Television Controller not playing videos on the Television

I am writing an issue here because the Television Controller repo is not public.
When I go and paste a YouTube link to the Television Controller, it processes it for a bit, says that the video was uploaded to the Television, but when I turn on the Television, the video doesn't appear, instead, there are color squares on it.

I am writing an issue here because the Television Controller repo is not public.
When I go and paste a YouTube link to the Television Controller, it processes it for a bit, says that the video was uploaded to the Television, but when I turn on the Television, the video doesn't appear, instead, there are color squares on it.

Привет! Скинь мне логи BepInEx

I am writing an issue here because the Television Controller repo is not public.
When I go and paste a YouTube link to the Television Controller, it processes it for a bit, says that the video was uploaded to the Television, but when I turn on the Television, the video doesn't appear, instead, there are color squares on it.

Привет! Скинь мне логи BepInEx

Where can I find them?

Oh, I found them, here you go:
[Message:   BepInEx] BepInEx <IP_ADDRESS> - Lethal Company (1/4/2024 7:21:55 PM)
[Info   :   BepInEx] Running under Unity v2<IP_ADDRESS>51836
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader <IP_ADDRESS>]
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher <IP_ADDRESS>]
[Info   :   BepInEx] 2 patcher plugins loaded
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 49 plugins to load
[Warning:   BepInEx] Plugin [LetMeLookDown 1.0.1] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Suit Saver 1.1.2] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Better Terminal 0.0.1] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Health Station mod <IP_ADDRESS>] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [3rd Person 1.1.0] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Too Many Suits 1.0.5] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Info   :   BepInEx] Loading [FPSSpectate 1.0.0]
[Info   :   BepInEx] Loading [Terminal Api 1.5.0]
[Info   :Terminal Api] Plugin TerminalApi is loaded!
[Info   :   BepInEx] Loading [Terminal Clock 1.0.5]
[Info   :Terminal Clock] Plugin Terminal Clock is loaded!
[Info   :   BepInEx] Loading [Lethal Company Input Utils 0.5.4]
[Info   :Lethal Company Input Utils] InputUtils 0.5.4 has finished loading!
[Info   :   BepInEx] Loading [Terminal History 1.0.4]
[Info   :Terminal History]

Plugin Terminal History is loaded!

[Info   :   BepInEx] Loading [BetterEmotes 1.3.4]
[Info   :BetterEmotes] BetterEmotes loading...
[Info   :BetterEmotes] BetterEmotes loaded
[Info   :   BepInEx] Loading [BetterTeleporter 1.2.2]
[Info   :BetterTeleporter] Patched 'ShipTeleporterPatch.TeleportPlayerOutWithInverseTeleporter'
[Info   :BetterTeleporter] Patched 'ShipTeleporterPatch.beamUpPlayer'
[Info   :BetterTeleporter] Plugin BetterTeleporter is loaded!
[Info   :   BepInEx] Loading [BetterClock 1.0.3]
[Info   :BetterClock] Applying Harmony patches
[Info   :BetterClock] Patched HUDManager.SetClock
[Info   :BetterClock] Patched HUDManager.Awake
[Info   :BetterClock] Patched HUDManager.SetClockVisible
[Info   :BetterClock] Patched TimeOfDay.MoveTimeOfDay
[Info   :BetterClock] 4 patches applied
[Info   :   BepInEx] Loading [Lethal Company API 3.3.2]
[Warning:Lethal Company API]
.____    _________           _____  __________ .___
|    |   \_   ___ \         /  _  \ \______   \|   |
|    |   /    \  \/        /  /_\  \ |     ___/|   |
|    |___\     \____      /    |    \|    |    |   |
|_______ \\______  /______\____|__  /|____|    |___|
        \/       \//_____/        \/

[Info   :Lethal Company API] LC_API Starting up..
[Info   :   BepInEx] Loading [Coroner 1.5.3]
[Info   :   Coroner] Injecting patch into Landmine.SpawnExplosion...
[Info   :   Coroner] Done.
[Info   :   Coroner] Plugin Coroner (com.elitemastereric.coroner) is loaded!
[Info   :   Coroner] Coroner Language Support: en
[Info   :   Coroner] Checking for LC_API...
[Info   :   Coroner] LCAPI is present! LC_API:3.3.2
[Info   :   BepInEx] Loading [SlimeTamingFix 1.0.2]
[Info   :SlimeTamingFix] Plugin SlimeTamingFix (com.elitemastereric.slimetamingfix) is loaded!
[Info   :   BepInEx] Loading [ShipLobby 1.0.2]
[Info   :   BepInEx] Loading [LethalLib 0.12.1]
[Info   : LethalLib] LethalLib loaded!!
[Info   : LethalLib] Utilities.Init()
[Info   :   BepInEx] Loading [More Ship Upgrades 2.8.0]
[Info   :   BepInEx] Loading [Better Terminal 0.0.1]
[Info   :com.nekorooni.BetterTerminal] Yo waddup
[Info   :   BepInEx] Loading [BetterStamina 1.3.2]
[Info   :BetterStamina] BindingConfigs
[Info   :BetterStamina] BetterStamina loaded
[Info   :   BepInEx] Loading [LetMeLookDown 1.0.1]
[Info   :LetMeLookDown] LetMeLookDown mod loaded
[Info   :   BepInEx] Loading [ReservedItemSlotCore 1.8.10]
[Info   :ReservedItemSlotCore-1.8.10] BindingConfigs
[Info   :ReservedItemSlotCore-1.8.10] Cleaning old config entries
[Info   :ReservedItemSlotCore-1.8.10] ReservedItemSlotCore loaded
[Info   :   BepInEx] Loading [ReservedFlashlightSlot 1.5.10]
[Info   :ReservedFlashlightSlot] BindingConfigs
[Info   :ReservedFlashlightSlot] Cleaning old config entries
[Info   :ReservedFlashlightSlot] ReservedFlashlightSlot loaded
[Info   :   BepInEx] Loading [ReservedWalkieSlot 1.5.5]
[Info   :ReservedWalkieSlot] BindingConfigs
[Info   :ReservedWalkieSlot] Cleaning old config entries
[Info   :ReservedWalkieSlot] ReservedWalkieSlot loaded
[Info   :   BepInEx] Loading [SkipToMultiplayerMenu 1.0.0]
[Info   :SkipToMultiplayerMenu] SkipToMultiplayerMenu loaded
[Info   :   BepInEx] Loading [Dynamic Deadline 1.2.2]
[Info   :Dynamic Deadline] No more short deadlines for excessive quotas.
[Info   :   BepInEx] Loading [Suit Saver 1.1.2]
[Info   :   BepInEx] Loading [HideModList 1.0.0]
[Info   :HideModList] Plugin HideModList is loaded!
[Info   :   BepInEx] Loading [BoomboxController 1.1.8]
[Info   :BoomboxController]

`7MM"""Yp,                                   *MM                                 .g8"""bgd                  mm                   `7MM `7MM
  MM    Yb                                    MM                               .dP'     `M                  MM                     MM   MM
  MM    dP  ,pW"Wq.   ,pW"Wq.`7MMpMMMb.pMMMb. MM,dMMb.   ,pW"Wq.`7M'   `MF'    dM'       `,pW"Wq.`7MMpMMMbmmMMmm `7Mb,od8 ,pW"Wq.     ,A9 YA.   ,A9 MM    MM    MM MM.   ,M9 YA.   ,A9 ,V' VA.      `Mb.     ,YA.   ,A9 MM    MM MM     MM    YA.   ,A9 MM   MM YM.    ,  MM
.JMMmmmd9   `Ybmd9'   `Ybmd9'.JMML  JMML  JMMLP^YbmdP'   `Ybmd9'.AM.   .MA.      `"bmmmd' `Ybmd9'.JMML  JMML`Mbmo.JMML.   `Ybmd9'.JMML.JMML.`Mbmmd'.JMML.

