How can I benchmark this compute library? Integrated with framework such as caffe?

I referred CaffeOnACL  and Tutorial: Cartoonifying Images on Raspberry Pi with the Compute Library. CaffeOnACL integrates with ACL and tutorial using ACL directly.
I want to do some OpenCL benchmarks (classic network inference performance and GEMM performance) using ACL but I'm a little confused and not familiar about ACL. Is it necessary to integrate Caffe to benchmark classic networks?

I found ComputeLibrary/tests at master · ARM-software/ComputeLibrary and was building with scons Werror=1 -j8 debug=1 neon=1 opencl=1 os=linux arch=arm64-v8a build=native embed_kernels=1 benchmark_tests=1 mali=1.

According to Docs of Compute Library: Validation and benchmarks tests, I tested all Conv. layers ACL supporting.
Hello there. i'd like to ask about how to test GoogleNet by ACL Graph API. Can you help me with that? thanks

Tests have googlenet, find it and test~~~

ok got it. I am kind of new here, do you have wechat so maybe we can have some technique exchanges in the future. thanks for ur help 👍


Launch stage annotation triggers update in place

I've noticed that after a Cloud Run service gets deployed sometimes the run.googleapis.com/launch-stage annotation is removed from the service (presumably by Cloud Run), and then when re-running this module it will require an update in place:
  # module.some-service.module.cloud_run.google_cloud_run_service.default will be updated in-place
  ~ resource "google_cloud_run_service" "default" {
        id                         = "locations/us-central1/namespaces/some-project/services/some-service"
        name                       = "some-service"
        # (4 unchanged attributes hidden)
      ~ metadata {
          ~ annotations      = {
              + "run.googleapis.com/launch-stage"   = "BETA"
                # (7 unchanged elements hidden)
            }
            # (6 unchanged attributes hidden)
        }
        # (2 unchanged blocks hidden)
    }

I added the annotation to the ignore_changes fields to get around it, however not totally sure that's the best option given you are explicitly setting it.

Yeah, this is something that's often bugged me. When looking at the HTTP response that comes back from Google's API the annotation appears to have been stripped, which is what causes this.
The only issue that could potentially come up later is if the launch stage annotation needs to be changed at any point. I can't imagine this changing anytime soon, so happy to merge this.
Thanks for the PR!


Menubar instance has no reference to window

var menubar = require('menubar');

var mb = menubar();

mb.on('ready', function ready () {
  console.log('mb.window:', mb.window); // -> mb.window: undefined
});

According to the README, mb should contain window, the electron require('browser-window') instance. About to check the codebase for an obvious error or a way I can hack it in temporarily.
Using v2.2.1 on Mac OS X 10.10.3 and node v0.12.7.

The window is not created until you click on the menubar icon.
You could use preloadWindow to create the window on start.
var mb = menubar({preloadWindow: true})

Perfect! preloadWindow also solves the initial content loading flash.


Fix several potential issues

Including: mutable args, object inheritance, test mixins.

Coverage decreased (-0.08%) to 97.344% when pulling 6bf4cbbbde8db55425d2f68b08ae12a7fdae8729 on randomir:master into c420a1debacaf7d028f0b7ddc953334dd18363ee on dwavesystems:master.


Crash Report 346860096

Link:
https://wowsims.github.io/cata/mage/fire/#eJzdUU0oRFEUfueeOzxPmmuiHhvPK/VS6jE2bN4zK8tZsqOQhYXs7MaG8VOImjE7RSyQrb+S1IyixkZSIixmQSM2fsbPee9ZyMZGlG91zne+7zv3dJUqGQTY0A29EAWIAywCbAMcA2QAIgyiDFYZhLgjCkjlSV8C88I97f2dfXKBwPIhpgTEwRGqWU3PW5rhjzE0YkDc0yw3317fPIAxCYpfbL2gmtF0zJIo7hApMk4RMR5HY95xbZJikJJI4SRNgFIk7nKojmk6SI5EiDWSjGo6v42hy/jFSA5dR9Zz+MUGSSYohWKJI2KZIqIfi909p6/45XX54jLnDrk4zCG1Z1duWyrmpj9fog5onvyGMp8rqNhNo7EAuiz7zNIwb+HV50xF5Rikf4pA5M9Pa5RCrBcSwBWmSOtMrqkLmmbQrN1hUorxNCs8YdIFYypkWMcAep56e/ajarVHUNJXWDMWuH2kyy72JiV2WWLGwZ7V4DFpq7LLxZHVdLDv4NqquwetRfVV/9IXG8P2T8ZFOpLf5nnHb2XtJq9/sNrgHYaQmpY=
RNG Seed:<PHONE_NUMBER>
runtime error: invalid memory address or nil pointer dereference
Stack Trace:
goroutine 6 [running]:
runtime/debug.Stack()
/opt/hostedtoolcache/go/1.21.13/x64/src/runtime/debug/stack.go:24 +0x6
main.computeStats.func1()
/home/runner/work/cata/cata/sim/wasm/main.go:57 +0x10
panic({0x14cc40, 0x1df0ee0})
/opt/hostedtoolcache/go/1.21.13/x64/src/runtime/panic.go:914 +0x2c
github.com/wowsims/cata/sim/mage.(*Mage).applyImpact.func1(0x381a340, 0x33f6b40)
/home/runner/work/cata/cata/sim/mage/talents_fire.go:403 +0xd
github.com/wowsims/cata/sim/core.(*Aura).init(...)
/home/runner/work/cata/cata/sim/core/aura.go:118
github.com/wowsims/cata/sim/core.(*Aura).reset(0x381a340, 0x33f6b40)
/home/runner/work/cata/cata/sim/core/aura.go:123 +0xa
github.com/wowsims/cata/sim/core.(*auraTracker).reset(0x33b4488, 0x33f6b40)
/home/runner/work/cata/cata/sim/core/aura.go:496 +0xb
github.com/wowsims/cata/sim/core.(*Unit).reset(0x33b4000, 0x33f6b40, {0x426ba8, 0x30310b8})
/home/runner/work/cata/cata/sim/core/unit.go:549 +0x40
github.com/wowsims/cata/sim/core.(*Character).reset(0x33b4000, 0x33f6b40, {0x426ba8, 0x30310b8})
/home/runner/work/cata/cata/sim/core/character.go:495 +0x4
github.com/wowsims/cata/sim/core.(*Party).reset(0x32d4d80, 0x33f6b40)
/home/runner/work/cata/cata/sim/core/raid.go:76 +0x8
github.com/wowsims/cata/s...

Thanks for the report.
The issue is caused by some sim code that actually expect some talents to be picked and intialized in the backend. Looking at your talents you've only spent 9 points. If you click abort and use the default talents it shoudl worke for now.
We'll take a look to make the code more robust and not fail if certain talents are not picked.


Not working with Webpack 5:  "TypeError: Cannot create proxy with a non-object as target or handler"

I am facing performance issues with webpack 5 and happen to land on this issue#comment : https://github.com/webpack/webpack/issues/12102#issuecomment-738034631 where a guy used this plugin to compare webpack5 vs webpack4 speed. For some reason this plugin aint working with my webpack5, here is the error I'm getting:
[webpack-cli] TypeError: Cannot create proxy with a non-object as target or handler
    at new WrappedPlugin (/Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/speed-measure-webpack-plugin/WrappedPlugin/index.js:280:12)
    at /Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/speed-measure-webpack-plugin/index.js:57:18
    at Array.map (<anonymous>)
    at SpeedMeasurePlugin.wrap (/Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/speed-measure-webpack-plugin/index.js:55:69)
    at module.exports (/Users/shriyans/Desktop/work/streaming-frontend-boilerplate/webpack/app.config.js:78:32)
    at /Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/webpack-cli/lib/webpack-cli.js:1391:43
    at Array.map (<anonymous>)
    at evaluateConfig (/Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/webpack-cli/lib/webpack-cli.js:1383:24)
    at /Users/shriyans/Desktop/work/streaming-frontend-boilerplate/node_modules/webpack-cli/lib/webpack-cli.js:1414:53
    at async Promise.all (index 0)
error Command failed with exit code 2.

Is it working in webpack 5 for anyone?

See https://github.com/stephencookdev/speed-measure-webpack-plugin/issues/170, removing '...' helps.


Can't get correct .coverage report file with win22/20221204.3

Description
Do unit test with "windows-2022" in Azure pipeline.

The result was always correct before, but since the agent upgrade to version 20221204.3, we can't get Unit Test coverage correctly.
And the size of .coverage file is not as big as normal.
please help to have a debug. Thanks!

Steps to reproduce
1.Run unit test with VS test (agent windows-2022)  in Azure pipeline;
2.Try to get the unit test coverage.

Expected behavior
correct *.coverage file about about few hundred K bytes should be got.

Actual behavior
The *.coverage file is to small. only about 23K.

Diagnostic logs

Environment
Azure DevOps
Windows Server 2022

@Darwin-Li-001 any update on this? Were you able to test it using latest TestPlatform and coverage packages?


add authors facet on documents search page

with first 10 authors visible

closing as the feature has very low value for the user


[TextField] New line added when value prop is set (multiline is true) and enter is pressed

Problem description
A new line is added when the value prop is set in TextField (with multiline true), and enter is pressed.
Link to minimal working code that reproduces the issue
https://www.webpackbin.com/bins/-KlGfX7Kl4Q4uqZ7MITB
Go to the textfield and press enter.

Versions

Material-UI: 0.18.1
React: 15.2
Browser: Chrome

This bug still exists in the latest version V3.8.1
here is demo link
https://codesandbox.io/embed/nrryxqw5wm

@lindenquan Your bug report is incomplete. If you believe it's an issue, please open a new one following our template. Alternatively, could it be a duplicate of #12172?

@oliviertassinari I think I know what they mean

this is solved by adding event.preventDefault();
keyPress= (event)=>{
    if (event.keyCode === 13) {
      console.log(event.target.value);
      this.setState({
        multiline: '',
      });
+     event.preventDefault();
    }
  }

Thanks @joshwooding


ImportError: cannot import name 'TensorDict' from partially initialized module 'tensordict'

Describe the bug
You have a circular import somewhere
To Reproduce
from tensordict import TensorDict
import torch

 from tensordict import TensorDict
ImportError: cannot import name 'TensorDict' from partially initialized module 'tensordict' (most likely due to a circular import) (/home/ubuntu/francesco/playground-with-torchdata/tensordict.py)

Describe the characteristic of your environment:
I am using pip install tensordict-nightly
Collecting environment information...
PyTorch version: 1.13.1+cu117
Is debug build: False
CUDA used to build PyTorch: 11.7
ROCM used to build PyTorch: N/A

OS: Ubuntu 20.04.5 LTS (x86_64)
GCC version: (Ubuntu 9.4.0-1ubuntu1~20.04.1) 9.4.0
Clang version: Could not collect
CMake version: Could not collect
Libc version: glibc-2.31

Python version: 3.8.10 (default, Nov 14 2022, 12:59:47)  [GCC 9.4.0] (64-bit runtime)
Python platform: Linux-5.15.0-1026-aws-x86_64-with-glibc2.29
Is CUDA available: True
CUDA runtime version: 10.1.243
CUDA_MODULE_LOADING set to: LAZY
GPU models and configuration: GPU 0: Tesla V100-SXM2-16GB
Nvidia driver version: 470.161.03
cuDNN version: Could not collect
HIP runtime version: N/A
MIOpen runtime version: N/A
Is XNNPACK available: True

Versions of relevant libraries:
[pip3] numpy==1.24.1
[pip3] torch==1.13.1
[pip3] torchdata==0.5.1
[pip3] torchvision==0.14.1
[conda] Could not collect

Odd, I can't reproduce it (neither by doing pip install tensordict-nightly or pip install git+https://github.com/pytorch-labs/tensordict)

Silly question: is there a tensordict.py file in your directory?

