errno support, enable as a compile-time switch

I have currently elected to not include errno in my libc implementation. I could re-enable this as a compile-time switch in the various modules.
Tests will need to be added, for example with the strtoX functions.
https://en.wikipedia.org/wiki/Errno.h
https://www.embedded.com/design/prototyping-and-development/4024867/Embedding-with-GNU-Newlib

Started this work, but errno not actually implemented.

We can implement a simple one with __thread int i; or static storage, just keeping things simple.

I think having a full support for errno will be great. Most embedded system projects don't make use of this but some do.

Yea, you are right. What about implementing the errno with enums. Becuase the standard uses preprocessors which is just int which i don't like int in bare metals. enums will be simple and less overhead. Providing support for all POSIX strerror_s and the rest? Just thinking...

I am looking at FreeRtos errno and it is thread-safe using the _thread-Local. What do you think? here. Then we will need to add C11 thread_local support

Feel free to give it a shot if you want - it will probably be a while before I get around to a proper errno :)

On 3Aug2018, at 16:44, Dennis Addo<EMAIL_ADDRESS>wrote:
I am looking at FreeRtos errno and it is thread-safe using the _thread-Local. What do you think? here https://github.com/blalor/FreeRTOS/blob/master/Demo/lwIP_AVR32_UC3/NETWORK/lwip-port/AT32UC3A/IAR/errno.h. Then we will need to add C11 thread_local support
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Add setDrawing and setDrawingSvg methods

The title of issue #32 doesn't match my request but the description does:

If I need to "edit" a signature can I get the old signature in order to see the old one?

I don't want the "old signature" as a 'background'. I just want to load a previous drawing (from an SVG).

I'm particularly interested in this for iOS. I added an issue to the upstream project:

Add methods to set or load an existing signature · Issue #11 · michalkonturek/SignatureView

Unfortunately, the upstream iOS project has been inactive for about 5 years.

@kenny-evitt  did you figure out ?

@govi2010 Nope. I never received a reply or comment on the upstream issue and I haven't looked into what changes would need to be made to the upstream project either.

I have asked my IOS team to look into it and get it done for IOS as soon as
possible.
Do you have Android resources which can update upstream project?
Once this is done, I can update Nativescript project.
On Mon, Aug 12, 2019, 1:03 AM kenny-evitt<EMAIL_ADDRESS>wrote:

@govi2010 https://github.com/govi2010 Nope. I never received a reply or
comment on the upstream issue and I haven't looked into what changes would
need to be made to the upstream project either.
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@govi2010 Great news about the iOS support.
This issue seems to imply that this can already be done in the upstream Android project:

Loading existing signature from SVG text · Issue #100 · gcacace/android-signaturepad

Great. Team is working on IOS.

Is it possible to edit the image using this plugin? Or is it going to be implemented in the future?


Android memory cleaning the app

Hello All, I think this issue is related to  https://github.com/tanguyantoine/react-native-music-control/issues/45, Android is constantly restarting the all app after playing for some time. Is there anything I can do to prevent that ?

I don't think there is anything we can change other than optimize existing code, we already set the music service as the maximum priority, so it should be the last one to be stopped.
If Android is killing it, it's because it is consuming a lot of memory and the device can't handle that. You can optimize your own code by reducing stored state, reducing the track file size, the artwork file size, the size of the queue, etc.


YoutubeDL initialization failed

Hi, I have clone this repository. with this debug apk working fine but when i publish app on play store it giving error failed to initialize. Can you please help me to solve this problem. Thanks

Hello,
Can you provide more information about the issue that you've got?
Did you get it when converting it into an abb file in android studio or while publishing it on the google play console !?
Because Google play won't approve the app "50%", cuz it contains some features which it against the Youtube community standards

I have receive a issue on play store but i resolved. now im facing issue in app. localy debug apk working fine but when i install app from play store its giving error initialization failed: failed to initilize  which in App.java line 35

Hello,
Oh, I see, The problem is in the youtube-dl library it seems not to be working correctly in the deployment, but still working in the debug mode.
I can't give you a fix for the bug at the moment, because I didn't know about this before now.

发布到谷歌商店后会初始化失败的问题，有点慌，我这个也快上架到谷歌商店了，要是碰到问题也不知道要咋整了

Try and see

嗯，这几天会上架，试试看了~谢谢大佬的开源

No need buddy,
Open source is a beautiful thing ⚡


Auto-import the keys

This is not backwards compatible. Upgrading requires removing mention of Key since those values are auto-imported now.

LGTM


Compute initial state when creating filter operators

Currently, whenever data starts flowing through a pipe with a filter operator the outputs of the filter fluctuate wildly for a few seconds due to 'ringing' as the filter state adjusts to the signal.
In python projects such as muse-lsl, we've overcome this issue by computing an initial state for the filter before the signal is applied. This is easy to do in scipy with the lfilter_zi function, but does not appear to be implemented in fili.
Implementing this might require significant changes to our filtering code so we should probably wait on it until we've figured out how we're going to proceed with filtering, either sticking to fili or forking and developing our own library.

It turns out that the initial state for all fili's filters are arrays of 0s. I'm trying to improve this by calculating more appropriate initial states, like we do in muse-lsl's lsl-viewer. I've ported scipy's lfilter_zi function to JS and will experiment with adding into eeg pipes soon.

I've made the changes to fili and am assessing how it impacts EEG artifacts. Oddly, I don't see any large filter artifacts with or without the precomputation when testing against Muse data. Maybe these filter artifacts only appear at high frequency sampling rates.


Error string 445 nil value

Error when no region included for retro game, not using no intro naming.

User had corrupt file


feat(home-manager): init hyprland module

Adds support for Hyprland.
Rather than just adding a source statement for the theme, I had to resort to parsing the theme and individually adding the variables to wayland.windowManager.hyprland.settings due to quirks in how nix and the hyprland home-manager module work.
Unfortunately, I doubt these quirks are going to be fixed any time soon: https://github.com/nix-community/home-manager/pull/4263/files#r1271640239

rebased to get rid of the doc generation and add hyprland to test.nix

thanks!


Feat/fixed band width

[中文版模板 / Chinese template]
🤔 This is a ...

[x] New feature
[ ] Bug fix
[ ] TypeScript definition update
[ ] Bundle size optimization
[ ] Performance optimization
[ ] Enhancement feature
[ ] Refactoring
[ ] Update dependency
[ ] Code style optimization
[ ] Test Case
[ ] Branch merge
[ ] Site / documentation update
[ ] Demo update
[ ] Workflow
[ ] Chore
[ ] Other (about what?)

🔗 Related issue link

💡 Background and solution

📝 Changelog

Language
Changelog

🇺🇸 English

🇨🇳 Chinese

☑ Self-Check before Merge
⚠ Please check all items below before requesting a reviewing. ⚠

[ ] Doc is updated/provided or not needed
[ ] Demo is updated/provided or not needed
[ ] TypeScript definition is updated/provided or not needed
[ ] Changelog is provided or not needed

🚀 Summary
copilot:summary
🔍 Walkthrough
copilot:walkthrough

补充点单测？

补充点单测？

好的，我先建 issue 了 https://github.com/VisActor/VUtil/issues/104


ERROR installing on Antergos: using aura

Cloning into 'ungoogled-chromium'...
done.
==> Starting pkgver()...
==> Starting build()...
==> Building...this will take a while...
2017-02-06 14:43:27,816 - INFO: Initialized default console logging handler
2017-02-06 14:43:27,816 - INFO: Using builder LinuxStaticBuilder
2017-02-06 14:43:27,817 - INFO: Directory build does not exist. Creating...
2017-02-06 14:43:27,818 - INFO: Directory build/sandbox does not exist. Creating...
2017-02-06 14:43:27,818 - INFO: Directory build/downloads does not exist. Creating...
2017-02-06 14:43:27,818 - INFO: Directory build/path_overrides does not exist. Creating...
2017-02-06 14:43:27,819 - INFO: Setting up environment overrides...
2017-02-06 14:43:27,819 - INFO: Checking Python 2 command...
2017-02-06 14:43:27,819 - INFO: No Python 2 command specified; testing with 'python'
2017-02-06 14:43:27,856 - ERROR: Unsupported Python version '3.6.0'
==> ERROR: A failure occurred in build().
    Aborting...

Whoops. Will be fixed with #125.

Closing since buildlib has been deprecated a while ago.


⚠ ClamAV has degraded performance

In 883310f, ClamAV (https://spamassassin.apache.org/) experienced degraded performance:

HTTP code: 200
Response time: 67 ms

Resolved: ClamAV performance has improved in c76d4c2.


Sort Number first

Hi, my business want to sort number on the top, how can I do that

Hi, my business want to sort number on the top, how can I do that

Hey @minhth-1529, you can now add the prop uncategorizedAtTop={true}, which will position the numbers (the # section) at the top of the screen

Hi, my business want to sort number on the top, how can I do that

Hey @minhth-1529, you can now add the prop uncategorizedAtTop={true}, which will position the numbers (the # section) at the top of the screen


Removing unnecessary dependencies

The packages f and s are usually not necessary, and can be removed at no cost.
The background for this change is that I'd like to add leam4-mode to NonGNU ELPA, and therefore would like to remove hard dependencies on packages that are not included in the ELPA repositories.

@bustercopley Could you please have a look at this one? If you approve, then I'll merge it.

Thanks @phikal! But that's still not quite right.
(let ((root "/path/to/bin/lean.exe"))
  (file-name-directory (file-name-directory (directory-file-name root))))
;; => "/path/to/bin/"

(let ((root "/path/to/bin/lean.exe"))
  (file-name-directory (directory-file-name (file-name-directory root))))
;; => "/path/to/"

It is the latter that is needed here.

Richard Copley @.***> writes:

Thanks @phikal! But that's still not quite right.
(let ((root "/path/to/bin/lean.exe"))
  (file-name-directory (file-name-directory (directory-file-name root))))
;; => "/path/to/bin/"

(let ((root "/path/to/bin/lean.exe"))
  (file-name-directory (directory-file-name (file-name-directory root))))
;; => "/path/to/"

It is the latter that is needed here.

Sorry again.
--
Philip Kaludercic on peregrine

Richard Copley @.***> writes:

@phikal, no worries. But now there's a typo.
(setq lean4-rootdir ) ;; => (wrong-number-of-arguments setq 1)

Would you mind? Sorry, I'd fix it myself if I could!

