[Bug] InfoWindow anchor not working

Description
I have set an anchor on InfoWindow as per the docs...
        <AdvancedMarker
          position={center}
          onClick={toggleInfoWindow}
          ref={markerRef}
        >
          <Pin
            scale={2}
            background="#ff9200"
            borderColor="#000000"
            glyphColor="#000000"
          />
        </AdvancedMarker>
        {infowindowShown && (
          <InfoWindow anchor={marker} onCloseClick={closeInfoWindow}>
            {infoWindowContent}
          </InfoWindow>
        )}

The InfoWindow is placed directly on top on the Pin (z axis) and completely obscures it. This same code was previously working. Whenevener next.js hot-reloads, it appears to sort itself out and the InfoWindow is shifted up into the correct position.
Steps to Reproduce
Load a page that has a gmap on it.
Environment
<EMAIL_ADDRESS>"^1.2.0",
"next": "14.2.14",
Logs
No response

Having this exact issue as well.

Still have the issue as well. Haven't yet figured out a workaround that works for me. Manual pixel offset break on page reload or hydration when the anchor starts to work.

I'm not using NextJS personally.

@mrMetalWood This is happening in dev and production.

I have the same problem.
"next": "14.2.14",
<EMAIL_ADDRESS>"^1.3.0"

I was able to reproduce the bug and I am working on a fix.

@dante-blitz @georgekolasa @Tataro We published 1.4.0 which should fix this issue. Can you check and see if that is the case for you? Would appreciate a short feedback if the issue is solved.

@mrMetalWood LGTM so far, thank you!


Impl velocity_at

And print it in mp.rs.

Codecov Report

Merging #6 into master will decrease coverage by 1.65%.
The diff coverage is 95%.

@@            Coverage Diff             @@
##           master       #6      +/-   ##
==========================================
- Coverage     100%   98.34%   -1.66%
==========================================
  Files           2        2
  Lines          87      121      +34
==========================================
+ Hits           87      119      +32
- Misses          0        2       +2

Impacted Files
Coverage Δ

src/bin/mp.rs
100% <100%> (ø)
:arrow_up:

src/lib.rs
98.07% <94.73%> (-1.93%)
:arrow_down:

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 3dfb856...5a735aa. Read the comment docs.


Add limitation to Rich Text

Adding a limitation faced by the usage of keyboard input sources which use suggestions from the OS ( called Input Method Editors), like Japanese or Chinese.

Addresses this support ticket: https://mendix.atlassian.net/browse/WC-2203


Gift Details screen:UX issue.

Tested on android app v2.0.69(426)
Also check it is showing Invalid date but it is happening only after wallet restoration.

Both the issues are still happeing after wallet restore.
1.Screen text is visible below the button.And this page is not even able to scroll.
2.It is also showing Invalid date.

Still able to see the above issue in dev app v2.0.69(429)

Verified this issue on dev app v2.0.70(431)


Out of memory errors

Hi sir, i just tried your extension today and it works. But it causes frequent out of memory errors, at least on DirectML, as that's what i use. The error shows "Cannot allocate tensor with size". Also the extension stays activated when bypassed or fully removed from the workflow. The only way to disable it, is to disable the whole extension.

Hi, can you send your workflow or steps to reproduce this? Will look into it

Could you provide some info about your hardware setup as well? I have only tested on MPS and CUDA but the node should work on any Comfy supported accelerator.

Hi sir, i amusing a ryzen 5600G processor. An RX 580 with 8GB of VRAM GPU and have 32GB of RAM.
SA_workflow.json

Hi sir, something really weird is goin on, the earlier workflow that i sent you was your sample workflow with the hypertile node attached which constantly gives memory errors. But when i use a workflow incorporating the efficient ksampler nodes and loader, i don't get memory errors, are infrequent.

Glad it's working, going to close out this issue then.


Extend Spinner's API with error and cancel

Solves a feature request #10
cargo run --example spinner

Start

Ctrl-C

Enter

Escape

@samuela FYI

@samuela please, review:)


docs(transformer/class-properties): clarify doc comments

Use prop for property name in comments, to match everywhere else in this transform.

[!WARNING]
This pull request is not mergeable via GitHub because a downstack PR is open. Once all requirements are satisfied, merge this PR as a stack on Graphite.
Learn more

#7915
#7913
#7914  👈 (View in Graphite)
#7912
#7911
#7910
main

How to use the Graphite Merge Queue
Add either label to this PR to merge it via the merge queue:

0-merge - adds this PR to the back of the merge queue
hotfix - for urgent hot fixes, skip the queue and merge this PR next

You must have a Graphite account in order to use the merge queue. Sign up using this link.

An organization admin has enabled the Graphite Merge Queue in this repository.

Please do not merge from GitHub as this will restart CI on PRs being processed by the merge queue.

This stack of pull requests is managed by Graphite. Learn more about stacking.

Only alters docs, so merging without review.

Merge activity

Dec 15, 9:25 AM EST: The merge label '0-merge' was detected. This PR will be added to the Graphite merge queue once it meets the requirements.


update

https://github.com/onebone/compose-collapsing-toolbar/blob/master/app/src/main/java/me/onebone/toolbar/MainActivity.kt

Howdy @robertaq1998, doesn't look like there's enough info for us to take action on this ticket. Feel free to re-open and provide more detail though!


Extended Eye Tracking Provider Not Working

[Enter feedback here]
I'm not able to use the extended eye tracking provider on hololens 2 when following the instructions in the document. My app was doing fine when using the basic eye-tracking service but I do need the higher frame rate provided by the extended eye-tracking service.
I'm using Unity 2020.3.40f1, Mixed Reality Toolkit 2.8.2 and OpenXR plugin 1.5.1.
error message:
Assets\Scripts\ExtendedEyeTrackingDataProvider.cs(215,140): error CS0234: The type or namespace name 'WindowsMREnvironment' does not exist in the namespace 'UnityEngine.XR.WindowsMR' (are you missing an assembly reference?)

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: e727e4eb-6c3f-6060-809d-5626e6b7aba9
Version Independent ID: e727e4eb-6c3f-6060-809d-5626e6b7aba9
Content: Extended eye tracking for Unity Development - Mixed Reality
Content Source: mixed-reality-docs/mr-dev-docs/develop/unity/extended-eye-tracking-unity.md
Product: mixed-reality
Technology: mr-dev
GitHub Login: @magdavuko
Microsoft Alias: magdav

Hello,
Can you please let me know what your app does? Do you need to use Combined gaze or left and Right gaze?

Hello, that Extended Eye Tracking Provider class in the doc contains some legacy dependencies for older Unity version. Please check out our latest sample here, which should work fine with your Unity version and the OpenXR plugin

There might be several causes

Could you check about your HoloLens system version and try to update it? The extended eye tracking capability becomes available in August update
When launching the app from HoloLens, does the dialog asking for gaze permission pop up and permissions are granted?

I believe the HL2 system is up to date and the eye gaze permission dialog popped up in the deployment.
Could it be related to the settings for basic eye tracking as I still followed the setup for using basic eye tracking?

From: Bowen Zhang @.>
Sent: 03 November 2022 17:45
To: MicrosoftDocs/mixed-reality @.>
Cc: Jinghui Hu @.>; Author @.>
Subject: Re: [MicrosoftDocs/mixed-reality] Extended Eye Tracking Provider Not Working (Issue #670)
There might be several causes

Could you check about your HoloLens system version and try to update it? The extended eye tracking capability becomes available in August update
When launching the app from HoloLens, does the dialog asking for gaze permission pop up and permissions are granted?

—
Reply to this email directly, view it on GitHubhttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2FMicrosoftDocs%2Fmixed-reality%2Fissues%2F670%23issuecomment-1302463435&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|e3f25de8885d4e980c5c08dabdc340b7|49a50445bdfa4b79ade3547b4f3986e9|0|0|638030943553027235|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=1z%2BSDdwuX%2BsOp4ALpRXh3v%2FD4%2BzIheiDvB90nRTTISI%3D&reserved=0, or unsubscribehttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnotifications%2Funsubscribe-auth%2FARSL6YCJSRD6XEMEEFSD3TDWGP23BANCNFSM6AAAAAARQJVQ5I&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|e3f25de8885d4e980c5c08dabdc340b7|49a50445bdfa4b79ade3547b4f3986e9|0|0|638030943553027235|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=%2BEjJC3aGdsza40kMgRFdA1xuQpoTB2VP2c0SJFwP9Zo%3D&reserved=0.
You are receiving this because you authored the thread.Message ID: @.***>

The basic and extended eye tracking should be parallel and won't influence each other. At least the sample project should work.
Could you provide your OS build number by going to Settings -> System -> About?
And you may also try to use Debug mode for the sample project to see what logs are showed.

