Therefore the issue appears to be “solved” with the same build that caused the problem.

I have the test build, and if the issue comes back up without it IE with the 2.06 I have now or with any other regular update I will post it again

Awesome it is now working on my 6s


 For that, I want a mechanism by which to buy you a beer.
How can I buy you a beer?

@boemska-nik I've created an account with https://www.buymeacoffee.com/mgsloan - thanks for the idea!


Not helpful

[Enter feedback here]
Neither expands on what the error means or how to resolve it.

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: 31e2520c-3b55-9bec-7f69-2075cb44b4d7
Version Independent ID: 7cbccd18-eab8-ff49-b3e5-3e320f64cdc8
Content: Compiler Error CS0453
Content Source: docs/csharp/misc/cs0453.md
Product: dotnet-csharp
Technology: csharp-diagnostics
GitHub Login: @BillWagner
Microsoft Alias: wiwagn

Hi @Lindsay-Mathieson
This error indicates that the argument used for a type parameter isn't a non-nullable struct type when that constraint is used.
To fix the error, you'll need to change the type argument to a type that satisfies the struct constraint.
This article explains constraints in detail, and should be linked from this article.
I'll put this in our backlog to fix when we next update this article. I've also added the "help-wanted" label in case anyone wants to submit a PR before we update this article.

This article explains constraints in detail, and should be linked from this article.
I'll put this in our backlog to fix when we next update this article. I've also added the "help-wanted" label in case anyone wants to submit a PR before we update this article.

Thanks, that is quite helpful.

@BillWagner I'll work on this!

Thanks @BartoszKlonowski I've assigned it to you. I'll watch for a PR.


spec-cleaner destorys gcc-c++ BuildRequires

Running spec-cleaner -i myfile.spec in version 0.8.0 results in:
-BuildRequires:  gcc-c++
+BuildRequires:  +
+BuildRequires:  -
+BuildRequires:  c
+BuildRequires:  g

Duplicate of issue #108


scipy dependency pin

is this still relevant?
https://github.com/WFP-VAM/seasmon_xr/blob/97fcfff016e880b8b6fc755a1f137d14d5bb177a/requirements.txt#L5
it's getting rather old, harder to install

There was a dependency issue with numba-scipy, which looks to be not the case anymore. So we can probably remove the pin and see if anything pops up


impl : broadcast multi-messages #97

Related Issue
resolve: #97
Description

implements BroadcastMessages() at conn.go that broadcast multi-messages to all nodes one by one.
implements test case for BroadcastMessages at conn_test.go
add one more case for TestConnectionPool_BroadcastMessage at conn_test.go

Checklist
Thank you for your contribution.
Before submitting this PR, please make sure:

[x] Applying goimports
[x] Test case
[x] End of Work

I need idea for function naming. I think BroadcastMessages() make confuse with BroadcastMessage()

BroadcastMultiMessages?

Not bad.. But @AgwaB rejected it

What's your opinion? @AgwaB

or how about declaring
type Broadcaster interface {
   Broadcast
}

type MultiMsgBroadcaster interface {
    Broadcast
}

To clarify the responsibility

I think it's good way that divide interface, but also i think SendMessage may make confuse with Send()

I suggest
type Sharer interface {
       Broadcast()
}

type Distributer interface {
       Broadcast()
}

Then how about

Then how about combining your opinions like this?
type Sharer interface {
      BroadcastSingleMsg()
}

type Distributer interface {
      BroadcastMultipleMsg()
}

@GunHee5719 @AgwaB
how about unify interface ?
type Broadcaster interface {
    Broadcast(msgList []pb.Message)
}

what Broadcaster should do is just sending one message from list to its one connection.
we don't care whether msgList's message is same or not. just sending one message to one connection

I added code for getting available port and modified the part for setting port at whole conn_test.go and comm_test.go.
So now I think we need to decide what func name to use

I divided the interface as Sharer & Distributer and pushed. But because of this work, error occurred at RBC struct in rbc.go because there are variable broadCaster cleisthenes.Broadcaster. Then how can I fix this? Please select options.

Make new variable at rbc.go
Do not divide the interface at conn.go
etc..

And please give me some advice at naming..

test failed


Web Assembly

Web Assembly as a target is coming to Go so we could target that https://docs.google.com/document/d/131vjr4DH6JFnb-blm_uRdaC0_Nv3OUwjEY5qVCxCup4/mobilebasic#

changing to milestone v1.1 since it's now out in go 1.11 https://blog.golang.org/go1.11

@Noofbiz any update on this?


C binding (unlocks Swift binding)

I'm working on a C binding that other bindings can build upon (hello Swift?). It is an opaque binding with indirection to every call but initial benchmarkings shows pretty much zero overhead.
The C binding will be a separate project just like the nodejs binding, under a separate folder. It will only contain one header file and one .cpp file.
This is what I have currently, feel free to PR / help out: https://github.com/uWebSockets/uws_c

Any update for this?

I talked with the devs of Perfect and they are not using libuv so it wouldn't just be as simple as creating a C binding and be done with it. You also need to spend time integrating it with their HTTP servers and such.


Split logging between stderr and stdout

Currently all logs are written to stderr. This makes it difficult to find error messages in those logs. Writing only error messages to stderr and the rest to stdout will make it simpler to investigate if there were any errors, especially when running many warc2text processes in parallel and redirecting stdout and stderr to different files.

I've been using stdout for #34 and am in the camp of "stdout is for output, not UI" so that I can pipe things together. Using stdout for messages to the user would make that impossible.
If you want to split verbose logging from error messages, I propose to use a command line option, e.g. --log-file, that writes the verbose messages (a record was filtered due to url filter, that kind of stuff) to a separate file. This would also make it optional so it doesn't need any changes in bitextor.
That being said, the only error message that doesn't terminate warc2text is when a warc archive contains broken gzip records (which could indicate file corruption). All others either are the last message to be printed before warc2text dies with a non-zero exit code which seems pretty reasonable to me.
A different annoyance I've had: if you're running multiple warc2text processes through parallel, warc2text will not prefix the logging messages with the name (and offset maybe?) of the warc that the message is about. Right now you need to recollect all messages from a single warc2text in order, and then go through it from top to bottom to figure out which warc is the source of any of the messages. Running warc2text with just a single warc archive, and letting parallel do the log grouping is also not an option since then you can't combine the output of multiple warcs easily and you end up with many more files on disk.


JsonParser Fails to Inherit Reference Object Type

Take the following JSON Schema
{
  "$defs": {
    "ParentObject": {
      "properties": {
          "child": {
             "type": "string"
          }
      },
      "type": "object"
    }
  },
  "properties": {
    "parent": {
      "$ref": "#/$defs/ParentObject"
    }
  }
}

We would expect this to inherit the object type from ParentObject but instead on input
{"parent": {"child": "test"}}'

we get Exception: Unsupported type None.  To fix we have to declare an an object type directly.

I'm not sure this is correct. Why should the top level object be classified as an object? Its relation to the ParentObject is that the value of key "parent" is ParentObject, but that doesn't indicate that the top level object in this case is an object in itself. Is there something in the JSON schema spec that says otherwise?
Indeed, adding "type": "object" to the top level object fixes it, and from my (maybe incomplete) understanding, I think that is expected behavior.


Bugfix for 867 (incorrect parsing of generic class when generic parameter is inner class)

Bigfix for https://github.com/swagger-api/swagger-core/issues/867

Guys (@webron @fehguy), would it possible to merge it and push update to Maven Repo ? Thanks!