This is getting embarrassing, in my defence mainly because I can't
really test the code myself.  But yes, change whatever you want, this
GitHub workflow is foreign to me.
--
Philip Kaludercic on peregrine

Really, don't worry about it. I'm not a maintainer, so I don't have permission to edit the PR's of other contributors.
Nearly there, I think, but you have
      (setq lean4-rootdir (file-name-directory (directory-file-name (directory-file-name root)))))

It should be
      (setq lean4-rootdir (file-name-directory (directory-file-name (file-name-directory root)))))

@urkud, with one last change (see my previous comment) this is ready to merge, unless you have any suggestions. I have tested each text change and there are no observable behaviour changes.
If possible, will you fetch branch "pr51" from the fork at "https://github.com/bustercopley/lean4-mode", update the PR to that commit (https://github.com/bustercopley/lean4-mode/commit/f5263152146dcb6c7ae125b7ceb29c6c537f364b), and merge please? The branch contains Philip's two commits and my fixup commit, rebased onto master.

Richard Copley @.***> writes:

@urkud, with one last change (see my previous comment) this is ready
to merge, unless you have any suggestions. I have tested each text
change and there are no observable behaviour changes.
If possible, will you fetch branch "pr51" from the fork at
"https://github.com/bustercopley/lean4-mode", update the PR to that
commit
(https://github.com/bustercopley/lean4-mode/commit/f5263152146dcb6c7ae125b7ceb29c6c537f364b),
and merge please? The branch contains Philip's two commits and my
fixup commit, rebased onto master.

Not trusting myself anymore to make a simple edit like this, I have just
pushed Richard's commit to my branch as well.
--
Philip Kaludercic on peregrine

Akira Komamura @.***> writes:

@akirak commented on this pull request.
I have made a few suggestions to simplify the code.

I don't disagree that these changes aren't possible, I just think they
should be relegated to a separate patch.  The suggestions I made here
are a rather mechanical translation of the functionality that the f
and s libraries provide into their corresponding "pure" Elisp
equivalents.
--
Philip Kaludercic on peregrine

I just think they should be relegated to a separate patch.

That's totally fine. My suggestions only depends on built-in functions, but I understand they are beyond the scope of this PR. Please ignore those.

Thanks @akirak,
I am inclined to agree, let's play it safe in this PR, especially since @phikal says he is not in a position to test.
There is certainly a lot of tidying up that could be done!


Complete responsive Homepage

✔ Made the homepage complete responsive.
✔ Added footer to the appropriate place on the homepage.

🔻 As the footer was at the mid of the page so I make it responsive.

Home Page is not responsive yet


GH-1726 Bugfix for version comparator + tests

I ran into a problem with javadoc /latest selecting version 1.19-SNAPSHOT over 1.19.3-SNAPSHOT, and after a bit of digging the problem was found to be a simple mistake. I've added a couple unit tests so I could verify that my fix had the intended effect.
One test case was modified to suit this new ordering, I don't know if that is a problem or not. By the rules of the algorithm 1.1 and 1.1.2 (release) should be newer than 1.1-SNAPSHOT, so this causes all words to be sorted to the front instead of the bottom. (might need a re-build as the auto test failed earlier because of it)

Thanks! I really like the test following our test-style. Also, sorry for late response, I kinda lost the notification about this PR 👀


Internal Server Error in genes API call response

While running the Genes query in the GraphQL  interface we are getting an internal server error. Please find the request and response below,
Query Request:
query Genes {
genes(first: 10) {
totalCount
}
}
Response:
{
"status": 500,
"error": "Internal Server Error"
}

Apologies for the issue, a new release is out which should resolve it for you. Thanks for your interest in CIViC!

@acoffman Thank you so much for your swift response and fix :)


fix campaign: contribute to campaign

Describe the bug
When contributing to a campaign with ZERO token I get a circle of death and an error in DevTools.
To Reproduce
Steps to reproduce the behavior:

Make sure you are connected with your Wallet and have enough ZERO balance
Go to campaign list page
Click into running campaign and contribute 1 ZERO
See circle of death and error in DevTools error

Expected behavior
I contribute exactly what i entered (eg. 1 entered, 1 ZERO contributed), instantly visible on campaign and wallet.
Screenshots

Desktop (please complete the following information):

OS: mac
Browser chrome

current error

@2075 @DarkNebula0 contribute to campaign works again, however if I enter 100 then 100 miliZero seem to be contributed:

it should be 100 Zero to be contributed when submitting 100.


Can you provide the Cloudflare Worker code?

This is a great project, but I would like to deploy it through Cloudflare Workers. Could you provide the Cloudflare Workers code?

Sorry, not planning on adding a Cloudflare workers version.


[FEATURE REQUEST]: Show HA node module can be included to verify the show command on netscaler

Summary
I want to check the details of the NSIP from the netscaler and want to run the "show HA node" command.
Presently I can see there is no module for hsnode"show" command.
Also I don't see any custom module to run any commands from cli.
Issue Type
Feature Idea
Component Name
nsip, services, command
Describe alternatives you've considered
No response
Additional Information

Hi @sumanth-lingappa,
could you please let me know if there is any module which can run the commands on the netscaler
Thanks

A similar question is being answered here
https://github.com/netscaler/ansible-collection-netscaleradc/discussions/425

To run CLI command in ansible-playbook is being tracked via #309


failure with insert principal where 2 roles are created simultaneously with the same member

Use case scenario:
we get two requests to add roles with a member of “domain:group.dev-team” which is a newly created group.
In both cases, the server determines that it needs to assigned a UID to the principal and tries to insert the record into the principal table. The expectation is that the first one will succeed and the second one will return sql exception 1062 indicating the entry already exists. We have code handling the second case to go back and just get the id. However, what happens here is that the second INSERT doesn’t actually return exception with 1062, it just returns success with the indication that no rows were updated which we treat as an error.
interesting enough I can’t reproduce the issue against our dev which is running with MySQL server, but can reproduce in AWS when we’re running with AWS Aurora for MySQL version.
For now, we’ll just add extra logic for that case to treat as if we got an exception from mySQL that the entry exists and then try to lookup the record again.

further testing shows that even if the server returns duplicate item exception, we're still not able to fetch the principal id because the transaction where the principal id was added is not yet completed (e.g. you're adding a role with large number of members in one call put call).
So the correct behavior would be if we try to get the principal id once we determined that the entry already exists, and we don't get back the id, then return back a conflict exception to the server code. The server has the logic to retry any operation where the db layer returns a deadlock/conflict. Thus we will retry the operation short while later and be able to successfully complete the operation.


Add .clang-tidy for local linting

Closes #6
I've included an initial set of checks that might be too picky. We can
selectively disable more in the future.

I added to the description Closes #6. Idk if it has to be in the top description, but please remove if I am wrong.

I added to the description Closes #6. Idk if it has to be in the top description (versus in a random comment, like this one), but please remove if I am wrong about this MR closing issue #6 .

#6 implies addition of a .clang-format file: https://clang.llvm.org/docs/ClangFormatStyleOptions.html. But there's a load of options in there.


Bezier curves are getting flattened

It appears LottieUWP is flattening bezier curves to be linear. We were able to verify that the iOS port maintained the curves and could find several references to 'bezier' in the source code. We have not had a chance to test the same animation in Android yet, but noted there was only 1 reference to 'bezier' in the Android code.

Could you send me a JSON file with the sample that is not working? If that is being achieved using expressions, than it wont work. Expressions are not supported.

Talked to my motion designer - that animation did not use animations.

Fixed! Please test again using newest MyGet version.


Add amazon.de

Proposed change

Add amazon.de

Type of change

[ ] Dependency upgrade
[ ] Bugfix (non-breaking change which fixes an issue)
[x] New feature (which adds functionality)
[ ] Breaking change (fix/feature causing existing functionality to break)
[ ] Code quality improvements to existing code or addition of tests

Additional information

This PR is related to issue: n/a

Codecov Report

Merging #283 (b322c9b) into 0.3.0 (ec58eda) will decrease coverage by 0.57%.
The diff coverage is 97.50%.

@@            Coverage Diff             @@
##            0.3.0     #283      +/-   ##
==========================================
- Coverage   96.68%   96.11%   -0.58%
==========================================
  Files           5        3       -2
  Lines        1025      926      -99
==========================================
- Hits          991      890     -101
- Misses         34       36       +2

Impacted Files
Coverage Δ

custom_components/mail_and_packages/sensor.py
97.18% <95.65%> (-1.37%)
:arrow_down:

custom_components/mail_and_packages/helpers.py
94.49% <98.24%> (-0.62%)
:arrow_down:


Training with own data

Hi,
I am trying to train NerfingMVS with my own data but I don't understand what is the "depth mask" that is used (folder: raw_data/scene*/depth/). How do I obtain this mask for my own data and is it also essential?
This is not the GT depth map used to train monocular depth network, right? The depth map obtained from MVS of colmap is used as GT, atleast thats what I understood from reading the paper.

Update: just went through the code and the maps in the depth/ folder are used only for evaluation and nowhere in the training. So we don't require it to train it with our own data, right?

Yeah, you're right! The depth GT are only used for evaluation and you do not need them when running your own data.

But I am still not getting an intuition on why the prediction depth prior from monocular network is less noisier than GT (that we obtain from colmap). I visualized both of them and GT depth map is very noisy compared to the prediction. How is the monocular network able to predict a better depth map?

This is the reason why we also output a depth mask from COLMAP instead of using all depths. The depth mask is generated from the fusion step, where geometric check is adopted. Thus, the masked depth is sparse but accurate.

Oh, I think I have missed this point. So the GT for monocular depth network is not data/scene*/dense/stereo/depth_map/name.geometric.bin?
Where can I find the masked depth?

It is in the data/scene*/dense/fused.ply.vis and you must use our version of COLMAP instead of original version.

Yes, I was able to find more details about the mask in io_utils.py. Thank you so much for patiently answering my questions :)
I just have a few more questions:

to synthesize novel views (https://github.com/weiyithu/NerfingMVS/issues/5), I took a look at this issue, so do we have to choose the nearest view, get its depth_prior and depth_confidence and then render the novel view?
In the results folder that you have shared; there are three subfolders: depth_priors, nerf, filter. Is the final result shown in your paper in Fig 6 from the filter folder? And the folder nerf contains results before the confidence filtering step?


image reference links support

Describe the bug
You can embed images in markdown in this format:
![terminal screenshot][screenshot]

...

[screenshot]: https://raw.githubusercontent.com/davidosomething/dotfiles/meta/meta/terminal-potatosff.png

screenshot is a reference to the image at the bottom

in the concealed version (with image icon) it should not have the [screenshot] at the end
Are you using a distro?
No

[!NOTE]
Distros can sometimes cause unusual behavior due to changing various options.

