Dragon bones won't export (<IP_ADDRESS>1) (Windows 10)

Hi!
I can't export most formats.
When I try to confirm an export for DragonBones JASON, there is no response and the UI remains on screen without moving.
When I try to export Dragonbones Binary, the window closes and nothing happens.
When I export Spine, the windows also closes and nothing happens.
In all those cases, there is no dialogue box to confirm the export, and no new files in the output directory.
However, I can export just fine to Egret. I get the confirmation and the files appear in the output folder.
I've tried reinstalling, running as admin, uninstalling-reinstalling, and I can't test previous versions of Dragon Bones because this link isn't working:
https://www.egret.com/en/downloads/dragonbones.html
Laptop Specs:
Dell precision 7760
-GFX: RTX 3080
OS: Window 10 Enterprise
Version <IP_ADDRESS>1
If you can help me out with this I can endorse dragon tools to our team and in particular, the Beijing portion of our team will be grateful for something that is properly documented in Chinese!
Thanks for making it free and opensource, and I wish you all the best!
Kind regards,
Simon.

unfortunately I believe that the export functionality has been blocked on the server side. in the past it used to work.
I'm afraid that this project has been somewhat abandoned, which is a real shame because especially the latest versions worked well and I preferred it to its competitors.
that said, if you want to have fun trying out old versions (which I did without success) you can find all the versions at this link. just change the version number
https://tool.egret-labs.org/DragonBonesPro/DragonBonesPro-v5.6.3.exe
https://tool.egret-labs.org/DragonBonesPro/DragonBonesPro-v5.6.2.exe
...
hth


(SERVER-545) 3x->4x compatibility acceptance tests

This commit adds a suite of acceptance tests using the nwolfe-simmons
module to exercise various parts of the master/server HTTP API.

module: https://github.com/nwolfe/puppet-simmons/tree/0.3.1

:+1:


[BUG] set quota timeout

In most cases, csi-node only set quota for empty directory, so we expect it should success in 20 seconds. However, when users specify subPath by pathPattern, csi-node may set quota for a big directory, which will cause SetQuota fails.

completed by https://github.com/juicedata/juicefs-csi-driver/pull/798


Implement requirements layer caching

Closes #148.
Unfortunately, even though I managed to make the code generate the same layer zip file every time, JSZip always generates an archive that differs from the previous one by just a few bits. This is enough, however, to change the checksum of the generated archive and make Serverless reupload the layer archive despite no changes being made to Python dependencies.
So, instead of making the archive file look the same on every deploy, I took a different approach and made the plugin actually use the same archive on every deploy (unless requirements changed, of course). The plugin now generates the layer zip in the cache directory and creates a symlink to that file inside .serverless, resulting in shorter deployments times with no side effects.

Hello @mLupine - thanks a lot for the PR. Do you happen to know why JSZip always creates differing archives?

Hi @pgrzesik, unfortunately, I didn't dig into JSZip deep enough to find out the cause of the problem. I only found this issue and it was enough to convince me that it was a problem with the library itself.

Thanks a lot for providing more context @mLupine - I wonder if we could replace zipping library to something more deterministic, but that might increase the scope - I'm still getting up to speed on some of the parts of the plugin, I'll dive into the changes later this week

While I fully agree that ZIP generation should be deterministic, I think that caching the generated file should be implemented in the library anyway.
Having the archive with the same SHA hash would speed up deployments from multiple machines (i.e. made by different team members), but having the ZIP already cached speeds up the deployment even more. With the changes from this PR, the plugin only checks if the file is present  in the cache directory and skips the compression process completely. It's just a few seconds, but it actually makes the local deployments more smooth.

Hi @pgrzesik, is there anything left to be done in this PR? I think it'd be great to have it merged as it greatly improves consecutive deployment times :)


根据官网搭建环境，创建项目，yarn iOS报错

问题的具体描述
根据官网搭建环境，创建项目，yarn iOS报错。途中 xcode的ios模拟器的安装，与官网有出入，因为xcode不太一样。
另外xcode不能打开RN项目，只能打开RN项目里面的iOS目录。
报错信息如下：
error Failed to build ios project. "xcodebuild" exited with error code '65'. To debug build logs further, consider building your app with Xcode.app, by opening 'AwesomeProject.xcodeproj'.
Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -project AwesomeProject.xcodeproj -configuration Debug -scheme AwesomeProject -destination id=CA73C2BF-CDE7-41A1-BFD0-0C5A3179D769
User defaults from command line:
IDEPackageSupportUseBuiltinSCM = YES
...........
** BUILD FAILED **

xcode打开ios目录里的xcworkspace后缀文件

这是来自QQ邮箱的自动回复邮件。你好，你所发送的邮件我已收到，待查阅后必要时我会回复。请耐心等待。

如果没有xcworkspace文件，就是pod没有初始化完成，在ios目录中运行pod install看具体报错

如果没有xcworkspace文件，就是pod没有初始化完成，在ios目录中运行pod install看具体报错

[Hermes] Using release tarball from URL: https://repo1.maven.org/maven2/com/facebook/react/react-native-artifacts/0.74.2/react-native-artifacts-0.74.2-hermes-ios-debug.tar.gz
[!] CDN: trunk Repo update failed - 11 error(s):
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.1/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.2.0/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.3.1-beta2/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.4/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.4.1/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.4.2/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.5.0/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.5.1/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.6.0/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.6.1/SocketRocket.podspec.json Response: Timeout was reached
CDN: trunk URL couldn't be downloaded: https://cdn.cocoapods.org/Specs/a/9/3/SocketRocket/0.7.0/SocketRocket.podspec.json Response: Timeout was reached

网络问题，需要代理

谢啦。并没有用。

网络问题，需要代理

谢啦。并没有用。

那是你的代理配置有问题

那是你的代理配置有问题
问题解决了，↑

那是你的代理配置有问题

问题解决了，貌似不是网络问题

@GentleCai-CH 你解决了就可以关闭 issue

好的
---原始邮件---
发件人: @.>
发送时间: 2024年7月2日(周二) 中午12:07
收件人: @.>;
抄送<EMAIL_ADDRESS>主题: Re: [reactnativecn/react-native-website] 根据官网搭建环境，创建项目，yarn iOS报错 (Issue #845)
@GentleCai-CH 你解决了就可以关闭 issue
—
Reply to this email directly, view it on GitHub, or unsubscribe.
You are receiving this because you were mentioned.Message ID: @.***>


Using custom schedulers with dask

Along the same lines of #18, it would be interesting to discuss the place of custom schedulers for Dask. In particular for Parsl and TaskVine, these execution engines have been developed to target resources commonly available to HEP analysis workflows, such as HPCs and university clusters. For example, Parsl has very nice profiles that target specific HPC installations out-of-the-box, and TaskVine adjust the resources (such as cores and memory) allocated to each function invocation to maximize throughput.

Ah on #18 lemme be clear I'm meaning more the concept of the dask task graph - which is engine independent... But seeing if we can hook whatever execution engine we want into all these steps would be great!


[WIP] fix: SfProductCard - ATC Updates

Related issue
#661
Scope of work

Added -wrapped class if active button visible

Resized ATC button to be smaller

Checklist

[x ] I followed composition rules for my component
[x ] I tested the component in most common device sizes (can be tested in Storybook from viewport addon in top menu)

fix it soon


New sample script: Report on SharePoint Document Library files containing Client Id or Secret

Could you please assign this to me?
Docs |
-- | --
Author |Joseph Velliah
Original Post |https://sprider.blog/report-on-sharepoint-files-containing-pii
Description |The big challenge with using APIs that require authentication in your JavaScript is that you’re forced to expose your API credentials to use them. Anyone who knows how to view source or view requests in their browser’s Developer Tools can view those credentials, steal them, and use them to access the API as you. This script can be used to scan and report on SharePoint Document Library files (specified file types) containing Client Id or Secret.
Keywords |SharePoint Online Office 365 CLI PowerShell PII Audit

All yours! Thank you! 👏

@waldekmastykarz Can I used m365 for this sample?

As suggested by Garry in the pull request, I have updated the title and description.

@waldekmastykarz, Please close this issue as we closed pull request https://github.com/pnp/cli-microsoft365/pull/1809


Transaction doesn't clear on hitting "back"

If you generate a transaction and then click "Back" without submitting it, it isn't cleared and will show if you come back to the page later.

Fixed according to here.


KAFKA-3667:

By default Kafka is configured to allow ssl communication without hostname verification. This docs has been amended to include instructions on how to set that up in the event clients would like to take a more conservative approach.

Thanks for the PR. I left some comments. Also, please also include the title of the JIRA in the title of the PR as it becomes the merged commit title.

LGTM, thanks.

+1

For the benefit of others who see this, I asked @rnpridgeon to verify that what is being said here works as expected before we merge the PR.

Confirmed, sorry that took so long. I let this one slip through the cracks but I have since tested it and it works as expected. If the SAN took precedence over CN and clients refused to connect when the expected hostname did not match the hostname in the certificate.
Hostname verification fails with the following exception:
kafka-producer-network-thread | console-producer, fatal error: 46: General SSLEngine problem
java.security.cert.CertificateException: No name matching localhost found
%% Invalidated:  [Session-53, TLS_DHE_DSS_WITH_AES_256_CBC_SHA256]
kafka-producer-network-thread | console-producer, SEND TLSv1.2 ALERT:  fatal, description = certificate_unknown
Client connects without issue if https endpoint verification has not been enabled.