@vmoens  that's not a silly question at all, that was the issue.


Update fields to only accept correct inputs

Closes #136, closes #138, closes #153, closes #167.
This PR fixes bugs that allow incorrect inputs into fields.

This can't be merged due to this being considered a feature enhancement right?
Can you close this PR if so?

Closing this PR since it cannot be fixed in our current iteration and can only be considered a feature enhancement.


Added introduction card

This adds an introduction card that appears at the beginning of the grid list of showcases.

:+1:

:+1:


Search

These are for #115 and #116.

:+1: awesome thanks for jumping back in on this!

this is so beautiful :cry:


working on iOS support

Nice plugin, my work is looking forward to having both platforms with this, thank you.
I've been trying to work with Pods and using this as a guide:
http://docs.nativescript.org/plugins/cocoapods
I'm having an issue getting it to work. If you get a chance to check it out here maybe we can work together on it:
https://github.com/NathanWalker/nativescript-cardview/tree/ios-support
Just a couple pointers on how to get the pod integration working and I could get past this road block.

From within demo folder, using tns add plugin plugins/, it adds the pod reference correctly it looks like. But then when running tns build ios, I get the following (in short - it's a rather long chain of errors related to the MaterialCardView Pod):
/Users/nathan/Documents/github/nativescript-stuff/nativescript-cardview/demo/platforms/ios/Pods/MaterialCardView/MaterialCardView/MaterialCardView.swift:125:20: warning: overriding initializer parameter of type 'AnyObject' with implicitly unwrapped optional type 'AnyObject!'
    override init!(layer: AnyObject!) {
                   ^      ~~~~~~~~~~
/Users/nathan/Documents/github/nativescript-stuff/nativescript-cardview/demo/platforms/ios/Pods/MaterialCardView/MaterialCardView/MaterialCardView.swift:125:36: note: remove '!' to make the parameter required
    override init!(layer: AnyObject!) {
                                   ^

/Users/nathan/Documents/github/nativescript-stuff/nativescript-cardview/demo/platforms/ios/Pods/MaterialCardView/MaterialCardView/MaterialCardView.swift:125:27: note: add parentheses to silence this warning
    override init!(layer: AnyObject!) {
                          ^
                          (         )
/Users/nathan/Documents/github/nativescript-stuff/nativescript-cardview/demo/platforms/ios/Pods/MaterialCardView/MaterialCardView/MaterialCardView.swift:125:14: error: failable initializer 'init(layer:)' cannot override a non-failable initializer
    override init!(layer: AnyObject!) {

Appears it may not be compatible with latest Swift:
https://github.com/cemolcay/MaterialCardView/issues/1
May need to help bring that pod up to date :/

Hey @NathanWalker, I know the bare minimum in regards to iOS and using the cocoapods. @NathanaelA might can provide better feedback to you if you want to take on the iOS version. I think the pod you're using is the only one I've seen that mimics material design so it is the way to go. I just don't know enough iOS to help out. Hence why most of my plugins I nail the android side down and get some help with iOS if needed :)
At any rate, thanks for helping out and hopefully we can get this done.

@NathanWalker my blog post might have the missing piece you need.  http://fluentreports.com/blog/?p=167  -- It walks through both sides of the equation.

Absolutely. I'll plan on filling the iOS gap for all your plugins once I figure this out. ;)
@NathanaelA Thank you! I'll check it out.

@NathanWalker  Oh, I should also mention; NativeScript does NOT need the cocoapod to be compatible with Swift; it just has to work with ObjectiveC.

Great info, thanks. The blog post is definitely answering some questions. I'll post back on progress, may be later this weekend.

@NathanWalker - any luck on the iOS side?

I'm planning on getting back into this later today. I'm likely going to
fork the Pod to fix the Swift errors (issue a PR) and work from that fork
until it gets merged and released.
On Tue, Feb 2, 2016 at 10:04 AM Brad Martin<EMAIL_ADDRESS>wrote:

@NathanWalker https://github.com/NathanWalker - any luck on the iOS
side?
—
Reply to this email directly or view it on GitHub
https://github.com/bradmartin/nativescript-cardview/issues/2#issuecomment-178725028
.

@bradmartin you might have a look here (pull this branch ... need assistance with the custom xml... something i'm missing here), but I forked the iOS pod and fixed it up, so the Podfile references my working fork of that pod:
https://github.com/NathanWalker/nativescript-cardview/tree/ios-support

Ok I got past the xml issue, now just to configure the plugin right...

+1

@NathanWalker Any update on this man? Eagerly awaiting it's release :+1:

I have it working in my fork. There's still some style things to configure like shadowing etc. I've been buried at work but hope to be able to finish it out this week. It is in usable form though and we could potentially merge it and I could submit another PR at week's end with the style stuff hopefully?

@NathanWalker Whatever you think is best :) No pressure though, I understand how work takes over!

@NathanWalker - once you get this ready and submitted, I'll send it over to the team to be a verified plugin. Good way to get some nice street cred. Thanks for helping out :+1:

@NathanaelA @NathanWalker the nativescript-cardview plugin works only when running on android devices, how do i fix this on iOS?


Use redirects for Page not Found

See what pages are getting 404

This may help
https://sphinx-version-warning.readthedocs.io/en/latest/

https://github.com/humitos/sphinx-version-warning

https://github.com/coding-to-music/sphinxext-rediraffe
https://pypi.org/project/sphinxext-rediraffe/
This sphinx extension redirects non-existent pages to working pages. Rediraffe can also check that deleted/renamed files in your git repo are redirected.
Rediraffe creates a graph of all specified redirects and traverses it to point all internal urls to leaf urls. This means that chained redirects will be resolved. For example, if a config has 6 chained redirects, all 6 links will redirect directly to the final link. The end user will never experience more than 1 redirection.
Diff Checker
The diff checker ensures that deleted/renamed files in your git repo are in your redirects.
To run the diff checker,
Set rediraffe_branch and rediraffe_redirects in conf.py.
Run the rediraffecheckdiff builder.
Auto Redirect builder
The auto redirect builder can be used to automatically add renamed files to your redirects file. Simply run the rediraffewritediff builder.
To run the auto redirecter:
Set rediraffe_branch and rediraffe_redirects in conf.py.
Run the rediraffewritediff builder.
Note: The auto redirect builder only works with a configuration file. Note: Deleted files cannot be added to your redirects file automatically.


fix is_open_for_signup missing param

Add a missing param to SocialAccountAdapter.is_open_for_signup to fix https://github.com/pydanny/cookiecutter-django/issues/479

@oryx2 done. Thanks. :+1: :smile:

@oryx2 please, you could add yourself on the contributors list: https://github.com/pydanny/cookiecutter-django/blob/master/CONTRIBUTORS.rst


M04-L09_Controlling_Deployments_using_Release_Gates: Signal not clear

Contact Details
<EMAIL_ADDRESS>What happened?
Exercise : 01
Task: 04
Step: 14
"On the Select a signal blade, in the Search by signal name textbox, type Requests and select it."
Step 14. tells me to search for Requests, but there are three different ones and I need to select Failed Requests. It used to say this, not sure why this was changed.

Lab
Lab 09 Control Deployments using Release Gates
Relevant screenshots
see above
Do you want to help us? 👏

[ ] Create a Pull Request by following this project's Contribution Guide

There is a difference in alerts signals, depending how you start the creation. As per the instructions, if you start from Application Insights, next select alerts, it will show the following search results for "requests"

However, if you directly go to Alerts (outside of App Insights...), it shows the following results:

The lab instructions are correct, just confusing why the alerts behavior is different, depending on how you start the configuration.

You misread the point, but I see that the instructions have changed a lot since I reported this issue and no it is clarified which of the "requests" needs to be selected:
"On the Configure signal logic blade, search for and select the Failed requests metric."
It is not confusing to see different signals when the scope is different. Before it just didn't say which signal to select.


WIP: logging all bot utterances in the tracker

Proposed changes:

unfeaturized BotUttered event
this aims to make writing conversation logs easier, as they can be retrieved from the Tracker, independent of output channel used (now simply retrieve all UserUttered and BotUttered events from the tracker when you write out a full log)
the Dispatcher gets a bot_message, which holds text and data (data can be anything: a button, a generic element, an image)
when the run() method of an action is called, all bot utterances contained in the Action's Dispatcher are written to the tracker

Status (please check what you already did):

[ ] made PR ready for code review
[ ] added some tests for the functionality
[ ] updated the documentation
[ ] updated the changelog

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.

Nice 👍  Ok, so the code is looking really good, now we need a couple of tests to make sure this doesn't break in the future:

there are already event tests - BotUttered needs to be added there
there should be a test that just tests _log_bot_utterances_on_tracker (passing in made up arguments and checking that the messages stored on the dispatcher have been reset)
another test that contains a storystep with a BotUttered event and which tests the call to as_story_string

And don't forget to sign the CLA :wink:

cool, thanks :)
the main changes are:

added test for BotUttered events
testing log_bot_utterances_on_tracker (with a default_processor for tests in general)
as_story_string is tested as before (where None is excluded), as well as with the BotUttered event returning None


Can we disable Session State?

If so, we should.

Yes! We probably should at least try it. I don't believe we're using session state anywhere. We do use TempData, which by default uses Session state, but I replaced that with a cookie based implementation a long time ago: https://github.com/NuGet/NuGetGallery/blob/master/Website/Infrastructure/CookieTempDataProvider.cs


Subject: Fix bug(#24776) the pilot reporter.distributionEventQueue de…

…fault length is "100_000".
Description:

the default value should be 100000

[ ] Configuration Infrastructure
[ ] Docs
[ ] Installation
[ ] Networking
[ ] Performance and Scalability
[ ] Policies and Telemetry
[ ] Security
[ ] Test and Release
[ ] User Experience
[ ] Developer Infrastructure

Hi @houwengang. Thanks for your PR.
I'm waiting for a istio member to verify that this patch is reasonable to test. If it is, they should reply with /ok-to-test on its own line. Until that is done, I will not automatically test new commits in this PR, but the usual testing commands by org members will still work. Regular contributors should join the org to skip this step.
Once the patch is verified, the new status will be reflected by the ok-to-test label.
I understand the commands that are listed here.

