[Issue]: Mod downloading does not work

Description of the bug/crash
Hello Sanchozz,
thanks for all your mods. I resently tried to install two of your older mods (Squirrel Wheel and Butcher Station), but
Downloading and trying to install one of this from the Steam Workshop doesn't work. The mod does not get installed, since one of the last Steam-Updates not even downloaded (before that, I had to manually remove the Modfolder, too, to make the game start again).
When ONI is started next time the game crashes.
Maybe this issue is related;
https://steamcommunity.com/workshop/discussions/18446744073709551615/3788129296185597825/?appid=457140
I don't know if you are aware and can even do anything about it, also quite sure - according to the thread in the Steam-forum above - it is not only affecting your mods.
Also: Already installed mods are NOT affected on my machine at all, they update correctly (at least here), it's just that it isn't possible to install them.
Steps To Reproduce
DirectoryNotFoundException: Could not find a part of the path "/locData2/SteamLinux/steamapps/workshop/content/457140/2086704949/2060999808808746517_legacy.bin".

System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <695d1cc93cca45069c528c15c9fdd749>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <695d1cc93cca45069c528c15c9fdd749>:0)
Ionic.Zip.ZipFile.get_ReadStream () (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler`1[TEventArgs] readProgress) (at <c5d6b36976e845b59baec1498be897f9>:0)
Ionic.Zip.ZipFile.Read (System.String fileName) (at <c5d6b36976e845b59baec1498be897f9>:0)
KMod.ZipFile..ctor (System.String filename) (at <b93054555ee347b19133a9b09757cab5>:0)
KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) (at <b93054555ee347b19133a9b09757cab5>:0)
KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable`1[T] added, System.Collections.Generic.IEnumerable`1[T] updated, System.Collections.Generic.IEnumerable`1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) (at <b93054555ee347b19133a9b09757cab5>:0)
PeterHan.ModUpdateDate.SteamUGCServiceFixed.Process () (at <f0d664dd0de34361bfff6041220fd91f>:0)
PeterHan.ModUpdateDate.ModUpdateDatePatches+SteamUGCService_UpdatePassive_Patch.Prefix () (at <f0d664dd0de34361bfff6041220fd91f>:0)
(wrapper dynamic-method) SteamUGCService.SteamUGCService.Update_Patch1(SteamUGCService)