Thanks for the PR, merged to trunk and 0.10.0 branches.


Setting up test environment

Purpose of the PR:
Setting up a test environment inside CI for testing purposes.
Remarks:
Only the relation tests are imported in the adapter. Further tests are needed.

Looks really good @FrankUrbach thank you!


Deprecated loadFromArray for loadFromStdClass and fixed parsing of contacts in Groups::getContacts

I fixed the Group::loadFromArray method and added return type to other objects.

Hi @MelvinLoos thank you for the PR this looks neat. There are some small things that I would like to go over before merging this. (eg contacts being an stdClass but they're still initialized as array.

Ah yes well spotted! If I can find the time I will modify the contacts property tonight. Anything else that I missed?

One small thing extra :)

Also one more inconsistency which I wanted to point out and I think we should fix/correct. Since it caused a bit of confusing for me when I started working with this library and also when working on it again today. The fact that the models/objects use a method called loadFromArray but this method actually does not work with arrays it works with stdClass.
That it works with stdClass is fine in my opinion because that is what the PHP json_decode function returns by default and is what I personally prefer over working with arrays. So my only suggestion would be to rename all loadFromArray methods to loadFromStdclass. What do you think @CoolGoose ?

@MelvinLoos I agree, it makes sense. Let's just not rename it, but keep the current one, mark it as deprecated, and we can remove it in a future major version (3.0 isn't released, but I'd still want to have an easier upgrade path).

Took me awhile to find the time for this, sorry about that. I have renamed this issue to better reflect the changes. The initial fix revealed alot of inconsistencies in the implementation of the response parsing.
As requested I have deprecated the loadFromArray methods (instead of deleting them) so it should all be backwards-compatible. All internal methods have been refactor to use the new loadFromStdClass method but the public API should still be intact. Please check if I missed anything.
@CoolGoose is the PR like this ok or would you like me to split the deprecation and the bug fix into two separate pull requests?

@MelvinLoos I apologise for the late reply. Can you please check psalm ? If not I'll try to make time next week to do it, thank you for the updates they're nice to cleanup the codebase.

Will try to make time for it this weekend or else I will reserve some time in my work schedule on monday

@CoolGoose ok I have corrected the code based on the php 7.3 phpunit tests. I had to downgrade some code to make it php 7.3 compatible but nothing major and I implemented docblocks annotations to compensate.

Thank you @MelvinLoos for the patience. Will be in the 3.0 release this week.

All internal methods have been refactor to use the new loadFromStdClass method

Unfortunately that's not the case - loadFromArray is still used by \MessageBird\Resources\Base::getList(…).

Yes you seem to be right. I somehow missed that instance....
I don't have any time in the short term to look into it so feel free to create another pull request. If not I will follow it up at some later time.


Dockerfile for running the daemon

While it's awesome to build the project using the included Dockerfile, it would be cool to be able to build a container that has the built linux binary and can be run as an isolated server instance. This would however mean having two dockerfiles, which is a little strange I suppose.
Thoughts?

I hadn't really thought about this until now. In looking back at the build env Dockerfile it is pretty specific to building the package and doesn't do much else. There's not much that we'd want to reuse in a runtime container. And I think that means that two dockerfiles makes sense. I'm thinking we do Dockerfile.building and Dockerfile? Imagining that the common case is someone wants to run this project, not build it.
And yay for finally having the -f flag to docker build.
I'm on a project right now where we'll want a runtime container for this service. I can take a swag at this if you haven't already done the work.

I started to last night but didn't get very far. If you're on it already that would be great, as I probably won't get to it today either.

I have a container built and a new Dockerfile and updated documentation.
The containers are on hub.docker.com as cloudtools/ssh-cert-authority and
cloudtools/ssh-cert-authority-buildenv.
Running it inside a container poses challenges due to the interaction with
ssh-agent. It works. And the building doc you wrote has been updated with
some hopefully helpful tips. Commit coming shortly.
On Tue, Aug 11, 2015 at 10:15 AM, Daniel S Poulin<EMAIL_ADDRESS>wrote:

I started to last night but didn't get very far. If you're on it already
that would be great, as I probably won't get to it today either.
—
Reply to this email directly or view it on GitHub
https://github.com/cloudtools/ssh-cert-authority/issues/5#issuecomment-129898095
.

I think this has been fixed for a while now? The BUILDING.rst doc has instructions.


add reset brightness

reset brightness
@ened  @clovisnicolas  @matejm  @IKStreamIvo please review and merge

@singlakaran isn't it missing the iOS implementation for resetBrightness ? I've got  MissingPluginException(No implementation found for method resetBrightness on channel github.com/clovisnicolas/flutter_screen) with this branch

@benoitskipr yes i know. i dont have mac

@benoitskipr please use this pakage


db.lock = true for postgresql

When I set db.lock = true for postgresql I get :
/home/zzz/ruby/1.8/gems/backup-3.0.18/lib/backup/finder.rb:76:in `load_config!': undefined method `lock=' for #<Backup::Database::PostgreSQL:0xb706509c> (NoMethodError) 		from /home/zzz/ruby/1.8/gems/backup-3.0.18/lib/backup/database/postgresql.rb:42:in `instance_eval'
Is lock not supported for postgresql ?

Nope, db.lock is not necessary for PostgreSQL. The pg_dump utility we use automatically ensures a safe dump is performed (I believe it always locks). db.lock is only an option for MongoDB where it by default isn't locked since MongoDB's dump utility didn't have anything that did it out of the box, so we rolled our own.
https://github.com/meskyanichi/backup/wiki/Databases for more info on available options for each database.


Issue #247

No content to map due to end-of-input when decoding empty returns using JacksonDecoder.
Added UnitTests to show JacksonDecoder error. Added unit test to GsonDecoder to verify behavior is as expected.
Added a check for available inputStream data before trying to read into an Object.

NetflixOSS » feign » feign-pull-requests #130 SUCCESS
This pull request looks good

just a nit. otherwise, thanks tons for doing this!
also reword the commit title as `Fixes end-of-input exception when decoding an empty json body". That saves some navigation when scrolling through git history to figure out the intent of a change.

I noticed that this pull request was raised from master. I'll fix it up for you. After this merged, I'd recreate my fork (delete then re-fork) and create a branch for work in the future. (ex. git checkout -b fix-npe).
No worries in the mean time!

closed via 1f0464eba1b2dc1af3fe7f265247fc3f534fd9ca

Thanks @adriancole ! I am sorry for the incoherence in the ticket yesterday.

Sorry.. we need to revert this. InputStream.available() is not a reliable guard. I should have thought about this earlier.


Keybindings showing error  Expected 5 arguments

Description
When i try the keymappings for smart_scroll_with_saga it is giving the error
E5113: Error while calling lua chunk: .config/nvim/lua/plugins/lspsaga.lua:60: Expected 5 arguments
stack traceback:
        [C]: in function 'nvim_buf_set_keymap'

Yea keybindings copied from readme

Oh, forgot to append {} empty table at the end

fixed, thanks @anoopd


No such file or directory: 'DATAROOT/kpmodels/obj_01.ply'

Traceback (most recent call last):
  File "annotate_keypoint.py", line 360, in <module>
    bench = load_bench(sixd_base)
  File "annotate_keypoint.py", line 73, in load_bench
    bench.kpmodels['{:02d}'.format(ID)].load(os.path.join(base_path, 'kpmodels/' + name + '.ply'), scale=bench.scale_to_meters)
  File "/home/Workspace/Project/betapose/2_keypoint_annotator/utils/model.py", line 80, in load
    data = PlyData.read(path)
  File "/home/anaconda3/envs/pytorch/lib/python2.7/site-packages/plyfile.py", line 390, in read
    (must_close, stream) = _open_stream(stream, 'read')
  File "/home/anaconda3/envs/pytorch/lib/python2.7/site-packages/plyfile.py", line 469, in _open_stream
    return (True, open(stream, read_or_write[0] + 'b'))

What is kpmodels？You just say

Only folders called models and test are needed. Put them in DATAROOT/models and DATAROOT/test

I'm not sure, but I've copied the contents of this folder to DATAROOT/kpmodels as it contains precalculated sifts that are used in the "Ⅲ. Annotate Keypoints" step.
Let me know when you've reached step "Ⅴ. Evaluate". I got "Ⅴ. Evaluate" to run without any errors, but it seems like my YOLO detector doesn't detect anything, because I get no predictions.

I'm not sure, but I've copied the contents of this folder to DATAROOT/kpmodels as it contains precalculated sifts that are used in the "Ⅲ. Annotate Keypoints" step.
Let me know when you've reached step "Ⅴ. Evaluate". I got "Ⅴ. Evaluate" to run without any errors, but it seems like my YOLO detector doesn't detect anything, because I get no predictions.

Thank you, I copy the contents of this folder to DATAROOT/kpmodels, and rename the .ply files. It works. But I don't know how to prepare data as AlexeyAB/darknet's instructions in "Ⅳ. Training".

I'm not sure, but I've copied the contents of this folder to DATAROOT/kpmodels as it contains precalculated sifts that are used in the "Ⅲ. Annotate Keypoints" step.
Let me know when you've reached step "Ⅴ. Evaluate". I got "Ⅴ. Evaluate" to run without any errors, but it seems like my YOLO detector doesn't detect anything, because I get no predictions.

Can you tell me how to prepare data as AlexeyAB/darknet's instructions? I download the darknet'code, but the "README.md" in ./scripts folder just some website of dataset. I don't know how to prepare data as AlexeyAB/darknet's instructions. What steps I need to perform?