Instructions for interacting with me using PR comments are available here.  If you have questions or suggestions related to my behavior, please file an issue against the kubernetes/test-infra repository.

Can you add a description of what this is fixing? At first glance I believe this does not change anything

the wrong code is:
r.distributionEventQueue = make(chan distributionEvent, 100_000)
default len of distributionEvent should be a number “100000”

Why is it wrong? it means the same thing

Why is it wrong? it means the same thing

r.distributionEventQueue = make(chan distributionEvent, 100_000)
here's an extra underscore in 100_000， So it's not an integer

Why is it wrong? it means the same thing

ok, thanks. my idea "GoLand" Tip me it's a wrong code.

https://play.golang.org/p/SuA9mf2eykY
On Thu, Jun 18, 2020 at 7:21 AM houwengang<EMAIL_ADDRESS>wrote:

Why is it wrong? it means the same thing
ok, thanks. my idea "GoLand" Tip me it's a wrong code.
—
You are receiving this because your review was requested.
Reply to this email directly, view it on GitHub
https://github.com/istio/istio/pull/24777#issuecomment-646050670, or
unsubscribe
https://github.com/notifications/unsubscribe-auth/AAEYGXPAXGGIM2RIX3SBBALRXIPGTANCNFSM4OBTCIWQ
.

https://play.golang.org/p/SuA9mf2eykY
…
On Thu, Jun 18, 2020 at 7:21 AM houwengang @.***> wrote: Why is it wrong? it means the same thing ok, thanks. my idea "GoLand" Tip me it's a wrong code. — You are receiving this because your review was requested. Reply to this email directly, view it on GitHub <#24777 (comment)>, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAEYGXPAXGGIM2RIX3SBBALRXIPGTANCNFSM4OBTCIWQ .

oh, thanks, get it!


⚠ Spryr has degraded performance

In 2d4f1ac, Spryr (https://spryr.com) experienced degraded performance:

HTTP code: 200
Response time: 3216 ms

Resolved: Spryr performance has improved in c5816cb after 9 minutes.


Header not responsive at tablet size

Description
From about 768px < width < 890px the header doesn't have the space required for its contents. The switch theme button gets pushed out of view and the logo increases the header height, blocking part of every pages heading.

This would effect some tablet users
Expected Behaviour
Header functions should stay available and responsive.
Additional Information
NA

@DanielssonThomas hi, i would like fix this for you,
Please assign this to me
I will start working on this as soon as i get assigned
Thanks


Missing dependency: @fortawesome/angular-fontawesome

When using the @folkehelseinstituttet/ng-components package with components demanding fortawesome icons, we see that the @fortawesome/angular-fontawesome package seems to be missing as a dependency
An unhandled exception occurred while processing the request.
AggregateException: One or more errors occurred. (One or more errors occurred. (The npm script 'start' exited without indicating that the Angular CLI was listening for requests. The error output was: An unhandled exception occurred: The target entry-point "@folkehelseinstituttet/ng-components" has missing dependencies:

- @fortawesome/angular-fontawesome

I suspect we might need to move it from devDependencies to dependencies in package.json so that the dependency is actually installed when installing @folkehelseinstituttet/ng-components ?
Or the lack of an explicit dependency on @fortawesome/angular-fontawesome  a deliberate decision?

After consulting with @TonyHopland: Probably enough to list it as a peer-dependency. Creating PR to resolve


Feat: Transactions should be able to run inline in handlers

100%. Also, no need for them to be lambdas.

We need to make a decision: will transactions still be allowed to called directly over the API gateway? If so, we need to support middleware and zod schemas for auth and validation

I think it's be better if allow transactions to be run inline in non workflow handlers. Then wrap it in a command. Maybe add command.transaction

I agree! I think they should be entirely internal. They don't need to be named, schema'ed or anything. Just a utility.


Prevent inactive graders from being assigned to groups

Motivation and Context

Currently, instructors have no problem adding inactive graders to groups (in the the graders tab of an assignment). This should not be the case, as inactive graders should never be assigned to a group. This is similar to the groups tab of assignments, where instructors are not allowed to add inactive students to a group. Thus, the motivation of this pull request is to implement a mechanism that throws a red flash message whenever an instructor tries to assign an inactive grader to a group (and ensures that the grader is not actually added). Backend modification was necessary to implement this functionality.
A short overview of the flow of data when an instructor presses the Assign Grader(s) button:

A POST HTTP request is made to the ruby backend, specifically the global_actions action of the graders_controller controller.
For the ‘assign’ case of the case block (which is the one that concerns us), assign_all_graders is called with the grouping_id's and grader_id’s as inputs to actually add the graders to the groups.

Your Changes

Description:
In the global_actions method, perform a single database request to fetch all required graders, and determine whether any of the graders to be added are inactive. If so, a (newly defined) custom error is thrown (with the message of groups.invite_member.errors.inactive_graders from en.yml).
Ultimately, any inactive graders that were selected will not be added to any of the chosen groups (but if some of the selected graders were active, these will be added to the corresponding groups).
Note that for the case of unassigning graders, whether the grader is active or inactive is irrelevant; instructors should be able to unassign inactive graders.
Type of change (select all that apply):

[x] Bug fix (non-breaking change which fixes an issue)

Testing

Testing on the web interface with multiple different combinations of graders to add (and groups to which they are to be added), ensuring the corresponding is performed correctly.
Wrote five RSpec tests, testing the behavior of assigning, randomly-assigning, and unassigning (in the context of some graders being inactive).
Checklist

[x] I have performed a self-review of my own code.
[x] I have verified that the pre-commit.ci checks have passed.
[x] I have verified that the CI tests have passed.
[x] I have reviewed the test coverage changes reported on Coveralls.
[x] I have added tests for my changes.
[x] I have updated the Changelog.md file.

Pull Request Test Coverage Report for Build<PHONE_NUMBER>

68 of 68 (100.0%)  changed or added relevant lines in 2 files are covered.
No unchanged relevant lines lost coverage.
Overall coverage increased (+0.01%) to 91.848%

Totals

Change from base Build<PHONE_NUMBER>:
0.01%

Covered Lines:
38422

Relevant Lines:
41267

💛  - Coveralls


Introducing platformFaultDomain on VM for customer setting.

MSFT employees can try out our new experience at OpenAPI Hub  - one location for using our validation tools and finding your workflow.

Contribution checklist:

[ ] I commit to follow the Breaking Change Policy of “no breaking changes
[ ] I have reviewed the documentation for the workflow.
[ ] Validation tools were run on swagger spec(s) and errors have all been fixed in this PR. How to fix?

If any further question about AME onboarding or validation tools, please view the FAQ.
ARM API Review Checklist

[X] Ensure to check this box if one of the following scenarios meet updates in the PR, so that label “WaitForARMFeedback” will be added automatically to involve ARM API Review. Failure to comply may result in delays for manifest application. Note this does not apply to data plane APIs, all “removals” and “adding a new property” no more require ARM API review.

Adding new API(s)
Adding a new API version
Adding a new service

[ ] If you are blocked on ARM review and want to get the PR merged with urgency, please get the ARM oncall for reviews (RP Manifest Approvers team under Azure Resource Manager service) from IcM and reach out to them.

Breaking Change Review Checklist
If there are following updates in the PR, ensure to request an approval from API Review Board as defined in the Breaking Change Policy.

[ ] Removing API(s) in stable version
[ ] Removing properties in stable version
[ ] Removing API version(s) in stable version
[ ] Updating API in stable version with Breaking Change Validation errors
[ ] Updating API(s) in preview over 1 year

Please follow the link to find more details on PR review process.

/azp run automation - sdk

The error foundhere is:
https://dev.azure.com/azure-sdk/internal/_build/results?buildId=523043&view=logs&j=8d2f9c49-cd83-5a9d-f3fe-2fd651afa742&t=503c5232-2666-544e-b30b-6e75660c8550&l=50
I am confused because I haven't played with anything else like you can see from the PR. What am I missing? How to resolve?

hi @shpa-microsoft , Semantic check failed, pls fix the error, it says "json parse failed"

@shpa-microsoft  i believe the semantic error is coming from

Please go through the contribution checklist added as part of the review and mark them completed. This is a requirement before review can be continued.

the semantic error is should be coming
   can change to

/azp run automation - sdk

looks like   and   are giving semantic errors. it must mean swagger files do not take those elements, @yungezz could you confirm?

/azp run automation - sdk

looks like

 and

 are giving semantic errors. it must mean swagger files do not take those elements, @yungezz could you confirm?

Just updated those tags from the patter I could see in other places. Hopefully that works.

/azp run automation - sdk


Count and display the number of data points in the db

As discussed with @adammertel, count the amount of data points in the db linked to the current deploy and find a way to display it.
Definition of a data point: in a graph database logic, it would be the edges. I.e. entities are not data points, but any relation between them, and any of their props (incl. metaprops), is.
E.g.:

Let's count any prop (incl. metaprop) as one data point.
Let's count any ref. also as one data point (it is actually somehow two: origin to resource, and this all to part: page, ID..., but let us count it as one, it would be considered a more fair assessment of what is a data point by fellow scholars).
Mind that a standard bare statement "David and Robert - saw - heretics", if there is nothing else (e.g. instantiation through props, time etc.), has four data points: 2 relations × 2 subjects.

Design a place to display it - a special Statistics window probably. The app's header is not the place, because it would be disturbing, and because we want to see (at least in the near future) more than just the sheer number:

Total count.
Count (or even pie chart) by type: dividing this count (and %) between 1) metaprops, 2) props, 3) statements, and 4) refs (if this new object is introduced); am I forgetting some data type that should sit here? (I think we do not want to count in the in-entity attributes.)
Count by editor.
Possibly count by timeline (possibly a trend line in the future).

For now, just the total count is enough, but bearing in mind that in the future we will want such fuller statistics. We will also want such statistics for just selected Ts (incl. to count the amount of contribution of an editor to the data used in a study to give proper credit to them - and this will be needed quite soon).