My OS build number is 19043.2130
Here is logs of running the sample project.
Triggering eye gaze permission request
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
d__18:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(d__18&)
ExtendedEyeGazeDataProvider:Start()
Eye gaze access status: Allowed
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
d__21:MoveNext()
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:Start(d__21&)
ExtendedEyeGazeDataProvider:AskForEyePosePermission()
d__18:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(d__18&)
ExtendedEyeGazeDataProvider:Start()
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFB400.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFB850.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFBBB0.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFBBB0.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFC200.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFC350.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFCA80.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFCF30.
Exception thrown at 0x00007FFB8C6457EC in ExtendedEyeTrackingSample.exe: Microsoft C++ exception: Il2CppExceptionWrapper at memory location 0x0000003F2BCFDF50.
COMException
at System.Runtime.InteropServices.Marshal.ThrowExceptionForHR (System.Int32 errorCode) [0x00000] in <00000000000000000000000000000000>:0
at WinRT.Platform.RoGetActivationFactory (System.IntPtr runtimeClassId, System.Guid& iid) [0x00000] in <00000000000000000000000000000000>:0
at WinRT.WinrtModule.GetActivationFactory (WinRT.HString runtimeClassId) [0x00000] in <00000000000000000000000000000000>:0
at WinRT.ActivationFactory1[T]..ctor () [0x00000] in <00000000000000000000000000000000>:0   at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0   at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0   at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0   at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0   at System.Activator.CreateInstance[T] () [0x00000] in <00000000000000000000000000000000>:0   at WinRT.WeakLazy1+<>c[T].<.ctor>b__2_0 () [0x00000] in <00000000000000000000000000000000>:0
at WinRT.WeakLazy1[T].get_Value () [0x00000] in <00000000000000000000000000000000>:0   at WinRT.ActivationFactory1[T].ActivateInstance[I] () [0x00000] in <00000000000000000000000000000000>:0
at Microsoft.MixedReality.EyeTracking.EyeGazeTrackerWatcher..ctor () [0x00000] in <00000000000000000000000000000000>:0
at ExtendedEyeGazeDataProvider+d__18.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ExtendedEyeGazeDataProvider.Start () [0x00000] in <00000000000000000000000000000000>:0
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
at System.Reflection.MonoCMethod.InternalInvoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0
at System.RuntimeType.CreateInstanceMono (System.Boolean nonPublic) [0x00000] in <00000000000000000000000000000000>:0
at System.RuntimeType.CreateInstanceSlow (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.RuntimeType.CreateInstanceDefaultCtor (System.Boolean publicOnly, System.Boolean skipCheckThis, System.Boolean fillCache, System.Threading.StackCrawlMark& stackMark) [0x00000] in <00000000000000000000000000000000>:0
at System.Activator.CreateInstance[T] () [0x00000] in <00000000000000000000000000000000>:0
at WinRT.WeakLazy1+<>c[T].<.ctor>b__2_0 () [0x00000] in <00000000000000000000000000000000>:0   at WinRT.WeakLazy1[T].get_Value () [0x00000] in <00000000000000000000000000000000>:0
at WinRT.ActivationFactory`1[T].ActivateInstance[I] () [0x00000] in <00000000000000000000000000000000>:0
at Microsoft.MixedReality.EyeTracking.EyeGazeTrackerWatcher..ctor () [0x00000] in <00000000000000000000000000000000>:0
at ExtendedEyeGazeDataProvider+d__18.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ExtendedEyeGazeDataProvider.Start () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UnitySynchronizationContext.Exec () [0x00000] in <00000000000000000000000000000000>:0
at UnityEngine.UnitySynchronizationContext.ExecuteTasks () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()

From: Bowen Zhang @.>
Sent: 04 November 2022 0:11
To: MicrosoftDocs/mixed-reality @.>
Cc: Jinghui Hu @.>; Author @.>
Subject: Re: [MicrosoftDocs/mixed-reality] Extended Eye Tracking Provider Not Working (Issue #670)
The basic and extended eye tracking should be parallel and won't influence each other. At least the sample projecthttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fmicrosoft%2FMixedReality-EyeTracking-Sample&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|6fc855339a854164ca7508dabdf93abb|49a50445bdfa4b79ade3547b4f3986e9|0|0|638031175380247285|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=1EMBTpshagvTzsE9bfXMGZrFPNUTzaPIcEmgnr0CRFA%3D&reserved=0 should work.
Could you provide your OS build number by going to Settings -> System -> About?
And you may also try to use Debug mode for the sample project to see what logs are showed.
—
Reply to this email directly, view it on GitHubhttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2FMicrosoftDocs%2Fmixed-reality%2Fissues%2F670%23issuecomment-1302811553&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|6fc855339a854164ca7508dabdf93abb|49a50445bdfa4b79ade3547b4f3986e9|0|0|638031175380247285|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=yduZw3Uayb9nwjhjWLiHucdCpKcAWcq5ElY5CdYe1Iw%3D&reserved=0, or unsubscribehttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnotifications%2Funsubscribe-auth%2FARSL6YHHBYRXZDMZTZAFQSLWGRID7ANCNFSM6AAAAAARQJVQ5I&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|6fc855339a854164ca7508dabdf93abb|49a50445bdfa4b79ade3547b4f3986e9|0|0|638031175380247285|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=vW1snqSC0mKzxe9r%2BjaWKjziA7QLUOiFtLMHZDZG4Ws%3D&reserved=0.
You are receiving this because you authored the thread.Message ID: @.***>

Sure, HoloLens OS build is 20348.1522.

From: Bowen Zhang @.>
Sent: 04 November 2022 17:56
To: MicrosoftDocs/mixed-reality @.>
Cc: Jinghui Hu @.>; Author @.>
Subject: Re: [MicrosoftDocs/mixed-reality] Extended Eye Tracking Provider Not Working (Issue #670)
19043.2130 looks like the desktop OS version. Could you help to provide your HoloLens OS version?
—
Reply to this email directly, view it on GitHubhttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2FMicrosoftDocs%2Fmixed-reality%2Fissues%2F670%23issuecomment-1303953603&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|f3c7bcab20b04519831708dabe8df5ad|49a50445bdfa4b79ade3547b4f3986e9|0|0|638031814174495981|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=yxEFYzivjgv7DC9xYoME0HqBmC%2FmT%2FpD3DHGQoDfW64%3D&reserved=0, or unsubscribehttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnotifications%2Funsubscribe-auth%2FARSL6YAKOIOPGROQMRQY7PDWGVE6JANCNFSM6AAAAAARQJVQ5I&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|f3c7bcab20b04519831708dabe8df5ad|49a50445bdfa4b79ade3547b4f3986e9|0|0|638031814174651730|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=G2LahD7PMoefHV2MByCzpfEXASZzFUc6TUCnu9ERTTA%3D&reserved=0.
You are receiving this because you authored the thread.Message ID: @.***>

Thanks for the help! That works well for me.

From: Bowen Zhang @.>
Sent: 08 November 2022 0:40
To: MicrosoftDocs/mixed-reality @.>
Cc: Jinghui Hu @.>; Author @.>
Subject: Re: [MicrosoftDocs/mixed-reality] Extended Eye Tracking Provider Not Working (Issue #670)
After investigation, we found that the latest version of SDK 1.0.1 missed to import some dlls when importing to Unity project, and we're fixing the issue and will release a new version of SDK soon.
A temporary solution is to use the 1.0.0 version of SDK at this time. You may notice that there will be some Unity build errors but you could ignore those and deploy the app to device.
—
Reply to this email directly, view it on GitHubhttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2FMicrosoftDocs%2Fmixed-reality%2Fissues%2F670%23issuecomment-1306434049&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|f90bc623f94045ae0cd208dac121cda4|49a50445bdfa4b79ade3547b4f3986e9|1|0|638034648168311440|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=m%2Bl7Ljo8Ui9TbOH%2Bbpr7FQ9jPwjgv9qdmreZKOalQms%3D&reserved=0, or unsubscribehttps://eur03.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com%2Fnotifications%2Funsubscribe-auth%2FARSL6YDVKY5DTE6EBJ3J7FTWHGOO3ANCNFSM6AAAAAARQJVQ5I&data=05|01|jh2265%40universityofcambridgecloud.onmicrosoft.com|f90bc623f94045ae0cd208dac121cda4|49a50445bdfa4b79ade3547b4f3986e9|1|0|638034648168311440|Unknown|TWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D|3000|||&sdata=xeuYqC1AKs%2FP%2BPCruKqRfYkUAkUrPRiyHDvcQjop%2Fqo%3D&reserved=0.
You are receiving this because you authored the thread.Message ID: @.***>

Thanks for providing feedback.
We have released the new EyeTracking SDK 1.0.2 with the sample app updated as well. The new 1.0.2 SDK has fixed the exception and also the build errors you may see in the Unity editor.


Allow user to set thrift_client_timeout_ms config for thrift server

The value for thrift_client_timeout_ms should set to be larger than zero to prevent
some hang up problems in java.net.SocketInputStream.socketRead0

for #3671

@caiconghui Hi, Please add this config to fe config doc. Thanks.


[Docs] A question of Mini-InternVL

📚 The doc issue
Hello, I read the paper "Mini-InternVL: A Flexible-Transfer Pocket Multimodal Model with 5% Parameters and 90% Performance", I wonder that during the domain adaptation phase, do you fine-tune three models separately in each domain? Thank you!
Suggest a potential alternative/fix
No response

We fine-tune models separately for each domain.


Add missing front-matter fields

Resolves #522
Add related_key and title fields to front-matter, fixed some typos in CONTRIBUTING.md
I've added related_key mostly based off of the doc but would appreciate a double check to see if the keywords fit better.

Hi @kartikcho, thank you for your contribution! I have reviewed and approved the PR. In order to count this into your Hacktoberfest contribution, let's wait till October and then merge this PR.

Thanks @YiyunNi! I was looking into the HacktoberFest rules and it seems that I need to open the PR during October too otherwise it won't count. Is it alright if I reopen a new PR from the same branch on Oct 1st?


Add resolution to spec identifiers using docfx references

This uses the docfx output references to resolve the spec identifier to a human
friendly name. If the reference is a nested reference, build up output for parameter and return defined types, which the domain will deconstruct and link separately. This also fixes paramref xml parsing and display.
The parameter field output uses a special syntax that the domain will parse out, from rtfd/sphinx-contribdotnetdomain#54. The output looks like:
    :type foo: Foo<Foo`1>{Bar<Bar`1>{TUser}}

This provides two references that will resolve, both with aliased targets, and one, TUser which will ultimately fail resolution
Example:

This work also adds hidden obj definitions so that both reference syntaxes are linkable:
:dn:cls:`Foo<TBar>`
:dn:cls:`Foo\`1`

Fixes #58
Requires rtfd/sphinxcontrib-dotnetdomain#54
Work left:

[x] Resolve each identifier in strings like Foo<Bar<Task>> -- it might make sense to do this as a more general update to the dotnet domain reference handling.