[Info   :   BepInEx] Loading [TelevisionController 1.0.3]
[Info   :TelevisionController]  /$$$$$$$$        /$$                      /$$           /$$                            /$$$$$$                        /$$                         /$$ /$$
[Info   :TelevisionController] |__  $$__/       | $$                     |__/          |__/                           /$$__  $$                      | $$                        | $$| $$
[Info   :TelevisionController]    | $$  /$$$$$$ | $$  /$$$$$$  /$$    /$$ /$$  /$$$$$$$ /$$  /$$$$$$  /$$$$$$$       | $$  \__/  /$$$$$$  /$$$$$$$  /$$$$$$    /$$$$$$   /$$$$$$ | $$| $$  /$$$$$$   /$$$$$$
[Info   :TelevisionController]    | $$ /$$__  $$| $$ /$$__  $$|  $$  /$$/| $$ /$$_____/| $$ /$$__  $$| $$__  $$      | $$       /$$__  $$| $$__  $$|_  $$_/   /$$__  $$ /$$__  $$| $$| $$ /$$__  $$ /$$__  $$
[Info   :TelevisionController]    | $$| $$$$$$$$| $$| $$$$$$$$ \  $$/$$/ | $$|  $$$$$$ | $$| $$  \ $$| $$  \ $$      | $$      | $$  \ $$| $$  \ $$  | $$    | $$  \__/| $$  \ $$| $$| $$| $$$$$$$$| $$  \__/
[Info   :TelevisionController]    | $$| $$_____/| $$| $$_____/  \  $$$/  | $$ \____  $$| $$| $$  | $$| $$  | $$      | $$    $$| $$  | $$| $$  | $$  | $$ /$$| $$      | $$  | $$| $$| $$| $$_____/| $$
[Info   :TelevisionController]    | $$|  $$$$$$$| $$|  $$$$$$$   \  $/   | $$ /$$$$$$$/| $$|  $$$$$$/| $$  | $$      |  $$$$$$/|  $$$$$$/| $$  | $$  |  $$$$/| $$      |  $$$$$$/| $$| $$|  $$$$$$$| $$
[Info   :TelevisionController]    |__/ \_______/|__/ \_______/    \_/    |__/|_______/ |__/ \______/ |__/  |__/       \______/  \______/ |__/  |__/   \___/  |__/       \______/ |__/|__/ \_______/|__/
[Info   :   BepInEx] Loading [LCBetterSaves 1.7.0]
[Info   :LCBetterSaves] Plugin LCBetterSaves is loaded!
[Info   :   BepInEx] Loading [MoreCompany 1.7.4]
[Info   :MoreCompany] Loading MoreCompany...
[Info   :MoreCompany] Checking: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins/MoreCompanyCosmetics
[Info   :MoreCompany] Read settings and cosmetics
[Info   :MoreCompany] Loaded cosmetic: builtin.3dglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.bunnyears from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.denimhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.fancyglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.partyglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.gunholster from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.hardhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.jesterhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.kittyears from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.mimemask from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.fancypants from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.outoforder from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.partyhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.plaguemask from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.propellerhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.eyeballs from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.rudolph from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.santahat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.slimething from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.tophat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.watch from bundle
[Info   :MoreCompany] Loading USER COSMETICS...
[Info   :MoreCompany] Loaded cosmetic: IktaBrownTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaCatHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDogHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDragonTail.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaFrogHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaGreenTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaHyraCatEars.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaHyraHair.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDragonHorns.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaInsamozaPinkHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaInsamozaRedHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaNerdGlasses.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaPinkTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSanta.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSantaBeard.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaChristmasScarf.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSprout.me from bundle
[Info   :MoreCompany] Loaded MoreCompany FULLY
[Info   :   BepInEx] Loading [LethalExpansion 1.3.19]
[Info   :LethalExpansion] PluginName: LethalExpansion, VersionString: 1.3.19 is loading...
[Info   :LethalExpansion] Getting other plugins list
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: FPSSpectate - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal Api - Version: 1.5.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal Clock - Version: 1.0.5 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Lethal Company Input Utils - Version: 0.5.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal History - Version: 1.0.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterEmotes - Version: 1.3.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterTeleporter - Version: 1.2.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterClock - Version: 1.0.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Lethal Company API - Version: 3.3.2 - Compatibility: good
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Coroner - Version: 1.5.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: SlimeTamingFix - Version: 1.0.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ShipLobby - Version: 1.0.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LethalLib - Version: 0.12.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: More Ship Upgrades - Version: 2.8.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Better Terminal - Version: 0.0.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterStamina - Version: 1.3.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LetMeLookDown - Version: 1.0.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedItemSlotCore - Version: 1.8.10 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedFlashlightSlot - Version: 1.5.10 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedWalkieSlot - Version: 1.5.5 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: SkipToMultiplayerMenu - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Dynamic Deadline - Version: 1.2.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Suit Saver - Version: 1.1.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: HideModList - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BoomboxController - Version: 1.1.8 - Compatibility: good
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: TelevisionController - Version: 1.0.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LCBetterSaves - Version: 1.7.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Warning:LethalExpansion] Plugin: MoreCompany - Version: 1.7.4 - Compatibility: medium
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion] Plugins folder found: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins
[Info   :LethalExpansion] Mod path is: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins\HolographicWings-LethalExpansion
[Info   :LethalExpansion] Module found: Kast v<IP_ADDRESS> Loaded in 6222ms
[Info   :LethalExpansion] Module found: OldSeaPort v<IP_ADDRESS> Loaded in 2308ms
[Info   :LethalExpansion] Module found: TemplateMod v<IP_ADDRESS> Loaded in 141ms
[Info   :LethalExpansion] Water support applied to the HDRenderPipelineAsset.
[Info   :LethalExpansion] PluginName: LethalExpansion, VersionString: 1.3.19 is loaded.
[Info   :   BepInEx] Loading [LethalFetch 0.1.2]
[Info   :LethalFetch] Plugin LethalFetch is loaded!
[Message:Terminal Api] Not in game, waiting to be in game to add neofetch keyword.
[Info   :LethalFetch] Added keyword neofetch
[Info   :   BepInEx] Loading [Elads HUD 1.1.0]
[Info   : Elads HUD] Plugin Elad's HUD is loaded!
[Info   :   BepInEx] Loading [TermSpeak 1.1.0]
[Info   : TermSpeak] Plugin me.kdcf.termspeak is loaded!
[Info   :   BepInEx] Loading [Jump Delay Patch <IP_ADDRESS>]
[Info   :Jump Delay Patch] Plugin JumpDelayPatch is loaded!
[Info   :   BepInEx] Loading [MoreItems 1.0.2]
[Info   : MoreItems] Plugin MoreItems is loaded!
[Info   :   BepInEx] Loading [Health Station mod <IP_ADDRESS>]
[Info   :Octolar.Healthstation] Octolar HealthStation mod is now active
[Info   :   BepInEx] Loading [PlayerDogModel 1.0.3]
[Info   :PlayerDogModel] PlayerDogModel loaded
[Info   :   BepInEx] Loading [Better Item Scan <IP_ADDRESS>]
[Info   :PopleZoo.BetterItemScan] Plugin BetterItemScan is loaded!
[Info   :   BepInEx] Loading [Flashlight 1.5.0]
[Info   :Flashlight] ------Flashlight done.------
[Info   :   BepInEx] Loading [WalkieUse 1.4.0]
[Info   : WalkieUse] ------Walkie done.------
[Info   :   BepInEx] Loading [ScanFix 1.0.3]
[Info   :   ScanFix] ScanFix is loaded!
[Info   :   BepInEx] Loading [Solo's Bodycams 1.0]
[Info   :Solo's Bodycams] Headcam: True
[Info   :Solo's Bodycams] Bodycam: False
[Info   :Solo's Bodycams] Render Texture X value: 160
[Info   :Solo's Bodycams] Render Texture Y value: 120
[Info   :Solo's Bodycams] Plugin SolosBodycams is loaded!
[Info   :   BepInEx] Loading [StockOverview 1.0.3]
[Info   :StockOverview] Plugin StockOverview is loaded!
[Message:Terminal Api] Not in game, waiting to be in game to add stock keyword.
[Info   :   BepInEx] Loading [LC Always Hear Active Walkies 1.4.4]
[Info   :suskitech.LCAlwaysHearActiveWalkie] \ /
[Info   :suskitech.LCAlwaysHearActiveWalkie] /|\
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |----|
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |[__]| Always Hear Active Walkies
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |.  .| Version 1.4.4 Loaded
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |____|
[Info   :suskitech.LCAlwaysHearActiveWalkie]
[Info   :suskitech.LCAlwaysHearActiveWalkie] AudibleDistance: 12
[Info   :suskitech.LCAlwaysHearActiveWalkie] WalkieRecordingRange: 20
[Info   :suskitech.LCAlwaysHearActiveWalkie] PlayerToPlayerSpatialHearingRange: 20
[Info   :   BepInEx] Loading [CoilHeadStare 1.0.3]
[Info   :TDP.CoilHeadStare] CoilHeadStare 1.0.3 loaded.
[Info   :   BepInEx] Loading [3rd Person 1.1.0]
[Info   :3rd Person] 3rd Person Mod Loaded.
[Info   :   BepInEx] Loading [More Suits 1.4.1]
[Info   :More Suits] Plugin More Suits is loaded!
[Info   :   BepInEx] Loading [Too Many Suits 1.0.5]
[Info   :Too Many Suits] TooManySuits Mod Loaded.
[Info   :   BepInEx] Loading [WeatherMultipliers 1.1.0]
[Info   :WeatherMultipliers] Plugin WeatherMultipliers is loaded!
[Info   :   BepInEx] Loading [Mimics 2.3.2]
[Info   :    Mimics] Plugin Mimics is loaded!
[Message:   BepInEx] Chainloader startup complete
[Info   :ReservedFlashlightSlot] Initializing hotkeys.
[Info   :ReservedWalkieSlot] Initializing hotkeys.
[Info   :SkipToMultiplayerMenu] Loading GameManager in InitScene.
[Info   :LethalExpansion] Loading scene: InitSceneLaunchOptions
[Info   :LethalExpansion] Unloading scene: InitSceneLaunchOptions
[Info   :LethalExpansion] Loading scene: InitScene
[Info   :Lethal Company API] LC_API Started!

[Info   :3rd Person] Keybinding Initialized, Current Keybind c.
[Info   :3rd Person] Third Person Camera Initialized.
[Info   :3rd Person] Open Menu Hooked.
[Info   :3rd Person] Close Menu Hooked.
[Info   :3rd Person] Open Terminal Hooked.
[Info   :3rd Person] Close Terminal Hooked.
[Info   :3rd Person] Player Look Input Hooked.
[Info   :3rd Person] Player Killed Hooked.
[Info   :3rd Person] Hooks Initialized.
[Info   :LethalExpansion] itemshipanimcontainer Prefab registered.
[Info   :LethalExpansion] Battery Scrap registered.
[Info   :LethalExpansion] Canned Food Scrap registered.
[Info   :LethalExpansion] Matchbox Scrap registered.
[Info   :LethalExpansion] Pills Scrap registered.
[Info   :LethalExpansion] Tape Scrap registered.
[Info   :SkipToMultiplayerMenu] Skipping to MainMenu scene.
[Info   :LethalExpansion] Unloading scene: InitScene
[Info   :LethalExpansion] Loading scene: MainMenu
[Info   :LethalExpansion] LethalExpansion Host Started.
[Message:Lethal Company API] server pre-setup success
[Info   :LethalExpansion] Unloading scene: MainMenu
[Info   : LethalLib] Adding 0 unlockables to unlockables list
[Info   : LethalLib] Adding 0 items to terminal
[Info   : LethalLib] MoreShipUpgrades registered shop item: Portable Tele
[Info   : LethalLib] MoreShipUpgrades registered shop item: Advanced Portable Tele
[Info   : LethalLib] MoreShipUpgrades registered shop item: Night Vision Goggles
[Info   : LethalLib] MoreShipUpgrades registered shop item: Medkit
[Info   : LethalLib] MoreShipUpgrades registered shop item: Peeper
[Info   : LethalLib] MoreShipUpgrades registered shop item: Diving Kit
[Info   : LethalLib] Adding 6 items to terminal
[Info   : LethalLib] Adding Portable Tele to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 300, Item index: 13
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 300, Item index: 13
[Info   : LethalLib] Generated keyword: portable-tele
[Info   : LethalLib] Adding Advanced Portable Tele to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 1750, Item index: 14
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 1750, Item index: 14
[Info   : LethalLib] Generated keyword: advanced-portable-tele
[Info   : LethalLib] Adding Night Vision Goggles to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 380, Item index: 15
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 380, Item index: 15
[Info   : LethalLib] Generated keyword: night-vision-goggles
[Info   : LethalLib] Adding Medkit to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 300, Item index: 16
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 300, Item index: 16
[Info   : LethalLib] Generated keyword: medkit
[Info   : LethalLib] Adding Peeper to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 500, Item index: 17
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 500, Item index: 17
[Info   : LethalLib] Generated keyword: peeper
[Info   : LethalLib] Adding Diving Kit to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 650, Item index: 18
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 650, Item index: 18
[Info   : LethalLib] Generated keyword: diving-kit
[Message:Terminal Api] In game, applying any changes now.
[Message:Terminal Api] Added neofetch keyword to terminal keywords.
[Message:Terminal Api] Added stock keyword to terminal keywords.
[Info   :LethalExpansion] Loading scene: SampleSceneRelay
[Info   :LethalExpansion] Battery Scrap added.
[Info   :LethalExpansion] Canned Food Scrap added.
[Info   :LethalExpansion] Matchbox Scrap added.
[Info   :LethalExpansion] Pills Scrap added.
[Info   :LethalExpansion] Tape Scrap added.
[Info   :LethalExpansion] Terminal reset.
[Warning:LethalExpansion] The given key 'HairDryer' was not present in the dictionary.
[Info   :LethalExpansion] 13-Kast Moon added.
[Info   :LethalExpansion] TestMoon Moon added.
[Info   :LethalExpansion] Wateridge Moon added.
[Info   :LethalExpansion] Battery Scrap patched recursively.
[Info   :LethalExpansion] Canned Food Scrap patched recursively.
[Info   :LethalExpansion] Matchbox Scrap patched recursively.
[Info   :LethalExpansion] Pills Scrap patched recursively.
[Info   :LethalExpansion] Tape Scrap patched recursively.
[Info   :LethalExpansion] Moon route price updated.
[Info   :LethalExpansion] [sync]0|0>0|hostweathers=[sync]
[Info   :LethalExpansion] Terminal Main Patch.
[Info   : LethalLib] Diagetic mixer is Diagetic
[Info   : LethalLib] Found 0 prefabs to fix
[Info   :LethalExpansion] [sync]1|0>-1|hostweathers=3&1&5&-1&3&5&4&4&-1&-1&2&5[sync]
[Info   :LethalExpansion] [sync]1|0>-1|hostweathers=3&1&5&-1&3&5&4&4&-1&-1&2&5[sync]
[Warning:Lethal Company API] Asking all other players for their mod list..
[Info   :ReservedItemSlotCore-1.8.10] Finalizing sync with server.
[Info   :ReservedItemSlotCore-1.8.10] Adding 2 Reserved item slots to the inventory HUD. Previous inventory HUD size: 4
[Info   :ReservedItemSlotCore-1.8.10] Adding Reserved item slot for item types [Pro-flashlight]. Inventory index: 4
[Info   :ReservedItemSlotCore-1.8.10] Adding Reserved item slot for item types [Walkie-talkie]. Inventory index: 5
[Info   :ReservedItemSlotCore-1.8.10] Finished adding 2 Reserved Item slots in the inventory HUD.
[Info   :LethalFetch] Recorded boot time
[Info   :com.nekorooni.BetterTerminal] Begin terminal patch
[Info   : TermSpeak] Terminal opened! Trying to find walkie talkie...
[Info   : TermSpeak] There are 6 item slots to check.
[Info   : TermSpeak] No walkie talkie found!
[Info   :   ScanFix] Entered Patch
[Info   :   ScanFix] Replaced Scan
[Info   :com.nekorooni.BetterTerminal] Close terminal patch
[Info   : TermSpeak] Terminal opened! Trying to find walkie talkie...
[Info   : TermSpeak] There are 6 item slots to check.
[Info   : TermSpeak] No walkie talkie found!
[Info   :ReservedItemSlotCore-1.8.10] Focusing reserved hotbar slots.
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 4
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 4
[Info   :ReservedItemSlotCore-1.8.10] Unfocusing reserved hotbar slots.
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 1
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 1
[Info   :ReservedWalkieSlot] ACTIVATE ITEM

