Failed to parse source map Warning

Describe the bug
package version: 3.1.0
react version: 18.2.0
react scripts version: 5.0.1
Getting warnings in console after upgrading to latest version
Steps to reproduce the bug
install latest version using yarn
Expected behavior
should not throw warnings
Logs, error output, etc.
No response
Screenshots

Additional context
No response
Unleash version
3.1.0
Subscription type
None
Hosting type
None
SDK information (language and version)
No response

Hey @sriadimanav! 😊 To better assist you, could you let me know which npm version you're using?

I was able to reproduce it with create-react-app Typescript template.
Related to cra discussion: https://github.com/facebook/create-react-app/discussions/11767

Looks unrelated to Unleash. https://github.com/facebook/create-react-app/pull/11752

After further investigation, maybe I'll be able to do something about this.

Fixed in v3.1.1

Hey @sriadimanav! 😊 To better assist you, could you let me know which node version you're using? Also, did v3.0.0 work properly for you?
Currently was not able to reproduce by this. This gives the same versions you described.
npx create-react-app react-app
cd react-app
yarn install

Do you have anything else added that could cause this?

Node version: 20.8.0

Fixed in v3.1.1
CC @sriadimanav

thanks @Tymek


ci: Fix ci problem

Summary
ci: Fix ci problem
Impact
https://github.com/apache/nuttx/pull/14656 missing changes
Testing
No

[Experimental Bot, please feedback here]
No, this PR does not fully meet the NuttX requirements.  While it provides a title related to CI and links a seemingly related PR, it severely lacks crucial information.
Here's a breakdown of the missing pieces:

Insufficient Summary: "Fix ci problem" is vague.  It needs to explain what the CI problem is, what part of the code changes to address it, and how the fix works.
Incomplete Impact:  Linking another PR doesn't explain the impact of this PR.  It needs to explicitly address all the impact points (user, build, hardware, documentation, security, compatibility).  "Missing changes" is not descriptive enough. What changes are missing and why?
Missing Testing Information: "No" is unacceptable.  The testing section requires details about the build host and target used for testing, as well as logs demonstrating the issue before the change and the successful outcome after the change.  Without this information, it's impossible to verify the PR's effectiveness.

In short, the PR needs significant expansion to meet the NuttX requirements.  It needs to be much more descriptive and provide concrete evidence of the problem, the solution, and its successful implementation.


Support order by on transform_link

When linking a table and using an aggregation method like "first" or "last", it should be possible to include order_by variable/s (possibly also partition_by? or can we assume the partition will be on the link variable?).

Support for order_by was added in https://github.com/tompollard/omopetl/pull/43


Adding more tests

Codecov Report
All modified and coverable lines are covered by tests :white_check_mark:

Project coverage is 98.01%. Comparing base (2be235b) to head (d87e683).

Additional details and impacted files
@@            Coverage Diff             @@
##             main      #36      +/-   ##
==========================================
+ Coverage   95.68%   98.01%   +2.32%
==========================================
  Files          13       13
  Lines         232      353     +121
==========================================
+ Hits          222      346     +124
+ Misses         10        7       -3

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.


Support for data packs.

This PR expands the current Asset system to add support for data packs (Minecraft 1.13), an additional system that supports server sided configuration.
Changes:

All assets must now be named in lowercase, this already changed in the minecraft asset pack version 3.
Support both the data and assets directories, assets should be removed at some point because it is targeting the client side.
Asset's no longer require a PluginContainer to be retrieved, a 'data pack' PluginContainer will be created if there isn't a plugin with the id registered. A plugin.info file can be included in the root of the plugin asset directory (data/lantern/plugin.info) to provide extra information.
Data pack asset repository, allows data packs to be added and reloaded at runtime.
Zip based data pack support.
Convenient methods to get all the Assets within a sub directory.
Custom weathers!

To test:

Delete the config/assets-repo.json (it will regenerate)
Download a test data pack and put it in data-packs, in the root directory

MoreWeathers: https://cybermaxke.stackstorage.com/s/V3GIihD91vDgzhH

Start the server and try the command /weather more_weathers:drizzle

@Meronat I think that this PR is done, I have setup a testing environment as well. Could you test the PR, once you give the green light that it works for you I will merge this.

@Cybermaxke I'll be on my computer soon and I'll test it then. :D


Add missing approved files

Big question why we have tests passed without these files present?

The real issue was that the test methods were missing the Task return type, and so Xunit wasn't even checking their results.


How to: master and more than default number of PDOs

Hi, I love this project but I’m new to CANopen and struggling to figure out a couple of things.
I found a question from 2022 where someone wanted to use CanOpen Stack for a NMT master node, and the reponse was that CanOpen Stack is intended as «NMT Slave only», but working towards supporting master nodes. Is this still the case? If it now supports both, how to I configure a node to be NMT master?
Second question, I need more than 4 RPDOs in a slave node. However, even though they are all defined in the OD, CanOpen Stack does not seem to process more than the 4 first RPDOs when initializing. How do I configure more than 4 RPDOs/TPDOs?

I'm also interested in implementing a NMT master node. Any help would be much appreciated!

@andrewteta I actually found the answers I was looking for in the following closed issues:
Multiple PDOs: https://github.com/embedded-office/canopen-stack/issues/60
NMT master (not supported, but workaround suggested was sufficient for me) : https://github.com/embedded-office/canopen-stack/issues/97


Set method access for hystrix package-private fallback method.

For interfaces with package-private access, hystrix fallback calls would fail. Address this by caching methods to reduce the amount of reflection calls.
Address #353.

NetflixOSS » feign » feign-pull-requests #253 SUCCESS
This pull request looks good

@adriancole , please take a look whether this is suitable. I am not clear how to set accessible in contract or builder.

NetflixOSS » feign » feign-pull-requests #263 FAILURE
Looks like there's a problem with this pull request

NetflixOSS » feign » feign-pull-requests #264 FAILURE
Looks like there's a problem with this pull request

Comments added. While it's strange that the jenkins job failed.https://netflixoss.ci.cloudbees.com/job/NetflixOSS/job/feign/job/feign-pull-requests/264/console.

looks fine. I'll squash these commits on the way in.

closed via 2ef3bc80c33a57e31f363d0263b0969b7faf2908

Thank you!

exciting


FAQ english version updated

I have updated FAQ english version here. I did not convert to md format so I create a pull request for any one interested in converting this format

 Thank you for your submission! We really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.

Codecov Report

Merging #3240 into master will not change coverage.
The diff coverage is n/a.

@@            Coverage Diff            @@
##             master    #3240   +/-   ##
=========================================
  Coverage     80.29%   80.29%
- Complexity     7344     7347    +3
=========================================
  Files           156      156
  Lines         27517    27517
  Branches       6594     6594
=========================================
  Hits          22095    22095
- Misses         3500     3501    +1
+ Partials       1922     1921    -1

Impacted Files
Coverage Δ
Complexity Δ

...com/alibaba/fastjson/parser/JSONReaderScanner.java
72.61% <0.00%> (-1.28%)
44.00% <0.00%> (-1.00%)

...main/java/com/alibaba/fastjson/util/FieldInfo.java
86.20% <0.00%> (ø)
91.00% <0.00%> (+1.00%)

...java/com/alibaba/fastjson/parser/ParserConfig.java
80.52% <0.00%> (+0.15%)
217.00% <0.00%> (+1.00%)

...n/java/com/alibaba/fastjson/util/JavaBeanInfo.java
86.60% <0.00%> (+0.16%)
213.00% <0.00%> (+1.00%)

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 4614fa8...334ce07. Read the comment docs.


"The paging file is too small for this operation to complete."

This is the error i get while trying to train with the script. Is my 1070ti with 8GB Vram the issue or did i mess up applying the script or a dependency issue?
steps:   0%|                                                                                | 0/25 [00:00<?, ?it/s]epoch 1/1
Traceback (most recent call last):
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\tensorflow\python\pywrap_tensorflow.py", line 62, in <module>
    from tensorflow.python._pywrap_tensorflow_internal import *
ImportError: DLL load failed while importing _pywrap_tensorflow_internal: The paging file is too small for this operation to complete.

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 116, in spawn_main
    exitcode = _main(fd, parent_sentinel)
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 125, in _main
    prepare(preparation_data)
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 236, in prepare
    _fixup_main_from_path(data['init_main_from_path'])
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 287, in _fixup_main_from_path
    main_content = runpy.run_path(main_path,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 289, in run_path
    return _run_module_code(code, init_globals, run_name,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 96, in _run_module_code
    _run_code(code, mod_globals, init_globals,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 86, in _run_code
    exec(code, run_globals)
  File "C:\Users\...\sd-scripts\lora_train_popup.py", line 8, in <module>
    import train_network
  File "C:\Users\...\sd-scripts\train_network.py", line 9, in <module>
    from accelerate.utils import set_seed
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\__init__.py", line 7, in <module>
    from .accelerator import Accelerator
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\accelerator.py", line 27, in <module>
    from .checkpointing import load_accelerator_state, load_custom_state, save_accelerator_state, save_custom_state
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\checkpointing.py", line 24, in <module>
    from .utils import (
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\utils\__init__.py", line 103, in <module>
    from .megatron_lm import (
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\utils\megatron_lm.py", line 32, in <module>
    from transformers.modeling_outputs import (
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\transformers\__init__.py", line 30, in <module>
    from . import dependency_versions_check
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\transformers\dependency_versions_check.py", line 17, in <module>
    from .utils.versions import require_version, require_version_core
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\transformers\utils\__init__.py", line 34, in <module>
    from .generic import (
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\transformers\utils\generic.py", line 33, in <module>
    import tensorflow as tf
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\tensorflow\__init__.py", line 37, in <module>
    from tensorflow.python.tools import module_util as _module_util
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\tensorflow\python\__init__.py", line 36, in <module>
    from tensorflow.python import pywrap_tensorflow as _pywrap_tensorflow
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\tensorflow\python\pywrap_tensorflow.py", line 77, in <module>
    raise ImportError(
ImportError: Traceback (most recent call last):
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\tensorflow\python\pywrap_tensorflow.py", line 62, in <module>
    from tensorflow.python._pywrap_tensorflow_internal import *
ImportError: DLL load failed while importing _pywrap_tensorflow_internal: The paging file is too small for this operation to complete.

Failed to load the native TensorFlow runtime.
See https://www.tensorflow.org/install/errors for some common causes and solutions.
If you need help, create an issue at https://github.com/tensorflow/tensorflow/issues and include the entire stack trace above this error message.

