Can't build master branch Ubuntu 16.04 LTS says romfs.bin: not in ELF format

make px4fmu-v2_default
-- nuttx-px4fmu-v2-default
-- CMAKE_INSTALL_PREFIX:
-- cmake module path: /home/ivan/src/Firmware/cmake
-- Nuttx build for px4fmu-v2 on m4 hardware, using nsh with ROMFS on px4fmu_common
-- The ASM compiler identification is GNU
-- Found assembler: /usr/bin/arm-none-eabi-gcc
-- Found PythonInterp: /usr/bin/python (found version "2.7.12")
-- NuttX patch: nuttx-patches/Fixed-Shadow-wanings.patch
-- NuttX patch: nuttx-patches/c++11.patch
-- NuttX patch: nuttx-patches/ctype_cctype_.patch
-- NuttX patch: nuttx-patches/export_insitu.patch
-- NuttX patch: nuttx-patches/fixStdint.patch
-- NuttX patch: nuttx-patches/fix_CRTSCTS-define.patch
-- NuttX patch: nuttx-patches/math.h.patch
-- NuttX patch: nuttx-patches/nsh_parse.patch
-- NuttX patch: nuttx-patches/serial_dma_hotfix.patch
-- NuttX patch: nuttx-patches/silence-jobserver-warnings.patch
-- NuttX patch: nuttx-patches/static_asset-fix.patch
-- NuttX patch: nuttx-patches/wip_inflight_to_upstream.patch
-- Using C++03
-- Release build type: RelWithDebInfo
-- Adding UAVCAN STM32 platform driver
-- Adding ROMFS on px4fmu-v2
-- Nuttx build for px4fmu-v2 on m3 hardware, using nsh
-- NuttX patch: nuttx-patches/Fixed-Shadow-wanings.patch
-- NuttX patch: nuttx-patches/c++11.patch
-- NuttX patch: nuttx-patches/ctype_cctype_.patch
-- NuttX patch: nuttx-patches/export_insitu.patch
-- NuttX patch: nuttx-patches/fixStdint.patch
-- NuttX patch: nuttx-patches/fix_CRTSCTS-define.patch
-- NuttX patch: nuttx-patches/math.h.patch
-- NuttX patch: nuttx-patches/nsh_parse.patch
-- NuttX patch: nuttx-patches/serial_dma_hotfix.patch
-- NuttX patch: nuttx-patches/silence-jobserver-warnings.patch
-- NuttX patch: nuttx-patches/static_asset-fix.patch
-- NuttX patch: nuttx-patches/wip_inflight_to_upstream.patch
-- Configuring done
-- Generating done
-- Build files have been written to: /home/ivan/src/Firmware/build_px4fmu-v2_default
PX4 CONFIG: /home/ivan/src/Firmware/build_px4fmu-v2_default
Scanning dependencies of target ver_gen
Scanning dependencies of target git_genmsg
Scanning dependencies of target git_gencpp
Scanning dependencies of target git_nuttx
[  0%] Generating git_init_Tools_gencpp.stamp
[  0%] Generating git_init_Tools_genmsg.stamp
[  0%] Generating git_init_NuttX.stamp
[  0%] Built target git_gencpp
[  0%] Built target git_genmsg
[  0%] Built target git_nuttx
[  0%] Generating git hash header
Scanning dependencies of target git_uavcan
Scanning dependencies of target git_matrix
Scanning dependencies of target git_mavlink
[  0%] Generating git_init_src_lib_matrix.stamp
[  1%] Generating git_init_src_modules_uavcan_libuavcan.stamp
[  1%] Generating git_init_mavlink_include_mavlink_v1.0.stamp
[  1%] Built target git_matrix
[  1%] Built target git_uavcan
[  1%] Built target git_mavlink
Scanning dependencies of target mixer_gen
[  1%] Built target ver_gen
[  2%] Generating mixer_multirotor.generated.h
Scanning dependencies of target git_ecl
Scanning dependencies of target libuavcan_dsdlc
[  2%] Generating git_init_src_lib_ecl.stamp
[  2%] Running dsdl compiler
[  2%] Built target mixer_gen
[  2%] Built target git_ecl
Scanning dependencies of target xml_gen
[  2%] Generating parameters.xml
[  2%] Built target libuavcan_dsdlc
[  3%] Generating airframes.xml
Scanning dependencies of target nuttx_copy_px4fmu-v2
Scanning dependencies of target nuttx_copy_px4io-v2
[  4%] Copying NuttX for px4io-v2 with nsh
[  4%] Copying NuttX for px4fmu-v2 with nsh
[  4%] Built target xml_gen
[  4%] Built target nuttx_copy_px4io-v2
Scanning dependencies of target nuttx_patch_wip_inflight_to_upstream.patch-px4io-v2
Scanning dependencies of target nuttx_patch_fixStdint.patch-px4io-v2
Scanning dependencies of target nuttx_patch_fix_CRTSCTS-define.patch-px4io-v2
[  4%] Applying /home/ivan/src/Firmware/nuttx-patches/fixStdint.patch
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/wip_inflight_to_upstream.patch
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/fix_CRTSCTS-define.patch
[  5%] Built target nuttx_patch_fixStdint.patch-px4io-v2
[  5%] Built target nuttx_copy_px4fmu-v2
[  5%] Built target nuttx_patch_wip_inflight_to_upstream.patch-px4io-v2
Scanning dependencies of target nuttx_patch_nsh_parse.patch-px4io-v2
[  5%] Built target nuttx_patch_fix_CRTSCTS-define.patch-px4io-v2
Scanning dependencies of target nuttx_patch_ctype_cctype_.patch-px4io-v2
Scanning dependencies of target nuttx_patch_math.h.patch-px4io-v2
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/nsh_parse.patch
Scanning dependencies of target nuttx_patch_export_insitu.patch-px4io-v2
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/ctype_cctype_.patch
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/math.h.patch
[  5%] Applying /home/ivan/src/Firmware/nuttx-patches/export_insitu.patch
[  5%] Built target nuttx_patch_math.h.patch-px4io-v2
[  5%] Built target nuttx_patch_nsh_parse.patch-px4io-v2
[  5%] Built target nuttx_patch_ctype_cctype_.patch-px4io-v2
Scanning dependencies of target nuttx_patch_c++11.patch-px4io-v2
Scanning dependencies of target nuttx_patch_Fixed-Shadow-wanings.patch-px4io-v2
Scanning dependencies of target nuttx_patch_silence-jobserver-warnings.patch-px4io-v2
[  5%] Built target nuttx_patch_export_insitu.patch-px4io-v2
[  6%] Applying /home/ivan/src/Firmware/nuttx-patches/Fixed-Shadow-wanings.patch
[  6%] Applying /home/ivan/src/Firmware/nuttx-patches/c++11.patch