Build: U46-552078-S

Player.log
[...]
Begin MonoManager ReloadAssembly

Completed reload, in  0.705 seconds
Default vsync count 1
requesting resize 1680 x 1050
Using native desktop resolution 1680 x 1050
requesting fullscreen 1680 x 1050 at 0 Hz
Desktop is 1680 x 1050 @ 60 Hz
UnloadTime: 0.276480 ms
[17:44:00.609] [1] [INFO] KProfiler: Start
[17:44:00.708] [1] [INFO] Applying resolution 1680x1050 @60hz (fullscreen: True)
[17:44:00.709] [1] [INFO] Low Res Textures? No
[17:44:00.722] [1] [INFO] Current date: 04/29/2023 19:44:00
[17:44:00.722] [1] [INFO] release Build: ??-552078-?
[17:44:00.723] [1] [INFO] Creating SteamManager.
[S_API] SteamAPI_Init(): Loaded '/home/amalecha/.local/share/Steam/linux64/steamclient.so' OK.
Setting breakpad minidump AppID = 457140
SteamInternal_SetMinidumpSteamID:  Caching Steam ID:<PHONE_NUMBER>7077750 [API loaded no]
[17:44:00.746] [1] [INFO] DistributionPlatform initialized.
[17:44:00.753] [1] [INFO] release Build: U46-552078-S
[17:44:00.753] [1] [INFO] EXPANSION1 installed: True  active: True
[17:44:04.377] [1] [INFO] Expansion1: True
[17:44:04.377] [1] [INFO] Loading Expansion1 assets from bundle
SYSTEM INFO:
Platform=LinuxPlayer
OSname=Linux 6.2 Freedesktop SDK 22.08 64bit
OSversion=<IP_ADDRESS>
CPUmodel=PC
CPUdeviceType=Desktop
ProcBits=64
CPUcount=12
CPUtype=AMD Ryzen 5 5600X 6-Core Processor
SystemMemoryMegs=32001
GPUgraphicsDeviceID=0
GPUname=AMD Radeon RX 580 Series (polaris10, LLVM 15.0.7, DRM 3.49, 6.2.12-200.fc37.x86_64)
GPUgraphicsDeviceType=OpenGLCore
GPUgraphicsDeviceVendor=AMD
GPUgraphicsDeviceVendorID=0
GPUgraphicsDeviceVersion=OpenGL 4.6 (Core Profile) Mesa 23.0.2 (git-4d5e73870e)
GPUmemoryMegs=7565
GPUgraphicsMultiThreaded=False
GPUgraphicsShaderLevel=50
GPUmaxTextureSize=16384
GPUnpotSupport=Full
GPUsupportedRenderTargetCount=8
GPUsupports2DArrayTextures=True
GPUsupports3DTextures=True
GPUsupportsComputeShaders=True
GPUsupportsImageEffects=True
GPUsupportsInstancing=True
GPUsupportsRenderToCubemap=True
GPUsupportsShadows=True
GPUsupportsSparseTextures=False
GPUcopyTextureSupport=Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
System Language=English
[17:44:07.305] [1] [INFO] Initializing at 2023-04-29 17:44:07.305
[17:44:07.305] [1] [INFO] Save path: /home/amalecha/.config/unity3d/Klei/Oxygen Not Included
[17:44:07.846] [1] [INFO] 	Mod Updater has a mod.yaml with a staticID PeterHan.ModUpdateDate, using that from now on.
[17:44:07.852] [1] [INFO] Mod Updater: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.853] [1] [INFO] 	Wallpaper has a mod.yaml with a staticID Cairath.Wallpaper, using that from now on.
[17:44:07.856] [1] [INFO] Wallpaper: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.856] [1] [INFO] 	Conveyor Rail Filter has a mod.yaml with a staticID Cairath.ConveyorRailUtilities, using that from now on.
[17:44:07.858] [1] [INFO] Conveyor Rail Filter: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.860] [1] [INFO] 	Freezer has a mod.yaml with a staticID Freezer, using that from now on.
[17:44:07.861] [1] [INFO] Freezer: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.862] [1] [INFO] 	Suppress Notifications has a mod.yaml with a staticID Aze.SuppressNotifications, using that from now on.
[17:44:07.863] [1] [INFO] Suppress Notifications: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.863] [1] [INFO] 	Custom Reservoirs has a mod.yaml with a staticID Ronivan.CustomReservoirs, using that from now on.
[17:44:07.864] [1] [INFO] Custom Reservoirs: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.866] [1] [INFO] 	Decor Pack I has a mod.yaml with a staticID DecorPackA, using that from now on.
[17:44:07.868] [1] [INFO] Decor Pack I: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.869] [1] [INFO] 	Better Air Filter v2 has a mod.yaml with a staticID BetterAirFilterv2, using that from now on.
[17:44:07.870] [1] [INFO] Better Air Filter v2: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.870] [1] [INFO] 	Pliers fixed has a mod.yaml with a staticID Pliers, using that from now on.
[17:44:07.872] [1] [INFO] Pliers fixed: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.874] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:07.874] [1] [INFO] Egg Cryopreservation: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.876] [1] [INFO] Tiny Door: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.878] [1] [INFO] Insulated Door: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.879] [1] [INFO] 	[DLC SUPPORT] 捕捉所有小动物 v2.0.1 has a mod.yaml with a staticID 0, using that from now on.
[17:44:07.880] [1] [INFO] [DLC SUPPORT] 捕捉所有小动物 v2.0.1: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.880] [1] [INFO] 	Buildable Dirt Tile has a mod.yaml with a staticID BuildableDirtTile, using that from now on.
[17:44:07.882] [1] [INFO] Buildable Dirt Tile: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.883] [1] [INFO] 	Storage Pod has a mod.yaml with a staticID Storage Pod, using that from now on.
[17:44:07.884] [1] [INFO] Storage Pod: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.885] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:07.886] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:07.887] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:07.888] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:07.888] [1] [INFO] Wall Pumps and Vents: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.890] [1] [INFO] GasOverlay: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.891] [1] [INFO] 	Omni Flora - Decorative Plants has a mod.yaml with a staticID OmniFlora, using that from now on.
[17:44:07.891] [1] [INFO] Omni Flora - Decorative Plants: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.892] [1] [INFO] 	Eat every day has a mod.yaml with a staticID Sanchozz.ONIMods.EatEveryDay, using that from now on.
[17:44:07.894] [1] [INFO] Eat every day: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.895] [1] [INFO] 	Stairs has a mod.yaml with a staticID Stairs, using that from now on.
[17:44:07.896] [1] [INFO] Stairs: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.897] [1] [INFO] 	Crabs Profit has a mod.yaml with a staticID Sanchozz.ONIMods.CrabsProfit, using that from now on.
[17:44:07.898] [1] [INFO] Crabs Profit: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.898] [1] [INFO] 	True Tiles has a mod.yaml with a staticID TrueTiles, using that from now on.
[17:44:07.901] [1] [INFO] True Tiles: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.903] [1] [INFO] 	Demolish Neutronium has a mod.yaml with a staticID lv.modo.DemolishNeutronium, using that from now on.
[17:44:07.903] [1] [INFO] Demolish Neutronium: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.904] [1] [INFO] 	Custom Generators has a mod.yaml with a staticID Ronivan.CustomGenerators, using that from now on.
[17:44:07.905] [1] [INFO] Custom Generators: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.906] [1] [INFO] 	Daily Routine has a mod.yaml with a staticID DailyRoutine, using that from now on.
[17:44:07.906] [1] [INFO] Daily Routine: Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.907] [1] [INFO] 	More Small Sculptures has a mod.yaml with a staticID MoreSmallSculptures, using that from now on.
[17:44:07.909] [1] [INFO] More Small Sculptures: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.910] [1] [INFO] 	Rocketry Expanded has a mod.yaml with a staticID Rocketry Expanded, using that from now on.
[17:44:07.912] [1] [INFO] Rocketry Expanded: Successfully loaded from path 'root' with content 'LayerableFiles, DLL, Animation'.
[17:44:07.912] [1] [INFO] 	[reupload]Wooden Set - Structures by Ronivan has a mod.yaml with a staticID Ronivan.WoodenSetStructures, using that from now on.
[17:44:07.913] [1] [INFO] [reupload]Wooden Set - Structures by Ronivan: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.913] [1] [INFO] 	[Vanilla + DLC] Signs Tags and Ribbons has a mod.yaml with a staticID pether-pg.SignsTagsAndRibbons, using that from now on.
[17:44:07.914] [1] [INFO] [Vanilla + DLC] Signs Tags and Ribbons: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.916] [1] [INFO] 	Dupes Cuisine has a mod.yaml with a staticID Ronivan.DupesCuisine, using that from now on.
[17:44:07.916] [1] [INFO] Dupes Cuisine: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.917] [1] [INFO] 	Aquatic Farm has a mod.yaml with a staticID Sanchozz.ONIMods.AquaticFarm, using that from now on.
[17:44:07.919] [1] [INFO] Aquatic Farm: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.920] [1] [INFO] 	More Marble Sculptures has a mod.yaml with a staticID MoreMarbleSculptures, using that from now on.
[17:44:07.922] [1] [INFO] More Marble Sculptures: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.923] [1] [INFO] 	Fragrant Flowers has a mod.yaml with a staticID pether-pg.FragrantFlowers, using that from now on.
[17:44:07.926] [1] [INFO] Fragrant Flowers: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.927] [1] [INFO] 	CrownMouldSkin has a mod.yaml with a staticID CrownMouldSkin, using that from now on.
[17:44:07.927] [1] [INFO] CrownMouldSkin: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.928] [1] [INFO] 	Scan & Relay Satellites has a mod.yaml with a staticID LogicSatellites, using that from now on.
[17:44:07.930] [1] [INFO] Scan & Relay Satellites: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.931] [1] [INFO] 	Thermal Interface Plate has a mod.yaml with a staticID PeterHan.ThermalPlate, using that from now on.
[17:44:07.932] [1] [INFO] Thermal Interface Plate: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:07.933] [1] [INFO] 	Space Radiator has a mod.yaml with a staticID Radiator_Mod, using that from now on.
[17:44:07.934] [1] [INFO] Space Radiator: Successfully loaded from path 'root' with content 'LayerableFiles, DLL, Animation'.
[17:44:07.935] [1] [INFO] 	DGSM  - Duplicants Generation Settings Manager // by @Ony  has a mod.yaml with a staticID DGSM, using that from now on.
[17:44:07.936] [1] [INFO] DGSM  - Duplicants Generation Settings Manager // by @Ony : Successfully loaded from path 'root' with content 'DLL'.
[17:44:07.936] [1] [INFO] Using builtin mod system.
[17:44:07.936] [1] [INFO] Loading mod content DLL [Mod Updater:2018291283] (provides DLL)
[17:44:07.937] [1] [INFO] Loading MOD dll: ModUpdateDate.dll