Roadmap
[ ] #980 Create first endpoint
[ ] #982 Populate endpoint with real data
[ ] #981 Create modal
[ ] #983 Add filters
[ ] #984 Visual interface


Complex ZodObject type causes infer error

I was able to isolate the bug with infer and ZodObject described in this issue: microsoft/TypeScript#48059
That requiredKeys (https://github.com/colinhacks/zod/blob/v3.12.0/src/types.ts#L1306) adds complexity to the type causes infer error:

Type 'U' does not satisfy the constraint 'ZodRawShape'.(2344)

Reproduction (playground):
type Simplify<T> = {[KeyType in keyof T]: T[KeyType]};

type optionalKeys<T extends object> = {
    [k in keyof T]: undefined extends T[k] ? k : never;
}[keyof T];

type requiredKeys<T extends object> = Exclude<keyof T, optionalKeys<T>>;

export type addQuestionMarks<T extends object> = {
    [k in optionalKeys<T>]?: T[k];
} & {
    [k in requiredKeys<T>]: T[k];
};

type ZodRawShape = {
    [k: string]: ZodType<any>;
};

interface ZodType<Output> {
  _type: Output;
}

interface ZodObject<
  T extends ZodRawShape,
  Output = Simplify<
    {
      [k in optionalKeys<T>]?: T[k];
    } & {
      [k in requiredKeys<T>]: T[k];
    }
  >
> extends ZodType<Output> {
  readonly _shape: T;
}

type MyObject<T> = T extends ZodObject<infer U>
  ? U extends ZodRawShape
    ? U
    : never
  : never;

After changing requiredKeys to more simplified implementation similar to optionalKeys, the error disappears:
type requiredKeys<T extends object> = {
  [k in keyof T]: undefined extends T[k] ? never : k;
}[keyof T];

Versions to reproduce:
TypeScript v3.9.x (3.9.7) or higher
zod v3.1.2

Your simplified requiredKeys implementation has been merged in<EMAIL_ADDRESS>


fix: updated languages.json using lol

Looks like language choices were displaying as "English" in the choose-language modal due to their being missing from languages.json.

If it's a matter of having just forgotten to update the contents of languages.json after manually running lol, this PR addresses that.
If lol is being run automatically and updating languages.json as some part of our deploy process, and I missed that, there's a larger problem as of yet unresolved.

Closes https://github.com/ipfs-shipyard/ipfs-webui/issues/1471

Ups 😅


DynamicScene - Malformed enum when reserializing

Bevy version
0.14.0-dev 0.13.1 0.12.1 0.10.0
Relevant system information

Confirmed on windows and ubuntu wsl

What you did

Serialize a scene containing an enum that has a tuple variant
Deserialize it
Serialize it again

What went wrong
Enums use the name of the first variant with the value of another:
    #[derive(Reflect, Default)]
    enum MyEnum {
        #[default]
        Unit,
        Tuple(String),
        Struct {
            value: u32,
        },
    }

Will serialize MyEnum::Tuple("Hello World") as Unit("Hello World").
Steps to reproduce
Add the following to the should_roundtrip_bincode test crates\bevy_scene\src\serde.rs:868
        let scene_serializer2 = SceneSerializer::new(&deserialized_scene, &registry.0);
        let serialized_scene2 = bincode::serialize(&scene_serializer2).unwrap();

        println!(
            "malformed enum: {}",
            deserialized_scene.serialize_ron(&registry.0).unwrap()
        );
        assert_eq!(serialized_scene, serialized_scene2);

Will output:
malformed enum: (
  resources: {},
  entities: {
<PHONE_NUMBER>: (
      components: {
        "bevy_scene::serde::tests::MyComponent": (
          foo: (1, 2, 3),
          bar: (1.3, 3.7),
          baz: Unit("Hello World!"),
        ),
      },
    ),
  },
)

Additional information

Demonstrated using bincode but same behavior for ron, serde_json etc
I feel like im missing something obvious because it goes at least to version 0.10, is this intended behavior?

This seems like a pretty straightforward reflection serde bug. If you submit a patch with a test I'll happily review it.

Just tested it and can confirm this is a bug.

Full repro
#[derive(Reflect, Default)]
enum MyEnum {
    #[default]
    Unit,
    Tuple(String),
    Struct {
        value: u32,
    },
}

let mut registry = TypeRegistry::default();
registry.register::<MyEnum>();

let value = MyEnum::Tuple("Hello world".to_string());

let serializer = ReflectSerializer::new(&value, &registry);
let serialized = ron::ser::to_string(&serializer).unwrap();
println!("{}", serialized);

let mut deserializer = ron::de::Deserializer::from_str(&serialized).unwrap();
let reflect_deserializer = UntypedReflectDeserializer::new(&registry);
let value = reflect_deserializer.deserialize(&mut deserializer).unwrap();
println!("{:?}", value);

let serializer = ReflectSerializer::new(&*value, &registry);
let serialized = ron::ser::to_string(&serializer).unwrap();
println!("{}", serialized);

I think this is happening because we don't pass the type information into the deserialized dynamic output (in this case DynamicEnum).

Closed by #12464


Sync 100% to DLCS without error

Subsumed by https://github.com/wellcometrust/platform/issues/3324


hotfix/avoid_c++_crash

partially mitigates https://github.com/OpenVoiceOS/ovos-bus-server/issues/2
not a proper fix, but makes it more usable, at least in buildroot it seems functional
low impact in latency since these scripts are not meant to be real time, they start a new bus connection etc and are already slow

Will see if I can do some testing in the upcoming days however I think @goldyfruit has the best test case.
I have to do my best to crash it, where other can crash it with any cli tool connection.


vue-composition-toolkit is 404

It looks like the author deleted the repo: https://github.com/HcySunYang/vue-composition-toolkit

close for no response


AlmaLinux has no logo

Link to product page on endoflife.date
AlmaLinux OS
Details of incorrect and correct details you have found
The product logo is Error.
Now:
Current:
What is the source website for the product and for its version information?
https://almalinux.org/
Additional context
None

We are using simpleicons.org for the logos/icons. If it is not available we are putting the endoflife.date website logo (hourglass) at its place.
I have checked simpleicons right now for AlmaLinux and it is not available. simpleicons is open source and you can file an issue on https://github.com/simple-icons/simple-icons/issues or contribute the logo with a PR.
Closing this issue, feel free to re-open if the logo is available at simpleicons.

It is released now, please add it.
https://simpleicons.org/?q=almalinux from https://github.com/simple-icons/simple-icons/pull/9796


Error USD_NEO BITFINEX

2017-09-29 00:08:29 Error USD_NEO
Traceback (most recent call last):
  File "lendingbot.py", line 94, in <module>
    Lending.lend_all()
  File "/opt/trading/poloniexlendingbot/modules/Lending.py", line 248, in lend_all
    lend_all()
  File "/opt/trading/poloniexlendingbot/modules/Lending.py", line 248, in lend_all
    lend_all()
  File "/opt/trading/poloniexlendingbot/modules/Lending.py", line 246, in lend_all
    usable_currencies += lend_cur(cur, total_lent, lending_balances, ticker)
  File "/opt/trading/poloniexlendingbot/modules/Lending.py", line 443, in lend_cur
    raise msg
KeyError: u'USD_NEO'

Unhandled error, please open a Github issue so we can fix it!

I have modified modules/Bitfinex.py, l.282 :
if currency != 'USD' and currency != 'NEO':
Just avoid to find the "lowestAsk" for NEO, which is raising exception.
I think it's not a good solution for long term but at least the report is well generated now.
FYI : lowestAsk is not send back by Bitfinex API "pubticker" so I don't know how this could work.

just add NEO to your config file, in all_currencies list

@tonymorella Is this resolved with the solution given? Please close this issue if so. Thanks.


ArgumentNullException when closing RosSocket

I am using ROS# in a current project to display a live feed from a camera on a drone and I regularly get an ArgumentNullException when I close the RosSocket. I don't use one of the RosConnector MonoBehaviours, but I create the connection in my own custom class. However, when I open the "UnitySimulationScene" that is part of the unitypackage and connect to the same topic with a RosConnector MonoBehaviour I get the same Exception when I exit Play-Mode. The Connector I use is a modified ImageConnector that I changed in order to receive an Image-Message as opposed to a CompressedImage-Message.
In my own class I open and close the socket during runtime.
The exception does not affect the functionality of my program. Everything continues to work. The error also does not show up every time I close the socket.
Sometimes I get an ObjectDisposedException instead, or a SocketException stating that the connection has been closed by the remote host. I could not reproduce these with the RosConnector, but the first exception during the runtime of my program is always the ArgumentNullException. These two exceptions only occur on subsequent calls to RosSocket.Close() without exiting Play-Mode.
The error appears both in Editor and in the build.
OS: Windows 10 64bit
Unity Version: 2018.3.0f2
ROS# Release: Version 1.4
Target Platform: Standalone Windows and Android (later also iOS)
Stack Trace (emphasis mine):
ArgumentNullException: Value cannot be null.
Parameter name: src
System.Buffer.BlockCopy (System.Array src, System.Int32 srcOffset, System.Array dst, System.Int32 dstOffset, System.Int32 count) (at :0)
System.Net.WebSockets.ManagedWebSocket+d__60.MoveNext () (at <3845a180c26b4889bc2d47593a665814>:0)
Rethrow as OperationCanceledException: Aborted
System.Net.WebSockets.ManagedWebSocket+d__60.MoveNext () (at <3845a180c26b4889bc2d47593a665814>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at :0)
System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.ConfiguredTaskAwaitable`1+ConfiguredTaskAwaiter[TResult].GetResult () (at :0)
System.Net.WebSockets.ManagedWebSocket+d__66.MoveNext () (at <3845a180c26b4889bc2d47593a665814>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at :0)
System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at :0)
System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at :0)
RosSharp.RosBridgeClient.Protocols.WebSocketNetProtocol+d__20.MoveNext () (at :0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at :0)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.b__6_0 (System.Object state) (at :0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at C:/buildslave/unity/build/Runtime/Export/UnitySynchronizationContext.cs:111)
UnityEngine.UnitySynchronizationContext.Exec () (at C:/buildslave/unity/build/Runtime/Export/UnitySynchronizationContext.cs:72)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at C:/buildslave/unity/build/Runtime/Export/UnitySynchronizationContext.cs:93)
Stack Trace - ArgumentNullException.txt
Stack Trace - ObjectDisposedException.txt
Stack Trace - SocketException.txt

Closed due to inactivity.


Usage issue

Hi Beyka,
I am having issue using your module. I tried to install it through gradle dependencies (compile 'com.github.beyka:androidtiffbitmapfactory:0.6'), then following the usage sample you wrote. However, I couldn't access the options properties or decodeFile in the TiffBitmapFactory object. Do you know what could be the issue?
Thanks,
Devin

Hello, Devin! Did you add this import:
import org.beyka.tiffbitmapfactory.TiffBitmapFactory;

?