Oh, I found them, here you go:
[Message:   BepInEx] BepInEx <IP_ADDRESS> - Lethal Company (1/4/2024 7:21:55 PM)
[Info   :   BepInEx] Running under Unity v2<IP_ADDRESS>51836
[Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
[Info   :   BepInEx] Supports SRE: True
[Info   :   BepInEx] System platform: Bits64, Windows
[Message:   BepInEx] Preloader started
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.Preloader <IP_ADDRESS>]
[Info   :   BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher <IP_ADDRESS>]
[Info   :   BepInEx] 2 patcher plugins loaded
[Info   :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info   :HookGenPatcher] Already ran for this version, reusing that file.
[Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message:   BepInEx] Preloader finished
[Message:   BepInEx] Chainloader ready
[Message:   BepInEx] Chainloader started
[Info   :   BepInEx] 49 plugins to load
[Warning:   BepInEx] Plugin [LetMeLookDown 1.0.1] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Suit Saver 1.1.2] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Better Terminal 0.0.1] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Health Station mod <IP_ADDRESS>] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [3rd Person 1.1.0] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Warning:   BepInEx] Plugin [Too Many Suits 1.0.5] targets a wrong version of BepInEx (<IP_ADDRESS>) and might not work until you update
[Info   :   BepInEx] Loading [FPSSpectate 1.0.0]
[Info   :   BepInEx] Loading [Terminal Api 1.5.0]
[Info   :Terminal Api] Plugin TerminalApi is loaded!
[Info   :   BepInEx] Loading [Terminal Clock 1.0.5]
[Info   :Terminal Clock] Plugin Terminal Clock is loaded!
[Info   :   BepInEx] Loading [Lethal Company Input Utils 0.5.4]
[Info   :Lethal Company Input Utils] InputUtils 0.5.4 has finished loading!
[Info   :   BepInEx] Loading [Terminal History 1.0.4]
[Info   :Terminal History]

Plugin Terminal History is loaded!

[Info   :   BepInEx] Loading [BetterEmotes 1.3.4]
[Info   :BetterEmotes] BetterEmotes loading...
[Info   :BetterEmotes] BetterEmotes loaded
[Info   :   BepInEx] Loading [BetterTeleporter 1.2.2]
[Info   :BetterTeleporter] Patched 'ShipTeleporterPatch.TeleportPlayerOutWithInverseTeleporter'
[Info   :BetterTeleporter] Patched 'ShipTeleporterPatch.beamUpPlayer'
[Info   :BetterTeleporter] Plugin BetterTeleporter is loaded!
[Info   :   BepInEx] Loading [BetterClock 1.0.3]
[Info   :BetterClock] Applying Harmony patches
[Info   :BetterClock] Patched HUDManager.SetClock
[Info   :BetterClock] Patched HUDManager.Awake
[Info   :BetterClock] Patched HUDManager.SetClockVisible
[Info   :BetterClock] Patched TimeOfDay.MoveTimeOfDay
[Info   :BetterClock] 4 patches applied
[Info   :   BepInEx] Loading [Lethal Company API 3.3.2]
[Warning:Lethal Company API]
.____    _________           _____  __________ .___
|    |   \_   ___ \         /  _  \ \______   \|   |
|    |   /    \  \/        /  /_\  \ |     ___/|   |
|    |___\     \____      /    |    \|    |    |   |
|_______ \\______  /______\____|__  /|____|    |___|
        \/       \//_____/        \/

[Info   :Lethal Company API] LC_API Starting up..
[Info   :   BepInEx] Loading [Coroner 1.5.3]
[Info   :   Coroner] Injecting patch into Landmine.SpawnExplosion...
[Info   :   Coroner] Done.
[Info   :   Coroner] Plugin Coroner (com.elitemastereric.coroner) is loaded!
[Info   :   Coroner] Coroner Language Support: en
[Info   :   Coroner] Checking for LC_API...
[Info   :   Coroner] LCAPI is present! LC_API:3.3.2
[Info   :   BepInEx] Loading [SlimeTamingFix 1.0.2]
[Info   :SlimeTamingFix] Plugin SlimeTamingFix (com.elitemastereric.slimetamingfix) is loaded!
[Info   :   BepInEx] Loading [ShipLobby 1.0.2]
[Info   :   BepInEx] Loading [LethalLib 0.12.1]
[Info   : LethalLib] LethalLib loaded!!
[Info   : LethalLib] Utilities.Init()
[Info   :   BepInEx] Loading [More Ship Upgrades 2.8.0]
[Info   :   BepInEx] Loading [Better Terminal 0.0.1]
[Info   :com.nekorooni.BetterTerminal] Yo waddup
[Info   :   BepInEx] Loading [BetterStamina 1.3.2]
[Info   :BetterStamina] BindingConfigs
[Info   :BetterStamina] BetterStamina loaded
[Info   :   BepInEx] Loading [LetMeLookDown 1.0.1]
[Info   :LetMeLookDown] LetMeLookDown mod loaded
[Info   :   BepInEx] Loading [ReservedItemSlotCore 1.8.10]
[Info   :ReservedItemSlotCore-1.8.10] BindingConfigs
[Info   :ReservedItemSlotCore-1.8.10] Cleaning old config entries
[Info   :ReservedItemSlotCore-1.8.10] ReservedItemSlotCore loaded
[Info   :   BepInEx] Loading [ReservedFlashlightSlot 1.5.10]
[Info   :ReservedFlashlightSlot] BindingConfigs
[Info   :ReservedFlashlightSlot] Cleaning old config entries
[Info   :ReservedFlashlightSlot] ReservedFlashlightSlot loaded
[Info   :   BepInEx] Loading [ReservedWalkieSlot 1.5.5]
[Info   :ReservedWalkieSlot] BindingConfigs
[Info   :ReservedWalkieSlot] Cleaning old config entries
[Info   :ReservedWalkieSlot] ReservedWalkieSlot loaded
[Info   :   BepInEx] Loading [SkipToMultiplayerMenu 1.0.0]
[Info   :SkipToMultiplayerMenu] SkipToMultiplayerMenu loaded
[Info   :   BepInEx] Loading [Dynamic Deadline 1.2.2]
[Info   :Dynamic Deadline] No more short deadlines for excessive quotas.
[Info   :   BepInEx] Loading [Suit Saver 1.1.2]
[Info   :   BepInEx] Loading [HideModList 1.0.0]
[Info   :HideModList] Plugin HideModList is loaded!
[Info   :   BepInEx] Loading [BoomboxController 1.1.8]
[Info   :BoomboxController]

`7MM"""Yp,                                   *MM                                 .g8"""bgd                  mm                   `7MM `7MM
  MM    Yb                                    MM                               .dP'     `M                  MM                     MM   MM
  MM    dP  ,pW"Wq.   ,pW"Wq.`7MMpMMMb.pMMMb. MM,dMMb.   ,pW"Wq.`7M'   `MF'    dM'       `,pW"Wq.`7MMpMMMbmmMMmm `7Mb,od8 ,pW"Wq.     ,A9 YA.   ,A9 MM    MM    MM MM.   ,M9 YA.   ,A9 ,V' VA.      `Mb.     ,YA.   ,A9 MM    MM MM     MM    YA.   ,A9 MM   MM YM.    ,  MM
.JMMmmmd9   `Ybmd9'   `Ybmd9'.JMML  JMML  JMMLP^YbmdP'   `Ybmd9'.AM.   .MA.      `"bmmmd' `Ybmd9'.JMML  JMML`Mbmo.JMML.   `Ybmd9'.JMML.JMML.`Mbmmd'.JMML.