To Reproduce
Steps to reproduce the behavior:

Install markview.nvim.
Open a markdown document.

Expected behavior
What is expected to happen.
Actual behavior
What actually happens.
Screenshots
If it's a visual glitch then screenshots are a must.
Neovim version
0.10.0
Additional context
E.g. other plugins that you use with this one.

looks fixed to me!


Night scout updates

Added support for selecting Nightscout provider and id seperately to avoid user entering a full URL.
Added support to show/hide the clock

@jer-tav Any opinions on this? LGTM but I don't have a nightscout setup to test with.

@jer-tav Any opinions on this? LGTM but I don't have a nightscout setup to test with.

You can use my public, read-only NS instance: https://dya39c4a--guest.t1pal.com/

@jer-tav Any opinions on this? LGTM but I don't have a nightscout setup to test with.
I'm fine with the changes, looks way better than my attempt.

The only concern is the same as my initial commit.  There's nothing to stop someone entering a URL that isn't a Nightscout service, so you could potentially be doing a GET against anything.  I don't see a good way of guarding against that without reducing the usefulness of the app, like in the original implementation.

It’s no longer possible to enter a full URL directly. You have to choose a
provider from the pulldown and just enter your prefix.
On Fri, Nov 11, 2022 at 8:13 AM Jeremy @.***> wrote:

@jer-tav https://github.com/jer-tav Any opinions on this? LGTM but I
don't have a nightscout setup to test with.
I'm fine with the changes, looks way better than my attempt.
The only concern is the same as my initial commit. There's nothing to stop
someone entering a URL that isn't a Nightscout service, so you could
potentially be doing a GET against anything. I don't see a good way of
guarding against that without reducing the usefulness of the app, like in
the original implementation.
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--
—
Paul

Oh even better! Nice work 👍🏻
On Sat, Nov 12, 2022, 18:34 Paul Murphy @.***> wrote:

It’s no longer possible to enter a full URL directly. You have to choose a
provider from the pulldown and just enter your prefix.
On Fri, Nov 11, 2022 at 8:13 AM Jeremy @.***> wrote:

@jer-tav https://github.com/jer-tav Any opinions on this? LGTM but I
don't have a nightscout setup to test with.
I'm fine with the changes, looks way better than my attempt.
The only concern is the same as my initial commit. There's nothing to
stop
someone entering a URL that isn't a Nightscout service, so you could
potentially be doing a GET against anything. I don't see a good way of
guarding against that without reducing the usefulness of the app, like in
the original implementation.
—
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https://github.com/tidbyt/community/pull/771#issuecomment-1311901937,
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<
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Perhaps the one thing I should do is make Heroku the default pull down so
existing users don’t lose functionality.
On Sun, Nov 13, 2022 at 5:17 AM Jeremy @.***> wrote:

Oh even better! Nice work 👍🏻
On Sat, Nov 12, 2022, 18:34 Paul Murphy @.***> wrote:

It’s no longer possible to enter a full URL directly. You have to choose
a
provider from the pulldown and just enter your prefix.
On Fri, Nov 11, 2022 at 8:13 AM Jeremy @.***> wrote:

@jer-tav https://github.com/jer-tav Any opinions on this? LGTM but I
don't have a nightscout setup to test with.
I'm fine with the changes, looks way better than my attempt.
The only concern is the same as my initial commit. There's nothing to
stop
someone entering a URL that isn't a Nightscout service, so you could
potentially be doing a GET against anything. I don't see a good way of
guarding against that without reducing the usefulness of the app, like
in
the original implementation.
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I believe this is ready to go from my end.

Hmm... this seems to be failing in a totally separate app. A little help?


Cannot use import on ud when running through Babel

To be up front, I am not sure what is causing this. It could also be user error. :frowning:
I do know that ud's generated js/index.js has the following code in it (at least I assume it's generated based on seeing src here on the repo).
exports.markReloadable = markReloadable;
exports.defonce = defonce;
exports.defobj = defobj;
exports.defn = defn;

And when I try and use import ud from 'ud', it produces the following console error when run through Babel.
Uncaught TypeError: Cannot read property 'defn' of undefined

However, if I change the code mentioned above to this...
module.exports = {
    markReloadable: markReloadable,
    defonce: defonce,
    defobj: defobj,
    defn: defn
};

...using import ud from 'ud' works as expected and without error.
Perhaps it's something with the use of Flow, but I am fairly inexperienced with it, so I am by no means placing any blame. Simply mentioning it.
As a work around, I can just use const ud = require('ud') and that works too. I would just like to use import along with the other libs I'm using.

ud is written as an ES6 module and has no default export. The behavior you're seeing is intended, but I admit the documentation doesn't mention anything about it, and it's not (yet?) common for libraries to be ES6 modules.
You can import specific functions from ud:
import {defn} from 'ud';

Or import all of the exports as an object:
import * as ud from 'ud';

(With Babel, when you use require to load an ES6 module, the require call does the equivalent of the above import * statement if the module has any non-default exports.)

Sorry I didn't think of selective or * import options. Thank you for being kind with your suggestions.
You're right. Both import {defn} from 'ud' and import * as ud from 'ud' work just fine too, which is perfectly acceptable to me.


when i insert location, location id and openweather  app id and save the configuration....

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when i insert location name, location id and openweather appid and save the config.
when i started the npm start,it show npm error.
Please help me :(


indexes, types, and fields are not visible/selectable in queries tab

Hi,
indexes, types, and field are not visible selectable in queries tab while I can do search from search tab, select the index in configuration menu, and also find the field type in Inspect tab (see the screen shot)

my elasticsearch instance is local:9200 (all on my computer) and I use version 2.3.3 of elasticsearch
thanks for this great soft,
regards
ps: I tried also to change the http.cors.enabled but same local domain so no better result

Strange, can you check if there is a log in your browser? It should be working fine.

sorry, no log, in my 3 browsers (i'm on mac).
I'm new with elasticsearch, but head, kibana seems to works and some parts of your nice plugin too.
I'll try same config on linux too, if you haven't other idea.
thanks

Hmm strange, I am on the Mac as well. Can you give me the output of the following command:
curl "localhost:9200/_cat/indices?v"

off course:
$ curl "localhost:9200/_cat/indices?v"
health status index   pri rep docs.count docs.deleted store.size pri.store.size
green  open   .kibana   1   1          2            0     12.9kb          7.7kb
green  open   medline   5   1        100            0      657kb        325.7kb

Trying to com up with ideas, did you by any change filter out an index using the settings button near the name of the cluster in the top right corner?

I did it afterwards, and I just cleaned after your comment, but same behaviour.

I just started a clean elasticsearch instance and installed the plugin, you just found a bug. It is not working for me as well. So I need to fix this. Sorry about that.

don't worry, let me know when I can help you to test.

I think I squashed the bug, if you reinstall the plugin it should work. There is still one nasty thing, if you refresh your browser with the query tab open it will not work. Then you have to click one of the other tabs and go back. There is a timing problem with initialising the service and calling the service. Will fix this later on.

that's really nice, for what I needed. Thank you very much for your fast correction


gltf_fullScreen demo can not full screen when show shadow.

Hello, thanks for this good library.
I have question at demo.
Environment
Device: Mac OS
Browser: Chrome
I think It occurs in most environments.
demo file
gltf_fullScreen/index.html
Describe
I added spotLight(castShadow on) in this demo. At this time, renderer have border and not full screen.
Step

Go demo
Browser developer console -> enter this code.

THREERENDERER.shadowMap.enabled = true;
var spotLight = new THREE.SpotLight( 0xffffff );
spotLight.castShadow = true;
THREESCENE.add(spotLight)

At this time, created border and can't shown full screen

Additional context
I tried several attempts. It occurs by shadow. And this only occurs in this demo(maybe it's fullscreen). I hesitated very much to put this issue on here or on three js. I am sorry if it is a matter of three js.
Best,
whilemouse

I can reproduce it with Chrome/Linux.
The problem is I forgot to put the line THREERENDERER.setViewport(0,0, CANVASELEMENT.width, CANVASELEMENT.height);
So the THREEJS viewport size was still 600 x 600 pixels
Before using shadow mapping THREE.JS had not to set the viewport because there was no shadowmap rendering. So all was OK.
But when you added a shadowmap THREE.JS has to change the viewport dimension to the shadowmap size, compute the shadow map, then it reset the viewport size with the wrong value (600x600px).
I have inserted the line:
THREERENDERER.setViewport(0,0, CANVASELEMENT.width, CANVASELEMENT.height);

at the end of the resize callback function.
I have pushed the correction

I checked your pushed and try it

THREERENDERER.getViewPort();  // return {x: 0, y: -679, z: 1346, w: 1279}

y is not 0. I don't know why y gets a non-zero value, but I found a way to solve it. If you know why the value of y is not 0, you'll be thankful to let me know.
function on_canvasResizeCSS() {
        var primitiveHeight = CANVASELEMENT.height;  // get primitive height.
        var canvasRect = CANVASELEMENT.getBoundingClientRect();
        CANVASELEMENT.width = Math.round(canvasRect.width);
        CANVASELEMENT.height = Math.round(canvasRect.height);
        var aspecRatio = CANVASELEMENT.width / CANVASELEMENT.height;
        THREECAMERA.aspect = aspecRatio;
        THREECAMERA.updateProjectionMatrix();
        THREERENDERER.setViewport(0, (CANVASELEMENT.height - primitiveHeight) * -1 , CANVASELEMENT.width, CANVASELEMENT.height);  // y = -(viewport height - primitive height)
        JEEFACEFILTERAPI.resize();
    }

Hi,
This is really strange because THREERENDERER.setViewport is a very light wrapper on the GL.viewport function.
it works from me if I add: THREERENDERER.setSize(CANVASELEMENT.width, CANVASELEMENT.height); just after THREERENDERER.setViewport....
I have just pushed the commit :)

Hi, @xavierjs
I added this.
THREERENDERER.setSize(CANVASELEMENT.width, CANVASELEMENT.height);
THREERENDERER.setViewport(0, 0, CANVASELEMENT.width, CANVASELEMENT.height);

The canvas size is fixed when you resize the window. So canvas leave a space.  Because of setSize(...)
~width: 100%~
~height: 100%~
#jeeFaceFilterCanvas {
    width: 799px;
    height: 473px;
}

ugggh you are right there is another bug now.
It is fixed by adding , false at the end of THREERENDERER.setSize call:
THREERENDERER.setSize(CANVASELEMENT.width, CANVASELEMENT.height, false);

The false is for the updateStyle parameter (set to true by default), it just tells THREE.JS to not change the CSS.