Hi Beyka,
Thanks for the quick response. I added it. I can create the options object, but not access any of the fields. I am using Android Studio.
Thanks,
Devin

Hi Beyka,
I cleaned the project and rebuilt gradle, and it looks fine now. Sorry for the false alarm.
Best,
Devin


Copilot giving non context based answers even If I select the text

Sample:
GitHub Copilot
Without seeing the specific code, I can provide a general explanation of why an application might be fetching alerts repeatedly:
Polling: The application might be using a polling mechanism where it is set to fetch alerts at regular intervals. This is common in applications that need to display real-time data but don't have a mechanism for push notifications.
Event Loop Issue: If the fetching logic is accidentally placed inside a loop without a proper exit condition or delay, it could cause the application to fetch alerts continuously.
State Management Issue: In frameworks that use state management (like React, Vue, or Flutter), if the state that triggers the fetch operation is updated in a way that inadvertently causes the fetch function to execute again, it can lead to repeated fetching.
Incorrect Dependency in Effect Hook: In React, for example, if you're using useEffect to fetch alerts and the dependency array is incorrectly set, it might cause the fetch function to run more often than intended.
Subscription Not Handled Properly: If the application subscribes to an event or a data stream to fetch alerts, and if the subscription is not managed properly (e.g., not unsubscribed when not needed), it could result in repeated fetching.
Backend Trigger: Sometimes, the backend or the server might be pushing updates more frequently than expected, causing the client-side application to fetch repeatedly in response to these updates.
To diagnose and fix the issue, consider the following steps:
Check if there's a polling mechanism and if it's necessary or can be optimized.
Review the logic and ensure it's not inside an unintended loop.
Verify state management logic or dependency arrays in hooks to ensure they're not causing the repeated fetching.
Ensure proper subscription management, including subscribing and unsubscribing at appropriate times.
Check the backend to see if it's behaving as expected.
If you can provide a specific segment of the code where the issue is happening, I could offer a more targeted solution.

what did you ask and what code did you have selected?

This happens not all the time but out of 10 ...it happens on 4-5  times,  WELL THE CODE WAS FOR FLUTTER SDK UI, IT WAS FLUTTER SDK CODE writting IN DART language

Please share the question you are asking and the code you have selected

I forgot the question and moved to usinf chatgpt pro instead, but i have seen copilot it very poor for millions of flutter DEVS

Closing as we need a simple explanation of the problem and steps to reproduce it


do not respect simulated _MSC_VER provided by clang

The CI errors look like environment issue to me.

I agree. I'll look into it.

Thank you.
BTW, if you know how to add clang/windows builds to the CI matrix, I would very much appreciate another PR.


sunxi: u-boot: Refresh patches on top of latest u-boot

Changelog: Title
Also update numbering.
Signed-off-by: Marek Belisko<EMAIL_ADDRESS>

@TheYoctoJester please push also this. Forgot to push this yesterday.


docs: s/className/class/g

hyperx now supports class in addition to className; I think using class here plays well into the idea that it's just HTML and CSS. Thanks!

:+1:

released as v4.1.2


octets: simplify get_varint()

get_u64() will get in a network order and it passes all tests. Let me know if there is any concerns.

I guess this might break quiche on big endian architectures? Not sure if we even work there at all right now though, and it's probably not too important.

I tried aarch64/arm32 linux but it's all little endian too (arm supports both, but Raspberry Pi linux seems to be configured to use a little endian). If I can find a little endian machine I will test.


Bind toplevel this assignments as global declarations

Previously, this-assignments at the top level of a source file did not bind anything. The source file case was not handled in bindThisPropertyAssignment, however, so when #22643 added an assert that it handled every case, files like this started crashing on the assert:
this.a = 10

With the new commits, this fix correctly binds references to a and this.a in both script files and commonjs modules. Binding in Typescript files is unchanged.
Checking also understands toplevel this better in Javascript files. Now, this: { [s: string]: any } & globals. That means this.a will have the correct type, but also this.NaN. Checking in Typescript files is unchanged because I don't want to encourage this usage there.
Improves the fix for #22888

See revised comments above; this now binds and checks toplevel this.

Note that this PR creates a global type but doesn't give it a type name, and only makes it accessible via this in a js file. We can add a type name and additional values that have the type when the "global" proposal in TC39 decides on a value name.

After design meeting, we decided to hold this change until the "global" proposal on TC39 finds a good syntax. Then we'll use that as the type and value name, both in Typescript and in Javascript.


fix: login/logout flow

Fix #181

:tada: This PR is included in version 6.2.1 :tada:
The release is available on:

GitHub release
v6.2.1

Your semantic-release bot :package::rocket:


Forecast extension

Did you read the instructions?

[X] I have read the README, including the known-limitations section.

The request
Hi,
I noticed that there is pressure attribute in the current weather, but it is not in the forecast. Is it possible to extend the forecast attributes with this as well? I have no idea if this is possible.
Same applies for humidity, visibility and precipitation
Thank you already for all the good work!
Additional information
No response

Sorry, all the fields you would like to get added are not available in this API, see https://weerlive.nl/delen.php on the Parameters tab for a list of which data is available.
I think that all the data that is available in the API is consumed in this integration, besides the town name and anything in a different unit

Thank you for your help


fix: Make Navbar responsive

fixes #38
Make Navbar responsive

@pushkaraj2007 - thanks for your contribution!


PopulateBidiChain in some situations leaves SBBidiType portion of memory uninitialized.

I checked with valgrind that on every run it reports
"==2247== Warning: unimplemented fcntl command: 1033
==2247== Thread 32:
==2247== Conditional jump or move depends on uninitialised value(s)
==2247==    at 0x14B4107: SBAlgorithmCreateParagraph"
I tried to narrow down the part of memory which is uninitialized according to valgrind and it came out that if I will add in CreateParagraphContext function just after BidiChainInitialize additional code
for (int i = 0;i < length;++i) fixedTypes[i] = SBBidiTypeNil;
the valgrind is not reporting any problem.
I followed PopulateBidiChain code and it looks that in some cases it can omit initialization of some links in the chain. I do not understand sheenbidi well enough to say if this mean we have a data error in such case. Anyway application is not crashing because of it, the only visible problem so far is valgrind report.

This can be safely ignored since uninitalized links are never read anyway. Basically it mimicks a linked list but with a pre allocated array. This helps overcome the malloc overhead of nodes.
The chain is iterated from the links indexes array, so it will always access a valid link.

for (int i = 0;i < length;++i) fixedTypes[i] = SBBidiTypeNil;

This is incorrect, because the array is actually of length length + 2. So it should be:
for (SBUInteger i = 0; i < length + 2; ++i) {
    fixedTypes[i] = SBBidiTypeNil;
}

To be pedantic, a condition that depends on uninitialized memory is undefined behavior, and UB is always a bug (which may or may not have consequences in some cases, but that's unpredictable on all toolchains/platforms).

I very much agree. This affects us too (us being the VVVVVV developers) as we are looking to integrate SheenBidi (see TerryCavanagh/VVVVVV#1093) but this error keeps coming up in Valgrind.
Can we send a pull request to fix this?


Modify Xtron Pro image

Hello, I am from Ovobot, I modified the description picture of the Ovobot Xtron Pro

Hi,Is there anything wrong with my modified files?


Haddock docs not detected on Windows

Hi.
Today, I tried setting up haskellmode-vim on Windows, but it keeps throwing an error
Error detected while processing C:\Users\me\.vim\bundle\haskellmode-vim\ftplugin\haskell_doc.vim:
line  111:
haskell_doc.vim can't find locaton of html documentation (set g:haddock_docdir).

I added this to my .vimrc:
let g:haddock_docdir="C:\Program Files\Haskell Platform\2<IP_ADDRESS>\doc\html"

and, although it's the correct path to the haddock documentation, I still keep getting the error.
On Ubuntu, the docs were picked up automatically.
Let me know if you have any questions.

After playing around with haskellmode-vim on Windows a bit today: I made the experience that backslashes need to be escpaded. Try:
let g:haddock_docdir="C:\\Program Files\\Haskell Platform\\2<IP_ADDRESS>\\doc\\html"

Oh my... That indeed worked!
Thanks @Chratho

Actually, just discovered that it also seems to work using just the unix path separators:
let g:haddock_docdir="C:/Program Files/Haskell Platform/2<IP_ADDRESS>/doc/html"
How could I have missed that, I don't know :)


ORM Material broken with WorldEnvironment energy multiplier animation

Godot version
4.0.3 stable
System information
Windows 10 - Godot v4.0.3 - Vulkan (Forward+) - Nvidia GTX 1070Ti
Issue description
The ORM material does not pick up the animated WorldEnvironment ambient lighting. It works in the viewport but not when running the game.
https://github.com/godotengine/godot/assets/42893106/4cdff3d4-4418-4d66-ac6a-a911fc137d45
Steps to reproduce

Create a 3D scene.
Create a mesh and apply a ORM material to it
Create a WorldEnvironment node
Create an AnimationPlayer
Animate the WorldEnvironment energy multiplier from 0 to 1
Play the animation in the viewport and then play the scene and see the difference.

Minimal reproduction project
N/A

Can you please make an MRP? An MRP helps other users test and see if they can reproduce your issue and it helps contributors resolve your issue. Providing an MRP greatly increases the chance of the issue being resolved quickly.

Sure thing :) . Here's a small project with the issue
ORM_bug.zip

Here's something that makes it even stranger. If I add a second mesh but having the second mesh with a Standard Material (so one mesh with the ORM material and the second with Standard Material), then both starts working.
https://github.com/godotengine/godot/assets/42893106/a9896185-ca87-439c-ae9a-dfc6ef509234

This appears to be a combination of two issues:

Right now metallic reflections are black when using a clear color or background color and relying on the background for reflections https://github.com/godotengine/godot/issues/53817.
There appears to be a material caching issue. When switching to a new SpatialMaterial, the engine continues to use the ORMMaterial (perhaps the BaseMaterial cache can't tell the difference between the ORMMaterial and the SpatialMaterial)


Implemented a logger that logs to laravel::info and the database as configured in the .env

This defaults to logging to the database by publishing a migration and providing a middleware. You can disable both of these in your .env as described  in the docs.
Also when I set this up the first time I didn't realize right away that I needed to call the auth middleware to get SSO to run so I think that's probably worth including in the docs as well. This also fixes a typo in the example controller.

Thanks for the detailed feedback. I've revised assuming the present of netid to requiring the user to implement the "SSOLoggable" trait that they can customize to change what info gets logged.


remove extra ```bash annotations

The "reinstall draft" section has a trailing bash in the output (and a trailing  in the next section). This change is intended to remove them.

@stuartleeks : Thanks for your contribution to the Azure documentation! The author, @squillace, has been notified to review your proposed change.

#sign-off


Show skipped tests details with same format than error tests details

Hello Orta, thanks for this beautiful tools which is Danger.
I add a parameter for skipped tests and give possibilty to have more details for skipped tests.