[  6%] Applying /home/ivan/src/Firmware/nuttx-patches/silence-jobserver-warnings.patch
Scanning dependencies of target nuttx_patch_static_asset-fix.patch-px4io-v2
[  6%] Built target nuttx_patch_c++11.patch-px4io-v2
[  6%] Applying /home/ivan/src/Firmware/nuttx-patches/static_asset-fix.patch
[  6%] Built target nuttx_patch_silence-jobserver-warnings.patch-px4io-v2
[  6%] Built target nuttx_patch_Fixed-Shadow-wanings.patch-px4io-v2
Scanning dependencies of target nuttx_patch_serial_dma_hotfix.patch-px4io-v2
Scanning dependencies of target nuttx_patch_silence-jobserver-warnings.patch-px4fmu-v2
[  6%] Built target nuttx_patch_static_asset-fix.patch-px4io-v2
Scanning dependencies of target nuttx_patch_static_asset-fix.patch-px4fmu-v2
[  7%] Applying /home/ivan/src/Firmware/nuttx-patches/serial_dma_hotfix.patch
[  7%] Applying /home/ivan/src/Firmware/nuttx-patches/silence-jobserver-warnings.patch
Scanning dependencies of target nuttx_patch_serial_dma_hotfix.patch-px4fmu-v2
[  7%] Applying /home/ivan/src/Firmware/nuttx-patches/static_asset-fix.patch
[  7%] Applying /home/ivan/src/Firmware/nuttx-patches/serial_dma_hotfix.patch
[  7%] Built target nuttx_patch_serial_dma_hotfix.patch-px4io-v2
[  7%] Built target nuttx_patch_silence-jobserver-warnings.patch-px4fmu-v2
[  7%] Built target nuttx_patch_static_asset-fix.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_fixStdint.patch-px4fmu-v2
[  7%] Built target nuttx_patch_serial_dma_hotfix.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_export_insitu.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_c++11.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_Fixed-Shadow-wanings.patch-px4fmu-v2
[  7%] Applying /home/ivan/src/Firmware/nuttx-patches/fixStdint.patch
[  8%] Applying /home/ivan/src/Firmware/nuttx-patches/export_insitu.patch
[  8%] Applying /home/ivan/src/Firmware/nuttx-patches/c++11.patch
[  8%] Applying /home/ivan/src/Firmware/nuttx-patches/Fixed-Shadow-wanings.patch
[  8%] Built target nuttx_patch_fixStdint.patch-px4fmu-v2
[  8%] Built target nuttx_patch_c++11.patch-px4fmu-v2
[  8%] Built target nuttx_patch_Fixed-Shadow-wanings.patch-px4fmu-v2
[  8%] Built target nuttx_patch_export_insitu.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_fix_CRTSCTS-define.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_math.h.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_nsh_parse.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_wip_inflight_to_upstream.patch-px4fmu-v2
[  8%] Applying /home/ivan/src/Firmware/nuttx-patches/fix_CRTSCTS-define.patch
[  9%] Applying /home/ivan/src/Firmware/nuttx-patches/math.h.patch
[  9%] Applying /home/ivan/src/Firmware/nuttx-patches/wip_inflight_to_upstream.patch
[  9%] Applying /home/ivan/src/Firmware/nuttx-patches/nsh_parse.patch
[  9%] Built target nuttx_patch_fix_CRTSCTS-define.patch-px4fmu-v2
[  9%] Built target nuttx_patch_math.h.patch-px4fmu-v2
[  9%] Built target nuttx_patch_wip_inflight_to_upstream.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_ctype_cctype_.patch-px4fmu-v2
Scanning dependencies of target nuttx_patch_px4io-v2
[  9%] Built target nuttx_patch_nsh_parse.patch-px4fmu-v2
[  9%] Applying /home/ivan/src/Firmware/nuttx-patches/ctype_cctype_.patch
[  9%] Built target nuttx_patch_px4io-v2
[  9%] Built target nuttx_patch_ctype_cctype_.patch-px4fmu-v2
Scanning dependencies of target nuttx_export_px4io-v2
[  9%] Configuring NuttX for px4io-v2 with nsh
Scanning dependencies of target nuttx_patch_px4fmu-v2
[  9%] Built target nuttx_patch_px4fmu-v2
Scanning dependencies of target nuttx_export_px4fmu-v2
[  9%] Configuring NuttX for px4fmu-v2 with nsh
[  9%] Building NuttX for px4io-v2 with nsh
make[4]: warning: jobserver unavailable: using -j1.  Add '+' to parent make rule.
[  9%] Building NuttX for px4fmu-v2 with nsh
make[4]: warning: jobserver unavailable: using -j1.  Add '+' to parent make rule.
[  9%] Built target nuttx_export_px4io-v2
Scanning dependencies of target io_prebuild_targets
[  9%] Built target io_prebuild_targets
[  9%] Built target nuttx_export_px4fmu-v2
Scanning dependencies of target prebuild_targets
[  9%] Built target prebuild_targets
[  9%] Generating uORB topic multi headers for nuttx
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**Traceback (most recent call last):
File "/home/ivan/src/Firmware/cmake/nuttx/bin_to_obj.py", line 56, in
locals())
File "/home/ivan/src/Firmware/cmake/nuttx/bin_to_obj.py", line 47, in run_cmd
raise RuntimeError(stderr)
RuntimeError: /usr/bin/arm-none-eabi-ld: romfs.bin: not in ELF format
src/firmware/nuttx/CMakeFiles/romfs.dir/build.make:195: recipe for target 'src/firmware/nuttx/romfs.o' failed
make[3]: *** [src/firmware/nuttx/romfs.o] Error 1
CMakeFiles/Makefile2:6544: recipe for target 'src/firmware/nuttx/CMakeFiles/romfs.dir/all' failed
make[2]: *** [src/firmware/nuttx/CMakeFiles/romfs.dir/all] Error 2
make[2]: *** Waiting for unfinished jobs....**
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Makefile:160: recipe for target 'all' failed
make[1]: *** [all] Error 2
Makefile:153: recipe for target 'px4fmu-v2_default' failed
make: *** [px4fmu-v2_default] Error 2
arm-none-eabi-gcc --version
arm-none-eabi-gcc (GNU Tools for ARM Embedded Processors) 6.2.1 20161205 (release) [ARM/embedded-6-branch revision 243739]
Copyright (C) 2016 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
cmake --version
cmake version 3.5.2
gcc --version
gcc (Ubuntu 5.4.0-6ubuntu1~16.04.4) 5.4.0 20160609