Try increasing your pagefile size:
https://mcci.com/support/guides/how-to-change-the-windows-pagefile-size/

Didnt help, still getting paging file error even after doubling pagefile size
  CUDA SETUP: Loading binary C:\Users\...\sd-scripts\venv\lib\site-packages\bitsandbytes\libbitsandbytes_cuda116.dll...
use 8-bit Adam optimizer
running training / 学習開始
  num train images * repeats / 学習画像の数×繰り返し回数: 5
  num reg images / 正則化画像の数: 0
  num batches per epoch / 1epochのバッチ数: 5
  num epochs / epoch数: 1
  batch size per device / バッチサイズ: 1
  total train batch size (with parallel & distributed & accumulation) / 総バッチサイズ（並列学習、勾配合計含む）: 1
  gradient accumulation steps / 勾配を合計するステップ数 = 1
  total optimization steps / 学習ステップ数: 5
steps:   0%|                                                                                | 0/5 [00:00<?, ?it/s]epoch 1/1
Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 116, in spawn_main
    exitcode = _main(fd, parent_sentinel)
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 125, in _main
    prepare(preparation_data)
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 236, in prepare
    _fixup_main_from_path(data['init_main_from_path'])
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\multiprocessing\spawn.py", line 287, in _fixup_main_from_path
    main_content = runpy.run_path(main_path,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 289, in run_path
    return _run_module_code(code, init_globals, run_name,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 96, in _run_module_code
    _run_code(code, mod_globals, init_globals,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 86, in _run_code
    exec(code, run_globals)
  File "C:\Users\...\sd-scripts\lora_train_popup.py", line 8, in <module>
    import train_network
  File "C:\Users\...\sd-scripts\train_network.py", line 8, in <module>
    import torch
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\torch\__init__.py", line 129, in <module>
    raise err
OSError: [WinError 1455] The paging file is too small for this operation to complete. Error loading "C:\Users\Berk\sd-scripts\venv\lib\site-packages\torch\lib\cusolver64_11.dll" or one of its dependencies.

Increased page file size to the max amount i can and now i am getting a different error.
================================================================================
CUDA SETUP: Loading binary C:\Users\...\sd-scripts\venv\lib\site-packages\bitsandbytes\libbitsandbytes_cuda116.dll...
use 8-bit Adam optimizer
running training / 学習開始
  num train images * repeats / 学習画像の数×繰り返し回数: 5
  num reg images / 正則化画像の数: 0
  num batches per epoch / 1epochのバッチ数: 5
  num epochs / epoch数: 1
  batch size per device / バッチサイズ: 1
  total train batch size (with parallel & distributed & accumulation) / 総バッチサイズ（並列学習、勾配合計含む）: 1
  gradient accumulation steps / 勾配を合計するステップ数 = 1
  total optimization steps / 学習ステップ数: 5
steps:   0%|                                                                                | 0/5 [00:00<?, ?it/s]epoch 1/1
Error no kernel image is available for execution on the device at line 89 in file D:\ai\tool\bitsandbytes\csrc\ops.cu
Traceback (most recent call last):
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 196, in _run_module_as_main
    return _run_code(code, main_globals, None,
  File "C:\Users\...\AppData\Local\Programs\Python\Python310\lib\runpy.py", line 86, in _run_code
    exec(code, run_globals)
  File "C:\Users\...\sd-scripts\venv\Scripts\accelerate.exe\__main__.py", line 7, in <module>
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\commands\accelerate_cli.py", line 45, in main
    args.func(args)
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\commands\launch.py", line 1104, in launch_command
    simple_launcher(args)
  File "C:\Users\...\sd-scripts\venv\lib\site-packages\accelerate\commands\launch.py", line 567, in simple_launcher
    raise subprocess.CalledProcessError(returncode=process.returncode, cmd=cmd)
subprocess.CalledProcessError: Command '['C:\\Users\\...\\sd-scripts\\venv\\Scripts\\python.exe', 'lora_train_popup.py']' returned non-zero exit status 1.

Ah yeah that is a bitsandbytes library error, its is really finicky about detecting and using your CUDA install. You might want to look through the issues here: https://github.com/TimDettmers/bitsandbytes
Or just disable the 8 bit optimizer?
I had to add 2 environment variables to get it working in linux, but I never got that error specifically.

Wasnt 8bit optimizer for bad GPUs?

This comment fixes the bitsandbytes issue:
https://github.com/kohya-ss/sd-scripts/issues/44#issuecomment-1375690372
I've also run into this paging file issue. After doing some profiling, I've found at the start of each epoch, the program tries to spawn 7 extra worker threads which each take up 4GB of ram in my case, and then kills them all off after the epoch ends.
Setting the page file sufficiently large is a fix, but I'm not sure that:

Each thread needs the 4GB it's consuming (I'm not even sure that it uses it for anything either)
These threads need to be killed off after each epoch (spawning them takes a significant amount of time)
Whether there needs to be that many threads in the first place, given that they consume so many resources.

I haven't looked at the code base yet, nor am I familiar with programming ML in python, so I'm not sure I can find the issue and submit a PR, but it does seem like a pretty big issue.

@TheDevelo Are you spawning 8 threads with the accelerate command?
Yeah, this could probably be dialed back, as I don't think training will be very CPU bound.

Normally yes, but I've also tried lowering the number of threads and it still spawns 8, so it seems to be independent of accelerate.

Hmm...Didnt seem to change anything. Still getting same error.

@TheDevelo If running LORA, try changing the line here to some static number (2?): https://github.com/kohya-ss/sd-scripts/blob/bf691aef69d883e4d9e61104609b479ba3be9aad/train_network.py#L129
@UBBK Try running python -m bitsandbytes in the console.

Oh nevermind. Doing this AND increasing paging size at the same time solved the issue.

@TheDevelo If running LORA, try changing the line here to some static number (2?):
https://github.com/kohya-ss/sd-scripts/blob/bf691aef69d883e4d9e61104609b479ba3be9aad/train_network.py#L129

Yep, seems that's the issue. Changed it to 1 and now it only spawns 1 worker thread, which reduced RAM usage significantly. The time between epochs is reduced too, since spawning each thread took a good amount of time. It even takes less time per step too.


Handle human-generated non-OSM labels

I work on Raster Vision at Azavea and this library seems to handle some of the same functionality. We create object detection training chips from GeoTIFFs and human-generated GeoJSON label files, and I'm thinking about how to extend label-maker to do this. Do you think this would be in the scope of label-maker, or is the focus just on generating labels from OSM data? Handling human-generated label files would make the library more general and usable with pre-existing benchmark datasets, for instance. I saw that there's an issue (#13) for handling GeoTIFFs instead of TMS URLs, which would be step one. The next step would be handling GeoJSON labels, or GeoTIFFs in the case of segmentation. Or maybe the right approach is to convert our data into vector tiles which this library already handles.

Closed the wrong issue with my commit

I second this! I would be very nice if label-maker can support custom labels.

Closed via #109


Pufferfish Modrinth Downloader

Describe the problem
If you try to download plugins from Modrinth while using Pufferfish you will get an error.
Container definition
creative:
    container_name: "creative"
    image: itzg/minecraft-server
    tty: true
    stdin_open: true
    restart: "unless-stopped"

    volumes:
      - "./creative:/data"

    environment:
      EULA: "TRUE"
      TYPE: "PUFFERFISH"
      FORCE_REDOWNLOAD: true
      USE_FLARE_FLAGS: true
      USE_AIKAR_FLAGS: true
      SERVER_NAME: "creative"
      VERSION: "1.19.4"
      MEMORY: "10G"
      MODRINTH_PROJECTS: "luckperms,chunky"
      SPIGET_RESOURCES: "13449,390"

Container logs
experimental  | Invalid value for option '--loader': expected one of [fabric, quilt, forge, bukkit, spigot, paper, purpur] (case-insensitive) but was 'pufferfish'
experimental  | Usage: mc-image-helper modrinth [--download-optional-dependencies]
experimental  |                                 [--allowed-version-type=<defaultVersionType>]
experimental  |                                 --game-version=<gameVersion> --loader=<loader>
experimental  |                                 [--output-directory=DIR] [--projects=id|slug
experimental  |                                 [\s*,\s*id|slug...]]...
experimental  | Automates downloading of modrinth resources
experimental  |       --allowed-version-type=<defaultVersionType>
experimental  |                           Valid values: release, beta, alpha
experimental  |       --download-optional-dependencies
experimental  |
experimental  |       --game-version=<gameVersion>
experimental  |                           Applicable Minecraft version
experimental  |       --loader=<loader>   Valid values: fabric, quilt, forge, bukkit, spigot,
experimental  |                             paper, purpur
experimental  |       --output-directory=DIR
experimental  |
experimental  |       --projects=id|slug[\s*,\s*id|slug...]
experimental  |                           Project ID or Slug
experimental exited with code 0

Purpur was the example I meant to share in Discord. These are the only plugin loaders that Modrinth can allow searching for

So, I just want to clarify that I will need to treat Pufferfish as "paper" when querying Modrinth.

Wanted to +1 this, as while I am using Purpur I have to manually manage or use Spiget instead for plugins that don't label themselves as Purpur compatible.
Having an env variable or similar to allow querying for another loader would be immensely helpful for plugin management :)

@AliciaBurrito thanks reviving this. It kept getting bumped by distractions.
What's an example of a plugin that you would use with Purpur but declares as only Paper?

@itzg Haha no worries, I feel that :)
Here's a list of some plugins that I use on my own server that I need to manage outside of Modrinth exclusively to using Purpur:

ClickVillagers
Player Carry
Teak's Tweaks
ArcaneTable
Mobi's Homes

This was particularly noticeably since I started off with a Paper server, but wanted to migrate to Purpur and hit a few roadblocks.

I started making the code changes for this (including Pufferfish support) and was surprisingly easy thanks to Modrinth's API. The last bit I'd like to manually test is a plugin that has a Purpur specific version -- wanting to make sure that gets picked up rather than a Paper or Spigot version of the same. Do you happen to know of one?

The latest image should now resolve this, but let me know if it doesn't in any cases.