Okay, so I did in fact unearth more questions on this implementation. Cases like the following work as expected:

This is, Microsoft.AspNet.Identity.UserManager<TUser> links to the correct class definition, as there is a Microsoft.AspNet.Identity.UserManager<TUser> defined as TUser is the named parameter. This seems it should stay the same?
However, if the generic is defined as a type class, a reference such as:
Microsoft.Extensions.OptionsModel.IOptions<Microsoft.AspNet.Identity.DataProtectionTokenProviderOptions>
Could actually be defined as something such as:
Microsoft.Extensions.OptionsModel.IOptions<TOptions>

So, it seems we should rather be linking to:
Microsoft.Extensions.OptionsModel.IOptions`1

The docfx output does give me definition field on in some of these cases, that is:
- uid: Microsoft.Extensions.OptionsModel.IOptions{Microsoft.AspNet.Identity.DataProtectionTokenProviderOptions}
  parent: Microsoft.Extensions.OptionsModel
  definition: Microsoft.Extensions.OptionsModel.IOptions`1
  href: Microsoft.AspNet.Identity.DataProtectionTokenProviderOptions.yml
  name: IOptions<DataProtectionTokenProviderOptions>
  name.vb: IOptions(Of DataProtectionTokenProviderOptions)
  fullName: Microsoft.Extensions.Opti

Does the problem with linking make sense? Is my understanding of this far off?

cc @danroth27 @shirhatti

@vicancy Can you help out with some of these questions as well? We want to make sure we are interpreting the docfx metadata format correctly.

DocFX uses spec<.language> property to define every part of the value.
Microsoft.Extensions.OptionsModel.IOptions<Microsoft.AspNet.Identity.DataProtectionTokenProviderOptions> should contain 2 links, one for Microsoft.Extensions.OptionsModel.IOptions`1 and another for Microsoft.AspNet.Identity.DataProtectionTokenProviderOptions.
An example System.Threading.Tasks.Task{System.Net.Http.HttpResponseMessage} as defined in https://github.com/docascode/coreapi/blob/master/System.Net.Http.HttpMessageInvoker.yml#L180:
- uid: System.Threading.Tasks.Task{System.Net.Http.HttpResponseMessage}
  definition: System.Threading.Tasks.Task`1
  name: Threading.Tasks.Task<HttpResponseMessage>
  name.vb: Threading.Tasks.Task(Of HttpResponseMessage)
  fullName: System.Threading.Tasks.Task<System.Net.Http.HttpResponseMessage>
  fullName.vb: System.Threading.Tasks.Task(Of System.Net.Http.HttpResponseMessage)
  spec.csharp:
  - uid: System.Threading.Tasks.Task`1
    name: Threading.Tasks.Task
    fullName: System.Threading.Tasks.Task
    isExternal: true
  - name: <
    fullName: <
  - uid: System.Net.Http.HttpResponseMessage
    name: HttpResponseMessage
    fullName: System.Net.Http.HttpResponseMessage
  - name: '>'
    fullName: '>'
  spec.vb:
  - uid: System.Threading.Tasks.Task`1
    name: Threading.Tasks.Task
    fullName: System.Threading.Tasks.Task
    isExternal: true
  - name: '(Of '
    fullName: '(Of '
  - uid: System.Net.Http.HttpResponseMessage
    name: HttpResponseMessage
    fullName: System.Net.Http.HttpResponseMessage
  - name: )
    fullName: )

And it is rendered as the return type for SendAsync(HttpRequestMessage, Threading.CancellationToken) in http://dotnet.github.io/api/System.Net.Http.HttpMessageInvoker.html#System_Net_Http_HttpMessageInvoker_SendAsync_System_Net_Http_HttpRequestMessage_System_Threading_CancellationToken_

Thanks @vicancy!
This was close to what I was planning to do, but just wasn't sure how to handle the linking for a case where the definition is actually defined. That is, a reference such as Foo<TBar> will already resolve, but a nested reference like Foo<System.String> would not have -- this would instead be linked to with Foo`1.
I've updated the description to reflect my changes, including an example of the output now.

:+1:


Add a test to check end of stream reached (i.e. read() returns -1)

I did this chanes because of endless loops on PC when OBD device is connected to PC, but NOT to the car. (endless loop with read() returning -1)
More generally, checking for end of stream seems quite standard.
Can you please review?
KR,
Pascal

Why do we need comments like fix proposed? Either it's a PR ready for merge or it's not. So far, your solution doesn't seem to break a thing. Can you please add tests?

Sorry, I am not used to Git pull request :/ (will remove 'fix proposed' stuff)
Not sure how to write tests...
Anyway, I'll do test on Raspberry II and let you know when everything is OK.

Why the two commits with same logs?

Bad copy paste. Sorry about that.
On 25 August 2015 at 14:39, Paulo Pires<EMAIL_ADDRESS>wrote:

Why the two commits with same logs?
—
Reply to this email directly or view it on GitHub
https://github.com/pires/obd-java-api/pull/60#issuecomment-134572013.

FYI, Did tests (OBD reader not connected to car and connected to car) : everything is OK.

Well, original code was like this.. you tell me ;-)

@pdalfarr here's the original code:
protected void readRawData(InputStream in) throws IOException {
        byte b = 0;
        StringBuilder res = new StringBuilder();

        // read until '>' arrives OR end of stream reached
        char c;
        while(true)
        {
      	  b = (byte) in.read();
      	  if(b == -1) // -1 if the end of the stream is reached
      	  {
      		  break;
      	  }
      	  c = (char)b;
      	  if(c == '>') // read until '>' arrives
      	  {
      		  break;
      	  }
      	  res.append(c);
        }

    /*
     * Imagine the following response 41 0c 00 0d.
     *
     * ELM sends strings!! So, ELM puts spaces between each "byte". And pay
     * attention to the fact that I've put the word byte in quotes, because 41
     * is actually TWO bytes (two chars) in the socket. So, we must do some more
     * processing..
     */
        rawData = res.toString().replaceAll("SEARCHING", "");

    /*
     * Data may have echo or informative text like "INIT BUS..." or similar.
     * The response ends with two carriage return characters. So we need to take
     * everything from the last carriage return before those two (trimmed above).
     */
        //kills multiline.. rawData = rawData.substring(rawData.lastIndexOf(13) + 1);
        rawData = rawData.replaceAll("\\s", "");//removes all [ \t\n\x0B\f\r]
    }

Can you tell me where in this code we're skipping spaces?
Anyway, if there's no reason for having  if(c != ' ') // skip ' ', please remove it, squash your commits and I'll merge.

Hi,
Here is the original code from I got from your repository:
@Override
protected void readRawData(InputStream in) throws IOException {
    byte b = 0;
    StringBuilder res = new StringBuilder();

    // read until '>' arrives
    while ((char) (b = (byte) in.read()) != '>') {
        if ((char) b != ' ') {
            res.append((char) b);
        }
    }

    rawData = res.toString().trim();

}

Hi,
Are you sure you checked the right file? Or maybe something is not right on my fork....?
What Is  'see' from my side seeems ok (i.e., no space skipped in OdbCommand)
1 - In https://github.com/pdalfarr/obd-java-api/blob/master/src/main/java/com/github/pires/obd/commands/ObdCommand.java: NO spaces skipped:
protected void readRawData(InputStream in) throws IOException {
    byte b = 0;
    StringBuilder res = new StringBuilder();

    // read until '>' arrives OR end of stream reached
    char c;
    while(true)
    {
  	  b = (byte) in.read();
  	  if(b == -1) // -1 if the end of the stream is reached
  	  {
  		  break;
  	  }
  	  c = (char)b;
  	  if(c == '>') // read until '>' arrives
  	  {
  		  break;
  	  }
  	  res.append(c);
    }

/*
 * Imagine the following response 41 0c 00 0d.
 *
 * ELM sends strings!! So, ELM puts spaces between each "byte". And pay
 * attention to the fact that I've put the word byte in quotes, because 41
 * is actually TWO bytes (two chars) in the socket. So, we must do some more
 * processing..
 */
    rawData = res.toString().replaceAll("SEARCHING", "");

/*
 * Data may have echo or informative text like "INIT BUS..." or similar.
 * The response ends with two carriage return characters. So we need to take
 * everything from the last carriage return before those two (trimmed above).
 */
    //kills multiline.. rawData = rawData.substring(rawData.lastIndexOf(13) + 1);
    rawData = rawData.replaceAll("\\s", "");//removes all [ \t\n\x0B\f\r]
}

1 - In https://github.com/pdalfarr/obd-java-api/blob/master/src/main/java/com/github/pires/obd/commands/control/TroubleCodesCommand.java : Spaces skipped:
@Override
protected void readRawData(InputStream in) throws IOException {
byte b = 0;
StringBuilder res = new StringBuilder();
    // read until '>' arrives OR end of stream reached (and skip ' ')
    char c;
    while(true)
    {
  	  b = (byte) in.read();
  	  if(b == -1) // -1 if the end of the stream is reached
  	  {
  		  break;
  	  }
  	  c = (char)b;
  	  if(c == '>') // read until '>' arrives
  	  {
  		  break;
  	  }
  	  if(c != ' ') // skip ' '
  	  {
  		  res.append(c);
  	  }
    }

    rawData = res.toString().trim();

}

@pdalfarr thank you for insisting on this. I was definitely wrong!


logging request

we're logging the request in publish.go#L121 if there's a server config problem.
If someone gets access to the log, they may ask PHA which device/user generated these.
The risk is low, since it's a config error.
I wanted to double-check with you if you think that's OK or not.

It's logging the error from the lookup, which would contain the AppPackageName/BundleID and not anything else from the request.
I'll add a comment there to clarify what is actually being logged.
/assign


Tools to set SQL ports.

I have no problem with the web page yet. However, since I have installed the SQL 2022 server express (and later on, one of the other versions will be isntalled), I'd like an SQL server install tool to set the needed ports for sql server vs. me having to set the ports one-by-one. The tool can display which ports it changed for info purposes. This will lessen the chance of creating a typo/error, and for me spending more time setting up the ports when all I need to do is get the sql server installed and working and concentrate more on the job I need to do using the database server vs. firewall expert.  There already is an issue with me selecting a different drive letter with the default path vs. drive C when trying to install the reports application since I'd like all my sql server software on a different drive partition vs. mixed with drive C OS drive. All I need is a desktop shortcut to the installed drive partition I want to use.  No need to make this difficult.