How big is the difference in training time and memory consumption between using and not using adversarial training in the search network process？

Excuse me, I want to know the difference between the training time and the memory consumption of the search network process with and without adversarial training? I want to know how much additional time and memory is needed to obtain robnet. I will be grateful for your answers to my questions。

I am sorry I have no experience in running the search algorithm w/o adversarial training with the current pipeline, but I can provide the training cost w/ adversarial training for your reference: for CIFAR10, the adversarial training of the super-net needs ~17.5h with 32 1080Ti for 300 epochs.

Thank you for your reply. I initially think that the time consumed by adversarial training should be several times that of searching the network directly, so I want to find out if this is the case.

You are correct. The adversarial training itself costs times of additional memory consumption and the super-net structure even exacerbates the situation.


bump to version 0.2.1

pod spec lint was unsuccessful for 0.2.0

Codecov Report

Merging #47 into master will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff           @@
##           master      #47   +/-   ##
=======================================
  Coverage   82.01%   82.01%
=======================================
  Files          13       13
  Lines         606      606
=======================================
  Hits          497      497
  Misses        109      109


Improve Generated Data Types for Update & Create

Create Model

[ ] don't require id fields
[ ] don't require / allow generated fields

Update / Patch Model

[ ] don't require id fields
[ ] don't allow generated fields

Notes

Ids can be a bit tricky. If generated, you don't pass them, if the id is based on a composite key, you probably need to pass them
The same goes for generated fields => how do we know this (CAP adds metadata)

Probably best to introduce some configuration, where the use can be specify all generated props. Should work on a global level and per entity.

Can already be tackled by configuration propertyByName and more specifically the setting managed. As soon as an attribute is marked as managed, it won't appear in the Editable model version used for create / update / patch.


After live migration, guest-console-log fails, but VM runs well

What happened:
In Harvester, when we upgrade the Harvester, we'll live-migrate VMs to another node. During this process, we observed an issue which the guest-console-log fails, but the VM runs well.
This was container status when we were trying to reproduce this issue with live migration. We also find the virt-tail returns timeout in 20 seconds if the file doesn't exist. Based on the container status, we know the guest-console-log waited for 20 seconds. However, VM runs well.
containerStatuses:
- containerID: containerd://f654f08fbaacf40e404a8b049a3190387184a5fdd89fb9caa7796558b60fc425
  name: compute
  ready: true
  restartCount: 0
  started: true
  state:
    running:
      startedAt: "2024-12-06T06:46:56Z"
- containerID: containerd://fa5b7ca1d47d16837a4025a60f180f844fb6d455ca4f8ccfd3c2b4f211549767
  name: guest-console-log
  ready: false
  restartCount: 0
  started: false
  state:
    terminated:
      containerID: containerd://fa5b7ca1d47d16837a4025a60f180f844fb6d455ca4f8ccfd3c2b4f211549767
      exitCode: 1
      finishedAt: "2024-12-06T06:47:17Z"
      reason: Error
      startedAt: "2024-12-06T06:46:56Z"

What you expected to happen:
We expect the guest-console-log should also run well after live migration. Maybe we could add some retry mechanisms?
How to reproduce it (as minimally and precisely as possible):
It might not be 100% to reproduce it, but there is still a change that it could happen.

Start a VM with hotplug volume
Run cpu-intensive task, such as stress test.
Live-migrate  the VM to another node

Additional context:
Related Issue: https://github.com/harvester/harvester/issues/7068
Environment:

KubeVirt version (use virtctl version): v1.1.1 or 1.2.2
Kubernetes version (use kubectl version): N/A
VM or VMI specifications: Ubuntu Cloud Image
Cloud provider or hardware configuration: N/A
OS (e.g. from /etc/os-release): N/A
Kernel (e.g. uname -a): N/A
Install tools: N/A
Others: N/A

/cc @jean-edouard

But, there is a different situation.
When I was trying to migrate the VM, the compute container in new pod was stuck for a while. In this case, guest-console-log failed either. I think It's expected because the compute container wasn't ready.

I did some tests and passed the timeout to virt-tail.
The virt-launcher-monitor took 21 seconds to execute PreStartHook.

This is my pod spec.
containers:

- command:
  - /usr/bin/virt-launcher-monitor
  - --qemu-timeout
  - 289s
  image: jk82421/virt-launcher:v<IP_ADDRESS>

- args:
    - --logfile
    - /var/run/kubevirt-private/78d366fa-5251-459f-9cad-ae4be65fad35/virt-serial0-log
    - --socket-timeout
    - 289s
  command:
    - /usr/bin/virt-tail
  image: jk82421/virt-launcher:v<IP_ADDRESS>

It should raise a timeout error in the guest-console-log with original image version. It seems the result is good with my built image version.
containerStatuses:
- containerID: containerd://b06391c9be347795f07a749a8cf146568a0f9acd8ad0801d98f7eed5e604336c
  image: docker.io/jk82421/virt-launcher:v<IP_ADDRESS>
  imageID: docker.io/jk82421/virt-launcher@sha256:01f1f7f88f9689d2485adba555bd05a6fcee43c0f27a8a53e64a1cb37064bbdf
  lastState: {}
  name: compute
  ready: true
  restartCount: 0
  started: true
  state:
    running:
      startedAt: "2024-12-13T07:02:05Z"
- containerID: containerd://d471543a47f6e2087aa88019f5da92e474d219d2a7613864b638e2b1bdb49dfc
  image: docker.io/jk82421/virt-launcher:v<IP_ADDRESS>
  imageID: docker.io/jk82421/virt-launcher@sha256:01f1f7f88f9689d2485adba555bd05a6fcee43c0f27a8a53e64a1cb37064bbdf
  lastState: {}
  name: guest-console-log
  ready: true
  restartCount: 0
  started: true
  state:
    running:
      startedAt: "2024-12-13T07:02:05Z"


Visual fixes to show trophies as synchronized/achieved

Visual fixes to show even those that came from PSN and not achieved on the "target" PS3. The achieved trophies was also not showing (not synchronized trophies).

Thank you for your contribution.

Thank you for your contribution.

You are welcome. This tools is great. I'm helping @bucanero to try Apollo, and did some tests using both tools, to compare the behavior of each, and check if they work as expected. I really apreciate your work and I'm glad to help to improve this tool. Thanks :D.

I don't know if it's allowed to comment here, but I created the account today so I can ask for help. I've been trying to load the trophy folder of a game on my PS3 for 3 days, but I always get the error: "Open Failed: The added or subtracted value results in an un-representable DateTime." and honestly I'm out of options now. That's why I preferred to ask for help from an official place. Sorry if this is a bother.


key page pagination happy path

How might we approach simplifying iterating over key pages / pagination? Ideally, one wouldn't need manually track the offset. What's the ideal DX? Maybe...
const count = 100
const p = paginator(System.Account, count)

p.next() // `Promise<[Uint8Array][]>`

for await (const keyPage of p) {
  keyPage // [Uint8Array][]
}

In this case, p stores state about the current offset (outside of the effect system).

const count = 100
const pages = System.Account.keyPages(count);
pages // Rune<[Uint8Array][]>

for await (const keyPage of pages.watch()) {
  keyPage // [Uint8Array][]
}

const allPages = await pages.collect().run()
allPages // [Uint8Array][][]

Ah, so this will retain the run state (aka. last position)? If so, is watch the correct method name? Perhaps we should rename this to iter?

.watch() is the method on Rune, though I don't have an objection to it being renamed to .iter().

I don't think utilizing iter for pagination is the right way forward. An example that illustrates why:
Here, we would expect for the evaluated page to contain the keypages corresponding to two different blocks
const iter = Rune.rec({
  page: System.Account.keyPage(50),
  events: block.events(),
}).iter()

await iter.next() // { page: [Uint8Array][]; events: EventRecord[] }
await iter.next() // { page: [Uint8Array][]; events: EventRecord[] }

With this in mind, the rename of watch to iter isn't quite as fitting as we thought.
A better approach might be to revert the name change and create an explicit KeyPageRune/EntryPageRune, each of which could implement an iter method, returning a MetaRune, with the custom pagination logic boiled in.
Thoughts @tjjfvi?


feat(source): Add echo http source package

Closes #13
Systemspec has the source interface, but it also housed the vektor server source implementation.
As the first step I moved the echo implementation into se2, however I had to duplicate it and move it into the controlplane.
Now that e2core essentially needs the exact same functionality, I thought having an echo implementation in go-kit would make sense.

Moving functionality to e2core


Build get error with com.atlassian.mobile.video

I have use react-native-vector-icons version "react-native-vector-icons": "^4.0.1",
But when i build the project on Android get error:
A problem occurred configuring project ':app'.
> Could not resolve all dependencies for configuration ':app:_debugApk'.
   > A problem occurred configuring project ':react-native-vector-icons'.
      > Could not resolve all dependencies for configuration ':react-native-vector-icons:_debugPublishCopy'.
         > Could not find com.atlassian.mobile.video:okhttp-ws-compat:3.7.0-atlassian1.
           Required by:
               followme:react-native-vector-icons:unspecified > com.facebook.react:react-native:0.42.3-atlassian-1

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug
option to get more log output.