@itzg I've noticed a possible regression from this change, it seems it's parsing the MODRINTH_PROJECTS differently(?) I have the following added to the MODRINTH_PROJECTS female-gender-spigot and it seems to almost double parse it now. One for female-gender and another for the intended female-gender-spigot. The former is a Fabric / Forge mod and errors out. You can see that happening below.
bcOsQHnC is for the female-gender Fabric / Forge mod for context, while the intended plugin's project ID is jDV9a8dQ. Entering the project ID manually for the plugin also doesn't seem to work oddly enough, and is still trying to pull in the mod.
[mc-image-helper] 18:35:07.035 INFO  : Downloading Female-Gender-Mod-Spigot-1.0-SNAPSHOT.jar
[mc-image-helper] 18:35:07.100 ERROR : Invalid parameter provided for 'modrinth' command: No files are available for the project bcOsQHnC for loader purpur and Minecraft version 1.20.1

Plugin
Mod
This only started after I restarted the server to pull the latest image. Let me know if this is unrelated and I can send in a new issue :)

Thanks for the followup and the details. It may or may not be related and is likely a regression. I'll just reopen this issue and work it here.

Actually...something is strange with that plugin's metadata. The plugin file's dependency points to the mod:

With #2356 , which I think I'll start working on now, it will become possible to disable downloading of any dependencies.
I'll re-close this issue since the only fix I can do on my end is provide that option.

The latest image should now fix that @AliciaBurrito


Regression: symbolic links no longer followed

Previous versions of nativescript-dev-sass used to follow symbolic links (see f3d0f2f0). Several of our projects make use of this feature.
Unfortunately this broke after we tried to upgrade to the most recent version of nativescript-dev-sass.  It seems that the fix should be as easy as adding --follow to nodeArgs.

I try to fix this, but it seems the problem is more complicated than I thought. Adding --follow makes this work if the .css file doesn't exist yet, but it still fails to update existing .css files in symlinked directories. I don't know the reason :|
I'm testing with NativeScript 3 RC.

Ok, the other thing I was expecting is pretty specific to my setup and is due to an issue in node-sass. I created an issue there and will resubmit the previous pull request for nativescript-dev-sass.


OAuth input

Enable OAuthInput in Adaptive
#2333

Would be great to think of a way of testing this by mocking the token retrieval code, but looks good overall!


Please provide compile file

Please provide compile file, i can't compile! and thanks

Done with c90c5dff69218464d1d0f2039f152aba19290bdd.


⚠ Minecraft has degraded performance

In 488806b, Minecraft (https://www.minecraft.net) experienced degraded performance:

HTTP code: 200
Response time: 1378 ms

Resolved: Minecraft performance has improved in 898cdd5.


About Creating Topological Map

Hi,
Thank you for your awesome open-source work,
I am new to the field of robotic and curious about why creating a Topological Map and record a rosbag you mentioned on deployment. Since the paper said you proposed the method to navigate and expore robot in a unfamiliar scene, which maybe mean without any map, it seems confict with the concept?

Hi~ have you known the answer to this question? I have the same question with you but i don't understand yet. Thanks a lot for help


Makefile needs to select correct gcc compiler

Plainly invoking nvcc isn't guaranteed to work:
nvcc -ptx -gencode=arch=compute_20,code=sm_20 utils.cu
nvcc warning : The 'compute_20', 'sm_20', and 'sm_21' architectures are deprecated, and may be removed in a future release (Use -Wno-deprecated-gpu-targets to suppress warning).
In file included from /opt/cuda/bin/..//include/cuda_runtime.h:78:0,
                 from <command-line>:0:
/opt/cuda/bin/..//include/host_config.h:119:2: error: #error -- unsupported GNU version! gcc versions later than 5 are not supported!
 #error -- unsupported GNU version! gcc versions later than 5 are not supported!
  ^~~~~
Makefile:15: recipe for target 'utils.ptx' failed
make: *** [utils.ptx] Error 1

Luckily, I've already implemented such a mechanism as part of CUDAdrv. Maybe we should move this functionality, and the entire compilation example, over to CUDArt (since CUDAdrv doesn't require nvcc to be installed except for that example)?

I guess this is noe fixed


Linked Contributing file in readme

Unfortunately this does not work because the CONTRIBUTING.rst file is not reachable from inside the docs directory. Besides, it is a ReST file, which I'm not sure you may link directly.


getDataDependencies throws error when using react-router Router

I have two sets of routes, one that are for authenticated users, and one for unauthenticated users which I want to use different parent components. I have defined them like this:
return (
  <Router>
	<Route path="/" onEnter={requireLogin} component={AuthApp}>
		{ /* Authed Routes */ }
	</Route>
	<Route path="/" component={UnauthApp}>
	  { /* Unauthed Routes */ }
	</Route>
  </Router>
);

However it looks like the Router is added to the action payload as undefined resulting in the error
TypeError: Cannot read property 'fetchData' of undefined in src/helpers/getDataDependencies.js:5:37
Should getDataDependencies have a check that the component it is filtering is not undefined or should I not be using the Router component in my route declarations?

I also had that error pop up with nested routes and am using this as a workaround:
// src/helpers/getDataDependencies.js
return components
    .filter((component) => component && component[methodName] ) // <-
    .map((component) => component[methodName])
    .map(fetchData =>
      fetchData(getState, dispatch, location, params));  save promises

@trueter, thanks, chat started to work after your fix. Could you please include it in PR?


[BUG] Can't run the app after implement it

Describe the bug
I can't run the application after importing the library, even though for configuration I have followed everything in "setup" but it got an error and it can't be run, and it not add the generated_plugin_registrant.dart file
Expected behavior
It should work well
Error
FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':app:processDebugResources'.
> A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
   > Android resource linking failed
     [My App path]/my_app_name/build/flutter_inappwebview/intermediates/library_manifest/debug/AndroidManifest.xml:7:5-11:15: AAPT: error: unexpected element <queries> found in <manifest>.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 33s
The build failed likely due to AndroidX incompatibilities in a plugin. The tool is about to try using Jetifier to solve the incompatibility.
Building plugin flutter_inappwebview...

FAILURE: Build failed with an exception.

* What went wrong:
Could not determine the dependencies of task ':compileReleaseAidl'.
> SDK location not found. Define location with an ANDROID_SDK_ROOT environment variable or by setting the sdk.dir path in your project's local properties file at '/Users/evanezcent/Documents/INSTALLER/flutter/.pub-cache/hosted/pub.dartlang.org/flutter_inappwebview-5.3.1+1/android/local.properties'.

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 10s
2

Exception: The plugin flutter_inappwebview could not be built due to the issue above.

Flutter Doctor
[✓] Flutter (Channel stable, 2.0.2, on macOS 11.0.1 20B29 darwin-arm, locale en-ID)
    • Flutter version 2.0.2 at /Users/evanezcent/Documents/INSTALLER/flutter
    • Framework revision 8962f6dc68 (4 weeks ago), 2021-03-11 13:22:20 -0800
    • Engine revision 5d8bf811b3
    • Dart version 2.12.1

[✓] Android toolchain - develop for Android devices (Android SDK version 30.0.3)
    • Android SDK at /Users/evanezcent/Library/Android/sdk
    • Platform android-30, build-tools 30.0.3
    • Java binary at: /Applications/Android Studio.app/Contents/jre/jdk/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6915495)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Xcode 12.4, Build version 12D4e
    • CocoaPods version 1.10.1

[✗] Chrome - develop for the web (Cannot find Chrome executable at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome)
    ! Cannot find Chrome. Try setting CHROME_EXECUTABLE to a Chrome executable.

[✓] Android Studio (version 4.1)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build 1.8.0_242-release-1644-b3-6915495)

[✓] Connected device (1 available)
    • SM A205F (mobile) • RR8M40HTWBD • android-arm64 • Android 10 (API 29)

! Doctor found issues in 1 category.

Could you post your AndroidManifest code here? Seems the issue is related to that.

My project made when the flutter version is under 2, but I have upgraded my flutter version and fix it to following the new updates in flutter, is it the problem ?
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="com.example.signal_app">
    <!-- io.flutter.app.FlutterApplication is an android.app.Application that
         calls FlutterMain.startInitialization(this); in its onCreate method.
         In most cases you can leave this as-is, but you if you want to provide
         additional functionality it is fine to subclass or reimplement
         FlutterApplication and put your custom class here. -->
    <uses-permission android:name="android.permission.INTERNET"/>
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/>
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
    <application
        android:name="io.flutter.app.FlutterApplication"
        android:label="signal_app"
        android:icon="@mipmap/ic_launcher">

        <activity
            android:name=".MainActivity"
            android:launchMode="singleTop"
            android:theme="@style/LaunchTheme"
            android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"
            android:hardwareAccelerated="true"
            android:windowSoftInputMode="adjustResize">
            <!-- Specifies an Android theme to apply to this Activity as soon as
                 the Android process has started. This theme is visible to the user
                 while the Flutter UI initializes. After that, this theme continues
                 to determine the Window background behind the Flutter UI. -->
            <meta-data
              android:name="io.flutter.embedding.android.NormalTheme"
              android:resource="@style/NormalTheme"
              />
            <!-- Displays an Android View that continues showing the launch screen
                 Drawable until Flutter paints its first frame, then this splash
                 screen fades out. A splash screen is useful to avoid any visual
                 gap between the end of Android's launch screen and the painting of
                 Flutter's first frame. -->
            <meta-data
              android:name="io.flutter.embedding.android.SplashScreenDrawable"
              android:resource="@drawable/launch_background"
              />
            <intent-filter>
                <action android:name="android.intent.action.MAIN"/>
                <category android:name="android.intent.category.LAUNCHER"/>
            </intent-filter>
        </activity>
        <!-- Don't delete the meta-data below.
             This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->
        <meta-data
            android:name="flutterEmbedding"
            android:value="2" />

        <!-- FOR HTML EDITOR -->
        <provider
          android:name="com.pichillilorenzo.flutter_inappwebview.InAppWebViewFileProvider"
          android:authorities="${applicationId}.flutter_inappwebview.fileprovider"
          android:exported="false"
          android:grantUriPermissions="true">
          <meta-data
              android:name="android.support.FILE_PROVIDER_PATHS"
              android:resource="@xml/provider_paths" />
        </provider>
    </application>
</manifest>

Your AndroidManifest looks good, this seems to be a problem with flutter_inappwebview itself. See https://github.com/pichillilorenzo/flutter_inappwebview/issues/730 and https://github.com/pichillilorenzo/flutter_inappwebview/issues/728. You can try the solution https://github.com/pichillilorenzo/flutter_inappwebview/issues/728#issuecomment-800257978 to see if it fixes it, in the meantime I will update the dependency soon as the plugin author has fixed it in more recent versions.

Fixed via fb16e47b59368965ed0ac4066907fd9133848020, 1.8.0 is now available on Pub with the changes. Thanks for the report!


add circle.yml

Hey @tanner0101, you just merged a pull request, have a coin!
You now have 1009 coins.