Cool. It works.
I need more three.js study... thanks. :)


Streams only black

Even in the example project, all I can get is black out of the webcam device in whatever app I tested it in (browser and OBS so far). Any idea why this might be? I'm using this for Unity

Have you tested it in Chrome? Could you check if it renders in:
https://appr.tc/
Also, does Unity render the contents correctly, or does it produce black view?

Unity renders the contents correctly, but it does not work for me in Chrome either, even on that website


Distributed Tracing of requests

Product
Hot Chocolate & Strawberry shake
Is your feature request related to a problem?
I want to be able trace a request from client to server & see all the logs which have been captured to have a full picture about what is going on.
The solution you'd like
I want the strawberry shake client to ensure that the tracing headers are set on the requests being made to the server. The server should be setting the current activity based on the data received in the header.

Note I have seen https://chillicream.com/docs/hotchocolate/v13/server/instrumentation which talks about tracing being possible but no mention of the distributed tracing aspect.

@thompson-tomo  Distributed tracing is done via OpenTelemetry in .net. Once you have configured open telemetry, the http clients will automatically include the trace headers and your traceId will be consistent throughout your application. We just use the built in Activity apis.
https://github.com/open-telemetry/opentelemetry-dotnet


Welcome Screen should not show GPO disabled items

Description of the new feature / enhancement
After the first Launch of the application the user get an information/welcome screen with all features of powertoys.
This screen should only show features that are enabled by the GPO settings. If no GPO setting is applied yet it can show everything.
Scenario when this would be used?
After first Launch of the application or directly after launching it after an update.
Supporting information
I disabled the Ruler stuff f.e. and it is shown.

Users shouldn't get an idea of what can be enabled and what not. Less questions to us administrators :)

I think that is what I suggested in #14973:
GPO should not just have an on/off option but also a "hidden" option

The main settings of GPO are basically a On/Off/Not configured that I don't think you can change. You can add more settings inside, but those are the top ones.
Do you thing a general "Hide GPO deactivated utilities from the UI" policy that you can turn on to achieve this effect would work here?

The main settings of GPO are basically a On/Off/Not configured that I don't think you can change. You can add more settings inside, but those are the top ones. Do you thing a general "Hide GPO deactivated utilities from the UI" policy that you can turn on to achieve this effect would work here?

Sounds like a good idea and quickly possible to implement! Otherwise GPO functionality could be extended in a later version.

Not sure if it's not better to show a info bar instead of hiding when the utility is disabled. Otherwise users might wonder why they don't have the utility.
If we really hide it we should hide it in the settings ui too. Otherwise we have different ui contents.

The main settings of GPO are basically a On/Off/Not configured that I don't think you can change. You can add more settings inside, but those are the top ones. Do you thing a general "Hide GPO deactivated utilities from the UI" policy that you can turn on to achieve this effect would work here?

Sounds like a good idea and quickly possible to implement (my point of view)! Otherwise extended GPO functionality could be discussed and extended in a later version.

An alternative might be to use multi-settings gpos with multiple drop-downs or check boxes. But I think this is to much for the use case here.


KILN STYLEGUIDE UPDATE

Functionality

toolbar is now at the bottom
placeholders now allow multi-line strings
form save button is at the top
removed "article settings" button
removed "close" button
removed form validation popup (for now)
removed publish status/error popup (for now)
added (nonworking) "history" button
added (nonworking) "user" icon

Styles

new semantic colors and shadows
new button styles and rules (no more large/small, now just filled/outlined)
consolidated typographic styles
slightly-tweaked input styles
updated add-component, component selector
updated overlay and form styles
consolidated behavior styles (mostly typography and colors)

Styleguide Stuff That's Missing in This PR

simple-list-primary should use an icon now (instead of text)
form validation popup was removed while we redesign it (it'll alert you)
"pane" styles for form validation, scheduling publish, versions
progress bars
status messages
updated, less heteronormative user icon
add component should use the new "add" icon

Cool Things

normal-text is now fully inherited (used for things like paragraphs)
overlay-copy (and that melange of styles) is now primary-text and secondary-text
now there's better comments in the colors, buttons, and typography sass files explaining what's up
shadows have proper names
buttons have :hover and :active styles! (but no :focus styles yet, or "active state")
component selector has variables for layout-specific colors, but they aren't applied yet

tests fail :cry:

Changes Unknown when pulling ee3830ed050daa1fb12f74d9fcebbb5960024306 on v2-styles into ** on master**.

Changes Unknown when pulling 685dafe4f40556334aa5449b06feb8eb8cc4fd95 on v2-styles into ** on master**.


Add Remaining KT encounters as checks and objective conditions

Added the following KT boss locations as objective conditions:

Kefka's Tower Ambush

Inferno
Bit 59

Kefka's Tower Guardian

Guardian
Bit 60

KT Left Triad Statue

Doom
Bit 61

KT Mid Triad Statue

Poltergeist
Bit 62

KT Right Triad Statue

Goddess
Bit 63

Testing
Used the following flags to test the five encounters: -oa <IP_ADDRESS>.59 -ob <IP_ADDRESS>.60 -oc <IP_ADDRESS>.61 -od <IP_ADDRESS>.62 -oe <IP_ADDRESS>.63

Erk. Meant to open a PR into my own branch. Sorry


[TR] Add 'ETag' in header when downloading file

When TR downloading file, it will only use timestamp to determine whether the file is modified or not.  However, when we want to update TR db with a different file which has older timestamp, the db will not be updated.   Add new parameter in header: 'ETag' to determine whether file is modified.
Only when both timestamp & Etag is passed, the file will be determined as 304 unmodified.
BR,
Leo Z

@xiaodzha: @trevorackerman submitted a PR to your branch to add a unit test for this change, can you take a look and merge the PR on your repo?  Once that is done we can merge this.
https://github.com/xiaodzha/incubator-trafficcontrol/pulls
Thanks,
Dave

Checked and merged that PR.   Thanks Dave and Trevor .
BR,
Leo Z


Refresh Power BI data set  - Microsoft 365 usage report using Azure AD App Registration

I want to refresh my dataset using Azure AD App Registration

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: b2e8dbad-cf6b-2523-c58d-9cd8e41bbda5
Version Independent ID: 290ee9e7-1155-cdd5-cd02-94ef8d355a02
Content: Troubleshooting Microsoft 365 usage analytics
Content Source: Office365-Admin/usage-analytics/usage-analytics-errors.md
Service: o365-administration
GitHub Login: @Sirkkuw
Microsoft Alias: sirkkuw

@harshdamaniahd - Thank you for submitting feedback.
I think the best way forward is if you can open a service ticket in your tenant so this can get resolved ASAP. Based on outcome, let me know if it is something that can be called out in the docs.
If you don't mind please keep us posted here on the resolution and I really want to get this information you are discovering back into the docs.


Consider bumping path-to-regexp.

The currently required version uses is-array, which is a polyfill for Array.isArray.  Bumping it to path-to-regexp@2 makes that go away.  It's not a big deal, but it might be a good idea.  I have a branch ready if you'd like a PR.

Generally speaking, we're not planning on additional releases of sw-toolbox, as the team's efforts are focused on Workbox: https://github.com/GoogleChromeLabs/sw-toolbox#what-does-this-mean-for-sw-toolbox
(Critical bugs or security issues are still being addressed.)


NTR: CCA tRNA nucleotidyltransferase

Hello:
Two enzymes from Dictyostelium described in PMID: 32717856 are characterized as "CCA-adding enzyme". Currently in the GO, this activity is associated with GO:0004810 tRNA adenylyltransferase activity (EC <IP_ADDRESS>). However, a comment in this entry says "This term represents a deleted EC activity and is scheduled for obsoletion".
A new enzymatic activity (EC <IP_ADDRESS>), combining former EC <IP_ADDRESS> and EC <IP_ADDRESS> has been described by ExPASy described at:
https://enzyme.expasy.org/EC/<IP_ADDRESS>
Could you please create a new GO term according to the guidelines suggested by ExPASy?
Name: CCA tRNA nucleotidyltransferase
Ontology: function
Synonyms:
Definition: A tRNA precursor + 2 CTP + ATP <=> a tRNA with a 3' CCA end + 3 diphosphate
Reference: PMID: 32717856 Unusual Occurrence of Two Bona-Fide CCA-Adding Enzymes in Dictyostelium discoideum

Update on my request. I think this activity is already in the GO as:
GO:0052929 ATP:3'-cytidine-cytidine-tRNA adenylyltransferase activity.
However, to avoid confusion, that GO entry should have the synonyms:
CCA tRNA nucleotidyltransferase
CCA-adding enzyme activity

see also
https://github.com/geneontology/go-ontology/issues/11721

see also
https://github.com/geneontology/go-ontology/issues/11721

https://github.com/geneontology/go-ontology/issues/17855

I think I would modify the existing term with the corrected EC. And add RHEA while I'm at it.

I think I need to merge all of these terms into one;
There is so far only one organism that uses two separate enzymes (one to add the CC, and another to add the A); otherwise, all others mentioned in #17855 refer to the same 'reaction" which is RHEA:14433.

GO:0052929 ATP:3'-cytidine-cytidine-tRNA adenylyltransferase activity. is actually the reaction that adds an A to the CCA. As it turns out, organisms with TWO separate enzymes to perform the addition of CC, and then the addition of just A to the 3' end of a tRNA are quite numerous, and not just restricted to certain bacteria; Pombe needs two enzymes.
The majority of eukaryotic organisms carry only a single gene for a CCA-adding enzyme that acts on both the cytosolic and mitochondrial tRNA pool. Most bacteria only have one enzme.
At the moment, I don't see an activity in GO do describe adequate the entire CCA (in steps of course.).
Personal experience (I've purified the bacterial enzyme). The "CCA" enzyme can be used to 'swap' out the terminal A with radiolabeled ATP; so in that instance one is looking at just A addition, but that enzyme actually can do all three).

Annotations to GO:0004810 have been checked-

Human PMID:11504732 was changed
Dicty  PMID:32717856 was disputed in  P2GO.

@hdrabkin There are also some related parentage inconsistencies to clean up here - see #17855


Update qr_detection.py |Change the QR code reading to accept additional "unknown" values

This template expects four specific values in the QR code: two floating point numbers and two integers.

This template expects four specific values in the QR code: two floating point numbers and two integers.

برای تغییر تابع خواندن کد QR برای پذیرش مقادیر "ناشناخته" اضافی

why do we need this?

To modify the QR code reading function to accept additional "unknown" values

why do we need this?

To modify the QR code reading function to accept additional "unknown" values

Does this currently cause issue in fishy?

why do we need this?