Can you resend it against the develop_scala-2.10 branch?

Yes. Actually I just realized the fix is incomplete. Maybe you could help me. Here is how my new json listing looks like after this commit
"RolesResponse": {
            "id": "RolesResponse",
            "description": "Paginated response",
            "required": [
                "items",
                "startIndex",
                "maxSize"
            ],
            "properties": {
                "items": {
                    "type": "array",
                    "description": "list of items",
                    "items": {
                        "$ref": "TimesheetProjectTaskRolesService.RoleRecord"
                    }
                },
                "startIndex": {
                    "type": "integer",
                    "format": "int32",
                    "description": "starting position of given items in complete list"
                },
                "maxSize": {
                    "type": "integer",
                    "format": "int32",
                    "description": "maximum number of items in complete list"
                }
            }
        }

The problem is that TimesheetProjectTaskRolesService.RoleRecord is not in list of models. What class is responsible for initial scan of classes and why this one might be skipped ?

That's for @fehguy.

Closed this pull request as incomplete fix.


Improving the README.md

I would like to be assigned for GSSOC'23 for this issue
Suggestions:

Restructuring the header for a more visually appealing look
formatting text in a better manner
adding badges for a cool effect
other minor changes

any update @pranjay-poddar ?


Users

looks good-- we may want to throw in some form of password validation, though this site doesnt need to be incredibly secure


Add setCurrentItem with animation flag

I need to be able to call setCurrentItem(int, boolean) on the underlying viewpager but doing that trough getViewPager.setCurrentItem wont update the indicator item.

Good job! Tomorrow will see

compile 'com.robohorse.pagerbullet:pagerbullet:1.0.9'


Fix imagefolder dataset url

The docs for this PR live here. All of your documentation changes will be reflected on that endpoint. The docs are available until 30 days after the last update.


Payment Permit URL Must Specify Network ID Now

We now pass in the network ID as a URL query parameter so that the bounty claims dApp (pay.ubq.fi) can signal to the user to switch to the correct network.
The new URL structure is as follows:
`pay.ubq.fi?claim=${base64permit}&network=${networkId}`

the query parameter is chainId so for gnosis chain it is: permit

This is looking fantastic. Thanks!
Please be sure to resolve all of the conversation points before we merge this, including renaming all instances of "chain" to "network" https://github.com/ubiquity/pay.ubq.fi/pull/76/files#r1242357293
Can you rename the query parameter to ?network=100 instead of using hexadecimal?
I also want to give a small bonus when this is completed for helping us debug the deployment issue!

Originally posted by @pavlovcik in https://github.com/ubiquity/pay.ubq.fi/issues/76#issuecomment-1621044544

/assign

@pavlovcik I read the pay.ubq.fi gnosis chain PR, will the network be passed as a hex or a number?

I asked if they can change it to number so lets start with that.


Fastjson means the json of need fast upgrade version???

wtf...

haha

Congratulations! You got the point.

安全公告 https://github.com/alibaba/fastjson/wiki/security_update_20200601
1.2.69 https://github.com/alibaba/fastjson/releases/tag/1.2.69
1.2.79 https://github.com/alibaba/fastjson/releases/tag/1.2.70


Xiao/LKG configuration cache

Introduce a LKG configuration cache to store each valid base configuration instead of a single entry of configuration.

This PR is not ready for reivew.

/// <typeparam name="T">must be a class.</typeparam>

Not part of your change but why do we need to be so lax here? Wouldn't we always want T to be of type BaseConfiguration?

Refers to: test/Microsoft.IdentityModel.TestUtils/MockConfigurationManager.cs:17 in 32e63b8. [](commit_id = 32e63b88faf74433cc2ca7f8899836b64ad687c6, deletion_comment = False)


API for filtering / dropping?

I can't find anything in the docs or code to show how to drop a message.  Is that supported?  If not and something you'd like to support, any thoughts on how you'd like to support that functionality?  Some options that come to mind:

Allow transform functions to declare the message as filtered (eg parsed.filter(bool))?
Support something similar to transform (eg filtered) that accepts a function that should return true if message should be dropped?

+1
The simple version is to specify an 'inputFilter' for a pattern as regular expression. When the regex matches the parsing will be executed, else skipped.
patterns:
 -
  sourceName: !!js/regexp /testFilter/i
  match:
    - type: testDropFilter
      inputFilter: !!js/regexp /warning|error/i
      regex: !!js/regexp (.*)
      fields: [message:string]

Regarding the filter() function, my suggestion is a pattern specific function, which gets the parsed object and the pattern object to define custom properties (e.g. regex helpers) - called after all transform functions, in case one likes to filter on some parsed fields.
Example, which simulates the behaviour of the above "inputFilter":
patterns:
 -
  sourceName: !!js/regexp /testFilterFunction/i
  match:
    - type: testDropFilter
      regex: !!js/regexp (.*)
      fields: [message:string]
      myCustomFilterProperty: !!js/regexp /warning|error/i
      filter: !!js/function >
        function (parsed, pattern) {
           // simplest filter function as example :) just return regex test ....
           return pattern.myCustomFilterProperty.test(parsed.message)
        }

Declare a message to be dropped is another good idea, but we should use variable name, which not common as "filter" - e.g. ```logagentDropMessage=true````, which could be used in  globalTransform() or transform() function.
I'm going to submit this change for logagent 1.x branch (which can be released to NPM until the work for 2.0 is finished).

Out of curiosity, @erik-stephens , what use-case for dropping events do you have in mind?
@megastef note about terminology in Logagent in general: it it log, event, or message?

The most common filter for us is to only ship higher severity events.  Sometimes that threshold is based on parsed fields such as the process emitting the event (drop all debug unless process=foo).  We have other less general use cases, which is why I like the ability to define that via a user-defined function and not something like a regex.  Compared to  logstash & filebeat, logagent is more attractive since I can write simple functions to process events (no fighting a DSL).

@otis I would stay with the "message" term.
@erik-stephens thanks for the feedback!
Published on npm v1.2.23, patterns  can use following options:

inputFilter - regex, only matched RAW messages (could be multiline log message) are parsed
inputDrop - regex, drops matched RAW messages (don't parse)
filter - JS function to return true to pass the parsed object, false to drop the parsed object

The advantage of inputFilter/inputDrop is that it could save CPU cycles for parsing, while the filter function could use any field from the parsed message.
patterns:
 -
  sourceName: !!js/regexp /testFilterFunction/i
  match:
    - type: testDropFilter
      # parse only messages with "stats" in the RAW log message
      inputFilter: !!js/regexp /stats/i
      # drop messages with "debug" in the RAW log message
      inputDrop: !!js/regexp /debug/i
      regex: !!js/regexp (.*)
      fields: [message:string]
      # define a custom property, which can be used in filter function
      myCustomFilterProperty: !!js/regexp /.*/i
      # create a custom filter function, to filter after parsing
      filter: !!js/function >
        function filter (parsed, pattern) {
          return pattern.myCustomFilterProperty.test(parsed.message)
        }

I leave the issue open, as this should be included in the next release (master branch) as well.

Added to 2.x as it is a new feature, to mention in release notes.


[Feature]: add a page for ar/vr

Is your feature request related to a problem? Please describe.
No response
Describe the solution you'd like
No response
Describe alternatives you've considered
No response
Additional context
No response

hey i would like to work on this as part of hacktoberfest 2023. please assign to me

@vamsi-spoidey7 assigned to you

please unassign me from this issue

Hello , I hope you're doing well. I'm interested in contributing to this task. I am eager to help in any way I can and believe I can make valuable contributions to the project. I humbly request you to assign me with the task.