Leak detected message after recompiling project

Right at the first domain reload, the following message appears in the console (working with MonoGraphModel):
Leak Detected : Persistent allocates 4 individual allocations.

When setting Preferences > Jobs > Leak Detection Level to "Enabled with Stack Trace", it produces the following extended message:
Found 4 leak(s) from callstack:
 #0  (Mono JIT Code) [PortView.cs:21] NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action)
 #1  (Mono JIT Code) [NodeController.cs:102] NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>)
 #2 ???
 #3 UnsafeUtility::Malloc(long long, int, NativeCollection::Allocator, ScriptingExceptionPtr*)
 #4 ???
 #5 ???
 #6 ???
 #7 ???
 #8 ???
 #9 ???
 #10 ???
 #11 mono_threads_enter_gc_unsafe_region_internal
 #12 ???
 #13 ???
 #14 ???
 #15 mono_thread_interruption_checkpoint_request
 #16 ???
 #17 ???
 #18 ???
 #19 ???

Unable to reproduce on a windows machine...
I require a repro project.

Project incoming via DM...

@Doppelkeks I have this issue too, after every recompile when there's a non-empty graph window open (or it was open, even if closed before recompiling). The issue seems to come from NodeView.CreatePortUI / GraphViewBase.BasePort:get_PortCircleGraphics.
I'm on Unity 2022.3.22f1 and cloned the repo manually. Only change I've made to it is removing the tilde from the Samples folder so it would be recognized by Unity.
Before this, I tried creating nodes with a Monobehaviour class, which threw different errors. I deleted that entire graph model asset and closed and reopened the project so I think that is unrelated.
Full callstacks:
Found 1 leak(s) from callstack:
0x000002851b045193 (Mono JIT Code) Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>:Allocate (int,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>&)
0x000002851b044d93 (Mono JIT Code) Unity.Collections.NativeArray`1<UnityEngine.UIElements.Vertex>:.ctor (int,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
0x000002851b044ad3 (Mono JIT Code) UnityEngine.UIElements.UIR.TempAllocator`1<UnityEngine.UIElements.Vertex>:.ctor (int,int,int)
0x00000285568964e3 (Mono JIT Code) UnityEngine.UIElements.UIR.DetachedAllocator:.ctor ()
0x00000285568961b3 (Mono JIT Code) UnityEngine.UIElements.Painter2D:.ctor ()
0x00000285568959f3 (Mono JIT Code) GraphViewBase.BasePort:get_PortCircleGraphics () (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:36)
0x0000028556895383 (Mono JIT Code) GraphViewBase.BasePort:.ctor (GraphViewBase.Orientation,GraphViewBase.Direction,GraphViewBase.PortCapacity) (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:68)
0x0000028556894593 (Mono JIT Code) NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action) (at (project path)/Assets/NewGraph/Editor/Views/PortView.cs:20)
0x000002855689408b (Mono JIT Code) NewGraph.NodeView:CreatePortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:114)
0x0000028556893e83 (Mono JIT Code) NewGraph.NodeView:CreateOuputPortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:110)
0x0000028556893bb6 (Mono JIT Code) NewGraph.NodeController:DoForEachPortPropertyBase (System.Collections.Generic.List`1<NewGraph.PortInfo>&,System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:102)
0x0000028556893903 (Mono JIT Code) NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:107)
0x00000285568904d3 (Mono JIT Code) NewGraph.NodeView:InitializeView () (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:55)
0x000002855688eb0b (Mono JIT Code) NewGraph.NodeController:Initialize () (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:60)
0x0000028556874253 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>g__ForEachNodeProperty|1 (System.Collections.Generic.List`1<NewGraph.NodeModel>,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:476)
0x000002855686d143 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>b__0 () (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:483)
0x00000284c9e62490 (Mono JIT Code) UnityEngine.UIElements.VisualElement/SimpleScheduledItem:PerformTimerUpdate (UnityEngine.UIElements.TimerState)
0x00000284c9e5bfc7 (Mono JIT Code) UnityEngine.UIElements.TimerEventScheduler:UpdateScheduledEvents ()
0x00000284c9e5d99b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers ()

Found 1 leak(s) from callstack:
0x000002851b049013 (Mono JIT Code) Unity.Collections.NativeArray`1<uint16>:Allocate (int,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<uint16>&)
0x000002851b048c13 (Mono JIT Code) Unity.Collections.NativeArray`1<uint16>:.ctor (int,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
0x000002851b048953 (Mono JIT Code) UnityEngine.UIElements.UIR.TempAllocator`1<uint16>:.ctor (int,int,int)
0x000002855689658b (Mono JIT Code) UnityEngine.UIElements.UIR.DetachedAllocator:.ctor ()
0x00000285568961b3 (Mono JIT Code) UnityEngine.UIElements.Painter2D:.ctor ()
0x00000285568959f3 (Mono JIT Code) GraphViewBase.BasePort:get_PortCircleGraphics () (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:36)
0x0000028556895383 (Mono JIT Code) GraphViewBase.BasePort:.ctor (GraphViewBase.Orientation,GraphViewBase.Direction,GraphViewBase.PortCapacity) (at ./Library/PackageCache/com.gentlymad.graphviewbase@9e7e3c3574/Editor/Elements/Graph/BasePort.cs:68)
0x0000028556894593 (Mono JIT Code) NewGraph.PortView:.ctor (NewGraph.PortInfo,UnityEditor.SerializedProperty,System.Action) (at (project path)/Assets/NewGraph/Editor/Views/PortView.cs:20)
0x000002855689408b (Mono JIT Code) NewGraph.NodeView:CreatePortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:114)
0x0000028556893e83 (Mono JIT Code) NewGraph.NodeView:CreateOuputPortUI (NewGraph.PortInfo,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:110)
0x0000028556893bb6 (Mono JIT Code) NewGraph.NodeController:DoForEachPortPropertyBase (System.Collections.Generic.List`1<NewGraph.PortInfo>&,System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:102)
0x0000028556893903 (Mono JIT Code) NewGraph.NodeController:DoForEachPortProperty (System.Action`2<NewGraph.PortInfo, UnityEditor.SerializedProperty>) (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:107)
0x00000285568904d3 (Mono JIT Code) NewGraph.NodeView:InitializeView () (at (project path)/Assets/NewGraph/Editor/Views/NodeView.cs:55)
0x000002855688eb0b (Mono JIT Code) NewGraph.NodeController:Initialize () (at (project path)/Assets/NewGraph/Editor/Controllers/NodeController.cs:60)
0x0000028556874253 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>g__ForEachNodeProperty|1 (System.Collections.Generic.List`1<NewGraph.NodeModel>,UnityEditor.SerializedProperty) (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:476)
0x000002855686d143 (Mono JIT Code) NewGraph.GraphController/<>c__DisplayClass43_0:<Load>b__0 () (at (project path)/Assets/NewGraph/Editor/Controllers/GraphController.cs:483)
0x00000284c9e62490 (Mono JIT Code) UnityEngine.UIElements.VisualElement/SimpleScheduledItem:PerformTimerUpdate (UnityEngine.UIElements.TimerState)
0x00000284c9e5bfc7 (Mono JIT Code) UnityEngine.UIElements.TimerEventScheduler:UpdateScheduledEvents ()
0x00000284c9e5d99b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.UpdateSchedulers ()


Wercker docker conversion

What's this PR do?
Removing unnecessary code from wercker.yml and updating the build box to support new-world Docker deploys on Wercker.
How should this be reviewed?
Ensure that the builds are running here
https://app.wercker.com/dosomething/northstar/runs

Oh actually it looks like the webhook broke here too. 😕 I hit the "Repair Webhook" button, but perhaps something to keep an eye on for future Docker migrations?


Reset index

Without it when trying to use describe on selected plot:
KeyError: "One or more dimensions in the expression (dim('time')>=np.datetime64('2010-03-11T01:43:21.423041'))&(dim('time')<=np.datetime64('2011-04-01T20:53:28.099845')) could not resolve on ':Dataset   [depth,depthError,dmin,gap,horizontalError,id,latitude,locationSource,longitude,mag,magError,magNst,magSource,magType,net,nst,place,rms,status,type,updated,easting,northing]'. Ensure all dimensions referenced by the expression are present on the supplied object."

inplace=True is no longer best practice I think https://github.com/pandas-dev/pandas/issues/16529

@philippjfr , I don't think I should have had to add this line. Can you check it out and decide if a fix is needed in HoloViews?


build后index.html没有生成script标签

[ ] I'm sure this does not appear in the issue list of the repository

Basic Info

Package Name And Version<EMAIL_ADDRESS>Framework version: Vue3.2.40
Browser: chrome<IP_ADDRESS>

What is expected?
正常打包
Steps to reproduce

arco-cli 1.27.4
Vue
Arco Pro项目
完整版
npm run build

Extra info
所有输出正常，生成的index.html没有引入js

same question. i found the reason maybe configArcoResolverPlugin() in vite.config.prod.ts.
according to the issue, it may not support vite4

使用yarn安装依赖最终生成的html不会生成script标签，但是删除yarn.lock文件，使用npm安装依赖不会出现这个问题。

same question. i found the reason maybe configArcoResolverPlugin() in vite.config.prod.ts.
according to the issue, it may not support vite4

thanks ,it woks for m,i just downgrade vite version from 4 to 3.

我的也出现了

看了最新的记录，官方已解决


NAS-123564 / 23.10 / Data protection tasks dump (by themylogin)

Original PR: https://github.com/truenas/ixdiagnose/pull/42
Jira URL: https://ixsystems.atlassian.net/browse/NAS-123564

time 1:00

time 1:00


Fix area detection after searching for an area or a problem

After performing a search for an area or a problem, the area was not properly detected. After some investigation, it seems that it was due to the area detection being run while the map did not finished loading, therefore not allowing to detect the area.
The fix resides in adding a delay on the area detection after the camera animation finishes, so that the map has time to render the area features.
https://github.com/boolder-org/boolder-android/assets/8343416/acf167b1-a074-4a5e-b258-4d51407b09ff
Resolves #68

Better!
I only had one occurence of the bug during my tests, that's way less than before.
Not sure how I triggered it though.
I also had this layout bug once or twice, but that's not a big deal.

I only had one occurence of the bug during my tests, that's way less than before.
Not sure how I triggered it though.

As there is no callback that tells when the map has finished rendering the area's features, I had to put a hardcoded delay. Seems that your device did not render these features before the delay was elapsed, leading to no detection of any area.

I also had this layout bug once or twice, but that's not a big deal.

I pushed some updates in an attempt to fix this behavior.