To modify the QR code reading function to accept additional "unknown" values

Does this currently cause issue in fishy?

Yes, most likely

why do we need this?

To modify the QR code reading function to accept additional "unknown" values

Does this currently cause issue in fishy?

Yes, most likely

what do u mean by most likely? if it does cause issue, can u send some screenshot/logs for the error which this pr intends to solve?... I still dont see what this PR is intending to solve
Ideally there should be an issue created explaining what the issue is before PR is created

I was sure that an issue related to Change the QR code reading to accept additional "unknown" values
It was there, but it is not anymore. It doesn't matter anymore


Issue: Unobtainable blocks can be gathered if blown up right

Fix Part 1: Added a list tag of blocks NOT to drop

Fix Part 3: Use loot command to drop items now - no more silk touched drops


Notification modals mobile (close out list)

Finalize market

Haven't been able to view this on test account

Unsigned orders

Haven't been able to view this on test account

Open orders in a resolved market

String color should be #CED7D8 "You have open orders in this resolved market:"

Bottom padding below the same string should be 12px not 20px

When I tap 'cancel' on an order, the cancel button isn't disabled (it should follow the transaction feedback pattern and disable the button)
IF multiple open orders and user expands them so the modal increases in height, THEN the modal should only have one scroll view (currently the table scrolls as well as the modal's scroll area). This is the scroll area we should use:

Padding:

Sell complete sets

Haven't been able to view this on test account

Claim proceeds

Haven't been able to view this on test account

Claim stake and fees

Multiple issues, please reference design on figma for below:

Padding and margins of elements is off
Button copy isn't accurate
Header and footer lines don't extend to edge of modal
Build on left, design on right

Orphaned orders

Haven't been able to view this on test account

Finalized market

Unsigned Orders

sell complete sets

claim proceeds:

@cillianhunter0 I put screen shots for the notifications and modals you Haven't been able to view this on test account
I can walk you through getting each of these if the screenshots don't handle it.

this tix is not clear and was used as a verification of notification modals. It can be closed. We'll end up running through all the modals as part of general testing of account summary. Plus we'll have a different list for V2.


Local WebAPI 'Launch' button not disabled prior to saved configuration

This used to be in place so I must have lost this support with recent refactoring (separate forms for webapi and app-specific config).

resolved


Better Configuration for Postprocessing Service

Allows configuring the postprocessing service via the POSTPROCESSING_STEPS envvar

@mmattel any chance you can do your magic with this PR? :smile:

:boom: Acceptance test localApiTests-apiSpaces-ocis failed. Further test are cancelled...


Respond to https://hypothes.is/a/TxwPRnm8EemICOOCA7Y4OQ

Respond to hypothes.is annotation TxwPRnm8EemICOOCA7Y4OQ on https://jrnold.github.io/r4ds-exercise-solutions/data-visualisation.html (user<EMAIL_ADDRESS>created: 2019-05-18T22:28:49.888267+00:00, updated: 2019-05-18T22:32:21.618891+00:00)

drv

Link: https://hyp.is/TxwPRnm8EemICOOCA7Y4OQ/jrnold.github.io/r4ds-exercise-solutions/data-visualisation.html

duplicate


Filter the help list?

Would it be a good idea to have a way to filter the help list, like listing only the scripts which contains a description, or adding a flag "private" and filter them out?
I don't know if it's the right way to do it, but I have a few tasks without description because I treat them as "private", so the developer is not supposed to directly run them.

I think I'd be ok to allow a private: true property on script objects. 👍

I'm thinking that it'd be better for this to be more explicit. Rather than private, I think hideFromHelp would be better. Thoughts? 💭

To be honest, I don't really know what would be the best way.
Having a way to hide them from the help because "you should not use it" is nice.
But should it be also removed from the "list of tasks" we can trigger? In other term, should it be just hidden or really "private" in a sense it's impossible to trigger it outside of the internal p-s?
As an example, I have a task to copy files. The main copy task is a combination of 2 other tasks but it wouldn't make sense to trigger one of these specific tasks so these ones could be "hidden" and "private".
Not sure if I'm the only one who have this kind of tasks... :/ But my help section si getting really really big, and most of them are just useless for the user anyway.

Hmmm... I feel like doing what you're suggesting would overcomplicate p-s. I really want to avoid making it overly complex. The more people have to learn about p-s-specific behavior, the less happy I'll be.
I'm willing to have a hidden property. I think that's pretty straightforward. But anything else is probably too much...
You might consider composing your scripts a little differently. Share these "private" scripts via string concatenation:
const copy = 'cpy favicon.ico dist'
module.exports = {
  scripts: {
    build: `do-thing && ${copy}`,
    dev: `do-other-thing && ${copy}`,
  }
}

But then you loose the parallelism.
But I agree, having just a hiddenFromHelp field would already be a lot better to avoid complicating the lib :)

But then you loose the parallelism.

Very good point. I think that hiddenFromHelp is the most I want to do at this point. Alternatively, you could create a separate, parameterized script that does the stuff in parallel (and you could open source that and use it with p-s). I think we can agree that we've bumped into the edge of the scope of p-s :)

To be clear, I'm good to accept a PR that adds a hiddenFromHelp property to a script object as discussed. 👍

Woot! Thanks @sxn. Hopefully this helps clear things up for you @tleunen :)

Awesome, thanks @sxn :)


Document usage with deriving via

This can cut down on the boilerplate a lot.

Could this ship as part of haskell-to-elm or does it need to be copy/paste?

The reason it's not included is that it doesn't allow you to specify the Aeson and haskell-to-elm options. If it's of any use, perhaps we could include version with just the default options?

If someone wants that they'll have to copy either way :)


Rework folder structure

The refactoring is working how, we have a total of 430 lines of C++ for the core library.


feat: watch mode for invoke local

Developers would usually wants to save time by invoking a single function with a few designated inputs.
Since watch mode is already supported for serverless-offline, is it possible to also add this for invoke local for quick developments?

Hmm doesn't invoke local immediately invoke the function? How would a watch function work here? Would you want it to immediately be invoked?
With serverless-offline, correct me if I'm wrong but it exposes a localhost port which you call manually later?
I feel you could achieve this easily enough with nodemon?

Hmm doesn't invoke local immediately invoke the function? How would a watch function work here? Would you want it to immediately be invoked?
Once immediately, and then every time related sources are modified. It will be a long-running process.

With serverless-offline, correct me if I'm wrong but it exposes a localhost port which you call manually later? Hence why the watch function is handy because we would update the code to be called.
Yes. My functions are largely AppSync resolvers and cron handlers. I would prefer running off predefined event objects and invoke locally, this favors unit tests without setup/teardown of a local web server.

I feel you could achieve this easily enough with nodemon?
Yes, but it makes a different between zeroconf and little-conf. It'd be perfect if custom.esbuild.watch can be shared with this new feature.

I realize this issue is a bit old but I wanted to elaborate that people could run into this when migrating from serverless-plugin-typescript as that package supports it. At most times implementing a custom filewatcher is not a big deal though.


Why is the TypeScript version surfaced on the status bar if there is no alternative

#21037
In a JS project without any jsconfig.json (like 90% of the projects I work on), you see the TS version in the status bar (which is very verbose on Insiders):

Clicking it gives the following:

Why are we presenting this information at all if there is nothing to action such as in a project without a workspace version of TypeScript? This information is neither useful or easy to understand for JavaScript developers. We could remove the clutter when it's not relevant:

This goes back to VSCode 1.9. In VScode 1.8, we only showed the version when you used a custom version of TS as you suggested. In 1.9, we reworked this flow and decided it was more consistent to always show the version. We also use this item to trigger the version switcher where users can learn more about installing other versions of TS.

That makes more sense when editing TypeScript files. But for a purely JavaScript project where typescript wouldn't even be installed locally, why are we showing this information that cannot be actioned upon and only serves to confuse and add clutter?

@Tyriar Ok, that makes sense. I've update the issue title to reflection this request and will take a look at this for next sprint
Thanks


Fix: CMake static library

This PR addresses issue: https://github.com/XiaoMi/mace/issues/698
With the provided code, MACE static library is correctly built and installed. It can then be used to run models, tests, benchmarks and used in other projects.

@gasgallo Thanks for your contribution!


BHBC-1013 2

Overview
Links to jira tickets

BHBC-1013

This PR contains the following changes

added survey.location_name
moved survey.disa_required to survey_proprietor.disa_required

This PR contains the following types of changes

[ ] New feature (change which adds functionality)
[x] Enhancement (improvements to existing functionality)
[ ] Bug fix (change which fixes an issue)
[ ] Misc cleanup / Refactoring / Documentation
[ ] Version change

Checklist
A list of items that are good to consider when making any changes.
Note: this list is not exhaustive, and not all items are always applicable.
General

[x] I have performed a self-review of my own code

Code

[ ] New files/classes/functions have appropriately descriptive names and comment blocks to describe their use/behaviour
[x] I have avoided duplicating code when possible, moving re-usable pieces into functions
[x] I have avoided hard-coding values where possible and moved any re-usable constants to a constants file
[x] My code is as flat as possible (avoids deeply nested if/else blocks, promise chains, etc)
[x] My code changes account for null/undefined values and handle errors appropriately
[x] My code uses types/interfaces to help describe values/parameters/etc, help ensure type safety, and improve readability

Style

[x] My code follows the established style conventions
[ ] My code uses native material-ui components/icons/conventions when possible

Documentation

[x] I have commented my code sufficiently, such that an unfamiliar developer could understand my code
[ ] I have added/updated README's and related documentation, as needed

Tests

[ ] I have added/updated unit tests for any code I've added/updated
[ ] I have added/updated the Postman requests/tests to account for any API endpoints I've added/updated

Linting/Formatting

[x] I have run the linter and fixed any issues, as needed
See the lint commands in package.json
[ ] I have run the formatter and fixed any issues, as needed
See the format commands in package.json

SonarCloud

[ ] I have addressed all SonarCloud Bugs, Vulnerabilities, Security Hotspots, and Code Smells

How Has This Been Tested?
Please describe the tests that you ran to verify your changes.
Screenshots
Please add any relevant UI screenshots, if applicable.

@cgarrettjones Can you still add that is_SEDIS boolean field (either in this PR or a separate one)?

@cgarrettjones Can you still add that is_SEDIS boolean field (either in this PR or a separate one)?

Would it be possible to add it to this one?


Inner content of multivalue selection entries does not match description due to lack of strings

The choice options should be consistent with description unlike here.

The temporary workaround is going to be leaving the English word within description alongside its function until more clarification or translatable value strings are provided.

