Can't build neither master nor v1.0.3 with nix

Tried to follow this manual: https://github.com/input-output-hk/cardano-sl/blob/master/docs/how-to/build-cardano-sl-and-daedalus-from-source-code.md
didn't go past running nix-build, let me know if I can get you more info.
$ uname -a
Linux jotunheim 4.20.8-arch1-1-ARCH #1 SMP PREEMPT Wed Feb 13 00:06:58 UTC 2019 x86_64 GNU/Linux
$  ~ nix --version
nix (Nix) 2.2.1
$  ~ nix-build --version
nix-build (Nix) 2.2.1

$ git status
On branch master
Your branch is up to date with 'origin/master'.
$ git rev-parse HEAD
c6a50c2a736d72da6be93072b9d627407e4d957e

$ nix-build -A cardano-sl-node-static --out-link master
...
error: while setting up the build environment: getting attributes of path '': No such file or directory

nix_build_master_cadano-sl-node-static.log
Same for 1.0.3:
$ git checkout v1.0.3
HEAD is now at e4b77ed9d Merge pull request #1842 from input-output-hk/gromak/set-cabal-versions-1.0.3
$ git rev-parse HEAD
e4b77ed9d8502a181fb1584b9f48984ba1399598
$ nix-build -A cardano-sl-node-static --out-link v103 &> ./nix_build_v1.0.3_cadano-sl-node-static.log

nix_build_v1.0.3_cadano-sl-node-static.log

Hello @utgarda,
v1.0.3 will never build with Nix 2.x.
I am able to build cardano-sl master with Nix 2.2pre6600_85488a93.
I have not seen that error before, but it looks like someone else has recently: NixOS/nix#2673
Try running nix doctor to see whether it reports any problems.
I notice that you have not configured the IOHK binary cache. Without it, your build will take a really long time. There are instructions here: https://github.com/input-output-hk/cardano-sl/blob/master/docs/nix.md
Enable the IOHK binary cache (and restart nix-daemon) before doing anything else.


Bluetooth: Create bt_addr_eq

One could also argue if there even is a need for bt_addr_cmp() beyond equality check

It's part of the stable API, so we should not remove it without good reason. Anyway, it's potentially useful when you actually need an ordering. E.g. for keeping a binary-searchable ordered array.


Using threaded scheduler from forked process

I was getting some decent performance from using delayed() with the threaded scheduler, but it still only runs on a single core.
I thought I would fork (either via multiprocessing.Pool or dask.multiprocessing.get) the code that called the compute() so I could get a ThreadPool running on all cores.
The problem is that ThreadPool is created at import time, and in the main thread. We're then calling functions (i.e apply_async()) to the ThreadPool from a child process. This doesn't work.
I tried a very naive approach of just moving the ThreadPool  instantiation to inside the get() call. This seems to work, but I haven't thoroughly tested it and it could very well break things elsewhere (or may in fact be the wrong approach all together).
AFAICT this https://github.com/dask/dask/pull/1487 is the PR that introduced this ThreadPool instantiation.
Cheers.

What version are you using?  Dask currently creates a ThreadPool on the first call to threaded.get to avoid this sort of problem.
You may also want to consider running the distributed scheduler on a single machine.  It provides many processes, each of which have a thread pool by default.  See http://dask.pydata.org/en/latest/scheduler-choice.html

Ahh, yeah. I should've checked on master. I'm using dask-0.11.1. If there's no dep changes on pandas or numpy I will likely upgrade.
I'll take another look at the local scheduler (I have tested it before with a different kind of job, and it didn't really help in that particular instance). If it will fork multiple ThreadPools than that would likely suit me for this application.


Implementing custom realtime augmentation

I need to do a realtime augmentation for my dataset. ImageDataGenerator has all the methods implemented for it but they are limited for now. I want to implement some of my own augmenting techniques (In my clone). I can see this file where these are implemented:
https://github.com/fchollet/keras/blob/master/keras/preprocessing/image.py
Right now i can look that changing the __init__ parameters in the ImageDataGenerator, writing own functions, and calling in flow() might seem to work. Is there any other change that i need to do for this? Or will it actually work this way?
Thanks.

You can write your own ImageDataGenerator and use the model.fit_generator methods for training.

Few queries:

In fit_generator , what are the samples per epoch and what's the batch size loaded in the GPU at a time? Is it the number of rows X[0] that our generator yields, where epoch gets completed until the rows are equal to samples per epoch?
Also what if i also want to use the augmentations already provided along with my new ones? Isn't it safe to change image.py?
I want to add zero-padding in the convolutional layer filter(2D)? There's another layer for this? Whose use i'm not sure of. How should i add it?
What is the default initialization of the weights in the network? Its not mentioned in the docs.
Thanks.