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: b3bdfbfc-233e-77f1-7ce0-dd7f9df5899d
Version Independent ID: 311358ab-78ca-6739-201d-13b05917e9da
Content: Configure the Windows Firewall to allow SQL Server access - SQL Server
Content Source: docs/sql-server/install/configure-the-windows-firewall-to-allow-sql-server-access.md
Service: sql
Sub-service: install
GitHub Login: @rwestMSFT
Microsoft Alias: randolphwest

@swgmike -- thank you for your feedback and suggestions.  Please add them here:

SQL Server feedback

Also, consider these resources, if you haven't already:

SQL Server on Microsoft Q&A
DBA Stack Exchange
Stack Overflow

I am closing this issue now.  You are welcome to @ mention me for any followup.  We hope to hear from you again.


Argo fails to build for non-iOS targets

We are using Argo on my client's project right now. Currently we only use the iOS target, but this is the error we get when we don't add the --platform iOS flag to prevent it from trying to build other targets:
*** Building scheme "Argo-Mac" in Argo.xcworkspace
** BUILD FAILED **

The following build commands failed:
	CompileSwift normal x86_64
	CompileSwiftSources normal x86_64 com.apple.xcode.tools.swift.compiler
(2 failures)
/Users/sgoodwin/Desktop/Schiphol/Carthage/Checkouts/Argo/Argo/Types/Decoded/Applicative.swift:1:8: error: no such module 'Runes'
A shell task (/usr/bin/xcrun xcodebuild -workspace /Users/sgoodwin/Desktop/Schiphol/Carthage/Checkouts/Argo/Argo.xcworkspace -scheme Argo-Mac -configuration Release ONLY_ACTIVE_ARCH=NO CODE_SIGNING_REQUIRED=NO CODE_SIGN_IDENTITY= CARTHAGE=YES clean build) failed with exit code 65:
** BUILD FAILED **

The following build commands failed:
	CompileSwift normal x86_64
	CompileSwiftSources normal x86_64 com.apple.xcode.tools.swift.compiler
(2 failures)

Argo Version
example: Argo 3.0.0 (master)
Dependency Manager
Carthage

We are able to build the all the targets on our end. Which version of Argo & Carthage are you using?

Carthage: 0.17.2
Argo: github "thoughtbot/Argo" "4b57653f7760bd3eedfd1c1fbc821bde191e603d" (the one Swish's swift-3 branch is using)
It occurs to me now that it could just be that Swish isn't using the latest commits from here. Now I feel silly.

No worries! I hope to get a Swish release out soon with official Swift 3 support. Maybe that will help fix things. I'll close this for now but feel free to open a new one or comment here if the updated version is still giving you issues!


the enable: false fails to work if there is a comment on the line before it

Consider the following code.
import ballerina/test;
@test:Config {
    //comment
    enable: false
}
public function testMe() {
    test:assertEquals("E", "E");
}

I have set enable as false. but for some reason, if I put a comment before that line inside the annotation, test will run.
SL-beta 6

There are a few other scenarios.
[1].
@ test:Config{ // Here the whole annotation gets ignored due to the space/newline after @ token
    enable:false
}
function testDisableFunc1() {
    test:assertTrue(false, msg = "this test is not expected to run");
}

[2].
@test:Config{
    "enable":false // Here field name was not recognized because it is a string literal
}
function testDisableFunc1() {
    test:assertTrue(false, msg = "this test is not expected to run");
}

The reason for these edge cases is from the usage of toString() instead of text() in the testerina TestProccesor.

@Dilhasha I already fixed it locally. I will send a PR. :)

@Dilhasha I already fixed it locally. I will send a PR. :)

Thanks @lochana-chathura

Fixed in #34590.


Registration for protobuf entities is overly limiting, any plan to improve this?

Let we have two *.proto files in two different catalogs
a/pkg.proto
syntax = "proto3";

package pkg;

message Message {};

and b/pkg.proto
syntax = "proto3";

package pkg;

message Message {};

Unfortunately, we cannot import both in the one program as this will cause registration panic, where we would have two pkg.Message registration attempts.
The problem is we can't just compile
schema/service → example.com/schema/service
schema/service@v2 → example.com/schema/service/v2

and import them. We need to change package names which is against proposed go modules workflow.
As soon as I understand, a code generated for C++ does not have such a problem.
Is there any way to avoid this collision? Plans may be?

C++ will encounter a link error due to duplicate symbols in this case.
You can't have conflicting versions of a given protocol buffer type in either a C++ or Go program. If you want to include two versions of some protocol buffer package, those packages will have to have different names. For example, pkg.v1 and pkg.v2.


Airflow Ingress not getting deleted

Description
I have followed the https://awslabs.github.io/data-on-eks/docs/job-schedulers/self-managed-airflow to create the airflow infra on top of EKS with ingress controller. When I try to destroy the ingress is not getting delete, because of this the namespace also not deleting.
I am using external LoadBalancer
During deletion I have followed the below order.
terraform destroy -target="module.db" -auto-approve
terraform destroy -target="module.eks_blueprints_kubernetes_addons" -auto-approve
terraform destroy -target="module.eks_blueprints" -auto-approve
terraform destroy -auto-approve
Versions
airflow_helm_config = {
name             = local.airflow_name
chart            = local.airflow_name
repository       = "https://airflow.apache.org"
version          = "1.8.0"
namespace        = module.airflow_irsa.namespace
create_namespace = false
timeout          = 360
wait             = false # This is critical setting. Check this issue -> https://github.com/hashicorp/terraform-provider-helm/issues/683
description      = "Apache Airflow v2 Helm chart deployment configuration"
values = [templatefile("${path.module}/values.yaml", {
# Airflow Postgres RDS Config
airflow_db_user = local.airflow_name
airflow_db_name = module.db.db_instance_name
airflow_db_host = element(split(":", module.db.db_instance_endpoint), 0)
# S3 bucket config for Logs
s3_bucket_name          = module.airflow_s3_bucket.s3_bucket_id
webserver_secret_name   = local.airflow_webserver_secret_name
airflow_service_account = local.airflow_service_account
efs_pvc                 = local.efs_pvc
})]
set_sensitive = [
  {
    name  = "data.metadataConnection.pass"
    value = aws_secretsmanager_secret_version.postgres.secret_string
  }
]

}
Steps to reproduce the behavior:
 No I am not using any workspace
 Yes I have cleared
 During deletion namespace is not deleting because of Ingress
Expected behavior
All resource should be deleted including ingress.
Actual behavior
Airflow Describe
kubectl describe ns airflow
Name:         airflow
Labels:       kubernetes.io/metadata.name=airflow
Annotations:
Status:       Terminating
Conditions:
Type                                         Status  LastTransitionTime               Reason                 Message

NamespaceDeletionDiscoveryFailure            False   Thu, 13 Apr 2023 20:28:12 +0530  ResourcesDiscovered    All resources successfully discovered
NamespaceDeletionGroupVersionParsingFailure  False   Thu, 13 Apr 2023 20:28:12 +0530  ParsedGroupVersions    All legacy kube types successfully parsed
NamespaceDeletionContentFailure              True    Thu, 13 Apr 2023 20:29:19 +0530  ContentDeletionFailed  Failed to delete all resource types, 1 remaining: unexpected items still remain in namespace: airflow for gvr: /v1, Resource=pods
NamespaceContentRemaining                    True    Thu, 13 Apr 2023 20:28:12 +0530  SomeResourcesRemain    Some resources are remaining: ingresses.networking.k8s.io has 1 resource instances, persistentvolumeclaims. has 1 resource instances, pods. has 4 resource instances
NamespaceFinalizersRemaining                 True    Thu, 13 Apr 2023 20:28:12 +0530  SomeFinalizersRemain   Some content in the namespace has finalizers remaining: group.ingress.k8s.aws/cloudengineering in 1 resource instances, kubernetes.io/pvc-protection in 1 resource instances
No resource quota.
Terminal Output Screenshot(s)

Additional context
To over come this issue, I did workaround by running the below command but it is removed from Kubernetes resource but aws resources like Load balancer, Target Group and Security group is not cleaned up.
kubectl patch ingress airflow-airflow-ingress -n airflow -p '{"metadata":{"finalizers":[]}}' --type=merge

@yogikannan01  Thanks for reporting the issue. We are working on upgrading the blueprint with latest Airflow version. We will validate this issue as well and fix accordingly.

Airflow blueprint has been updated recently. Here is the link https://awslabs.github.io/data-on-eks/docs/blueprints/job-schedulers/self-managed-airflow
Please check if this issue is reproducible

@yogikannan01 we have upgraded the Airflow blueprint in #230. Please upgrade the blueprint and revert back if the issue is still reproducible.


Updating version to 0.1.2.

Also making the necessary docs changes to go along.
/cc @tseaver

Release notes:

Removed google.resumable_media.exceptions module (moved into google.resumable_media.common) (feed0a091ee9118aa4ba36e0748e867d457bce94)
Making sure we pass unicode to json.loads() rather than bytes. (#13)

@dhermes since there is a breaking change (moving a module) shouldn't this be v0.2.0?

OK I'll change 0.1.2 to 0.2.0.

@jonparrott I updated 0.1.2 to 0.2.0 (though the branch name is still cut-0.1.2)

Tag pushed.
Build: https://circleci.com/gh/GoogleCloudPlatform/google-resumable-media-python/159
Release notes: https://github.com/GoogleCloudPlatform/google-resumable-media-python/releases/tag/0.2.0


added responsive design to pills

Screen Shot 2024-08-23 at 2.23.28 PM.pdf
Screen Shot 2024-08-23 at 2.24.03 PM.pdf

@MillerSenior Rather than making the pills take up the container width, can you keep their width limited to the text of the pill?
What if you tried getting rid of space-y-2? Or applied it for smaller screen sizes but blocked it from larger screen sizes? Like this (screenshot when it is properly applied and not at the same time, faked using Inspector).