Tried as LorenzMeier said make clean and make distclean and also he said that the gcc 6.2.1 was fixed on master but i can't build.
Thanks

What about arm-none-eabi-gcc --version?

Duplicate issue: see https://github.com/PX4/Firmware/issues/6232#issuecomment-270263524

arm-none-eabi-gcc --version
arm-none-eabi-gcc (GNU Tools for ARM Embedded Processors) 6.2.1 20161205 (release) [ARM/embedded-6-branch revision 243739]

kd0aij,
It is similar but it hasn't been fixed yet I also tried
sudo apt-get install libc6:i386 libgcc1:i386 libstdc++5:i386 libstdc++6:i386
still nothing

@ivan95603 as a temporary work around I suggest you switch to arm-none-eabi-gcc 5.4 as described in the dev guide. http://dev.px4.io/starting-installing-linux-boutique.html
Follow https://github.com/PX4/Firmware/issues/6232 to see when 6.2 is working.

use the 5.4 toolchain, not 6.2, as it says in the comment

Thanks @kd0aij,
Done:
pushd .
cd ~
wget https://launchpad.net/gcc-arm-embedded/5.0/5-2016-q2-update/+download/gcc-arm-none-eabi-5_4-2016q2-20160622-linux.tar.bz2
tar -jxf gcc-arm-none-eabi-5_4-2016q2-20160622-linux.tar.bz2
exportline="export PATH=$HOME/gcc-arm-none-eabi-5_4-2016q2/bin:$PATH"
if grep -Fxq "$exportline" ~/.profile; then echo nothing to do ; else echo $exportline >> ~/.profile; fi
. ~/.profile
popd
make clean
make distclean
and it works now with:
arm-none-eabi-gcc --version
arm-none-eabi-gcc (GNU Tools for ARM Embedded Processors) 5.4.1 20160609 (release) [ARM/embedded-5-branch revision 237715]


Desactivate passive mode for specific contents or specific elements.

Hello,
I'm using https://github.com/mervick/emojionearea with your plug-in but your plug-in seem not to be compatible with https://github.com/mervick/emojionearea.
EmojioneArea uses mousedown event and it require to use event.preventDefault() in not passive mode.
I would like to know if it was possible to desactivate passive mode for specific contents or specific elements  ?
I would like to desactivate passive mode for ".emojionearea-editor" .
Thanks.

Hey! Sorry, I haven't see this issue earlier:<
So, there is a possibility to disable this library for some elements. There is a notice in Q&A section of our README on how to disable default-passive-events for a single element:
https://github.com/zzarcon/default-passive-events/blob/master/README.md#is-there-a-possibility-to-bring-default-addeventlistener-method-back-for-chosen-elementsglobally-eg-for-time-of-running-some-of-the-code
So, having this piece of code, you could've tweak it a bit to restore original addEventListener implementation for all elements having the same, one class:
document.body.querySelectorAll('.emojionearea-editor').forEach(function (element) {
    element.addEventListener = element.addEventListener._original;
});

Once again - sorry for such a late response. Does this answers your question?

don't worry my friends for your late answer.
But I can't arrive to make your plug-in  compatible with https://github.com/mervick/emojionearea
Here is the normal state:
When I remove your plug-in from my project: https://jsfiddle.net/aeLkgzju/
Here is the anomalous state:
When I add your plug-in in my project: **
**
In anomalous state when I click on an emoji, the emoji picker is closed and the emoji is inserted at the beginning of the .emojionearea-editor instead of the actual cursor position.
Have you find the problem ?
Can you help me ?

Hey @BoumBam! It took a while, but I've figured out the solution here: https://jsfiddle.net/mjareo0d/4/
It might not be the prettiest piece of code out there, but it gets the job done. The problem with emojionearea is that they don't expose most of their API publicly, so there is no much we can do  :< This code could be much better if they would give us some kind of right before ready event, so we can do the work before their own button initialisation happen, but after the EmojiOneArea instance would be created.
Hope that one fixes the problem for you - give me a sign if it does! Cheers ;)

Using only the code below seem to work
const originalOn = $.fn.on;       $.fn.on = function () {         const items = this;         let result;         const customAddEventListeners = items.map(function() {           if (this.classList && (             this.classList.contains('emojionearea-picker') ||             this.classList.contains('emojionearea-button')           )) {             const customAddEventListener = this.addEventListener;             this.addEventListener = this.addEventListener._original;             return customAddEventListener;           }         });         result = originalOn.apply(this, arguments);         customAddEventListeners.each(function (i) {           if (this) {             items[i].addEventListener = this;           }         });         return result;       };       $("#textarea_post_wall,.wall_post_share_text_textarea").emojioneArea({         pickerPosition: "right",         search: false,         buttonTitle: ""         });
Is the below code necessary ?:
[0].emojioneArea.on('ready', function () {         $.fn.on = originalOn;       });
Thanks a lot.