@Gauravtb2253 assigned you this task

@Gauravtb2253 successfully resolved. Thanks for contributing


No data window displayed anymore

HexFiend 2.11 been working on High Sierra until recently. Now program launches and shows in the Dock but it does not open a window with hex data. Most of the menu items are greyed out because no window is open.
'Open File' doesnt help.
I have tried deleting the prefs file

Problem solved. Bad system font used by app!

Can you share what the font was? I can look into fixing the issue.

it was one of the system fonts - Monaco
you can simulate the problem by removing the font from your system\library

From: Kevin Wojniak<EMAIL_ADDRESS>Sent: Friday, April 26, 2019 12:34 AM
To: ridiculousfish/HexFiend
Cc: JP-NYC; State change
Subject: Re: [ridiculousfish/HexFiend] No data window displayed anymore (#195)
Can you share what the font was? I can look into fixing the issue.
—
You are receiving this because you modified the open/close state.
Reply to this email directly, view it on GitHubhttps://github.com/ridiculousfish/HexFiend/issues/195#issuecomment-486922472, or mute the threadhttps://github.com/notifications/unsubscribe-auth/ALTHMYVD7EI2C7PY3FWFVZDPSKA7DANCNFSM4HHQDBNA.

Seeing as Monaco is in /System/LIbrary/Fonts which normally is unmodifiable due to System Integrity Protection and on macOS Catalina will be on a read-only volume, this shouldn't be a normal situation, and until Apple removes the font we can assume it is installed and available, unless there is some other valid environment in which it is not.


CUDA 11 RC support

Overview
Built this for linux, with a test package here with its associated job run
I did a local install on a windows box to update and confirm the libs/versioning information. That has been updated, but I need someone else to run this conda build on a windows machine and verify it works.
Notable changes/findings

Installer has changed again on linux side, unsure about windows

Updated script to work with new installer

Noticed mismatched library versions in both linux and windows

My guess this is due to the RC nature
Found some libraries still with version 10, others have correct 11; noticed at least one library with 110 as a version number

nvjpeg is on windows as well now

TODO

[x] libs/versions updated for linux
[x] package built for linux
[x] libs/versions updated for windows
[ ] package built for windows - need help

cc @jjhelmus @seibert @jakirkham @gmarkall

For the windows side of things I don't have a test environment setup to troubleshoot issues there. I'm short on time to help there, but can provide insight on what I changed if someone else can help me debug and share their test logs from their windows attempts.

@gmarkall this should fix that - 382bbe1

This fixes that for me.

For the windows side of things I don't have a test environment setup to troubleshoot issues there. I'm short on time to help there, but can provide insight on what I changed if someone else can help me debug and share their test logs from their windows attempts.

I'll try to figure out a fix for the issue.

With this patch applied:
diff --git a/build.py b/build.py
index 10db50a..d571159 100644
--- a/build.py
+++ b/build.py
@@ -94,7 +94,6 @@ config['cuda_libraries'] = [
     'cudart',
     'cufft',
     'cufftw',
-    'cuinj64',
     'curand',
     'cusolver',
     'cusolverMg',
@@ -119,9 +118,13 @@ config['cuda_libraries'] = [
 config['cuda_static_libraries'] = [
     'cudadevrt'
 ]
-# accinj64 is only available on linux
+# accinj64 is only available on linux.
+# cuinj naming convention differs between linux and windows.
 if sys.platform.startswith('linux'):
     config['cuda_libraries'].append('accinj64')
+    config['cuda_libraries'].append('cuinj64')
+else:
+    config['cuda_libraries'].append('cuinj')
 config['libdevice_versions'] = ['11']

 config['linux'] = {

and long file paths enabled as documented in https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file#enable-long-paths-in-windows-10-version-1607-and-later, I was able to build the package. However, it took a very long time to build (1 hour and 25 minutes) and is very large (around 6GB). The last time I built a CUDA toolkit on windows (10.2, for PR #5), the package was only about 500MB, so it seems strange that the CUDA 11 RC package is 12 times larger.
I couldn't upload the package to Anaconda because it exceeds the maximum permitted file size.
I also couldn't test the package, as I don't have a Windows machine with a GPU.

However, it took a very long time to build (1 hour and 25 minutes) and is very large (around 6GB). The last time I built a CUDA toolkit on windows (10.2, for PR #5), the package was only about 500MB, so it seems strange that the CUDA 11 RC package is 12 times larger.

Having re-visited this, I think this was because of my local setup - I didn't want the installer downloading for every build, so I downloaded it and put it in the recipe dir then used DEBUG_INSTALLER_PATH to point to the downloaded version. However, because the installer was in the recipe dir, that got copied into the info/recipe dir of the package too.
So, I think with the above changes, the Windows build is probably working as expected, though I've not been able to test the package so far due to not having a Windows machine with a GPU.

@jjhelmus, could you please take a look? 🙂

Since cudatoolkit 11.0 does not support CentOS 6 it would be good to add a run_constraint on _glibc >=2.17 to prevent installation on systems older than CentOS 7.
This built fine on linux, still need to tests on Windows.

Since cudatoolkit 11.0 does not support CentOS 6 it would be good to add a run_constraint on _glibc >=2.17 to prevent installation on systems older than CentOS 7.
This built fine on linux, still need to tests on Windows.

Considering that virtual packages are not being considered in the conda solver as initially diagnosed in https://github.com/conda/conda/issues/9115#issuecomment-620696282, PR https://github.com/conda/conda/pull/10057 may be relevant here! Comments/testing/reviews would be appreciated to help getting https://github.com/conda/conda/pull/10057 merged.

I'm going to close this PR and open a new one as this has code for the 11.0rc and I have updated install for 11.0. Plus there are some EULA updates that were requested and are in that PR. I'll link back to this one when the new one is up later today.

After checking into details I think it would be best to add __cuda>=11 as a run requirement to this recipe.  This will mean that the package can only be installed using conda >=4.7.0 but it will prevent installation on system without the needed driver which should prevent installation on CentOS 6 based systems.
Note that conda/conda-build#4000 may cause some issue with the build but not the actual package.


Properly format unsafe blocks

This mostly fixes https://github.com/nrc/rustfmt/issues/166. The leading blank line seems to be a different issue.

Looks good. I'm just wondering why you don't keep comment between unsafe and the block.

We could keep it, but it's not a great place for comments I think.

I think the current policy is to never remove comments. This make sense: a comment is valuable information, we should not delete it, even if we consider it's in a weird place.
In some cases, we may move the comment, or give up the reformatting of the code enclosing the comment, but we should never delete information.
If that is too complicated to implement, we might make a whitelist of places where comments are never removed, with UB in any other place.
I think the first solution is by far better, if sustainable.

It's definitely possible to preserve the comment here. I'll update the PR in a bit.

@cassiersg updated!


Assign new name and logo to dashboard

Task

Byteboard name change + logo

Deliverables

Update front end

Size Estimation: Small (< 2 hours)

Duplicate.


NestedScrollView support

Resolves issue #13

Credits @denisroyz

It doesn't work in my case, brother.
I can't wonder why onTouch event of NestedScrollView isn't fired in OverScrollBounceEffectDecoratorBase. Btw, overscrollmode in NestedScrollView is always assign into OVER_SCROLL_NEVER.

Please, can we get this merged?