Updated CatalogCourseCard.tsx, closes #359


Convert notification module

Converts notification directives to component style, also includes making sure test and lint works correctly.
Notification service also converted to not use $rootScope any longer.

After making the notification persistent and then hitting the X to remove it, the demo becomes broken.


PageHeader theme binding fixed and defaults changed; theme switching …

PageHeader theme binding fixed and defaults changed; theme switching enhanced in Minimal template.
You'll note that from the outset PageHeader background was defined as Brush rather than SolidColorBrush, which means you have additional options such as LinearGradientBrush, RadialGradientBrush and ImageBrush to play with for more appealing PageHeader backgrounds (haven't thought much about  DrawingBrush and VisualBrush brushes but nothing stops you from trying out by defining in Custom.xaml style file). With this PR, I have included a LinearGradientBrush for Light Theme just to demo a different background brush.
PageHeader theme switching requires each page to update itself by reading updated background/foreground values in Shell properties (thru binding in respective viewmodel. Is there an automagic way that would force all instances of PageHeader to update globally without each page updating itself? Theme-aware usercontrol? Will PropertyMetadata PropertyChangedCallBack do such a trick? Haven't given much thought here and stopped myself digressing.
Theme switching (Dark/Light) while for FrameWorkElements is a single line code --  by setting the RequestedTheme property (in this case via Shell instance); for HamburgerMenu or PageHeader, on the other hand, it requires getting user defined values from Custom.xaml and apply to individual items. If there is a more elegant way of parsing user themes (perhaps new to Windows 10 which I've overlooked?) please let me know. An ideal scenario is whereby Windows somehow cooks Custom.xaml resources that leads to an object providing easy access to Dark, Light, Default resources by theme category ... but haven't seen one. (I mean if you can do better than parsing with what XAML provides with ResourceDictionary.ThemeDictionaries).

I can see this becoming a nightmare to maintain. This could be solved by converting the PageHeader control to a Templated ContentControl instead of UserControl, and that's what I am trying to do right now. I am at a roadblock currently because of the fact that PrimaryButtons and SecondaryButtons properties are read-only on the CommandBar control (so I can't really setup binding with them). Any help @JerryNixon ?

You can create DependencyProperty's for the two collections of buttons
then you can bind to them in your Templated ContentControl
then when they change you can set the them to the
CommandBar.PrimaryButtons or SecondrayButtons via the "PropertyChangedCallback" of the DependencyProperty, or if you know they will always be set when the control is created you can do it like @JerryNixon has done in the UserControl, he sets them in the Constructor
That is if I understand your question correctly?

We can't set them in the constructor (Like the way it is done now) as the template only applies later. As for creating these two dependency properties, I am having a problem making the control accept a collection of elements.
For example
<mycustomcontrol>
  <mycustomcontrol.PrimaryButtons>
    <somechildcontrol/>
    <somechildcontrol/>
  </mycustomcontrol.PrimaryButtons>
</mycustomcontrol>
The DependencyProperty of the PrimaryButtons has type IObservable<somechildcontrol> or List<somechildcontrol> or even a specific ObservableCollection<somechildcontrol>

This will give me an exception of "cannot set somechildcontrol to collection of somechildcontrol."
Do you know what's the proper way to handle that?

I made my own control which is inherited from the SplitView and has a Hamburger menu and the Commandbar/Page header all in 1.
So I have two Controls, a ShellMenu control and a ShellMenuItem Control
in the ShellMenuItem Control I used Dependency Property of IList<> to add the CommandBar items I want to make the CommandBar Buttons from.
I tried to use the "ICommandBarElement" but when I did this I could not get the "Command" binding to be passed onto my Control from xaml...
so I made an custom object and put the command name (as a string) as a property
then in my control I did the binding in C# using the command name "string" (this is new really a very good solution)
in the constructor of the ShellMenuItem I set the IList dependency properties for Primary and Secondary buttons to new List
Then I am able to add the buttons (really ShellCommandBarItem objects)  in xaml,
then in the ShellMenu control I create the AppBarButtons from the properties of these objects and add them to the Primary and Secondary button collections of the CommandBar in the ShellMenu Control using the "Add" method

Thank you for that example. I was forgetting to set the PrimaryCommands to an instance of a collection in the constructor so instead of adding these elements in the xaml, it was trying to set the PrimaryCommands to the first one :)

Closing this PR. See my remarks in #202.


Create Task

Create Hubspot Task with given properties and associate it with an existing record(s) (e.g., contacts, companies).

Implemented in #15


Clerical error on data segmentation

In tutorial/2-Preprocessing.ipynb
Data Segmentation part,0.1 is mistakenly written as 0.6 in the equation

Yes, indeed. Thank you for pointing it out.


Clean up workspaces

As we're transitioning to a monorepo setup with packages/components and packages/hooks, we're ending up in a situation where we have unnecessary duplication of scripts, configs, and files.
The goal of this issue is to collect all of these in one place so we can resolve them after the bulk of monorepo setup is complete.

[ ] Merge package-specific Storybook configs into a single root config for all packages (#32)
[ ] Remove package-specific yarn.lock files. There should only be a single yarn.lock at the root.
[ ] Remove duplicate pre-commit-hook scripts and lint-staged configs. We only need to define these in the root package.json for it to apply to everything in the workspace
[x] Extend package-specific tsconfig.json, jest.config.js, etc. from root config files
[x] Use a single root .prettierrc and remove package-specific configs

[ ] Move to slightly more standard prettier settings

@with-heart Could you elaborate on what more standard prettier settings would be?


A question for the meaning of letter 'Ġ'

Hello Taylor :
Thank you again for solving my question last time, with the command you provided, now I can run the create_trigger.py normally. Recently, I have another question about the setting of the verbalizer for sentiment analysis. In the command you provided, all the words of the verbalizer begin with the letter 'Ġ', I don't know the meaning of it, so I try to remove the letter 'Ġ' in order to figure out the meaning of it. However, after I removed the letter 'Ġ' and run create_trigger.py, the program goes wrong and I can't obtain the "Best dev metrics'. In summary, could you please explain the meaning or usage of letter 'Ġ' to me?
Wishing for your reply!

If the "##" (BERT) and "Ġ" (RoBERTa) symbols are prepended to a token that means that the rest of the token should be attached to the previous one, without space. I'd recommend reading the following articles
https://huggingface.co/docs/transformers/tokenizer_summary
https://huggingface.co/course/chapter6/5?fw=pt


Vagrant box version appears not to exist

Expected Behaviour
Running vagrant up provisioner should spin up the provisioner vagrant box as usual.
Current Behaviour
An error indicating the box does not exist appears:
The box you're attempting to add has no available version that
matches the constraints you requested. Please double-check your
settings. Also verify that if you specified version constraints,
that the provider you wish to use is available for these constraints.

Box: tinkerbelloss/sandbox-ubuntu1804
Address: https://vagrantcloud.com/tinkerbelloss/sandbox-ubuntu1804
Constraints: 0.2.0
Available versions: 0.1.0

However, version 0.2.0 appears to be present at https://vagrantcloud.com/tinkerbelloss/sandbox-ubuntu1804
Steps to Reproduce (for bugs)

Clone the sandbox repo.
Run cd sandbox/deploy/vagrant && vagrant up provisioner

Output:
~/sandbox/deploy/vagrant# vagrant up provisioner
Bringing machine 'provisioner' up with 'virtualbox' provider...
==> provisioner: Box 'tinkerbelloss/sandbox-ubuntu1804' could not be found. Attempting to find and install...
    provisioner: Box Provider: virtualbox
    provisioner: Box Version: 0.2.0
==> provisioner: Loading metadata for box 'tinkerbelloss/sandbox-ubuntu1804'
    provisioner: URL: https://vagrantcloud.com/tinkerbelloss/sandbox-ubuntu1804
The box you're attempting to add has no available version that
matches the constraints you requested. Please double-check your
settings. Also verify that if you specified version constraints,
that the provider you wish to use is available for these constraints.

Box: tinkerbelloss/sandbox-ubuntu1804
Address: https://vagrantcloud.com/tinkerbelloss/sandbox-ubuntu1804
Constraints: 0.2.0
Available versions: 0.1.0

Context
Tested on MacOS and Debian with freshly cloned copies of the sandbox repo. This prevents use of sandbox on vagrant entirely.
Your Environment
tested on Debian Buster & MacOS Big Sur, using the vagrant provider for sandbox.

Hello @jimmyat ! Thank you for reporting this issue, I fixed it!
Apparently, there is an extra step I didn't figure out! The image was uploaded but not actually released!

thanks @gianarb!


[BUG]removing/moding  line in smali

Information

Apktool Version (apktool -version) -
Operating System (Mac, Linux, Windows) -
APK From? (Playstore, ROM, Other) -
Java Version (java --version) -

Stacktrace/Logcat
newest apktool
windows 11 pro
java version 22
Include stacktrace here
this is what it puts out on smali files just a example so every time u decompile u always get different ui smali
.source "qb/78508661 93c0efc0d7d562447c9c41a565d17c904fa52402deecd31227788b992f7ab282"

### Steps to Reproduce
1. `apktool `
apktool -d framework-res.apk
apktool d  SystemUI.apk

### Frameworks
If this APK is from an OEM ROM (Samsung, HTC, LG). Please attach framework files
(`.apks` that live in `/system/framework` or `/system/priv-app`)

samsung s23 6.1

http://www.mediafire.com/folder/56amv5oe9roo7xx,9v86a96w1u32seq/shared

### APK
If this APK can be freely shared, please upload/attach a link to it.

http://www.mediafire.com/folder/56amv5oe9roo7xx,9v86a96w1u32seq/shared

### Questions to ask before submission
1. Have you tried `apktool d`, `apktool b` without changing anything?
3. If you are trying to install a modified apk, did you resign it?
4. Are you using the latest apktool version?