In the code I've posted I'm basically overwrite default jQuery .on() method with my own implementation to catch all .emojionearea-picker,.emojionearea-button elements. This part
[0].emojioneArea.on('ready', function () {
    $.fn.on = originalOn;
});

is needed to bring back the default .on() implementation, so yea, I would say you probably want to use this piece of code as well.

As you suggest, I think I must use it to avoid potential problem.

Thanks alot.

Thanks, happy to help! 🆘
Sorry that it took so long though, happy coding 🚀


Add ability to add global tag

I'm using node cluster module for clustering. I want to tag logs and errors with process.pid. How can I do this?

Hey! I was trying to achieve the same to add the kubernetes namespace as a tag. You can use initialScope.tags from the init config for this: https://docs.sentry.io/platforms/javascript/configuration/options/#initial-scope


Unit Test, Create Readme & Deploy

Unit test key components using Jest
Create readme assets like video, gif & image media
Populate all readme text
Lint all documents & signature re-arrange of imports
Resolve react and console warnings

Make Deployment Branches for Each:

Deploy to fleek (IPFS)
Deploy to Heroku
Deploy to GitHub Pages

Integrated prior to: commit 44c1cbea0d0805bd3d75757bf63b7e055544561a.


[BUG] easy-rag maven dependency : FileSystemDocumentLoader not able to retrieve anything

Issue
Adding the easy-rag maven dependency seems to alter how FileSystemDocumentLoader behaves. With the dependency, i'm not able to retrieve documents:
To Reproduce
Path directoryPath = Path.of("/home/yroo/Spigot/1.12/plugins");
List<Document> documents = FileSystemDocumentLoader.loadDocumentsRecursively();
System.out.println("documents : " + documents.size());

outputs documents : 209 without the dependency, and documents : 209`with it.
Pom.xml
        <dependency>
            <groupId>dev.langchain4j</groupId>
            <artifactId>langchain4j</artifactId>
            <version>0.31.0</version>
        </dependency>
        <dependency>
            <groupId>dev.langchain4j</groupId>
            <artifactId>langchain4j-open-ai</artifactId>
            <version>0.31.0</version>
        </dependency>
        <dependency>
            <groupId>dev.langchain4j</groupId>
            <artifactId>langchain4j-anthropic</artifactId>
            <version>0.31.0</version>
        </dependency>

Dependency used :
        <dependency>
            <groupId>dev.langchain4j</groupId>
            <artifactId>langchain4j-easy-rag</artifactId>
            <version>0.31.0</version>
        </dependency>

Additional information:

LangChain4j version: 0.31.0
LLM(s) used: OpenAI GPT 3.5 Turbo
Java version: 22

Hi @yro7

Adding the easy-rag maven dependency seems to alter how FileSystemDocumentLoader behaves.

This is true, when langchain4j-easy-rag dependency is included, it transitively imports langchain4j-document-parser-apache-tika which does the parsing of documents if no specific DocumentParser is specified in the loadDocumentsRecursively() method.

outputs documents : 209 without the dependency, and documents : 209`with it.

I am not sure I understand what is the exact problem. 209 both with and without?

Hi @yro7

Adding the easy-rag maven dependency seems to alter how FileSystemDocumentLoader behaves.

This is true, when langchain4j-easy-rag dependency is included, it transitively imports langchain4j-document-parser-apache-tika which does the parsing of documents if no specific DocumentParser is specified in the loadDocumentsRecursively() method.

outputs documents : 209 without the dependency, and documents : 209`with it.

I am not sure I understand what is the exact problem. 209 both with and without?

Hey, thanks for your quick reply.
My bad copy/pasting error sorry! With the dependency, no document is retrieved at all.

Passing in argument a new TextDocumentParser() in the FileSystemDocumentLoader works fine. Weird that the ApacheTikaDocumentParser don't, the files are mostly .yml or .json.
Thanks again for your help.

Hmm, that is strange, I've just tried to load documents including yml file and it works fine. Could you share your setup?

What additional info do you need ?
You can see the whole code
here: https://github.com/yro7/LLM-craft/blob/master/src/main/java/fr/yro/llmcraft/Helper/Helper.java
As for the loaded files, I'm sorry I can not share them with you here but the folder contains .jar, .json and .yml files mostly (I keep only .yml files in the end)

Okay I reproduced the set-up from another project and I don't have any problem. It might be my maven that acts weirdly when it shades the dependency but in any case, it's on my side. Thanks you again!

@yro7 ok, then I will close this issue


Allow using ComposerCore's variables in AspNetCore configuration

Depends on https://github.com/clay-one/composer-core/issues/17


Have you ever thought about creating it on the server?

Nope, we want to keep users safe by using client-side minification only.


Swift 3.0b6

This is the first step in migration to Swift 3.0: update code to work with latest compiler.
Next step would be update API based on Swift API Design Guidelines
@yukiasai Do you mind creating swift3 branch?

merged #27. Thanks.


feat: problem 37

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

209 of 212 (98.58%)  changed or added relevant lines in 1 file are covered.
No unchanged relevant lines lost coverage.
Overall coverage increased (+1.0%) to 90.352%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

src/problem_37/mod.rs
209
212
98.58%

Totals

Change from base Build<PHONE_NUMBER>:
1.0%

Covered Lines:
1798

Relevant Lines:
1990

💛  - Coveralls


System.AggregateException on app start sometimes.

Bug info
Sometimes when my app starts, it will crash with a System.AggregateException on the App.xaml.cs line 70...
rootFrame.Navigate(typeof(MainPage), e.Arguments);
Exception details...