Error "Service name doesn't exist in AWSServiceHandlerManifes"

I'm seeing the following message in CloudWatch when using XRay with a .NET Lambda, and when getting a secret via a Secrets Manager client:

Service name doesn't exist in AWSServiceHandlerManifest: serviceName = SecretsManager.

My minimalist XRay initialization is:
AWSSDKHandler.RegisterXRayForAllServices();
AWSXRayRecorder.RegisterLogger(LoggingOptions.Console);
AWSXRayRecorder.InitializeInstance();

My subsegments that I create show up fine in XRay.
Questions:

Do I need a Service Handler Manifest if I want to capture calls via XRay to Secrets Manager, DynamoDB, S3, etc.?
Where can I find documentation on how to format a Service Handler Manifest file?

The aws-xray-sdk-dotnet docs page discusses how to configure a reference to a service handler manifest file, but not what's in a manifest file.  I've also looked in the Developer Guide but can't find it there either.

Ended up that I was calling SecretsManager before an XRay subsegment was active.  This caused the SecretsManager call to not show up in XRay.


GeneratorProvider ordering

Feature description
I have now stumbled upon numerous scenarios where it would be good to be able to define the precedence / ordering between custom GeneratorProviders. E.g. a libarary like instancio-jpa provides certain out-of-the-box generator providers that are picked up automatically via ServiceLoader. However, a user may want to overrule the behavior they provide. Currently, I am not aware of a good way of doing that.
So I suggest to extend the GeneratorProvider interface as follows:
    interface GeneratorProvider {

        GeneratorSpec<?> getGenerator(Node node, Generators generators);

        int getOrder();
    }

to allow to user to define a total order among third party and custom generator providers.
Maybe there is a better way to do this. A disadvantage of this approach is that it is not possible to order generator providers provided by multiple third party libraries.
So maybe allowing to establish run-before relations would be better.
    interface GeneratorProvider {

        GeneratorSpec<?> getGenerator(Node node, Generators generators);

        Class<? extends GeneratorProvider> runBefore();
    }

I believe SPI implementations should be picked based on the classpath order. For example, if we have a Maven test module that imports instancio-jpa (SPI implementation A), and our test module also has its own SPI implementation B, then generators provided by B should take take precedence over A. If B returns null for a given node, then it should fall back to A. So we'll have this order:

Generator from B (if defined)
Generator from A (if defined)
Generator from Instancio

Can you confirm whether it works this way in your project? If not, it'd be great if you could provide a minimal sample project as an example.


fix: NetworkPrefabs container's elements invalidated in the NetworkManager after relaunching Unity Project

This resolves the following issue:
Whilst upgrading Boss Room to MLAPI develop, we encountered an issue with the Network Manager and its NetworkPrefabs container, where if we delete any of the prefabs or variants that were added to the NetworkPrefabs list, then save (apply changes to) the NetworkingManager prefab, then shut down Unity and load it up again, the NetworkPrefabs list will be invalidated, most of the elements will have a null value.
Github Issue 904
Additional Notes:
This issue only arises if you make changes to a prefab instance and then apply those changes to the source prefab using Overrides->Apply All.  This only applies to the NetworkPrefabs list generation while in the editor as this list is rebuilt during runtime and the only time you would want to generate the list while in the editor is if the currently opened scene is dirty and the asset database is not being updated.

I'd like to defer this one to @Cosmin-B


put vex on cdnjs

Can you put the vex files on cdnjs so people can use it without needing to download/updload it.

Open to this if there's still demand - for now, we're most popular on npm so I'd recommend downloading from there.


Convert an activity recognitoin model to keras

I'm trying to covert this model :
https://github.com/yjxiong/caffe/tree/action_recog/models/action_recognition
which is in caffe to keras
to do that as small experimen I download  prototxt
https://github.com/yjxiong/caffe/blob/action_recog/models/action_recognition/cuhk_action_spatial_vgg_16_deploy.prototxt
and the model file :
http://mmlab.siat.ac.cn/very_deep_two_stream_model/cuhk_action_spatial_vgg_16_split1.caffemodel
I'm try to convert using @MarcBS
https://github.com/MarcBS/keras
here is the command line:
python caffe2keras.py -load_path 'TSN/' -prototxt 'cuhk_action_spatial_vgg_16_deploy.prototxt' -caffemodel 'cuhk_action_spatial_vgg_16_split1.caffemodel'
But I got that IndexError: list index out of range

drop7 (Dropout)                  (None, 4096)          0           relu7[0][0]

fc8-1 (Dense)                    (None, 101)           413797      drop7[0][0]
Total params: 134637413

LOADING WEIGHTS
Traceback (most recent call last):
File "caffe2keras.py", line 45, in
main(args)
File "caffe2keras.py", line 34, in main
model = convert.caffe_to_keras(args.load_path+'/'+args.prototxt, args.load_path+'/'+args.caffemodel, debug=args.debug)
File "/usr/local/lib/python2.7/dist-packages/Keras-1.1.0-py2.7.egg/keras/caffe/convert.py", line 62, in caffe_to_keras
weights = convert_weights(param_layers, v, debug)
File "/usr/local/lib/python2.7/dist-packages/Keras-1.1.0-py2.7.egg/keras/caffe/convert.py", line 395, in convert_weights
nb_filter = int(blobs[0].shape.dim[0])
File "/usr/local/lib/python2.7/dist-packages/google/protobuf/internal/containers.py", line 204, in getitem
return self._values[key]
IndexError: list index out of range
Please tell me what is the problem

Hi @adelsalehali1982 , I am getting same error as yours when i try to convert caffe model to keras! Please let me know if you have found a solution. Thank you!

I also get the same error,
`eric@eric-ms-7a54:~/Documents/keras/keras/caffe$ python caffe2keras.py -load_path 'models/' -prototxt 'train_val_for_keras.prototxt' \

                       -caffemodel 'bvlc_googlenet.caffemodel'

/usr/local/lib/python2.7/dist-packages/h5py/init.py:36: FutureWarning: Conversion of the second argument of issubdtype from float to np.floating is deprecated. In future, it will be treated as np.float64 == np.dtype(float).type.
from ._conv import register_converters as _register_converters
Using TensorFlow backend.
Converting model...
Traceback (most recent call last):
File "caffe2keras.py", line 49, in
main(arguments)
File "caffe2keras.py", line 35, in main
debug=args.debug)
File "/home/eric/Documents/keras/keras/caffe/convert.py", line 34, in caffe_to_keras
input_dim.append(int(layers[0].input_param.shape[0].dim[0]))
IndexError: list index out of range
`


Conditionally Hide Routes in Sidebar

Pull Request Description
A hidden prop can be added in routes.js that would still be loaded into the react-router, but not rendered in the Sidenav.
This will allow devs to not have to manually create custom router logic for their nested routes.
The resolves issue https://github.com/horizon-ui/horizon-ui-chakra/issues/21.

Resolves #22


在Merlin合成语音出现问题

大家好，我已经安装好Merlin，但是在run ./merlin_synthesis.sh 时出现问题，发现最后合成的是一个空文件。错误提示如下:
1.no such file or directory:'experiments/slt_arctic_demo/test_synthesis/prompt-lab/full/arctic_a0001.lab
2.File"home/guo/merlin/src/frontend/parameter_generation.py",line164,in acoustic_decomposition
gen_features=mlpg_algo.generation(current_features,var,out_dimension_dict[feature_name]/3]
File"home/guo/merlin/src/frontend/mlpg_fast.py,line 125,in generation var_frames[0,1]=100000000000;
indexError:index 0 is out of  bounds for  axis 0 with size 0
我怎么能解决这个问题，谢谢大家了

use English to describe your question

hello.everyone.i have installed merlin,However,there was a problem when i run ./merlin_synthesis.sh and  found that the last synthesized file was an empty file.The erro message is as follows:
1.gawk:fatal:cannot open file'experiments/slt_arctic_demo/test_synthesis/prompt-lab/tmp' for reading
(no such file or directory)
no such file or directory:'experiments/slt_arctic_demo/test_synthesis/prompt-lab/full/arctic_a0001.lab'
2.File"home/guo/merlin/src/frontend/parameter_generation.py",line164,in acoustic_decomposition
gen_features=mlpg_algo.generation(current_features,var,out_dimension_dict[feature_name]/3]
File"home/guo/merlin/src/frontend/mlpg_fast.py,line 125,in generation var_frames[0,1]=100000000000;
indexError:index 0 is out of bounds for axis 0 with size 0.
How can i solve the problem,thanks!

hi,friend.i have installed merlin,However,there was a problem when i run ./merlin_synthesis.sh and found that the last synthesized file was an empty file.The erro message is as follows:
1.gawk:fatal:cannot open file'experiments/slt_arctic_demo/test_synthesis/prompt-lab/tmp' for reading
(no such file or directory)
no such file or directory:'experiments/slt_arctic_demo/test_synthesis/prompt-lab/full/arctic_a0001.lab'
2.File"home/guo/merlin/src/frontend/parameter_generation.py",line164,in acoustic_decomposition
gen_features=mlpg_algo.generation(current_features,var,out_dimension_dict[feature_name]/3]
File"home/guo/merlin/src/frontend/mlpg_fast.py,line 125,in generation var_frames[0,1]=100000000000;
indexError:index 0 is out of bounds for axis 0 with size 0.
How can i solve the problem,thanks!
在 2018-09-30 11:04:44，"鉴津Jackie"<EMAIL_ADDRESS>写道：
use English to describe your question
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or mute the thread.

looks like an issue with the path that you've set - the path cannot be found and that error is propagated later when the tool looks for those missing files. Check your paths


Support Manifest Paths annotation when determining related pull requests

Overview
Argo CD defines argocd.argoproj.io/manifest-generate-paths annotation to specify the paths that are used to generate an application's manifest.

The argocd.argoproj.io/manifest-generate-paths contains a semicolon-separated list of paths within the Git repository that are used during manifest generation.

This pull request takes into account that annotation to determine more accurately whether a pull request is related to an application event and thus whether a comment should be made or not.
Use case
This is useful when manifests are generated based on files from different folders.
Here is an example of a mono-repository folder structure illustrating such a use case:
.
├── applications              # contains application settings independent of cluster
│   ├── application-a
│   │   └── common-a.yaml
│   └── application-b
│       └── common-b.yaml
└── clusters                  # contains application settings specific to cluster
    ├── development
    │   ├── application-a
    │   │   └── file1.yaml
    │   └── application-b
    │       └── file2.yaml
    └── production
        ├── application-a
        │   └── file3.yaml
        └── application-b
            └── file4.yaml

Here is application-a's development cluster definition
apiVersion: argoproj.io/v1alpha1
kind: Application
metadata:
  annotations:
    argocd.argoproj.io/manifest-generate-paths: .;/clusters/development/application-a
  name: application-a
spec:
  destination:
    namespace: my-namespace
    server: https://kubernetes.default.svc
  source:
    path: applications/application-a
    repoURL: https://github.com/user/repo

application-a's manifest is generated based on files from applications/application-a and clusters/development/application-a folders.
Without taking the annotation into account, a pull request modifying only clusters/development/application-a files is not considered related to application-a.