I'm not understanding this report. Are you saying the disassembled smali code changes between your disassembly attempts?

yes sir exactly here is

a screenshot of what happens in ever smali every time u decompile

thank u for  looking at this this is a new thing that started happening when 6.0 came out

➜  3556 apktool if framework-res.apk -t 3556
I: Sparsely packed resources detected.
I: Framework installed to: /home/ibotpeaches/.local/share/apktool/framework/1-3556.apk
➜  3556 apktool d SystemUI.apk -t 3556 -o 1
I: Using Apktool v2.9.2-27-5422bd70-SNAPSHOT on SystemUI.apk with 8 thread(s).
I: Baksmaling classes.dex...
I: Baksmaling classes2.dex...
I: Baksmaling classes3.dex...
I: Loading resource table...
I: Decoding file-resources...
I: Loading resource table from file: /home/ibotpeaches/.local/share/apktool/framework/1-3556.apk
I: Decoding values */* XMLs...
I: Decoding AndroidManifest.xml with resources...
I: Regular manifest package...
I: Copying assets and libs...
I: Copying unknown files...
I: Copying original files...
I: Copying META-INF/services directory
➜  3556 apktool d SystemUI.apk -t 3556 -o 2
I: Using Apktool v2.9.2-27-5422bd70-SNAPSHOT on SystemUI.apk with 8 thread(s).
I: Baksmaling classes.dex...
I: Baksmaling classes2.dex...
I: Baksmaling classes3.dex...
I: Loading resource table...
I: Decoding file-resources...
I: Loading resource table from file: /home/ibotpeaches/.local/share/apktool/framework/1-3556.apk
I: Decoding values */* XMLs...
I: Decoding AndroidManifest.xml with resources...
I: Regular manifest package...
I: Copying assets and libs...
I: Copying unknown files...
I: Copying original files...
I: Copying META-INF/services directory
➜  3556 diff 1 2
➜
➜  3556 diff -bur 1 2
➜

I am not replicating this. With 2 different disassembles the smali contents are exactly the same.


[Android] Fix Long Press blocks CollectionView selection

Description of Change
Added internal workaround of TouchEffect + CollectionView's selection android issue.
If a view is added to CollectionView and it has a TouchEffect, then we should manage selections ourselves.
Bugs Fixed

Fixes #760

API Changes
Added two extension helpers methods.
public static bool TryFindParentElementWithParentOfType<T>(this VisualElement element, out VisualElement result, out T parent) where T : VisualElement;
public static bool TryFindParentOfType<T>(this VisualElement element, out T parent) where T : VisualElement;

Behavioral Changes
None
PR Checklist

[ ] Has tests (if omitted, state reason in description)
[X] Has samples (if omitted, state reason in description)
[X] Rebased on top of main at time of PR
[X] Changes adhere to coding standard
[ ] Updated documentation

@davidortinau please validate this fix.

@davidortinau please validate this fix.

A new build for this PR has been completed. As a result a NuGet has been created which allows you to verify this fix or try out the new feature! Download here

A new build for this PR has been completed. As a result a NuGet has been created which allows you to verify this fix or try out the new feature! Download here

A new build for this PR has been completed. As a result a NuGet has been created which allows you to verify this fix or try out the new feature! Download here

A new build for this PR has been completed. As a result a NuGet has been created which allows you to verify this fix or try out the new feature! Download here

Hm is there another/better way of doing this? I don't really like the idea of going up the tree and influencing the CollectionView ourselves

Hm is there another/better way of doing this? I don't really like the idea of going up the tree and influencing the CollectionView ourselves

Hm is there another/better way of doing this? I don't really like the idea of going up the tree and influencing the CollectionView ourselves

Maybe somewhere on the Forms side, but I am not sure. This is a workaround, not a proper fix.

Hm is there another/better way of doing this? I don't really like the idea of going up the tree and influencing the CollectionView ourselves

Maybe somewhere on the Forms side, but I am not sure. This is a workaround, not a proper fix.

@jfversluis are you against this workaround?

@jfversluis are you against this workaround?


Sound for cherokee syllabary app

Hello! I just downloaded the app yesterday and was working great. However today when I went to continue my lessons the sound won’t work. I have tried restarting, updating software, but so far no luck. Any suggestions?
much appreciated!
Sam

Dear Michael Conrad,
So it happened again. I’m not sure what to do. Yesterday I deleted and then reloaded the app several times and then it finally worked. after I closed it out though and reopened this morning the sound was off again 😬. Not sure if there is a button somewhere in settings that I need to push or something else in settings? I apologize I don’t have a better sense of what is going on. I really enjoy the app when the sound is on, but hard to use without it.
Any suggestions would be great.
Thank you again!
Samuel Paden
Sent from my iPhone

On May 11, 2021, at 11:22, Michael Conrad @.***> wrote:

That's a new one.
What is your environment? (Tablet, Phone, Desktop, Laptop, Android, iOS, Linux, Windows, Mac, ...) ?
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or unsubscribe.

Hopefully things are fairing better this day.
I have not been able to recreate the issue so far.

Dear Michael Conrad,
My apologies for not writing sooner, I got it figured out! It was something with my phone, it’s been working great! Thank you so much.
Hope you and yours are all well.
Kind regards,
Samuel
Sent from my iPhone

On May 13, 2021, at 10:55, Hotmail @.***> wrote:
 Dear Michael Conrad,
So it happened again. I’m not sure what to do. Yesterday I deleted and then reloaded the app several times and then it finally worked. after I closed it out though and reopened this morning the sound was off again 😬. Not sure if there is a button somewhere in settings that I need to push or something else in settings? I apologize I don’t have a better sense of what is going on. I really enjoy the app when the sound is on, but hard to use without it.
Any suggestions would be great.
Thank you again!
Samuel Paden
Sent from my iPhone

On May 11, 2021, at 11:22, Michael Conrad @.***> wrote:

That's a new one.
What is your environment? (Tablet, Phone, Desktop, Laptop, Android, iOS, Linux, Windows, Mac, ...) ?
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or unsubscribe.

np


Ream fails to compile with newest Webpack due to missing uglifyjs

Webpack has recently replaced uglifyjs with terser: https://github.com/webpack-contrib/terser-webpack-plugin/issues/15
Ream has a hard-coded dependency for uglifyjs which is not listed in dependencies (which is a bad practice generally speaking), so fresh installs will fail. At the very least it should be added to dependencies, or better yet we should also migrate to terser.

:tada: This issue has been resolved in version 3.4.2 :tada:
The release is available on:

npm package (@latest dist-tag)
GitHub release

Your semantic-release bot :package::rocket:

Note: reworked in #131 and b39e8172b6be91102916a910b4aff28271abed21.


apostrophe: add alias from uberwriter

Motivation for this change
The package is part of NixOS 20.03 as pkgs.uberwriter, so the rename to Apostrophe might be confusing for some users, when the change is incorporated into a NixOS release. This alias eases future transition.
Things done

[x] Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
Built on platform(s)

[x] NixOS
[ ] macOS
[ ] other Linux distributions

[ ] Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
[ ] Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
[ ] Tested execution of all binary files (usually in ./result/bin/)
[ ] Determined the impact on package closure size (by running nix path-info -S before and after)
[ ] Ensured that relevant documentation is up to date
[x] Fits CONTRIBUTING.md.

@GrahamcOfBorg build uberwriter

@Mic92 Do you think this is worth doing now?


Refactor planner handler and add capi predicates

Issue:

Problem

Solution

Testing

Engineering Testing
Manual Testing

Automated Testing

QA Testing Considerations

Regressions Considerations

@jakefhyde Could you fill out the PR template? Has this been smoke tested?


The controller will report errors asynchronously.

error Tips：”The asynchronous action method '***' returns a Task, which cannot be executed synchronously.”
How to solve this problem?
I want to use asynchronous methods.
（Machine Translation，I can't speak English）
[HttpPost]         public async Task<DtoSerenity> ****(SerenityRequest request)         {             return await ***();         }

This is not a Serenity issue.


Stop publishing the docker image

Per #1382, our docker image is currently only published from develop, meaning there's no stable releases. We don't particularly want our users using random points on develop, because this doesn't have the bug fixing and polish that happens just before each release.
Rather than try to get stable images published for the upcoming 1.0 release tomorrow, this just disables them for now.
Thoughts?
See: #1382

Happy to just see the docker image removed for now!


fix(cli): resource path with quotes and spaces

@apupier, this one should fix the issue with --resource quotes and spaces. Mind having a look as soon as the new build is complete?

tried with a local build. Now I have this error:
Error: stat "/home/apupier/ws/camelk-test/direct-endpoint-test.xml": no such file or directory

It seems this is happening because the " characters are processed as part of the file. In the CLI the same behavior is replicated when we escape the ", ie kamel run --resource \"resources-data.txt\" . Basically we don't expect a double quote as part of the parameter. I am pretty sure the same would happen for any other parameter, ie the route source itself. Just to make sure, can you test a route with double quotes? ie kamel run "/path to/resource-file-route.groovy\

it is working when putting quotes around the java file:
(base) [apupier@localhost camel-k-productized]$ ./kamel run "/home/apupier/ws/camelk-test/DemoTest.java"
integration "demo-test" created

as discussed in private chat, this was not working with kamel 1.4.0 neither. (and good chance that it has never worked) so no regression detected based on the refactor.
Reported https://issues.redhat.com/browse/FUSETOOLS2-1172 to track the problem on VS Code side


⚠ ClamAV has degraded performance

In 927dfcd, ClamAV (https://spamassassin.apache.org/) experienced degraded performance:

HTTP code: 200
Response time: 484 ms

Resolved: ClamAV performance has improved in 0b93a91.