System.AggregateException
HResult=0x80131500
Message=One or more errors occurred. (More data is available.
More data is available.
)
Source=Windows
StackTrace:
at Windows.UI.Xaml.Controls.Frame.Navigate(Type sourcePageType, Object parameter)
at GameRogueLegends.App.OnLaunched(LaunchActivatedEventArgs e) in
E:\Dev\Projects\NukeProjects\GameRL\App.xaml.cs:line 70
Inner Exception 1:
Exception: More data is available.
More data is available.

In the output window I get...

at Windows.Storage.StorageFolder.GetFoldersAsync()
at Microsoft.UI.Xaml.Markup.ReflectionXamlMetadataProvider.GetAssemblyListAsync()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task1.GetResultCore(Boolean waitCompletionNotification)    at System.Threading.Tasks.Task1.get_Result()'.
onecore\com\combase\winrt\error\restrictederror.cpp(1016)\combase.dll!756A2281: (caller: 755FD6D6) ReturnHr(4) tid(65a0) 8007007E The specified module could not be found.
Exception thrown: 'System.AggregateException' in GameRL.exe
An exception of type 'System.AggregateException' occurred in GameRL.exe but was not handled in user code
One or more errors occurred.

Steps to reproduce the bug
I've started seeing this since updating to Windows 20/04 + SDK. It happens randomly when i run my uwp xaml project.
Expected behavior
App should run, and sometimes it does about 50/50 so far.
Screenshots

Version Info
OS Version = 20/04
OS Build = 19041.330
NuGet package version:
Microsoft.UI.Xaml.Markup Version = <IP_ADDRESS> / Runtime version = WindowsRuntime 1.4;CLR v4.0.30319
Universal Windows Identity = UAP,Version=10.0.19041.0

Windows 10 version
Saw the problem?

May 2020 Update (19041)
Yes

November 2019 Update (18363)
No

May 2019 Update (18362)
No

Device form factor
Saw the problem?

Desktop
YES

Xbox

Surface Hub

IoT

Additional context
It looks like this is happening before any of my own code runs. Here's some extra output before the exception...
onecore\com\combase\dcomrem\resolver.cxx(2283)\combase.dll!755E8A91: (caller: 755EBD70) ReturnHr(1) tid(28b8) 800700EA More data is available.
onecore\com\combase\dcomrem\resolver.cxx(2491)\combase.dll!755EBD91: (caller: 755E96FF) ReturnHr(2) tid(28b8) 800700EA More data is available.
onecore\com\combase\winrtbase\brokeredactivation.cpp(754)\combase.dll!756A75DF: (caller: 755BFE59) ReturnHr(3) tid(28b8) 800700EA More data is available.
Exception thrown: 'System.AggregateException' in System.Private.CoreLib.dll
Exception thrown at 0x75C29862 (KernelBase.dll) in GameRL.exe: WinRT originate error - 0x80131500 : 'System.AggregateException: One or more errors occurred. (More data is available.
There was no bug reporting at the Project Reunion github, so I've had to submit this here.

I reached out to one of the engineers that works on CLR / WinRT interop. He indicated based on the data provided that it suggests that perhaps you have two CLR versions loaded in the same process. In his own words "that is a scenario with very sharp edges". Can you clarify if that's the case?
The activation is being delegated to a service start, which makes sense, but it means that the stack that you're sharing is very generic, and doesn't provide much in the say of specific diagnostic information. To really see what's happening, I can suggest a few ideas.

You may need to trace across processes. You can collect trace events for windows runtime failures across processes and view them in Windows Device Portal or WPA.

https://docs.microsoft.com/en-us/windows-hardware/test/wpt/windows-performance-analyzer
https://docs.microsoft.com/en-us/windows/uwp/debug-test-perf/device-portal
One provider that might be particularly helpful would be Microsoft-Windows-WinRT-Error. You can enable this tracing in the ETW logging tool in device portal and view the results directly in the web browser. Or you can set up a tracing profile and use the performance tracing tool to grab an ETL that you can look at in WPA, which will give you a more detailed view.

Another approach to debugging this would be to run the application under the native debugger, windbg. On failure, try running !analyze -v. It has more complex logic for diagnosing nested exceptions, and may provide a better hint as to the root cause of the failure.

I hope that's helpful. Unfortunately, with the information provided, there's not enough to go on yet to suggest a clear root cause.
Thanks,
Ben

@BenJKuhn
I certainly haven't intended to do that (have 2 CLR versions loaded). My project is a UWP Xaml app that calls a .Net Standard 2.0 class library where I have my engine/renderer running on it's own thread. I call into SharpDX to do all my rendering. This is a typical small game project, I'm not doing anything unusual. I'm using Xaml as my editor UI currently so that I can build the game map.
I'll try to follow what you've suggested. I'm not familiar with those steps, but I'll see what I can do to get some more info.

@Gavin-Williams do you have any update regarding what @BenJKuhn suggested?

I am receiving the same problem regularly. Is there a work around? I can't even run release builds

Similar problem here :)
And it is connected somewhat with two other problems:

StorageFolder.GetFilesAsync ends with System.Exception: 'Exception from HRESULT: 0x80270301'; Source: "System.Private.CoreLib"
Cannot login to MSA. "account problem, try to fix", and when I try to fix, some window dialogs? flashes, and... thats all.
Cannot login from Apps:Settings:Account, from EdgeChromium, from Store, etc. But OneDrive is properly connected, also all login to MSA on webpages works correctly.