[Info   :   BepInEx] Loading [TelevisionController 1.0.3]
[Info   :TelevisionController]  /$$$$$$$$        /$$                      /$$           /$$                            /$$$$$$                        /$$                         /$$ /$$
[Info   :TelevisionController] |__  $$__/       | $$                     |__/          |__/                           /$$__  $$                      | $$                        | $$| $$
[Info   :TelevisionController]    | $$  /$$$$$$ | $$  /$$$$$$  /$$    /$$ /$$  /$$$$$$$ /$$  /$$$$$$  /$$$$$$$       | $$  \__/  /$$$$$$  /$$$$$$$  /$$$$$$    /$$$$$$   /$$$$$$ | $$| $$  /$$$$$$   /$$$$$$
[Info   :TelevisionController]    | $$ /$$__  $$| $$ /$$__  $$|  $$  /$$/| $$ /$$_____/| $$ /$$__  $$| $$__  $$      | $$       /$$__  $$| $$__  $$|_  $$_/   /$$__  $$ /$$__  $$| $$| $$ /$$__  $$ /$$__  $$
[Info   :TelevisionController]    | $$| $$$$$$$$| $$| $$$$$$$$ \  $$/$$/ | $$|  $$$$$$ | $$| $$  \ $$| $$  \ $$      | $$      | $$  \ $$| $$  \ $$  | $$    | $$  \__/| $$  \ $$| $$| $$| $$$$$$$$| $$  \__/
[Info   :TelevisionController]    | $$| $$_____/| $$| $$_____/  \  $$$/  | $$ \____  $$| $$| $$  | $$| $$  | $$      | $$    $$| $$  | $$| $$  | $$  | $$ /$$| $$      | $$  | $$| $$| $$| $$_____/| $$
[Info   :TelevisionController]    | $$|  $$$$$$$| $$|  $$$$$$$   \  $/   | $$ /$$$$$$$/| $$|  $$$$$$/| $$  | $$      |  $$$$$$/|  $$$$$$/| $$  | $$  |  $$$$/| $$      |  $$$$$$/| $$| $$|  $$$$$$$| $$
[Info   :TelevisionController]    |__/ \_______/|__/ \_______/    \_/    |__/|_______/ |__/ \______/ |__/  |__/       \______/  \______/ |__/  |__/   \___/  |__/       \______/ |__/|__/ \_______/|__/
[Info   :   BepInEx] Loading [LCBetterSaves 1.7.0]
[Info   :LCBetterSaves] Plugin LCBetterSaves is loaded!
[Info   :   BepInEx] Loading [MoreCompany 1.7.4]
[Info   :MoreCompany] Loading MoreCompany...
[Info   :MoreCompany] Checking: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins/MoreCompanyCosmetics
[Info   :MoreCompany] Read settings and cosmetics
[Info   :MoreCompany] Loaded cosmetic: builtin.3dglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.bunnyears from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.denimhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.fancyglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.partyglasses from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.gunholster from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.hardhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.jesterhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.kittyears from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.mimemask from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.fancypants from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.outoforder from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.partyhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.plaguemask from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.propellerhat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.eyeballs from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.rudolph from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.santahat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.slimething from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.tophat from bundle
[Info   :MoreCompany] Loaded cosmetic: builtin.watch from bundle
[Info   :MoreCompany] Loading USER COSMETICS...
[Info   :MoreCompany] Loaded cosmetic: IktaBrownTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaCatHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDogHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDragonTail.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaFrogHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaGreenTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaHyraCatEars.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaHyraHair.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaDragonHorns.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaInsamozaPinkHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaInsamozaRedHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaNerdGlasses.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaPinkTeddyHat.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSanta.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSantaBeard.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaChristmasScarf.me from bundle
[Info   :MoreCompany] Loaded cosmetic: IktaSprout.me from bundle
[Info   :MoreCompany] Loaded MoreCompany FULLY
[Info   :   BepInEx] Loading [LethalExpansion 1.3.19]
[Info   :LethalExpansion] PluginName: LethalExpansion, VersionString: 1.3.19 is loading...
[Info   :LethalExpansion] Getting other plugins list
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: FPSSpectate - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal Api - Version: 1.5.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal Clock - Version: 1.0.5 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Lethal Company Input Utils - Version: 0.5.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Terminal History - Version: 1.0.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterEmotes - Version: 1.3.4 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterTeleporter - Version: 1.2.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterClock - Version: 1.0.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Lethal Company API - Version: 3.3.2 - Compatibility: good
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Coroner - Version: 1.5.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: SlimeTamingFix - Version: 1.0.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ShipLobby - Version: 1.0.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LethalLib - Version: 0.12.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: More Ship Upgrades - Version: 2.8.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Better Terminal - Version: 0.0.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BetterStamina - Version: 1.3.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LetMeLookDown - Version: 1.0.1 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedItemSlotCore - Version: 1.8.10 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedFlashlightSlot - Version: 1.5.10 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: ReservedWalkieSlot - Version: 1.5.5 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: SkipToMultiplayerMenu - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Dynamic Deadline - Version: 1.2.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: Suit Saver - Version: 1.1.2 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: HideModList - Version: 1.0.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: BoomboxController - Version: 1.1.8 - Compatibility: good
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: TelevisionController - Version: 1.0.3 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Info   :LethalExpansion] Plugin: LCBetterSaves - Version: 1.7.0 - Compatibility: unknown
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion]
[Warning:LethalExpansion] Plugin: MoreCompany - Version: 1.7.4 - Compatibility: medium
[Info   :LethalExpansion] ------------------------------
[Info   :LethalExpansion] Plugins folder found: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins
[Info   :LethalExpansion] Mod path is: Z:\home\dzifors\.config\r2modmanPlus-local\LethalCompany\profiles\baubau company\BepInEx\plugins\HolographicWings-LethalExpansion
[Info   :LethalExpansion] Module found: Kast v<IP_ADDRESS> Loaded in 6222ms
[Info   :LethalExpansion] Module found: OldSeaPort v<IP_ADDRESS> Loaded in 2308ms
[Info   :LethalExpansion] Module found: TemplateMod v<IP_ADDRESS> Loaded in 141ms
[Info   :LethalExpansion] Water support applied to the HDRenderPipelineAsset.
[Info   :LethalExpansion] PluginName: LethalExpansion, VersionString: 1.3.19 is loaded.
[Info   :   BepInEx] Loading [LethalFetch 0.1.2]
[Info   :LethalFetch] Plugin LethalFetch is loaded!
[Message:Terminal Api] Not in game, waiting to be in game to add neofetch keyword.
[Info   :LethalFetch] Added keyword neofetch
[Info   :   BepInEx] Loading [Elads HUD 1.1.0]
[Info   : Elads HUD] Plugin Elad's HUD is loaded!
[Info   :   BepInEx] Loading [TermSpeak 1.1.0]
[Info   : TermSpeak] Plugin me.kdcf.termspeak is loaded!
[Info   :   BepInEx] Loading [Jump Delay Patch <IP_ADDRESS>]
[Info   :Jump Delay Patch] Plugin JumpDelayPatch is loaded!
[Info   :   BepInEx] Loading [MoreItems 1.0.2]
[Info   : MoreItems] Plugin MoreItems is loaded!
[Info   :   BepInEx] Loading [Health Station mod <IP_ADDRESS>]
[Info   :Octolar.Healthstation] Octolar HealthStation mod is now active
[Info   :   BepInEx] Loading [PlayerDogModel 1.0.3]
[Info   :PlayerDogModel] PlayerDogModel loaded
[Info   :   BepInEx] Loading [Better Item Scan <IP_ADDRESS>]
[Info   :PopleZoo.BetterItemScan] Plugin BetterItemScan is loaded!
[Info   :   BepInEx] Loading [Flashlight 1.5.0]
[Info   :Flashlight] ------Flashlight done.------
[Info   :   BepInEx] Loading [WalkieUse 1.4.0]
[Info   : WalkieUse] ------Walkie done.------
[Info   :   BepInEx] Loading [ScanFix 1.0.3]
[Info   :   ScanFix] ScanFix is loaded!
[Info   :   BepInEx] Loading [Solo's Bodycams 1.0]
[Info   :Solo's Bodycams] Headcam: True
[Info   :Solo's Bodycams] Bodycam: False
[Info   :Solo's Bodycams] Render Texture X value: 160
[Info   :Solo's Bodycams] Render Texture Y value: 120
[Info   :Solo's Bodycams] Plugin SolosBodycams is loaded!
[Info   :   BepInEx] Loading [StockOverview 1.0.3]
[Info   :StockOverview] Plugin StockOverview is loaded!
[Message:Terminal Api] Not in game, waiting to be in game to add stock keyword.
[Info   :   BepInEx] Loading [LC Always Hear Active Walkies 1.4.4]
[Info   :suskitech.LCAlwaysHearActiveWalkie] \ /
[Info   :suskitech.LCAlwaysHearActiveWalkie] /|\
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |----|
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |[__]| Always Hear Active Walkies
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |.  .| Version 1.4.4 Loaded
[Info   :suskitech.LCAlwaysHearActiveWalkie]  |____|
[Info   :suskitech.LCAlwaysHearActiveWalkie]
[Info   :suskitech.LCAlwaysHearActiveWalkie] AudibleDistance: 12
[Info   :suskitech.LCAlwaysHearActiveWalkie] WalkieRecordingRange: 20
[Info   :suskitech.LCAlwaysHearActiveWalkie] PlayerToPlayerSpatialHearingRange: 20
[Info   :   BepInEx] Loading [CoilHeadStare 1.0.3]
[Info   :TDP.CoilHeadStare] CoilHeadStare 1.0.3 loaded.
[Info   :   BepInEx] Loading [3rd Person 1.1.0]
[Info   :3rd Person] 3rd Person Mod Loaded.
[Info   :   BepInEx] Loading [More Suits 1.4.1]
[Info   :More Suits] Plugin More Suits is loaded!
[Info   :   BepInEx] Loading [Too Many Suits 1.0.5]
[Info   :Too Many Suits] TooManySuits Mod Loaded.
[Info   :   BepInEx] Loading [WeatherMultipliers 1.1.0]
[Info   :WeatherMultipliers] Plugin WeatherMultipliers is loaded!
[Info   :   BepInEx] Loading [Mimics 2.3.2]
[Info   :    Mimics] Plugin Mimics is loaded!
[Message:   BepInEx] Chainloader startup complete
[Info   :ReservedFlashlightSlot] Initializing hotkeys.
[Info   :ReservedWalkieSlot] Initializing hotkeys.
[Info   :SkipToMultiplayerMenu] Loading GameManager in InitScene.
[Info   :LethalExpansion] Loading scene: InitSceneLaunchOptions
[Info   :LethalExpansion] Unloading scene: InitSceneLaunchOptions
[Info   :LethalExpansion] Loading scene: InitScene
[Info   :Lethal Company API] LC_API Started!