@MatthiasWinzeler Glad this would be of use for you too !
@int128 Could you let me know how to proceed in order to merge this feature ?

It would be nice if there are some tests for isPullRequestRelatedToEvent(). I will try it.

@int128 Many thanks for sacrificing time on your weekend to make this work 🙏
I tested it by using ghcr.io/int128/argocd-commenter:pr-663 and it worked successfully!
If someone stumbles upon this in the future, this is the Application configuration that works for us as tanka users:
apiVersion: argoproj.io/v1alpha1
kind: Application
metadata:
  annotations:
    # we have shared libs in /lib and vendored dependencies in /vendor, so we specify those as well
    argocd.argoproj.io/manifest-generate-paths: /lib;/vendor;environments/podinfo/sandbox
...
spec:
  destination:
    namespace: podinfo
    server: https://kubernetes.default.svc
  project: default
  source:
    path: .
    plugin:
      env:
      - name: TK_ENV_DIR
        value: environments/podinfo/sandbox
      name: tanka
    repoURL: git@github.com:....git
    targetRevision: HEAD

Do you plan to create a new release soon? Then we could consume it from that tag instead of the PR-tag.

No problem.
I just released the new version.
Could you try it out?

I tried it as well, works as expected, thank you!


PROGRAM FOR PRIME FACTOR OF A GIVEN NO

IT IS A C PROGRAM

Spam: This happened to the APT repo as well.

I think all this noise is related to the Hacktoberfest, some people are spamming PRs in hope to get the free t-shirt.


Clean up raw loading code in dataset doc strings

Remove loading code in classes in which this code was moved to _load(), such was here.

can you point me to an example where this applies?

can you point me to an example where this applies?

Sorry missed the copy above: https://github.com/theislab/sfaira/blob/8803db5642fac48b4b27c443d9f82e7f5eedde0e/sfaira/data/dataloaders/loaders/d10_1016_j_cell_2017_09_004/human_pancreas_2017_smartseq2_enge_001.py#L22.

Sorry missed the copy above: https://github.com/theislab/sfaira/blob/8803db5642fac48b4b27c443d9f82e7f5eedde0e/sfaira/data/dataloaders/loaders/d10_1016_j_cell_2017_09_004/human_pancreas_2017_smartseq2_enge_001.py#L22.

ah I see so basically the user will never preprocess data themselves if they want a cached object. they would rather do the caching through sfaira using the raw loading code once. correct?

ah I see so basically the user will never preprocess data themselves if they want a cached object. they would rather do the caching through sfaira using the raw loading code once. correct?

closed by #38

closed by #38


about perturbation

hello， this great job inspired me a lot, but i have a question about the code.
Why add perturbation during training?
When I implement stn by myself, it also work normally without him.

This is because we want to simulate different incorrect configurations that the network might see. If you could get good results without data augmentation, it probably means the training data itself cover sufficient variations already.


An exception when trying it out the package in a chrome extension (service-worker.js file)

Hey,
so I just tried out the code presented in the README.md file, and this error popped up
Uncaught (in promise) TypeError: (t.adapter || s.adapter) is not a function
I'd like to note that I am using webpack to bundle this file and also it works fine in the popup.

@medamine980 hi, please provide more info to debug the problem.

what you do and for what?
what package you use? name and version
add example of code you use that are failed
add log or minimal reproducible code

Trying to use it in an extension, translate some text (a long one) from one language to another, the use of a background script is necessary since I can't use an injected script (content_script) because of cors and same origin policy.

Package name: @translate-tools/core, version: 0.2.16 (latest I guess)

The code that's causing the error:
 import { GoogleTranslator } from '@translate-tools/core/translators/GoogleTranslator';
const translator = new GoogleTranslator();
// Translate single string
translator
.translate('Hello world', 'en', 'fr')
 .then((translate) => console.log('Translate result', translate));

The error I get: Uncaught (in promise) TypeError: (t.adapter || s.adapter) is not a function, all I know is that this error happens only when I try the code above on the background page (I'm sure you are familiar with it since you worked on an extension before), but when I execute the same code in the popup script, everything works as expected.

@medamine980 did you tried another translators? If no, try this and add comments about status, is still the same error occurs for you or not. You can try YandexTranslator and LibreTranslateTranslator, also you can try GoogleTranslatorTokenFree.
Please, show a full error stack trace and give the source code of extension you work on

@medamine980 as i know, manifest version v3 run code in service worker instead of background script.
It looks the problem are here. Translate tools did not tested for web workers and probably some API are not available in service worker environment. It looks you found a bug, translate tools must works well for every browser environment. Thanks for your report. It will fixed when we will detect whats code not available in service worker.
We have to investigate the stack traces to detect the problem. If you can do, i would appreciate your help. Otherwise i will investigate this bug myself when will have a time.

So it seems, there is some variable adapter in a config object... idk if this is what you have actually written and just what webpack is giving but anyway, yeah the problem is in the service worker, more specifically the XMLHttpRequest, it seems that you're using it instead of fetch and sadly in manifest v3, XMLHttpRequest is undefined... that's all I got for now.

@medamine980 as i know, manifest version v3 run code in service worker instead of background script.
It looks the problem are here. Translate tools did not tested for web workers and probably some API are not available in service worker environment. It looks you found a bug, translate tools must works well for every browser environment. Thanks for your report. It will fixed when we will detect whats code not available in service worker.
We have to investigate the stack traces to detect the problem. If you can do, i would appreciate your help. Otherwise i will investigate this bug myself when will have a time.

@medamine980 it is good findings. You are right, translators uses axios package for now requests, that uses XHR under the hood.
I will investigate how to solve this problem better and probably will replace fetcher to a https://github.com/sindresorhus/ky
For now i working on refactoring this package, i think fix will be available on next week.
This bug shows me that we need a testing in real browser with tools like playwright/puppeteer, to ensure we cover all users scenarios

Alright, looking forward to the fix!
ky seems easier than fetch.
Can you help me understand how playwright/puppeteer would help you to test all scenarios? as far as I know those are tools used for web scraping, and I'm not sure other scenarios exist, I mean we have a normal script or a web worker script, and since it is compiled down (by webpack or other bundlers) to an old version of js, means most browser versions would work fine.

@medamine980 it is good findings. You are right, translators uses axios package for now for requests, that uses XHR under the hood.
I will investigate how to solve this problem better and probably will replace fetcher to a https://github.com/sindresorhus/ky
For now i working on refactoring this package, i think fix will be available on next week.
This bug shows me that we need a testing in real browser with tools like playwright/puppeteer, to ensure we cover all users scenarios

Can you help me understand how playwright/puppeteer would help you to test all scenarios?

Off course. We have to add tests for translators in a WebWorker context. WebWorker does not exists in nodejs as i know, so we can't implement test case properly. Thus we need an actual WebWorker environment. We can run tests in headless chrome with tools like playwright/puppeteer.
If you have idea how to test code in WebWorker context, with no run headless browser, i would be glad to know.

Well, there is something called Worker Threads in nodejs...
Otherwise you could somehow write the code you want to test in a script, and then write a nodejs script that will open the browser and execute your code in a webworker...
but that's kinda like what playwright/puppeteer does so no :')

Problem been fixed in scope of issue https://github.com/translate-tools/core/issues/90
Update version to 2.0.0 and code will work in WebWorker context (tested).


[Bug]The version of libvips may have been confused in version 1.7.0

In README.md, libvips is noted as 8.14.5, however, the test example in which executed failed with the following error.
error: jpegsave: no property named `keep'

The following is my vips info.
The vips jpegsave options do not exist keep.
builder@2dd7e4b7a54a:~$ vips --version
vips-8.14.5
builder@2dd7e4b7a54a:~$ vips jpegsave
save image to jpeg file
usage:
   jpegsave in filename [--option-name option-value ...]
where:
   in           - Image to save, input VipsImage
   filename     - Filename to save to, input gchararray
optional arguments:
   Q            - Q factor, input gint
                        default: 75
                        min: 1, max: 100
   profile      - ICC profile to embed, input gchararray
   optimize-coding - Compute optimal Huffman coding tables, input gboolean
                        default: false
   interlace    - Generate an interlaced (progressive) jpeg, input gboolean
                        default: false
   trellis-quant - Apply trellis quantisation to each 8x8 block, input gboolean
                        default: false
   overshoot-deringing - Apply overshooting to samples with extreme values, input gboolean
                        default: false
   optimize-scans - Split spectrum of DCT coefficients into separate scans, input gboolean
                        default: false
   quant-table  - Use predefined quantization table with given index, input gint
                        default: 0
                        min: 0, max: 8
   subsample-mode - Select chroma subsample operation mode, input VipsForeignSubsample
                        default: auto
                        allowed: auto, on, off
   restart-interval - Add restart markers every specified number of mcu, input gint
                        default: 0
                        min: 0, max:<PHONE_NUMBER>
   strip        - Strip all metadata from image, input gboolean
                        default: false
   background   - Background value, input VipsArrayDouble
   page-height  - Set page height for multipage save, input gint
                        default: 0
                        min: 0, max: 10000000
operation flags: sequential nocache

When I using crate<EMAIL_ADDRESS>the example executed succefully.

See libvips change log


Enum CRUD and filtering examples

Context
https://prisma.slack.com/archives/CKQTGR6T0/p1591617431211600
Suggested action
Update some CRUD examples to include how to set / update an enum

Covered by:
https://www.prisma.io/docs/concepts/components/prisma-schema/data-model#defining-enums
https://www.prisma.io/docs/reference/api-reference/prisma-schema-reference#enum


feat: Remove all active selections on pressing ESC key

Remove all active selections on pressing ESC key.
#5526

@ad1992 I'd like this escape key functionality as well. May I open a PR that includes tests?