From event log:
Fault bucket<PHONE_NUMBER>426590684, type 5
Event Name: WWAJSE
Response: Not available
Cab Id: 0
Problem signature:
P1: Microsoft.Windows.CloudExperienceHost_10.0.19041.423_neutral_neutral_cw5n1h2txyewy
P2: App
P3: e3b0
P4: FFFFFFFD
P5: (null)
P6: 0_0
P7:
P8:
P9:
P10:
Attached files:
ErrorInfo.9932.15100.txt
\?\C:\Windows\SystemApps\Microsoft.Windows.CloudExperienceHost_cw5n1h2txyewy\AppXManifest.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC8DF.tmp.WERInternalMetadata.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC90F.tmp.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC92D.tmp.csv
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC97C.tmp.txt
These files may be available here:
\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\NonCritical_Microsoft.Window_5c30d0885de93eec99eb836e988c76355dbdba4_00000000_c7b7436c-7680-454a-8981-26fbdd83018e
Analysis symbol:
Rechecking for solution: 0
Report Id: 1536bc25-6d33-47e8-b29a-e5e8df4a8b89
Report Status: 268435456
Hashed bucket: 359aa658cfb960a5268c9d0ddc17d1dc
Cab Guid: 0
When I created new local Windows account, all three symptoms are gone. And it is easily understood, it can be guessed than .GetAssemblyListAsync() uses GetFilesAsync().
My current solution is to use either build with target SDK 17134, or (when I want newer target, e.g. for WinUI NumberBox), use only Release build.
But to copy all my settings from current account into new is very hard; reinstalling all programs also is not easy task. Also, it would require to reset Gmail-Outlook sync, and my email store is about 20 GB...
As it is "account related", it is probably somewhere in Registry (or file permissions?). How can I check which CLR are installed on my desktop, and which are used when?

Similar problem here :)
And it is connected somewhat with two other problems:

StorageFolder.GetFilesAsync ends with System.Exception: 'Exception from HRESULT: 0x80270301'; Source: "System.Private.CoreLib"
Cannot login to MSA. "account problem, try to fix", and when I try to fix, some window dialogs? flashes, and... thats all.
Cannot login from Apps:Settings:Account, from EdgeChromium, from Store, etc. But OneDrive is properly connected, also all login to MSA on webpages works correctly.

From event log:
Fault bucket<PHONE_NUMBER>426590684, type 5
Event Name: WWAJSE
Response: Not available
Cab Id: 0
Problem signature:
P1: Microsoft.Windows.CloudExperienceHost_10.0.19041.423_neutral_neutral_cw5n1h2txyewy
P2: App
P3: e3b0
P4: FFFFFFFD
P5: (null)
P6: 0_0
P7:
P8:
P9:
P10:
Attached files:
ErrorInfo.9932.15100.txt
\?\C:\Windows\SystemApps\Microsoft.Windows.CloudExperienceHost_cw5n1h2txyewy\AppXManifest.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC8DF.tmp.WERInternalMetadata.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC90F.tmp.xml
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC92D.tmp.csv
\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERC97C.tmp.txt
These files may be available here:
\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\NonCritical_Microsoft.Window_5c30d0885de93eec99eb836e988c76355dbdba4_00000000_c7b7436c-7680-454a-8981-26fbdd83018e
Analysis symbol:
Rechecking for solution: 0
Report Id: 1536bc25-6d33-47e8-b29a-e5e8df4a8b89
Report Status: 268435456
Hashed bucket: 359aa658cfb960a5268c9d0ddc17d1dc
Cab Guid: 0
When I created new local Windows account, all three symptoms are gone. And it is easily understood, it can be guessed than .GetAssemblyListAsync() uses GetFilesAsync().
My current solution is to use either build with target SDK 17134, or (when I want newer target, e.g. for WinUI NumberBox), use only Release build.
But to copy all my settings from current account into new is very hard; reinstalling all programs also is not easy task. Also, it would require to reset Gmail-Outlook sync, and my email store is about 20 GB...
As it is "account related", it is probably somewhere in Registry (or file permissions?). How can I check which CLR are installed on my desktop, and which are used when?

Similar issue here, here is the stack trace
System.AggregateException: One or more errors occurred. (More data is available.
More data is available.
) ---> System.Exception: More data is available.
More data is available.
at Windows.Storage.StorageFolder.GetFoldersAsync()
at Microsoft.UI.Xaml.Markup.ReflectionXamlMetadataProvider.GetAssemblyListAsync()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task1.GetResultCore(Boolean waitCompletionNotification)    at System.Threading.Tasks.Task1.get_Result()

Same issue as mesta1, also with GetFoldersAsync call in the call stack.
   at Windows.Storage.StorageFolder.GetFoldersAsync()    at Microsoft.UI.Xaml.Markup.ReflectionXamlMetadataProvider.<GetAssemblyListAsync>d__6.MoveNext()


JuliaPro/Julia Start Error

I just installed Julia on my Mac. After press enter to start Julia, it shows that "ERROR: SystemError (with /Users/myname/.julia/logs): mkdir: Permission denied" ("myname" is my system name).
This does not happen for previous installation.

Do you fix this problem? I met same issue as well.....

Is your problem just with Julia, or does it involve Jupyter/IJulia?  If the former, you should report the problem at the main Julia repository.

This issue seems unrelated to IJulia per se.


[WIP]: Update documentation

WIP (Work In Progress), please do not merge yet.

Ah I put WIP because I saw the doc folder, but it seems there is no more docs to update, just the readme for now.

Codecov Report

Merging #2 (461c256) into main (8b11a84) will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##             main       #2   +/-   ##
=======================================
  Coverage   98.68%   98.68%
=======================================
  Files           1        1
  Lines          76       76
=======================================
  Hits           75       75
  Misses          1        1

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 8b11a84...461c256. Read the comment docs.


change license to GPL3

pros:

it's better than MIT

cons:

none

Terms of MIT License fit this project well enough.


Adds Loris and cache-cleaner container images

Err… I’m not sure this belongs here. A base Loris image maybe, but it also has all our custom platform config, and we're going to be making more changes to it soon! Also, the Loris commit is wrong.