Solved. See #3.


Fix performance issues with Module

Connected to #975

Use FetchMode.SELECT for OneToMany relations related to Module to prevent combinatory explosion with joins (cartesian product).
Prevent SlipStream to load all Modules and all Users at startup to improve startup time.

FYI: These changes are already on nuv.la


how to configure bare metal compilation within Arduino environment

Hi,
thanks for this amazing work.
I am trying to compile duktape within and Arduino IDE, on an ESP8266 board.
I know that there is a duktape on ESP32 project which uses the Espressif SDK, but I am aiming at an Arduino-compatible environment for educational purposes.
I have imported the 3 files duktape.c, duktape.h, and duk_config.h from the release into an Arduino "sketch". The sketch compiles and leaves about 50% of free memory, but when I try to execute a simple hello world JS it crashes. I suspect it's because duktape tries to instantiate too much memory?
I wanted to try to minimise the memory occupancy by using the tips suggested here, but I am not sure how to do it: shall I declare the undef after including duktape.h?
Or should I go with the full-fledged process involving configure.py as in here?
Has anyone tried to compile duktape within an Arduino IDE?
Any suggestion?
Thanks a lot for your patience!

How much memory and flash are you working with?
In general, you should use tools/configure.py to configure Duktape for compilation. It's also possible to edit duk_config.h manually, but it's easier for upgrades etc to use configure.py.

thanks for the quick answer!
Re. memory, this is what the Arduino IDE tells me at the end of the compilation process (including Arduino libraries and duktape):

Sketch uses 457374 bytes (43%) of program storage space. Maximum is 1044464 bytes.
Global variables use 45648 bytes (55%) of dynamic memory, leaving 36272 bytes for local variables. Maximum is 81920 bytes.

I will try to go through your get started as soon as I have some time and will feedback here if I get any interesting result (or non-results).

Duktape has been used in some environments with less than 64kB of memory, but that requires use of low memory options (especially "ROM built-ins") and a good, pool-based memory allocator which deals well with small allocations. Program space should not be an issue, but RAM will probably be the challenge.

One documented starting point is to (on Linux) say:
$ make duk-low-rom
$ ./duk-low-rom

This compiles a low memory optimized Duktape command line for testing. It uses around 2kB when starting up:
$ ./duk-low-rom
[...]
  TOTAL: 1520 bytes used, 0 bytes waste, 259600 bytes free, 261120 bytes total; highwater 0 used, 0 waste
((o) Duktape 2.4.99 (v2.4.0-12-ga92dc709)
duk>


Add rule-of-three-calculator extension

Description
Simplify your calculations with the Rule of Three Calculator Raycast extension. Quickly determine proportional values by entering known quantities and letting the extension do the math for you. Ideal for anyone needing fast, accurate calculations in business, science, or everyday tasks.
This extension was created as a response of this thread:
https://raycastcommunity.slack.com/archives/C02HEMAF2SJ/p1718296485887319
ping: @ArttuLai
Screencast

Checklist

[x] I read the extension guidelines
[x] I read the documentation about publishing
[x] I ran npm run build and tested this distribution build in Raycast
[x] I checked that files in the assets folder are used by the extension itself
[x] I checked that assets used by the README are placed outside of the metadata folder

It looks a lot like this. https://www.raycast.com/justiniscoding/ratio-calculator

Hi @mil3na  and @koinzhang , Thanks for reviewing the extension!
I get that it seems similar to the existing calculator, but here’s why I think it’s different and worth adding:
Focused Functionality: This extension is specifically for Rule of Three calculations, making it easier for those who need this exact function regularly.
Simplified Input: Users just enter three known values, and the extension calculates the fourth one. This matches the mental model many users have for these calculations. Personally, I didn’t think to search for ratios in the marketplace.
Community Request: This extension was created because users asked for it in a Slack thread. No one mentioned an existing extension that does this. Check out the full conversation here.
Practical Use Cases: Many users find Rule of Three calculations tricky to do in their heads, and this tool simplifies it.
I thought about adding this to the Ratio Calculator after reading your comment but decided against it because the usage and interface are different.
I know the Slack thread is just one data point, and it might not show a broad need. If you think this extension doesn’t add much value, feel free to close the pull request. I also used this project to learn more about building extensions and forms in raycast (mission accomplished), so I won't be disappointed.
You may have the analytics to see what users might find useful, like how many people search for Rule of Three and end up installing the ratio one (probably 3 users  😛 ), also the knowledge of what raycast needs, so I’ll leave the decision to you.

Hi!
I do believe that the features of this extension is already covered by other extensions and Raycast native features. I will close this, but please don't take this personally. I would love to see another extension by you around!
Cheers.

No problem, @mil3na.


Docker build fails

Hi,
I get following error during the "Build a Linux Real-Time kernel using docker" procedure:

user@5179afff0dbc:~/linux_build/linux-raspi$ make ARCH=arm64 CROSS_COMPILE=aarch64-linux-gnu- bindeb-pkg
sh ./scripts/package/mkdebian
dpkg-buildpackage -r"fakeroot -u" -a$(cat debian/arch)  -b -nc -uc
dpkg-buildpackage: info: source package linux-5.4.218-rt79+
dpkg-buildpackage: info: source version 5.4.218-rt79+-1
dpkg-buildpackage: info: source distribution focal
dpkg-buildpackage: info: source changed by user
dpkg-buildpackage: info: host architecture arm64
 dpkg-source --before-build .
dpkg-source: info: using options from linux-raspi/debian/source/options: --extend-diff-ignore=^arch/arm64/boot/dts/broadcom/bcm283x-rpi-csi1-2lane.dtsi$ --extend-diff-ignore=^arch/arm64/boot/dts/broadcom/bcm283x-rpi-lan7515.dtsi$ --extend-diff-ignore=^arch/arm64/boot/dts/overlays$ --diff-ignore --tar-ignore
 debian/rules build
make KERNELRELEASE=5.4.218-rt79+ ARCH=arm64 	KBUILD_BUILD_VERSION=1 -f ./Makefile
  CALL    scripts/checksyscalls.sh
  CALL    scripts/atomic/check-atomics.sh
  CHK     include/generated/compile.h
  CC      lttng/probes/lttng-probe-random.o
lttng/probes/lttng-probe-random.c:18:10: fatal error: trace/events/random.h: No such file or directory
   18 | #include <trace/events/random.h>
      |          ^~~~~~~~~~~~~~~~~~~~~~~
compilation terminated.
make[5]: *** [scripts/Makefile.build:270: lttng/probes/lttng-probe-random.o] Error 1
make[4]: *** [scripts/Makefile.build:519: lttng/probes] Error 2
make[3]: *** [Makefile:1768: lttng] Error 2
make[2]: *** [debian/rules:6: build] Error 2
dpkg-buildpackage: error: debian/rules build subprocess returned exit status 2
make[1]: *** [scripts/Makefile.package:83: bindeb-pkg] Error 2
make: *** [Makefile:1503: bindeb-pkg] Error 2

Thanks for reporting it. I can confirm it, It looks like there is some incompatibility between LTTNG 2.12 and the recent kernel versions, see #3927. I do not plan to fix 2.12 rather move to the 2.13 version which builds fine. Please use
docker build --build-arg LTTNG_VERSION=2.13 -t rtwg-image .

I'll update a default version accordingly


Fix config check and calendar debug check

Those two checks were broken due to the es6 and logger updates. Now they should run fine again

Codecov Report

Merging #2562 (43ba4bd) into develop (b31c2a6) will not change coverage.
The diff coverage is n/a.

@@           Coverage Diff            @@
##           develop    #2562   +/-   ##
========================================
  Coverage    39.90%   39.90%
========================================
  Files           21       21
  Lines         1629     1629
========================================
  Hits           650      650
  Misses         979      979

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
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Adding METOC Test Dataset to Repository

This will aid in Archie's work creating repeatable test datasets

@csmoore could you merge this real quick?

Thanks for retrieving - I did not remember we still had ~5 Metoc symbols that weren't showing up at all (but I guess we did record this in #146 - but I guess we should have had a column for "doesn't show up at all" though ) :


KFP_ARGO_COMPILE_WORKFLOW_ONLY feature

This allows CICD to compile a Workflow for an ephemeral run without creating lasting resources such as ConfigMap, CronWorkflow in the cluster, especially used for train_and_evaluate meant for training and evaluating on small data for quick validation.

Though I have concern over where the cron workflow code is put, that doesn't seem to be inside the scope of this PR. Approving...


Can't download from E-Hentai/Ex-hentai

Was trying to download from both sites lately but the downloads wont just start, i was sure checking the configurations and the configuration seems to work but when i go or to e-hentai or ex-hentai not only the download wont start if i click on a individual picture and compare on what i would see in the individual picture from another site it seems that there is some sort of problem
and i'm also unable to download individual pictures
A pic comparing when i click on a individual image from ex-hentai and one from sankaku complex

Also nothing i do when its related to these sites generate any kind of log most of time,only when i try to download batchs but it says that its loading images but it will completely stops at an exact number of images that the log claims its loading(in my case it stops after loading 6)

Same issue here. Only thumbnails load from E(-/x)hentai. When I right click the image and select "reload" a progress bar appears at the bottom of the page, but it stays at 0%.  Nothing shows up in the log about the failure either.
Only shot in the dark I have is that it could possibly be related to https enforcement, because I have previously had problems loading images through H@H in my browser with a plugin that refused http connections, but that's pure speculation, and toggling the site https option does nothing to help.

exactly the same issue. also can't download from pixiv. stuck on "Downloading pages.please wait..."
i'm on ver. 7.1.1 Win10 pro 1803

+1 Issue still here. 7.2.1 (linux AUR build)

From what I can tell, it looks like it is trying to get the image thumbnails instead of loading the actual images from the H@H network.  My guess is that the image retriever for this site needs to be rewritten to get the image that the site gives when the page loads.
v7.2.1.r157.97bda680 from AUR


📝[Docs]: Update the readme file

I would like to update the readme file by adding setup and installation process like how they can clone the project, how to make PR in project and so  on many such things so the contributors can know how to do it. It will help many other who visits the project.  Below I've attached the image please refer it.

Only add the above thing, and dont disturb the content of current readme

yess


Marged

" 'master' of https://github.com/amix/vimrc: (35 commits)
Updated plugins
Fixed a conflict between yankstack and surround
Fixed amix#321
Fixed amix#325
Fixed https://github.com/tpope/tpope-vim-abolish
Updated plugins
Updated vim plugins
Speed up download ~4x
Updated plugins and added vim-abolish
Allow to install custom plugins
Updated plugins
Fixed amix#246
Fixed amix#263
Updated screenshots
Updated the readme (a cleanup)
Updated the logo
Fixed amix#278
Fixed amix#279
Updated vim plugins
Removed ack.vim
...`

resolve conflicts

I am unsure what the issue is here. You might want to try to reinstall the installation.