[Info   :3rd Person] Keybinding Initialized, Current Keybind c.
[Info   :3rd Person] Third Person Camera Initialized.
[Info   :3rd Person] Open Menu Hooked.
[Info   :3rd Person] Close Menu Hooked.
[Info   :3rd Person] Open Terminal Hooked.
[Info   :3rd Person] Close Terminal Hooked.
[Info   :3rd Person] Player Look Input Hooked.
[Info   :3rd Person] Player Killed Hooked.
[Info   :3rd Person] Hooks Initialized.
[Info   :LethalExpansion] itemshipanimcontainer Prefab registered.
[Info   :LethalExpansion] Battery Scrap registered.
[Info   :LethalExpansion] Canned Food Scrap registered.
[Info   :LethalExpansion] Matchbox Scrap registered.
[Info   :LethalExpansion] Pills Scrap registered.
[Info   :LethalExpansion] Tape Scrap registered.
[Info   :SkipToMultiplayerMenu] Skipping to MainMenu scene.
[Info   :LethalExpansion] Unloading scene: InitScene
[Info   :LethalExpansion] Loading scene: MainMenu
[Info   :LethalExpansion] LethalExpansion Host Started.
[Message:Lethal Company API] server pre-setup success
[Info   :LethalExpansion] Unloading scene: MainMenu
[Info   : LethalLib] Adding 0 unlockables to unlockables list
[Info   : LethalLib] Adding 0 items to terminal
[Info   : LethalLib] MoreShipUpgrades registered shop item: Portable Tele
[Info   : LethalLib] MoreShipUpgrades registered shop item: Advanced Portable Tele
[Info   : LethalLib] MoreShipUpgrades registered shop item: Night Vision Goggles
[Info   : LethalLib] MoreShipUpgrades registered shop item: Medkit
[Info   : LethalLib] MoreShipUpgrades registered shop item: Peeper
[Info   : LethalLib] MoreShipUpgrades registered shop item: Diving Kit
[Info   : LethalLib] Adding 6 items to terminal
[Info   : LethalLib] Adding Portable Tele to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 300, Item index: 13
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 300, Item index: 13
[Info   : LethalLib] Generated keyword: portable-tele
[Info   : LethalLib] Adding Advanced Portable Tele to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 1750, Item index: 14
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 1750, Item index: 14
[Info   : LethalLib] Generated keyword: advanced-portable-tele
[Info   : LethalLib] Adding Night Vision Goggles to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 380, Item index: 15
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 380, Item index: 15
[Info   : LethalLib] Generated keyword: night-vision-goggles
[Info   : LethalLib] Adding Medkit to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 300, Item index: 16
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 300, Item index: 16
[Info   : LethalLib] Generated keyword: medkit
[Info   : LethalLib] Adding Peeper to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 500, Item index: 17
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 500, Item index: 17
[Info   : LethalLib] Generated keyword: peeper
[Info   : LethalLib] Adding Diving Kit to terminal
[Info   : LethalLib] Generating buynode2
[Info   : LethalLib] Item price: 650, Item index: 18
[Info   : LethalLib] Generating buynode1
[Info   : LethalLib] Item price: 650, Item index: 18
[Info   : LethalLib] Generated keyword: diving-kit
[Message:Terminal Api] In game, applying any changes now.
[Message:Terminal Api] Added neofetch keyword to terminal keywords.
[Message:Terminal Api] Added stock keyword to terminal keywords.
[Info   :LethalExpansion] Loading scene: SampleSceneRelay
[Info   :LethalExpansion] Battery Scrap added.
[Info   :LethalExpansion] Canned Food Scrap added.
[Info   :LethalExpansion] Matchbox Scrap added.
[Info   :LethalExpansion] Pills Scrap added.
[Info   :LethalExpansion] Tape Scrap added.
[Info   :LethalExpansion] Terminal reset.
[Warning:LethalExpansion] The given key 'HairDryer' was not present in the dictionary.
[Info   :LethalExpansion] 13-Kast Moon added.
[Info   :LethalExpansion] TestMoon Moon added.
[Info   :LethalExpansion] Wateridge Moon added.
[Info   :LethalExpansion] Battery Scrap patched recursively.
[Info   :LethalExpansion] Canned Food Scrap patched recursively.
[Info   :LethalExpansion] Matchbox Scrap patched recursively.
[Info   :LethalExpansion] Pills Scrap patched recursively.
[Info   :LethalExpansion] Tape Scrap patched recursively.
[Info   :LethalExpansion] Moon route price updated.
[Info   :LethalExpansion] [sync]0|0>0|hostweathers=[sync]
[Info   :LethalExpansion] Terminal Main Patch.
[Info   : LethalLib] Diagetic mixer is Diagetic
[Info   : LethalLib] Found 0 prefabs to fix
[Info   :LethalExpansion] [sync]1|0>-1|hostweathers=3&1&5&-1&3&5&4&4&-1&-1&2&5[sync]
[Info   :LethalExpansion] [sync]1|0>-1|hostweathers=3&1&5&-1&3&5&4&4&-1&-1&2&5[sync]
[Warning:Lethal Company API] Asking all other players for their mod list..
[Info   :ReservedItemSlotCore-1.8.10] Finalizing sync with server.
[Info   :ReservedItemSlotCore-1.8.10] Adding 2 Reserved item slots to the inventory HUD. Previous inventory HUD size: 4
[Info   :ReservedItemSlotCore-1.8.10] Adding Reserved item slot for item types [Pro-flashlight]. Inventory index: 4
[Info   :ReservedItemSlotCore-1.8.10] Adding Reserved item slot for item types [Walkie-talkie]. Inventory index: 5
[Info   :ReservedItemSlotCore-1.8.10] Finished adding 2 Reserved Item slots in the inventory HUD.
[Info   :LethalFetch] Recorded boot time
[Info   :com.nekorooni.BetterTerminal] Begin terminal patch
[Info   : TermSpeak] Terminal opened! Trying to find walkie talkie...
[Info   : TermSpeak] There are 6 item slots to check.
[Info   : TermSpeak] No walkie talkie found!
[Info   :   ScanFix] Entered Patch
[Info   :   ScanFix] Replaced Scan
[Info   :com.nekorooni.BetterTerminal] Close terminal patch
[Info   : TermSpeak] Terminal opened! Trying to find walkie talkie...
[Info   : TermSpeak] There are 6 item slots to check.
[Info   : TermSpeak] No walkie talkie found!
[Info   :ReservedItemSlotCore-1.8.10] Focusing reserved hotbar slots.
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 4
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 4
[Info   :ReservedItemSlotCore-1.8.10] Unfocusing reserved hotbar slots.
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 1
[Info   :ReservedItemSlotCore-1.8.10] Receiving OnSwapReservedHotbar update from client. ClientId: 0 Slot: 1
[Info   :ReservedWalkieSlot] ACTIVATE ITEM

В данном логе я не вижу ошибок, он же полностью написан? Скинь мне ссылку на видео.

I copied the whole logfile. Here's the video link: https://www.youtube.com/watch?v=sICf56dIsqU

The video works on my friend's computer, but not on mine

Какая у тебя версия игры? Просто я сейчас проверил. У меня показывает все.

Ты можешь попробовать без модов других запустится. Только с одним модом телевизора.

I copied the whole logfile. Here's the video link: https://www.youtube.com/watch?v=sICf56dIsqU

У тебя файл скаченного видео появляется в папке: "TelevisionController\other\test.mp4"

Какая у тебя версия игры? Просто я сейчас проверил. У меня показывает все.

The game version is v49, newest available on Steam.

I copied the whole logfile. Here's the video link: https://www.youtube.com/watch?v=sICf56dIsqU

У тебя файл скаченного видео появляется в папке: "TelevisionController\other\test.mp4"

The file does appear, and it is playable with a video player outside of the game.

Ты можешь попробовать без модов других запустится. Только с одним модом телевизора.

I will try to do that and get back to you

Ты можешь попробовать без модов других запустится. Только с одним модом телевизора.

I will try to do that and get back to you

No, it still doesn't show up

The only thing that is different, is that I get a BepInEx window showing logs real-time:

The game version is v49, newest available on Steam.

А у твоего друга такая же версия игры? И у него все работает?

The game version is v49, newest available on Steam.

А у твоего друга такая же версия игры? И у него все работает?

Yes and yes

У меня тоже проявляются ошибки с использованием ТВ Контроллера. Пример ссылки с Лениным, как бы, работает, и является шейринговой ссылкой. Другие ссылки с ютуба так или иначе не работают ни в каком виде, либо не грузит и ничего не пишет, либо пишет про ошибку URL

So what I've noticed is that when I open the Television, a new line prints in the BepInEx window:
[Warning: Unity Log] Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (TVAudio).


Add contaminant screening to kevlar filter

It's not always possible to anticipate what contaminants may be in a sample, but if there are common or known contaminants they're easier to deal with at the filtering step than afterwards. This PR adds contaminant screening to kevlar filter.

Codecov Report

Merging #60 into master will decrease coverage by 0.46%.
The diff coverage is 77.77%.

@@            Coverage Diff             @@
##           master      #60      +/-   ##
==========================================
- Coverage   86.74%   86.28%   -0.47%
==========================================
  Files          10       10
  Lines         649      678      +29
  Branches       99      104       +5
==========================================
+ Hits          563      585      +22
- Misses         60       67       +7
  Partials       26       26

Impacted Files
Coverage Δ

kevlar/seqio.py
97.16% <100%> (+0.39%)
:arrow_up:

kevlar/filter.py
72.18% <60%> (-2.18%)
:arrow_down:

Continue to review full report at Codecov.

Legend - Click here to learn more
Δ = absolute <relative> (impact), ø = not affected, ? = missing data
Powered by Codecov. Last update 925c0a7...03597b6. Read the comment docs.


Demo site View Code on App Icons > With Breadcrumbs No Workey

http://availity.github.io/availity-uikit/components.html#WithBreadcrumbs
Clicking "View Code" does nothing (so far, all other instances of View Code I've tried are working).

should be fixed in v2


open/R build fails while running build_openr.sh

Please use this template for reporting suspected bugs or requests for help.
Issue Description
Open/R build fails while running build_openr.sh.
Environment
OS version: ubuntu-16.04
Minimal test code / Steps to reproduce the issue
openr-master/build$ sudo bash ./build_openr.sh
What's the actual result?
[ 85%] Linking CXX executable openr
/usr/bin/ld: /usr/local/lib/libfbzmq.a(ResourceMonitor.cpp.o): undefined reference to symbol '_ZN5boost10filesystem6detail6statusERKNS0_4pathEPNS_6system10error_codeE'
//usr/lib/x86_64-linux-gnu/libboost_filesystem.so.1.58.0: error adding symbols: DSO missing from command line
collect2: error: ld returned 1 exit status
CMakeFiles/openr.dir/build.make:132: recipe for target 'openr' failed
make[2]: *** [openr] Error 1
CMakeFiles/Makefile2:1385: recipe for target 'CMakeFiles/openr.dir/all' failed
make[1]: *** [CMakeFiles/openr.dir/all] Error 2
Makefile:138: recipe for target 'all' failed
make: *** [all] Error 2
What's the expected result?
OpenR built and installed successfully

Same problem here. build_openr.sh doesn't build on Ubuntu 16.04. Do you use the docker build instead? This works well for me, I realized that the versions of the dependencies differ from the build script.
If you do not maintain the build script, could you explain how to extract the build artifacts from docker and install them ?

Hello @butjar - build_openr.sh can be used to  build but you will need to fix minor errors. Folks in past have done that.
Build openr in non-shared mode (You will have to modify openr build step in generated docker file). Copy openr binary (/usr/sbin/openr) and python modules (/usr/lib//site-packages). It should work.


Removes Airloss and Radiation from Tricord

About the PR
There's a lot more healing available in general now, outside medbay (Chapel, Botany...)
So, I think it's appropriate to incentivize chemists to make more specialized chems now.
Changelog

:cl: Rane

tweak: Tricord no longer heals airloss or radiation damage.

based


Is there a version of RD-Agent that does not need docker

My operation system is ubuntu 22.10，and I find that docker does not support this version. So I have tried many times to deploy docker, but failed.  And I can go to next step for installing RD-Agent.

Hi,
Thanks for your feedback. The design of RD-Agent does indeed support running with a local environment, as configured in rdagent/utils/env.py.  However, this feature is not fully supported at the moment. We plan to enhance the code to support this functionality in the future. For now, we recommend using Docker to run the application.