Documentation - Comment, Example and Result missmatch

The following example, the comment specifies that a DEFAULT is used to insert data into the student table. The example specifies the CORRECT create statement, but enters a value for the address 'Jackson Peterson' and then the output shows the default for address was adopted which is incorrect. His address of '3425 Church Ave, Newtown' would have displayed in this case.
But I think the intention of this example would have been to showcase that a NULL value enentered for his address would default to 'unknown', thus the change that is needed is to change his address to NULL instead, thus aligning the comment, code and output.
-- Multi-row insert using a mix of DEFAULT and literals
> INSERT INTO students VALUES
    ('Gwyneth Zhao', '120 Main St, Rockport', 666666),
    ('Jackson Peterson', '3425 Church Ave, Newtown', 777777);

> SELECT * FROM students;
            name                  address student_id
 ---------------- ------------------------ ----------
        Amy Smith   123 Park Ave, San Jose     111111
   Grayson Miller                  unknown     222222
        Youna Kim                  unknown     333333
        Bob Brown 456 Taylor St, Cupertino     444444
    Cathy Johnson  789 Race Ave, Palo Alto     555555
     Gwyneth Zhao    120 Main St, Rockport     666666
 Jackson Peterson                  unknown     777777

Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.

ID: 2410b528-5994-bb8d-d358-93f8300a4ff9
Version Independent ID: 24c4594a-be44-a4ca-85ac-1c999f0dd307
Content: INSERT - Azure Databricks - Databricks SQL
Content Source: databricks/sql/language-manual/sql-ref-syntax-dml-insert-into.md
Service: azure-databricks
Sub-service: databricks-sql-analytics
GitHub Login: @mssaperla
Microsoft Alias: saperla

@emilefraser
Thanks for your feedback! We will investigate and update as appropriate.

@emilefraser
The example you mentioned is incorrect. The comment specifies that a DEFAULT is used to insert data into the student table, but the code inserts a value for the address '3425 Church Ave, Newtown' and the output shows the default for address was adopted which is incorrect. The correct way to align the comment, code, and output is to change the address of 'Jackson Peterson' to NULL, so that the default value of 'unknown' is adopted.
You can use the following code to insert data into the students table:

If there are any further questions regarding the documentation, please tag me in your reply and we will be happy to continue the conversation.

@emilefraser
We are going to close this thread if there are any further questions regarding the documentation, please tag me in your reply and we will be happy to continue the conversation.


Add file inputs to all calculations

Resolves #279

Moves parsing of struct/struct_path and attaching calculators to new base class, which all calculations inherit from

Provides access to file stems within (hence resolving #279)
Also means we don't need to do everything via SinglePoint

To do:

[x] Add tests

Mostly covered via CLIs, which all use struct_path, but we can update MD, for example, to ensure #279 is actually resolved
test_filenamemixin needs updating

[x] Check docs are up to date

API list needs updating

Also note, this changes the default read index from 0 to -1 for calculations that can't read everything, which is consistent with ASE's default if you don't specify an index.


Updated the examples

@ros-pull-request-builder  please test this PR.

@ros-pull-request-builder please test this PR.


Wrong owner address set in mined transaction

Hello again :-)
So I've switched to  a 1.0.43 version, the https://github.com/textury/arlocal/issues/24 issue seems to be fixed, but now I have another problem.
I'm running my integration tests for the PSTs and I've noticed that on 1.0.43 the owner that is set on a mined transaction is not the same owner that was used to create this transaction:

Posting interaction transaction (with "transfer" function): transaction owner's wallet address is set to gmmqRKbMGu6LY6WosOjlkcKt7xjDJG-3VugH-pQDdnQ in this case

Loading the new transaction - the transaction's owner address is set to qaBAjOAooARGzvjdPfkj30jr0A2RxQ1i5anWQHynOYs - instead of gmmqRKbMGu6LY6WosOjlkcKt7xjDJG-3VugH-pQDdnQ.

Of course this causes the test to fail - basically it seems that the owner in the mined transaction is always set to some random wallet address...
This worked fine in the previous versions.

fixed in #27


psutil example exits with module not found when using _memimporter

I pulled latest releases zip file, ran python setup.py build and attempted to run the psutil example with the compiled pyd. This resulted in the following error:
DEBUG:jsonimporter:searching for pwd
DEBUG:jsonimporter:searching for psutil._common
INFO:jsonimporter:psutil._common has been imported successfully
DEBUG:jsonimporter:searching for psutil._compat
INFO:jsonimporter:psutil._compat has been imported successfully
DEBUG:jsonimporter:searching for psutil._pswindows
DEBUG:jsonimporter:searching for psutil._psutil_windows
DEBUG:jsonimporter:searching for psutil._psutil_windows
INFO:jsonimporter:using _memimporter to load '.pyd' file
INFO:jsonimporter:unloaded all modules
Traceback (most recent call last):
  File "c:\Users\User\Desktop\paker-0.7.1\paker-0.7.1\build\lib.win-amd64-cpython-310\psutil_example.py", line 20, in <module>
    import psutil
  File "c:\Users\User\Desktop\paker-0.7.1\paker-0.7.1\build\lib.win-amd64-cpython-310\paker\importers\jsonimporter.py", line 115, in load_module
    exec(jsonmod["code"], mod.__dict__)
  File "<string>", line 107, in <module>
  File "c:\Users\User\Desktop\paker-0.7.1\paker-0.7.1\build\lib.win-amd64-cpython-310\paker\importers\jsonimporter.py", line 115, in load_module
    exec(jsonmod["code"], mod.__dict__)
  File "<string>", line 35, in <module>
  File "c:\Users\User\Desktop\paker-0.7.1\paker-0.7.1\build\lib.win-amd64-cpython-310\paker\importers\jsonimporter.py", line 134, in load_module
    mod = _memimporter.import_module(fullname, path, initname, self._get_data, spec)
ImportError: MemoryLoadLibrary failed loading psutil\_psutil_windows.pyd: The specified module could not be found. (126)

Is this an issue with how I compiled memimporter, or something else?

Disregard, had to do with an incompatible version of psutil from the example, however, using paker dump does have an issue, explicitly with psutil, as psutil doesn't load all the provided py scripts if you pip install, they are only loaded if the system attributes are matched (such as _psutil_aix). I did do a quick and dirty tweak to the init code in the _dump function. Essentially forced an import of the module with exec(f'import {module.__name__}') before the for loop, and then verified the submodule was imported before it would be passed to importlib.import_module()
                    full_module = importlib.import_module(full_name)```
and then unloaded the module once it was done looping `exec(f"del {module.__name__}")`. Not sure if that is useful to anyone, but it's what I ran into.


Fixed #26928 -- Changed checked attribute to HTML5 boolean style.

https://code.djangoproject.com/ticket/26928

Made suggested docs change. All additional feedback welcome. Thanks.

merged in 50e299dbfbbfd796e63e7e13b4566cf69d2c4acb, thanks!


Bugfix/hashtree delete reopen

Update hashtree.erl and the associated eqc test to account for deletes/reopenings across possible race conditions, crashes.

Correctly handle full vs incremental/partial segment update & rebuild.

Force rehashing of tree to do a full rebuild.

Handle leveldb iteration invalid_iterator errors correctly when running into '*' segments.

Related: https://github.com/basho/yokozuna/pull/578 + https://github.com/basho/riak_kv/pull/1242.
@jonmeredith please review.

+1  a590d5e

+1 f55a61d
(after rebase)

@borshop merge


Sumstats API loading migration to codon

Sumstats API loading needs migrating to codon and file paths updated accordingly

decided not to to this at the moment as we are not loading data until new technology is implemented


Updated rowmote-helper to 4.1.5

Note: I did not update the :checkpoint as the appcast does not yet contain 4.1.5.

Thank you for the contribution. It was merged directly as e716aae15541659c3e0b599a9a3c39a31c226f14 to keep commit history cleaner. Your contribution is still credited to you.


generate_issue_template_urls: don't end in newline

I usually run this script with | pbocopy. The copied newline is always annoying as it moves other text more than it should.

Done in #25424.


Custom theme changes not reflecting

Hi Sir,
I created a custom theme named polpo copying all code from packeges/webkul/shop view files and activated that from admin but any thing I am changing in my theme's layout or header its not reflecting when I am doing changes in packeges/webkul/shop view files then its reflecting.
Website url is to show my css and js I included files in packege/webkul/shop's layout file then its show else not showing

Hi @sandeep-elitedigital,
Did you follow this guide?
https://devdocs.bagisto.com/1.x/themes/create_theme.html
Did you change your view path from the config?

Hi @sandeep-elitedigital,
Did you follow this guide?
https://devdocs.bagisto.com/1.x/themes/create_theme.html
Did you change your view path from the config?

Yes I have did all steps mentioned in doc. Please see screenshot of theme.php

Yes I have did all steps mentioned in doc. Please see screenshot of theme.php

As per screenshot all view files must be used from polpo theme but its using packege/shop/resources/view files

As per screenshot all view files must be used from polpo theme but its using packege/shop/resources/view files

Hi @sandeep-elitedigital,
Did you run the command php artisan config:cache as sometimes changes won't reflect?
If still not working then could you share with me the screenshot of the directory structure where you have placed all your themes files so that I can check further?

Hi @sandeep-elitedigital,
Did you run the command php artisan config:cache as sometimes changes won't reflect?
If still not working then could you share with me the screenshot of the directory structure where you have placed all your themes files so that I can check further?

Yes I run all php artisan  commands like php artisan config:cache  with composer dump-autoload
Theme files path

Theme assets path

Yes I run all php artisan  commands like php artisan config:cache  with composer dump-autoload
Theme files path

Theme assets path

@sandeep-elitedigital,
It looks like a small thing is missing, maybe a path or cache. Did you activate your theme from the channel?
I am sharing the screencast please check.
https://user-images.githubusercontent.com/68321766/105496229-36b38b80-5ce3-11eb-803e-c211de24d629.mp4
Video: https://file.re/2021/01/22/theme-check/?download&st=1611321900

@sandeep-elitedigital,
It looks like a small thing is missing, maybe a path or cache. Did you activate your theme from the channel?
I am sharing the screencast please check.
https://user-images.githubusercontent.com/68321766/105496229-36b38b80-5ce3-11eb-803e-c211de24d629.mp4
Video: https://file.re/2021/01/22/theme-check/?download&st=1611321900

Yes its same theme also changing when I am changing from admin but its using layout and partials from default theme

Yes its same theme also changing when I am changing from admin but its using layout and partials from default theme

Either I am enabling default theme or Polpo from admin its only calling view from default theme. I have already shared my theme.php file all paths are correct and folder structures also ok I cleared all cache but still same issue.

Either I am enabling default theme or Polpo from admin its only calling view from default theme. I have already shared my theme.php file all paths are correct and folder structures also ok I cleared all cache but still same issue.