ERROR: ld.so: object '/home/amalecha/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/dl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/kernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/kernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libkernel32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/dl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libdl
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/data-0x4b26120.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/data-0x4c0c650.so
[17:44:08.114] [1] [INFO] [PLib] Mod ModUpdateDate initialized, version <IP_ADDRESS>
[17:44:08.120] [1] [INFO] [PLibPatches] Registered 1 handler(s) for ModUpdateDate
[17:44:08.120] [1] [INFO] [PLib/ModUpdateDate] Registered mod options class PeterHan.ModUpdateDate.ModUpdateInfo for PeterHan.ModUpdateDate
[17:44:08.239] [1] [INFO] Loading mod content DLL [Wallpaper:1717534457] (provides DLL)
[17:44:08.239] [1] [INFO] Loading MOD dll: Wallpaper.dll
[17:44:08.241] <<-- CaiLib -->> Loaded [ Wallpaper ] with version 2<IP_ADDRESS>
[17:44:08.241] [1] [INFO] /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/1717534457/Config.json
[17:44:08.242] <<-- Wallpaper -->> Failed to read config file Config.json with exception: Could not find file "/home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/1717534457/Config.json"
[17:44:08.242] <<-- Wallpaper -->> /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/1717534457
[17:44:08.324] [1] [INFO] Loading mod content DLL [Conveyor Rail Filter:1738906344] (provides DLL, Animation)
[17:44:08.324] [1] [INFO] Loading MOD dll: ConveyorRailUtilities.dll
[17:44:08.326] <<-- CaiLib -->> Loaded [ Conveyor Rail Filter ] with version 2<IP_ADDRESS>
[17:44:08.337] [1] [INFO] Loading mod content DLL [Freezer:2618339179] (provides DLL, Animation)
[17:44:08.337] [1] [INFO] Loading MOD dll: Freezer.dll
[17:44:08.354] [1] [INFO] [PLib] Mod Freezer initialized, version <IP_ADDRESS>
[17:44:08.357] [1] [INFO] [PLib/Freezer] Registered mod options class Psyko.Freezer.FreezerOptions for Freezer
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/advapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/advapi32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/advapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/advapi32
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll.so
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/libadvapi32.dll
[17:44:08.363] [1] [INFO] [PLib/Freezer] Registered mod ID Freezer for automatic version checking
[17:44:08.364] [1] [INFO] Loading mod content DLL [Suppress Notifications:1832319118] (provides DLL)
[17:44:08.364] [1] [INFO] Loading MOD dll: SuppressNotifications.dll
[17:44:08.375] [1] [INFO]     - version: 2<IP_ADDRESS>
Fallback handler could not load library /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Mono/data-0x55d6b90.so
[17:44:08.425] [1] [INFO] Loading mod content DLL [Custom Reservoirs:2407398520] (provides DLL, Animation)
[17:44:08.425] [1] [INFO] Loading MOD dll: Custom Reservoirs.dll
[17:44:08.426] [1] [INFO] Loading MOD dll: PLib.dll
[17:44:08.562] [1] [INFO] [PLib] Mod Custom Reservoirs initialized, version <IP_ADDRESS>
[17:44:08.564] [1] [INFO] [PLib/PLib] Registered mod options class Custom_Reservoirs.ModSettings for Ronivan.CustomReservoirs
[17:44:08.567] [1] [INFO] Loading mod content DLL [Decor Pack I:2660131829] (provides DLL, Animation)
[17:44:08.567] [1] [INFO] Loading MOD dll: DecorPackA.dll
[17:44:08.577] [1] [INFO] [DecorPackA]: Loaded version <IP_ADDRESS>
[17:44:08.742] [1] [INFO] Loading mod content DLL [Better Air Filter v2:2556074790] (provides DLL)
[17:44:08.743] [1] [INFO] Loading MOD dll: BetterFilterTweaksV2.dll
[17:44:08.751] [1] [INFO] Loading mod content DLL [Pliers fixed:2479475997] (provides DLL)
[17:44:08.751] [1] [INFO] Loading MOD dll: Pliers.dll
[17:44:08.786] [1] [INFO] [PLib] Mod Pliers initialized, version Unknown
[17:44:08.797] [1] [INFO] Pliers Loaded: Version <IP_ADDRESS>
[17:44:08.799] [1] [INFO] Loading mod content DLL [Egg Cryopreservation:2381541381] (provides DLL, Animation)
[17:44:08.799] [1] [INFO] Loading MOD dll: EggCryopreservation.dll
[17:44:08.801] [1] [INFO] [EggCryopreservation] Loading config.json
[17:44:08.827] [1] [INFO] Loading mod content DLL [Tiny Door:2051059692] (provides DLL, Animation)
[17:44:08.827] [1] [INFO] Loading MOD dll: TinyDoor.dll
[17:44:08.839] [1] [INFO] Loading mod content DLL [Insulated Door:2054432034] (provides DLL, Animation)
[17:44:08.839] [1] [INFO] Loading MOD dll: InsulatedDoor.dll
[17:44:08.842] [1] [WARNING] Missing Anim: [0xDB3DCF89]. You may have to run Collect Anim on the Assets prefab
[17:44:08.859] [1] [INFO] Loading mod content DLL [[DLC SUPPORT] 捕捉所有小动物 v2.0.1:2221288330] (provides DLL)
[17:44:08.859] [1] [INFO] Loading MOD dll: buzhuo.dll
[17:44:08.872] [1] [INFO] Loading mod content DLL [Buildable Dirt Tile:1837883076] (provides DLL, Animation)
[17:44:08.872] [1] [INFO] Loading MOD dll: BuildableDirtTile-merged.dll
[17:44:08.912] [1] [INFO] Loading mod content DLL [Storage Pod:1873476551] (provides DLL, Animation)
[17:44:08.912] [1] [INFO] Loading MOD dll: Storage Pod.dll
[17:44:08.921] [1] [INFO] [PLib/Storage Pod] Registered mod options class StoragePod.StoragePodOptions for Storage Pod
[17:44:08.933] [1] [INFO] Loading mod content DLL [Wall Pumps and Vents:1845579729] (provides DLL, Animation)
[17:44:08.933] [1] [INFO] Loading MOD dll: WallPumps.dll
[17:44:08.934] [1] [INFO]  === WallPumps v. 2.6 OnLoad ===
[17:44:08.966] [1] [INFO] Loading mod content DLL [GasOverlay:1737859934] (provides DLL)
[17:44:08.966] [1] [INFO] Loading MOD dll: Common.dll
[17:44:08.967] [1] [INFO] Loading MOD dll: GasOverlay.dll
[17:44:08.986] [1] [INFO] Loading mod content DLL [Omni Flora - Decorative Plants:2029450933] (provides DLL, Animation)
[17:44:08.986] [1] [INFO] Loading MOD dll: SharlesPlants.dll
<> Loading plants
[17:44:09.041] [1] [INFO] Loading mod content DLL [Eat every day:2573532147] (provides DLL)
[17:44:09.041] [1] [INFO] Loading MOD dll: EatEveryDay.dll
[17:44:09.045] [1] [INFO] Loading mod content DLL [Stairs:2012810337] (provides DLL, Animation)
[17:44:09.045] [1] [INFO] Loading MOD dll: Stairs.dll
[17:44:09.120] [1] [INFO] [MOD][Stairs] Locfile loaded : /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2012810337/loc/stairs_template.pot
[17:44:09.123] [1] [INFO] Loading mod content DLL [Crabs Profit:2816177874] (provides DLL, Animation)
[17:44:09.124] [1] [INFO] Loading MOD dll: CrabsProfit.dll
[17:44:09.145] [1] [INFO] [PLib] Mod CrabsProfit initialized, version 1.0.2
[17:44:09.148] [1] [INFO] [PLibPatches] Registered 1 handler(s) for CrabsProfit
[17:44:09.149] [1] [INFO] [PLib/CrabsProfit] Registered mod options class CrabsProfit.CrabsProfitOptions for Sanchozz.ONIMods.CrabsProfit
[17:44:09.152] [1] [INFO] Loading mod content DLL [True Tiles:2815406414] (provides DLL, Animation)
[17:44:09.152] [1] [INFO] Loading MOD dll: TrueTiles.dll
[17:44:09.160] [1] [INFO] [TrueTiles]: Loaded True Tiles, v<IP_ADDRESS>
[17:44:09.257] [1] [INFO] Loading mod content DLL [Demolish Neutronium:2721654252] (provides DLL)
[17:44:09.257] [1] [INFO] Loading MOD dll: DebolishNeutronium.dll
[17:44:09.275] [1] [INFO] Loading mod content DLL [Custom Generators:2562813586] (provides DLL, Animation)
[17:44:09.275] [1] [INFO] Loading MOD dll: Custom Generators.dll
[17:44:09.408] [1] [INFO] Loading mod content DLL [Daily Routine:2863383492] (provides DLL)
[17:44:09.409] [1] [INFO] Loading MOD dll: DailyRoutine.dll
[17:44:09.459] [1] [INFO] Loading mod content DLL [More Small Sculptures:2875363453] (provides DLL, Animation)
[17:44:09.459] [1] [INFO] Loading MOD dll: MoreSmallSculptures.dll
[17:44:09.481] [1] [INFO] [MoreSmallSculptures]: Loaded More Small Sculptures, v<IP_ADDRESS>
[17:44:09.486] [1] [INFO] Loading mod content DLL [Rocketry Expanded:2837919908] (provides LayerableFiles, DLL, Animation)
[17:44:09.486] [1] [INFO] Loading MOD dll: Rocketry Expanded.dll
[17:44:09.505] [1] [INFO] [PLib/Rocketry Expanded] Registered mod options class Rockets_TinyYetBig.Config for Rocketry Expanded
[17:44:10.389] [INFO] [Rocketry Expanded]: Initialized
[17:44:10.390] [INFO] [Rocketry Expanded]: Mod Version: <IP_ADDRESS>
[17:44:10.400] [1] [INFO] Loading mod content DLL [[reupload]Wooden Set - Structures by Ronivan:2880319200] (provides DLL, Animation)
[17:44:10.400] [1] [INFO] Loading MOD dll: WoodenSetStructures.dll
[17:44:10.681] [1] [INFO] WoodenSetStructures: Loaded from: /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2880319200
[17:44:10.681] [1] [INFO] WoodenSetStructures: DLL version: 2<IP_ADDRESS>2 supporting game build 526946 (VANILLA_ID, EXPANSION1_ID)
[17:44:10.688] [1] [INFO] Loading mod content DLL [[Vanilla + DLC] Signs Tags and Ribbons:2883096049] (provides DLL, Animation)
[17:44:10.688] [1] [INFO] Loading MOD dll: SignsTagsAndRibbons.dll
[17:44:10.707] [1] [INFO] SignsTagsAndRibbons: Loaded from: /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2883096049
[17:44:10.707] [1] [INFO] SignsTagsAndRibbons: DLL version: 2<IP_ADDRESS>5 supporting game build 526946 (VANILLA_ID, EXPANSION1_ID)
[17:44:10.724] [1] [INFO] Loading mod content DLL [Dupes Cuisine:2111768571] (provides DLL, Animation)
[17:44:10.724] [1] [INFO] Loading MOD dll: Dupes Cuisine.dll
[17:44:10.725] [1] [INFO] Loading MOD dll: PLib.dll
[17:44:10.784] [1] [INFO] Loading mod content DLL [Aquatic Farm:1910961538] (provides DLL, Animation)
[17:44:10.784] [1] [INFO] Loading MOD dll: AquaticFarm.dll
[17:44:10.788] [1] [INFO] [PLib] Mod AquaticFarm initialized, version 1.2.5
[17:44:10.791] [1] [INFO] [PLibPatches] Registered 2 handler(s) for AquaticFarm
[17:44:10.797] [1] [INFO] Loading mod content DLL [More Marble Sculptures:2789182100] (provides DLL, Animation)
[17:44:10.797] [1] [INFO] Loading MOD dll: MoreMarbleSculptures.dll
[17:44:10.811] [1] [INFO] [MoreMarbleSculptures]: Loaded version <IP_ADDRESS>
[17:44:10.819] [1] [INFO] Loading mod content DLL [Fragrant Flowers:2924528762] (provides DLL, Animation)
[17:44:10.819] [1] [INFO] Loading MOD dll: FragrantFlowers.dll
[17:44:11.596] [1] [INFO] FragrantFlowers: Loaded from: /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2924528762
[17:44:11.596] [1] [INFO] FragrantFlowers: DLL version: 2<IP_ADDRESS>2 supporting game build 544793 (EXPANSION1_ID)
[17:44:11.615] [1] [INFO] Loading mod content DLL [CrownMouldSkin:2930191391] (provides DLL, Animation)