Dataset based Trainer

This example dataset based trainer also does expert signal recollection, so that is why I didnt do a PR, will let it to you to decide which parts make sense for rlkit.
class OptimizedBatchRLAlgorithm(BaseRLAlgorithm, metaclass=abc.ABCMeta):
    def __init__(
            self,
            trainer,
            exploration_env,
            evaluation_env,
            exploration_data_collector: PathCollector,
            evaluation_data_collector: PathCollector,
            replay_buffer: ReplayBuffer,
            batch_size,
            max_path_length,
            num_epochs,
            num_eval_steps_per_epoch,
            num_expl_steps_per_train_loop,
            num_trains_per_train_loop,
            num_train_loops_per_epoch=1,
            min_num_steps_before_training=0,
            max_num_steps_before_training=1e5,
            expert_data_collector: PathCollector = None,
    ):
        super().__init__(
            trainer,
            exploration_env,
            evaluation_env,
            exploration_data_collector,
            evaluation_data_collector,
            replay_buffer,
        )

        assert isinstance(replay_buffer, Dataset), "The replay buffers must be compatible with Pytorch Dataset to use this version."

        self.batch_size = batch_size
        self.max_path_length = max_path_length
        self.num_epochs = num_epochs
        self.num_eval_steps_per_epoch = num_eval_steps_per_epoch
        self.num_trains_per_train_loop = num_trains_per_train_loop
        self.num_train_loops_per_epoch = num_train_loops_per_epoch
        self.num_expl_steps_per_train_loop = num_expl_steps_per_train_loop
        self.min_num_steps_before_training = min_num_steps_before_training
        self.max_num_steps_before_training = max_num_steps_before_training
        self.expert_data_collector = expert_data_collector

    def _train(self):
        if self.min_num_steps_before_training > 0:
            init_expl_paths = self.expl_data_collector.collect_new_paths(
                self.max_path_length,
                self.min_num_steps_before_training,
                discard_incomplete_paths=False,
            )

            self.replay_buffer.add_paths(init_expl_paths)

            self.expert_data_collector.end_epoch(-1)
            self.expl_data_collector.end_epoch(-1)

        if self.expert_data_collector is not None:
            new_expl_paths = self.expert_data_collector.collect_new_paths(
                self.max_path_length,
                min(int(self.replay_buffer.max_buffer_size * 0.5), self.max_num_steps_before_training),
                discard_incomplete_paths=False,
            )
            self.replay_buffer.add_paths(new_expl_paths)

        dataset_loader = torch.utils.data.DataLoader(self.replay_buffer, pin_memory=True, batch_size=self.batch_size, num_workers=0)

        for epoch in gt.timed_for(
                range(self._start_epoch, self.num_epochs),
                save_itrs=True,
        ):
            printout('Evaluation sampling')
            self.eval_data_collector.collect_new_paths(
                self.max_path_length,
                self.num_eval_steps_per_epoch,
                discard_incomplete_paths=True,
            )
            gt.stamp('evaluation sampling')

            for _ in range(self.num_train_loops_per_epoch):

                printout('Exploration sampling')
                new_expl_paths = self.expl_data_collector.collect_new_paths(
                    self.max_path_length,
                    self.num_expl_steps_per_train_loop,
                    discard_incomplete_paths=False,
                )
                gt.stamp('exploration sampling', unique=False)

                self.replay_buffer.add_paths(new_expl_paths)
                gt.stamp('data storing', unique=False)

                self.training_mode(True)

                i = 0
                with tqdm(total=self.num_trains_per_train_loop) as pbar:
                    while True:

                        for _, data in enumerate(dataset_loader, 0):
                            if i > self.num_trains_per_train_loop:
                                break  # We are done

                            observations = data[0].to(ptu.device)
                            actions = data[1].to(ptu.device)
                            rewards = data[2].to(ptu.device)
                            terminals = data[3].to(ptu.device).float()
                            next_observations = data[4].to(ptu.device)
                            env_infos = data[5]

                            train_data = dict(
                                observations=observations,
                                actions=actions,
                                rewards=rewards,
                                terminals=terminals,
                                next_observations=next_observations,
                            )

                            for key in env_infos.keys():
                                train_data[key] = env_infos[key]

                            self.trainer.train(train_data)
                            pbar.update(1)
                            i += 1

                        if i > self.num_trains_per_train_loop:
                            break

                gt.stamp('training', unique=False)
                self.training_mode(False)

                if isinstance(self.expl_data_collector, AtariPathCollectorWithEmbedder):
                    eval_policy = self.eval_data_collector.get_snapshot()['policy']
                    self.expl_data_collector.evaluate(eval_policy)

            self._end_epoch(epoch)

    def to(self, device):
        for net in self.trainer.networks:
            net.to(device)

    def training_mode(self, mode):
        for net in self.trainer.networks:
            net.train(mode)

Thanks for defining this class.. Can you share an example how to use this trainer class along with DDPG and SAC?

Standard examples show how to do that. There is no difference between the current and this one. I use #52 for dataset size reasons though, but for the rest is pretty straightforward.

Thanks.. @redknightlois  , do you have a sample replay_buffer compatable with pytorch dataset class?
Is env_replay_buffer or any other class in rlkit.data_management is compatable?
Thanks,
Narasimha

#52 is a pytorch dataset class.

Hmmm, so it looks like the main difference is the addition of expert_data_collector. Is that correct? In that case, I'm not sure if we need to create an entirely new class for this. One option would be to add that data to the replay buffer before passing the replay buffer to the algorithm. What do you think of that? It would help separate out the algorithm from the pretraining phase.


Try a different seed to avoid the current observation test failure

Current key error is due to the agent is already done before the end of env reset, thus it would not be in the observations.

The change affects another test :joy:

The change affects another test

It shouldn't affect the other tests though (i.e. test_rllib_hiway_env.py should not be dependent to any change in test_observations.py)

The change affects another test

It shouldn't affect the other tests though (i.e. test_rllib_hiway_env is currently failing but this should not be dependent to any change in test_observations.py)
I re-run the test and it has passed on the second time. I wanted to create an issue to track the previous test_rllib_highway_env failure, but I couldn't find the error log anymore, it seems to be override by the re-run?

Let me re-run the tests to see if it's stable.


Question about esp_gap_ble_set_channels. (IDFGH-8808)

in esp_gap_ble_api.h
esp_err_t esp_gap_ble_set_channels(esp_gap_ble_channels channels);
channels :   The n th such field (in the range 0 to 36) contains the value for the link layer channel index n.
It is specified.
In the BLE spec, the order of channels is from 2402Mhz to 37,0,1,2,3,4,5,6,7,8,9,10,38,11,12,13, ...,39.