Updated documentation in README.md

Update the example in the readme to match the current implementation.
Fix also the 404 in the README.md when clicking on Links -> API documentation

Closed by merging #71
Documentation was updated by showing an example stack


ServiceBus: Added property pendingReplicationOperationsCount to GeoDR and Migration

Description
Added new property pendingReplicationOperationsCount to GeoDR and Migration
Swagger PR link:
https://github.com/Azure/azure-rest-api-specs/pull/3314
https://github.com/Azure/azure-rest-api-specs/pull/3330
This checklist is used to make sure that common guidelines for a pull request are followed.

[X] Please add REST spec PR link to the SDK PR
[X] I have read the contribution guidelines.
[X] The pull request does not introduce breaking changes.

General Guidelines

[X] Title of the pull request is clear and informative.
[X] There are a small number of commits, each of which have an informative message. This means that previously merged commits do not appear in the history of the PR. For more information on cleaning up the commits in your PR, see this page.

Testing Guidelines

[X] Pull request includes test coverage for the included changes.

SDK Generation Guidelines

[X] If an SDK is being regenerated based on a new swagger spec, a link to the pull request containing these swagger spec changes has been included above.
[X] The generate.cmd file for the SDK has been updated with the version of AutoRest, as well as the commitid of your swagger spec or link to the swagger spec, used to generate the code.
[X] The *.csproj and AssemblyInfo.cs files have been updated with the new version of the SDK.

Will merge on CIs passing.


update: apply clang format

What type of PR is this?

Uncomment one (or more) /kind <> lines:

/kind bug

/kind cleanup

/kind design

/kind documentation

/kind failing-test

/kind feature

Any specific area of the project related to this PR?

Uncomment one (or more) /area <> lines:

/area build

/area plugin-sdk

/area tests

What this PR does / why we need it:
Which issue(s) this PR fixes:

Fixes #
Special notes for your reviewer:
Does this PR introduce a user-facing change?:

There is not a label identifying the kind of this PR.
Please specify it either using /kind <group> or manually from the side menu.

Instructions for interacting with me using PR comments are available here.  If you have questions or suggestions related to my behavior, please file an issue against the kubernetes/test-infra repository.

LGTM label has been added.  Git tree hash: 171fad672c86660f7261c2c1bd9ebec420f46909

[APPROVALNOTIFIER] This PR is APPROVED
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Add etcd RPC api

This PR implements "passthrough" api to etcd. Purpose for this api is to give master access to grid etcd k/v store.

Looking good!


v4.0 missing from changelog

Why the version bump if nothing noteworthy changed? Or is it just missing?

And while we're at it - if I update 2.4.2 to 4.0 in ampersand-sync will it break things? IE9?

https://github.com/hapijs/qs/pull/98
Look for these (https://github.com/hapijs/qs/issues?q=label%3A"breaking+changes"+is%3Aclosed) in hapi repos ;)

good tip. thx (changelog still missing, leaving open)

I think https://github.com/hapijs/qs/pull/98/files#diff-04c6e90faac2675aa89e2176d2eec7d8 pretty much covers it, qs does not allow to use object prototype names as queryparams by default now (as far as I can deduct) @nlf can clarify maybe

That's what I see in the discussions as well. updating from 2.x to 4.0 seems safe unless you were doing weird things already.

jup, unless you allowed stuff like hasownproperty as a querystring you should be fine I think


Fix wrong usage of CLI's config command

Closes no issue I am aware of
Use the proper command line args for the cli's create command.

[ ] Signed the InfluxData CLA
(if necessary)
[ ] Rebased/mergeable

!signed-cla


App Engine Standard new project template should not include version and application elements

Those are now passed as arguments to deployment rather than configured in the xml file.

still not supported in gcloud 129

@patflynn shall we move this to the next milestone as it is not yet supported?

yeah.
On Fri, Oct 7, 2016 at 12:52 PM, Etan Shaul<EMAIL_ADDRESS>wrote:

@patflynn https://github.com/patflynn shall we move this to the next
milestone as it is not yet supported?
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Although I think that once the new staging code goes out it'll actually
cause failures if they have these elements.
On Fri, Oct 7, 2016 at 12:58 PM, Patrick Flynn<EMAIL_ADDRESS>wrote:

yeah.
On Fri, Oct 7, 2016 at 12:52 PM, Etan Shaul<EMAIL_ADDRESS>wrote:

@patflynn https://github.com/patflynn shall we move this to the next
milestone as it is not yet supported?
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dupe of #877


⚠ Bofrost.ch has degraded performance

In 6cdb45e, Bofrost.ch (https://www.bofrost.ch) experienced degraded performance:

HTTP code: 200
Response time: 1239 ms

Resolved: Bofrost.ch performance has improved in ff4c622.


Local pull request success status testing

Docs Build status updates of commit 3d170f0:
:clock10: Pending: waiting for processors (8 builds ahead of you)
:warning: Docs Build is busy, currently there are 8 builds ahead of this one, for more information you can view the Build queue graph on the Docs Portal.

Docs Build status updates of commit 3d170f0:
:white_check_mark: Validation status: passed

File
Status
Preview URL
Details

E2E_DocsBranch_Dynamic/index.md
:white_check_mark:Succeeded
View

For more details, please refer to the build report.
Note: If you changed an existing file name or deleted a file, broken links in other files to the deleted or renamed file are listed only in the full build report.


Custom Header causes Lovelace menu items to not work in 0.112.0b0

After updating to 0.112.0b0, the default menu items in Lovelace menu do not work. The only menu option that works is for Custom Header.

This means that nobody can configure their UI, refresh, reload resources, see unused entities, etc. Can't even click the "Help" link either. Nothing is printed in console it seems, it just doesn't work. Reproduced on Chrome desktop (Mac) and iOS App.
Confirmed that it was Custom Header causing it because when adding ?disable_ch to the end of the URL, the menu worked as expected. I am using Custom Header 1.6.3 which is the latest in HACS.

Thank you, on it.

1.6.4 should remedy the issue.

Confirming that 1.6.4 does indeed fix this on my end. Thank you!

I have the same problem with an iOS device.

@maykar could it be the same problem like this:
https://github.com/hacs/frontend/pull/181?

Likely a similar issue, but different elements. HA no longer uses paper-item, instead it uses mwc-list-item. Will work on this soon and will let you know when I have a beta to test out.

@Krocko Please give the latest pre-release 1.6.6 a try and let me know how it goes.
To view pre-releases in HACS go to the Custom Header listing under "Frontend", click the 3 dots in the right hand corner, select "Reinstall", turn on "Show beta versions", select 1.6.6, and hit "Install". Clear cache afterwards just in case.

@maykar It is working.
Thank you very much!

@maykar Perfect! It also solves the multiple tapping that was required to access the menu items. Now i can access them with a single tap.


Consider refactor

https://github.com/Stack-to-the-Future/atelier/blob/c5358e34e2105e84102c25d1181fd7a3c2a47030/client/src/components/QandASubFolder/AddAnswerModal.jsx#L1-L147
Consider refactoring into smaller, more readable pieces.

Closed by PR #65


Bug: wrong type for sdk.eth.getTransactionReceipt

https://github.com/gnosis/safe-apps-sdk/blob/2f1e91c0d56b220701596ad9961a33635c76fca5/packages/safe-apps-sdk/src/eth/index.ts#L78https://github.com/gnosis/safe-apps-sdk/blob/master/packages/safe-apps-sdk/src/eth/index.ts%23L78
should be of the type transaction receipt

was fixed in https://github.com/gnosis/safe-apps-sdk/pull/99


Implement IUnitInfo and related classes

Need to implement object model for IUnitInfo, IFIleInfo, IDirectoryInfo and related DTO classes

Implemented and covered by func tests.