Cool, looks good, it will need a README change so others know it exists and then this is good to go 👍

Done

Hi buddy @orta . As soon as you can find some minutes, dont forget it ;). Cheers

Sorry, too many notifications - looks good

Alright, that's shipped as 1.0.1

We got an issue with this PR: https://github.com/orta/danger-junit/issues/27


Scrolling bug on TabMyDelegations

Description:

There's a scroll related bug on the TabMyDelegations page that displays an empty page (see screenshot).
Steps to reproduce (using yarn start with old testnet):

Go to Staking > tab Validators
Scroll all the way to the bottom of the validators index
Click tab My Delegations
Tab displays empty page

cc: @jbibla

we'll probably have to check this on other existing tabs as well

do you know what the problem is?
my guess: the scroll position doesn't reset when changing routes.

the scroll position doesn't reset when changing routes.

that was our guess as well

can't reproduce on local testnet since we only have one validator

You could use the mocked connection and edit lcdClientMock to have 50 validators

it's not obvious to me why we need the perfect scroll plugin. can we remove this and rely on css?

Can you ask @nylira why he added it in the first place? Maybe it serves a purpose.

from @nylira: "it was to normalize the app design between multiple operating systems. For example, Windows and Linux have ugly default scrollbars that we cannot style. It also eats into the horizontal space of the app itself, as well as making scrolling popups and panels look not as great."
i would vote to remove it. i have no issue with native scrollbars and don't think we need this extra dependency.
i will also fix the bug reported in this issue.

I remember that there was an issue on Windows with the scrollbar. Could you check there first before removing the plugin?

I remember that there was an issue on Windows with the scrollbar. Could you check there first before removing the plugin?

i'm going to open a ticket to address this as it is a low priority refactor and requires much work to work properly without it.


Major reformatting of UG

I have reviewed the pdf documents and made the necessary changes on the modules, lessons and the help panel.


[Request] Triangle Primitive

I would love to see a triangular prism primitive! I have been using the clip tool to cut off corners, but it would be so much easier to keep cuts the same size and even make corners if I had a triangle primitive that I could generate.
Also any thought about a mirror/symmetry mode?
Thanks!

Prism primitive could be useful .. although strictly speaking the cylinder could be set to 3 sides and that would already be a prism?
What exactly do you mean with mirror mode? To me it sounds like the clip tool, only that you mirror over the plane instead of clipping with it?

I didn't realize you could set the number of sides on the cylinder (hadn't used it yet), that will work just fine.
By mirror I meant have something like the clip tool mark an area and have anything you do on one side happen on the other side symmetrically yes.

Hmm, that is a bit more involved.. I was talking about selecting objects and then mirroring them over a plane. I think you're talking about editing objects and mirroring them over a plane at the same time

I've made a seperate ticket for the mirroring, to avoid confusion https://github.com/LogicalError/realtime-CSG-for-unity/issues/182


feat: add cf tail event op

Changes

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Moved to EE


Reload in BV is unreliable

https://github.com/feagi/brain-visualizer/assets/65916520/3bfcbf17-f010-462c-adcd-bf69f7e33422
This MIGHT be a little too complex. I'll try my best to simplify this.
So, there are three genomes: barebone, essential, and my own genome.

Barebone and essential genomes are essentially empty (exclude brain power) in websocket.
My own genome has all cortical areas lit up by brain power which has a lot of data

If you load from barebone to essential, it would be reliable. If you load from barebone to my genome, it would also be reliable. The issue occurs when you load from my genome to barebone or essential; it will either miss or hit due to massive data in ws.
Since the bridge is able to send data on time, as you can see in the video, but BV has unreliable confirmation with bridge.

This was on FEAGI issue. Fixed and closing


Add the content to the initial community screen

Please verify the following:

[ ] yarn ci:test jest tests pass with new tests, if relevant
[ ] README.md has been updated with your changes, if relevant

Describe your PR
Add the content to the initial community screen
Photos

Added ko translation for Community screen.

Updated ar.json


Build a docs page

Hi @rohe,
I'm currently working on both an OIDC implementation on OAuthlib and a client for Django. I'm starting to use this lib for the JWK/JWS part, but I'm mostly using your tests to understand how to use your lib.
What do you think of a proper documentation page? I can work on it, if you like.

Am trying to use this lib for an OIDC provider for Django, but am failing due to the lack of docs.

6 mar 2015 kl. 07:29 skrev Juan Ignacio Fiorentino<EMAIL_ADDRESS>Am trying to use this lib for an OIDC provider for Django, but am failing due to the lack of docs.

So, you’re trying to build a OpenID Connect provider in Django.
Unfortunately I don’t know a lot about Django so I wouldn’t know where to start.
Would you be interested in working with one of my guys on this.

Roland

"It is the consequence of humanity. We are all formed of frailty and error; let us pardon reciprocally each others’ folly - that is the first law of nature.” - Voltaire

Thanks for the answer Roland,
The provider is already functional (see project here), but I'm a little confused about how ID TOKEN must be signed and then encrypted.
Actually am using PyJWT. Just doing:
id_token_hash = jwt.encode(id_token_dic, client_secret)

Where id_token_dic contains some claims that are used within the ID Token (iss, sub, aud, etc.).
Actually is signed using HS256. Is this bad? Should at least implement RS256?. Maybe I misunderstood something about encryption.
-- Ignacio


Permissions for Sparkle.framework not correctly set

See also caskroom/homebrew-cask#9895.
Hex Fiend does not correctly set 'group' and 'other' permissions and will crash if a non-owner runs it. The buggy files are fixed by updating their 'group' and 'other' permissions to reflect the 'user' permissions: chmod go=u.

$ '/opt/homebrew-cask/Caskroom/hex-fiend/2.3.0/Hex Fiend.app/Contents/MacOS/Hex Fiend'
dyld: Library not loaded: @loader_path/../Frameworks/Sparkle.framework/Versions/A/Sparkle
  Referenced from: /opt/homebrew-cask/Caskroom/hex-fiend/2.3.0/Hex Fiend.app/Contents/MacOS/Hex Fiend
  Reason: no suitable image found.  Did find:
	/opt/homebrew-cask/Caskroom/hex-fiend/2.3.0/Hex Fiend.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/A/Sparkle: stat() failed with errno=13
	/opt/homebrew-cask/Caskroom/hex-fiend/2.3.0/Hex Fiend.app/Contents/MacOS/../Frameworks/Sparkle.framework/Versions/A/Sparkle: stat() failed with errno=13

$ ll '/opt/homebrew-cask/Caskroom/hex-fiend/2.3.0/Hex Fiend.app/Contents/Frameworks/'
total 0
drwxr-xr-x  6 Administrator   204B Mar  5 03:16 HexFiend.framework/
drwx------  6 Administrator   204B Mar  5 03:16 Sparkle.framework/

This doesn't reproduce for me under xcodebuild, so I'm not sure how to find a fix. I just updated Sparkle in f359ade105 and hit the Xcode project file a few times, so hopefully that helps?
(Tangentially, chmod go=u seems ill advised, as that in most cases that would grant unprivileged users the ability to modify the Sparkle binaries.)

My bet is something went wrong when archiving the app.

I think newer Xcode versions are using saner defaults for this, since when looking at the current 2.3 version I see the invalid permissions for Sparkle, but when I look at a fresh new Xcode 8.1 build the permissions are 755. Either way this appears to be fixed for the upcoming version.


Skia m116 core support

Description
This is most of required to build just the library-only part of current svg-native-viewer against current Skia (m116).

Related Issue
It includes the fix the #186, and partially addresses #187. I no longer care about the examples, so I have not addessed the example part of the problems listed in #187.

Motivation and Context

How Has This Been Tested?

Screenshots (if appropriate):
Types of changes

[ ] Bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to change)

Checklist:

[ ] I have signed the Adobe Open Source CLA.
[ ] My code follows the code style of this project.
[ ] My change requires a change to the documentation.
[ ] I have updated the documentation accordingly.
[ ] I have read the CONTRIBUTING document.
[ ] I have added tests to cover my changes.
[ ] All new and existing tests passed.

It looks like your CI is broken. Anyway, I am curious what version of skia you tests with. The example code fails building on entry as far as I can see from the git log.

Replaced by #197 together with #198

Replaced by https://github.com/adobe/svg-native-viewer/pull/199 together with https://github.com/adobe/svg-native-viewer/pull/198


Open Images Evaluation Tutorial

What changes are proposed in this pull request?
A tutorial for evaluating an object detection model on Open Images dataset on a per-image granularity using FiftyOne.
How is this patch tested? If it is not, in a single sentence please explain why.
This isn't the easiest to test...you can run through the tutorial but it will involve download 36GB of data.
Release Notes
Is this a user-facing change?

[ ] No. You can skip the rest of this section.
[X] Yes. Give a description of this change to be included in the release
notes for FiftyOne users.

A new tutorial in the documentation
What areas of FiftyOne does this PR affect?

[ ] App: FiftyOne application changes
[ ] Build: Build and test infrastructure changes
[ ] Core: Core fiftyone Python library changes
[X] Documentation: FiftyOne documentation changes
[ ] Other

Should this PR be mentioned in the release notes? If so, please choose on category:

[ ] breaking-change - The PR will be mentioned in the "Breaking Changes"
section
[ ] feature - A new user-facing feature worth mentioning in the release
notes
[ ] bug-fix - A user-facing bug fix worth mentioning in the release notes
[x] documentation - A user-facing documentation change worth mentioning
in the release notes

The gif in the tutorial card is a great touch! This probably the most involved tutorial yet, nice work!
The most crucial change is the ability to download some predictions. Tensorflow has so many versioning issues that it can be incredibly difficult do generate your own predictions. I remember we briefly discussed this earlier but I think it's basically necessary to upload a PREDICTIONS.csv file that you have used previously.
The second major point is adding a conclusion to this, after reading through it I really just wanted to see you do something in FiftyOne after spending all this work getting things into FiftyOne. I think just pointing out some of the false positive issues/incorrect labels from your blog post (and probably linking to your blog post) would be good.

I changed the conclusion. Added another picture and a few more teaser views

Weird formatting issue here:

Weird formatting issue here:

Are you in the notebook or did you build the docs?

Weird formatting issue here:

Are you in the notebook or did you build the docs?

in the notebook


Move CONTRIBUTING.md to be easier to find

Although GitHub supports storing CONTRIBUTING.md in .github/, it feels non-obvious. and separates it from other standard doc files such as LICENSE which are are in the root.
For comparison, we also store CONTRIBUTING.md in the root for https://github.com/Shopify/shopify_api althought not for https://github.com/Shopify/shopify-app-node.
Warn Checklist

[ ] This changes the interface and requires a Major/Minor version change.
[ ] I have :tophat:'d these changes by using the commands I changed by hand.
[ ] I have added a dependancy to the project.
[ ] I have considered any potential impact on node-themekit

Safety checking: do we have any links pointing to this file?