[17:44:11.615] [1] [INFO] Loading MOD dll: CrownMouldSkin.dll
[17:44:11.640] [1] [INFO] Loading mod content DLL [Scan & Relay Satellites:2840104621] (provides DLL, Animation)
[17:44:11.640] [1] [INFO] Loading MOD dll: LogicSatellites.dll
[17:44:11.651] [1] [INFO] [PLib/LogicSatellites] Registered mod options class LogicSatellites.Config for LogicSatellites
[17:44:11.709] [1] [INFO] [PLibLighting] Registered new light shape: LS_SolarSatelliteBeam
[17:44:11.717] [1] [INFO] Loading mod content DLL [Thermal Interface Plate:1938747693] (provides DLL, Animation)
[17:44:11.717] [1] [INFO] Loading MOD dll: ThermalPlate.dll
[17:44:11.726] [1] [INFO] [PLib] Mod ThermalPlate initialized, version <IP_ADDRESS>
[17:44:11.733] [1] [INFO] [PLib/ThermalPlate] Registered mod ID PeterHan.ThermalPlate for automatic version checking
[17:44:11.740] [1] [INFO] Loading mod content DLL [Space Radiator:2795878144] (provides LayerableFiles, DLL, Animation)
[17:44:11.740] [1] [INFO] Loading MOD dll: Radiator_Mod.dll
[17:44:11.810] [1] [INFO] Loading mod content DLL [DGSM  - Duplicants Generation Settings Manager // by @Ony :1838445101] (provides DLL)
[17:44:11.810] [1] [INFO] Loading MOD dll: Release_DLC1.Mod.DGSM.dll
[DGSM][1]: Version: <IP_ADDRESS> initialized
[17:44:12.134] [1] [INFO] [PKeyBinding] Registering 1 key bind(s) for mod Pliers
[17:44:12.150] [1] [INFO] Localization.Initialize!
[17:44:12.154] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/psyko.freezer_template.pot
[17:44:12.160] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/decorpacka_template.pot
[17:44:12.161] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2051059692/translations/tinydoorsmod_template.pot
[17:44:12.163] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2054432034/translations/insulateddoorsmod_template.pot
[17:44:12.166] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/truetiles_template.pot
[17:44:12.169] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/dailyroutine_template.pot
[17:44:12.177] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/moresmallsculptures_template.pot
[17:44:12.195] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/rockets_tinyyetbig_template.pot
[17:44:12.202] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/moremarblesculptures_template.pot
[17:44:12.207] [1] [INFO] FragrantFlowers: Loading translation file: /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2924528762/Translations/en.po
[17:44:12.208] [1] [INFO] FragrantFlowers: Translation file not found, using default strings.
[17:44:12.212] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/2924528762/Translations/fragrantflowers_template.pot
[17:44:12.212] [1] [INFO] FragrantFlowers: using translation done by Ronivan + pether.pg
[17:44:12.216] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/crownmouldskin_template.pot
[17:44:12.223] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/logicsatellites_template.pot
[17:44:12.228] [1] [INFO] Generated /home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/strings_templates/radiator_mod_template.pot
[17:44:12.233] [1] [INFO] Logged into Steam with ID:76561198307077750, NAME:Morte
[17:44:12.233] [1] [INFO] [Account] Requesting auth ticket from Steam
[17:44:12.244] [1] [INFO] Loading mod content LayerableFiles [Rocketry Expanded:2837919908] (provides LayerableFiles, DLL, Animation)
[17:44:12.244] [1] [INFO] Loading mod content LayerableFiles [Space Radiator:2795878144] (provides LayerableFiles, DLL, Animation)
[17:44:12.720] [1] [INFO] Loading mod content Animation [Conveyor Rail Filter:1738906344] (provides DLL, Animation)
[17:44:12.730] [1] [INFO] Loading mod content Animation [Freezer:2618339179] (provides DLL, Animation)
[17:44:12.746] [1] [INFO] Loading mod content Animation [Custom Reservoirs:2407398520] (provides DLL, Animation)
[17:44:12.839] [1] [INFO] Loading mod content Animation [Decor Pack I:2660131829] (provides DLL, Animation)
[17:44:13.046] [1] [INFO] Loading mod content Animation [Egg Cryopreservation:2381541381] (provides DLL, Animation)
[17:44:13.073] [1] [INFO] Loading mod content Animation [Tiny Door:2051059692] (provides DLL, Animation)
[17:44:13.090] [1] [INFO] Loading mod content Animation [Insulated Door:2054432034] (provides DLL, Animation)
[17:44:13.136] [1] [INFO] Loading mod content Animation [Buildable Dirt Tile:1837883076] (provides DLL, Animation)
[17:44:13.138] [1] [INFO] Loading mod content Animation [Storage Pod:1873476551] (provides DLL, Animation)
[17:44:13.143] [1] [WARNING] Unhandled asset (/home/amalecha/.config/unity3d/Klei/Oxygen Not Included/mods/Steam/1873476551/anim/assets/coolPod/coolPod.png~)...ignoring
[17:44:13.152] [1] [INFO] Loading mod content Animation [Wall Pumps and Vents:1845579729] (provides DLL, Animation)
[17:44:13.174] [1] [INFO] Loading mod content Animation [Omni Flora - Decorative Plants:2029450933] (provides DLL, Animation)
[17:44:13.207] [5] [INFO] [Account] Got login for user KU_wGWot2ah
[17:44:13.245] [1] [INFO] Loading mod content Animation [Stairs:2012810337] (provides DLL, Animation)
[17:44:13.263] [1] [INFO] Loading mod content Animation [Crabs Profit:2816177874] (provides DLL, Animation)
[17:44:13.270] [1] [INFO] Loading mod content Animation [True Tiles:2815406414] (provides DLL, Animation)
[17:44:13.274] [1] [INFO] Loading mod content Animation [Custom Generators:2562813586] (provides DLL, Animation)
[17:44:13.407] [1] [INFO] Loading mod content Animation [More Small Sculptures:2875363453] (provides DLL, Animation)
[17:44:13.461] [1] [INFO] Loading mod content Animation [Rocketry Expanded:2837919908] (provides LayerableFiles, DLL, Animation)
[17:44:14.981] [1] [INFO] Loading mod content Animation [[reupload]Wooden Set - Structures by Ronivan:2880319200] (provides DLL, Animation)
[17:44:15.013] [1] [INFO] Loading mod content Animation [[Vanilla + DLC] Signs Tags and Ribbons:2883096049] (provides DLL, Animation)
[17:44:15.147] [1] [INFO] Loading mod content Animation [Dupes Cuisine:2111768571] (provides DLL, Animation)
[17:44:15.279] [1] [INFO] Loading mod content Animation [Aquatic Farm:1910961538] (provides DLL, Animation)
[17:44:15.281] [1] [INFO] Loading mod content Animation [More Marble Sculptures:2789182100] (provides DLL, Animation)
[17:44:15.429] [1] [INFO] Loading mod content Animation [Fragrant Flowers:2924528762] (provides DLL, Animation)
[17:44:15.527] [1] [INFO] Loading mod content Animation [CrownMouldSkin:2930191391] (provides DLL, Animation)
[17:44:15.540] [1] [INFO] Loading mod content Animation [Scan & Relay Satellites:2840104621] (provides DLL, Animation)
[17:44:15.574] [1] [INFO] Loading mod content Animation [Thermal Interface Plate:1938747693] (provides DLL, Animation)
[17:44:15.576] [1] [INFO] Loading mod content Animation [Space Radiator:2795878144] (provides LayerableFiles, DLL, Animation)
[17:44:17.414] [7] [INFO] World settings reload complete!
[17:44:17.479] [INFO] [Rocketry Expanded]: Element: UnobtaniumDust, simhash -496126242
[17:44:17.480] [INFO] [Rocketry Expanded]: Element: UnobtaniumAlloy, simhash -35381345
[17:44:17.480] [INFO] [Rocketry Expanded]: 1,System.Collections.Generic.List1[Substance], 142 [17:44:17.569] [INFO] [Rocketry Expanded]: 2,System.Collections.Generic.List1[Substance], 144
[17:44:19.263] [INFO] [Rocketry Expanded]: UnobtaniumDust Ele UnobtaniumDust new tag : UnobtaniumDust substanceele? UnobtaniumDust, Element
[17:44:19.264] [INFO] [Rocketry Expanded]: UnobtaniumAlloy Ele UnobtaniumAlloy new tag : UnobtaniumAlloy substanceele? UnobtaniumAlloy, Element
[17:44:19.265] [1] [INFO]  === WallPumps v. 2.6 Db_Initialize Prefix ===
[17:44:19.300] [1] [INFO] [TrueTiles]: Loaded tile art overrides from /Steam/2815406414/tiles/Default/tiles.json
[17:44:19.300] [1] [INFO] [TrueTiles]: Loaded tile art overrides from /Steam/2815406414/tiles/CutesyCarpet/tiles.json
[17:44:19.465] [INFO] [Rocketry Expanded]: [Rocketry Expanden] Status items initialized
[17:44:19.497] [1] [INFO] Adding Freezer to category 0xC0CF00BE
[17:44:19.502] [1] [INFO]  === WallPumps v. 2.6 Db_Initialize Postfix ===
[17:44:19.508] [WARNING] [Rocketry Expanded]: Twitch not enabled!
[17:44:19.513] [1] [INFO] [PLibBuildings] Register techs for 1 building(s) from ThermalPlate
[17:44:19.515] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: DebugPlacer
[17:44:19.515] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: DebugPlacer
[17:44:20.016] [1] [INFO] Rocketry Utils: Initializing global keys
[17:44:20.018] [1] [INFO] LS_SatelliteCarrierModule scheduled for relocation
[17:44:20.019] [1] [INFO] LS_SatelliteCarrierModule scheduled for relocation
[17:44:20.020] [1] [INFO] [PLibBuildings] Register strings for 1 building(s) from ThermalPlate
[17:44:21.419] [1] [WARNING] Do not call MakeBuildingAlwaysOperational directly if LogicInputPorts or LogicOutputPorts are defined. Instead set BuildingDef.AlwaysOperational = true
[17:44:21.846] [1] [WARNING] Mod: Building 'InsulatedManualPressureDoor' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'TinyInsulatedManualPressureDoor' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'InsulatedPressureDoor' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'TinyInsulatedPressureDoor' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'DirtTile' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'FairLiquidWallPump' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.846] [1] [WARNING] Mod: Building 'FairLiquidWallVent' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.847] [1] [WARNING] Mod: Building 'FairGasWallPump' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.847] [1] [WARNING] Mod: Building 'FairGasWallVent' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.847] [1] [WARNING] Mod: Building 'FairGasWallVentHighPressure' was not added properly to PlanInfo, use ModUtil.AddBuildingToPlanScreen instead.
[17:44:21.851] [1] [INFO] Vanilla rocket parts categorized
[17:44:21.851] [1] [INFO] Addon mod reordering done
[17:44:21.981] [INFO] [Rocketry Expanded]: Fixed Carbon POI sprite
[17:44:23.247] [1] [INFO] [TrueTiles]: Loaded texture assets. Loading took 00:00:00.376
Unloading 5 Unused Serialized files (Serialized files now loaded: 5)
requesting resize 1680 x 1050
Using native desktop resolution 1680 x 1050
requesting fullscreen 1680 x 1050 at 60 Hz
Desktop is 1680 x 1050 @ 60 Hz