Update analysis-services-database-users.md

@akumaranchath : Thanks for your contribution! The author(s) have been notified to review your proposed change.

@akumaranchath : Thanks for your contribution! The author(s) have been notified to review your proposed change.

Information for adding a service principal is missing in docs.

Information for adding a service principal is missing in docs.

@Minewiskan, you can only sign off in the main PR conversation, not in review comments.

@Minewiskan, you can only sign off in the main PR conversation, not in review comments.


Update BBR_BUILD_PATH in the CI tasks

Thanks for submitting a PR to DRATs.
Checklist
Please provide the following information (and links if possible):
[x] What component are you testing?
CF-Deployment
[x] Is the component an default component in cf-deployment?
N/A
[x] Have you created a TestCase and added it to the list of cases to be run?
N/A
[x] Have you added any new properties/information to all of the following:
N/A
[x] Have you manually validated your TestCase against a deployed Cloud Foundry? If so, which version?
https://github.com/cloudfoundry/cf-deployment/tree/826ef5757ec81df6c8c72077a26334ab538afc2c (head of develop as of the time of writing)
[x] Does this change rely on a particular version of cf-deployment?
No
[x] Are there any optional components of Cloud Foundry that should be enabled for this new TestCase to succeed?  Are their presence checked for in the CheckDeployment method of your TestCase?
N/A
[x] Are you available for a cross-team pair to help troubleshoot your PR?  What timezones are you based in?
Yes. I am in the US Pacific timezone.
[x] Have you submitted a pull-request to modify the cf-deployment backup and restore ops files to add a backup job and properties where appropriate?
N/A
Do you have any other useful information for us?
Please feel free to close this PR without merging if the change to the release artifact was unintentional.

Hi @davewalter, thanks for flagging this out.
We might have introduced this behaviour in our last batch of CI refactoring.
I've created an issue which has been fixed in 1.9.15.
As more people might be relying on this folder structure, I thought fixing would provide better outcome.


Some strange errors on SMXTabBar.m when compiling

The errors are:
<project path>/node_modules/react-native-icons/ios/ReactNativeIcons/IconTabBarItem/SMXTabBar.m:80:9: No visible @interface for 'SMXTabBar' declares the selector 'reactAddControllerToClosestParent:'
and
<project path>/node_modules/react-native-icons/ios/ReactNativeIcons/IconTabBarItem/SMXTabBar.m:86:42: Property 'reactViewController' not found on object of type 'SMXTabBarItem *'; did you mean 'inputViewController'?
Any idea why these might be happening?  Not sure what I did to cause these, but I was uninstalling and re-installing other packages for the same project and ran into this, so I uninstalled and re-installed react-native-icons but this error still occurs when compilint.  I'm using 0.4.0 BTW.

What version of react native are you using?
On Tue, Oct 6, 2015 at 2:28 AM, pedramsaleh<EMAIL_ADDRESS>wrote:

The errors are:
/node_modules/react-native-icons/ios/ReactNativeIcons/IconTabBarItem/SMXTabBar.m:80:9: No visible @interface for 'SMXTabBar' declares the selector 'reactAddControllerToClosestParent:'
and
/node_modules/react-native-icons/ios/ReactNativeIcons/IconTabBarItem/SMXTabBar.m:86:42: Property 'reactViewController' not found on object of type 'SMXTabBarItem *'; did you mean 'inputViewController'?
Any idea why these might be happening?  Not sure what I did to cause these, but I was uninstalling and re-installing other packages for the same project and ran into this, so I uninstalled and re-installed react-native-icons but this error still occurs when compilint.  I'm using 0.4.0 BTW.
Reply to this email directly or view it on GitHub:
https://github.com/corymsmith/react-native-icons/issues/107

0.8.0.  Was working fine with that version until recently.

Here's a screenshot of where the error is happening.

@pedramsaleh You'll have to upgrade React Native or use an older version of this library (0.3.3)

Oh, I thought 0.4.0 was OK for older versions of RN (according to the installation instructions).  OK, I'll give that a shot.