CppFlow2: model outputs nan

Hello all,
i can successfully evaluate the class scores of the efficient net example using tensor::get_data(). However, when using a pix2pix model (also build in tf.keras), the model always outputs NAN :/
    auto input = cppflow::decode_jpeg(cppflow::read_file(std::string("../cat.jpg")));
    input = cppflow::cast(input, TF_UINT8, TF_FLOAT);
    input = cppflow::expand_dims(input, 0);

    cppflow::model model("../trained_model");
    auto output = model(input);

    auto output_vector = output.get_data<float>();
    for(auto it = std::begin(output_vector); it != std::end(output_vector); ++it) {
	    std::cout << *it  << std::endl;
    }

Reproduce:

I assembled a git repo here which u can move to examples
the cat picture was used to fit  the model 256x256x3

Model IO
The given SavedModel SignatureDef contains the following input(s):
  inputs['input_1'] tensor_info:
      dtype: DT_FLOAT
      shape: (-1, -1, -1, 3)
      name: serving_default_input_1:0
The given SavedModel SignatureDef contains the following output(s):
  outputs['conv2d_transpose_7'] tensor_info:
      dtype: DT_FLOAT
      shape: (-1, -1, -1, 3)
      name: StatefulPartitionedCall:0
Method name is: tensorflow/serving/predict

Do I handle the output image in a correct way or is this a bug?
thank you very much

I have added a very simple model (simple.py) to the repo consisting of only a Conv2D layer to process an image.
When running it in C++ the returned image does not contain NAN. Therefore, I think the problem is not the way I handle the output of the network...
Do you have any idea what might cause this behavior?
In the meantime I will look for another pix2pix model in TF2

Ok I got the it...
Turns out that it's a bug in TF2 and only affects stuff that depends on the 'training=true' argument.
Here is my solution which was adapted from here for simple usage in CppFlow2
@tf.function(input_signature=[tf.TensorSpec([None, 256,256,3], dtype=tf.float32)])
def model_predict1(input_1):
  return {'outputs': generator(input_1, training=True)}

generator.save("model", signatures={'serving_default': model_predict1})


Update Web5 Quickstart w/ simplified did.create API call

Dependency on this being available in web5-js:

https://github.com/TBD54566975/web5-js/issues/31

I think this is going to get taken care of by @bobbilee19 in #398 and #409. @bobbilee19
Please refer to #398 for updates that relate to this issue

Pulling off phase 4 due to dependency

Actually, I think we can close this as it was done in Phase 3 @ALRubinger


nullreference when during add-migration when migration implementations lack migration attribute

if you implement a migration hook and forgetting the attribute. Then call add-migration foo
If you are seeing an exception, include the full exceptions details (message and stack trace).
System.ArgumentNullException: Value cannot be null.
Parameter name: key
   at System.ThrowHelper.ThrowArgumentNullException(ExceptionArgument argument)
   at System.Collections.Generic.Dictionary`2.TryInsert(TKey key, TValue value, InsertionBehavior behavior)
   at System.Collections.Generic.Dictionary`2.Add(TKey key, TValue value)
   at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector, IEqualityComparer`1 comparer)
   at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable`1 source, Func`2 keySelector, Func`2 elementSelector)
   at Microsoft.EntityFrameworkCore.Migrations.Internal.MigrationsAssembly.<>c__DisplayClass3_0.<.ctor>b__0()
   at Microsoft.EntityFrameworkCore.Internal.LazyRef`1.get_Value()
   at Microsoft.EntityFrameworkCore.Migrations.Internal.MigrationsAssembly.get_Migrations()
   at Microsoft.EntityFrameworkCore.Migrations.Internal.MigrationsAssembly.FindMigrationId(String nameOrId)
   at Microsoft.EntityFrameworkCore.Migrations.Design.MigrationsScaffolder.ScaffoldMigration(String migrationName, String rootNamespace, String subNamespace)
   at Microsoft.EntityFrameworkCore.Design.Internal.MigrationsOperations.AddMigration(String name, String outputDir, String contextType)
   at Microsoft.EntityFrameworkCore.Design.OperationExecutor.AddMigrationImpl(String name, String outputDir, String contextType)

Steps to reproduce
    [DbContext(typeof(CustomerContext))]
    //[Migration("Custom migrations")]
    class MigrationHook : Migration
    {
        protected override void Up(MigrationBuilder migrationBuilder)
        {
        }
    }
}

Further technical details
The problem is the below code from MigrationsAssembly.cs using ?. not realizing that you cannot use null as a key. The error message should not be nullreferenceexception, but rather that the implementor forgot to apply an attribute.
Similarly, if using the attribute, and forgetting the subclassing, and error should be show. This is not the case now where only subclasses are investigated
https://github.com/aspnet/EntityFrameworkCore/blob/888b188731264cf2cebee16ce5a9ad4e65fe6f8c/src/EFCore.Relational/Migrations/Internal/MigrationsAssembly.cs
_migrations = new LazyRef<IReadOnlyDictionary<string, TypeInfo>>(
            () => (
                    from t in Assembly.GetConstructableTypes()
                    where t.IsSubclassOf(typeof(Migration))
                          && t.GetCustomAttribute<DbContextAttribute>()?.ContextType == contextType
                    let id = t.GetCustomAttribute<MigrationAttribute>()?.Id
                    orderby id
                    select new { Key = id, Element = t })
                .ToDictionary(i => i.Key, i => i.Element));

If using the attribute, and forgetting the subclassing, an error should be show.

Having [Migration] without inheriting from Migration seems very unlikely. Classes like these will continue to be silently ignored for now.


Remove SSL_version_str

I was never exported in our shared libraries and no one noticed, and
we don't seem to use it ourselves, so clean it away.
In all likelyhood, this is a remain from the 90's, when it was in
fashion to litter library modules with these kinds of strings.

(O tempora, o mores  --  obligatory latin quotation)

Well, that would mean we would really have to add it to the exported variables, and because there are issues related to adding variables (but not functions) to the export table on Windows, we need to make it an OPENSSL_GLOBAL (unless I figure out another mechanism)...  which isn't hard in itself, just bulky.
But suffice to say that we would in practice add this symbol, which seems like the absolutely silliest thing to do just to deprecate it.

Merged.  Thank you!
18958cefd82449daf3c589b74a074f0c88159d47 Remove SSL_version_str


BCSV Website Maintenance Update

We've got some Planned Maintenance for the BCSV Website.
This will include just an update of the splash screen as requested.
Thank You. - MPM

We will be starting these maintenance works shortly.
They won't take too long to complete.
Thank You. - MPM

We will be starting the Maintenance Works to the BCSV Website at approximately 10:00PM AEST Tonight.
These works should not take longer than 15 minutes.
Thank You. - MPM

Maintenance Now In Progress.
Scotty will be back shortly... - MPM

Maintenance is now complete.
No need to fear, the BCSV Website is now fully up to date!
Thanks. - MPM


Chinese Translation

There seems to be a few missing characters, did you test it in-game? 🤔 you can use the font generator to add those to the font

There seems to be a few missing characters, did you test it in-game? 🤔 you can use the font generator to add those to the font

We tested it with the font file in Extended Chinese Font mod and there was no problem about the characters, maybe we should upload these font files here?🤔

I think the necessary characters should be included in the mod using the tool, because it would be weird to ask for the extended font as a dependency for everyone not speaking Chinese 😅 and if it is not a dependency, the characters would be missing if you don't have the extended font installed

I think the necessary characters should be included in the mod using the tool, because it would be weird to ask for the extended font as a dependency for everyone not speaking Chinese 😅 and if it is not a dependency, the characters would be missing if you don't have the extended font installed

I understand. I'll upload the font files to the Dialog fold. But could you give me the access to it so I can upload them and by the way adopt these proposed changes above in this translation? Thanks a lot.

Hm, you want to modify the files on the fork instead, but I don't own it and you don't either 😕 either ask the person that pushed the PR to push the updates, or make another pull request yourself

I think the necessary characters should be included in the mod using the tool, because it would be weird to ask for the extended font as a dependency for everyone not speaking Chinese 😅 and if it is not a dependency, the characters would be missing if you don't have the extended font installed

I understand. I'll upload the font files to the Dialog fold. But could you give me the access to it so I can upload them and by the way adopt these proposed changes above in this translation? Thanks a lot.

You can ask BLimmie to give access to you to their repository so you can directly commit to their repository, and the changes will be also here. If you can't reach out to them maybe you can let max merge this pull request them I'll open another to fix the font and translations.

... Well you shouldn't just grab the files from Extended Chinese Font mod and add here since it contains many unused characters and increase the mod size by a lot, you need to follow the tutorial here to makes fonts for characters only used in this mod.

@WEGFan If you would like to join the translation team for Chinese, you can send me a DM on Discord Oppen_heimer#9999 and I'll invite you to the SJ2021 server where you can interact with those working on the translations.


Added average filter to math module

updated readme and added tests as well.

Yes, this would be a helpful addition to this already awesome library.


[FEATURE]

Is it possible to dump a frozen index with elasticdump?
i have not been able to see such support going thru the manual.

A frozen index is just a read-only index with throttled search, so it should be possible. It will be slow

If you try search in frozen indices just run
elasticdump --params='{"ignore_throttled" : "false"}' --input=localhost:9200/indexName --output=myfile.json  --searchBody='{ searchBodyHere }'

Its works for me)


MudNavMenu: Horizontal alignment

Description
Adds an option to align the nav menu horizontally.

Aligns MudNavMenu horizontally
Nested MudNavGroups use a popover to display nested items.
Bordered option adds a border to the bottom instead of the end

Resolves #474
How Has This Been Tested?
Visually
Type of Changes

[ ] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ ] Documentation (fix or improvement to the website or code docs)

Checklist

[x] The PR is submitted to the correct branch (dev).
[x] My code follows the code style of this project.
[x] I've added relevant tests.

ParentNavMenu is used for the nested MudNavGroups. It ensures that each group has its own popover.
If I have some time today I'll check how well it can substitute for the docs menu.

Why do we want nested nav menus instead of utilizing MudMenu?
If that's removed we should update the example to use an icon button instead and make sure the app bar flows correctly with mixed components.
I'm a little concerned about cannibalizing other components.
It seems like the title should be moved to the app bar and the app bar should contain two horizontal menus with the spacer being also moved to the app bar. But I think that's just a user choice like including them in the vertical one.

Items without icons have space reserved:

Does not flow on narrow screens:

The nested menu was just to show that the Sub Groups example still work horizontally.
Will look into the other notes

Is it possible to lose ParentNavMenu and use a MudMenu internally instead?

Would that change be applied to the regular vertical menu as well. My intention was to keep both the same while just changing the orientation.

Would that change be applied to the regular vertical menu as well. My intention was to keep both the same while just changing the orientation.

Vertical should stay the same but the horizontal submenus could use a MudMenu internally instead of the custom implementation, if I'm understanding right. Would like to avoid complication with the ParentNavMenu cascading parameter if possible
But I guess how I can see this will get complicated without #10255. Will have to think about it more

@danielchalmers actually won't be able to use a Menu, the actual purpose of that section code is the NavGroup is to create new NavMenu using the NavLinks provided. There's no way to map the nav links to menu items. The custom popover stuff was added because using collapse works for the vertical menu but not horizontal.
Adjust the example to a more practical one to show this. Removed the nested groups and did a single nav group.
Also fixed the no icon padding.

