Add a Gitter chat badge to README.md

twitter/summingbird now has a Chat Room on Gitter
@benpence has just created a chat room. You can visit it here: https://gitter.im/twitter/summingbird.
This pull-request adds this badge to your README.md:

If my aim is a little off, please let me know.
Happy chatting.
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Oops. Closing.


Fixed a possible bug regarding RDMA write requests originating in user logic

In short
I was unable to successfully request RDMA write transfers from my user logic. The symptom was wrong addresses and lengths were arriving on the rq_wr interface on the remote machine. This was apparently caused by a typo in the user_req_mux module, where the data from sq_rd was passed to the remote machine instead of data from sq_wr.
From user logic, RDMA write requests can now be sent via the sq_wr interface with correctly set opcode, strm and mode fields in the request struct (see below for more detail).
I have also added small comments, attempting to explain their use in a few words, to the strm and mode in the lynx_pkg_tmplt.txt file.
RDMA read requests have not been tested or examined.
What I also found out
The mode bit in the req_t structure
In the case of requests that aim to trigger an RDMA transder, the mode bit in the request structure controls how the request is passed along to the RDMA stack in the shell. If the mode bit is not set, then the request is split into possibly multiple requests, each of which is at most PMTU bytes in length. If the mode bit is set, the requests are passed along as is, without any splitting.
Opcodes for RDMA transfers
The dreq_rdma_parser_wr module will act slightly differently according to the opcode value in the request structure. The valid values are called APP_WRITE and APP_SEND, with values 1 and 2 respectively. It appears that these must be set by the user logic for the request to arrive at the RDMA stack, instead of a value given from the fpga::CoyoteOper[New?] enum on the software side.
The rdma and remote bits in the req_t structure
The rdma and remote bits in the request structure seem to not have any influence in this early part of the request path. In my design I have set both of them and found that the requests arrive on the remote end correctly, but I do not know if this is necessary.

I've had the same problem. @linvogel can you confirm that this fix has been tested and works for issuing APP_WRITE verbs from the user logic in a vFPGA?

I was only able to test this for my specific instance, using my user logic. However in this case, I have observed RDMA requests being completed successfully. There still is an issue however: every time there is a larger transfer (or even multiple smaller transfers) is attempted, something in the system hangs up (I have observed this behaviour with my own user logic, after my fix, and with the rdma_perf example before my fix).
I haven't been able to run a test with rdma_perf example with my fix applied.

I've tested this on my application as well, and the fix works - WRITEs are propagated to the RDMA core and executed.
@linvogel the stability issues I believe are separate to this bug and PR.
Pinging @JonasDann and @maximilianheer for visibility.


Why backends are shuffled?

Digging into the code I found out that the backend order is shuffled, instead of being consistent for every node. This is causing me troubles when balancing the requests via consistent hash.
See: https://github.com/airbnb/synapse/blob/master/lib/synapse/haproxy.rb#L665

@asiragusa They are shuffled because of long lived clients and round robin load balancing. Imagine that Synapse restarts haproxy, and then all your clients reconnect to the same host (because round robin), this could be pretty bad for something like HAProxy.
Like I mention in the linked PR I am not against adding the capability for backends to be shuffled or not. Happy to accept a PR that adds that functionality.


docs: Pass --token, --service-name with =

This allows them to begin with a -, otherwise argparse doesn't like it.
Also, normalize the metavars in the docs.

No modifications to argparse are required I assume?

Nope, --token xxx as 2 arguments and --token="xxx" as a single argument both work the same.


Project Initialization

Problem description
Project initializtion stuff.
Expected action

Wikipedia Updates
Meeting Time and Link Set Up

Additional context
None

Network Slice Booking Wiki has been initialized. Including introduction, supporting documents, meeting infos, contact emails, and contributors. https://wiki.camaraproject.org/display/CAM/Network+Slice+Booking

linked to https://github.com/camaraproject/NetworkSliceBooking/pull/3

Finished.


solana: pay the original payers back

Add prepared_by to Auction account to save original rent payer when placing the initial offer
Enforce executor to always be prepared_by on PreparedOrderResponse when settling a complete auction

If there is no penalty when executing the order, which this settlement is based on, the total repayment (including base fee) will go to the best offer token still
If there is a penalty, we want to pay the liquidator (executor). But because we enforce that the executor's token account is an ATA, this may not necessarily can be the same as the best_offer_token because there is no enforcement of offer token accounts to be ATAs.

Fix tests

We have found another issue in add_auction_history_entry. There are two parameters:

beneficiary

receives SOL from closed auction account

beneficiary_token

needs to be owned by beneficiary
needs to be equal to initial_offer_token

I think after changes made in this PR, beneficiary_token is no longer needed. You can add a constraint directly on beneficiary so it would need to be equal to auction. prepared_by.

We have found another issue in add_auction_history_entry. There are two parameters:

beneficiary

receives SOL from closed auction account

beneficiary_token

needs to be owned by beneficiary
needs to be equal to initial_offer_token

I think after changes made in this PR, beneficiary_token is no longer needed. You can add a constraint directly on beneficiary so it would need to be equal to auction. prepared_by.

Very good catch! How does this look? https://github.com/wormhole-foundation/example-liquidity-layer/pull/193/commits/c6bd633745634f4be688aacf67c307c6a027b8c4


he always finds only one couple, that's all

he always finds only one couple, that's all

Yes, this is because that's the only pair with a percent change greater than 14% (the benchmark), at that moment. If we set the benchmark to say 1%. There should be other pairs as shown below:

Is it possible to add exchanges like: Binance, Bybit, Crypto com? Will you update this script?

Yes it is possible to include multiple exchanges. These two are the only ones I have had prior experience with that’s why they were chosen.
As at now I’m working on other projects, so I won’t be updating the script anytime soon.


Debugging railway

Codecov Report
Base: 20.36% // Head: 20.36% // No change to project coverage :thumbsup:

Coverage data is based on head (2b84d22) compared to base (cf4b4fc).
Patch has no changes to coverable lines.

Additional details and impacted files
@@            Coverage Diff            @@
##               main      #34   +/-   ##
=========================================
  Coverage     20.36%   20.36%
  Complexity      199      199
=========================================
  Files            36       36
  Lines           712      712
=========================================
  Hits            145      145
  Misses          567      567

Help us with your feedback. Take ten seconds to tell us how you rate us. Have a feature suggestion? Share it here.

:umbrella: View full report at Codecov.
:loudspeaker: Do you have feedback about the report comment? Let us know in this issue.


Cant use online service

Sign in with Google temporarily disabled for this app
This app has not yet been verified by Google in order to use Google Sign in.

When attempting to grant authorization

Google apparently has not yet approved this project.  Google didn't provide any reason.
Meanwhile, you can deploy the app in your own server with your own API key

How does one do this?
On Tue, Oct 9, 2018, 3:09 PM Andres Oviedo<EMAIL_ADDRESS>wrote:

Google apparently has not yet approved this project. Google didn't provide
any reason.
Meanwhile, you can deploy the app in your own server with your own API key
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub
https://github.com/andresoviedo/google-drive-ftp-adapter-online/issues/1#issuecomment-428313884,
or mute the thread
https://github.com/notifications/unsubscribe-auth/AWCSe-JDIGB1DYzuZCXyiA4OynuCmzUmks5ujPRVgaJpZM4XKmyp
.

Register to https://console.cloud.google.com/apis/dashboard
Create an API and download your personal client_secrets.json
Git clone repo, put your client_secrets.json and compile the app (see README.md)
deploy jar to your server (see README.md)
launch app (see README.md)
connect your FTP client to your server
enjoy

Hello,
I tried to install from source your online version and i get:
[ERROR] Failed to execute goal on project google-drive-ftp-adapter-online: Could not resolve dependencies for project org.andresoviedo:google-drive-ftp-adapter-online:jar:1.0.0: Could not find artifact org.andresoviedo:google-drive-ftp-adapter:jar:1.6.1 in central (https://repo.maven.apache.org/maven2)
Do you know what il the problem, please.

Hey. Please make sure to specify full path of jar file.  Usually, the generated jar file is in the target/ directory.
$ mvn clean compile assembly
$ java -jar target/google-drive-ftp-adapter-jar-with-dependencies.jar

Hey.  Sorry.  Forgot to mention.
This app depends on this project: https://github.com/andresoviedo/google-drive-ftp-adapter
In order to build google-drive-ftp-adapter-online you have to install first the google-drive-ftp-adapter library in your local maven repository.  Please execute::
$ git clone https://github.com/andresoviedo/google-drive-ftp-adapter.git
$ cd google-drive-ftp-adapter
$ mvn install

Now you can build google-drive-ftp-adapter-online.
$ cd google-drive-ftp-adapter-online
$ mvn clean package
$ java -jar target/google-drive-ftp-adapter-online-1.0.0.jar

If you still have issues don't hesitate and ask.

Зарегистрируйтесь на https://console.cloud.google.com/apis/dashboard
Создайте API и загрузите свой личный файл client_secrets.json
Git clone repo, поместите свой client_secrets.json и скомпилируйте приложение (см. README.md)
разверните jar на вашем сервере (см. README.md)
запустить приложение (см. README.md)
подключите ваш FTP-клиент к вашему серверу
наслаждаться

Hello, I beg you to describe in more detail the process of creating an API.

May I ask you to make a video instruction?


Build Problem related to Dark Mode

You need the Windows 11 SDK installed as part of the Visual C++ setup. I've updated the README.md file to mention this.


UnicodeDecodeError while installing on windows7

**OS: windows 7
**
Qt version: 5.6.2
SIP version: 4.18
PyQt version: 5.6
 UnicodeDecodeError: 'charmap' codec can't decode byte 0x90 in position 5059: character maps to <undefined>

Hi,
I have the same issue, how did you fix it?

try commenting long_description=readme + '\n\n' + history, line in setup.py


Issue with go generate when using the privacy feature flag

[x] The issue is present in the latest release.
[x] I have searched the issues of this repository and believe that this is not a duplicate.

Current Behavior 😯
We are using the privacy feature flag which is great. We began using this initially in development by simply adding
--feature privacy to our go generate directive (and running it). We then built mixins on top of this. Everything is still grand (i.e. go generate still works fine).
We are not committing generated code to our repo. (I.e. we only have ent/generate.go and ent/schema/*) in source. When our CI/CD tries to run go generate its throwing an error:
... ent/schema/customer.go:4:2: could not import github.com/fabiustech/workspace/pkg/ent/privacy (invalid package name: "")

(Note: ent/schema/customer.go does indeed import the privacy package, as we've defined some Policys there).
TL;DR - it seems like if you don't run go generate with the --feature privacy flag prior to any code existing that depends on it, go generate will fail.
Expected Behavior 🤔
The go generate directive succeeds as if I had run it before writing any code dependent on the privacy package.
Steps to Reproduce 🕹
I've reproduced it in this repo.
Steps:

Clone the repo.
run go generate ./... from the repo root.

Your Environment 🌎

See go.mod in the repo.