Difference in Inference result in JAVA and Swift using same TFLite Model

I have trained a Mobile Bert Custom TFLite model for Text Classification and the model works as expected in Android. The output values match the expected values from running the TFLite model in Python. However, while running the same model in iOS with same input, I am getting different results.
I am new to iOS, this is the first time I'm working on iOS so my gut feeling is that I'm doing something wrong. The only clue I currently have is the slight difference in my Java Code and Swift Code to extract the result from Model Output.
Java
float[][][] bert_output = new float[1][MAX_SEQ_LEN][BERT_HIDDEN_LAYERS];
bert_model.run(inputIds, bert_output);
inputIds here is an Int Array
In Java I directly call run in the interpreter and pass the Input in inputIds as well as the output array object and at the end of it I get a populated Output array in bert_output.
Swift
In Swift the inference seems to work a little different. You have to convert Your input(Int Array) to Tensor format and also fetch the output in Tensor format and convert it back to Float array. I feel this is the part where things are going wrong but no way to confirm.
Convert Input into Tensor
let input_tensor = inputIds.withUnsafeBufferPointer(Data.init)
Copy Input to Model Input Layer 0
try interpreter_bert?.copy(input, toInputAt: 0)
Inference
try interpreter_bert?.invoke()
Copy Output Tensor from Output Layer 0
let temp_res = try interpreter_bert?.output(at: 0)
Convert Output Tensor Data to Float Array
let mResult = BertHelper.TensorToArray<Float32>(tensor: temp_res!)
You can find the Conversion code here
After the Conversion, the Result Shape matches the Java result and Expected result but the probability values don't match up.
It would be a big help if someone here could help me. Tensorflow documentation and examples where Model Interpreter is directly called, only showcase Models which work on images and the NLP examples use TensorflowTaskLibrary, hence putting my issue up here.

Hi @vipintom
Did you get a chance to look at bert_qa ios example which used MobileBert where model Interpreter is called?
https://github.com/tensorflow/examples/blob/master/lite/examples/bert_qa/ios/BertQACore/Models/ML/BertQAHandler.swift
Thanks.

@vipintom , could you please share how to you build your custom Interpreter on Android? Passed week I have been working on integrating mobile BERT into Android and got several issues I haven't resolved yet.
https://stackoverflow.com/questions/76889244/if-mobile-bert-model-requires-datatype-int32-is-it-possible-to-run-on-android-a

@Gelassen Did you get a chance to look at bert_qa android example?
Thanks.

@pjpratik , yes, I had checked it, but it didn't give me a clue for this task.
Further work shown for my task I need just a tokenizer / word segmentation. It is part of BERT, but I hadn't managed to make it work as a standalone function. I ended up with Python script which utilises ckip-transformers which is served via API.
Later this week I discovered yours "com.google.mlkit:translate:17.0.1" package under the hood also tokenize words before making translation (console logs shown it). Sadly, I haven't found open API to use this feature for Chinese text.
I solved my task, but I am happy to know more how to do it better with on-device offline ML kit


Fix Player Time

this ensures that minutes and seconds are formatted properly on iOS
Fixes #591

@samclaridge will you verify this fixes the issue for you?


feat(runners): additions for runners api

add register and delete runner
enhance runner entity for ipAdress field
introduce first runners tests

@jgoldhammer
I've released 4.8.38 with your changes merged.  It may take up to 24 hours for it to show up in the mvn repos.


fullscreen button is not return to normal screen

Hello,
When the video is in fullscreen mode and I click the screen button to return to the normal screen, nothing happens. The video continues in play mode and in full screen. On android and iOS the same problem.
For this reason I am not using the fullscreen feature in the app's production mode.

  _videoPlayerController1 = VideoPlayerController.network(
          snapshot.urlVideo);

      _chewieController = ChewieController(
        videoPlayerController: _videoPlayerController1,
        aspectRatio: 16 / 9,
        autoPlay: false,
        looping: false,
        fullScreenByDefault: false,
        allowFullScreen: true,
        deviceOrientationsAfterFullScreen: [DeviceOrientation.portraitUp],
        // Try playing around with some of these other options:

        showControls: true,
         materialProgressColors: ChewieProgressColors(
          playedColor: Colors.red,
          handleColor: Colors.blue,
          backgroundColor: Colors.grey,
          bufferedColor: Colors.lightGreen,
         ),
         placeholder: Container(
           color: Colors.grey,
         ),
         autoInitialize: true,
      );

Thank you for your help.

Hi, I was also facing the same issue when I was trying to use chewie inside listview but now the issue is gone. The problem is not with the chewie player but with some metadata of the video. It would be helpful if u can tell are u saving video on some server or this problem occurs with normal video. Also instead of using aspectratio 16/9, try calculating video aspect ratio by using controller.value.size.width and controller.value.size.height. That might also remove the issue.

Hi @pranavkpr1  am also faced same issue.But am updated my flutter sdk to 1.17.5 (Stable channel) . Now its working fine for me. To check your flutter sdk version "flutter --version" use this command.  To update flutter sdk "flutter upgrade". For more details of flutter sdk follow this link https://flutter.dev/docs/development/tools/sdk/upgrading

I have applied a temporary solution:  locating a button which pops on z-axis
_chewieController = ChewieController(
      fullScreenByDefault: false,
      allowFullScreen: true,
      routePageBuilder: (context, animation, __, provider) {
        return AnimatedBuilder(
          animation: animation,
          builder: (BuildContext context, Widget child) {
            return Scaffold(
                backgroundColor: Colors.black,
                resizeToAvoidBottomPadding: false,
                body: Stack(children: [
                  Container(
                    alignment: Alignment.center,
                    //color: Colors.black,
                    child: provider,
                  ),
                  Positioned.fill(
                    child: Align(
                      alignment: Alignment.topLeft,
                      child: IconButton(
                        icon: Icon(
                          Icons.arrow_back,
                          color: Colors.transparent,
                        ),
                        onPressed: () {
                          Navigator.of(context).pop();
                        },
                      ),
                    ),
                  ),
                ]));
          },
        );
      },
    );

I have applied a temporary solution:  locating a button which pops on z-axis
_chewieController = ChewieController(
      fullScreenByDefault: false,
      allowFullScreen: true,
      routePageBuilder: (context, animation, __, provider) {
        return AnimatedBuilder(
          animation: animation,
          builder: (BuildContext context, Widget child) {
            return Scaffold(
                backgroundColor: Colors.black,
                resizeToAvoidBottomPadding: false,
                body: Stack(children: [
                  Container(
                    alignment: Alignment.center,
                    //color: Colors.black,
                    child: provider,
                  ),
                  Positioned.fill(
                    child: Align(
                      alignment: Alignment.topLeft,
                      child: IconButton(
                        icon: Icon(
                          Icons.arrow_back,
                          color: Colors.transparent,
                        ),
                        onPressed: () {
                          Navigator.of(context).pop();
                        },
                      ),
                    ),
                  ),
                ]));
          },
        );
      },
    );

Hi,
Thanks for your response. As I was having the problem reported, I changed the plugin to show my videos, I will test it with your solution.
Answering a question from @pranavkpr1: I am using a video from a server.

Hi,
Thanks for your response. As I was having the problem reported, I changed the plugin to show my videos, I will test it with your solution.
Answering a question from @pranavkpr1: I am using a video from a server.

Hi @robertoltrocha
Thanks for the reply. I also changed the plugin to avoid the issue of full screen in list of videos.
This is the changes that I committed in the original chewie to make it work for my use case.
https://github.com/pranavkpr1/chewie

Hi @robertoltrocha
Thanks for the reply. I also changed the plugin to avoid the issue of full screen in list of videos.
This is the changes that I committed in the original chewie to make it work for my use case.
https://github.com/pranavkpr1/chewie

Hi @robertoltrocha
Thanks for the reply. I also changed the plugin to avoid the issue of full screen in list of videos.
This is the changes that I committed in the original chewie to make it work for my use case.
https://github.com/pranavkpr1/chewie

Hi @robertoltrocha
Thanks for the reply. I also changed the plugin to avoid the issue of full screen in list of videos.
This is the changes that I committed in the original chewie to make it work for my use case.
https://github.com/pranavkpr1/chewie

@pranavkpr1 Feel free to create a PR with your fixes

@pranavkpr1 Feel free to create a PR with your fixes


Fix: pass region to AmazonKendraRetriever

Issue #, if available:
N/A
Description of changes:
The environment variable AWS_REGION was not passed to the AmazonKendraRetriever. It will fall back by reading either the AWS_DEFAULT_REGION env var or use the ~/.aws/config file. This will cause the application to fail when the default region is different from the region specified in the AWS_REGION variable.
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

region is passed to AmazonKendraRetriever now.


lost of sync with git

Issue Type: Performance Issue
The project loose the sync with the git repository. To solve the problem I have to disable->restart->enable the @builtin git. The problem appears randomly
VS Code version: Code 1.35.1 (c7d83e57cd18f18026a8162d042843bda1bcf21f, 2019-06-12T14:30:02.622Z)
OS version: Windows_NT x64 10.0.16299

System Info

Item
Value

CPUs
Intel(R) Core(TM) i7-8650U CPU @ 1.90GHz (8 x 2112)

GPU Status
2d_canvas: disabled_softwarechecker_imaging: disabled_offflash_3d: disabled_softwareflash_stage3d: disabled_softwareflash_stage3d_baseline: disabled_softwaregpu_compositing: disabled_softwaremultiple_raster_threads: disabled_offnative_gpu_memory_buffers: disabled_softwarerasterization: disabled_softwaresurface_synchronization: disabled_offvideo_decode: disabled_softwarewebgl: disabled_offwebgl2: disabled_off

Load (avg)
undefined

Memory (System)
15.88GB (7.71GB free)

Process Argv

Screen Reader
no

VM
0%

Process Info
CPU %	Mem MB	   PID	Process
    5	   123	 14408	code main
    1	    61	  6668	   window (Issue Reporter)
    0	    38	 11004	   shared-process
    0	   199	 16924	   window (PHY_abstraction_SERIAL.m - esim2m - Visual Studio Code)
    0	    23	 12040	     extensionHost
    0	     4	 12820	     watcherService
    0	     1	 12144	       console-window-host (Windows internal process)

Workspace Info
|  Window (PHY_abstraction_SERIAL.m - esim2m - Visual Studio Code)
|    Folder (esim2m): 2426 files
|      File types: png(1299) mat(620) fig(155) txt(112) m(94) pdf(28) eps(13)
|                  mexw64(12) ant(12) xlsx(10)
|      Conf files:;

Extensions (8)

Extension
Author (truncated)
Version

matlab-formatter
Aff
2.4.12

Bookmarks
ale
10.4.4

notes
can
0.9.3

matlab
Gim
1.1.0

latex-workshop
Jam
7.0.2

matlab-snippets
sky
1.11.0

matlab-complete
sla
1.0.2

markdown-all-in-one
yzh
2.4.0

(1 theme extensions excluded)

The project loose the sync with the git repository.