Me and @Garderoben are concerned about this cannibalizing other components, Ex: the title and spacer should be in the app bar and the gear submenu should be a MudMenu. The NavMenu is being contorted into something it wasn't designed for.
Correct me if I'm wrong but it seems like if the nav link buttons were able to be used standalone as shown in the screenshot, you could accomplish the same demo with much less code and more appropriate controls - This could be done by applying different CSS based on whether it's in a vertical nav menu or it's on its own. What do you think? Would that work?

I didn't update the screenshot when I adjusted the example, however, the title and spacer are now in the app bar and not the nav menu. The majority of the changes are indeed css. The additional code change was to avoid this problem pointed out in the original issue.

MudMenu has FullWidth now and I've got more goodies on the way #10452
Your links look great:

My point was that could be the default style unless they're placed in a NavMenu, which then they would turn into what we have now. Then no changes are needed to the nav menu itself and you don't have to use it to get the buttons

ok, understood


Use web sdk without pop up ?

Hi,
i there any way i can use my input forms with digits web sdk ? Currently it just opens a pop up which does not look good with my website .i want to sent sms and do pin verification using my forms and pages.
Thanks

Hey @krazylearner ,
Take a look at here for documentation on our embedded widgit: https://docs.fabric.io/web/digits/embeddable.html
-Mike


Record schema changes in WAL

https://github.com/polarsignals/frostdb/blob/e98d6bfeb8bf59dbb593d2ac663058bb4d1fb8ab/db.go#L638
The Table function accepts a table config with a new schema, but never applies the schema to the table.  This can cause a panic during wal replays where the wal will replay the writes for the new schema under the old schema because the schema change was never recorded.
We need to

check if the passed in schema was different than what the table has, if it is, update the schema to the new schema.
Record in the WAL a schema change event.
During replay if schema change event detected, update the table schema with saved schema

Fixed by #383


Return name of font

There is no standard function in Windows that returns the name of a font from a ttf or otf file.
Is it possible to make a wrapper for the resvg_options_load_font_file function that will return the string name or names separated by commas?

I think this is way to specific feature for resvg.
Maybe you could use: https://docs.microsoft.com/en-us/windows/win32/api/gdiplusheaders/nf-gdiplusheaders-fontfamily-getfamilyname


Show flow of material in path

Option: with gradients
https://cereallarceny.github.io/gradient-path/?path=/story/gradient-path-javascript--with-path-fill
https://github.com/withbelay/react-native-svg-path-gradient/blob/main/index.js
https://gist.github.com/mbostock/4163057
Option: with second overlay clipped
https://codepen.io/GreenSock/pen/LYMLQvw


[Engine][Checkpoint-Storage]Support S3 protocol

Support S3 protocol and Local file in hdfs plugin
Fix Hdfs storage  may have file rename failure but return success

@TyrantLucifer  PTAL


Add ArgumentType

This PR resolves GH-307 and resolves GH-208 by adding an enum keyed type to Transform:
#[serde(rename_all = "kebab-case")]
pub enum TransformType {
    #[default]
    Module,
    InlineModule,
    MultilineModule,
    Parent,
    #[serde(alias = "*")]
    Any,
}

Then, before executing a transform, the element type is checked such that if Module is specified and the element is a Parent, it will be transformed to an error node instead. This is in line with argument type checks, whereas the compiler sometimes doesn't execute a transform if it is doomed to fail, but rather early returns a nicer error message.
It is unclear which of the current transforms should have what type, but since Module is default, all the language packages have been changed so many transforms (such as __document, __strikethrough etc) are of type Parent. Also, the thing that started the discussion which led to this change was that [image] can't reasonably produce in-line content, so [image] is changed to type MultilineModule.
You can test this out by going to the playground and testing this document:
[__document]
This should fail since __document should be a parent

Bla bla bla [image] foo.jpg this should fail since ``[image]`` produces a figure (block)

[image]
foo.jpg

[comment]
This should work tho

This PR is ready for review immediately

I also added type-like indicators to the package view to show what types the transform is for. Since 1. I'm not very good at web development and 2. The playground is undergoing a large rewrite anyways, I didn't spend very much time on it and it can surely be made to look much better.


[Todo] Prevent Duplicate Submit

Use Throttle.
https://reactjs.org/docs/faq-functions.html
https://lodash.com/docs/4.17.11#throttle

Or ADD_TODO_REQUEST, and exit while REQUEST


Fixed a bug in instrumention that caused corruption of file names

(This PR updates https://github.com/onnx/onnx-mlir/pull/2184)
I found filename extracted in instrumentation was broken.  For example, when I compiled following command and ran, filename for instrumentation was broken (Long file name seemed to be problem)
$onnx-mlir --instrument-stage=Onnx --instrument-ops=onnx.* --InstrumentBeforeOp --InstrumentAfterOp --InstrumentReportTime instrumentation_test_aaaaaaa.onnx.mlir
This PR fixed the issue.

Jenkins Linux ppc64le Build #10472 [push] Fixed a bug in instrumen... started at 22:29

Jenkins Linux amd64 Build #11415 [push] Fixed a bug in instrumen... started at 21:23

Jenkins Linux s390x Build #11425 [push] Fixed a bug in instrumen... started at 22:23

Jenkins Linux amd64 Build #11415 [push] Fixed a bug in instrumen... failed after 50 min

Jenkins Linux s390x Build #11425 [push] Fixed a bug in instrumen... passed after 1 hr 38 min

Jenkins Linux ppc64le Build #10472 [push] Fixed a bug in instrumen... aborted after 1 hr 50 min


Add the InterfaceName option to Pinger

This is a rebase of #32 to match the current HEAD on main.
This allows using pro-bing to use VRFs interfaces and IPv6 link-local addresses.

It seems like the test fails on permissions.

As @ilolicon pointed out, the tests run just fine on a local hosts & using the circleci local cli:
matthieu@matthieu-archlinux ~/pro-bing (main)> circleci local execute build
Fetching latest build environment...
Docker image digest: sha256:008ba7f4223f1e26c11df9575283491b620074fa96da6961e0dcde47fb757014
====>> Spin up environment
Build-agent version  ()
System information:
 Server Version: 27.3.1
 Storage Driver: overlay2
  Backing Filesystem: btrfs
 Cgroup Driver: systemd
 Cgroup Version: 2
 Kernel Version: 6.11.5-arch1-1
 Operating System: Arch Linux
 OSType: linux
 Architecture: x86_64

Starting container cimg/go:1.20
Warning: No authentication provided, using CircleCI credentials for pulls from Docker Hub.
  image is cached as cimg/go:1.20, but refreshing...
1.20: Pulling from cimg/go
Digest: sha256:bd1abc34d5deb0c8f55e9f9c8071210e3a5ba9ce874f48a61a390175c2be0da6
Status: Image is up to date for cimg/go:1.20
cimg/go:1.20:
  using image cimg/go@sha256:bd1abc34d5deb0c8f55e9f9c8071210e3a5ba9ce874f48a61a390175c2be0da6
  pull stats: Image was already available so the image was not pulled
  time to create container: 117ms
Creating Docker containers in parallel
Time to upload agent and config: 162.595656ms
Time to start containers: 457.684773ms
====>> Preparing environment variables
Using build environment variables:
  BASH_ENV=/tmp/.bash_env-localbuild-1730205231
  CI=true
  CIRCLECI=true
  CIRCLE_BRANCH=
  CIRCLE_BUILD_NUM=
  CIRCLE_JOB=build
  CIRCLE_NODE_INDEX=0
  CIRCLE_NODE_TOTAL=1
  CIRCLE_REPOSITORY_URL=
  CIRCLE_SHA1=
  CIRCLE_SHELL_ENV=/tmp/.bash_env-localbuild-1730205231
  CIRCLE_WORKING_DIRECTORY=~/project

The redacted variables listed above will be masked in run step output.====>> Checkout code
Making checkout directory "/home/circleci/project"
Copying files from "/tmp/_circleci_local_build_repo" to "/home/circleci/project"
====>> go mod download
  #!/bin/bash -eo pipefail
go mod download
====>> make
  #!/bin/bash -eo pipefail
make
>> checking code style
>> vetting code
GO111MODULE= go vet  ./...
>> building ping
GO111MODULE= go build  ./cmd/ping
>> running all tests
GO111MODULE= go test -race -cover  ./...
?       github.com/prometheus-community/pro-bing/cmd/ping       [no test files]
ok      github.com/prometheus-community/pro-bing        7.105s  coverage: 67.9% of statements
Success!

Seems like using another interface did not fix the issue regarding permissions,
Specifying an interface might be unsupported in CircleCI ?

We can try switching from Docker to Machine mode for CI.

I would like that.

Do I need to pull the changes on main for them to apply here ?

Permission denied still, I'll look into it tomorrow

As I thought, Using the machine executor does make the tests pass,
Subsequently the change from docker to machine should be in another PR, since @SuperQ's PR does not (#124) does not change the execution to the machine type

Yea, the only problem with the machine image is it doesn't directly control the Go version.

Yea, the only problem with the machine image is it doesn't directly control the Go version.

Indeed, I read online that this could be solved by running docker in the machine executor, this might require more configuration.

hold on I have a last thing to change

now ready!

Tests are failing locally for me, on Ubuntu 24.10, running the test as root.
--- FAIL: TestSetInterfaceName (0.00s)
    ping_test.go:490: Expected No Error but got socket: permission denied, Stack:
        goroutine 259 [running]:
        runtime/debug.Stack()
                /usr/lib/go-1.23/src/runtime/debug/stack.go:26 +0x5e
        github.com/prometheus-community/pro-bing.AssertNoError(0xc0003844e0, {0x871880, 0xc000098260})
                /home/daniel/Work/Debian/golang-github-prometheus-community-pro-bing/ping_test.go:528 +0x37
        github.com/prometheus-community/pro-bing.TestSetInterfaceName(0xc0003844e0)
                /home/daniel/Work/Debian/golang-github-prometheus-community-pro-bing/ping_test.go:490 +0x95
        testing.tRunner(0xc0003844e0, 0x80d9a0)
                /usr/lib/go-1.23/src/testing/testing.go:1690 +0xf4
        created by testing.(*T).Run in goroutine 1
                /usr/lib/go-1.23/src/testing/testing.go:1743 +0x390


Support 'auto' for rows

Description
Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change.
Fixes #54
Types of changes

[ ] Bug fix (non-breaking change which fixes an issue)
[X] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ ] This change requires a documentation update

Changes Proposed

Support 'auto' as a value for EditTextarea's rows parameter. This just sets the style height: auto instead of computing a fixed height.

Checklist:

[X] My code follows the style guidelines of this project
[X] I have updated the documentation accordingly where applicable.
[ ] I have added tests to cover my changes.
[ ] All new and existing tests passed.

Hi @frnsys
Thank you for contributing!
Please address the minor comments above and I'll be happy to merge this in!


Support showing docs for each "resource" or subpackage

If a user adds docs to a Fern Definition YAML File then those docs are not shown in the generated fern documentation.
For example, if i had a file agents.yml with the contents
docs: |
  The agents API allows you to ...

then I would expect that those docs would be injected in the fern definition.

The docs field is available in the backend in the fern-definition-registry APIs.

This is done.