My project information:
"dependencies": {
    "native-base": "^2.0.12",
    "react": "15.4.2",
    "react-native": "0.42.0",
    "react-native-animatable": "^1.1.1",
    "react-native-calendar": "^0.10.0",
    "react-native-datepicker": "^1.4.7",
    "react-native-fbsdk": "^0.5.0",
    "react-native-fetch-blob": "^0.10.5",
    "react-native-google-places": "^2.0.9",
    "react-native-image-picker": "^0.26.2",
    "react-native-loading-spinner-overlay": "^0.4.2",
    "react-native-localization": "^0.1.29",
    "react-native-maps": "^0.12.4",
    "react-native-md5": "^1.0.0",
    "react-native-popup-dialog": "^0.7.22",
    "react-native-router-flux": "^3.38.1",
    "react-native-simple-modal": "^5.0.0",
    "react-native-sortable-listview": "^0.2.2",
    "react-native-vector-icons": "^4.0.1",
    "realm": "^1.1.1"
  },

I clean build and rebuild still get this error.
Please check me why?
Thank you.

I get same error

Getting same here too...

@oblador please check this issue, many people get same error here!

I'm getting this too. I believe the error is related to https://github.com/facebook/react-native/issues/14225. I'm still searching for a fix that doesn't involve changing versions of react and/or react-native, because my other modules start complaning about unmet dependencies
react-native-cli: 2.0.1
react-native: 0.40.0

// package.js
// ...
"dependencies": {
    "d3": "^4.9.1",
    "moment": "^2.18.1",
    "native-base": "^0.5.8",
    "react": "15.4.0",
    "react-native": "0.40.0",
    "react-native-datepicker": "^1.3.2",
    "react-native-swipe-list-view": "^0.3.0",
    "react-native-vector-icons": "^4.0.0"
  }
// ...

From the comments, it says upgrading to react-native 0.42.3 fixes this issue. Have you guys tried this?

thanks @oblador. I hadn't previously found a combination of versions that was working for me, but after following your suggestion, I was able to verify that the following combination helps bypass the error in question (even though it triggers a different error I am currently in the process of working through):

"react": "15.4.1",
"react-native": "0.42.3",

I have react-native 0.44 and still this error appears. Strange that couple days before it compiled just fine with the same setup.
"react": "16.0.0-alpha.6",
"react-native": "^0.44",
Seems more like repository problem

I think it's casued by react native https://github.com/facebook/react-native/issues/14223

@oblador yes, tried on 0.44

@xwartz Yes, it seems this has to do with react-native itself, perhaps related to this PR: https://github.com/facebook/react-native/pull/11835 A lot of people seem to be having these issues so lets wait and see if we get an official remedy for this.

dirty fix: goto node_modules and change this line to compile "com.facebook.react:react-native:0.20.1" -> https://github.com/oblador/react-native-vector-icons/blob/master/android/build.gradle#L33

@bilalsyed001
Have to change tis also in!?:
node_modules/react-native-vector-icons/android/build.gradle
node_modules/react-native-svg/android/build.gradle
node_modules/react-native-push-notification/android/build.gradle
node_modules/react-native-linear-gradient/android/build.gradle
node_modules/react-native-permissions/android/build.gradle
node_modules/react-native-maps/android/build.gradle
node_modules/react-native-geocoder/android/build.gradle

if deps have compile "com.facebook.react:react-native:+" with '+' then Yes.

I noticed, that compile "com.facebook.react:react-native:+" should be fixed to exacly project version of RN, e.c. We use RN 0.39.2, so changing to compile "com.facebook.react:react-native:0.39.2" in all dependences fixed the problem.

Thank you @iegik & @bilalsyed001, saved my day !

@iegik changed version compile "com.facebook.react:react-native:+"  to compile "com.facebook.react:react-native:0.39.2"  works for me. thanks!

That solution didn't work here.
Finally I found this answer on:
https://stackoverflow.com/questions/44202072/error-retrieving-parent-for-item-no-resource-found-that-matches-the-given-name
allprojects {     configurations.all {        resolutionStrategy {          eachDependency { DependencyResolveDetails details ->            if (details.requested.group == 'com.facebook.react' && details.requested.name == 'react-native') {              details.useVersion "0.37.0" // Your real React Native version here            }          }          force 'com.facebook.android:facebook-android-sdk:4.22.1'        }     } }

It should have been fixed https://github.com/facebook/react-native/issues/14225#issuecomment-305073392

Closing this due to it being fixed at the source. Thanks guys!

getting issue while android build:
* What went wrong:
A problem occurred configuring project ':app'.
> A problem occurred configuring project ':react-native-vector-icons'.
   > failed to find target with hash string 'android-26' in: /opt/android-sdk

package.json
{
  "name": "sidemenu",
  "version": "2.0.0",
  "private": true,
  "scripts": {
    "start": "node node_modules/react-native/local-cli/cli.js start",
    "test": "jest"
  },
  "dependencies": {
    "material-ui": "^0.17.4",
    "react": "16.0.0-alpha.6",
    "react-dom": "^15.5.4",
    "react-native": "^0.43.4",
    "react-native-i18n": "^0.1.1",
    "react-native-linear-gradient": "^2.0.0",
    "react-native-vector-icons": "^4.0.1",
    "react-redux": "^5.0.4",
    "react-tap-event-plugin": "^2.0.1",
    "redux": "^3.6.0",
    "redux-saga": "^0.14.6"
  },
  "devDependencies": {
    "babel-jest": "19.0.0",
    "babel-preset-react-native": "1.9.1",
    "jest": "19.0.2",
    "react-test-renderer": "16.0.0-alpha.6"
  },
  "jest": {
    "preset": "react-native"
  }
}

Hotfix:
sed -i -- "s/buildToolsVersion .*/buildToolsVersion \"26.0.0\"/" node_modules/**/build.gradle
sed -i -- "s/compileSdkVersion .*/compileSdkVersion 26/" node_modules/**/build.gradle
sed -i -- "s/targetSdkVersion .*/targetSdkVersion 26/" node_modules/**/build.gradle

@iegik installing SDK tools fixed it for me. Thanks!

I have the same issue, I'm using
react-native: 0.55.4
"react-native-vector-icons": "^5.0.0"
everything is ok in my PC, but when I try to build the project in the VSTS I faced this issue
2018-08-08T15:05:01.8528146Z  2018-08-08T15:05:01.8529393Z FAILURE: Build failed with an exception. 2018-08-08T15:05:01.8529853Z  2018-08-08T15:05:01.8530018Z * What went wrong: 2018-08-08T15:05:01.8530197Z A problem occurred configuring project ':app'. 2018-08-08T15:05:01.8530410Z > Could not resolve all dependencies for configuration ':app:_debugApk'. 2018-08-08T15:05:01.8530611Z    > A problem occurred configuring project ':react-native-vector-icons'. 2018-08-08T15:05:01.8530804Z       > Failed to notify project evaluation listener. 2018-08-08T15:05:01.8531030Z          > com.android.build.gradle.tasks.factory.AndroidJavaCompile.setDependencyCacheDir(Ljava/io/File;)V 2018-08-08T15:05:01.8531184Z  2018-08-08T15:05:01.8531332Z * Try: 2018-08-08T15:05:01.8531540Z Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights. 2018-08-08T15:05:01.8531828Z  2018-08-08T15:05:01.8532157Z * Get more help at https://help.gradle.org 2018-08-08T15:05:02.0416895Z  2018-08-08T15:05:02.0417481Z Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0. 2018-08-08T15:05:02.0417791Z See https://docs.gradle.org/4.8.1/userguide/command_line_interface.html#sec:command_line_warnings 2018-08-08T15:05:02.0417952Z BUILD FAILED in 1m 53s 2018-08-08T15:05:02.0418057Z  2018-08-08T15:05:02.5425533Z Error: D:\a\1\s\gradlew.bat failed with return code: 1 2018-08-08T15:05:02.5427150Z     at ChildProcess.<anonymous> (D:\a\_tasks\Gradle_8d8eebd8-2b94-4c97-85af-839254cc6da4\2.137.1\node_modules\vsts-task-lib\toolrunner.js:569:30) 2018-08-08T15:05:02.5432203Z     at emitTwo (events.js:106:13) 2018-08-08T15:05:02.5432306Z     at ChildProcess.emit (events.js:191:7) 2018-08-08T15:05:02.5432396Z     at maybeClose (internal/child_process.js:886:16) 2018-08-08T15:05:02.5432514Z     at Process.ChildProcess._handle.onexit (internal/child_process.js:226:5)


node-exporter changes

Q
A

Bug fix?
no

New feature?
yes

API breaks?
no

Deprecations?
no

License
Apache 2.0

What's in this PR?
Node exporter's custom-runner powered image build moved into logging-operator repo
Using the new multiple exec feature of custom-runner to run multiple processes at startup (node exporter, buffer-size.sh)
Checklist

[x] Code meets the Developer Guide
[x] User guide and development docs updated (if needed)
[x] Related Helm chart(s) updated (if needed)

Duplicated #1083


Fix incorrect sourcemap filenames

webpack-plugin-hash-output was not also renaming source map files. This meant that the source map files had a different basename than the JS chunks.
Removing for now until this is fixed.
Note: this means changing uglify settings will yield hash collisions. So we should put back this behavior once the problem is addressed.

!merge


Every transform has a base transform applied to them causing unexpected css

In the tailwind documents the transform class has the css variables which are modified by the translate, scale, rotate or skew classes. The way unocss' default classes are set up the transform class does nothing beyond override the transform applied on every transform class.
To address this the transformcpu and trandformgpu should apply before the other transform classes and they should have the css variables from here on them.