Can you explain what this means? Maybe screenshot? Screen recording?

Apparently with the last VSCode update of today (1.36.0) the problem doesn't show up anymore


Xiaohuo.ren dev

Changes Unknown when pulling 383da8064b7de1e43f22a4ccfef12d3ae824542d on renlulu:xiaohuo.ren-dev into ** on ctripcorp:master**.

Codecov Report

Merging #894 into master will decrease coverage by 0.09%.
The diff coverage is 6.89%.

@@            Coverage Diff             @@
##             master    #894     +/-   ##
==========================================
- Coverage      46.8%   46.7%   -0.1%
- Complexity     1542    1545      +3
==========================================
  Files           352     352
  Lines          9717    9746     +29
  Branches        963     965      +2
==========================================
+ Hits           4548    4552      +4
- Misses         4827    4853     +26
+ Partials        342     341      -1

Impacted Files
Coverage Δ
Complexity Δ

...ip/framework/apollo/portal/service/AppService.java
3.94% <3.84%> (-0.06%)
3 <1> (+1)

...mework/apollo/portal/controller/AppController.java
23.52% <33.33%> (+0.45%)
4 <1> (+1)
:arrow_up:

.../apollo/internals/RemoteConfigLongPollService.java
77.91% <0%> (+1.22%)
28% <0%> (+1%)
:arrow_up:

Continue to review full report at Codecov.

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Powered by Codecov. Last update b2332fb...383da80. Read the comment docs.

app delete api added in #1276, so this pr is closed for now.


Improve Contribute documentation

Easier to see here https://github.com/renatomefi/debezium/blob/docs/contributing/CONTRIBUTE.md

Merged. Nice improvement, thanks a lot!


add AgentOptimizer test in CI

Why are these changes needed?

Related issue number

Closes #2353
Checks

[ ] I've included any doc changes needed for https://microsoft.github.io/autogen/. See https://microsoft.github.io/autogen/docs/Contribute#documentation to build and test documentation locally.
[ ] I've added tests (if relevant) corresponding to the changes introduced in this PR.
[ ] I've made sure all auto checks have passed.

Please make the PR from the upstream repo.

This PR will be made from the upstream repo. So close this one for now.

--skip-docker

Thanks for the suggestion. Actually, the docker is optional.

I'm going through the AgentOptimizer implementation, and it seems like it's using docker to execute code. We might need to add a --skip-docker flag for those tests in case it wasn't installed

Thanks for the suggestion. Docker is not mandatory for AgentOptimizer. It is optional.


Lexer "modes" support

The best example for this is the XML Lexer that requires context.

closed in #164
See usage example here.


Vertical alignment breaks between 16.4 and 16.6

span followed by DropDownMenu both inside a div:

Versions

Material-UI: 16.4 => 16.6
React: 15.4
Browser: Chrome (mac)

I've hacked past it for now by giving the span two styles:
{
    verticalAlign:'25px',
    lineHeight:'48px',
}

I confirm, I'm wondering what happened. Any clue?

Sorry, no clue, just came out of 'nowhere'

Looks like it was introduced by https://github.com/callemall/material-ui/pull/4755. I can't see an obvious fix. I'm wondering if we can't keep it like this.

... looks like a trap.
re: leaving it like it is, note the idiosyncratic nature of the hack workaround above. Not really acceptable.
If there was some widget that could automatically vertically align elements, then maybe ok:
<AlignedInlineComponents>
   something <DropDownMenu ... />
</AlignedInlineComponent>

... but good luck with that! :-(
Maybe there's an elegant workaround pattern I'm not aware of. If so, that would be sort of ok, though requiring compensation for alignment as a side effect of one particular type of element is not really good either.
Glad you found the root cause though. That's progress!


Database abstraction with SQLAlchemy

Hi Ran,
Would you consider using SQLAlchemy as mapper and let user choose which database to use?

YES!

Is this going to be relevant with your update to using PyStore? PyStore is something I'm looking forward to, databases are not the right implementation here although they work really well right now.

MySQL will be deprecated in future updates


Consider replacing UNIXisms for x-platform usage

For example, the calls to exec.CommandO that shell out to various things may or may not work in Windows environments.
In order of likely compatibility, from "best" to "worst" (haven't yet tested so these are guesses):

Git will likely work on Windows fine once it's installed
cp may not work OOTB in stock Windows environments, but it's reasonably common via MinGW/GoW/etc.
Shelling out to sh to call the $EDITOR is likely to fail on stock Windows

FWIW I don't think you have to care about this Jordan.  Just filing to capture.  I think patches to fix this will be relatively straightforward, and can be written by someone (like me) who uses Windows as a weekend warrior box or whatever.  Can probably also solve via documentation for all but the sh bit.


CTC-48: add phonic outcomes to lesson overview page header

Description
Music year: 1997

Renders phonic outcomes on the lesson overview header, updating relevant schema
Replaces deprecated flex and box components with comp lib versions

Issue(s)
Fixes #CTC-48
Acceptance Criteria:

[ ]  Phonics outcome to be displayed on lesson overview page below the normal lesson outcome
[ ]  Character limit of 190

How to test

Go to https://deploy-preview-2965--oak-web-application.netlify.thenational.academy/teachers/beta/lessons/des-auteurs-francophones-perfect-tense-with-etre
You should see phonic outcomes on the mfl headers

Screenshots
How it should now look:

Checklist

[ ] Added or updated tests where appropriate
[ ] Manually tested across browsers / devices
[ ] Considered impact on accessibility
[ ] Design sign-off
[ ] Approved by product owner
[ ] Does this PR update a package with a breaking change

@k-huggs I'm getting a 500 error for every lesson I try and open. An ideas? e.g . deploy-preview-2965--oak-web-application.netlify.thenational.academy/teachers/programmes/french-primary-ks2-l/units/ou-habites-tu-cade/lessons/saying-your-nationality-crup6d

Just looking into it now

@k-huggs I can see two outcomes - the one thing I have noticed that lessons with one outcome when viewed in mobile view the heading 'Learning Outcomes' is displayed. Is that expected?
Mobile:
Desktop:

Removed learning outcomes from mobile view

:tada: This PR is included in version 1.619.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


Fixed information leak

Replaces PR #434
Signed-off-by: Kurt Seifried<EMAIL_ADDRESS>Signed-off-by: Ry Jones<EMAIL_ADDRESS>

@lehors ?

The tmp file has safe ownership defaults so deletion is not a problem, anyone that can read the file can by definition read the file while it exists. Trapping signals to delete it if interrupted prevents the file from hanging which is nice, but 1) tmp gets cleaned (e.g. system reboot) and 2) you can't reliably trap and catch all this in the script and 3) it still wouldn't solve the problem, that anyone that can read the file, can read it while it exists.

FYI this is CVE-2021-1000010


⚠ Cioos National CKAN has degraded performance

In 06ff99d, Cioos National CKAN (https://catalogue.cioos.ca/) experienced degraded performance:

HTTP code: 200
Response time: 5681 ms

Resolved: Cioos National CKAN performance has improved in db720bf after 9 minutes.


[BACKPORT][v1.4.1] feat(recurring-job): periodically cleanup snapshots

https://github.com/longhorn/longhorn/issues/5109
https://github.com/longhorn/longhorn/issues/3836

Test result: https://ci.longhorn.io/job/private/job/longhorn-tests-regression/3007/


A question about VG evaluation

I Use the stage3 checkpoint for evaluation. But I got the visual grounding results different with the paper mentioned.  Unexpected: []
[06/27 10:53:57 train]: Loadding LoRA parameters.
[06/27 12:06:29 train]: result file saved to eval/vg/DIOR-RSVG/eval_save_file.json
[06/27 12:06:29 train]: Accuracy: 28.75025651549354
[06/27 12:06:29 train]: Fail Sample: 1229
[06/27 12:06:29 train]: Accuracy With Fail Sample: 22.959685349065882

Hi~
Thanks for you interest.
We just test over on the test set by converting the test set into instruction format.
The test set can be found at here.
Below the result obtained from one evaluation run.
  Unexpected: []
[01/18 17:01:30 train]: Loadding LoRA parameters.
[01/18 18:00:30 train]: result file saved to ../../Output/LHRS/stage3/zero_shot_vg/rsvg_dior/eval_save_file.json
[01/18 18:00:30 train]: Accuracy: 87.09759836484416
[01/18 18:00:30 train]: Fail Sample: 0
[01/18 18:00:30 train]: Accuracy With Fail Sample: 87.09759836484416

Moreover, we also glad to provide the raw prediction result for your reference.
rsvg_eval_save_file.json
dior_rsvg_eval_save_file.json
Finally, all of our data and training script will be release soon~

Thank you! I will check it.

Hi, I find the DIOR-RSVG test json file in the https://huggingface.co/datasets/PumpkinCat/LHRS_Data/tree/main doesn't contain the whole items as the original DIOR-RSVG test datasethttps://drive.google.com/drive/folders/1hTqtYsC6B-m4ED2ewx5oKuYZV13EoJp_?usp=sharing.

Really thanks for reaching out!
I will double check when I have any bandwidth.

OK. I found the reproductive classification and VQA eval results are as same as the paper, except for the VG

Hi,
Sorry for the late reply.
I have checked the data and found that the issue is related to a mismatch between test.txt and the corresponding .xml annotations.
You will notice that many entries in test.txt do not have corresponding .xml annotation files. For example, the entry 0 in test.txt does not have an associated 0.xml (or any similarly named) file.
We reformatted the annotations into text format based on the correspondence between test.txt and the .xml files. As a result, we only have 3,372 test samples.
I hope this clarifies your concern.

Thanks, I know where I go wrong!

Hi xuliu, did you successfully reproduce the accuracy of the visual grounding task from the paper?

Hi xuliu, did you successfully reproduce the accuracy of the visual grounding task from the paper?

I have known where i did wrong. I didn't unzip the TextLoRA.zip at the first time.