Hey @adayNU!

We are not committing generated code to our repo. (I.e. we only have ent/generate.go and ent/schema/*) in source. When our CI/CD tries to run go generate its throwing an error.

Sure, because the schema package depends on the generated privacy package, and ent can't build the schema for loading it.
Someone just asked in the issue-tracker if they should keep generated code in VCS, and I recommended to do it, because this is how I work and have experience with it (see https://github.com/facebook/ent/issues/1082).
Having said all that, the issue can be solved using the schema/snapshot feature-flag. This feature-flag tells ent to store a JSON version of the schema in an internal package, and in cases of build errors from the Go compiler (merge-conflicts or code doesn't exist - like yours), it uses this version to recover.
Closing, as this should solve your problem. Please feel free to re-open if you still have troubles with it. Thanks!

Hey @adayNU!

We are not committing generated code to our repo. (I.e. we only have ent/generate.go and ent/schema/*) in source. When our CI/CD tries to run go generate its throwing an error.

Sure, because the schema package depends on the generated privacy package, and ent can't build the schema for loading it.
Someone just asked in the issue-tracker if they should keep generated code in VCS, and I recommended to do it, because this is how I work and have experience with it (see https://github.com/facebook/ent/issues/1082).
Having said all that, the issue can be solved using the schema/snapshot feature-flag. This feature-flag tells ent to store a JSON version of the schema in an internal package, and in cases of build errors from the Go compiler (merge-conflicts or code doesn't exist - like yours), it uses this version to recover.
Closing, as this should solve your problem. Please feel free to re-open if you still have troubles with it. Thanks!

👍  we'll move to keeping it in source then. After digging a bit into the generated code in the privacy package this makes a lot more sense to me :)

👍  we'll move to keeping it in source then. After digging a bit into the generated code in the privacy package this makes a lot more sense to me :)


Add documents of mod_http_code

Codecov Report

Merging #58 into develop will decrease coverage by <.01%.
The diff coverage is n/a.

@@             Coverage Diff             @@
##           develop      #58      +/-   ##
===========================================
- Coverage    52.62%   52.62%   -0.01%
===========================================
  Files          196      196
  Lines        20479    20479
===========================================
- Hits         10778    10777       -1
- Misses        8517     8521       +4
+ Partials      1184     1181       -3

Impacted Files
Coverage Δ

bfe_balance/bal_gslb/sub_cluster.go
48.14% <0%> (-7.41%)
:arrow_down:

bfe_websocket/server_conn.go
74.24% <0%> (-0.76%)
:arrow_down:

bfe_http2/server.go
71.76% <0%> (-0.17%)
:arrow_down:

bfe_spdy/server_conn.go
78.98% <0%> (+0.44%)
:arrow_up:

bfe_http2/writesched.go
80.62% <0%> (+1.55%)
:arrow_up:

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update ad18b72...26aab37. Read the comment docs.


Hamburger button overlaps other UI elements

Hey, I've tried out using Files in the smalles possible aspect ratio. I noticed that the hamburger button on the top left is transparent and hovering over it can look confusing.

This behavior will be changed with the next pre-release.


The semantic segmentation image has lots of black points/pixels

Hello, I save the semantic segmentation image to the disk. but the image has lots of black points/pixels, for example:

Could you tell me how to fix it?
It is the code that I save the semantic segmentation image to the disk:
blueprint_library = client.get_world().get_blueprint_library()
camera_bp = blueprint_library.find('sensor.camera.semantic_segmentation')
camera_transform = carla.Transform(carla.Location(x=1.5, z=2.4))
camera = client.get_world().spawn_actor(camera_bp, camera_transform, attach_to=world.player)

cc = carla.ColorConverter.CityScapesPalette
camera.listen(lambda image: image.save_to_disk('segmentation_image/%06d.png' % image.frame, cc))

Look forward to your reply!

Which version of CARLA?
Do artifacts appear in the same place with an RGB camera image?
Did you try a different renderer?

Possibly related to Issue #3865 , especially with newer GPUs
1. Which version of CARLA?

2. Do artifacts appear in the same place with an RGB camera image?

3. Did you try a [different renderer](https://carla.readthedocs.io/en/0.9.11/adv_rendering_options/#vulkan-vs-opengl)?

Hello, thank you for your reply.
It's indeed very similar to Issue #3865 , And I use a new GPU RTX 3090.

I use CARLA 0.9.11, UnrealEngine 4.24.
It happens with a raw RGB camera image too, but it looks like there are fewer black artifacts.
I try rendering and no rendering, it happens both the settings,
So is it a bug with RTX 3090? Could I fix it now and how could I fix it?
Look forward to your reply!

All my GPUs are too old for this issue to manifest, so I can't say for certain!  But, if they think it is an UnrealEngine glitch and not a CARLA glitch, you might want to ask over at the unrealengine answershub or attempt to compile from source using the unofficial CARLA 0.9.11 patch that makes it work with UE 4.25.x (unclear if updating to UE 4.25.x is enough since the bug report only reports a fix in UE 4.26.x).

All my GPUs are too old for this issue to manifest, so I can't say for certain! But, if they think it is an UnrealEngine glitch and not a CARLA glitch, you might want to ask over at the unrealengine answershub or attempt to compile from source using the unofficial CARLA 0.9.11 patch that makes it work with UE 4.25.x (unclear if updating to UE 4.25.x is enough since the bug report only reports a fix in UE 4.26.x).

OK, I will try it, thank you for your suggestion!

You can try adding '-opengl' to the startup command

You can try adding '-opengl' to the startup command

Thank you for your reply, I will try it!

You can try adding '-opengl' to the startup command

That has its own issues in certain weather conditions, see Issue #3377

Hello @JinRanYAO,
Sorry for the late response. I have not been able to reproduce this. Can you test it in the new 0.9.12 to check if it is still happening?

Seeing the following artifacts with a standard RBG camera in CARLA 0.9.12 running headless vulkan, possibly related, investigating the possibility it is an artifact of running on an A100 GPU (driver 460.91.03), will test later with a Tesla V100 GPU.

您好     您的邮件我已收到，感谢！祝好

I have similar problems with Carla<IP_ADDRESS> in Ubuntu 20.04 and a RTX3060TI (Driver Version: 510.47.03)

I will try to test this with Carla0.9.13.

您好     您的邮件我已收到，感谢！祝好

您好     您的邮件我已收到，感谢！祝好

I have a similar issue with A100 +Ubuntu 20.04 I used the Carla 0.9.13

您好     您的邮件我已收到，感谢！祝好

您好     您的邮件我已收到，感谢！祝好

I have a similar issue with A100 and Ubuntu 20.04.
I used the Carla 0.9.11

您好     您的邮件我已收到，感谢！祝好

same issue
GPU:A100
carla:0.9.10

Same Issue
GPU: A100
Carla: 0.9.14
Any conclusive solutions yet?

您好     您的邮件我已收到，感谢！祝好


Add comp chart of replication + restore tools in CRDB

Fixes DOC-8642
This PR adds a general comparative table between the raft replication in CRDB, backup/restore, and PCR to help users understand the trade-offs with CRDB tools that aid DR.

@chriscasano @holtrdan and @ajstorm Mind giving this a positioning review? Also, cc @stevendanna for a technical review

@awoods187 Great, yes that makes sense — I will wait to make further changes until there is agreement on whether to publish or not.


Snakeviz version

On my Mac I found that I need to install snakeviz==0.4.0 to use the conda package on the numba channel. Is that true for all platforms?

Possibly.  I would not be surprised if SnakeViz updates broke some of the javascript integration.


Missing Error message by chance?

[Enter feedback here]
Not seeing any information regarding the error message: AADSTS230109 ;

Backup Auth Service only allows AuthN requests from AAD Gateway

.

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: a826ee6f-f457-7109-9f77-67c57977d4e7
Version Independent ID: 11766f27-492e-a579-dced-8a42528cbb47
Content: Azure AD authentication & authorization error codes - Microsoft Entra
Content Source: articles/active-directory/develop/reference-error-codes.md
Service: active-directory
Sub-service: develop
GitHub Login: @rwike77
Microsoft Alias: ryanwi

@AEIOU-and-sometimes-Y
Thanks for your feedback! We will investigate and update as appropriate.

I've updated the article with the info.  Hope that helps.  I haven't heard back, so I'll close the issue now.  #please-close

Hiya Ryan!
Just to follow up, I was not encountering that issue myself. I do L&D for a comms team running the Azure Support Twitter handle. We got a case and could find nothing about this error message in documentation. We even went as far as using an internal tool that lists error codes and error messages just to confirm it was something a customer could receive.
Thank you so much for taking the time to add that to the docs. I'm sure it will help a lot of Azure customers ^-^.
Hope you have a great rest of your afternoon!
All the best,
June
From: Ryan Wike @.>
Sent: Wednesday, June 7, 2023 5:01 PM
To: MicrosoftDocs/azure-docs @.>
Cc: Juniper Rae Hester (Wipro Designit Services, Inc.) @.>; Mention @.>
Subject: Re: [MicrosoftDocs/azure-docs] Missing Error message by chance? (Issue #109175)
I've updated the article with the info. Hope that helps. I haven't heard back, so I'll close the issue now. #please-close

Reply to this email directly, view it on GitHubhttps://github.com/MicrosoftDocs/azure-docs/issues/109175#issuecomment-1581670496, or unsubscribehttps://github.com/notifications/unsubscribe-auth/A7UP77L4COJNBVOOB2UTJR3XKEI4HANCNFSM6AAAAAAXXRGT7Q.
You are receiving this because you were mentioned.Message ID<EMAIL_ADDRESS>


Spell Table rework

This file is 2400 lines long. about 2200 of this is spell tables.
I have converted a single table (Wizard spell slots) to this new form.
It makes sure there are no errors with keys. Value creation could be a little nicer still.
I haven't invested that much work into this, if it is declined

I have some more ideas on this, will iterate before merging

Should make it much more obvious when there is a typo as errors will bubble up to lvl 20


Update welcome-bot.py

your code is a very old code..
but there is intents there lol

This bot is dockerised so can still run happily, despite being old. For more information please check the readme file.
Your PR contains breaking changes, especially for those running it in docker, so far that reason I'm afraid I'm going to have to reject it. Please feel free to fork your own version and update it to a more recent discord.py version!