I think the current behaviour is expected 🤔

Here is how something similar looks for tailwind:

You are correct, unocss isn't significantly different than what tailwind actually does. It just doesn't align with their documentation where it doesn't show it applies the transform on every class.

I'm not sure what the point of the non transform-gpu class is given this information but it's not my library.


Travis CI badge URL should change to travis-ci.com

Currently the badge is using the URL at travis-ci.org, which according to their official announcement, is shutting down in a few weeks.

We no longer use Travis so I'm going to close this 🙂


Adding set_gql/3 feature

In order to use set_gql multiples times in the same module, was added the method set_gql/3.
The method set_gql/3 has the same behaviour than load_gql/3 the difference between both is that
set_gql/3 use static string query instead of import throw the file_path.
Close #19

Looks like an interesting feature!
Could we merge it @uhrobots ?? 🙏

Merged! Thanks!


format readme.md

The README.md needs to be reworked. It is currently the blank template from https://github.com/othneildrew/Best-README-Template (2022-11-07).
Much of it should be deleted.

fixed some things on branch "fixing_readme_md", any help would be appreciated.

If there are any more changes you feel there should be made let me know!
Otherwise, feel free to squash and merge the pull request into dev. (there are a lot of commits)

It's been a couple of days so I have merged the fixed readme into the dev branch.


Config Option To Change Stats of Items

Describe the Addition
A config option to change Item' Durability, Base Protection and Toughness, Attack Point and so on. (Item Examples: Paragon Armor, Ultima Sword etc.)
Thx for this amazing mod!
Screenshots and Videos
No response
Additional Context
No response

It's typically a bad idea to make registration based things dependent on a config (so much so that Forge now blocks it from happening). I'm guessing there are mods out there similar to things like CraftTweaker that will let you change stats, but I'm not going to build that into the mod itself.


After Camera switch half of the screen gets blurred

While doing the livestream, if I switch the camera then half of the screen becomes blurred. Attached are the screen shot.

Issues tab will be closed for this project. Please submit your issues on https://github.com/ant-media/Ant-Media-Server


⚠ Bofrost.be has degraded performance

In ad7607b, Bofrost.be (https://www.bofrost.be) experienced degraded performance:

HTTP code: 200
Response time: 1408 ms

Resolved: Bofrost.be performance has improved in e3e76f5.


Define commands as asynchronous and use Task for preview cancellation

Bug/issue #, if applicable:
Summary
This is the third of many changes to redefine how documentation contexts are created.
This redefined the various commands to be asynchronous so that preview action cancellation, documentation converter cancellation, and context registration cancellation can use Task.checkCancellation() instead of sharing a Boolean wrapped in a class and polling for cancellation on a timer.
This change also supports cancelling context registration during initialization, which enables us to move away from deferred context registration in a follow up PR.
Dependencies
This builds on top of https://github.com/swiftlang/swift-docc/pull/1052
Testing
Nothing in particular. This isn't a user-facing change.
Checklist
Make sure you check off the following items. If they cannot be completed, provide a reason.

[x] ~Added~ Updated tests
[x] Ran the ./bin/test script and it succeeded
~[ ] Updated documentation if necessary~

How much do we care about source compatibility for the command line actions? I find that I need to write literal anti-patterns to make it compatible and I don't know if there's an expectation that that code should be used by anyone outside of this package. Should we stop surfacing it as a "product"?

How much do we care about source compatibility for the command line actions? I find that I need to write literal anti-patterns to make it compatible and I don't know if there's an expectation that that code should be used by anyone outside of this package. Should we stop surfacing it as a "product"?

I made this new commit to stop surfacing the command line actions as a library product. This would be source breaking since consumers of this repo no longer can import it.

How much do we care about source compatibility for the command line actions? I find that I need to write literal anti-patterns to make it compatible and I don't know if there's an expectation that that code should be used by anyone outside of this package. Should we stop surfacing it as a "product"?

I made this new commit to stop surfacing the command line actions as a library product. This would be source breaking since consumers of this repo no longer can import it.

I moved that change to https://github.com/swiftlang/swift-docc/pull/1052 instead.

Are there any implications for switching to a async functions throughout the CLI and top level action structs?

Not really since they're top-level. The implication of switching to asynchronous functions is that they can only be called from other asynchronous functions (or main). This implication can be seen in all the tests that needed to add await.
This problem is illustrated in the first half of What Color is Your Function?. Since asynchronous functions are able to call both asynchronous and synchronous functions but synchronous functions are only able call other synchronous functions, asynchronous functions spread outwards. Because of this, it's sometimes recommended to make updates like this from the outside it.

Is there a way we can refactor the code in DocumentationContext.register to use async notation to manage the various discovery tasks, instead of using DispatchGroup and DispatchQueue?

Yes, but it's out of scope for this PR.
Using asynchronous functions in DocumentationContext.register would require us to make it an asynchronous function which would mean that the places that its callers (DocumentationContext.init(dataProvider:diagnosticEngine:configuration:) and DocumentationContextDataProviderDelegate.dataProvider(_:didAddBundle:)) would need to become asynchronous functions which would be source breaking changes (since the caller would need to await their results and the caller would need to become asynchronous as well).
In the fourth PR in this series—or possibly fifth PR depending on how I split up the changes—I plan on deprecating both those callers and introducing a new context initializer which will be asynchronous even though it only calls synchronous code. This will open up to a future where we can make DocumentationContext.register asynchronous, either by waiting until we can remove the deprecated synchronous callers or by maintaining two separate versions (one using DispatchGroup and one using Task and async/await)

@swift-ci please test

@swift-ci please test

I noticed that the updated tests were flaky because of their use of wait(for:timeout:enforceOrder:) instead of the Concurrency safe alternative fulfillment(of:timeout:enforceOrder:).
While I was investigating that I also found and fixed a couple of memory leaks.

@swift-ci please test

In the fourth PR in this series—or possibly fifth PR depending on how I split up the changes—I plan on deprecating both those callers and introducing a new context initializer which will be asynchronous even though it only calls synchronous code.

This sounds great - looking forward to seeing that!


[Candidate 1v1 Blue Hole ZH v1] Rocket men inside bunker at top right will damage bunker when shooting onto nearby Oil Derrick.

Observed behaviour
Rocket men inside bunker at top right will damage bunker when shooting onto nearby Oil Derrick.
Expected behavior
Rocket men inside bunker will hit the Oil Derrick and other targets from inside the bunker.
Screenshots

Bunkers need to be sufficiently elevated.

fixed


Idea / Question: Take username from CN in client certificate

Hi there,
I'm new to VerneMQ and love what I saw so far. Supporting Prometheus is superb, as we monitor most of our services with Prometheus.
Here is a question or idea for a feature, that would set VerneMQ apart from many of the other MQTT Brokers. If the core contributors would consider it, I'd feel flattered. For now, I'd also like to understand whether what I'm suggesting would be do-able with a plug-in.
We'd love to be able to extract the CN in a client certificate and allow to auth based on that.
For example, if the client cert provided by a client would have
/C=DE/ST=NRW/L=Cologne/O=ACME Inc/CN=John Foo
it would be awesome if we could auth on a pattern like
topic write /changes/%n/#
where %n would be replaced with John Foo.
This could turn out to be extremely useful in many IoT cases, where we might even allow anonymous access, but have client certificate based security on the transport layer.
What do you guys think? Is this tough to do? Could this be done by a plug-in?

We already support CN extraction from client certificates. Use listener.ssl.use_identity_as_username = on and you should get the CN as the username in your plugin. Instead of the %n you should be able to use %u for substituting the username.

Wow! That's awesome. Is that anywhere in the docs? Not that explicitly I guess, or? It's a huge differentiator. We were looking into RabbitMQ but VerneMQ seems much more powerful. (Our platforms are mostly built in Elixir.)

You can find it in the TLS section of the listener configuration page http://vernemq.com/docs/configuration/listeners.html
Great you like our approach of building a MQTT broker. ;) I like RabbitMQ too, but prefer to terminate MQTT in VerneMQ and use Rabbit for what it was build for, AMQP.
Btw, check out our Elixir bridge erlio/vmq_elixir if you want to implement custom plugins in Elixir.

Please reopen if required.


Add task to manage TDTM handlers

Critical Changes
Changes

A task class, SetTDTMHandlerStatus, allows projects that use TDTM trigger handlers (via EDA or NPSP or both) to automate changing, and later restoring, the status of TDTM handlers.

Issues Closed

n.b. I've not added a named task to cumulusci.yml because each project (EDA, NPSP, or extensions of either or both) will need to specify which namespace's Trigger Handlers it wants to touch. I don't think there's a globally-applicable default.

It looks good at a high level to me: but why can't you declare namespace to be a required field and then add it to cumulusci.yml? Specific projects could override with their namespace defaulted.

I implemented something similar in the context of Abacus but I hadn't generalized it and tested it yet.
One question I had had was: if you try to disable triggers and none of them match, is that benign?
In the circumstance where the lack of match is caused by the trigger simply not existing, it's probably benign.
If you try to enable it and the trigger doesn't exist, that's a bit less clear.
And if the failure to disable is caused by a misspelled trigger then it is certainly not benign.
I had created an if_missing option to leave the decision about what to do in the hands of the caller.
    "if_missing": {
        "description": ("'error' or 'ignore' situation "
                        "if no trigger matches anything in your list. "
                        "Defaults to 'error'"),
        "required": False,
    },

I don't feel strongly about it, but I thought I would mention it in case you felt it was a useful idea to carry forward.