Unloading 4744 unused Assets to reduce memory usage. Loaded Objects now: 78542.
Total: 178.996151 ms (FindLiveObjects: 3.263931 ms CreateObjectMapping: 1.985890 ms MarkObjects: 166.205298 ms  DeleteObjects: 7.540482 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 5)
UnloadTime: 1.662041 ms
[17:44:24.203] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Mod Updater
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Wallpaper
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Conveyor Rail Filter
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Freezer
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Suppress Notifications
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Custom Reservoirs
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Decor Pack I
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Better Air Filter v2
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Pliers fixed
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Egg Cryopreservation
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Tiny Door
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Insulated Door
[17:44:24.204] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for [DLC SUPPORT] 捕捉所有小动物 v2.0.1
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Buildable Dirt Tile
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Storage Pod
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Wall Pumps and Vents
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for GasOverlay
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Omni Flora - Decorative Plants
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Eat every day
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Stairs
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Crabs Profit
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for True Tiles
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Demolish Neutronium
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Custom Generators
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Daily Routine
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for More Small Sculptures
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Rocketry Expanded
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for [reupload]Wooden Set - Structures by Ronivan
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for [Vanilla + DLC] Signs Tags and Ribbons
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Dupes Cuisine
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Aquatic Farm
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for More Marble Sculptures
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Fragrant Flowers
[17:44:24.205] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for CrownMouldSkin
[17:44:24.206] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Scan & Relay Satellites
[17:44:24.206] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Thermal Interface Plate
[17:44:24.206] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for Space Radiator
[17:44:24.206] [1] [WARNING] [PLib/ModUpdateDate] Unable to get Steam install information for DGSM  - Duplicants Generation Settings Manager // by @Ony
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 81686.
Total: 179.812331 ms (FindLiveObjects: 2.842990 ms CreateObjectMapping: 0.991851 ms MarkObjects: 175.896780 ms  DeleteObjects: 0.080230 ms)
[17:44:24.443] [1] [INFO] -- MAIN MENU --
[17:44:24.504] [1] [INFO] Checking which steam branch we're on. Got: []
[17:44:24.523] [1] [INFO] [PLib/ModUpdateDate] SteamUGCServiceFixed initializing with 39 items
[17:44:24.548] [1] [INFO] Screen resolution updated, saving values to prefs: 1680x1050 @ 60, fullscreen: True
[17:44:24.701] [1] [INFO] Using local MOTD at version: 123, web version at 122
[17:44:25.030] [1] [INFO] 	Aquatic Farm has a mod.yaml with a staticID Sanchozz.ONIMods.AquaticFarm, using that from now on.
[17:44:25.034] [1] [INFO] Aquatic Farm: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.035] [1] [INFO] Subscribe to mod Aquatic Farm
[17:44:25.039] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:25.039] [1] [INFO] Egg Cryopreservation: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.039] [1] [INFO] Subscribe to mod Egg Cryopreservation
[17:44:25.061] [1] [INFO] 	Conveyor Rail Filter has a mod.yaml with a staticID Cairath.ConveyorRailUtilities, using that from now on.
[17:44:25.064] [1] [INFO] Conveyor Rail Filter: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.064] [1] [INFO] Subscribe to mod Conveyor Rail Filter
[17:44:25.100] [1] [INFO] 	[reupload]Wooden Set - Structures by Ronivan has a mod.yaml with a staticID Ronivan.WoodenSetStructures, using that from now on.
[17:44:25.101] [1] [INFO] [reupload]Wooden Set - Structures by Ronivan: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.101] [1] [INFO] Subscribe to mod [reupload]Wooden Set - Structures by Ronivan
[17:44:25.160] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:25.161] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:25.164] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:25.165] [1] [WARNING] Recoverable parse error in
Found a property 'staticID' on a type 'KMod.Mod+PackagedModInfo', but that type doesn't have that property!
[17:44:25.165] [1] [INFO] Wall Pumps and Vents: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.165] [1] [INFO] Subscribe to mod Wall Pumps and Vents
[17:44:25.204] [1] [INFO] 	DGSM  - Duplicants Generation Settings Manager // by @Ony 👾 has a mod.yaml with a staticID DGSM, using that from now on.
[17:44:25.205] [1] [INFO] DGSM  - Duplicants Generation Settings Manager // by @Ony 👾: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.205] [1] [INFO] Subscribe to mod DGSM  - Duplicants Generation Settings Manager // by @Ony
[17:44:25.227] [1] [INFO] 	CrownMouldSkin has a mod.yaml with a staticID CrownMouldSkin, using that from now on.
[17:44:25.227] [1] [INFO] CrownMouldSkin: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.227] [1] [INFO] Subscribe to mod CrownMouldSkin
[17:44:25.249] [1] [INFO] Tiny Door: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.249] [1] [INFO] Subscribe to mod Tiny Door
[17:44:25.267] [1] [INFO] 	Better Air Filter v2 has a mod.yaml with a staticID BetterAirFilterv2, using that from now on.
[17:44:25.267] [1] [INFO] Better Air Filter v2: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.267] [1] [INFO] Subscribe to mod Better Air Filter v2
[17:44:25.306] [1] [INFO] 	Fragrant Flowers has a mod.yaml with a staticID pether-pg.FragrantFlowers, using that from now on.
[17:44:25.320] [1] [INFO] Fragrant Flowers: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.320] [1] [INFO] Subscribe to mod Fragrant Flowers
[17:44:25.358] [1] [INFO] 	Custom Generators has a mod.yaml with a staticID Ronivan.CustomGenerators, using that from now on.
[17:44:25.358] [1] [INFO] Custom Generators: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.358] [1] [INFO] Subscribe to mod Custom Generators
[17:44:25.380] [1] [INFO] 	Daily Routine has a mod.yaml with a staticID DailyRoutine, using that from now on.
[17:44:25.381] [1] [INFO] Daily Routine: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.381] [1] [INFO] Subscribe to mod Daily Routine
[17:44:25.411] [1] [INFO] 	Stairs has a mod.yaml with a staticID Stairs, using that from now on.
[17:44:25.413] [1] [INFO] Stairs: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.413] [1] [INFO] Subscribe to mod Stairs
[17:44:25.481] [1] [INFO] 	Decor Pack I has a mod.yaml with a staticID DecorPackA, using that from now on.
[17:44:25.490] [1] [INFO] Decor Pack I: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.490] [1] [INFO] Subscribe to mod Decor Pack I
[17:44:25.530] [1] [INFO] 	[DLC SUPPORT] 捕捉所有小动物 v2.0.1 has a mod.yaml with a staticID 0, using that from now on.
[17:44:25.531] [1] [INFO] [DLC SUPPORT] 捕捉所有小动物 v2.0.1: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.531] [1] [INFO] Subscribe to mod [DLC SUPPORT] 捕捉所有小动物 v2.0.1
[17:44:25.558] [1] [INFO] 	Omni Flora - Decorative Plants has a mod.yaml with a staticID OmniFlora, using that from now on.
[17:44:25.559] [1] [INFO] Omni Flora - Decorative Plants: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.559] [1] [INFO] Subscribe to mod Omni Flora - Decorative Plants
[17:44:25.592] [1] [INFO] 	Custom Reservoirs has a mod.yaml with a staticID Ronivan.CustomReservoirs, using that from now on.
[17:44:25.592] [1] [INFO] Custom Reservoirs: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.592] [1] [INFO] Subscribe to mod Custom Reservoirs
[17:44:25.618] [1] [INFO] 	Scan & Relay Satellites has a mod.yaml with a staticID LogicSatellites, using that from now on.
[17:44:25.624] [1] [INFO] Scan & Relay Satellites: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.624] [1] [INFO] Subscribe to mod Scan & Relay Satellites
[17:44:25.638] [1] [INFO] 	Mod Updater has a mod.yaml with a staticID PeterHan.ModUpdateDate, using that from now on.
[17:44:25.639] [1] [INFO] Mod Updater: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.639] [1] [INFO] Subscribe to mod Mod Updater
[17:44:25.652] [1] [INFO] 	Freezer has a mod.yaml with a staticID Freezer, using that from now on.
[17:44:25.653] [1] [INFO] Freezer: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.653] [1] [INFO] Subscribe to mod Freezer
[17:44:25.696] [1] [INFO] 	True Tiles has a mod.yaml with a staticID TrueTiles, using that from now on.
[17:44:25.708] [1] [INFO] True Tiles: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.708] [1] [INFO] Subscribe to mod True Tiles
[17:44:25.724] [1] [INFO] 	Demolish Neutronium has a mod.yaml with a staticID lv.modo.DemolishNeutronium, using that from now on.
[17:44:25.725] [1] [INFO] Demolish Neutronium: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.725] [1] [INFO] Subscribe to mod Demolish Neutronium
[17:44:25.738] [1] [INFO] 	Suppress Notifications has a mod.yaml with a staticID Aze.SuppressNotifications, using that from now on.
[17:44:25.738] [1] [INFO] Suppress Notifications: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.738] [1] [INFO] Subscribe to mod Suppress Notifications
[17:44:25.792] [1] [INFO] 	[Vanilla + DLC] Signs Tags and Ribbons has a mod.yaml with a staticID pether-pg.SignsTagsAndRibbons, using that from now on.
[17:44:25.792] [1] [INFO] [Vanilla + DLC] Signs Tags and Ribbons: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.792] [1] [INFO] Subscribe to mod [Vanilla + DLC] Signs Tags and Ribbons
[17:44:25.812] [1] [INFO] 	Storage Pod has a mod.yaml with a staticID Storage Pod, using that from now on.
[17:44:25.813] [1] [INFO] Storage Pod: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.813] [1] [INFO] Subscribe to mod Storage Pod
[17:44:25.823] [1] [INFO] 	Wallpaper has a mod.yaml with a staticID Cairath.Wallpaper, using that from now on.
[17:44:25.825] [1] [INFO] Wallpaper: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.825] [1] [INFO] Subscribe to mod Wallpaper
[17:44:25.847] [1] [INFO] 	Pliers fixed has a mod.yaml with a staticID Pliers, using that from now on.
[17:44:25.849] [1] [INFO] Pliers fixed: Successfully loaded from path 'root' with content 'DLL'.
[17:44:25.849] [1] [INFO] Subscribe to mod Pliers fixed
[17:44:25.858] [1] [INFO] 	Buildable Dirt Tile has a mod.yaml with a staticID BuildableDirtTile, using that from now on.
[17:44:25.859] [1] [INFO] Buildable Dirt Tile: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.859] [1] [INFO] Subscribe to mod Buildable Dirt Tile
[17:44:25.903] [1] [INFO] 	More Small Sculptures has a mod.yaml with a staticID MoreSmallSculptures, using that from now on.
[17:44:25.908] [1] [INFO] More Small Sculptures: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.908] [1] [INFO] Subscribe to mod More Small Sculptures
[17:44:25.927] [1] [INFO] Insulated Door: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.927] [1] [INFO] Subscribe to mod Insulated Door
[17:44:25.948] [1] [INFO] 	Thermal Interface Plate has a mod.yaml with a staticID PeterHan.ThermalPlate, using that from now on.
[17:44:25.949] [1] [INFO] Thermal Interface Plate: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:25.949] [1] [INFO] Subscribe to mod Thermal Interface Plate
[17:44:25.968] [1] [INFO] 	Space Radiator has a mod.yaml with a staticID Radiator_Mod, using that from now on.
[17:44:25.970] [1] [INFO] Space Radiator: Successfully loaded from path 'root' with content 'LayerableFiles, DLL, Animation'.
[17:44:25.970] [1] [INFO] Subscribe to mod Space Radiator
[17:44:26.026] [1] [INFO] 	Rocketry Expanded has a mod.yaml with a staticID Rocketry Expanded, using that from now on.
[17:44:26.037] [1] [INFO] Rocketry Expanded: Successfully loaded from path 'root' with content 'LayerableFiles, DLL, Animation'.
[17:44:26.037] [1] [INFO] Subscribe to mod Rocketry Expanded
[17:44:26.101] [1] [INFO] 	Eat every day has a mod.yaml with a staticID Sanchozz.ONIMods.EatEveryDay, using that from now on.
[17:44:26.102] [1] [INFO] Eat every day: Successfully loaded from path 'root' with content 'DLL'.
[17:44:26.102] [1] [INFO] Subscribe to mod Eat every day
[17:44:26.117] [1] [INFO] 	Crabs Profit has a mod.yaml with a staticID Sanchozz.ONIMods.CrabsProfit, using that from now on.
[17:44:26.118] [1] [INFO] Crabs Profit: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:26.118] [1] [INFO] Subscribe to mod Crabs Profit
[17:44:26.152] [1] [INFO] 	More Marble Sculptures has a mod.yaml with a staticID MoreMarbleSculptures, using that from now on.
[17:44:26.168] [1] [INFO] More Marble Sculptures: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:26.168] [1] [INFO] Subscribe to mod More Marble Sculptures
[17:44:26.202] [1] [INFO] 	Dupes Cuisine has a mod.yaml with a staticID Ronivan.DupesCuisine, using that from now on.
[17:44:26.203] [1] [INFO] Dupes Cuisine: Successfully loaded from path 'root' with content 'DLL, Animation'.
[17:44:26.203] [1] [INFO] Subscribe to mod Dupes Cuisine
[17:44:26.210] [1] [INFO] GasOverlay: Successfully loaded from path 'root' with content 'DLL'.
[17:44:26.210] [1] [INFO] Subscribe to mod GasOverlay
[17:44:26.226] [1] [INFO] Mod Updater's patched_method SteamUGCService.Update matched in the stack trace, adding to referenced mods list
DirectoryNotFoundException: Could not find a part of the path "/locData2/SteamLinux/steamapps/workshop/content/457140/2086704949/2060999808808746517_legacy.bin".
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x00164] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
at System.IO.File.Open (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at Ionic.Zip.ZipFile.get_ReadStream () [0x00018] in :0
at Ionic.Zip.ZipFile.ReadIntoInstance (Ionic.Zip.ZipFile zf) [0x00000] in :0
at Ionic.Zip.ZipFile.Read (System.String fileName, System.IO.TextWriter statusMessageWriter, System.Text.Encoding encoding, System.EventHandler1[TEventArgs] readProgress) [0x0004e] in <c5d6b36976e845b59baec1498be897f9>:0    at Ionic.Zip.ZipFile.Read (System.String fileName) [0x00000] in <c5d6b36976e845b59baec1498be897f9>:0    at KMod.ZipFile..ctor (System.String filename) [0x00007] in <b93054555ee347b19133a9b09757cab5>:0    at KMod.Steam.MakeMod (SteamUGCService+Mod subscribed) [0x000b8] in <b93054555ee347b19133a9b09757cab5>:0    at KMod.Steam.UpdateMods (System.Collections.Generic.IEnumerable1[T] added, System.Collections.Generic.IEnumerable1[T] updated, System.Collections.Generic.IEnumerable1[T] removed, System.Collections.Generic.IEnumerable`1[T] loaded_previews) [0x0002d] in :0
at PeterHan.ModUpdateDate.SteamUGCServiceFixed.Process () [0x001a5] in :0
at PeterHan.ModUpdateDate.ModUpdateDatePatches+SteamUGCService_UpdatePassive_Patch.Prefix () [0x0000c] in :0
at (wrapper dynamic-method) SteamUGCService.SteamUGCService.Update_Patch1(SteamUGCService)
[17:44:26.348] [1] [INFO] Checking which steam branch we're on. Got: []
[17:44:27.754] [7] [WARNING] Recoverable parse error in /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/storytraits/RTB_CrashedUFOStoryTrait.yaml
Found a property 'optional' on a type 'ProcGen.World+AllowedCellsFilter', but that type doesn't have that property!
[17:44:27.754] [7] [WARNING] Recoverable parse error in /locData2/SteamLinux/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets/worldgen/storytraits/RTB_CrashedUFOStoryTrait.yaml
Found a property 'optional' on a type 'ProcGen.World+AllowedCellsFilter', but that type doesn't have that property!
Setting up 3 worker threads for Enlighten.
Thread -> id: 7f09861fb640 -> priority: 1
Thread -> id: 7f09859fa640 -> priority: 1
Thread -> id: 7f09851f9640 -> priority: 1