Add model tags to database

Overview
This commit adds support for inserting model tags in database. A
migration adds the necessary table and constraints and initial datamodel
and database table is added in the scala code.
Checklist

[X] Styleguide updated, if necessary
[X] Swagger specification updated, if necessary

Testing Instructions

Start the VM and get the development environment set up
Load development data if you have not yet done so (./scripts/load_development_data)
Start an SBT console and run migrations

    mg update
    mg apply

Open a scala shell

   project app
   console

Verify that the following snippet creates a tag, retrieves it, and throws an exception when trying to insert a duplicate tag// User ID after migrations
val userId = "auth0|57b744b09da7f9936f14fd5b"
val modelTagCreate = ModelTag.Create(publicOrgId, "Testing")
val createdFuture = ModelTags.insertModelTag(modelTagCreate, userId)
val created = Await.result(createdFuture, 10 seconds)
val retrievedFuture = ModelTags.getModelTag(created.id)
val retrieved = Await.result(retrievedFuture, 10 seconds)

val duplicateModelTag = ModelTags.insertModelTag(modelTagCreate, userId)

// Should throw an exception
Await.result(duplicateModelTag, 10 seconds)

Closes #631

I just added a commit to add model categories as well. The following should exercise this code:
// User ID after migrations
val userId = "auth0|57b744b09da7f9936f14fd5b"
val modelCategoryCreate = ModelCategory.Create("Testing Category")
val createdFuture = ModelCategories.insertModelCategory(modelCategoryCreate, userId)
val created = Await.result(createdFuture, 10 seconds)
val retrievedFuture = ModelCategories.getModelCategory(created.id)
val retrieved = Await.result(retrievedFuture, 10 seconds)

val duplicateModelCategory = ModelCategories.insertModelCategory(modelCategoryCreate, userId)

// Should throw an exception
Await.result(duplicateModelCategory, 10 seconds)

:+1:


Invalid URL redirect in documentation

The URL https://sailsjs.com/config/sails-config-custom is being redirected to https://sailsjs.com/documentation/reference/configuration/sails-config-sails-config-custom which is not valid URL and should be https://sailsjs.com/documentation/reference/configuration/sails-config-custom.
The specific link is present at https://sailsjs.com/documentation/concepts/configuration#?environmentspecific-files-config-env#:~:text=See sails.config.custom for more information.

Thanks for the heads up @DefCon-007, we'll get that link fixed.


Make travis.yaml similar to IUC one

Hi,
I worked a bit on the .travis.yml. It is now similar to the one used by IUC.
And the test is passing on my Travis 😄
Bérénice

Ok. Great! Thanks!
The build was also passing on my small Travis config, however last commit could not pass deployment because the Toolshed was not responding...


tRNAs missing GO and product information

tRNAs are missing GO and product information for some weird reason...they might be missing other types of info too..
e.g.
http://pombase2.bioinformatics.nz/gene/SPATRNASER.03
http://pombase2.bioinformatics.nz/gene/SPBTRNAALA.11
http://pombase2.bioinformatics.nz/gene/SPMITTRNAARG.02

I had forgotten about non coding genes.  snRNA, rRNA and others where missing too.  I've fixed the code and I'm updating pombase2 now.


[examples] Mesh instancing and split screen examples are not working on Firefox

I am not sure if this is the right place, but this example from the website is not working in my browser:
https://www.raylib.com/examples/shaders/loader.html?name=shaders_mesh_instancing
It remains blank, only fps counter goes down from 60 to 32, no objects appear.  I attach console output.
consolelog.txt
Also found in this log that ANGLE is not properly detecting my graphics card, it says in the log:
INFO:     > Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0) loader.html:154:25
but it is a geforce GTX 1070
Regarding this example:
https://www.raylib.com/examples/core/loader.html?name=core_split_screen
When I press W or S with game focused (click on the window and "scroll disabled" message appears) I can not control that part of the game because the browser search bar appears and captures the keys pressed.
This warning also appears in browser console:
"Element.setCapture() obsolete. Use Element.setPointerCapture()"
My browser is Firefox 112.0.2 (64-bit) on windows, desktop machine with nvidia card.

@josator Thanks for the report.
About core_split_screen, example was mostly created for Desktop and compiled for Web so controls were not taken into consideration to avoid overlap with browser. Also note that it should be managed in html/js side of the project, not in the .wasm generated on compilation.
About shaders_mesh_instancing, sincerely, I don't know why it doesn't work. If you try compiling for web and running it locally, it works peerfectly but for very weird reason, when uploaded to GitHub host to be served on raylib webpage it does not work, shader text files are not loaded correctly. I'm still investigating it but help is welcome.

I will build shaders mesh instancing on desktop to check if ANGLE detects my graphics card properly.

Maybe it has to do with the emsdk version with which the examples where compiled when were uploaded to github?

could this be a security issue with loading files, I can't remember the details but I seem to remember having to jump through some hoops to package a load files, it might be worth just embedding the shader text into the example source...

I can confirm the shaders mesh instancing example runs great when accessed from local python webserver, shader errors and warnings that appear on the log from the github webserver are not present.

I think it is related to some locale configuration, I already faced this same issue once... but I don't remember how I fixed it... Still it is very weird because it only happens with that specific example, it works ok with all other shader examples.
About the GPU missdetection, no idea... probably ANGLE is doing some magic internally...

It was some time ago, but I think I ended up packaging the files to get round odd issues like this https://emscripten.org/docs/porting/files/packaging_files.html

Yes but If you look at the other examples browser console output there are many warnings that do not appear when tested on local webserver.

@josator That's because the WARNIN logs were removed very recently to avoid scaring the users about uniforms not found in the shaders, web examples are not updated to latest raylib 4.6-dev (master branch).

I'm closing this issue because I think it's external to raylib.


very low throughputs of Cassandra for YCSB workload for large amount of data

Hi all
Am benchmarking cassandra cluster using YCSB tool. When am using 1 gb data it is giving me fair results (throughput around 20K op/sec) but when am using the 1TB data then it is coming 200 to 300 op/sec. it is having very high read latency can any body tell me that what can be done to improve the throughput.
Thanks

closing as stale. if you are still having this issue please reopen.


HOSTEDCP-1853: Add Arm NodePool Support Through Azure Marketplace

What this PR does / why we need it:
This adds support for Arm NodePools when using an Arm RHCOS Azure Marketplace image.
Which issue(s) this PR fixes:
Fixes HOSTEDCP-1853
Checklist

[x] Subject and description added to both, commit and PR.
[x] Relevant issues have been referenced.
[ ] This change includes docs.
[ ] This change includes unit tests.

/hold
The first 4 commits are from https://github.com/openshift/hypershift/pull/4191. It will need to merge before this PR can go further.

/unhold

/test unit
/test verify

/test all

/test all

/test all

/retest

/test e2e-aws

/lgtm

/test e2e-aws

/test e2e-aws
/test e2e-aks

/retest

/retest


runtime-cast-value (TC006) shouldn't apply to stubs

Found this whilst applying various Ruff groups on typeshed.
According to the updated typing spec for typing enums (see Mypy: Change to Enum Membership Semantics and https://typing.readthedocs.io/en/latest/spec/enums.html#defining-members, this is the recommended way to type an enum in stubs where the type is known but the value isn't:
class Key(enum.Enum):
    alt = cast(KeyCode, ...)
    alt_l = cast(KeyCode, ...)
    alt_r = cast(KeyCode, ...)
    alt_gr = cast(KeyCode, ...)
    # ...

This will trigger runtime-cast-value (TC006)
Related: https://github.com/astral-sh/ruff/issues/15132
Ruff: 0.8.4
Command: ruff check --preview --select=TC006 --isolated

My bad, some of the other new flake8-type-checking rules I added might also currently active in stub files. None of them should really be active.


gobgpd: 3.4.0 -> 3.5.0

Automatic update generated by nixpkgs-update tools. This update was made based on information from https://github.com/osrg/gobgp/releases.
meta.description for gobgpd is: "BGP implemented in Go"
meta.homepage for gobgpd is: "https://osrg.github.io/gobgp/"
meta.changelog for gobgpd is: "https://github.com/osrg/gobgp/releases/tag/v3.5.0"
Updates performed

Golang update

To inspect upstream changes

Release on GitHub

Compare changes on GitHub

Impact

Checks done (click to expand)

built on NixOS
The tests defined in passthru.tests, if any, passed
found 3.5.0 with grep in /nix/store/a80ypsc0v8wd00yghbdlfijwpzqa2j6g-gobgpd-3.5.0
found 3.5.0 in filename of file in /nix/store/a80ypsc0v8wd00yghbdlfijwpzqa2j6g-gobgpd-3.5.0

Rebuild report (if merged into master) (click to expand)

1 total rebuild path(s)

1 package rebuild(s)

First fifty rebuilds by attrpath
gobgpd

Instructions to test this update (click to expand)

Either download from Cachix:
nix-store -r /nix/store/a80ypsc0v8wd00yghbdlfijwpzqa2j6g-gobgpd-3.5.0 \
  --option binary-caches 'https://cache.nixos.org/ https://nix-community.cachix.org/' \
  --option trusted-public-keys '
  nix-community.cachix.org-1:mB9FSh9qf2dCimDSUo8Zy7bkq5CX+/rkCWyvRCYg3Fs=
  cache.nixos.org-1:6NCHdD59X431o0gWypbMrAURkbJ16ZPMQFGspcDShjY=
  '

(The Cachix cache is only trusted for this store-path realization.)
For the Cachix download to work, your user must be in the trusted-users list or you can use sudo since root is effectively trusted.
Or, build yourself:
nix-build -A gobgpd https://github.com/r-ryantm/nixpkgs/archive/186f6748ba77aebdccf189a491a4942338adc820.tar.gz

After you've downloaded or built it, look at the files and if there are any, run the binaries:
ls -la /nix/store/a80ypsc0v8wd00yghbdlfijwpzqa2j6g-gobgpd-3.5.0
ls -la /nix/store/a80ypsc0v8wd00yghbdlfijwpzqa2j6g-gobgpd-3.5.0/bin

Pre-merge build results
We have automatically built all packages that will get rebuilt due to
this change.
This gives evidence on whether the upgrade will break dependent packages.
Note sometimes packages show up as failed to build independent of the
change, simply because they are already broken on the target branch.
Result of nixpkgs-review run on x86_64-linux 1

1 package built:

gobgpd

Maintainer pings
cc @higebu for testing.

Result of nixpkgs-review pr 185947 run on x86_64-darwin 1

1 package built:

gobgpd


Mitigating the API load issue Universalis currently faces

Hey, I've just noticed Universalis faces some heavy API loads, maybe we can check how plugins can help mitigating this?
A thing this plugin could implement (I've noticed you do have a cache for prices) is to just add all items to the request-queue that are in your inventory, so not every item you are hovering is a seperate request.
This could reduce server load and make the plugin overall more useable by making it less chatty.
Note I haven't checked on the exact implementation but would be willing to help/have a look.

All items in your inventory, retainer and chocobo saddlebag are already pre-cached. Universalis is simply unresponsive to all requests at the moment.


possibility to show and hide tray icon

The original Windows volume tray icon cannot be hidden in Windows 11, so two volume icons are visible with using the tb-vol-scroll. Please add a checkbox to hide the tray icon.

solved, pls delete this


Fix hover bug on iPad requiring double click

Addresses the issue using a css media interaction
https://caniuse.com/css-media-interaction
Closes #544 iPad: need to double click on tile

[ ] The change is done on .claim-preview--tile, but I think the issue also happens in list layout.

Will also try out on s-pen and desktop-vnc to ensure nothing breaks.