@davisagli, good thoughts - whether this task belongs in CumulusCI might benefit from a more in-depth discussion.

It makes me wonder if it would be better to build this as a generic "update one field on a set of objects" task

Were it only to support mutating all records in a given sObject, yes, or to filter by a single field on the sObject, also yes; however, TDTM handlers are uniquely identified by the combination of two fields, Class__c and Object__c. A stock NPSP org contains ~50 TDTM handlers, and I do think there's a use case for allowing them to be selectively disabled and enabled, needing some logic that is TDTM-specific.

Do you think there's much risk of the EDA and NPSP implementations of TDTM diverging at some point in the future such that it no longer makes sense to share this task between them?

I really don't know, but it would be a pretty substantive architecture change in either product if the assumptions made by this task were to be altered.

@prescod  I agree with the impetus towards loud/explicit failures. It's complicated a little bit here because the list of handlers to be modified includes wildcarding - for example, the user can specify an sObject, a TDTM class name, or both. The user could provide a set of requests that would achieve their desired end, but wouldn't involve affecting handlers in a 1:1 association with the provided options.
NPSP doesn't ship with any disabled trigger handlers; I think that the vast majority of use cases for this task is to disable, and then re-enable, specific handlers rather than to activate any that are in a disabled state at the outset.

David Reed,
We're sort of recapitulating the discussion that knocked my own TDTM enable/disable task off track. (although you did take it farther than I did, with the ability to remember the state of them)
You are probably right that we need a specific task (as opposed to one for Updates) but I'd like to drill into it a bit more, because we had the same discussion a few weeks ago without coming to a conclusion
Our DeleteData task has a WHERE clause which allows you to query on more than one column at a time. Would that allow an UpdateWhere task to do almost the same thing as this task?

Our DeleteData task has a WHERE clause which allows you to query on more than one column at a time. Would that allow an UpdateWhere task to do almost the same thing as this task?

I think so, but I would argue that that'd be a poorer user experience. Wherever we can insulate the user from actually writing SOQL in favor of structured abstraction, I'd like to do so (although I recognize there's a lot of scope for discussion there).

@codexmarcel  Would you be up for doing a hands-on test to validate behavior in an NPSP org?


Pinned tab not there when minimized

is this intented @antfu ?
https://volta.s3.fr-par.scw.cloud/Clean_Shot_2023_12_08_at_17_11_36_cfc5b76d32.mp4

That's indeed a bug

It seems to work fine for me. Did you enable the `Scrollable Sidebar`?

@antfu It happens when you have Expanded sidebar and pin some tab, and then when you minimize it the pinned tab doesn't show in minimized


Use log_depot for MiqServer#log_file_depot or Zone#log_file_depot

When the Zone level log_file_depot is configured, but not the MiqServer, MiqServer#log_file_depot is nil, so we need to look for the Zone's depot.
Commit 4f0c1b542649bb8b4c99d8f584582aeef439cefa, changed log collection to use relationships to get the file depots but only on the server.
It missed that we can configure the depot at the server or zone or both and that we should look for the server's first, then the zone's.
https://bugzilla.redhat.com/show_bug.cgi?id=1186485
cc @brandondunne

:+1: Looks good to me.  Should we add tests around this?

thanks @brandondunne... I wasn't sure how to test it without restructuring the method into a bunch of query methods.  I'll try to figure out a way.  If need be, I'll do a followup PR to do major surgery to allow me to test it.  Marking as WIP for now.

If there is already a test for log_depot that shows it prefers server over zone when both configured, then this is good :+1:

@Fryguy @brandondunne Added missing tests for log_depot showing how it prefers the server log_file_depot over the zone.  There is some minor spec cleanup in the last two commits.

:+1: nice


Initial Research

Open Questions:

[x] Should the game server be peer-to-peer or authoritative? Authoritative server
[x] What language and framework should we use? Elixir with Phoenix
[ ] How should we handle the networking layer? With TCP or Phoenix channels? Proposing TCP
[ ] How should we send state updates? with deltas?

Important Links:

Learn Elixir from their getting started guide
Explore Phoenix

Hex grid, pathing becomes simple. for right now simple straight path using hex grid. towers have tile range. Towers hit minion that is closest to the end of its path.

Are towers on the same hex grid as the minions? Is 1 hex grid the smallest unit of measurement in the state, or is there a smaller unit? In the case of a smaller unit, 1 hex grid is x units long. Otherwise each hex grid is one coordinate point. So which one?

Woops, accidental close. My bad.

Back end keeps track of board state, each space can contain the object of whatever is on that tile.

https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjxlNjHkpHMAhUI_mMKHS_jAF8QjRwIBw&url=http%3A%2F%2Fvividgamer.com%2F2012%2F08%2F24%2Ftower-wars-review%2F&psig=AFQjCNGDwxR6wmGfRS4BC1uZSjYHBQthAA&ust=1460826936682739

We did it!
http://www.redblobgames.com/grids/hexagons/

Here's a very good high level overview of different multiplayer networking techniques: http://gafferongames.com/networking-for-game-programmers/what-every-programmer-needs-to-know-about-game-networking/
The last one it mentions is the one I'm proposing we use. Looks like the most fun to implement.

https://www.assetstore.unity3d.com/en/#!/content/5106
Tower defense game assets

http://opengameart.org/content/isometric-road-tiles

UI style that I think we might be able to pull off:

http://i.imgur.com/v1oX9WI.png
http://code-beans.com/UltimateIsometricToolkit/img/world.png
https://s-media-cache-ak0.pinimg.com/originals/9c/3e/7f/9c3e7f5c9a08d653e25719c2ae275939.png
http://i.imgur.com/uSkDi40.png

https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking

http://www.gamedev.net/index.php?app=forums&module=forums&section=rules&f=15

I'm proposing that we use an entity component system called Entitas. It lets you decouple your state from Unity, and it makes a ton of sense if you gel with the idea of monolithic state and state changes contained in specific functions/scripts.
Here's a video overview about how it all works: https://www.youtube.com/watch?v=1wvMXur19M4
Here's the repo: https://github.com/sschmid/Entitas-CSharp

https://www.raywenderlich.com/107525/create-tower-defense-game-unity-part-1
td tutorial in unity

Some nice game dev related subreddits:

r/gamedev: About game dev in general
r/gamedevscreens: Screenshots from work in progress games
r/TheMakingOfGames: Videos/articles about the process different dev teams use for building games

Another high level explanation of the authoritative server model we'll (hopefully) be using: http://gafferongames.com/2016/04/25/never-trust-the-client/


Benchmark Submission: andrewztan

This pull request represents a submission to the codesearchnet benchmark.
It is the main communication channel for you and the reviewers.
Wandb run results for review

@andrewztan can you please comment on our approach and what things you changed for this submission?   Thanks


built new version

Current coverage is 26.94%

Merging #20 into master will decrease coverage by -0.61% as of 0f3810a

@@            master     #20   diff @@
======================================
  Files           46      46
  Stmts         2511    2509     -2
  Branches       144     141     -3
  Methods          0       0
======================================
- Hit            692     676    -16
  Partial         65      65
- Missed        1754    1768    +14

Review entire Coverage Diff as of 0f3810a

Powered by Codecov. Updated on successful CI builds.


More documentations on srml support traits including Currency, ChargeFee, TransferAsset

Good to see comprehensive documentations have been written for all the modules but I think documentations for srml support traits are lacking.
SRML developers (and anyone developing reusable modules) should avoid tight coupling between modules and this is achieved by depend on traits instead of modules directly.
Developers doesn't really need to know how to use Balances::free_balance because they should be using Currency::free_balance instead. Another example is Fees::charge_fee and ChargeFee::charge_fee.

Close as the issue belongs to substrate-developer-hub


Parsing time to string results in date

I'm trying to parse an excel sheet where one of the columns is time viz. 5:15PM, 7:10AM. I can store these values successfully as strings just by doing myTimeVar.toString().
However, when the time value has a space in between e.g. 5:15 PM and 7:10 AM, the toString() method returns a full blown date object as string. For instance, myTimeVar.toString() prints Sat Dec 30 1899 16:15:00 GMT-0500 (Eastern Standard Time) where myTimeVar is 5:15 PM (with a space in between time and PM).
I even tried avoiding toString() and using String() but no success.
More details here.

Currently, all cells of type date on Excel are returned as a Date
object on JS.
Could you try to select these cells and force its data type to text/string
on Excel? It seems that your spreadsheet is automatically setting the type
to date when it has a space, because in this way it is inferring this type.
Probably those cells are defined as General on Excel.
On Fri, Aug 31, 2018, 10:20 AM Rahul Sharma<EMAIL_ADDRESS>wrote:

I'm trying to parse an excel sheet where one of the columns is time viz.
5:15PM, 7:10AM. I can store these values successfully as strings just by
doing myTimeVar.toString().
However, when the time value has a space in between e.g. 5:15 PM and 7:10
AM, the toString() method returns a full blown date object as string. For
instance, myTimeVar.toString() prints Sat Dec 30 1899 16:15:00 GMT-0500
(Eastern Standard Time) where myTimeVar is 5:15 PM (with a space in
between time and PM).
I even tried avoiding toString() and using String() but no success.
More details here
https://stackoverflow.com/questions/52106271/parsing-time-to-string-results-in-date
.
—
You are receiving this because you are subscribed to this thread.
Reply to this email directly, view it on GitHub
https://github.com/DiegoZoracKy/convert-excel-to-json/issues/15, or mute
the thread
https://github.com/notifications/unsubscribe-auth/AB_oP_Sh3RRLhiaRkHbbBpKk5FJ2uOJRks5uWTgogaJpZM4WVNF2
.