Implement ACM Character Animation

[x] Add Character Mesh
[x] Add Idle & Jog Animation

d60bfe9


Function support for webpack_public_path

Feature request
I am requesting the addition of function support for the webpack_public_path variable in webpack. Currently, webpack_public_path is a variable that allows for setting a static public path at compile time. However, there are scenarios where the ability to dynamically compute the public path at runtime would be highly beneficial.
What is the expected behavior?
This would allow developers to provide a function that dynamically computes and returns the appropriate public path at runtime based on custom logic or environment variables.
For example:
__webpack_public_path__ = (fileName) => {
  // Custom logic to determine the public path based on the environment or configuration
  if(fileName.indexOf('javascript') != -1) {
    return "/assets/js"
  } else {
    return process.env.BASE_URL || '/';
  }
};

By introducing function support, webpack would call the function whenever it needs to determine the public path, allowing for runtime calculations and dynamic behavior.
What is motivation or use case for adding/changing the behavior?
The current limitation of webpack_public_path being a static variable poses challenges in certain use cases. For example, when deploying an application to different environments or serving assets from different CDNs, it would be advantageous to calculate the public path dynamically based on the current environment or configuration. This would enable more flexibility and ease of deployment for different environments without the need for manual configuration changes.
How should this be implemented in your opinion?
If function support is implemented for webpack_public_path, instead of directly assigning the public path, we could call a public path assignment function with the fileName or chunkId as an argument (webpack_require.p(chunkId)). This would allow us to dynamically compute and retrieve the appropriate public path based on the specific chunkId or fileName.
For example
var fullhref = __webpack_require__.p(chunkId) + href;

Are you willing to work on this yourself?
No

You can do it in runtime:
function setPublicPath(path) {
  if(path.indexOf('javascript') != -1) {
    __webpack_public_path__ = "/assets/js"
  } else {
    __webpack_public_path__ = path || '/';
  }
}

Sorry, we don't want to implement this because automatic public path is recommended, if you have exotic usage you can implement logic above and change it when you need and reset it, also there are some limitation about this, because you can define multiple functions in different places, our runtime code written for static values and some other things.
Also you can setup publicPath on the entripoints level, you can use function to get different URLs for different assets
I can accept your PRs, but if you

Are you willing to work on this yourself?
No

It will most likely never be implemented.

Can you please elaborate how to use it in runtime.
On Mon, May 29, 2023 at 1:56 AM Alexander Akait @.***>
wrote:

You can do it in runtime:
function setPublicPath(path) {
if(path.indexOf('javascript') != -1) {
webpack_public_path = "/assets/js"
} else {
webpack_public_path = path || '/';
}}
Sorry, we don't want to implement this because automatic public path is
recommended, if you have exotic usage you can implement logic above and
change it when you need and reset it, also there are some limitation about
this, because you can define multiple functions in different places, our
runtime code written for static values and some other things.
Also you can setup publicPath on the entripoints level, you can use
function to get different URLs for different assets
I can accept your PRs, but if you
Are you willing to work on this yourself?
No
It will most likely never be implemented.
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--
Regards,
       Iswarya S L
       Member Technical Staff
       Zoho Corporation,Chennai.

@Iswaryasl

Can you please elaborate how to use it in runtime.

Use what? You just difenr own function and run setPublicPath when you need it.
Also note - __webpack_public_path__ will not work for static assets, like CSS, HTML and etc, so dynamic overriding __webpack_public_path__ should be the last solution if nothing was found. So I recommend reconsider your configuration


[Image Update]

Thank you for filing this request! Please take a few minutes to fill out this template so that we can better understand the request.
Which image would you like to change?
azure-cloudshell:latest
What changes are you requesting?
Add the following tools:

Mongo shell
Mongo database tools
JQ

What scenario are these changes enabling?
One of my global FSI customers is requesting additional database management tools be included in the base cloud shell container image.  Their security team would like to prevent data persisting between cloud shell sessions.  Because of this, they cannot add these tools to any storage account file shares (they want to use ephemeral storage.
By how much does this change the image size?
Unknown

@dsajanice  Any update on this ? Will the above get added to the image ?

Someone from our team will take a look at this in a couple days. Apologies for the delay.


Add vanilla example for using nwc connection

#162  👈
develop

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copy_term/3 list of goals expected ...

... but I get a list of lists of goals:
?- freeze(X,false), copy_term(X,C,Rs).
   Rs = [[freeze(C,false)]]. % unexpected, expected: Rs = [freeze(C,false)]
?- freeze(X,false), copy_term(X,X,Rs).
   Rs = [[freeze(X,(false,false))]]. % unexpected as above, and why this duplication of `false`?

?- freeze(X,userpred), copy_term(X,C,Rs).
   Rs = [[freeze(C,userpred)]]. % unexpected

Apart from above userpred needs a module qualification.

It seems  this is an ad hoc fix. If you really cannot fix it, leave it.
?- freeze(X,false), copy_term(X,X,Rs).
   Rs = [freeze(X,user:false)]. % expected
?- freeze(X,false), copy_term(-X,-X,Rs).
   Rs = [freeze(X,(user:false,user:false))]. % unexpected
?- freeze(X,false), copy_term(-X,Copy,Rs), -X = Copy.
   Copy = -X, Rs = [freeze(X,user:false)]. % expected

So where does this reduplication stem from? There must be something more fundamental behind.
Note that Scryer, SICStus, SWI all maintain Copy as a true output argument.

Ideally, also can_be(list, Rs)

| Ideally, also can_be(list, Rs)
Means???
On Thu, Feb 10, 2022 at 8:19 PM UWN @.***> wrote:

Ideally, also can_be(list, Rs)
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can_be(list, Rs) means if there is no instance of Rs, such that Rs is a list, then produces type_error(list, Rs).

Or, to use the standard terminology, it is the error condition
a) Rs is neither a partial list nor a list
— type_error(list, Rs).

Trealla has can_be/2 ( is it in error.pl?).
On Thu, 10 Feb 2022, 21:19 UWN, @.***> wrote:

can_be(list, Rs) means if there is no instance of Rs, such that Rs is a
list, then produces type_error(list, Rs).
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ulrich@TU-Wien:/opt/gupu/scryer-prolog$ git grep '^can_be('
src/lib/error.pl:can_be(Type, Term) :-

Seems you are not interested.


Please combined

Thank

Hi,
Thank you for your contribution. I'm currently very busy but I will review all your changes as soon as possible.


Is Migration Tools degraded in preview?

In 2021/07/07, Classic-to-Extended Support Migration Tools  was a GA announcement on the Azure Update site , but it has now been removed (2021/07/13).
This document is not shown "preview", but is but is the GA withdrawn and degraded to the preview state?

General availability: Transition to Cloud Services (extended support) with new migration tool | Azure updates | Microsoft Azure
https://azure.microsoft.com/updates/cloud-services-arm-migration-ga/

I want you to clarify the current provision status.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: cbd3beac-4b11-5d20-8633-9bd9a633e575
Version Independent ID: cb7fe932-92f0-ec71-d6e1-71be702c9e2b
Content: Migrate Azure Cloud Services (classic) to Azure Cloud Services (extended support)
Content Source: articles/cloud-services-extended-support/in-place-migration-overview.md
Service: cloud-services-extended-support
Sub-service: classic-to-arm-migration
GitHub Login: @hirenshah1
Microsoft Alias: hirshah

@kogesaka Thanks for the feedback! I have assigned the issue to the content author to evaluate and update as appropriate.