Attempt to automatically keep PRs updated

It's useful to keep a PR updated with the branch it is going to be merged into, Github supports merging from the base branch as a preview feature, but doesn't support rebasing, so the easiest would just be to support both in the bot. This could either use the CLI or libgit2, though I would lean towards the CLI since it would 0 extra compile time/binary size for something that is (probably) available in the action environment.

+1 to this; maybe a slightly different, simpler feature would be to try to rebase once the PR has been approved, just before a merge? (And comment if automatic rebase can't be done.)
This would avoid merge skew (see also) and make sure that green CI on PR implies the CI is green on main too.


manifest no found

Hello,
i'm getting this error when I try to pull the image from docker hub
docker pull jlesage/nginx-proxy-manager
Using default tag: latest
Error response from daemon: manifest for jlesage/nginx-proxy-manager:latest not found

Any idea ?
Thanks

Official v1.0.0 release now available (along with the latest tag).


Directions where to include the minifier.php

Hello, sorry if this is not the proper way to address this but I just need to know where to include the minifier.php. Within the body of my php template?

I would have the include script in the  of the document.


Support AndroidX

Hi,
I'm using this nice library but I have a trouble with migrating AndroidX.
This library depends on Support Annotation Library and uses the annotations in generated code.
I guess processor use androidx.annotation.* instead of android.support.annotation.* in AndroidX mode.

hi @k-kagurazaka , I've just uploaded v2.0.0 which support AndroidX.
please check it out and let me know if there's any issue. thanks!


Pointer to use updated pytest command to run tests in documentation

Before you start, please read our contribution guidelines.
Please discuss your idea with the development team before getting started, to avoid disappointment later. The way to do this is to open a new issue on GitHub. If you are planning to modify an existing functionality, please discuss it with the original author(s) by tagging them in the issue.

Tasks

[x] Create an issue to discuss what you are going to do, if you haven't done so already (and add the link at the bottom)
[x] Give this pull request a descriptive title that can be used as a one line summary in a changelog
[ ] Make sure your code is composed of functions of no more than 50 lines and uses meaningful names for variables
[x] Circle/CI tests pass. Status can be seen below your pull request. If the tests are failing, click the link to find out why.
[x] Preferably Codacy code quality checks pass, however a few remaining hard to solve Codacy issues are still acceptable. Status can be seen below your pull request. If there is an error, click the link to find out why. If you suspect Codacy may be wrong, please ask by commenting.
[ ] Please use yamllint to check that your YAML files do not contain mistakes
[ ] (Only if really necessary) Add any additional dependencies needed for the diagnostic script to setup.py, esmvaltool/install/R/r_requirements.txt or esmvaltool/install/Julia/Project.toml (depending on the language of your script) and also to package/meta.yaml for conda dependencies (includes Python and others, but not R/Julia)
[ ] If new dependencies are introduced, check that the license is compatible with Apache2.0

New recipe/diagnostic

[ ] Add documentation for the recipe to the doc/sphinx/source/recipes folder and add a new entry to index.rst
[ ] Add provenance information

Modified recipe/diagnostic

[ ] Update documentation for the recipe to the doc/sphinx/source/recipes folder
[ ] Update provenance information if needed
[ ] Assign the author(s) of the affected recipe(s) as reviewer(s)

New data reformatting script

[ ] Test the CMORized data using recipes/example/recipe_check_obs.yml, to make sure the CMOR checks pass without errors
[ ] Add the new dataset to the table in the documentation
[ ] Tag @mattiarighi in this pull request, so that the new dataset can be added to the OBS data pool at DKRZ and synchronized with CEDA-Jasmin

Modified data reformatting script

[ ] Test the CMORized data using recipes/example/recipe_check_obs.yml, to make sure the CMOR checks pass without errors
[ ] Tag @mattiarighi in this pull request, so that the updated dataset can be added to the OBS data pool at DKRZ and synchronized with CEDA-Jasmin

If you need help with any of the tasks above, please do not hesitate to ask by commenting in the issue or pull request.

Closes #1846

@valeriupredoi It would be nice if you could finish this today, so it can still be included in the v2.1 release

yes, good call - lemme just fix that conflict

@valeriupredoi Could you check if this is still needed and if so fix the merge conflict?

yes sir it's still needed! I'll fix that conflict now :+1:


Can only select text from one paragraph at a time

Describe the bug
When multiple paragraph strings are presented in a MarkdownUI view, the user can only select text from one paragraph at a time.
Checklist

✅ I can reproduce this issue with a vanilla SwiftUI project.
✅ I can reproduce this issue using the main branch of this package.
✅ This bug hasn't been addressed in an existing GitHub issue.

Steps to reproduce
Explanation of how to reproduce the incorrect behavior. This could include an attached project, a link to code, or a Markdown-formatted text exhibiting the issue.

Display multi-paragraph text broken up by newlines

Expected behavior
Should be able to select across all paragraphs (except maybe if broken up by a different markdown section type)
Screenshots

Version information

MarkdownUI: 2.2.0
OS: macOS Sonoma
Xcode: 15.0

Hi @everuribe,
This is a known issue of MarkdownUI. The current implementation combines multiple Text and Image views into containing layout views, which makes text selection work only at a paragraph level. I don't have a solution at the moment, but I am trying different things to make text selection work.

Thanks for the context! I guess it relies on newlines to be able to switch to a different markdown type and therefore view but maybe we can detect if it's just a continuation of the same markdown type and keep it in the same Text view? I assume this is already happening for code blocks.

It's a bit more complicated than that. It doesn't rely on newlines, as spacing is configurable per block. On top of that, styling adds yet another layer of indirection. Regarding code blocks, those are rendered in a single view, so it works as you would expect.
As a workaround, you could add a gesture to the Markdown view that displays a context menu with an item to copy the contents.

I found it's not working on Mac Catalyst

+1 for this one - I'll add that being able to highlight individual words, as is typically seen when using Edit Menus would be ideal, however being able to copy an entire view, rather than one paragraph at a time would be a decent fallback.
I know this is not (shockingly) possible with a SwiftUI Text view, and I'm not particularly optimistic about finding a way to implement it, but wanted to add this feedback

+1 on this issue. Would love to be able to do this at some point.

I was just checking in/wanted to voice my support on this as well, since I'm looking to add a feature that would let users highlight specific text in a Reader Mode I'm implementing. Thanks for the great library!

In case it helps prioritize this, we are switching off this library on our next project specifically because of this issue. The number one request from users is the ability to simply copy the formatted text out like any other app would.

Same - I ended up rolling my own UIViewRepresentable based on UITextView to support this feature, but would move back to this component in a heartbeat if this were to be prioritized

I'm on the same boat. Is there a way to fund this?

Hi all,
As mentioned in a previous comment, fixing this issue is challenging. The key is accessing and controlling the text layout(s) in a view hierarchy.
I am working on a replacement for SwiftUI Text view based on Canvas and Core Text, and the results look promising. However, there is still a lot of work to do, and I can't provide an ETA.
Thank you for being so patient!

Amazing, thanks @gonzalezreal for the update, much appreciated!


nested relations

This is insufficient to see which relations have been loaded because it doesn't include those which are nested:
https://github.com/endpoints/endpoints/blob/master/modules/controller/lib/payloads/read.js#L45
I will need to recursively traces them somehow, or find a way to pass this data from the request. currently it's lost in the source.read method and never makes it into the request.

Resolved in https://github.com/endpoints/endpoints/commit/03d4afa7fbb7a2f4ae9bc9936b87b4d332555dc0


[wiki migration] Tool team pages

This puts the wiki pages owned by the Tool team into the docs/tool directory as planned in flutter.dev/go/migrate-flutter-wiki-spreadsheet
It also adds the tool team labels to the label bot for future PRs.
Changes to the content were only updating cross links, or link to refer to the main branch rather than master.
Remaining links to the wiki will be updated once all other pages have finished moving, they still work in the meantime.
Part of https://github.com/flutter/flutter/issues/145009
Pre-launch Checklist

[x] I read the Contributor Guide and followed the process outlined there for submitting PRs.
[x] I read the Tree Hygiene wiki page, which explains my responsibilities.
[x] I read and followed the Flutter Style Guide, including Features we expect every widget to implement.
[x] I signed the CLA.
[x] I listed at least one issue that this PR fixes in the description above.
[x] I updated/added relevant documentation (doc comments with ///).
[x] I added new tests to check the change I am making, or this PR is test-exempt.
[x] I followed the breaking change policy and added Data Driven Fixes where supported.
[x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel on Discord.

@andrewkolos please review

I restored the top-level headings to some files (with minor adjustments to them). Feel free to adjust.

Thanks so much for adding those back!


After every incremental build, spring-boot-gradle-plugin modifies Spring Boot executable jarfile, even with no input (code) changes.

Expected Behavior

After first Gradle build and given no input changes or any other project changes, spring-boot-gradle-plugin should not modify the Spring Boot executable jarfile.
Current Behavior

After every incremental build, spring-boot-gradle-plugin 1.5.8.RELEASE modifies the Spring Boot executable jarfile, even with no changes to the source code or other build dependencies.
An incremental build should not touch any build artefact when there are no project changes.
Context

Increases build time due to unnecessary re-generation of build artefacts.
Increases deployment to run time environment because deployment script unnecessarily transmits build artefacts that are functionally identical to existing artefacts.

Steps to Reproduce (for bugs)

Build a project that uses the spring-boot-gradle-plugin.  Note the time stamp of the Spring Boot executable jarfile and time stamps of Spring Boot artefacts inside the jarfile.
Without making any changes to the project, build the project again and note that the executable jarfile time stamp has changed as well as the time stamps of Spring Boot artefacts inside the jarfile:

derek@derek-lubuntu:~/Projects/fire$ diff accounts-backend.jar.1.txt accounts-backend.jar.2.txt
1,4c1,4
<      0 Fri Nov 10 12:30:36 EST 2017 META-INF/
<    268 Fri Nov 10 12:30:36 EST 2017 META-INF/MANIFEST.MF
<      0 Fri Nov 10 12:30:36 EST 2017 BOOT-INF/
<      0 Fri Nov 10 12:30:36 EST 2017 BOOT-INF/classes/
---
>      0 Fri Nov 10 12:47:38 EST 2017 META-INF/
>    268 Fri Nov 10 12:47:38 EST 2017 META-INF/MANIFEST.MF
>      0 Fri Nov 10 12:47:38 EST 2017 BOOT-INF/
>      0 Fri Nov 10 12:47:38 EST 2017 BOOT-INF/classes/
46c46
<      0 Fri Nov 10 12:30:36 EST 2017 BOOT-INF/lib/
---
>      0 Fri Nov 10 12:47:38 EST 2017 BOOT-INF/lib/
180,183c180,183
<      0 Fri Nov 10 12:30:36 EST 2017 org/
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/loader/
---
>      0 Fri Nov 10 12:47:38 EST 2017 org/
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/loader/
189c189
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/loader/jar/
---
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/loader/jar/
212c212
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/loader/data/
---
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/loader/data/
225c225
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/loader/archive/
---
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/loader/archive/
238c238
<      0 Fri Nov 10 12:30:36 EST 2017 org/springframework/boot/loader/util/
---
>      0 Fri Nov 10 12:47:38 EST 2017 org/springframework/boot/loader/util/

Your Environment

Build scan URL: https://gradle.com/s/2lyisnjrx3jmo

What happens if you specify a classifier and run the build multiple times? This might be the same issue from https://github.com/spring-projects/spring-boot/issues/1113
bootRepackage  {
    classifier = 'exec'
}

@mkobit, yes, adding a classifier to the bootRepackage block does prevent spring-boot-gradle-plugin from touching the Spring Boot jarfile:
derek@derek-lubuntu:~/Projects/fire/accounts/backend$ ls -la build/libs/backend.jar
-rw-rw-r-- 1 derek derek 52381 Nov 13 10:26 build/libs/backend.jar
derek@derek-lubuntu:~/Projects/fire/accounts/backend$ gradle build -x test

> Task :accounts:backend:bootRepackage UP-TO-DATE
Using TaskInputs.file() with something that doesn't resolve to a File object has been deprecated and is scheduled to be removed in Gradle 5.0. Use TaskInputs.files() instead.