Hi
Sorry for the long answer.
If the problem has not been resolved yet.
A message in the log indicates that the game is trying to read a file from the steam client cache, but the file does not exist for some reason.
The problem can happen with absolutely any mod, and is presumably caused by some shortcomings in how the game implements interaction with the workshop.
For my part, there's nothing I can do about it.
I can only recommend some shamanic dances with a tambourine:

First of all, verify the integrity of the game files. Perhaps this action will have to be done several times - before subscribing to the mod, after subscribing but before launching the game, and after launching if a similar crash occurred.
Install and enable the Mod Updater. Then try to subscribe to problematic mods.
And the third way. A bit radical but almost certainly should help. Delete the game completely and reinstall it cleanly.


coral: update testing-library and related packages (hashtag1089)

We can update testing library and related packages to a newer version, but that requires some updates in the code.
We should tackle that sometime, but it's not super important right now.

I'm still thinking we might try convert from jest to vitest. Our tests are already pretty slow, and we don't have that many :o

I'm 💯  for it! It's much faster 🥹 Give it a try! When we set up everything, we had some issues with typing (I wish I wrote that down in detail back then, but I'll check slack, not sure if I wrote with Samuli about it!) that might be solvable now.
BUT - I feel a little bit queasy that it's still not in version 1.x to be honest. I've no qualms using it in my side project stuff :D but we may feel different with Klaw? 🤔

Commenting here for clarity, but after a spike into vitest, it seems wiser to improve our Jest setup instead of replacing our runner, at this point:
I will still open a PR to update those dependencies ^^


Move hostname to a dedicated page before network configuration to avoid crashes.

Related issues:
#2937
#3112
Test plan:

Prepare a small screen/low resolution environment, use ISO to boot into installer;
Go to Hostname page and set a hostname;
Go to Network configuration page and use a static IPv4 config to configure network;
Leave MTU empty, when focusing on MTU input box, press up arrow key;
See if installer crashed.

Pictures:

Got some input errors as attached below, can we PTAL, thanks.
https://user-images.githubusercontent.com/4569037/200749923-b293cce6-9f30-40a0-ad27-aaa5c49039e1.mp4

The text here is not accurate.


missing methods on client library to delete notifications

I don't see any methods to ack/delete notifications on the client library.

done with a good test in neutest


Support gif -> mp4

Also

Shorter timeouts, Heroku kills us after 30 anyways
Didn't forget new buildpack
Added a postProcess step to convert pipeline

Looks good to me @kiasaki! Awesome work on this.

Will merge, you'll deploy at will

:D


Metastores should support "mapped-tables" similar to "mapped-databases"

Is your feature request related to a problem? Please describe.
When federating certain metastores, I need a way to only expose certain tables from certain schemas in the metastore.
Describe the solution you'd like
I would like a configuration parameter like mapped-tables or mapped-db-tables that would work similar to mapped-databases (or supersede mapped-databases) that would allow Regexs to be used to specify a combination of mapped schemas and tables from the schemas.
Describe alternatives you've considered
Currently we are managing this with Apache Ranger policies to only allow access to certain tables in the schemas we are federating.  However, the downside to this is that they are still visible, leading customer to try to query them, and Ranger policies can be somewhat complex to create if they span multiple schemas/tables/users.

Released in Waggle Dance 3.8.0


fix: swapping the golden key with a full inventory voids the iron key

What has been done?
Fixes a bug in the Priest in Peril quest. When swapping the keys at the monuments, first remove the golden key, then add the iron key to the inventory

Just in the future, I'd recommend making use of the container transactions :)
if(player.inventory.remove(995, 150).hasSucceeded())


version libcudart.so.10.1 not found

i got when i run test.py
from mmcv.ops import RoIPool ImportError: /usr/local/cuda/targets/x86_64-linux/lib/libcudart.so.10.1: version  libcudart.so.10.1 not found (required by /home/user/.local/lib/python3.6/site-packages/mmcv/_ext.cpython-36m-x86_64-linux-gnu.so)
i have
mmcv                          0.2.13              /usr/local/lib/python3.6/dist-packages/mmcv-0.2.13-py3.6-linux-x86_64.egg

Please check whether the version of CUDA runtime in your environment is consistent with the version of CUDA to compile the MMCV

Feel free to reopen the issue if there is any question


Replace deprecated 'setting_getbool' with 'settings:get_bool'

May not want to merge this until after 0.4.16 release, as the new 'settings' object calls are not available in 0.4.15.

Ok, we will merge it later
Anyway, thank you for the PR :)


Add licenseName and licenseUrl to DataCite processor

Another license chunk - this implements the license field for DataCite.
Note: this targets Datacite version 3. DataCite 4 rights information is significantly different, so when that work happens, this will need to change / be added to.
DataCite license name and url for #2

Looks good to me, but I haven't run the tests. @taojing2002 feel free to merge if this looks like it works to you. Thanks @nein09!

I ran the test and it worked. I am going to merge it. Thanks.
On Mon, Oct 17, 2022 at 6:09 PM Matt Jones @.***> wrote:

Looks good to me, but I haven't run the tests. @taojing2002
https://github.com/taojing2002 feel free to merge if this looks like it
works to you. Thanks @nein09 https://github.com/nein09!
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how to get the right result?

Hi, I use the dogs image and cat watercolor style like this:

use the example training code, but I get a result like this:

Any suggestions to improve this result, thank you

Could you please tell me if it has been solved? I face the same problem.


No response for simple move

solved in https://github.com/fucusy/gomoku-first-move-always-win/pull/15


Address intermittent test failures

The tests which exercise synthetic @SimplyTimed annotation handling when beans are vetoed show intermittent failures.
First, add some logging.

The previous change resulted in clean builds. I've triggered them again manually to check again.


Passing page limit to cach config instead of override.

Issue #, if available:
solves #412
Description of changes:
As described in issue #412, controller data store gets partially hydrated if it received error 410. This is because reflector calls customized listFunc with page limit set to 0 but code was overwriting page limit, resulting in partial list instead of full list. This PR passes page limit option to cache config struct and let reflector handle state of options.limit as it will change it to 0 if it faces resource expired error.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

The code looks good. I need some time before I can test this.

Hi @GnatorX any update from your scale test?

I was only able to test that it fixed the issue however I currently don't have time to test it at scale. I suspect I won't be able to test at scale for some time. I am peaceful with this change moving forward but will try to report back when I am able to test at scale.


webpackJsonp is not defined in server side rendering

Hey!
I have been following along the guide to make Webpack work with React.NET, and one of the requirements is to have third party libraries in a separate bundle. For this, I've made use of the CommonsChunkPlugin found at https://webpack.js.org/guides/code-splitting-libraries/.
Trying this setup with client side rendering seems to work alright, but can't still figure out how to do the same for server side rendering. I would always see the error Error while loading "~/Scripts/build/bundle.js": ReferenceError: webpackJsonp is not defined.
I'm fairly new to this Webpack world, but managed to realize that webpackJsonp variable is registered at the window level, which I'm guessing the server side rendering engines have no access to. Is this the case? Is there any workarounds for this issue?
Thanks a lot in advance!

I'm fairly new to this Webpack world, but managed to realize that webpackJsonp variable is registered at the window level, which I'm guessing the server side rendering engines have no access to

Ahh, good catch. I guess Webpack code splitting isn't designed to be used in conjunction with server-side rendering 😢
You're right that there's no window when doing server-side rendering. I wonder whether the Webpack team have any advice for this scenario.

Wow, that was fast. I'll keep on digging, but thanks a lot for your quick reply!

My solution to this problem is to avoid using code splitting on the server. The problems it solves are not applicable to server side rendering. In fact, I do quite a few things differently on the server build, including using the null-loader to avoid dealing with certain packages that are problematic when there is no window object.
You can have two webpack configurations, one for the server (no code splitting) and one for the browser (go nuts). You can build them both at the same time like by exporting an array at the bottom of your webpack config.
module.exports = [clientConfig, serverConfig]

Happy to answer any other questions related to webpack. We are using webpack, redux, react router, hot module reloading, and server side rendering with React.NET. It can all work fine together with a little work.

That was spot on @jslatts , thanks! Guess I need to read quite a lot of how Webpack works first, before trying to get these kind of things to work.
Would it be possible for you to share a public repo with all those tools living together, so we can have for future reference? Or at least your webpack.config.js file?
Anyways, thanks again to both of you!

I have thought about writing up a blog post about getting this stuff all running together. It is hard to gauge how much interest there is with using this specific stack on React.NET.
Happy to share the webpack config though: https://gist.github.com/jslatts/f9dec699e8fd853590f520f62d5bf21a
I removed some of the totally extraneous stuff (legacy components, etc) to cut it down somewhat, but its pretty much what we use. One disclaimer, we aren't many/any production optimizations yet. There is some work to do around optimization. We aren't particularly worried about that at the moment.

Thanks again, that should prove handy!

Running React serverside in .NET is a synchronus action, so codesplitting doesn't work serverside.
But you can use code splitting in the clientside code, to only load components that you need. This does require a lot of setup and configuration of your codebase and build system, but it can be done! Currently working on a big project where all components are their own webpack chunk.
I created a task last year, about how this can be solved: https://github.com/reactjs/React.NET/issues/315
I ended up creating a custom .NET package, that just uses ReactJS.NET for the engine configuration, since we always use a precompiled server.bundle.js.
All my components have a two entry files - an index.js for static, and importer.js for async.
importer.js
/**
 * Small module that allows us to statically import the related module, while only
 * dynamically importing this small module with 'delayed-render.js'.
 */
export default () => import('./index')

Using require.context i then fetch the entry file based on the ENV.
modulesMap.js
let modulesMap = null

function getModules() {
  if (!modulesMap) {
    modulesMap = {}
    if (process.env.SERVER) {
      const modules = require.context('./', true, /index\.js$/g)

      modules.keys().forEach(name => {
        const moduleName = name.replace(/\.\/(\w+?)\/index.js$/, '$1')
        modulesMap[moduleName] = modules(name)
      })
    } else {
      const modules = require.context('./', true, /importer\.js$/g)

      modules.keys().forEach(name => {
        const moduleName = name.replace(/\.\/(\w+?)\/importer.js$/, '$1')
        modulesMap[moduleName] = modules(name)
      })
    }
  }

  return modulesMap
}

export default function getModule(name) {
  if (!name) return null
  if (process.env.NODE_ENV === 'test') {
    // eslint-disable-next-line
    return require(`./${name}/importer.js`);
  }

  return getModules()[name]
}

I then use a delayedRender method clientside, to import all the components created by the server.
delayedRender.js
import React from 'react'
import ReactDOM from 'react-dom'
import { logException } from '../utils/error-tracking'
import getModule from './modules-map'

/**
 * Call with list of server side rendered components when the app is ready.
 * Each component should contain the follow values: "name", "props" and "id".
 *
 * @param components {Array} List of components to render.
 */
export default function delayedRender(components) {
  return components.map(({ name, props, id }) => {
    const mod = getModule(name)
    if (mod) {
      /* Async import the required components when they are needed */
      return mod
        .default()
        .then(module => render(module.default, props, id))
        .catch(err => logException(err, { name, props, id, components }))
    }

    return Promise.reject()
  })
}

export function render(component, props, id) {
  const el = document.getElementById(id)

  if (component && el) {
    ReactDOM.render(React.createElement(component, props), el)
  } else if (!el) {
    throw new Error(`[delayedRender] Could not find element with id: '${id}'`)
  } else {
    throw new Error(`[delayedRender] Component not found for element with id: '${id}'`)
  }
}

I might do a writeup of our setup at some point, but it has a lot of moving parts and is not something that can just be added to public repo.