Unable to open tcp connection with host 'localhost:1443': dial tcp <IP_ADDRESS>:1443

Describe the bug
Cannot connect to named MSSQL server running locally.
> unable to open tcp connection with host 'localhost:1443': dial tcp <IP_ADDRESS>:1443: connect: connection refused

EDIT
This seems to only occur when trying to connect to my SQL Server instance running on Windows, from a go app running in WSL.
To Reproduce
I've tried various connection string formats:
str1 := "server=localhost,mssqlserver2022;port=61821;user id=sa;password=sa;database=FooDB"
str2 := "server=localhost,mssqlserver2022;port=1433;user id=sa;password=sa;database=FooDB"
str3 := "server=localhost/mssqlserver2022;user id=sa;password=sa;database=FooDB"
str4 := "server=localhost;user id=sa;password=sa;database=FooDB"
str5 := "server=localhost:1433;user id=sa;password=sa;database=FooDB"
str6 := "server=localhost\\mssqlserver2022:1433;user id=sa;password=sa;database=FooDB"
str7 := `server=localhost\mssqlserver2022:1433;user id=sa;password=sa;database=FooDB`

// try with sqlserver
connection, err := sql.Open("sqlserver", str)
// try with mssql
connection, err := sql.Open("mssql", str)

I have a C# app on the side which uses this connection string, and it succeeds:
await using var connection = new SqlConnection(
"""
persist security info=false;
server=localhost\mssqlserver2022;
initial catalog=FooDB;
user id=sa;
password=sa;
""");

I've tried import _ "github.com/microsoft/go-mssqldb" and import _ "github.com/denisenkom/go-mssqldb"
Expected behavior
It should connect
Further technical details
SQL Server v. 16.0.1105.1
Windows 10 Home

I have the same issue


Image Race Condition Between Zarf Seed Registry and Zarf Permanent Registry With Multiple Registry Replicas

Environment
Device and OS: Nutanix VM RHEL8
App version: 0.36.1
Kubernetes distro being used: RKE2
Steps to reproduce

Run a zarf init with its registry deployment replica set to many, or have HPA enabled.

Expected result
Zarf to successfully initialize in the cluster.
Actual Result
Image pull backoff on some of the permanent registry pods because of what is explained in the below additional context.
Visual Proof (screenshots, videos, text, etc)
Need to produce... standby
Severity/Priority
Additional Context
We don't have a reproducible test case outside a Nutanix deployment of ours right now. We believe that when using multiple replicas of the registry and persistent volume provisioning is slow, this can happen.
We have the below custom zarf init package for our Nutanix CSI driver that imports the seed registry and permanent registry from the zarf project.
What we believe happens is the wait on the permanent registry immediately succeeds and moves on because the seed registry is using the same name as the permanent registry. This can cause the permanent registry to not actually be ready with all the images pushed to it in its persistent volume.
When the permanent registry replicas start to come up, some of the initial pods succeed because they pulled images from the temporary seed registry. Once that seed registry is gone, because the wait didn't actually wait for the permanent registry, and if the permanent registries persistent volumes were not quite ready or fully filled with all the images the seed registry had, any remaining registry pods can't pull images and remain in an image pull backoff. We can scale down to 1 registry pod and that allows the zarf init to continue and finish successfully.
Custom zarf init:
kind: ZarfInitConfig
metadata:
  name: init
  description: "Nutanix CSI Driver Custom Zarf Init Package"
  architecture: amd64
  version: "0.0.1" # This version is not used by zarf, but is used for tracking with the published versions

variables:
  - name: DYNAMIC_FILE_STORE_NAME
    description: "Name of Nutanix File Server to use for Dynamic File storageclass. Should match the name value for the file server in Prism."
  - name: PRISM_ENDPOINT
    description: "IP or hostname of Prism Element."
  - name: PRISM_USERNAME
    description: "Username of prism user to use for Nutanix CSI driver."
  - name: PRISM_PASSWORD
    description: "Password for prism user to use for Nutanix CSI driver."
  - name: STORAGE_CONTAINER
    description: "Name of Nutanix Storage Container for CSI driver to create volumes in."

components:
  # (Optional) Deploys a k3s cluster
  - name: k3s
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1

  # This package moves the injector & registries binaries
  - name: zarf-injector
    required: true
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1

  # Creates the temporary seed-registry
  - name: zarf-seed-registry
    required: true
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1
    charts:
      - name: docker-registry
        valuesFiles:
          - values/registry-values.yaml
    # On upgrades ensure we retain the existing PV
    actions:
      onDeploy:
        before:
          - description: Set persistence for upgrade seed registry
            cmd: ./zarf tools kubectl get pvc zarf-docker-registry -n zarf >/dev/null 2>&1 && echo true || echo false
            mute: true
            setVariables:
              - name: UPGRADE_PERSISTENCE
          - description: Set env vars for upgrade seed registry
            mute: true
            cmd: |
              ./zarf tools kubectl get pvc zarf-docker-registry -n zarf >/dev/null 2>&1 && \
              echo "" || \
              echo "- name: REGISTRY_STORAGE_FILESYSTEM_ROOTDIRECTORY
                value: \"/var/lib/registry\""
            setVariables:
              - name: UPGRADE_ENV_VARS
                autoIndent: true

  # Push nutanix csi images to seed-registry
  - name: nutanix-csi-images-initial
    required: true
    description: Push nutanix images to the zarf registry
    images:
      - registry.k8s.io/sig-storage/snapshot-controller:v8.0.1
      - registry.k8s.io/sig-storage/snapshot-validation-webhook:v8.0.1
      - quay.io/karbon/ntnx-csi:v2.6.10
      - registry.k8s.io/sig-storage/csi-node-driver-registrar:v2.11.1
      - registry.k8s.io/sig-storage/csi-provisioner:v5.0.1
      - registry.k8s.io/sig-storage/csi-snapshotter:v8.0.1
      - registry.k8s.io/sig-storage/csi-resizer:v1.11.2
      - registry.k8s.io/sig-storage/livenessprobe:v2.13.1
      - registry1.dso.mil/ironbank/opensource/velero/velero-plugin-for-csi:v0.7.1
      - registry1.dso.mil/ironbank/opensource/velero/velero-plugin-for-aws:v1.10.0

  - name: nutanix-csi-storage
    required: true
    charts:
      # renovate: datasource=helm
      - name: nutanix-csi-storage
        url: https://github.com/defenseunicorns/nutanix-helm.git # fork containing fix for imagepullsecrets needed for pods to pull images from zarf registry
        version: v2.6.10-modified
        gitPath: charts/nutanix-csi-storage
        namespace: ntnx-system
        valuesFiles:
          - values/nutanix-storage-values.yaml
    actions:
      onDeploy:
        before:
          - description: Delete Storage Classes
            cmd: ./zarf tools kubectl delete sc nutanix-volume --ignore-not-found=true

  - name: nutanix-dynamicfile-manifests
    required: true
    manifests:
      - name: nutanix-dynamicfile-manifests
        namespace: ntnx-system
        files:
          - nutanix-dynamicfile.yaml
    actions:
      onDeploy:
        before:
          - description: Delete Storage Classes
            cmd: ./zarf tools kubectl delete sc nutanix-dynamicfile --ignore-not-found=true

  # Creates the permanent registry
  - name: zarf-registry
    required: true
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1

  # Push nutanix csi (and registry) images to permanent registry
  - name: nutanix-csi-images
    required: true
    description: Push nutanix csi images to the zarf registry
    images:
      - registry.k8s.io/sig-storage/snapshot-controller:v8.0.1
      - registry.k8s.io/sig-storage/snapshot-validation-webhook:v8.0.1
      - quay.io/karbon/ntnx-csi:v2.6.10
      - registry.k8s.io/sig-storage/csi-node-driver-registrar:v2.11.1
      - registry.k8s.io/sig-storage/csi-provisioner:v5.0.1
      - registry.k8s.io/sig-storage/csi-snapshotter:v8.0.1
      - registry.k8s.io/sig-storage/csi-resizer:v1.11.2
      - registry.k8s.io/sig-storage/livenessprobe:v2.13.1
      - registry1.dso.mil/ironbank/opensource/velero/velero-plugin-for-csi:v0.7.1
      - registry1.dso.mil/ironbank/opensource/velero/velero-plugin-for-aws:v1.10.0
      - "###ZARF_PKG_TMPL_REGISTRY_IMAGE_DOMAIN######ZARF_PKG_TMPL_REGISTRY_IMAGE###:###ZARF_PKG_TMPL_REGISTRY_IMAGE_TAG###"

  # Creates the pod+git mutating webhook
  - name: zarf-agent
    required: true
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1

  # (Optional) Adds a git server to the cluster
  - name: git-server
    import:
      url: oci://ghcr.io/defenseunicorns/packages/init:v0.36.1

Thank you for the issue @anthonywendt. This can be easily solved by updating the component to use health checks after #2718 is introduced. You are correct that the root of the issue is that the permanent registry is immediately succeeded on the wait check. Health checks will use kstatus rather than kubectl wait under the hood. Kstatus waits for all of the pods to be in the updated state before evaluating to ready.


Godot Editor 3.5 Android | Freeze and crash when adding nodes to scene.

Godot version
3.5
System information
Android 10 Samsung Galaxy Tab S4 (Wi-Fi)
Issue description
I cannot add child nodes to nodes in a scene. I can create new scenes, and choose their starting Node type. Interestingly, I found a "fix" but it's very disruptive. If I go to the app details and clear the Data and Cache, I can then add One child node. After that it will freeze and eventually prompt me to wait or close the app.
I'm not positive if it's the act of adding a Node causing problems or trying to open the window displaying the Nodes that could be added.
I will concede, this tablet is rather old now, and it has Syncthing running in the background all the time. If my memory or hardware has become worn down I wouldn't be surprised. However, I find it especially strange how I can get most of the Editor to work once, but only once.
Steps to reproduce

Uninstall the 3.5 Godot Engine App
Install the 3.5 Godot Engine App
Launch the App
Create a new Scene of any type.
Add a child Node to the Parent Node.
Add another child Node, and it will freeze.

For the Temporary Fix --

Go to the App Details, and then navigate to Storage.
Clear the Data/Cache
Re-open the App.
Find the project folder.
Open the Scene and Add a child Node.
Save and Repeat from Step 1.

Minimal reproduction project
No response

Duplicate of https://github.com/godotengine/godot/issues/64166 (fixed in 3.5.1).


reuse encoders for ordinal variables [type:bug]

Description
Fixes https://github.com/vanderschaarlab/synthcity/issues/250#issue-2102043850
Notes

Only quick fix. Sklearn recommends against using LabelEncoder for features, I have not changed this.
Results in error when there are unknown feature classes in e.g. X_syn (compared to X_gt). This is safer, though does mean we cannot evaluate easily on a very small real dataset. If we want to avoid this, we could use OrdinalEncoder instead, which allows ignore_unknown argument to be passed

Checklist

[x] I have followed the Contribution Guidelines and Code of Conduct
[x] I have commented my code following the van der Schaar Lab Styleguide
[x] I have labelled this PR with the relevant Type labels
[ ] My changes are covered by tests

Thanks for having a look at this issue, Boris. But as you said you don't have time to get these tests passing. I am closing this PR and not merging. I will leave the related issue open and will review it when I get a chance.