@paulomarg Good catch, I just fixed a couple of links.


Remove feature flag for Node Maintenance

Testing

Node maintenance actions and node status column should work without the feature flag present
Fixed: Decommissioning a node when draining it should remove the node from the list and actually decommission it.

:tada: This PR is included in version 2.138.0 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


No mention of privacy

Please add documentation about how calls to the API are treated.
Are they stored and used for training?
Are they otherwise saved?
This service looks very promising but without that clarification, we can't endorse using it for business.
Thanks!

Agreed, I'd like to use this for a business use case but the documents are not to be shared or used for training

Also further transparency about which third-party services (and in which regions) are used would be nice.

Same Situation Here, the tool is awesome but unless we have GDPR info i can't use it with my team for production EU projects

Have the same issue here. Is there any news on this?

When I read about the cooperation with Microsoft/Azure

Announcing the LlamaIndex integration with Azure AI

I was hoping that there might be a way to run LlamaParse on Azure instances in the EU – but it does not seam so…
As long as there is no clear declaration in regards to GDPR, LlamaParse is basically unusable in Europe 😥


Remove '-ComputerName' from 'Get/Set/Remove-Service'

Fix #5090
Remove '-ComputerName' from 'Get/Set/Remove-Service'

It's easier to review the changes after ignoring whitespaces: https://github.com/PowerShell/PowerShell/pull/5094/files?w=1

@adityapatwardhan Your comments are addressed. Can you please take another look?


[device] set tvm.cpu(1), error occurred when run

I have two physical CPUs. Each CPU has 32 cores. When I set tvm.cpu (0), the program can run normally. When I set tvm.cpu (1), the program will run with an error. Why? The error is as follows：

Thanks for asking the question, please open a new thread on https://discuss.tvm.apache.org/ as we use the forum for related discussions. For CPU devices, we should always use cpu(0), and the OS should be able to pin threads to two of your CPUs


Avoid empty Get requests in replication

Replication should not make empty Get requests if there are no missing keys
to fetch after exchanging metadata.
Fixes linkedin/ambry#548

@vgkholla @nsivabalan Addressed comments.


descenders on last line truncated

on staging now:

compare the g on first line to last line

also, we need to confirm roboto mono


Rewrote all queries as model.find_by_sql with bound params.

A few super-minor comments. Other than those, this looks great :+1:


added usage example to pad_to_bounding_box()

I added a usage example to tf.image.pad_to_bounding_box() function. I tested it on colab so I know there aren't syntax errors.😄🖖

I signed it!

@googlebot I signed it!

Done it!

Done!

@mihaimaruseac Do we use tensor.eval() to show the values? I tried it once, it gave me errors...

No need to tensor.eval() (though it would have been useful to also see what errors you were getting).
You can just do something similar to
>>> x = tf.constant([2,3,4])
>>> y = tf.constant([4,5,6])
>>> tf.add(x, y)
<Tensor... [6,8,10]...>

(where I ellided a lot of details in the output, but you get the general idea)

got it!

@generationXcode thank you, it is still failing doctest can you please check here for logs.
Please run the doctest locally as mentioned here in the contributor guidelines.
Also, can you please help to fix Ubuntu Sanity errors? Thanks!

Hi, sorry for such a late reply (its my computer time now). Umm I don't know much about these checks but I am doing what you said and running the doctest locally, presently I'm downloading the tensorflow repo


#Mongo-tasks. denis.silkov

LInk to Travis: https://travis-ci.com/github/dzsilkov/db-assignments/builds/178392482

Closing the PR as accepted! Thanks!


WIP - Implement Settings.Bind(string prefix)

Going to try tackling an issue, #9, with a little more substance.

Basic binding at this point.  Will tackle nested classes next, as well as the config key prefix.

Basic binding at this point. Will tackle nested classes next, as well as the config key prefix.

Nested classes sounds like fun! I didn't even think that far but that would be a really useful feature. Bonus points if you use recursion :)

Still need to figure out a way of including Bind in PreLoad() though.  Not sure how necessary that is or not.  What do you think?

Still need to figure out a way of including Bind in PreLoad() though. Not sure how necessary that is or not. What do you think?

At least the behavior should be the same. As it is now Bind() has support for nesting while PreLoad does not.  An idea I would explore is using an overload such as Bind<T>(T target, Func<PropertyInfo,object> valueProvider). The valueProvider passed from the main Bind() would read the SettingsDictionary and call the setter, while the valueProvider for PreLoad() would call the getter. Not sure this idea holds up though.
What approach would you try?
Give it a go if you like. Or we merge this PR as is and create a new issue and save it for later.

Give it a go if you like. Or we merge this PR as is and create a new issue and save it for later.

Yeah, let's merge this in the way it is and open up a new issue for the PreLoad


allow default font family control

Allow users to override and change default font family.
Without this, to use a custom font, users must manually override default font-family: san-serif in each and every place were font-family is not specified within a selector declaration.
TDLR; This changes nothing except allows users to control default font families without tons of work.

Without this, to use a custom font, users must manually override default font-family: san-serif in each and every place were font-family is not specified within a selector declaration.

How's that? font-family is inherited in nearly every other place, and it's usually inherited from the <body> or an element's nearest parent.

Closing as a won't fix.


[Story] Linter vNext

Beyond the MVP, the next priority items are as follows:

[ ] Arm-ttk parity
[ ] more VS code integration for managing rules
[ ] extensibility (can contribute new rules and/or analyzers)
[ ] armory alignment
[ ] add additional core rules based on feedback

Linter $schema per #2775?

@jfleisher - Based on the survey results, I'd like the next feature for managing rules to be a quickfix/lightbulb option to disable rule. We can start by simply setting the rule to "level": "off" in bicepconfig.json.

Closing as we have enough individual issues tracking this


Fixing typo

Nevermind, I think this is addressed in https://github.com/WeTransfer/apiculture/pull/28/files :)


[RemoteAST] Implement support for existential metatypes.

rdar://problem/43059340

Replace this paragraph with a description of your changes and rationale. Provide links to external references/discussions if appropriate.

Resolves SR-NNNN.

@swift-ci test and merge


Frp

Looks like this was created by accident, closing. If needed, feel free to reopen with more details, thank you!


Error when trying to load "en_core_sci_sm"

Not sure of what's is going on, but I got this parsing error:
`>>> import spacy

nlp = spacy.load("en_core_sci_sm")
Traceback (most recent call last):
File "", line 1, in
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/init.py", line 27, in load
return util.load_model(name, **overrides)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/util.py", line 131, in load_model
return load_model_from_package(name, **overrides)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/util.py", line 152, in load_model_from_package
return cls.load(**overrides)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/en_core_sci_sm/init.py", line 14, in load
nlp = load_model_from_init_py(file, **overrides)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/util.py", line 190, in load_model_from_init_py
return load_model_from_path(data_path, meta, **overrides)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/util.py", line 173, in load_model_from_path
return nlp.from_disk(model_path)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/language.py", line 786, in from_disk
util.from_disk(path, deserializers, exclude)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/util.py", line 611, in from_disk
reader(path / key)
File "/home/bancherd3/anaconda3/lib/python3.7/site-packages/spacy/language.py", line 776, in
deserializers["tokenizer"] = lambda p: self.tokenizer.from_disk(p, exclude=["vocab"])
File "tokenizer.pyx", line 390, in spacy.tokenizer.Tokenizer.from_disk
File "tokenizer.pyx", line 436, in spacy.tokenizer.Tokenizer.from_bytes
File "/home/bancherd3/anaconda3/lib/python3.7/re.py", line 234, in compile
return _compile(pattern, flags)
File "/home/bancherd3/anaconda3/lib/python3.7/re.py", line 286, in _compile
p = sre_compile.compile(pattern, flags)
File "/home/bancherd3/anaconda3/lib/python3.7/sre_compile.py", line 764, in compile
p = sre_parse.parse(p, flags)
File "/home/bancherd3/anaconda3/lib/python3.7/sre_parse.py", line 930, in parse
p = _parse_sub(source, pattern, flags & SRE_FLAG_VERBOSE, 0)
File "/home/bancherd3/anaconda3/lib/python3.7/sre_parse.py", line 426, in _parse_sub
not nested and not items))
File "/home/bancherd3/anaconda3/lib/python3.7/sre_parse.py", line 536, in _parse
code1 = _class_escape(source, this)
File "/home/bancherd3/anaconda3/lib/python3.7/sre_parse.py", line 337, in _class_escape
raise source.error('bad escape %s' % escape, len(escape))
re.error: bad escape \p at position 326`

Thank you very much.

What versions of scispacy and spacy do you have?

My guess is that you have an incompatible version for the model that you downloaded. You'll want to make sure that for scispacy version 0.1.0 you have spacy version 2.0.18 and use models that have 0.1.0 in the url, like this one https://s3-us-west-2.amazonaws.com/ai2-s2-scispacy/releases/v0.1.0/en_core_sci_sm-0.1.0.tar.gz. We just upgraded scispacy to version 0.2.0 which is compatible with spacy version 2.1.3 and requires models with 0.2.0 in the url, like this one https://s3-us-west-2.amazonaws.com/ai2-s2-scispacy/releases/v0.2.0/en_core_sci_sm-0.2.0.tar.gz. The README has been updated to have model links for scispacy version 0.2.0 as of yesterday.

Thank you.  I used "en_core_sci_sm" == en_core_sci_sm-0.2.0.tar.gz  and the issue went away.  I will close this.


Using Viewport with ViewportContainer for scene transitions gives huge performance hits

The problem is on android device only (Vernee Mix 2). Is that a common problem with ViewportContainers? I am using Viewports inside ViewportContainers for all my scenes for having the sprites not overlapping each other. Then I have 2 scenes active some time before the transition and, well, transition them. However, this leads to huge performance hit even for a simple 2d game like mine (replika of Gibbets:Bow Master). When I use normal Node2Ds performance is a lot better (still a little stutter during transitions...why?), but obviously the sprites are overlapping again...any idea what's causing this? I mean, 2 simple 2d scenes can't really be Godot's limit right?
I am using Godot 3.0, Android 7.0 for this.

@Zylann talked to me about the issue in Q&A and he suspects it's because this strucutre result in having the doubled amount of pixels drawn in the end (original scene and viewport texture). So, if someone can confirm this, this can probably be closed with me keeping in mind that viewports will always be costly for mobile apps, unless someone considers it a good idea to try to change how viewports work, because of this (probably not xD).

I'd be curious to know if they really are supposed to cause mobile perf decrease. Maybe it would not matter if they are to be rendered directly on screen (no need for an additional buffer so no double draw?) but I'm not sure of this

You can probably set the first viewport's update mode to Once so it doesn't keep rendering while the second viewport is rendering.


UnversionedResource takes optional asset for local view function use.

Hello @pbugni! Thanks for submitting the PR.