@mimckitt

@kogesaka The migration tool is GA and fully supported for migration scenarios :)
#please-close


sql: enable planner tests

PR Description
Type of change

[ ] Bug fix
[ ] New feature
[ ] Breaking change
[ ] Documentation updates required

Summary of the change and which issue is fixed
Main changes: TODO

Checklist

I have run format.sh under script
I have commented my code, particularly in hard-to-understand areas
New and existing unit tests pass locally with my changes

I approve this commit. However, there are some points which may require further improvements or discussions:

As the generated .yaml file demonstrated, it is of low human-readability. A pretty-printed format as EXPLAIN outputs may be a better choice (maybe it is not that easy to impl in yaml...?), like this.
Currently, a unused label should not be omitted, just like testCaseFail: null (also, syntax-test has the same problem). The ideal situation is to just write necessary labels for a specific type of test, like what standard sqllogictest does.
Should we marge syntax and planning test into one executable and use args to set it? Because there may be more kinds of tests such as binder, optimizer, etc.( to be discussed).

I approve this commit. However, there are some points which may require further improvements or discussions:

As the generated .yaml file demonstrated, it is of low human-readability. A pretty-printed format as EXPLAIN outputs may be a better choice (maybe it is not that easy to impl in yaml...?), like this.
Currently, a unused label should not be omitted, just like testCaseFail: null (also, syntax-test has the same problem). The ideal situation is to just write necessary labels for a specific type of test, like what standard sqllogictest does.
Should we marge syntax and planning test into one executable and use args to set it? Because there may be more kinds of tests such as binder, optimizer, etc.( to be discussed).

Yes. 1 and 2 is what I am originally proposed. I had made serval tries on this but the yaml library seems not easy to configure. I will pay more inspections on this. The explain format should be able to leverage the yaml string format but this library does not.
3: Yes, it should be generic for some file is annotated to run default some tests，and some file has cases annotated with what it should be tested.
This PR works as a guard for planner as currently the hstream-sql package does not make use of warnings on patterns and coverage. I will fix this latter and refactor the code to make all warnings gone.

And also guard for generated expr names，which should be collected and fixed in a uniform style


Add istio service mesh test

Signed-off-by: Manuel Buil<EMAIL_ADDRESS>Why is this PR needed?
Creates a testcase for istio service mesh
Merge restrictions
(Please do not edit this)
We are in v4-maintenance phase, so we will restrict what can be merged to prevent unexpected surprises:
What can be merged (merge criteria):
    2 approvals:
        1 developer: code is fine
        1 QA: QA is fine
    there is a PR for updating documentation (or a statement that this is not needed)

Test worked in manual CI ==>  https://ci.suse.de/view/CaaSP/view/v4.5 Dashboard/job/caasp-jobs/job/dev/job/e2e-test/117/

New code working in CI ==> https://ci.suse.de/view/CaaSP/view/v4.5 Dashboard/job/caasp-jobs/job/dev/job/e2e-test/118/

CI working with the latest code https://ci.suse.de/view/CaaSP/view/v4.5 Dashboard/job/caasp-jobs/job/dev/job/e2e-test/119/


Property 'error' does not exist on type 'SafeParseReturnType<{}, {}>'.   Property 'error' does not exist on type 'SafeParseSuccess<{}>'.

Describe the bug
I started a new project with Prisma, NextAuth, tRPC. Adjusted .env and env/schema.mjs to use the minimal variables for my app at this point.
In Dev mode everything works great, but on build env/server.mjs throws a linting error:
Property 'error' does not exist on type 'SafeParseReturnType<{}, {}>'.   Property 'error' does not exist on type 'SafeParseSuccess<{}>'.
To Reproduce
Steps to reproduce the behavior:

Scaffold a new project
Try to yarn build

Expected behavior
This type error does not happen.
Screenshots

Any idea?

Sorry for the delay.
Unfortunatly, I am unable to reproduce this behavior. I have created multiple apps both on latest, beta and next and with different package setups and they all build fine for me. Do you have any reproduction repo to share?

@juliusmarminge I just reproduced this when trying to deploy to Vercel. Please take a look at the PR I opened at #293. To be clear, this PR is just to demonstrate what I think the fix is -- I'm not super familiar with this repo so not saying that the PR is ready to merge.

@CoenWarmer @khalil-omer Can you please try reproducing now? Its published so make sure you use the latest tag.
pnpm dlx create-t3-app@latest

Apologies @juliusmarminge! Am currently on holiday and not near a computer. I trust the issue is fixed and if it isn't I'll reopen. Thanks for looking into this!


Host a non-shib "static" landing page/site on queue.illinois.edu

Tracking issue for work on the landing page/static site now that we have queue.illinois.edu launched!  Closes the broader #166

Done now that we have https://github.com/illinois/queue-info deployed!


Missing PS shipped cmdlets

I recently discovered the *-Transaction cmdlets are missing. I compared all the cmdlets shipped with PS in 5.1 and in PS 7 RC2 to see if there were any differences. The following report of all the differences that were not explicitly noted in PS 6 Breaking Changes

Cmdlet
Module
Related Issue
Notes

ConvertFrom-String
Microsoft.PowerShell.Utility
#726

Convert-String
Microsoft.PowerShell.Utility
#726

Get-ControlPanelItem
Microsoft.PowerShell.Management

Show-ControlPanelItem
Microsoft.PowerShell.Management

Disable-ComputerRestore
Microsoft.PowerShell.Management

Is it included in *-Computer? section in: PS 6 Breaking Changes

Enable-ComputerRestore
Microsoft.PowerShell.Management

Is it included in *-Computer? section in: PS 6 Breaking Changes

Get-ComputerRestorePoint
Microsoft.PowerShell.Management

Is it included in *-Computer? section in: PS 6 Breaking Changes

Reset-ComputerMachinePassword
Microsoft.PowerShell.Management

Is it included in *-Computer? section in: PS 6 Breaking Changes

Test-ComputerSecureChannel
Microsoft.PowerShell.Management
#11706
Is it included in *-Computer? section in: PS 6 Breaking Changes

Complete-Transaction
Microsoft.PowerShell.Management
#11724

Get-Transaction
Microsoft.PowerShell.Management
#11724

Start-Transaction
Microsoft.PowerShell.Management
#11724

Undo-Transaction
Microsoft.PowerShell.Management
#11724

Use-Transaction
Microsoft.PowerShell.Management
#11724

@SteveL-MSFT The missing docs issues have been addressed. Probably can close this issue but need feature request for re-implementing older cmdlets.

@SteveL-MSFT will the transaction cmdlets be making their return with 7.1?

I could be wrong but IIRC the transaction cmdlets were closely related to the workflow features, which are not coming back. 🤔

MSFT docs do not recommend to use NTFS transaction API.

If I'm not mistaken Transactions can be implemented by any PSProvider. For example, on PS 5.1 the registry provider supports transactions.

The registry provider was the only WIndows PowerShell provider I am aware of that ever supported transactions. Only the registry did, and even that does not appear to be that heavily use.  @vexx32 - the transaction commands were used to tart and then either finalise or rollback a transaction. But as I say, only the registry provider ever did it.


Found this bug on nation builder, don't know where to put it, really like the site and wanted to share the company!