BUILD SUCCESSFUL in 2s
11 actionable tasks: 1 executed, 10 up-to-date
derek@derek-lubuntu:~/Projects/fire/accounts/backend$ ls -la build/libs/backend.jar
-rw-rw-r-- 1 derek derek 52381 Nov 13 10:26 build/libs/backend.jar

Note that the time stamp and size of backend.jar are the same before and after repeating the Gradle build.

This is a bug in the Spring boot plugin, which I think will be fixed in the upcoming 2.0 version of that plugin.

@oehme, does spring-boot-gradle-plugin have a separate Github project where I may find a report for this bug or report it to their team?

I found spring-boot-gradle-plugin.


Like Functionality added .

In this branch I added like button functionality .

Great job!

No linting errors✅.
Smooth workflow✅.
JavaScript functionality executed effectively✅.

Congratulations!
Your work is now finished and successfully implemented. It's time to bring it all together by merging your changes.
well done! 👏


AttributeError: 'LlamaForCausalLM' object has no attribute 'medusa_head'

Did you fix it? Sorry for the late reply :)

This thread seems to be quiet for a while. Let me close it for now, and feel free to reopen it :)


Need external flash chip on next board

We can't save data to the STM32 internal flash chip during ventilator operation because doing so could significantly impact the control loop performance.
Adding a small external flash chip is probably the simplest and cheapest solution to this problem.
We don't need a lot of memory.  256kbit would be more then enough to store parameter values.  There are lots of options on digikey for 8-pin SPI flash chips of this size for under $0.50.
It's possible that we won't even need this functionality, but having a spot for an external flash chip on the board would give us the option.

Implemented with 24LC256 I2C EEPROM in #947 as copied from FoundryM design.

Implemented with 24LC256 I2C EEPROM in #947 as copied from FoundryM design.


Password gets set for admin not for user with id in path

Build: local build
Latest Commit:  3c3d3c2d03ee7266ee0b815e0f25f4262e605147
Use Case
Trying to create a new user with password through cypress as per swagger
    cy.signin().then(({body}) => {
        cy.request('POST', 'api/v2/users', {name: 'nicholas' })
        .then((resp) => {
          cy.request({
            method: 'PUT',
            url: 'api/v2/users/' + resp.body.id + '/password',
            auth: {
              user: 'u1',
              password: 'password'
            },
            body: {
              password: 'changeit'
            }
          })
        })

    })

This returns the following response in the test
PUT 204 http://localhost:9999/api/v2/users/03b57743de621000/password
...
{status: 204, duration: 159, headers: {…}}
duration: 159
headers:
connection: "close"
date: "Tue, 16 Apr 2019 11:40:08 GMT"
__proto__: Object
status: 204
__proto__: Object

However, when I try and log in through the UI two things happen.

Login as nicholas:changeit returns 401 - O.K. so maybe need to setup an authorization record
More troubling The admin user u1, created during setup, has his password changed to changeit

Related Issue
#11590

I had a look into http/user_service.go line 74 ff.
	h.HandlerFunc("PUT", mePasswordPath, h.handlePutUserPassword)

	return h
}

func (h *UserHandler) putPassword(ctx context.Context, w http.ResponseWriter, r *http.Request) (username string, err error) {

	req, err := decodePasswordResetRequest(ctx, r)
	if err != nil {
		return "", err
	}

	err = h.PasswordsService.CompareAndSetPassword(ctx, req.Username, req.PasswordOld, req.PasswordNew)
	if err != nil {
		return "", err
	}
	return req.Username, nil
}

O.K. so here is the handler function.  It calls putPassword above which then calls decodePasswordResetRequest below.
// handlePutPassword is the HTTP handler for the PUT /api/v2/users/:id/password
func (h *UserHandler) handlePutUserPassword(w http.ResponseWriter, r *http.Request) {
	ctx := r.Context()
	_, err := h.putPassword(ctx, w, r)
	if err != nil {
		EncodeError(ctx, err, w)
		return
	}

	w.WriteHeader(http.StatusNoContent)
}

type passwordResetRequest struct {
	Username    string
	PasswordOld string
	PasswordNew string
}

type passwordResetRequestBody struct {
	Password string `json:"password"`
}

Here the first thing decodePasswordResetRequest does is check basic auth from which it gets the username u.  This name will then be returned to be used above in the call from putPassword to PasswordsService.CompareAndSetPassword - however and unless I'm mistaken the expected user name should come from the ctx path NOT from the basicAuth credentials.
func decodePasswordResetRequest(ctx context.Context, r *http.Request) (*passwordResetRequest, error) {
	u, o, ok := r.BasicAuth()
	if !ok {
		return nil, fmt.Errorf("invalid basic auth")
	}

	pr := new(passwordResetRequestBody)
	err := json.NewDecoder(r.Body).Decode(pr)
	if err != nil {
		return nil, &influxdb.Error{
			Code: influxdb.EInvalid,
			Err:  err,
		}
	}

	return &passwordResetRequest{
		Username:    u,
		PasswordOld: o,
		PasswordNew: pr.Password,
	}, nil
}

I also suspect that this should be leveraging tokens from the authorization apis and not using basic auth.

Reopening this, needs investigation.


Make it possible to localize an app title

The app onGenerateTitle callback can be used to lookup a localized title string.
Fixes https://github.com/flutter/flutter/issues/11968


Starkner plugin better formatting

This change is

crates/cairo-lang-semantic/src/patcher.rs line 176 at r1 (raw file):

    }

    pub fn add_trimmed_node(&mut self, node: SyntaxNode) {

document.
Code quote:
pub fn add_trimmed_node(&mut self, node: SyntaxNode) {

crates/cairo-lang-starknet/src/plugin_test_data/contract line 39 at r1 (raw file):

    }

can you remove that?
Code quote:
····


Installation error: unexpected end of file

Impossible to install pnpm since the last week.
self-installer version:
2.1.0
Code to reproduce the issue:
curl -L https://unpkg.com/@pnpm/self-installer | PNPM_VERSION=4.12.1 PNPM_DEST=/tmp/node_modules PNPM_BIN_DEST=/tmp/node_modules/bin node

Expected behavior:
Exit status code: 0.
Actual behavior:
  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed
100    49  100    49    0     0   1689      0 --:--:-- --:--:-- --:--:--  1689
100    60  100    60    0     0   1463      0 --:--:-- --:--:-- --:--:--  1463
100 1237k    0 1237k    0     0  13.5M      0 --:--:-- --:--:-- --:--:-- 13.5M
Downloading https://registry.npmjs.org/pnpm/-/pnpm-4.12.1.tgz
{ Error: unexpected end of file
    at Zlib.zlibOnError [as onerror] (zlib.js:164:17) errno: -5, code: 'Z_BUF_ERROR' }

Additional information:

node -v prints: v10.17.0
OS: Ubuntu 18.04.3 LTS

unpkg seems unreliable.
try downloading from github:
curl -L https://raw.githubusercontent.com/pnpm/self-installer/master/install.js | node

Thanks for your quick answer. However, I get the same problem :thinking:
Output:
  % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
                                 Dload  Upload   Total   Spent    Left  Speed
100 1186k  100 1186k    0     0  5517k      0 --:--:-- --:--:-- --:--:-- 5517k
Downloading https://registry.npmjs.org/pnpm/-/pnpm-4.12.1.tgz
{ Error: unexpected end of file
    at Zlib.zlibOnError [as onerror] (zlib.js:164:17) errno: -5, code: 'Z_BUF_ERROR' }

Oh, I see. Seems like we need to add some retry logic to the self-installer. If the tarball is incorrect, redownload it.

Use curl -L https://pnpm.js.org/pnpm.js | node - add --global pnpm

Use curl -L https://pnpm.js.org/pnpm.js | node - add --global pnpm


Finalize editing report workflow

Describe the task
We need a UX flow for what the process of editing a report and updating it looks like. It may require the need for showing a summary of changes or updates made, versioning, tracking changes and an 'Edit button. A solution for editing also exists in Registering.
Acceptance Criteria

[x] Check with Moose about registration's solution
[x] Create designs exploring the entire flow
[x] Review with devs to identify any technical constraints
[ ] Refine solution

Additional context

Add any other context about the task here.
Or here

The flow was refined, but we need to finalize some things with John and technical constraints need to be worked out with devs.

@patriciarussellCAS moved this to backlog as discussed!


Service worker is generated but no include script is added to index.html file

BEFORE YOU SUBMIT please read the following:

[ ] I'm submitting a bug report
[ ] I'm submitting a feature request
[ + ] I'm submitting a support request

webpack version:
3.8.1
sw-precache-webpack-plugin version:
0.11.4
Please tell us about your environment:
OSX 10.13.1 (High Sierra)
Browser: [Phantom XX | Chrome XX | Firefox XX | IE XX | Safari XX | Other XX]
Chrome 63.0.3239.84 (Official Build) (64-bit)
Current behavior:
So currently I am using this repository as a boilerplate: https://github.com/vuejs-templates/webpack
and what is happening is I am adding the config into my build/webpack.prod.conf.js file as follows:
// Service Worker Cache
new SWPrecacheWebpackPlugin({
    cacheId: '{{ name }}',
    filename: 'service-worker.js',
    staticFileGlobs: ['dist/**/*.{js,html,css}'],
    minify: true,
    stripPrefix: 'dist/'
}),

Then when I run npm run build it works fine, I was then told (following a guide) to add the following: <%= htmlWebpackPlugin.options.serviceWorkerLoader %> to get the script to be added to my index.html page, but it never gets added? So no service worker loads?
Expected/desired behavior:
I just want the service worker to be loaded correctly via some kind of script that adds it onto the page.
If the current behavior is a bug, please provide the steps to reproduce and if possible a minimal demo of the problem along with your:

I mean, it's been 3 months nearly, so any idea what to do here?