In the file portal/models/app_text.py, following are the PEP8 issues :

Line 222:13: E722 do not use bare except'


event OnBillingSupported is never called on iOS

On iOS OnBillingSupported is never called.
This might be due to the changes for ARC, the SKProductRequest is killed before the delegate gets called.

try build to the phone, it didn't call on my app when i run in Unity, but when i built to phone, it work

I tried with Xcode on a device, using break points I found out that ARC is destroying the delegate before it gets a chance to be called.

do you add "-ObjC" on Other Linkers Flags? set "No" to Enable Bitcode?


Autocrafted storage discs "sync up" even across worlds

Inserting an item into an autocrafted storage disc will add it to every other existing and future autocrafted discs. It appears that taking out items from any disc doesn't change this behaviour, all disc retain what has been put into them.
These items sync up across worlds, but get reset after closing and re-opening the game. A similar effect can be achieved by giving yourself the discs through HMI.
Repro steps:
-give yourself 2 or more discs through hmi, or have a retrostorage system craft them for you
-insert one disc into a digital chest, then put an item in the disc
-all discs should now have this item inside them
https://user-images.githubusercontent.com/49848633/173843245-0d12bc2c-52fb-4585-8d2f-f996003ac3a0.mp4

Fixed.


[draft] new syntax for dotnet new

Summary

changed dotnet new articles headers
added information about new dotnet new syntax available from .NET SDK 7.0.100 Preview 2
added information about new console option --use-program-main available from .NET SDK 6.0.300

@DamianEdwards do you want to update https://docs.microsoft.com/en-us/dotnet/core/tools/dotnet-new-sdk-templates to include --use-program-main flag? (as in https://github.com/dotnet/docs/pull/28857/commits/3c742fcda94c179e6e09a0ddfb3e8e50cdfbf38c)

@tdykstra i'm not sure about current include, would it be better to include it as a note, so syntax differs from main article content? Is there a similar syntax for docs?

@tdykstra i'm not sure about current include, would it be better to include it as a note, so syntax differs from main article content? Is there a similar syntax for docs?

That's a good idea, but then the new-syntax examples should be in the same format.  Syntax is here: https://review.docs.microsoft.com/en-us/help/contribute/markdown-reference?branch=main#alerts-note-tip-important-caution-warning

added information about new console option --use-program-main available from .NET SDK 6.0.300

This edit was moved to https://github.com/dotnet/docs/pull/28858 together with web templates changes.

@tdykstra @baronfel I changed the paragraph to be a note, and also added it to dotnet new <TEMPLATE> article. Please check it, I prefer note style.

It makes sense to render it as a note. But it looks like the examples indentation was fixed only for dotnet new list.

@tdykstra @baronfel I changed the paragraph to be a note, and also added it to dotnet new <TEMPLATE> article. Please check it, I prefer note style.

It makes sense to render it as a note. But it looks like the examples indentation was fixed only for dotnet new list.

It looks i missed an extra space in note, thanks for catching - will fix tomorrow.

@tdykstra I changed the paragraph to be a note, and also added it to dotnet new <TEMPLATE> article. Please check it, I prefer note style.

It makes sense to render it as a note. But it looks like the examples indentation was fixed only for dotnet new list.

It looks i missed an extra space in note, thanks for catching - will fix tomorrow.

Done - all pages have correct indentation now.


Can't create users @contoso.com

Because the contoso domain is already in use (by Microsoft), users will have to configure a different domain for their AAD. For example, I was able to create contosoef as my subdomain; however, this means the associated domain is contosoef.onmicrosoft.com, so any users created in the AD will have to have user names @contosoef.microsoft.com. This is not documented in this Quickstart at all - you need to add a step to check the "Custom domain names" tab first to get the verified domain name in which to create users.

Document Details
⚠ Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

ID: ada328cf-122f-24c8-d43a-40ee403e92cb
Version Independent ID: c5660d99-a9c6-615e-1c7e-b923b163d3d1
Content: Quickstart to view groups and members - Azure Active Directory
Content Source: articles/active-directory/fundamentals/active-directory-groups-view-azure-portal.md
Service: active-directory
Sub-service: fundamentals
GitHub Login: @msaburnley
Microsoft Alias: ajburnle

@eflamm
Thanks for your feedback! We will investigate and update as appropriate.

Thanks, @eflamm !
I created a pull request to add that note to the "Create new users" section.
https://github.com/MicrosoftDocs/azure-docs-pr/pull/84865
CC: @msaburnley


Add an API to create tags in a repository

Hi,
Added an API to create some tags.
Julien

Nice addition.  Thanks again for your contributions.
Greg

You're welcome ! I need them and your lib is so great and useful.
Julien


Encounters and Procedures Columns

It would be nice to have columns in the patient's record displaying medical encounters (well visits, hospitalizations, outpatient visits, etc.) and major procedures (surgeries, routine physical therapy, etc.). We model these in Synthea but they're not displayed anywhere.

Implemented in https://github.com/synthetichealth/syntheticmass/pull/32


Release image resources when adding multiple files to sets

Fix #6652

Why are we loading imagine for file versions when we aren’t actually operating on them?

Because thumbnails may be created only for files that belong to specific file sets. That's why we need to refresh thumbnails in this line: https://github.com/concrete5/concrete5/blob/e8f4271f693b7b16564f2ac17f11c7411df26fc8/concrete/src/File/Set/Set.php#L498

Hmm, that's interesting. I think we might want to add an issue for this – I think we should do a pre-check on file sets to see whether we need to load up all that image data when working with file sets. 99.99% of the time no one is going to be creating thumbnails as part of putting a file into a file set, so we're making the process slow for no reason.

I think we should do a pre-check on file sets to see whether we need to load up all that image data when working with file sets

Done in #7274


Can't start the pod-eclipse-kasm template

Hello,
I don't know if this is the best template to start eclipse but I tried it and am failing to make it work for now.
There was an issue with the PVC that I fixed by adding wait_until_bound = false in the pvc resource definition to make the PCV not wait for a pod to be bound.
Then I get this error :
------------------ EXECUTE COMMAND ------------------
+ echo 'Executing command: '\'''\'''
Executing command: ''
+ exec
Installing dotfiles from git@github.com:sharkymark/dotfiles.git
Checking if dotfiles repository already exists...
Did not find dotfiles repository at /home/kasm-user/.config/coderv2/dotfiles
Cloning into 'dotfiles'...
Warning: Permanently added 'github.com,<IP_ADDRESS>' (ECDSA) to the list of known hosts.
<EMAIL_ADDRESS>Permission denied (publickey).
Coder authenticates with  git  using the public key below. All clones with SSH
are authenticated automatically 🪄.
 ssh-ed25519 AAAAC3NzaC1lZDI1NTE5AAAAIMVZrcoTSQTqlUU2+xjX5BUGnGoe3D0Isj3L2Hjn/gLz
Add to GitHub and GitLab:
> https://github.com/settings/ssh/new
> https://gitlab.com/-/profile/keys
exit status 255
fatal: Could not read from remote repository.
Please make sure you have the correct access rights
and the repository exists.
exit status 128

not sure why you need an ssh key for cloning a plublic repo ?

our dotfiles subcommand uses ssh

Did KasmVNC start? Go into Terminal and ps aux


Queries are not performed on the parameter stream

SQL queries are performed on the stream specified via PerperStreamAsyncEnumerable.GetStream.
The method returns the stream name of the current stream, rather than the parameter stream.

Also fixes DateTime issue in Hatchery (with manual TimeStamp serialization using IBinarizable)


close account path?

If there is a way to close my account, it's not obvious. I searched the docs, settings, etc. I couldn't find anything.
What's the procedure for closing an account?

Hey @lineus, send an email with your details to jacob (at) stdlib.com and I can help you.

I just made my account today, still checking it out, thanks @jacoblee93!


@xstate/fsm: assign typings

Need help plz: https://github.com/davidkpiano/xstate/issues/762

Thanks for your work on this; it has been resolved in #907


Allow custom .p12 certificates

This patch enables signing OSX apps with custom .p12 certificates issued by trusted CA.
Added:

Environment variable CSA_LINK
config.csaLink option
config.csaLink falls back to Apple CA by default

@pauliusuza A means Authority? You have a good CA — only one certificate in the chain :) Maybe in the future we should allow to specify several (separated by comma in the CSA_LINK), but for now it is ok.

Blocked on #208 and  #218. PR can be accepted, but release version cannot be published.
@pauliusuza Could you please

squash commits into one.
rewrite commit message according to commit message format (hint: your PR is a feat).

I use a digicert certificate for signing my app locally - works like a charm.
When setting my build process up, I had to do this for the warning in the keychain to go away: https://www.digicert.com/code-signing/mac-verifying-code-signing-certificate.htm#remove_warning
On the travis server, the error was a bit more cryptic
Error: Command failed: codesign --deep --force --sign [redacted] issuer= /Users/travis/build/app/dist/App-darwin-x64/App.app --keychain csc-c57662187e0fe8e7.keychain`
You can notice the issuer= is empty. I figured it must be the same issue.
I'll squash the commits now. Thanks.

Squashed

#208 and #218 are no longer a problem. LGTM?

@pauliusuza PR will be merged and new version will be published in a few hours.

@develar amazing, thank you.

@pauliusuza Thanks a lot! You save me a lot of time.
Please confirm — do you sign OS X using non-Apple cert? Does it work?
Also, I think we can import digicert by default, so, users will not have to do it explicitly. What do you think?


Try with PWD badge

Please provide Try with PWD badge both for github homepage and docker hub

See https://medium.com/@patternrecognizer/how-to-add-a-try-in-play-with-docker-button-to-your-github-project-41cb65721e94


acceptance: Set parallel tests to 4

Description

This change sets the maximum number of tests allowed to run to default
to 4 unless TEST_ACC_PARALLEL is set to a different value by the
user.
This avoids resource starvation on test running machines.
Additionally, updates the cloud-sdk-go dependency to include the last
change on the client timeouts.
How Has This Been Tested?

running make acceptance while connected to a slow network.
Types of Changes

[x] Refactoring (improves code quality but has no user-facing effect)

This patch should also alleviate the CI load and issues we're seeing.


Handle the "switchannotationeditorparams" event in the editor-code (issue 18196)

The problem seems to be caused by the browser trying to "restore" editor input-elements, in the various toolbars, to their previous values when the tab is re-opened.
Hence the simplest solution appears to be to move the event handling into the editor-code, which is also less code overall, since the listener thus won't be registered early enough for the problem to appear.

/botio integrationtest

I can confirm that the issue no longer happens. Thank you for fixing this!


[v2] Pull To Refresh Component

Please include this:
https://github.com/nolimits4web/Framework7/issues/1499

Do we need PTR from bottom?

@nolimits4web
I think we don't need it. No Android app I have seen has that feature.