Documentation Issues with New "deduplicate" macro

Describe the bug
The new "deduplicate" macro has a broken link at the top of the page to the documentation section on the front page of the repo. First link is https://github.com/dbt-labs/dbt-utils#deduplicate but then the second link is https://github.com/dbt-labs/dbt-utils#deduplicate-source. Could this be fixed?
Also, the macro itself is a bit confusing. I understand deduplication in general and I'm having a bit of a hard time understanding how this function is intended to be used and what some of the parameters are for. Possible to beef this up?
Steps to reproduce
Same as above.
Expected results
Links work on the documentation page for the repo and the macro is clearly understandable along with all parameters to be used with it, whether required or optional.
Actual results
N/A
Screenshots and log output
N/A
System information
N/A
The output of dbt --version:
N/A
Are you interested in contributing the fix?
Potentially

@judahrand
Do you have insight on how this deduplicate function is intended to be used and what each of the parameters are for?
Here's my guesses, but would be great to hear your thoughts (and suggestions for word-smithing):
Args:

relation (required): a Relation (a ref or source) whose rows you wish to deduplicate
group_by (required, default=''): attribute names (or expressions) that compose a key for which to eliminate any duplicates (comma-separated string).
order_by (optional, default=none): attribute names (or expressions) that determine the priority order of which row should be chosen first if there are duplicates (comma-separated string).
relation_alias (optional, default=''): will prefix all generated fields with an alias (relation_alias.field_name).

Part of what confused me about this is the name "group_by" for the second parameter. That implies aggregation to me, but this is not doing the logical operation of aggregation (with the exception of the BQ-specific version of the macro which has to do an involved workaround due to BQ issues with window functions not being able to successfully process large volumes of data.) This is really doing a window function. It would properly be more helpful to call the second parameter something like "key_columns" or "deduplication_columns." Also, purely from reading the code, I think instead of saying attribute names (or expressions) that compose a key for which to eliminate any duplicates (comma-separated string) it seems a bit more intuitive to me to say column names (or expressions) to use to identify a set/window of rows out of which to select one as the deduplicated row.
Also, I'm confused how order_by can be optional. When using row_number() on Snowflake the order_by clause is not optional: https://docs.snowflake.com/en/sql-reference/functions/row_number.html. You don't have to provide it on Redshift, but if you don't, the result is nondeterministic which seems to me to be a really bad idea: https://docs.aws.amazon.com/redshift/latest/dg/r_WF_ROW_NUMBER.html

@judahrand
Do you have insight on how this deduplicate function is intended to be used and what each of the parameters are for?
Here's my guesses, but would be great to hear your thoughts (and suggestions for word-smithing):
Args:

relation (required): a Relation (a ref or source) whose rows you wish to deduplicate
group_by (required, default=''): attribute names (or expressions) that compose a key for which to eliminate any duplicates (comma-separated string).
order_by (optional, default=none): attribute names (or expressions) that determine the priority order of which row should be chosen first if there are duplicates (comma-separated string).
relation_alias (optional, default=''): will prefix all generated fields with an alias (relation_alias.field_name).

That's all correct with the exception of relation_alias. The relation_alias argument is intended to allow you to reference a CTE rather than the Relation you actually pass. I added this as I noticed that a common use pattern was to filter a relation and then deduplicate (for example to take advantage of table partitions). An example of this can be seen in the tests: https://github.com/dbt-labs/dbt-utils/blob/33299334a305d0acb99ebee8cc2eb6eb2ba5ca31/integration_tests/models/sql/test_deduplicate.sql

Also, I'm confused how order_by can be optional. When using row_number() on Snowflake the order_by clause is not optional: https://docs.snowflake.com/en/sql-reference/functions/row_number.html.

@codigo-ergo-sum Oh, I missed that in the docs! It is optional for all the other DBs but maybe you're right and it shouldn't be optional.

I've just had a look at this and I think we can do away with the confusing relation_alias by writing the default implementation a bit more smartly. I've taken a crack at some of the issues raised here in #548. However, this doesn't actually deal with the documentation side.

This can be closed now that #548 has been merged, I believe.

This can be closed now that https://github.com/dbt-labs/dbt-utils/pull/548 has been merged, I believe.

Thank you for calling this out @judahrand ! Added "Resolves #542" as a comment into #548 for traceability and manually closing this issue.


Container not entering Server-Output

Describe the bug
the Container Starts, the server runs, but the Container log ends with
[S_API FAIL] Tried to access Steam interface SteamUser021 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamFriends017 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface STEAMAPPS_INTERFACE_VERSION008 before SteamAPI_Init succeeded.
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils004 before SteamAPI_Init succeeded.
and doesn't show any updates on Server-Events
(e. g. players joining etc)
To Reproduce
Steps to reproduce the behavior:

Start the Container
Look at the Logs

Expected behavior
Other Gameserver show events on the Game-Server, eg player joining, saving, shuting down...
Desktop (please complete the following information)
On Ubuntu, running with the default Docker Compose File from the Repo.
docker-compose.yml contents
1:1 the one from the Repo.

That's something the Palworld devs have to add, there are no logs written that show these kind of events. I wish there was, too.


Location override at every launch

Expected Behavior
Expect config.json location to be used when relaunching bot, and continuing to stay in defined area.
Actual Behavior
Bot starts in defined area per config.json, then after  short while walks way out of defined range limit. Last location must be deleted from cache file in order to return.
Steps to Reproduce
Start bot, wait <30 seconds, restart
Other Information
OS: Linux (Ubuntu, via SSH)
Git Commit: ~
81129d394fa7bf7913b2caf5b754d0ff42ed862a
git log -n 1 --pretty=format:81129d394fa7bf7913b2caf5b754d0ff42ed862~

Also, the locations it walks to usually have no stops to hit, as it never fully makes it. Appears to walk in-between old and new locations, staying out of stop range.


fix some selector hover issues

trello ticket
use hover media query (fixes tablet hover issues)
add firefox workaround (firefox doesn't support hover media query yet)
display selectors for a second when initially selecting component (for better navigation)

Coverage decreased (-3.3%) to 74.192% when pulling ad18b7322827805c94f33fca69ccb2649fc03414 on selector-hover into 72a85fc3948c8137dbea57fd07d32359664f5fcb on master.

👍 One step closer to awesomepants.


Add support for Super Swing Golf Season 2

This adds support for Super Swing Golf Season 2 (and likely the first game as well).  Going from 0 textures to something like 7'000!

Still palette data is not quite right.  Big thanks to @Venomalia for all the help with it.  Marking as draft for now.

I think we still need a mipmap flag.
You should be able to find it easily, if you check after adding the texture if the stream is at the end and set a breakpoint.
when it hits, this texture will have mips and you only need to find the flag that is different.
or you use format.GetMipmapsFromSize()

@Venomalia - I tested mips, seemed to work ok


[ci] Concourse does not allow '.' in resource names

[fixes #180221910]

Relates to https://github.com/concourse/concourse/issues/7608.


DirectionsRendererOptions preserveViewport and suppressMarkers don't work

preserveViewport="true" and suppressMarkers="true" don't do anything.

Please try it with perserve-viewport and suppress-markers.


click on option of one boolean view select/unselect the option of another boolean view.

Describe the bug
List has more boolean views.
Select/unselect on option of the one boolean view  select/unselect option of another boolean view.
https://user-images.githubusercontent.com/86107848/197182237-4ecd7c47-59a1-42fe-bdbb-777350d180e7.mov
Component
SDC library
To Reproduce
Steps to reproduce the behavior:

Go to '...'
Click on '....'
Scroll down to '....'
See error

Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
If applicable, add screenshots to help explain your problem.
Smartphone (please complete the following information):

Device: [e.g. Pixel4a emulator]
Android version: [e.g. Settings -> About phone -> Android version]
Build number: [e.g. Settings -> About phone -> Build number]
Version [e.g. 22]

Additional context
Add any other context about the problem here.
Would you like to work on the issue?
Please state if this issue should be assigned to you or who you think could help to solve this issue.

#1640


Add recursiveDescription to RawSyntaxNodeProtocol

Having recursiveDescription is really useful for debugging purposes.

@swift-ci Please test

Oh RawSyntax also has debugWrite(to:indent:withChildren) method. Maybe we should unify them?

FWIW, I usually use dump(node.raw) for debugging.

@swift-ci Please test

@swift-ci Please test macOS


Select Tool in the Modify Tab crashes Pro

Chris McGuire from Defense Services reported the select tool in the Modify Tab crashed pro.
Given: ArcGIS Pro 2.1.1, Military Tools says 2.0 (date created says 6/28/2017 on AddinX file)
Here are the steps he took to repro his issue:

Using the Military Overlay schema, he imported close to 1000 features (points) into the Land/Units feature class. He used the Append GP tool in Pro for the import process.
He enabled the select tool in the Modify tab and selected a single point to start the process of changing symbols.
Pro crashes immediately

@kgonzago - I see what is happening in this scenario - by adding data to the Military Info Database with the append GP tool - some of the fields, but most importantly SymbolSet (2525D) or ExtendedFunctionCode (2525C), are unexpected null. Looks like we never planned for this scenario.
Fixing the crash would be simple, but getting things to fully work in this scenario might be more involved.
For now, the workaround would be to run CalculateField with a valid value on this required field. Example of the workaround:

The crash that occurs when the symbol set (2525D) or Function Code (2525C/B) is fixed in this branch: https://github.com/Esri/military-symbol-editor-addin-wpf/tree/csm/%23214-null-symbolset-crash
However this does uncover some missing functionality in 2525D to fully support the workflow above. This workflow is: (1) import/append a table of existing data that lacks symbol information into the military overlay datamodel (2) use the military symbol editor to set the military symbol for the feature
Because in 2525D you can't change the symbol type (entity code) for a symbol you are modifying.
2525C/B2 does allow you to change the symbol type (function code):

Moving into to Sprint 10

Addressed crash in PR #221
Also updated original issue  to add more steps and pro 2.1 project with test data.
I will also create a few additional issues with some things noticed while testing this (2525D can change/modify the features entity field, 2525B HQ/TF/FD modifier no longer working)

I have been able to verify this issue using the test data provided above and the outlined steps:


pub get/upgrade/install should not create packages directories in sub-projects

This issue was originally filed by @zoechi

Normally pub upgrade (or get/install) creates packages only in a subset of the folders bin (only one or two levels deep AFAIR), test, example, web but for example not in lib, or build.
When I have a nested project for example in example, pub upgrade creates packages directory in every sub-directory of example, also for example in myprj/example/my_sub_prj/lib/src.