Hey @slotaj, thanks for reaching out! That looks to be a website issue - if you could please connect with someone on our support team at<EMAIL_ADDRESS>or 1-213-394-4623 with the slug of the nation (or website you found that on) we can work towards resolving it. Hope this helps!


rename master branch to main

https://github.com/github/renaming

This is done. You'll need to git fetch upstream (or whatever you called this remote) and git checkout main. It might be a good idea to prune all missing upstream branches to avoid accidentally rebasing against your local copy of the old master branch (e.g. git fetch -p upstream).


WIP weave env --restore

weave env stashes the existing DOCKER_HOST in ORIG_DOCKER_HOST, and weave env --restore sets DOCKER_HOST to $ORIG_DOCKER_HOST.
Note that weave env --restore always executes locally, which means it will work when the env has a 'broken' DOCKER_HOST.
Closes #1288.

@bboreham would appreciate some feedback here on what this does and how it does it.
Possible points of contention...

weave env --restore

When weave env --restore is invoked without a DOCKER_HOST_ORIG, weave prints a warning on stderr and exits with 1. Alternatives I've considered: a) silent exit 0, b) silent exit 1, c) warning and exit 0. Anybody want to argue for a different choice than the one I made?

@bboreham I think this is ready modulo docs and squashing. Would appreciate some feedback first.

The implementation lgtm.
I am unclear how prevalent the set-up is where setting DOCKER_HOST in your regular environment just works.  It doesn't do anything for me because the sockets are protected so I have to sudo every command.

The new command also works in situations where DOCKER_HOST starts off unset/null. i.e. weave env --restore sets it to back to blank. (NB: minor wart: it is not unsetting DOCKER_HOST, only setting it to null).

Umm. This wasn't ready to merge. Still needs docs!


Release 1.0.0

Codecov Report

:exclamation: No coverage uploaded for pull request base (master@20c8297). Click here to learn what that means.
The diff coverage is 100%.

@@           Coverage Diff           @@
##             master   #234   +/-   ##
=======================================
  Coverage          ?   100%
=======================================
  Files             ?     13
  Lines             ?     89
  Branches          ?      0
=======================================
  Hits              ?     89
  Misses            ?      0
  Partials          ?      0

Impacted Files
Coverage Δ

server/ReloadedBackendOnFailedWorkerEvent.js
100% <ø> (ø)

server/UrlToFSPathMapper.js
100% <ø> (ø)

server/OnPageStaticJsFilesChangeEvent.js
100% <ø> (ø)

server/OnStaticGeneratorsChangeEvent.js
100% <ø> (ø)

server/OnTemplatesChangeEvent.js
100% <ø> (ø)

server/ExecutedGruntBuild.js
100% <ø> (ø)

server/NotFoundErrorEvent.js
100% <100%> (ø)

server/CustomIndexEndpoint.js
100% <100%> (ø)

server/CustomNotFoundEndpoint.js
100% <100%> (ø)

server/CreatedCustomIndexEndpoint.js
100% <100%> (ø)

... and 1 more

Continue to review full report at Codecov.

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Non breaking space should map to space

There is still something weird here. The following text on WW2 book, Capitulo1.xhtml
LINE 86
El 4 de septiembre de 1939

is not being rendered and displayed like this:
El 4 de septiembre de 1939
On all parts of the book that has this entities displayed.


Python program to print Emojis

Create emojis with the help of  Unicodes, CLDR names and emoji module.

Aditi Singhal. I would like to work on this issue.

Sanika Chavan
SY COMP
UCE2021510
Please assign me this issue

Abha Barge FY Comp. Please assign this issue to me.

@sanikachavan18 Yes you can work on this issue. Pls upload your solution in the folder named "Solutions". Your deadline 24March'23 11:59pm.

Prachi Patil
SY ENTC
I would like to work on this issue.

@Prachi-0704 this type of easy issue is for Fy's only.


cmp_vfy_test.c: Avoid NULL pointer dereference

Fixes Coverity 1619463

ping for reviews

This pull request is ready to merge


Make fireaxe cabinets destructible

About the PR

Makes fireaxe cabinets destructible.
Why / Balance

Fixes #25525.
Technical details

Simply added the component to the fireaxe cabinet base entity.
Glass breaking sounds regardless of state.
80 dmg should be enough.
Media

[X] I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

:cl:

add: Fireaxe cabinets can now be destroyed.

I would also strongly suggest adding

a minimum damage threshhold inline with lockers and/or reinforced windoors.
shotgun wall cabinets too

But also, invulnerable fireaxe locker is funny keep it.

But also, invulnerable fireaxe locker is funny keep it.

If it's because of ss13 I get it, but one could instead just make it really tough to break.

I don't really get why 100 dmg should destroy both cabinet and fireaxe, and 75 damage would mean just bashing a crowbar about 7 times (assuming structural dmg counted) to break cabinet open

I don't really get why 100 dmg should destroy both cabinet and fireaxe, and 75 damage would mean just bashing a crowbar about 7 times (assuming structural dmg counted) to break cabinet open
I looked at all the other cabinets (defib, filing, extinguisher) which instead destroy the contents at only 80, so i figured a fireaxe would be a little tougher. It also makes it so the axe wont survive a direct RPG shot.

I looked at all the other cabinets (defib, filing, extinguisher) which instead destroy the contents at only 80, so i figured a fireaxe would be a little tougher. It also makes it so the axe wont survive a direct RPG shot or something of the kind.

Yeah but consider how quickly you can break those other cabinets, then consider how dangerous a stolen fireaxe can be
Incidentally, how much dmg can the shotgun cabinet take?

I looked at all the other cabinets (defib, filing, extinguisher) which instead destroy the contents at only 80, so i figured a fireaxe would be a little tougher. It also makes it so the axe wont survive a direct RPG shot or something of the kind.

Yeah but consider how quickly you can break those other cabinets, then consider how dangerous a stolen fireaxe can be
Incidentally, how much dmg can the shotgun cabinet take?

The shotgun cab is a child of fireaxe cab so the damage would be the same now. I recognize its a problem. I'll look into tweaking the numbers later today.


Add links to badges

Fixes #157

Codecov Report

Merging #158 (6088776) into main (b97fa51) will increase coverage by 0.01%.
The diff coverage is n/a.

@@            Coverage Diff             @@
##             main     #158      +/-   ##
==========================================
+ Coverage   63.84%   63.86%   +0.01%
==========================================
  Files          51       51
  Lines        6741     6741
==========================================
+ Hits         4304     4305       +1
+ Misses       2437     2436       -1

Impacted Files
Coverage Δ

src/many/src/types/identity.rs
81.45% <0.00%> (+0.19%)
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Fix Session Authorization C# doc

Description
Fixes user-reported documentation error.

Testing required outside of automated testing?

[x] Not Applicable

Screenshots (if appropriate):

[x] Not Applicable

Rollback / Rollforward Procedure

[x] Roll Forward
[ ] Roll Back

Reviewer Checklist

[ ] Description of Change
[ ] Description of outside testing if applicable.
[ ] Description of Roll Forward / Backward Procedure
[ ] Documentation updated for Change

:tada: This PR is included in version 1.46.1 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


Meta: Add jammy to list of supported plattforms

Partly osism/issues#373
Signed-off-by: Ramona Beermann<EMAIL_ADDRESS>

Looks like you re-enabled the packages role @ ubuntu.20.04. Remove the ubuntu.20.04 check for this role. It's broken.

Check was always enabled as far i can see. But i will disable it now.

Ok, then I had remembered that wrong. I thought disabling Ubuntu 20.04 fixed the packages job. Then please add Ubuntu 20.04 again. I'll look at it later.