@dannysmc95 Are you using HTMLWebpackPlugin? I think that instruction implies that you're using it.

Super sorry for delay, I've been away. You just need to follow instructions in basic usage
Add this to your html template or main js bundle:
(function() {
  if('serviceWorker' in navigator) {
    navigator.serviceWorker.register('/service-worker.js');
  }
})();

where /service-worker.js is the path to your service worker

Hmmm, I see, so you have to manually load it instead. Hmm for some reason I was under the impression it generated the code for you. No worries, thank you!


openstack-ardana: move heat stack management to separate job

Moves the heat stack management logic (creating and cleaning
up heat stacks) to its own Jenkins job and makes it more robust:

concurrency is disabled for the new job, to avoid overloading
the engcloud with simultaneous heat requests and to allow the
build pool management logic to run in a form of critical section.
having a separate job dealing with the engcloud will make it
more obvious when there's a problem with it
the cleanup job is triggered after the main openstack-ardana
job has completed. It will not block the main job and its failure
status will not change the status of the main job
if a heat stack cannot be deleted, an alternative implementation
which directly deletes servers and volumes is now available
the new openstack-ardana-heat job can be triggered manually
to perform cleanup or to take a heat stack out of the build pool
this job will be transformed in a pipeline stage, when the
openstack-ardana job is converted into a pipeline

Tested through: https://ci.suse.de/job/openstack-ardana-snica and https://ci.suse.de/job/openstack-ardana-heat


Merge upstream/1-x-stable

This merges the upstream 1-x-stable branch into our master branch, to bring us closer to upstream.
The remaining diff after merging would essentially be

https://github.com/Shopify/resque/pull/1 (will PR this upstream).
https://github.com/Shopify/resque/commit/96f4ddb80f5842d6f43323f0076a2f9cdcb22b33 (see comments, not sure yet what to do here, maybe PR upstream).

This PR basically reverted:

https://github.com/Shopify/resque/pull/11/ (this fix was shitty, we should try something else).
https://github.com/Shopify/resque/commit/4187877273371c1c620456dce4e67533f8d95be6. Looks like that's not necessary anymore since we can now use GRACEFUL_RESTART to force shutdown in favour of shutdown!.

Hope I didn't forget anything. Will try out this branch on Shopify core CI.
Thoughts? @dylanahsmith @Sirupsen @burke @byroot
FYI @steveklabnik

Finished tests in 1.943127s, 100.3537 tests/s, 218.2050 assertions/s.

195 tests, 424 assertions, 0 failures, 0 errors, 0 skips

shutdown! is now the default

we were specifically overriding shutdown! to be shutdown though, because we pass TERM normally and want it to be graceful. Is that behaviour preserved?

@burke: it is if you set the GRACEFUL_TERM environment variable

@burke: I will make the necessary Shopify PR for that

https://github.com/Shopify/resque/commit/4187877273371c1c620456dce4e67533f8d95be6. Looks like that's not necessary anymore since shutdown! is now the default (unless GRACEFUL_RESTART is specified).

shutdown! was always the default.  We just need to set the GRACEFUL_RESTART environment variable where we are setting BORG.

Thanks for the heads up. #1 looks good to me, I don't know about the SIGHUP stuff, as I don't really use Go or Docker, so I'll trust yinz's experiences with that.

(Shopify core CI is green with this ref)

Nice Flo!

:confetti_ball:
I've been thinking about finally cutting a new release of Resque itself. Are there other things that you all are waiting for before using it? Should I wait for those things, or should we target another, smaller release after the current one?

@steveklabnik we're about to put this in production, and then we'll report back! If all goes well, that should be a at least one good sign for a stable release :-)

Excellent. I'm not in a rush, exactly, I just have some OSS time later this week :)

Yeah we are running the upstream 1-x-stable branch in production right now... Will monitor it for a while and let you know if anything seems fucky..


Implement the function to store the encrypted value in indexeddb or localStorage.

Feature Request
It is dangerous to store signature data and user data as raw values.
Therefore, it should support the function to encrypt and store this value.
Data can be encrypted and decrypted again using AES encryption.
https://github.com/0-Auth/0Auth/blob/b85bfec96e044991414de6100dd0495613e269da/packages/client/src/index.ts#L9-L11
However, the problem is how to manage the key.
If the user loses the key, all stored data cannot be used.
It is necessary to discuss key management.
Is your feature request related to a problem? Please describe.

It is dangerous to store user data and signature values as raw values.
Describe the solution you'd like

User data and signature are encrypted and stored through AES encryption.
Describe alternatives you've considered

Additional context

Let's discuss this issue tomorrow in offline.


Images not rendering to website

Thanks for this repo! My app is up and running correctly except for the static images.  I see them in the build, but dont understand why they are not rendering to the website.  Are static images not supported?

This is not a spa-github-pages issue. This is most likely a path issue with how you are accessing your images.
Instead of: ,
try:

Oh great thank you!


Improve Pipenv.lock file management

Investigate the creation of the lock file without installing (outside the docker container). If it's not possible we need to manage (create/upgrade) the different Pipenv.lock files that can be result of user's choices.

Closed by https://github.com/inveniosoftware/cookiecutter-invenio-rdm/commit/2d12a57c0620fe2ad8b6767f764ae337db97f8a5

user story:
As a developer I add a custom plugin that requires a xyz library that gets added to the Pipfile* how does it handle the merge in the upgrade?


Fixes #5557 : Build precompiled : Custom themes compiled as modules

I fixed the issue based on previous build script.
Precompiled output is now working for me.
Packages output seems correct to.
Please verify I have not introduced new errors.

Sorry, I just saw this PR when I reverted the file myself.


💄Update lock UI

Increase lock size and align to centre
Before:

After:

This is how its look like with the breakpoint

Sold. Merging the pull request. Good work!


Come conventions and antipatterns that should be written up.

We should have a section on anti-patterns and conventions.

antipatterns

return value checking
implementing cls.is_something as a function since bool(cls.is_something) on functions always returns true (they should be @property methods).

code conventions

validation functions -> no return values

suggested naming conventions

validate_thing -> returns None or raises a ValidationError
normalize_thing -> returns a thing
get_thing -> no side effects, should be idempotent
construct_thing or build_thing -> wrappers for constructor/initializor logic
extract_thing -> pull the data for thing out of some more complex data structure.
from_thing -> normally a classmethod, used for alternate ways to initialize an object which may wrap some sort of normalization logic.

:+1: for most
get_thing may be too restrictive. For example: chain.get_canonical_head() won't be idempotent. I think I'm on board with no side effects as a recommendation (but things like caching would be reasonable too...).


Lucky Block Support freezing at 100%

Minecraft version
1.18.2
LibX version
3.2.18
Skyblock Builder version
3.3.23
Forge version
40.1.68
The latest.log file
Issue description
Lucky
Steps to reproduce
Navigate to the create a world screen
Select worldtype skyblock and ensure that the andromeda is selected
ensure that datapack provided is loaded
4)Generate world and you will notice that it freezes upon reaching 100%, You can often hear the world around you after waiting a
wile, but the screen is never exited and remains frozen.
[Nessisary mod is luckyblock version 1.18.2-13.1]
Other information
No response

Why should I ensure that andromeda is selected here? The freezing issue is #95. If this problem only happens with Andromeda, than this can be closed.


Fix error message in data nft creation.

Discussed with Maria: let's table this until we see this error again. It might have been a fluke and it's a lot damaging to the Mumbai tests right now.


Focus styling for buttons

Is your feature request related to a problem? Please describe.
Unlike, Fluent UI, htwoo allows for tab navigation between cmdbar buttons. There is however no styling indicating that a button has focus.
Describe the solution you'd like
Maybe a border like on flyout menu items.
Additional context
I am by no means an expert on web accessibility. If this is "by design", please just let me know.

Regular buttons also seem to be missing focus styling. Updated the title to reflect this. In this case however Fabric React adds an internal border.
I realize that there are some complications with how it is done in Fabric React as it seem to require extra markup. Personally I would not mind if the style for :focus was the same as for :hover.

I realize that there are some complications with how it is done in Fabric React as it seem to require extra markup. Personally I would not mind if the style for :focus was the same as for :hover or just used the user agent style.

It has the user agent style which means that none of the button ever has a focus style. Tested in Safari, Firefox, Chrome, Edge. I guess I need some futher investigation.

I see I incorrectly assumed that buttons had an outline in desktop browsers. Sorry for the confusion.

Nothing to be sorry about they were there and somehow are gone now. Could be a general browser bug or a specification change. I will investigate this further and see what I'll find out.


Gem placement/texture feedback

placement

So first looking at the placement I think a couple are spot on. The gems in the swordguards look cool and make sense. Those should stay. Only the duelling guard is bugged? It doesnt even show the gem (probably wrong order on the textures). The gems on the actual tool parts dont make alot of sense to me. I think the gems should be only available for bindings and guards. Why? It makes the most sense, looks the best and is probably easier to balance then having 10 different toolparts all capable of holding gems.

As you can see in the image the gem in the binding looks good on most parts, in the axes it should be put one pixel down so its centered.
texture
The texture right now is just too small. I think, this is debatable tho. I made an example to make it look a bit bigger. Was a quick tryout so will need improving further if actually used.

Here its as round as it gets in minecraft and a bit bigger. Giving it a bit of a better look?
Maybe sparking/enchanted effect is also a cool addition, as they are basically the enchanting side of the mod. So giving it a good visual distinction is a good idea.

I agree with the conclusion that gems should only be placed on bindings and sword guards. I never actually managed to integrate them properly into the tool heads.
When it comes to textures, I think we should try to keep them 16x16, I have had a lot of comments about the fact that the gems textures are looking different than other parts. It's probably going to look a bit boring, but if we pair it with extra particle/sparkling effects, I think it can be quite nice. Adding particles is fairly easy, and it would be cool to add unique effects for every gem.

The current texture is 16x16 right?

The current gem textures are 32x32, that's why they're slightly off, and looks kinda misplaced in my opinion


⚠ Bofrost.nl has degraded performance

In 53ad4e2, Bofrost.nl (https://www.bofrost.nl) experienced degraded performance:

HTTP code: 200
Response time: 1256 ms

Resolved: Bofrost.nl performance has improved in c11a9c4.


Add field conversion for Patient - contact:address

Hey Paul! I added the contact address field to the Patient model class.