Something new on this case?

Those cells are indeed 'General' in Excel. When I force change their type to 'Text', the time string turns into a number viz. 5:15 PM becomes 0.71875. Do you know how to turn off this automatic conversion?

Yes, excel has this kinda of weird behavior. Try to copy all the values of this column to the Notepad (or other text editor), select the entire column and change its type to Text, then paste back the values from Notepad. After that, hopefully you will have all the original data as text.

Thanks, it did work out. As you can imagine, parsing hundreds of sheets this way might be tedious. Please do post if you have any other idea. Thanks again for the great library.

Anybody found solution for convert date fields to string fields?
Currently I'm try solve it. If can i find way I'll share it with you.


xarray_to_video and coastlines

Related to #97, probably worth tackling as one. Worth offering non contour options for landmasks too.

Cartopy and FuncAnimation don't yet appear to operate well together, so placing a hold on investigating this for the driving force of the functionality, but have added ax_init and ax_extra arguments that help in allowing this to happen.

@tom-andersson mentioned this alternative to the matplotlib native animation library for producing videos. Might be worth a look (perhaps as an optional dependency?)

A quick look suggests that it's directly integrated with matplotlib, so testing alongside cartopy will be prudent

I was playing around with FuncAnimation with cartopy and have something working in a notebook. I could try to get this into xarray_to_video, but is this still worth pursuing given the above?

I'm not completely sure yet! I suspect it might need some changes to xarray_to_video but I'll try to avoid breaking the existing interface.


fix: Fix egg publishing and fix tests

Description

Fixes egg publishing and fixes tests

ok ready for review

fixed merged conflicts, ready for review


Dialog variable: how to make it work?

There seems to be no way to get a Dialog variable to compile. Every way we try it goes into the Code looking good.
Then when we try to publish the Service Tier stops and we get no hint what was actually wrong. The Compiler output says something like the Service is stopped and this is as far as we get.

I have investigated and it appears to be a bug. A fix should be available in the May update.


CssSyntaxError during build

Describe the bug
Enable the plugin throw an error during the build
error during build:
CssSyntaxError: /home/tcy/documents/dev/workspaces/tauri/vue-tauri-vite/src/App.vue:12:3: Unknown word

To Reproduce
Steps to reproduce the behavior:

git clone https://github.com/tcastelly/vue-tauri-vite
npm ci
npm run build

Expected behavior
Build
Desktop (please complete the following information):

OS: Arch Gnu Linux
Browser chromium

Additional context
Disable the plugin, the build works.

The latest version of vite-plugin-rsw runs only in development mode and does not require rsw-node to be installed, it is deprecated. Please install rsw-rs.
cargo install rsw

Usage can refer to OhMyBox.
package.json
{
  "scripts": {
    "dev": "vite",
    "build": "rsw build && tsc && vite build",
    "preview": "vite preview",
    "tauri": "tauri",
    "rsw": "rsw"
  }
}

thank you very much for your help.


ItemsToSolr export process still identifies some Gov Docs numbers as "other" call numbers

After fixing #11, there are still some instances where Gov Docs numbers on an item (or bib) in an 099 field are not correctly being identified as Gov Docs numbers even though there is an 086 on the bib record.
This is happening when the string in the 099 doesn't exactly match the string in the 086, which could happen for a couple of reasons.

In some cases it appears there's a typo or simple formatting difference between the 086 and 099--one is partially lower case and the other isn't, or one includes a period at the end and the other doesn't.

In other cases, there are multiple items attached to the bib record and the 086 field attempts to accommodate all of the items (using a string indicating a range or something similar). In those cases, none of the individual 099s match the 086 exactly.

Normalizing the two numbers before comparison would help with some instances of number 1, but number 2 is a little more difficult. Maybe comparing the numbers up to a certain point? I'd hoped to be able to get away with not doing more strenuous parsing of sudoc numbers for the comparison.
In at least one case I've also seen an item with multiple 086s in the bib record with different sudoc numbers in each 086.

Sudoc numbers have a very particular format. It would probably not be too difficult to detect whether something is a sudoc number based on that formatting. The logic could be: if there's an 086 present on the bib record or item record, and if the "other" call number in question looks like a sudoc number, then it's a sudoc number--otherwise it's an "other" call number.


bot will not respond to issues.labeled in testing

Hello! In tests, I am using the following:
await probot.receive({
  name: "issues",
  payload,
  id: "abc123",
});

where payload is a webhook event that is preloaded, and its action is 'labeled' (like so:
  "action": "labeled",
  "issue": {
    "url": "https://api.github.com/repos/testOwner/testRepo/issues/4",
...

However, if I write it this way, then I have to add app.on('issues' || 'issues.labeled' in order for the bot to respond to the webhook. I'm pretty sure by adding the 'issues' event though, I am listening to all issues-related events (which I don't want to do).
Another workaround I've found is to just relabel the issues event as opened, even though the functionality we want to mimic is that of being labeled.
So, to confirm, the desired functionality is to just write something like
await probot.receive({
  name: "issues",
  payload,
  id: "abc123",
});

without having to specifically call out that the bot listens to the general issues event.

Nevermind... the issue was with listing the events! They should be listed as an array, not 'or' statements.


Add config script

@iainnash if you want to try out this branch - specifically the config script (yarn config) that would be helpful.
also allows user too run mainnet / testnet from npm scripts.

This all looks good!
Will check locally first.


Branch deployment: App or Project?

I am planning to deploy multiple environments of the same project to one cluster. The cluster is not shared with other projects.
Do you recommend going for a single project and one app per environment for this app?
Or rather creating a project for every environment with one single app?

I'd recommend just using a single project in this case, probably the default.
Why you might consider separate projects: RBAC. If you wanted team-A do have access to CRUDing App1 and team-B to have access to CRUDing App2, you could set that up via separate projects. But in truth, the projects feature is in its infancy and will probably evolve a bit more over the next 4-6 weeks, so i think you should hold off a bit longer. For example, we don't really have an easy way to assign members to projects; that is coming soonish.
Feel free to close this if you feel it sufficiently answered.

Doing a little housekeeping. Going to close. Please re-open if I've missed something.


Filter/Shader just noise texture

Hello!
First of all, thanks for creating Pixi and your work!
I've used a few times the filters and created a couple of custom filters for modifying a sprite, like blur for example.
Now, I am struggling to get a shader which uses a noise texture into pixi. The filter shouldn't be applied to any sprite originally. The shader example is in this shadertoy link:
https://www.shadertoy.com/view/4t2czR
After looking at the displacement filter and trying to port it the same way (and applying the filter to a graphic, rect) I didn't get any result.
How I can port this shader in to Pixi?
Sorry for the vague question, but I would like to have some directions.
Thanks!

If you dont have to apply it to any sprite, try this approach instead: https://github.com/pixijs/pixi-plugin-example/ Its a custom sprite renderer, it doesnt have filter limitations.
As for shaders, there's an article in wiki: https://github.com/pixijs/pixi.js/wiki/v4-Creating-Filters
If you make an almost working fiddle, @finscn or I will help you to debug it.

Thanks @ivanpopelyshev,
I've created a plugin using your example. Now it works, but I do have a couple of issues:
I can see a 'artifact/line' which I couldn't figure out what's the reason. I think it can be precision issue.
Please see the image, and you can see the line i'm referring to:

The main difference from the shader in shadertoy and now in the plugin is the use of texturelod, which I can't use in pixi as far as I understood.
I'm trying to get the plugin into fiddle meanwhile.
Thanks again!

do you use sampling at all? Is there any texture2D with coordinates that are not continuous? If so, disable mipmaps on that texture
texture.baseTexture.mipmap=false; // do it before first render

Actually, i think someone had a small lib for making plugins easier, lets see at html5gamedev forunm.

@yahiko00 I summon you!
^^^ Ask that guy, there's email in his profile

Hi there! I've encountered some pluginization issues with Pixi as well. I have done some research on this field but haven't gone to a viable lib though.
Here's the topic in the html5gamedev forum I've opened about my attempt: http://www.html5gamedevs.com/topic/31711-how-to-use-vertex-shader-with-pixijs/?tab=comments#comment-182485

That solved it @ivanpopelyshev! Thanks!
@yahiko00 I'm reading your post in html5gamedevs, it clarifies some doubts I had. I'm new into the shader world, so this helps.
Again, thanks a lot!

@yahiko00 I remember that you've made something to make that kind of plugins with a few lines of code. Where was it?


Installation of Opensack Ubuntu fails at configuring and restarting the SDC

Ubuntu-bakery.ps1 is failling after running the command on line number 691:
"/usr/bin/dos2unix /bin/emc/scaleio/scini_sync/driver_sync.conf;/etc/init.d/scini restart")

Wow, looks more like a sddc bug to me :-)..  can youcheckbthe kernel version you are on / sio version ?

yeah, it's running 14.04 and SIO <IP_ADDRESS>.. Im trying the testing/develop branches now :-)

could not reproduce, need more information going forward


Log a warning message when message content cannot be determined

To improve the experience of software engineers, Styx should log a warning message when it cannot determine the content length of the proxied message. This is so that we can get an instant clue on what is going wrong without having to consult styx developers.
When styx receives a non-chunked message without content-length header, it it cannot determine when to finish proxying the message. This then leads into undesirable side effects, such as Styx closing channels due to HTTP content timers, etc. Resulting a bunch of error messages that do not obviously point to the root cause.
For example, proxying a HTTP response, the TCP connection towards origins will be closed, triggering a TCP connection closure on the proxy side. This may then result in Netty write errors for the response message.
The request side needs to be tested too, to find out the side effects when the request length cannot be determined.