CI issues not related. It is not possible to upgrade grub-efi-amd64-signed @ Azure Github Action workers.


Bad connection with MySQL connection string with TLS

I am unable to connect to my MySQL database on Azure using Go. I am seeing:
API server listening at: <IP_ADDRESS>:XXXXX
[mysql] 2019/08/09 16:42:17 packets.go:36: read tcp XXX.XXX.X.XX:XXXXX->XX.XX.XXX.XXX:1433: read: connection reset by peer
[mysql] 2019/08/09 16:42:23 packets.go:36: read tcp XXX.XXX.X.XX:XXXXX->XX.XX.XXX.XXX:1433: read: connection reset by peer
[mysql] 2019/08/09 16:42:29 packets.go:36: read tcp XXX.XXX.X.XX:XXXXX->XX.XX.XXX.XXX:1433: read: connection reset by peer
panic: driver: bad connection

goroutine 1 [running]:
db.ConnectToDB(0x134c7aa, 0x5, 0xc0000e6000, 0x9b)
    /Users/myuser/go/src/db/db-connection.go:113 +0x249
main.main()
    /Users/myuser/go/src/mydbapp/main.go:12 +0x58

I tried instructions at https://docs.microsoft.com/en-us/azure/mysql/connect-go
package db

import (
    "database/sql"
    "fmt"
    "os"

    _ "github.com/go-sql-driver/mysql"
    _ "github.com/lib/pq"
)

func ConnectToMydb() {

    mysqlInfo := fmt.Sprintf("myusername@myservernameshort:mypassword@tcp" +
    "(myservenameshort.database.windows.net:1433)/mydbname?" +
    "&allowNativePasswords=true&tls=true&timeout=30s"
)

    db, err := sql.Open("mysql", mysqlInfo)
    if err != nil {
        panic(err)
    }
    defer db.Close()

    err = db.Ping()
    if err != nil {
        panic(err)
    }

    fmt.Println("Successfully connected mydb!")
}

My JDBC equivalent connection string is as follows:
jdbc:sqlserver://myservernameshort.database.windows.net:1433;database=mydbname;encrypt=true;trustServerCertificate=false;hostNameInCertificate=*.database.windows.net;loginTimeout=30
and that works.
The instructions at the following link were not clear if I need to go that route: https://godoc.org/github.com/go-sql-driver/mysql#RegisterTLSConfig
Please guide how I can proceed/ if you need more information/ what I could try

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: 129c4304-716a-93a8-166f-f4731d8e8fb3
Version Independent ID: b1a7f4f6-bf3f-f483-468c-460bba0713fc
Content: Connect to Azure Database for MySQL using Go
Content Source: articles/mysql/connect-go.md
Service: mysql
GitHub Login: @ajlam
Microsoft Alias: andrela

@nazneen84, can you please clarify if you are connecting to an Azure Database for MySQL server or Azure SQL DB?
If connecting to Azure Database for MySQL, please note that the hostname needs to be passed in as yoursevername.mysql.database.azure.com.
Your current connection string is set to myservenameshort.database.windows.net, which maps to the Azure SQL DB service.

@nazneen84 Did this resolve your issue? If not, can you please detail what additional errors you are experiencing. In the meantime, we will now proceed to close this thread. If there are further questions regarding this matter, please comment and we will gladly continue the discussion.


Add description and deprecation support to filters

FilterInputObjectType doesn't provide a way to document fields. We could add two fields to the meta-class: descriptions = {field: description} and deprecations = {field: reason}.

Hi @NyanKiyoshi @maarcingebala I'd happy to work on this issue. Let me know if you have any pressing questions or information you'd like to share with me!


using whitespace analyzer and not the default one

fixes #171

This change is

@Jiehong thank you for reporting.


Enhances command spo group member add, Closes #3787

This PR enhances command spo group member add.
Closes #3787

Very nice! We'll have a look in the near future 😉

@nicodecleyre thank you for your awesome work 👍 You rock 🤩. Please double-check the comments I added before we merge this 👍

Thank you for your review 🤩 You remarks have been processed

Thank you for your review 🤩 You remarks have been processed

Cool 👍. I will review it ASAP 👍. Thank you for your awesome work, you rock 🤩

ready to merge 🚀

merged manually. Thank you for your awesome work 🤩


Fix runtime error on using I2C on Jetson Nano

This PR fixes an error which occurs using I2C on Jetson Nano.
Error:
RuntimeError: Could not determine default I2C bus for the platform.

An conditional branch to I2C.py which depends on  74365514d1e40bd1f831cc5230e5b128b0ed7660(#102) has been added.
I run a test on my original I2C device and PCA9685 was able to use on this code.
This is the test code for PCA9685 based on simpletest.py:
import time
import Adafruit_PCA9685
import logging

logging.basicConfig(level=logging.DEBUG)
pwm = Adafruit_PCA9685.PCA9685(0x70)
pwm.set_pwm_freq(60)
while True:
    pwm.set_pwm(0, 0, 0)
    time.sleep(1)
    pwm.set_pwm(0, 0, 2048)
    time.sleep(1)

hiya thanks, we're not supporting this library anymore, the official support library interface supports Jetson, pleaes try it, it'll be long-term supported :) https://learn.adafruit.com/16-channel-pwm-servo-driver/python-circuitpython

Hi, @ladyada
Thanks for your reply.
I think it would be nice to specify in README that this repository is not supported, and there is a new repository.

ok done!

Thanks!


The (entity registry) area is reset on every reboot to All House

Did you read the instructions?

[X] I have read the README, including the advanced debugging section.

The problem
Everytime I restart my server this integration set automattically to "All House" the area of my connected devices.

I delete the area or set the devices to a new room but when I restart the server "All House" pop-up again
What version of this integration (ha-tahoma) has the issue?
2.7.2
What version of Home Assistant Core has the issue?
core-2021.9.4
Which gateway / hub do you use?
Somfy Connexoon
Device model
 Format:
Device type
Firmware: 5100394X23?
Additional information
I have no error in the log
Relevant log output
No response

Hi, I was indeed able to reproduce with our integration and with Hue but only when I delete the area from the device. When updating the area by another one, this one is not overrided after a reboot.
Can you check with another integration if you have the same issue? It seems related to HA core.

I have updated an area with another one and it remain. I have tested with another integration and I have no problem at all to remove the area.
I have also noticed that Connexoon hub (model "Thaoma Premium") is listed with no area set

@majorhector I just tried it on my instance with the latest ha-tahoma integration and latest core version, and I am unfortunately not able to reproduce your issue.
I have the same results as @tetienne. When I remove an area, it will be reset to the area that we retrieve from the Overkiz API. When I manually change the 'Overkiz assigned' area to a custom created area, it will be persisted after a reboot.

Unfortunately, this is a 'bug' (or feature 😉) in Home Assistant core. As @tetienne mentioned, the same behavior happens with the Hue integration. Home Assistant allows integrations to sync the device areas to Home Assistant upon every boot. Apparently when someone removes an area, on the next boot it will sync it again, which is not the behavior you are looking for.

This is the only integration that can't me let remove an area. In the connexoon app I can't set an area. So why "all house" pop up at every restart? And where came from?

Area support is part of the Overkiz platform, where Somfy Connexoon is built upon. However, it seems that the Connexoon platform doesn't have an option to change those and they will just return 'All House' for every device.
This should be fixed in core and not in our integration I believe. The only fix we can do is to not sync area's when they all have 'All House' as the name, however that will be different in every language.

Ok. Thank for the explanation 🙂 I've tought was a big of this integration