Thanks @jslatts and @thebuilder! I'm going to close this out as it's just a question rather than a bug, but feel free to add additional comments if you want to continue the discussion :)

I'm looking into using this and one of the main issues I am having is combining HMR and SSR together. I am able to build the assets beforehand and then run the website and everything works fine. However, when using webpack-dev-server with HMR the assets are not written to disk and therefore I get this error:
Could not find a part of the path 'C:\...\ReactTest\build\main.server.bundle.js'.

@jslatts, you mentioned having HMR and SSR working together, I've taken a look at your Gist but can't see any way of avoiding this issue other than using webpack --watch and losing HMR.
Are you able to add entrypoint examples to your Gist as well?
Do you reference react, react-dom and react-dom/server in there?

Also the use of @Html.ReactInitJavaScript() means we cannot load scripts with defer or async as ReactDOM needs to be available - is there a workaround for this?


Support Adaptive Icons

One of the suggestions I've seen on Reddit (thanks conman__1040!) is to implement adaptive icons for the Flutter Android app.
Apparently the default icon is adaptive and so investigation will need to be done to see how it's done and how we can replicate the behavior for new icons.

just for reference as this aspect was new to me:
https://developer.android.com/guide/practices/ui_guidelines/icon_design_adaptive

Think its pretty straightforward to add this as a functionality that supports a solid color as background with a png (with alpha) for the overlay. I use that approach in 95% of the apps i create for my customers:
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/tools">
    <background android:drawable="@color/ic_background"/>
    <foreground android:drawable="@drawable/ic_launcher_foreground"/>
</adaptive-icon>

Maybe its an idea to add to 2 new params in the settings that define the fore and background. Then we can use the existing image_path to generate all pre API 26 fallback icons.
flutter_icons:
  image_path: "icon/icon.png"
  android: true
  android_adaptive_background: #FF990099
  android_adaptive_foreground: "icon_foreground.png"
  ios: "Example-Icon"

Just my 2 cents, Keep up the great work 👍

Implemented by @markmooibroek in #28. Thanks @markmooibroek!


toMathML loses element attributes during a restart

If toMathML() needs to perform a restart during a Get() that is testing the value of an attribute, then the value of that attribute is lost.  This is because toMathML() removes the attribute temporarily during the test, and if the restart occurs, it never puts it back.
A test case is:
<!DOCTYPE html>
<html>
<head>
<title>Force toMathML() restart</title>
<script type="text/x-mathjax-config">
MathJax.Hub.Config({
  TeX: {extensions: ["extpfeil.js","action.js"]}
});

function getMathML(jax,callback) {
  var mml;
  try {
    mml = jax.root.toMathML("",jax);
  } catch(err) {
    console.log("toMathML() restarting");
    if (!err.restart) {throw err} // an actual error
    return MathJax.Callback.After([getMathML,jax,callback],err.restart);
  }
  MathJax.Callback(callback)(mml);
}

MathJax.Hub.Queue(function () {
  var jax = MathJax.Hub.getAllJax()[1];
  getMathML(jax,function (mml) {console.log(mml)});
});
</script>
<script src="http://cdn.mathjax.org/mathjax/latest/MathJax.js?config=TeX-AMS_HTML"></script>
</head>
<body>

\(\Newextarrow{\xreset}{0,0}{0x21A0}\)
\(\toggle{A}{\xreset{a}}\endtoggle\)

</body>
</html>

where the <mo> for the arrow loses its stretchy attribute.

=> In Testsuite
Parsing/issue971.html
(I had to change the character used to one that is not stretchy by default since toMathML() now trims default attributes properly.)


Least Recently Used (LRU) | Caching in C, C++, PYTHON, JAVA

🛠 Issue (Number)

Issue no #1277
👨💻 Changes proposed
Added Least Recently Used (LRU) in C, C++, PYTHON, JAVA

✔ Check List (Check all the applicable boxes)

[x] My code follows the code style of this project.
[x] This PR does not contain plagiarized content.
[x] The title of my pull request is a short description of the requested changes.

📄 Note to reviewers
In Least Recently Used (LRU) algorithm is a Greedy algorithm where the page to be replaced is least recently used. The idea is based on locality of reference, the least recently used page is not likely
📷 Screenshots
leastRecentlyUsed.c

leastRecentlyUsed.cpp

leastRecentlyUsed.py

leastRecentlyUsed.java

@Kumar-laxmi please review this PR

@Kumar-laxmi kindly review this PR please

@Kumar-laxmi please review the PR

@Kumar-laxmi changes made


is there a chance to resolve a 302 loop?

loving the module so far and I am so thankfull that everything works like a charm
I have one question tough and I don't know if its solvable:
In very few cases, probably due to a misconfiguration on the site I want to request, the module correctly identifies a loop on a 302 status.
const request = require('request');
request('http://fornetto.com/', function (error, response, body) {
  console.error('error:', error);
  console.log('statusCode:', response && response.statusCode);
  console.log('body:', body);
});

the debug shows something like:
REQUEST make request http://fornetto.com/
REQUEST onRequestResponse http://fornetto.com/ 302 { date: 'Thu, 01 Aug 2019 05:06:47 GMT',
  server: 'Apache',
  'set-cookie':
   [ 'googtrans=/en/en; expires=Thu, 01-Aug-2019 06:06:47 GMT; Max-Age=3600; path=/; domain=fornetto.com',
     'googtrans=/en/en; expires=Thu, 01-Aug-2019 06:06:47 GMT; Max-Age=3600; path=/; domain=.fornetto.com',
     'fornetto_geo_ip=au; expires=Sun, 29-Jul-2029 05:06:47 GMT; Max-Age=315360000; path=/' ],
  location: 'http://fornetto.com',
  'content-length': '0',
  connection: 'close',
  'content-type': 'text/html; charset=UTF-8' }
REQUEST redirect http://fornetto.com
REQUEST redirect to http://fornetto.com
REQUEST {}
REQUEST response end http://fornetto.com/ 302 { date: 'Thu, 01 Aug 2019 05:06:47 GMT',
  server: 'Apache',
  'set-cookie':
   [ 'googtrans=/en/en; expires=Thu, 01-Aug-2019 06:06:47 GMT; Max-Age=3600; path=/; domain=fornetto.com',
     'googtrans=/en/en; expires=Thu, 01-Aug-2019 06:06:47 GMT; Max-Age=3600; path=/; domain=.fornetto.com',
     'fornetto_geo_ip=au; expires=Sun, 29-Jul-2029 05:06:47 GMT; Max-Age=315360000; path=/' ],
  location: 'http://fornetto.com',
  'content-length': '0',
  connection: 'close',
  'content-type': 'text/html; charset=UTF-8' }
...

the loop is obvious by checking the headers but whats puzzling me is that the browser somehow manages to get a page.
Is there anything I can do or should I just give up on these pages ?

The issue with http://fornetto.com/ appears to be due to it redirecting when you don't supply a  cookie.  You can add a cookie jar to the request to prevent the continual redirects e.g.
const request = require("request");
const jar = request.jar();
request({ uri: 'http://fornetto.com/', jar }, function (error, response, body) {
  console.error('error:', error);
  console.log('statusCode:', response && response.statusCode);
  console.log('body:', body);
});

Awesome, would never have looked into the cookie issue
Thanks so mauch for the support


Refactor and Enhance TensorFlow Function Execution Code

Refactor and Enhance TensorFlow Function Execution Code
Overview
This pull request includes a comprehensive refactor of the TensorFlow function execution code to improve readability, modularity, error handling, and documentation. Key improvements are as follows:
Changes Made

Organized Includes: Grouped and ordered includes for better readability.
Improved Error Handling: Added more detailed and specific error messages.
Refactored Functions: Decomposed complex functions into smaller, more manageable pieces.
Enhanced Documentation: Added comments to clarify the purpose and usage of functions and key sections.
Consistent Naming Conventions: Ensured variable and function names follow consistent naming conventions.
Namespace Alias: Used alias for namespaces to simplify code.

Detailed Changes

Error Handling: Provided detailed error messages for function execution and value matching failures.
Function Decomposition: Extracted helper functions and improved function modularity.
Documentation: Added comments and docstrings for better clarity and understanding.
Naming Conventions: Ensured consistency in naming for variables and functions.
Namespace Alias: Simplified code with namespace tf = tensorflow.

Impact
These changes enhance the maintainability, readability, and robustness of the code, ensuring better handling of edge cases and improving overall code quality.
Testing
Tested the code with various function definitions and inputs to ensure functionality remains intact. Verified that error handling works as expected for invalid inputs.
Notes

Ensure all dependencies are up-to-date to avoid compatibility issues.
Review the comments and naming conventions to ensure they align with the intended usage of the functions.

Please review the changes and let me know if there are any questions or further modifications needed.

Hi @sanowl Can you please sign CLA? Thank you!

Hi @sanowl Can you please sign CLA? Thank you!

Hi @sanowl Can you please sign CLA? Thank you!

Hi @sanowl I'm going to go ahead and close this PR, because it seems to have stalled. If you're still interested in pursing this (and responding to my comments), please feel free to reopen. Thank you for your contribution!


Roll engine e3e4b26fce0d..dcac8a9c9867 (2 commits)

https://github.com/flutter/engine/compare/e3e4b26fce0d...dcac8a9c9867
git log e3e4b26fce0de9d4aa870835ffad24e6817a08ce..dcac8a9c98671ca5adb97f072838736913d371f4 --no-merges --oneline
dcac8a9c9 Fixed error in generated xml Info.plist. (flutter/engine#9867)
b7e5940e3  Started adding the engine hash to frameworks' Info.plist. (flutter/engine#9847)
The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff (aaclarke@google.com), and stop
the roller if necessary.