Closing all issues over 3 years old. New issues can be created if problems are still occurring.


Reuse request session in CF client.

This would improve performance.
Also, without this change, I got these errors after crawling few submissions:
Traceback (most recent call last):
  File "/Users/trg/Library/Python/3.7/bin/harwest", line 10, in <module>
    sys.exit(main())
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/harwest.py", line 106, in main
    args.func(args)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/harwest.py", line 77, in codeforces
    CodeforcesWorkflow(configs).run(start_page_index=args.start_page)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/lib/codeforces/workflow.py", line 83, in run
    response.append(self.__add_submission(submission))
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/lib/codeforces/workflow.py", line 26, in __add_submission
    contest_id=submission['contest_id'], submission_id=submission_id)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/lib/codeforces/client.py", line 30, in get_submission_code
    sub_soup = self.__get_content_soup(sub_url)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/lib/codeforces/client.py", line 17, in __get_content_soup
    return BeautifulSoup(self.__get_url_content(url), 'lxml')
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/harwest/lib/codeforces/client.py", line 14, in __get_url_content
    return requests.get(url, verify=False).content
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/requests/api.py", line 76, in get
    return request('get', url, params=params, **kwargs)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/requests/api.py", line 61, in request
    return session.request(method=method, url=url, **kwargs)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/requests/sessions.py", line 542, in request
    resp = self.send(prep, **send_kwargs)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/requests/sessions.py", line 655, in send
    r = adapter.send(request, **kwargs)
  File "/Users/trg/Library/Python/3.7/lib/python/site-packages/requests/adapters.py", line 516, in send
    raise ConnectionError(e, request=request)

requests.exceptions.ConnectionError: HTTPSConnectionPool(host='codeforces.com', port=443):
Max retries exceeded with url: /contest/932/submission/72052331
(Caused by NewConnectionError('<urllib3.connection.HTTPSConnection object at 0x1116c9860>:
Failed to establish a new connection: [Errno 60] Operation timed out'))

Looks like it failed when trying to establish new https connection.

The changes look great @ngthanhtrung23! Wasn't aware of the Sessions feature from requests, thanks for bringing it up! Merging it making a release at once.


Slave state.json metrics on influxdb

Hello.
I've managed to install satellite on my mesos cluster. Reimann is pushing data in a local influxdb for grafana, but I'd like to push slave state.json.
My riemann config is very simple:
(def inflxdb (graphite {:host "master1" :port 2003}))
(streams
  inflxdb
)

My slave config:
(def mesos-work-dir "/tmp/mesos")
(def settings
  {:satellites [{:host "master1"}]
  :service "mesos/slave/"
)

In influxdb, I see localhost.mesos/* with master info, and the consolidated informations for my frameworks, but no slave informations. Is it possible?
Thanks.

Hey @zorel sorry for the delay! Currently none of the recipes turn the slave's state.json into an event stream. We can make this into a recipe, but if you want to do that right now, I would make a test that polls the state.json and produces a list of riemann events, the kv pairs in the state.json. Let me know if this answers your question!

Hello, thanks for the answer. I'm not familiar with either Satellite, Reimann or clojure, so the cleaner solution will be ok for me.
I guess I will have to take a look at clojure & reimann to see how I can write my own recipes btw.

Happy to help with this! We could schedule some time to chat over irc to go over how to make a test. If that's something you'd find helpful, shoot me an email at<EMAIL_ADDRESS>On Thu, Oct 1, 2015 at 1:17 AM -0700, "zorel"<EMAIL_ADDRESS>wrote:
Hello, thanks for the answer. I'm not familiar with either Satellite, Reimann or clojure, so the cleaner solution will be ok for me.
I guess I will have to take a look at clojure & reimann to see how I can write my own recipes btw.
—
Reply to this email directly or view it on GitHub.

I'd be happy to turn this into a recipe.  Still sound like a good idea to you @sabraham ?

Absolutely a good idea - note that similar work was done in cache-state https://github.com/twosigma/satellite/blob/master/satellite-slave/src/satellite_slave/mesos/recipes.clj#L21

Thanks @sabraham


Use only get relation in getUserFromIdentity call

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

4 of 5 (80.0%)  changed or added relevant lines in 1 file are covered.
3 unchanged lines in 1 file lost coverage.
Overall coverage increased (+0.5%) to 35.194%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

pkg/app/impl/jwt.go
4
5
80.0%

Files with Coverage Reduction
New Missed Lines
%

pkg/app/impl/jwt.go
3
21.64%

Totals

Change from base Build<PHONE_NUMBER>:
0.5%

Covered Lines:
1053

Relevant Lines:
2992

💛  - Coveralls


add prefix to dependabot PRs

Fix dependabot commit messages so they don't run afoul of the linter

Not needed. Dependabot figured out the format to use #127.


Number field doesn't accept floating point numbers

For a project I'm working on, I need to be able to accept floating point numbers in one of my forms. Currently, when I try to input a floating point number in one of my fields that has the following schema:
{
    type: 'number',
    required: true,
    model: 'sample_thickness',
    label: 'Sample Thickness',
    hint: 'The thickness of the sample in mm',
    default: null,
}

I receive an error from Chrome when submitting:

I don't currently have a v-on:click="submit" attribute on my button, which is the main reason that Chrome is intervening in the first place, however I feel that the fields should still accept floating point values.

One easy way to support floating point values is to use HTML5's step attribute on <input type="number"></input> tags. Setting step="0.1" causes the up/down buttons on the field to increase/decrease the number by 0.1. Additionally, setting it to step="any" causes any number to be accepted.
Where the schema currently accepts a max and min parameter, it could also accept an any parameter.

Good idea, thanks. I will add it.

[ ] Add step to number and input fields

Fixed, it will be released in v0.6.0

Released


Need a case

Could you please provide a case? The configuration and steps to run your code on a certain dataset? Including data directory settings and instructions.

The launch files used for the dataset experiments: https://github.com/lajoiepy/cslam_experiments/tree/main/launch/datasets_experiments
They launch everything including the ros2 bags. Look into the code to see where to place them. I suggest using the Graco dataset which is already provided in the ros2 format:   https://sites.google.com/view/graco-dataset/download


This app is blocked by Google

Run npx browserlist-ga and open the link in Google Chrome.
The response from google is the following:
This app is blocked
This app tried to access sensitive info on your Google Account. To Keep your account safe, Google blocked this access.

I found a thread on google support where someone was having the same issue on another app.
https://support.google.com/accounts/thread/141200979?hl=en

+1 Problem still exists Apr 6 2022.

Also seeing this. This prevents me from using this. The linked page above has some suggested changes but I suspect it is up to the developer to investigate?

Also getting it

Still not working...
As for this "solution": I can't find, where I should create.


add Discord Action

Fixes #83 with a webhook.

Pull Request Test Coverage Report for Build 102

12 of 27 (44.44%)  changed or added relevant lines in 2 files are covered.
No unchanged relevant lines lost coverage.
Overall coverage decreased (-0.3%) to 58.621%

Changes Missing Coverage
Covered Lines
Changed/Added Lines
%

pastepwn/actions/discordaction.py
10
25
40.0%

Totals

Change from base Build 96:
-0.3%

Covered Lines:
765

Relevant Lines:
1305

💛  - Coveralls


Error: Something went wrong

Firstly, it is a great module, very simple and easy to implement. Well everything went right for me and the module was up and running in no time. However, it keeps  popping up the message " Something went wrong, see the log" quite frequently. After probably a few minutes it resumes chats but then again pops out the error. Is it because of high traffic of ChatGPT ? How to resolve this? And where are the logs?

I’m not sure. I’ll provide the modified version which will produce more friendly and easy error messages in a few days.

Check the new update. (#4)

Thanks it works okay now.


Hello, I want to look at the features that the model focuses on by using the class activation map. How do I do this

Hello, I want to look at the features that the model focuses on by using the class activation diagram.

I am busy with hyperparameter optimization recently, so I don't have any plan for visualization.

@CompliceU ,may this helps.https://github.com/KaiyangZhou/deep-person-reid.git

@gmt710  Thanks a lot for your kindness, have you try it before?

yes, I've tried this(https://blog.csdn.net/qq_35975447/article/details/108651337).
You can modify it with your own.

I am busy with automatic hyperparameter optimization recently, so I don't have any plan for visualization.

Looking forward to adding this feature.
Today I tried to follow your code and use a hook to get the intermediate feature map, but it didn't work.
Why didn't it succeed? Because it reported A LOT OF errors that I could not solve.


OU-590: upgrade dynamic plugin sdk webpack to load correct patternfly dependency

This PR updates the dynamic-plugin-sdk-webpack. With this change the exposed modules that are not used in the extensions triggers a build error, causing the Docker images to fail.
I moved the plugin-manifest.json to the config folder, similar to the logging view plugin. And added all the exposed modules in the console-extensions.json. This allows the plugin to build correctly but now the plugin-manifest.json needs to be loaded from the config folder to avoid injecting extensions that come from features such as incidents.

/hold until https://github.com/jgbernalp/monitoring-plugin/pull/1 has been resolved

/unhold

/retest

/cherry-pick release-4.18