This issue has been moved to dart-lang/pub#12.


add barrelsby

This PR adds barrelsby as a dynamic way to update index without messiness/redundancy. It's a great way to prevent manual hand-exports especially for bots that use this template with many commands.

This would be very convenient, the only issue I've noticed is that barrelsby doesn't add the ".js" to the end of the file names, which can cause issues with this project since it is an ESM project.

It looks like there is an open issue with barrelsby for ESM support: bencoveney/barrelsby#178
I think until barrelsby supports ESM I'll leave this PR open.


Starting realm-graphql-service is confusing

This might just be me, but I spent a while - after installing realm-graphql-service npm package, trying to figure out why I couldn't get a response (from the Realm server) when launching GraphiQL in the browser.
What I found was that if  (after installing and configuring realm-graphql-service) --> and then restart the server with "ros start" ..... GraphQL didn't work. BUT if I restarted the server with npm start then BOTH ROS and GraphQL worked (and I could use the GraphiQL console etc.).
Unless I've missed something, I would have thought running ros start should work. My suggestion would be to make a change to ensure that's the case - or - stipulate clearly somewhere in the docs that running ros start won't work if you want to also run GraphQL.

Hi Ajonno! can i see snippet code your realm-graphq-service configuration? We are using graphql and its working, maybe i could help.

hey, thanks for following up on this! actually is really my bad that i left this open - we are also fine now in terms of using GraphQL via Realm. there is one related open issue atm, but it's for generating React production builds and is a separate ticket.


Feature: Layout/SpaceInsideArrayLiteralBrackets should allow comments inside empty lines.

follow-up: https://github.com/rubocop-hq/rubocop/pull/7511#issuecomment-554840258
Problem
After this PR(https://github.com/rubocop-hq/rubocop/pull/7511 ), comments between empty lines would be destroyed on auto-correct.
# before
foo = [
# Intentionally left empty
]

# auto-corrected
foo = []

Possible solution
Fix Layout/SpaceInsideArrayLiteralBrackets to allow comments inside empty lines.
# before
foo = [
# Intentionally left empty
]

# auto-corrected
foo = [
# Intentionally left empty
]

Let me know if you come up with any other alternatives😃

Have you actually tried this? Comments are not touched in this case.

Have you actually tried this? Comments are not touched in this case.

 Listed in order of personal preference. 🙂

Provide a configuration option, e.g. PreserveComments to let the user decide.
Don't auto-correct (but register an offense) when it would destroy comments.
Try to be smart and hoist the comment. (From experience very error prone.)

I think a few other cops would have the same implication, like Style/EmptyMethod for example. We could check what those cops do. Ideally we should keep it consistent.

Have you actually tried this? Comments are not touched in this case.

I just tried and you're right:sweat_smile:
The comment wasn't destroyed.

So this issue can be closed now?

I'm gonna close this issue because Layout/SpaceInsideArrayLiteralBrackets won't cause the problem.
@Drenmi

I think a few other cops would have the same implication, like Style/EmptyMethod for example. We could check what those cops do. Ideally we should keep it consistent.

We can discuss that in another issue, so could you open a new one if you like?😃


Update table styling

Updated table styling with flat colors and centered table.
Resolves #1

Looks good. Thank you.


feat: Boss animations, Boss Level lights & Boss level enemies spawner in defensive phase

In the defensive phase of the boss, the enemies will come from the two elevators.
You can test it in the _LEVEL_BOSS scene
This PR adds:

Elevators and fences movement managed by BossLevelElevatorScript
Enemies respawn managed by BossShieldEnemiesSpawner
Enemies getting to the fight managed by BossLevelElevatorScript
Animations for all the attacks of the boss (they will be slightly improved in the future).
Lights, skybox and music to the final boss scene.

merged into Release-10-10


No-op all bootstrapper returns non-nil result

Coverage increased (+0.1%) to 79.673% when pulling dc8ea8d1c51656633c0bc43dceb4202bd993aaa2 on xichen-noop-all into 81b2c5be4859345fb5e2ff3e57e81f5e7281501a on master.

Coverage increased (+0.1%) to 79.673% when pulling dc8ea8d1c51656633c0bc43dceb4202bd993aaa2 on xichen-noop-all into 81b2c5be4859345fb5e2ff3e57e81f5e7281501a on master.


fixed #953 - updated the correct URL in documentation and website to obtain the 0.4 version

Closes https://github.com/meanjs/mean/issues/953

@codydaig yours to review (it's a documentation update)

@lirantal I think it should be v0.4.1 to match the latest.

This says "..from the master branch.."
https://github.com/meanjs/mean/pull/981/files#diff-52d123e784c18e19488b96687c512943R60
Probably should match this with the version we're suggesting to download. I don't have a preference, as to which version we specify here. Master, v0.4.0, or v0.4.1 (latest) all seem appropriate; depending on our intention here.

You're both right, it should be pointing to the latest indeed. I'll update.
Regards,
Liran Tal.
On Oct 13, 2015 8:51 PM, "Michael Leanos"<EMAIL_ADDRESS>wrote:

This says "..from the master branch.."
https://github.com/meanjs/mean/pull/981/files#diff-52d123e784c18e19488b96687c512943R60
Probably should match this with the version we're suggesting to download.
I don't have a preference, as to which version we specify here. Master,
v0.4.0, or v0.4.1 (latest) all seem appropriate; depending on our intention
here.
—
Reply to this email directly or view it on GitHub
https://github.com/meanjs/mean/pull/981#issuecomment-147793787.

Updated to reflect version v0.4.1

Great :) LGTM
Thank you, Liran!

LGTM :+1:
Thanks!


Keithley27XX viewer + harware added

Here is the implementation i made for using keithley multimeters from the 2700 series (tested with 2700/2701).

do you want me to review it? Then you should reply to each of my review points for me to know if you took it into consideration

Oh sorry I indeed worked on your review points but since I was mainly checking them from the "Files chanded" section I just saw most of them disappeared when I pushed the commits and forgot to reply to each in the "Conversation" section. I still want to change the FRONT/REAR parameters to make them show/hide but I will reply to each preview point I worked on.

Thanks ! I checked the pymeasure package recently and I am thinking of how I can use it to implement a 2nd version of the keithley_plugin with pymeasure. I'm not sure all the features I use are on pymeasure but I will try to fork pymeasure and add them if needed.

Thanks for the work!
I released a new version including your instrument!

With pleasure, thank you too !


Create README-pt-br.md

Proposed changes
Add proper translation to README.md to Portuguese language #2263 as the ones made are from a non brazillian person and the other is machine generated.
Types of changes
What types of changes does your code introduce to Litmus? Put an x in the boxes that apply

[ ] New feature (non-breaking change which adds functionality)
[ ] Bugfix (non-breaking change which fixes an issue)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ x] Documentation Update (if none of the other choices applies)

Checklist
Put an x in the boxes that apply. You can also fill these out after creating the PR. If you're unsure about any of them, don't hesitate to ask. We're here to help! This is simply a reminder of what we are going to look for before merging your code.

[x ] I have read the CONTRIBUTING doc
[x ] I have signed the commit for DCO to be passed.
[ ] Lint and unit tests pass locally with my changes
[ ] I have added tests that prove my fix is effective or that my feature works (if appropriate)
[] I have added necessary documentation (if appropriate)

Dependency

Please add the links to the dependent PR need to be merged before this (if any).

Special notes for your reviewer:
This is not about Hacktoberfest which is already over anyway, I just want to help with a real translation.

Thanks @tacoelho for the PR!

Thanks @tacoelho for the PR!

Anytime! @ksatchit
Will it be eligible for Hacktoberfest?

Thanks @tacoelho for the PR!

hi there, how can i redeem my hacktoberfest swag?


Feat/age dependent links

As discussed on weekly added 3 buttons with links yo:

kindergartens
high schools
universities
Need to clarify if kindergarten button should be displaced for all kids with before school age or just for kids younger than 3.

@mvdegtyar is the feature already visible? I do not see any change for 1-2 or 17+ years
kindergarten is for 3,4,5, years, now should be also one of two buttons for 2 years

as for

is the feature already visible? I do not see any change for 1-2 or 17+ years

so text on button changes and now instead of navigating to map it opens anew browser tab

for 3 and 4 year of high school there are 2 buttons: list of high school and list of universities

for kids before 2 years - there is button to open kindergartens
Please let me know if it works for you and if is it a correct behavior for this feature

fiexd

@mvdegtyar thanks, now it works. just

2003 to 2007 hide the inactive button
2003 to 2005 add one more text placeholder between active buttons to explain why there are two
2021 hide inactive button
2020 add one more text between buttons, make first button active and link it to the same map as 2019 (and the first text will need to be extented with the explanation)

2003 to 2007 hide the inactive button
2021 hide inactive button

Layout shifts are undesirable in ux, was it agreed on during weekly standup?

Layout shifts are undesirable in ux, was it agreed on during weekly standup?

UX designer is not available now, so it was decided to make some working version, which could be improved later.

2003 to 2007 hide the inactive button
2021 hide inactive button

Layout shifts are undesirable in ux, was it agreed on during weekly standup?

anyway there are shifts due to the extra text being displayed. And in this case the first button should get replaced - it will make no shift. if there is a better solution how to show second button+text without a shift I do not know.. ie. put there empty space which will be used only in some scenarios?

Great job <3 I like how you agile-style you fixed this guys! From UX perspective, I would only replace the usual "Display schools..." button with the new one – I wouldn't show it disabled. Some short copy and explanation that we don't do this here but will forward to a different site would be nice, but perhaps redundant and confusing, so not showing two buttons at once and only the working one will do it :D