Trybots failed. These were the failed builds: https://cirrus-ci.com/task/4887407143419904 , https://cirrus-ci.com/task/4904999329464320 , https://cirrus-ci.com/task/6294782026973184 , https://cirrus-ci.com/task/5731832073551872 , https://cirrus-ci.com/task/6646625747861504 , https://cirrus-ci.com/task/6083675794440192 , https://cirrus-ci.com/task/6013307050262528 , https://cirrus-ci.com/task/5168882120130560 , https://cirrus-ci.com/task/5450357096841216 , https://cirrus-ci.com/task/4605932166709248

Commit queue failed; closing this roll.


KAFKA-15804: Close SocketServer channels when calling shutdown before enableRequestProcessing

The KafkaServer startup() method instantiates a SocketServer, and then waits to call SocketServer enableRequestProcessing. In the intervening time, an exception may be thrown which prevents the enableRequestProcessing from ever being called, and the KafkaServer skips to calling SocketServer shutdown() instead.
In this situation, the current SocketServer Acceptor and Processor implementations do not close their sockets. This causes the sockets to be leaked, potentially interfering with other tests. This change makes calling close() without first calling enableRequestProcessing perform the cleanup that the acceptor and processor threads would have performed.
Committer Checklist (excluded from commit message)

[ ] Verify design and implementation
[ ] Verify test coverage and CI build status
[ ] Verify documentation (including upgrade notes)

Hey @cmccabe @hachikuji Could you take a look at this?

I noticed some instability in th SocketServerTest suite locally, but it doesn't appear to be introduced by this change. It appears on trunk (and 3.7, 3.6, 3.5) and coincides with JDK >= 17.
I ran this test suite locally with JDK 11 and got consistent passes, and it passes in CI. The other failures in CI look unrelated, and pass locally.
I think i'm comfortable merging this PR at this time.


Define custom HTTP headers in code

As a person viewing the tRPC Panel, I would like to be able to have custom tRPC HTTP headers added automatically instead of manually adding them via the tRPC Panel's UI, so I can save time from copying auth tokens from my app to the panel.
Would it be possible to add custom header values to the renderTrpcPanel function as an option?  This way, the app that is rendering the panel can generate an Authorization header (or any other custom headers) when the panel is initiated.

This would be a great feature! Allows to make authentication automatic (:

I second this 😅


Proposal: sub-labels on env vars

I am finding this tool to be very useful, and quite similar to UnRAID (which I am moving away from).
However, one useful tool unraid has is the ability to do a sub-labels under the label, for additional information. In more complex configs, this allows a much nicer UI.
before:

proposed:

Going to close this as a duplicate of https://github.com/portainer/portainer/issues/1348
I'd rather see tooltips here (something that we do already for stack templates) see the description property of the env object: http://portainer.readthedocs.io/en/stable/templates.html#id6
See picture below as well:


Feat:Make the backdrop behind the privacy notice blur and Improve its UI

Describe the feature
We can make the background blur when the privacy notice appears to make it look more noticeable.
Its Ui can be improved by giving it some hover effect and a moving border.
Add ScreenShots

Record

[X] I agree to follow this project's Code of Conduct
[X] I'm a GSSOC'24 contributor
[X] I want to work on this issue

@anuragverma108 @huamanraj @RitiChandak @RishabhDhawad Please anyone assign me this task !
Thank You !

@Riddhi162 Assigned!
Make sure to attach before & after screenshots in your PR. Also, star the repo before working on it. While creating your PR, ensure you pull all existing changes beforehand to avoid conflicts.
Happy open-source contributing!


Replace gcp hardcoded values with generic annotations

Description
Instead of hardcoded GCP load balancer values replacing them with generic annotation map.

Codecov Report

Merging #6985 (61e6603) into master (b8a92c4) will decrease coverage by 7.89%.
The diff coverage is n/a.

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@@             Coverage Diff              @@
##             master    #6985      +/-   ##
============================================
- Coverage     73.42%   65.53%   -7.90%
  Complexity       12       12
============================================
  Files          1441     1441
  Lines         71431    71431
  Branches      10351    10351
============================================
- Hits          52446    46809    -5637
- Misses        15464    21234    +5770
+ Partials       3521     3388     -133

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Origin fix

:tada: This PR is included in version 1.7.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


Launching applications with the mixed reality portal closed

Overview
Launching applications with the mixed reality portal closed can cause an initialization of the app with the tracking space type setted to stationary. This can cause issue for the app because, for example, the floor is not rendered.
Expected Behavior
Launching applications with the mixed reality portal closed should be the same as launching them from the mixed reality portal.
Actual Behavior
Sometimes, when you launch an app with the mixed reality portal closed the application is not initialized with the tracking space type setted to room but to stationary.

This can be a problem, in particular when the floor is an essential part of the app.
Personally I launch the apps from the mixed reality home but the user can also launch the app from a desktop tile. In particular when you install or update an app from the store the system present you a popup in the action center to launch the app directly.
Probably the tracking space is setted to stationary, because when the toolkit try to set it, something is not still initialized.
I don't know if is possible to solve this problem but I made some test with this code:

The result is this:

It would be nice if the toolkit could manage also this situation.
Steps to reproduce
The issue is not systematic but in my case it happens with the first launch of an immersive app after the boot of the system.
It seems that this situation is particularly critical. Sometimes I see also another issue with motion controller model not loaded.
Unity Editor Version
2017.4.6f1
Mixed Reality Toolkit Release Version
2<IP_ADDRESS>

This might be better solved in vNext.  Will do some testing of this use case in case we need to make any amendments

This sounds like a Unity bug, where it's initializing before it can find the spatial stage root. It seems like Unity eventually does find the root, since you're successfully able to change to RoomScale after several tries.

Actually, this issue just got a whole lot messier due to changes in Unity 2018.2.  Note this in the changelog:
"XR: Standalone applications which target and require Windows Mixed Reality will now always attempt to initialize the device, even if no HMD is connected or the Mixed Reality OS component is not installed (rather then falling back to flat desktop mode.) This will cause the OS to display a dialog indicating that the user needs to connect a device and install the OS component."

@SimonDarksideJ,
the fact that applications which target and require Windows Mixed Reality will now always attempt to initialize the device is a good thing, but in this case the headset is already connected so I am not sure that this will make difference in this case.
@keveleigh,
yes I think that there is something not completely corrected that Unity does because when there is this issue and you go back to the cliff house with the windows buttton you don't see the house but the system that is initializing.

I tried with Microsoft layout and the issue is the same
This is the log:

@ivan2007, thanks for pointing this out. We should investigate if there is a good workaround to this (perhaps trying to reset the TrackingSpaceType if the application is being used with an opaque headset and the call to SetTrackingSpace returns false).
I'll take a look as I am currently working on the boundary code for vNext.

@ivan2007, I recommend filing a bug with Unity on this. It feels like the type of issue they would want to address in both the 2018.x and 2017.4 LTS products.

@davidkline-ms,
I will open a bug with Unity on this

Closing issues older than 180 days. If this is still an issue, please reactivate with recent information.


Enable targetting of particular tweets by ID or hashtag

This project seems immensely useful for people who are transitioning from twitter to the fediverse - or want to maintain presences on both.
I wonder if it could be adapted to enable the transfer of targeted tweets from twitter to an account on the fediverse. The use case I'm imagining is my own: I have been documenting tinkering projects with brief videos shared to twitter, most of which have the hashtag #tinkering . I would like to be able to move just those tweets and associated media over to my pleroma account, which would then be a repository of tinkering projects in the past, as well as going forward.
This seems to have nearly the functionality required to do this except it's not feasible to target tweets with particular hashtags or IDs.
Apologies if this is out of scope. I just thought I would see if such functionality was interesting as it seems only a step or two away from the current implementation, and could be achieved by adding a check against hashtags in the tweets.
Thanks for your attention, and for sharing this tool.

Hi!
First of all, thank you for your kind words! It's certainly rewarding to hear some people get an use out of the tool I just threw together for my own needs.
I appreciate the feature request, nothing it's out of scope as far I'm concerned haha
So it basically boils down to, and feel free to correct me if I'm wrong, filtering by hashtags and/or tweet IDs.
After thinking it over a little bit, I assume you should be able to set the hashtags and/or tweet IDs for the filter both at runtime and in the config file.
I'm imagining the hastags and tweets IDs as a list (even if it's just a one item list) to be evaluated while filtering the tweets.
In the config file, it would look like something along the lines of this:
twitter_base_url: https://api.twitter.com/1.1
pleroma_base_url: https://pleromaormastodon.instance
max_tweets: 40
twitter_token: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
users:
- twitter_username: KyleBosman
  pleroma_username: KyleBosman
  pleroma_token: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  hashtags:
  - tinkering
  - sunsets
  - diy
  - puppies
  tweet_ids:
  -<PHONE_NUMBER>0123456789
  -<PHONE_NUMBER>0123456790
  -<PHONE_NUMBER>0123456791

And for setting them at runtime, maybe something like this:
pleroma-bot --hastags tinkering sunsets diy puppies --tweet_ids<PHONE_NUMBER>0123456789<PHONE_NUMBER>0123456790<PHONE_NUMBER>0123456791

Let me know if this is what you're looking for or if you envisioned using it some other way for your usecase.

Yep! I think that would about cover it. In terms of describing the purpose, it enables people who have built up a collection of documentation or some sort of useful history on twitter to copy it over to the fediverse. Of course, timestamps won't be preserved, but that's ok.  So for my personal use case at least, the user story is:

Setup a new fediverse account.
Install and configurate the pleroma-bot.
Press go and wait (I assume there is a twitter API rate limit that will make it take a while)
Begin to add followers etc. and establish a real presence in the fediverse.

I'd then be able to link people to various toots whenever useful like linking to a public notebook of past experiments, which is how I used twitter for a long time. In case it's useful to have a concrete use case, here's what I'd bring over first: (mostly videos of past tinkering experiments)
https://twitter.com/search?q=%40amoslightnin %23tinkering&src=typed_query
Now I have two followers only so far on my pleroma, so for my use case it will probably annoy them and force them to unfollow me lest they get spammed, at least while this old stuff gets copied over. But one could imagine adding a user specified rate limit in order to make the migration not overwhelm existing fediverse followers, say 1 or 2 old posts a day. But that would complicate things and probably require some sort of checking to make sure that a post hasn't already been copied over - so maybe that just goes on the future-possible wishlist.
Thanks for thinking this through!