Hi @sandeep-elitedigital,
I just reverified again on all layouts even with the header as well,
https://prnt.sc/xgazd2
It's working fine. Something small change is missing, please take a look. Even a small folder variation can be redirected to the package path.

Hi @sandeep-elitedigital,
I just reverified again on all layouts even with the header as well,
https://prnt.sc/xgazd2
It's working fine. Something small change is missing, please take a look. Even a small folder variation can be redirected to the package path.

But I have did all required changes and given you screenshots

But I have did all required changes and given you screenshots

So it can not be solved?

So it can not be solved?

Have you checked my folder structure and config file screenshots

Have you checked my folder structure and config file screenshots

Even

 These lines calling css from my custom theme folder but issue is only calling view and layout from shop folder

Even

 These lines calling css from my custom theme folder but issue is only calling view and layout from shop folder

So it can not be solved?

Yes it can however this is not a bug of Bagisto, instead it is related to your custom theme.
Because of that i would suggest to continue this conversation on our forum https://forums.bagisto.com so that the community can help you with your issue.
If you still want us to investigate the cause of the issue please create a ticket on https://bagisto.uvdesk.com/en/customer/create-ticket

So it can not be solved?

Yes it can however this is not a bug of Bagisto, instead it is related to your custom theme.
Because of that i would suggest to continue this conversation on our forum https://forums.bagisto.com so that the community can help you with your issue.
If you still want us to investigate the cause of the issue please create a ticket on https://bagisto.uvdesk.com/en/customer/create-ticket


Cloudwatch.Alarm() does not throw error on incorrect AlarmActions property

Cloudformation expects the AlarmAction property of AWS::CloudWatch::Alarm to be a list of strings, but troposphere.cloudwatch.Alarm() allows a string.

The code and an example use a list of strings. Do you have sample code exhibiting this error you can share?

Closing this since we haven't gotten a reply.  @obiwanakin - if you have an example let us know and we can re-open this.  Thanks!


Qface generator

hey, sorry if it seems like a dumb question, but i follewed the steps that u mentioned in order to install and download Qface, and now i want to use it, atleast check the examples, but i cnt find the appropriate tool to do so! ( where is the generator??!)
I rly rly rly need ur help!
thank u

this is the link that I used to install Qface " https://github.com/Pelagicore/qface "
I tried to do the example :
**// echo.qface
module org.example 1.0;
/*!
The echo interface to call someone
on the other side
/
interface Echo {
readonly Message lastMessage;
void echo(Message message);
signal callMe();
};
struct Message {
string text;
};**
but i wasn't able to find the appropriate IDL to work with, i tried QT creator, but it wasn't the right one, could you please point out which one i should use in order to run a .Qface file.
Thank you

QFace is an IDL library. You need to install one of the tools, e.g. qface-qtcpp (see here for an incomplete list: http://qface.readthedocs.io/en/latest/builtin.html). These tools will then read the qface file and generate the technology specific output. Hope this helps.
Sorry for the late response.

The main purpose of qface is to write your own generator. See here for an example: http://qface.readthedocs.io/en/latest/usage.html

Has the template file qface/templates/qface/qtcpp.j2 been forgotten in qface codebase when concrete generators had been separated from the project? It looks like it should be moved to https://github.com/Pelagicore/qface-qtcpp as very much cpp-specific.


Autofilter dynamic???

Hello, I generate an Excel with dynamic columns. Is it possible to set the autofilter automatically?
Thanks

closing in favor of #623 please follow up there


'Restart Level' option after refreshing the page to an infinite loop, needs a confirmation.

Hey, I was working in Zero Sum and while coding made an infinite loop. The browser went unresponsive so I refreshed the page and was given a screen to... Continue, 'Restart Level', and Comment Code.
Clicking Restart Level completely wipes your code back to the default. There needs to be a confirmation as if you were reloading the code from the top right corner button.

Hmm, what did you think "Restart Level" would do? Maybe we can just change the wording on that button to match player expectations.

hmm, "abort retry fail", I'm not sure which is which for the first and last, but "restart" does sound like "retry/reload" level. Continue is "ignore error and keep going", "Comment Code" is ignore my code and get in there. "Restart Level" is wipe my code and get in there.
If nothing else the order of progression is off, as the most drastic is in the middle.


Provide a ES module entry point, mark package as side-effect free

The ES module output is placed into dist/esm/ (ie. dist/esm/index.js is the entry point).

What can I do to move this PR forward, so we can get it merged?

@DagAgren or @omahlama is it possible to get this merged and release a new version of blurhash.js? This library is the biggest in our bundle and we're only using decode - this change makes the library much smaller to use

Sorry this took so long, I had completely missed your PR.


Update travis

TaskWarrior 2.4.0 made it out!

Did the merge go wonky here? Not sure if all the changes are intentional or if git is being weird. You're able to do the merge yourself now though so feel free when you're happy :)
I'll make a 0.7.0 release if you wish when the main branch is all sorted and tests pass. Welcome to tasklib!

I rebased the pull request on top of current develop branch, will merge once the Travis build passes.

A fix for the develop branch of TaskWarrior was necessary. Tests pass now, merging.

Just to explain the mess, I miss-clicked and deleted-and-closed the branch instead of merging and closing.


Title partitioning not working

Hi
Title partitioning seems not to work for me.
test.adoc
= Main title: Subtitle

content content

When running asciidoctor-pdf test.adoc I get such output:

However I would like subtitle to be in the next line.
$ asciidoctor-pdf --version
Asciidoctor PDF 2.2.0 using Asciidoctor 2.0.17 [https://asciidoctor.org]
Runtime Environment (ruby 3.1.2p20 (2022-04-12 revision 4491bb740a) [x86_64-linux]) (lc:UTF-8 fs:UTF-8 in:UTF-8 ex:UTF-8)

Any help?

Subtitle partitioning is only done on the title page. You must set the doctype to book or set the title-page attribute. As the docs state here:

Subtitle partitioning of the document title is only enabled when the title page is also enabled.

In the future, please direct questions about usage to the project chat at https://chat.asciidoctor.org. That helps us to better manage the project. Thanks.


[stable/prometheus-rabbitmq-exporter] change service port name to match port name in service monitor

Is this a new chart
No
What this PR does / why we need it:
Commits 0a9b8a2db and 1eb183eee are contradictory. Prometheus drops endpoint target as service port name and servicemonitor port name do not match.
Which issue this PR fixes
(optional, in fixes #<issue number>(, fixes #<issue_number>, ...) format, will close that issue when PR gets merged)

fixes #

Special notes for your reviewer:
Checklist
[Place an '[x]' (no spaces) in all applicable fields. Please remove unrelated fields.]

[X] Chart Version bumped
[X] Title of the PR starts with chart name (e.g. [stable/mychartname])

/assign @paulczar


enhancement: add zh translations for tag alphaunicode,alphanumunicode…

Change Details:
Add zh translations and test cases for tag:

alphaunicode
alphanumunicode
containsrune
startswith
endswith

@go-playground/validator-maintainers

Coverage decreased (-0.02%) to 75.353% when pulling 899a87995d03bc340951761f887d734d0c1aa736 on SkyingzZ:master into 65bb1236771df9bc1630c78a43b0bfea10fe7122 on go-playground:master.


Cloudflare Pages deploement problem

Hi
CF-pages couldn't deploy website
15:24:12.144 | Success: Finished cloning repository files
-- | --
15:24:12.747 | No build command specified. Skipping build step.
15:24:12.748 | Note: No functions dir at /functions found. Skipping.
15:24:12.748 | Validating asset output directory
15:24:12.748 | Error: Output directory "dist" not found.
15:24:15.588 | Failed: build output directory not found

https://github.com/supaflare/supaflare#set-up-cloudflare-pages
there is no /dist directory in repo but its mentioned that I have to set it
thanks in advanced

solved
please mention in https://github.com/supaflare/supaflare#set-up-cloudflare-pages that Vue most be selected
thanks


How does Hue Variation work for Particle 2D?

3.0.3 Stable, Windows 10.
I have tried to get the Hue variation to work on my 2D particle system. I can only get it to work in the 3D Particle System by setting the material property to use rgb but a 2D particle is using a sprite and does not have the Spatial material, so how does this work?

See gifts in last mesagges of this commit: https://github.com/godotengine/godot/pull/17642

I'm not sure what the issue is about, I tried Hue Variation and it properly seems to change the hue of particles in the current master branch, for both CPUParticles2D and Particles2D.
So I'll assume there used to be a bug for 2D particles which was fixed. If not and the issue is with understanding what the parameter does exactly, this should likely be reopened on https://github.com/godotengine/godot-docs to improve https://docs.godotengine.org/en/latest/tutorials/2d/particle_systems_2d.html#hue-variation


Fixes for mobile

[ ] Deactivate some features, as in 3.3.x
[ ] https://github.com/geosolutions-it/nexus-geonode/issues/498 Fix search bar

After going through geonode mapstore client on mobile, I made the following notes and observations in addition to the summary found here under mobile layout here https://docs.google.com/document/d/1evvXb4bqw2SS-pw9qe_KaA-zE9toQulxKVn7KWnEABI/edit
Notes on responsiveness
Home Screen

The search bar is not responsive, possibly affecting the rest of the page. This also makes sign in impossible
The header needs some adjustment to fix some responsivity issues as shown below:

The resource cards seem to have conflicting styles causing them to become unresponsive in some cases. This adds an x-axis scroll to the page
Details panel is not responsive in some cases. Also the texts need adjustment

Catalogue Page

Filters section needs responsive adjustments

Remove ‘Add Resource’ button
In some cases, resource card is completely out of shape

Resource View

Action navbar is not responsive so we are unable to see fullscreen plugin. The search bar also goes behind Legend plugin in Dataset view. We should move the searchbar lower when opened on mobile

Action Navbar is in a confused state in the Geostory and Dashboard views as seen below. (On screen widths below 522px)

Burger menu may have to have a fixed position on the right corner next to fullscreen view in mobile view and menu content would be displayed to the left in that case

Share panel and info panel are not responsive

Alerts in view metadata page not responsive

Notes on Features fixes
Dataset View
We should remove the following:

Create map
All edit functionality
All save functionality

Document View

PDF resources does not seem to load on mobile

Map View
We should remove the following:

Add layer
Annotations
All edit functionality
All save functionality

Geostory and Dashboard views
We should remove the following

All edit functionality

@DavidQuartz do you confirm the estimate from @allyoucanmap ?

@DavidQuartz do you confirm the estimate from @allyoucanmap ?

Yes I do