Do the arguments of esp_gap_ble_set_channels also follow this order? Or is the order 0,1,2,3.. ?

Does each array mean the channel with the lowest MSB or vice versa?

for example
esp_gap_ble_channels channel={0x7f,0xff,0xff,0xff,0xff};
, is channel 0 (or 37) set as a bad channel?

The size of channels is 5 Octets (37 Bits meaningful), The following is a description of the agreement:
This parameter contains 37 1-bit fields.
The nth such field (in the range 0 to 36) contains the value for the link layer channel index n.
Channel n is bad = 0. Channel n is unknown = 1.
The most significant bits are reserved and shall be set to 0for future use.
At least one channel shall be marked as unknown.

The channels[0] indicates channels 0 to 7 and the channels[4] indicates channel 32 to 39.
For example:
channels[3] = 0xF0 means channel 28 29 30 31 are used.
Note:
Channel 37 38 39 should not be used,

thank you Let me ask you one more question.
Does channels[0] = 0x0F use channels 0 1 2 3 ?
Or are you using 37 0 1 2 ?

than you sir.


⚠ Bofrost.lu has degraded performance

In 322d744, Bofrost.lu (https://www.bofrost.lu) experienced degraded performance:

HTTP code: 200
Response time: 1621 ms

Resolved: Bofrost.lu performance has improved in d3d3194 after 6 minutes.


iOS Native OOM

Platform:

[ ]  Dart
[x]  Flutter Android or iOS
[ ]  Flutter Web

IDE:

[ ]  VSCode
[x]  IntelliJ/AS
[ ]  XCode
[ ]  Other, which one?

split-debug-info and obfuscate (Flutter Android or iOS) or CanvasKit (Flutter Web):

[ ]  Enabled
[x]  Disabled

Platform installed with:

[x] pub.dev
[ ] GitHub

Output of the command flutter doctor -v below:
[✓] Flutter (Channel stable, 2.10.3, on macOS 12.2.1 21D62 darwin-x64, locale de-DE)
    • Flutter version 2.10.3 at /Users/.../fvm/versions/2.10.3@stable
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision 7e9793dee1 (vor 4 Wochen), 2022-03-02 11:23:12 -0600
    • Engine revision bd539267b4
    • Dart version 2.16.1
    • DevTools version 2.9.2

The version of the SDK (See pubspec.lock):
6.4.0-beta.3

I have the following issue:
I have a lot of new iOS native crashes with OOM and a Sentry log message before that. This only seems to happen in production so it is hard for me to give more information.
The Flutter SDK doesn't seem to be initialized, not sure when this is happening (app start or close).

Looking for help to figure out whats wrong here.
Steps to reproduce:

not sure, only updated Sentry libraries

Actual result:

see above

Expected result:

no crash

@kuhnroyal please try out the https://github.com/getsentry/sentry-dart/releases/tag/6.5.0-alpha.2
Sentry Cocoa 7.11 has improvements for that.

Thanks, I updated, need to roll into production to see if that changes anything.

Still getting this with 7.11.0/6.5.0-beta.1 sadly

@kuhnroyal maybe disable the feature for now then, and watch this issue: https://github.com/getsentry/sentry-cocoa/issues/1618

@kuhnroyal maybe disable the feature for now then, and watch this issue: getsentry/sentry-cocoa#1618

Thanks, i'll watch that issue. You are talking about the enableOutOfMemoryTracking right?

yes

We are also seeing this with 7.11.0. One difference we see when we upgraded from 7.9.0 to 7.11.0 is that we no longer get the information about APP Start Time. With 7.9.0 we see that all such OOM events occur in the same second that the app was started. After having upgraded to 7.10.2 or 7.11.0 we no longer get that piece of information.

Since this bug is closed, and the problem is till there I have opened a new bug, but this time in Sentry Cocoa, since we only get this problem for iOS: https://github.com/getsentry/sentry-cocoa/issues/1852


Error when running iOS app with ImageCirclePlugin added in Xamarin

I have add the package to both the shared/PCL and the iOS project in my app. It builds fine but when running the app in Debug both on device and simulator I get
Could not load file or assembly 'ImageCircle.Forms.Plugin.Abstractions' or one of its dependencies thrown in Main.cs on the iOS project
Bug
Version Number of Plugin: <IP_ADDRESS>
Device Tested On: iPhone 6s Plus iOS 10
Simulator Tested On: iPhone 6SE iOS 10
Expected Behavior
The project to run
Actual Behavior
Could not load file or assembly 'ImageCircle.Forms.Plugin.Abstractions' or one of its dependencies
Steps to reproduce the Behavior
Add package to the projects
Add xmlns and circleImage object to XAML in shared project
Add code in codebehind for XAML to populate the image
build for debug on device or simulator
Observe error when app starts

In your iOS, Android, and Windows projects call:
Xamarin.Forms.Init();//platform specific init
ImageCircleRenderer.Init();
Final Builds For linking you may need to add:
Android:
ImageCircle.Forms.Plugin.Abstractions;ImageCircle.Forms.Plugin.Android;
iOS:
--linkskip=ImageCircle.Forms.Plugin.iOS --linkskip=ImageCircle.Forms.Plugin.Abstractions
this is in the readme

Thanks I must have accidentially deleted it after adding the line.
Mike


version of @minecraft/server-1.9.0-beta does not appear in the changelog on the Script API page

I would like to know what was added in the @minecraft/server-1.9.0-beta version

.


Swap sarah and billie nugus hostnames

Sarah and Billie NUCs were swapped, this PR updates their hostname mapping.

The nucs were swapped, lgtm


windows-terminal: Add version 0.6.2951.0

Adds Windows Terminal, resolves #2921
Install script and autoupdate regex adapted from the unofficial chocolatey package.

@r15ch13 Maybe this could go into Main as it is simillar to cmder and other terminals?

All suggested changes have been made 👍