Fix white boxes on ship models (faction glows)

Ship models are missing the glow_<faction>.aei texture, giving them white squares instead of lights. The worst offender is Betty.
All you need to do is put the glows in the assets folder and point the ship .mtls at them
Skins will need to be re-rendered after this is fixed

Unnecessary - Moving to v2


Warning: Cannot update a component (AuthProvider)

Describe the bug
Warning: Cannot update a component (`AuthProvider`) while rendering a different component (`RequireAuth`). To locate the bad setState() call inside `RequireAuth`, follow the stack trace as described in https://reactjs.org/link/setstate-in-render
    at RequireAuth (http://localhost:3000/static/js/bundle.js:15439:21)
    at Routes (http://localhost:3000/static/js/bundle.js:76253:5)
    at Router (http://localhost:3000/static/js/bundle.js:76186:15)
    at BrowserRouter (http://localhost:3000/static/js/bundle.js:74995:5)
    at AuthProvider (http://localhost:3000/static/js/bundle.js:15341:21)
overrideMethod @ react_devtools_backend.js:4026
printWarning @ react-dom.development.js:86
error @ react-dom.development.js:60
warnAboutRenderPhaseUpdatesInDEV @ react-dom.development.js:27492
scheduleUpdateOnFiber @ react-dom.development.js:25498
dispatchReducerAction @ react-dom.development.js:17452
isAuth @ PrivateRoute.tsx:44
RequireAuth @ PrivateRoute.tsx:50
renderWithHooks @ react-dom.development.js:16305
updateFunctionComponent @ react-dom.development.js:19588
beginWork @ react-dom.development.js:21601
beginWork$1 @ react-dom.development.js:27426
performUnitOfWork @ react-dom.development.js:26557
workLoopSync @ react-dom.development.js:26466
renderRootSync @ react-dom.development.js:26434
performSyncWorkOnRoot @ react-dom.development.js:26085
flushSyncCallbacks @ react-dom.development.js:12042
(anonymous) @ react-dom.development.js:25651

To Reproduce
Steps to reproduce the behavior:

Bug happens after using signOut();

Expected behavior
No error to be shown in console.
Desktop (please complete the following information):

OS: Windows 11
Browser Chrome
Version Latest

<AuthProvider authType="localstorage" authName="_auth">
    <QueryClientProvider client={queryClient}>
        <DndProvider backend={HTML5Backend}>

                <NavigationBar />
                <NavigationMenuBar />
                <Routes>
                    <Route path="/" element={<Home />} />
                    <Route
                        path="/products"
                        element={
                            <RequireAuth loginPath={"/sign-in"}>
                                <Products />
                            </RequireAuth>
                        }
                    />
                    <Route path="/products/:id" element={<ProductDetail />} />
                    <Route path="/sign-in" element={<SignIn />} />
                </Routes>

        </DndProvider>
    </QueryClientProvider>
</AuthProvider>

I have same bugs, when redirected by RequireAuth, then console warn this message
react_devtools_backend.js:4026 Warning: Cannot update a component (`AuthProvider`) while rendering a different component (`RequireAuth`). To locate the bad setState() call inside `RequireAuth`, follow the stack trace as described in https://reactjs.org/link/setstate-in-render
    at RequireAuth (http://localhost:3000/node_modules/.vite/deps/react-auth-kit.js?v=c3de6d14:433:21)
    at Routes (http://localhost:3000/node_modules/.vite/deps/chunk-XANHZZRR.js?v=1ade920d:1141:5)
    at div
    at DndProvider2 (http://localhost:3000/node_modules/.vite/deps/react-dnd.js?v=a35811c2:1443:9)
    at QueryClientProvider (http://localhost:3000/node_modules/.vite/deps/@tanstack_react-query.js?v=990b3ad5:2638:3)
    at AuthProvider (http://localhost:3000/node_modules/.vite/deps/react-auth-kit.js?v=c3de6d14:399:21)
    at RecoilRoot_INTERNAL (http://localhost:3000/node_modules/.vite/deps/recoil.js?v=8c47a31c:2681:3)
    at RecoilRoot (http://localhost:3000/node_modules/.vite/deps/recoil.js?v=8c47a31c:2798:5)
    at App
    at Router (http://localhost:3000/node_modules/.vite/deps/chunk-XANHZZRR.js?v=1ade920d:1088:15)
    at BrowserRouter (http://localhost:3000/node_modules/.vite/deps/chunk-XANHZZRR.js?v=1ade920d:1218:5)

Hey, I was able to fix this bug, however I don't remember how I did it.

Here's a sandbox:
https://codesandbox.io/s/cocky-driscoll-82kqk0?file=/src/AppRoutes.js
The warning appears when visiting a page wrapped by RequireAuth.

Got the same issue here. Is there any solution yet ?

still happens to me, in fact, the example in this repo also has the same warnings.
https://github.com/react-auth-kit/react-auth-kit/tree/master/examples/create-react-app

Same happens to me. As @ukasyah99 says, it appears when you visit a paged wrapped by RequireAuth

Any solution on this?

is the issue solved?

I am having the same issue, I spent around 4 hours yesterday attempting to find a work around.
To the best of my knowledge. It happens in isUseAuthenticated and PrivateRoute
isUseAuthenticated

PrivateRoute

I am having the same issue, I spent around 4 hours yesterday attempting to find a work around. To the best of my knowledge. It happens in isUseAuthenticated and PrivateRoute isUseAuthenticated  PrivateRoute

i fixed it using this
const PrivateRoute = ({ Component }) => {   const isAuthenticated = useIsAuthenticated();   const auth = isAuthenticated();   return auth ? <Component /> : <Navigate to="/login" />; };

i fixed it using this
const PrivateRoute = ({ Component }) => { const isAuthenticated = useIsAuthenticated(); const auth = isAuthenticated(); return auth ? <Component /> : <Navigate to="/login" />; };

So I attempted this before, I still received it when using react router 6  and within one of the child components using useIsAuthenticated method

i fixed it using this

‘’’const PrivateRoute = ({ Component }) => { const isAuthenticated = useIsAuthenticated(); const auth = isAuthenticated(); return auth ?  : ; };’’’
this worked for me!!

If anyone else is having the same issue it's more than likely you're using the  in your react app.
Instead switch to the now recommended v6 router called createBrowserRouter as this solved it for me.
https://github.com/react-auth-kit/react-auth-kit/issues/1023#issuecomment-1252476542 has code to help with this

I implemented like this:

IMHO, this is a cleaner solution:
const App = () => {
  const PrivateRoute = ({ children, loginPath }) => {
    const isAuthenticated = useIsAuthenticated();
    const location = useLocation();

    if (isAuthenticated()) {
      return children;
    }

    return <Navigate
      to={loginPath}
      state={{from: location}}
      replace
    />;
  };

  return (
    <AuthProvider
      authType={'cookie'}
      authName={'_auth'}
      cookieDomain={window.location.hostname}
      cookieSecure={window.location.protocol === "https:"}
    >
      <BrowserRouter>

          <Navigation />
          <Routes>
            <Route path="/login" element={<Login />} />
            <Route
              path="/home"
              element={<PrivateRoute loginPath="/login"><Home /></PrivateRoute>}
            />
          </Routes>

      </BrowserRouter>
    </AuthProvider>
  );
};

export default App

Was this bug fixed?

Here the issue is, the signIn method, takes time to update the cookie. In between if the user gets redirected to ProtectedRoute, it fails to authenticate if (!isAuthenticated(context.authState)) {} and forces the user to sign out.
    if (!isAuthenticated(context.authState)) {
        // Redirect them to the /login page, but save the current location they
        // were trying to go to when they were redirected. This allows us to
        // send them along to that page after they login, which is a nicer
        // user experience than dropping them off on the home page.
        context.dispatch(doSignOut());
        return React.createElement(Navigate, { to: loginPath, state: { from: location }, replace: true });
    }

We are completely blocked because of this. Is there any ETA for this bug?

I am trying my best to solve the issue.
If any of you have any better solution, let me know here. It'll fast-forward the fixing the bug.
Thanks

had same issue


[feature] search function invocation without specifying arguments.

⭐ Suggestion
Search function invocation without specifying arguments.
💻 Use Cases
ast-grep --pattern '$A = many_params_function(...)'
ast-grep --pattern 'many_params_function(...)'

Due to the function has many arguments, it could span multiple lines. A simple regex seems not possible. Is it possible implemented by ast-grep using AST?
Currently, If I specify only function name, ast-grep can not find the function invocation location.

Thanks for using ast-grep.
Please read the doc https://ast-grep.github.io/guide/pattern-syntax.html#multi-meta-variable


[Qt3D] add missing qt port

closes #26908
closes #26986
blocked by #26986

@Neumann-A ,Thanks for your pr, when I tested the features by command "./vcpkg install qt3d[*]:x86-windows",
I get this error:
F:\Feature-test\qt3d\vcpkg\buildtrees\qtdeclarative\x64-windows-dbg\include\QtQuickDialogs2QuickImpl\6.3.2\QtQuickDialogs2QuickImpl/private/qquickfolderbreadcrumbbar_p.h(1): fatal error C1083: Cannot open include file: '../../../../../../src/here-src-6-3a791261d3.clean/src/quickdialogs2/quickdialogs2quickimpl/qquickfolderbreadcrumbbar_p.h': No such file or directory

Buildtree too long... use --x-buildtree-root=

All features are tested successfully in the following triplet:
x86-windows
x64-windows
x64-windows-static


Failed to get .info of some stocks

Hi there,
I am encountering the issue of throwing Exception Error:<class 'ImportError'> when trying to get some stock's info and appreciate if you could have a look at it.
E.g. OPCH https://finance.yahoo.com/quote/OPCH/?p=OPCH
Execute the following code and the system will catch the <class 'ImportError'> error,
#!/usr/bin/env python3
import yfinance as yf
item = yf.Ticker('OPCH')
print(item.info)

Try item.info() not print(item.info()


[cicd] migrate to artifact registry

Description
migration from container registry to artifact registry

update deployment instructions : create artifact registry repo
update deployment script to deploy with config file
added .gcloudignore to remove unnecessary files and folder from Cloud Build upload

Related Issue

Fixes : time to build with Cloud Build was slow

Affected services

[ ] Home
[ ] News
[ ] Shop
[ ] Travel
[ ] DSP
[ ] SSP
[ ] ALL

Other: CI/CD

LGTM


Whitespace Truncates original command by one character

Concurrently v4.1.1
I've noticed that adding whitespace removes the last character of the command inputed.
e.g.
// Command ran is ngin instead of nginx
concurrently \"nginx \"
[0] /bin/sh: 1: ngin: not found
[1]  exited with code 0
[0] ngin exited with code 127

Although it works perfectly fine when no space is added.
// Expected behavior
concurrently \"nginx\"
[0] nginx: [emerg] invalid number of arguments in "user" directive in /data/etc/nginx/nginx.conf:2
[0] nginx exited with code 1

I've also noticed an issue similar to this here: https://github.com/kimmobrunfeldt/concurrently/issues/118
Just wanted to report this. Thanks

Thanks for the report.
Yeah the quote stripping logic didn't handle impaired quotes -- I pushed a fix for it.
If you add a trailing space, my fix will not make your command line run though: concurrently will receive 2 commands, \"nginx and  \". That's because you're wrapping the quotes when you don't need to.


How does instagram4j work?

Hello
I am trying to figure out how instagram4j works. Does it emulate the android device itself or is it transmitting my login information to some other server which runs the android emulation?
Kind regards,

It is essentially a client for Instagram in Java. It uses the same requests as Android (This is the simulation). In theory, this client acts like the Instagram app for Android. This does not connect to any other server except Insatgram's.


No Data in charts

hi,
Not showing any  Data related memory and traffic only cpu is visible.
@crenshaw-dev & @leoluz

Logs:

I'm facing the same issue

If you see at least one of the graphs rendered with data it means that the connectivity with Argo CD and the Metrics Server is working. For rendering cpu, memory and http related graphs in the dashboard we execute the query targeting the specific provider which in this case is Prometheus. Make sure that the query configured in the configmap.yaml file returns valid data in Prometheus. You can use the Prometheus UI in the browser to test each query.

Thank you @leoluz! it was a query expression issue. For some reason, adding "rate" function to query memory usage of containers solved the problem. All metrics related to HTTP did not exist so there was nothing to query there.

Thank you @leoluz and @ahmadalkhansa! It works


bug: Can't Get Status of Minecraft PE Server

Describe the bug:
I can't seem to get the status of a minecraft PE server. I thought statusBedrock would be what I should use but it just times out every time for this server: play.brlns.net:2000. Do these status functions work with PE at all?
Code:
const status = await statusBedrock('play.brlns.net', 2000);

Expected behavior:
Should get a response from the server
Additional context
Again, I am unsure if these status functions are intended to work with PE at all.

I'm able to retrieve the status of that server just fine on my end using statusBedrock(). I had an issue reported earlier for this exact issue where it was caused by a networking issue on the client end, which was caused by the network blocking UDP connections. Double check to see if your network is blocking UDP first.

No matter what I do I can't seem to get it to work. I may be doing something wrong though. Do you see any issue with the following?

Running app on Windows 11
I am making the statusBedrock request on my node express backend running on localhost:8080, my front end is localhost:3000
I've opened UDP connections on all ports on my network router
I've allowed inbound UDP connections on all ports on my windows firewall

Just to make sure I could ping the server outside of my app, I installed NMap (a tool to test TCP/UDP connections). I tried testing play.brlns.net:2000 before and after my changes for UDP. Before I was getting no results, but after my UDP changes I got the following output:

So it looks like my changes allowed NMap to properly ping. I just can't seem to get it to work in my app now. I don't know if I missed something with the setup or if there is an additional step specific to express.
Any ideas?

What version of the library are you running? Just to confirm, update to the latest version by using npm install minecraft-server-util@latest and test again to make sure this wasn't fixed in a newer version.

I am already on the latest version. 5.2.8.

I'm honestly not sure what to tell you here. Since I am able to retrieve the status just fine from my end, I have nothing else to debug this problem unless you can come up with something on your end. You can test to make sure that the server has UDP connections enabled from your IP address, which it appears it does since you can nmap just fine. I might suggest that you build this package from source and add some debug comments to see where the code stops.


TC.3.3 The player score and status (ready to play) will be updated

This task has been finished on the day with posted SHA comment, in the interest of correctly closing the issue (and us having to first learn how to), it has been closed a while after the finishing of the task.

We have in the meantime figured out, that we can not correctly close it once it is done (otherwise the commit is kinda useless).


supporting react 15.5+

Please merge in order to support React v 15.5+

please merge

please merge

This repo is no longer maintained. Use this active fork that is published on npm:
https://github.com/peacechen/react-native-modal-selector


403 error on freshclaim command

I have the Private Mirror pointing to the env variable DEFS_URL (the virus def. s3 bucket).
When freshclam_update runs, it fails with an 403 error, when trying to download the definitions from the s3 bucket.
Any idea?

Freshclam does not work with IAM permissions. The solution uses a limited scope VPC endpoint with anonymous (no IAM required) access to anything in the scanning VPC to work with this behavior.
You would have to replicate something similar for your private endpoint


tlsext_hb_pending missing setter in 1.1

Working on some code and porting it to 1.1.0 (using Kali, who switched from OpenSSL 1.0.2j to 1.1.0c), I ran into 2 issues compiling. One was easy to fix, a macro was renamed.
The other issue is tlsext_hb_pending variable in the SSL structure (in 1.0) that I'm setting in the code. I can find a getter function in 1.1.0 but I couldn't find any setter.
I wish I could do a PR as suggested in the mailing list but I'm not familiar with the OpenSSL code enough to do so. My guess would be in tls1.h (and the equivalent .c file), but I'm not sure how to modify it exactly.

Any update on this?

Why do you need a settor?  That's an internal state variable (and it's completely gone in the next release).

For https://github.com/aircrack-ng/aircrack-ng/tree/master/patches/wpe/hostapd-wpe

Sorry, I don't have time to read code. Just answer here, as a comment.  Why do you need to set that variable, and what about when it goes away in the next release?

Because it's used for attacking heartbleed flaw.

Then configure with "no-heartbeats" or build with -DOPENSSL_NO_HEARTBEATS and the code is removed.  Being able to set an internal state machine flag is not something we want to expose.

Also, from the CHANGES file:
 *) Heartbeat for TLS has been removed and is disabled by default
     for DTLS; configure with enable-heartbeats.  Code that uses the
     old #define's might need to be updated.
     [Emilia K<C3><A4>sper, Rich Salz


Drop SwiftBridge API notes from ObjectiveC.apinotes.

These classes are defined in Foundation and the API notes should be applied there (and are). No functionality change – if a Swift target only imported ObjectiveC, they wouldn't be able to bridge the types anyway, since the bridging code is applied in Foundation.

@DougGregor and @gparker42, FYI.
@swift-ci Please smoke test

FWIW everything else in this file is either nullability-related, a now-unnecessary SwiftName, or an availability annotation that has already moved to the real header files (look for OBJC_SWIFT_UNAVAILABLE). A good sign!

Ooh, that's annoying. This does affect something: printing the interface for the ObjectiveC module. I'm not sure that's even incorrect, since it would affect anyone else using a forward declaration, but it is annoying.

It would also be slightly-cheating-but-reasonable to just implicitly import Foundation for any interface generation on Apple platforms.

I guess we could do an implicit import Foundation for interface-generating APIs.

API notes are no longer managed by the compiler, closing.


introduce priority option

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

13 of 25 (52.0%)  changed or added relevant lines in 1 file are covered.
No unchanged relevant lines lost coverage.
Overall coverage decreased (-0.008%) to 33.287%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

rmqr/encode.go
13
25
52.0%

Totals

Change from base Build<PHONE_NUMBER>:
-0.008%

Covered Lines:
2655

Relevant Lines:
7976

💛  - Coveralls


added an additional check Closes: #1

Updated validations.py python script.
Fixed the behavior of validate_user function in validations.py.
Fixes #1

It's a good idea to open an issue first for discussion.

[x] Tests pass
[ ] Appropriate changes to README are included in PR

Added the required checks to ensure the functioning of the program and
@googlebot I signed it!


Added build method for AUR

Try it out see if it works before you push, also run do as following.
BEFORE THAT, do the one time setup.
On the travis build machine, add the following lines to ~/.ssh/config:

Host aur.archlinux.org
IdentityFile ~/.ssh/aur
User aur

After that:

ssh-keygen -f ~/.ssh/aur

NOTE: It must not have a password! (helps the automation to work)
NOTE: Copy the public SSH key.
Log into aur.archlinux.org>My account>Paste the SSH keys>Confirm password>Click Update.

Closing this as we would soon drop active support for this project.


Test Explorer: usability issues and regressions when transitioning from test explorer extension

Background:
I just switched from the Test Explorer UI extension to the native test explorer and have run into a couple usability issues which I cannot work around.
Regressions:
I need to select individual tests across multiple test suites. Previously, I was able to select a few tests from one test suite (eg. ctrl + click) and then was able to navigate the other test suites by clicking on the chevrons without losing my selection. Now, it is impossible to expand/collapse another test Suite without deselecting the tests. I must first expand every test suite before selecting the individual tests I want.
Expected behavior:
At the very least, clicking the chevron should not select that node - it should only expand or collapse that node.
If you want to match the behavior of the old test explorer extension, then clicking the node text should only select that node and should not expand/collapse it. This effectively means that the node chevron is only expand/collapse (no select), and the node text is select/deselect (no expand).

Not sure if I verified correctly- I was testing according to my interpretation of this:

At the very least, clicking the chevron should not select that node - it should only expand or collapse that node.

So I was testing that clicking the chevron would expand/collapse the item without affecting selection.

yep that's right :)

Yes, can confirm that this matches the behavior of the old test-explorer plugin and is sadly missed in the current official vscode test explorer. You guys rock for fixing this!


uninitialized constant Airtable::Record::HashWithIndifferentAccess

Hi,
I've been working on getting this gem to work for some time, and I'm stuck. I'm wondering if the issue is my setup or the gem.
Here's my setup code:
#!/usr/bin/env ruby

require 'airtable'

at_key = 'KEY_REDACTED'
at_base = 'BASE_REDACTED'

@client = Airtable::Client.new(at_key)
@table = @client.table(at_base, "Videos")
@records = @table.records
p @records.inspect

...pretty much straight from the README. When I run that code, I get this error:

/Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record.rb:33:in override_attributes!': uninitialized constant Airtable::Record::HashWithIndifferentAccess (NameError) 	from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record.rb:5:in initialize'
from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record_set.rb:13:in new' 	from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record_set.rb:13:in block in initialize'
from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record_set.rb:13:in map' 	from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/record_set.rb:13:in initialize'
from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/table.rb:27:in new' 	from /Users/donald/.rbenv/versions/1.9.3-p551/lib/ruby/gems/1.9.1/gems/airtable-0.0.8/lib/airtable/table.rb:27:in records'
from ./gem_test.rb:10:in `<

As you can see, I'm using rbenv. I've run this same code on Ruby 1.9.1, 2.2.4, and 2.3.0 and I can't get it to do anything but give me the error you see above. Am I missing something? Or this this a bug?
I downloaded the gem source to my machine and ran the tests, which ran just fine.

There's an unstated dependency on http://apidock.com/rails/ActiveSupport/HashWithIndifferentAccess which is causing this issue. If you add in activesupport to your project or otherwise define HashWithIndifferentAccess, this error will go away

Thanks, that fixes it indeed! For anybody else with this problem, the require line is:
require 'activesupport/all'

I've got same trouble and wondering why don't this add require 'active_support/all' into here?

I'll address that. Is there any reason to not depend on active_support explicitly?

active_support is a pretty expensive dependency to bring in to a project that doesn't already have it loaded. I wonder if we'd be better off finding an alternate way to make it so we can do @record[:foo] and @record['foo'] produce the same response.

Handling @record[:foo] and @record['foo'] is pretty easy. I'd just store data keyed by the string k, a map from to_key(k) to k and lookup the key if the argument to @record[] is a symbol.  I think it'll actually be better, because you'd only be exposed to naming collisions created by to_key when you use an ambiguous symbol.
@record.fields[:foo] and @record.fields['foo'] is a bit more complicated as we'd need an equivalent replacement for HashWithIndifferentAccess. I'm leaning towards checking if it exists and returning one if it does. If you don't have active_support, it'd just work until you try to use @record.fields with a symbol.