Worked, thanks.


dockerosm bug

As a a healthsites user I expect to see the latest updates made to OSM represented through healthsites.io so that I can access the latest health facility data
District Sanitaire de Sédhiou
https://healthsites.io/map#!/locality/node/8132683966
https://www.openstreetmap.org/node/8132683966#map=19/12.70713/-15.56114

see https://github.com/healthsites/healthsites/issues/1471


PubSub, Logging, Datastore, BigQuery testing on GAE Std J7 & GAE Std J8

Veener libraries need to be tested (ie. deployed) to GAE Standard using Java 7 and Java 8.
@ludoch can WL you.

We've been told this shouldn't block GA, as gRPC on GAE 7 gVisor isn't ready yet.  DevRel will take GAE 8 for Q2

Java 7 is not going to be supported, and Java 8 has been tested, with known issues documented in https://github.com/GoogleCloudPlatform/google-cloud-java/issues/1918 . Closing the present issue.


Use overflow-y: auto for right-side content

That would make it less annoying and problematic and also clean up the markup

Now when you use the scroll wheel on the left side (the image) nothing happens. Bug?

Perhaps the left side could scroll through pictures of me, and use scroll snapping!


job list needs the schedules to determine if the status is scheduled

the job list query was missing the embedded schedules in order to determine if the job is scheduled or not.  fix.

https://jira.mesosphere.com/browse/DCOS_OSS-1590

run all integration tests

@mesosphere-ci retest this please

@klueska I'm not sure why they didn't run in the first place... however asking for a retest doesn't launch mac-integration test :( .  any thoughts?

@kensipe : integrations tests don't run on any push anymore, one has to trigger the manually with :
run (linux|mac|windows|all) integration tests

This allows us not to put unnecessary load on jenkins by being explicit about when/what to (re)test.

@mesosphere-ci run mac integration tests

@bamarni is there a way to do it from comments here?  or?

@mesosphere-ci please run mac-integration-tests

run mac integration tests

damn it... that is what I typed initially however I asked mesosphere-ci to do it... which is typical for other projects... thx!!!

welcome, we still have a few remaining issues with CI though (I don't expect windows to pass at the moment), but some pending PRs should improve the situation (#1053, #1048) .

@klueska @bamarni is there anything preventing a merge?

rebased

run linux integration tests

@bamarni test passed and ready to go


Renderman Render Error Blender

When rendering, I get the following error:
Export failed bpy_prop_collections[indez]: index 16448 out of range, size 5.

Could someone help me solve it?

@Rafael282828  Do you mind attaching the blend file you're using?

@Rafael282828  pinging one more time. Can you provide a blend file that shows the issue?

No response. Closing.


Assets/BrowserView.cs(102,44): error CS1644: Feature `out variable declaration' cannot be used because it is not part of the C# 6.0 language specification

Great job overall!
Keep continue like that!
I've got this error maybe you can help.
Assets/BrowserView.cs(102,44): error CS1644: Feature `out variable declaration' cannot be used because it is not part of the C# 6.0 language specification
Thanks!

I think that may depend on your scripting runtime version or api compatibility level, both of those are in the Player>Settings>Other Settings. If you want to keep your c# version you can just declare the out variable a line prior, so instead of:
 if (ValidHttpURL(potentialUrl, out var outUri))
change it to:
var outUri;
if (ValidHttpURL(potentialUrl, out outUri))

Ok cool i'll give It a try and tell you!
Thanks!
I'll send you Photos of the project i'm working on when i put your software in!
Thanks a lot!
--
Enviado desde la aplicación myMail para Android
jueves, 06 diciembre 2018, 10:40p. m. +01:00 de Ian Philips notifications<EMAIL_ADDRESS>I think that may depend on your scripting runtime version or api compatibility level, both of those are in the Player>Settings>Other Settings. If you want to keep your c# version you can just declare the out variable a line prior, so instead of:
if (ValidHttpURL(potentialUrl, out var outUri))
change it to:
var outUri;
if (ValidHttpURL(potentialUrl, out outUri))
—
You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHubhttps://github.com/IanPhilips/UnityAndroidVRBrowser/issues/4#issuecomment-445039664, or mute the threadhttps://github.com/notifications/unsubscribe-auth/AJ_tomcMYnqAxe6uF0LlaQ64aNWFhO0Lks5u2Y7lgaJpZM4ZHI1K.

I got it working perfectly! Just changed 👍
var outUri;
if (ValidHttpURL(potentialUrl, out outUri))
to
Uri outUri;
if (ValidHttpURL(potentialUrl, out outUri))


Implement atan and atan2

Benchmarks:
test atan::benches::atan     ... bench:          34 ns/iter (+/- 1)
test atan::benches::atan_raw ... bench:          15 ns/iter (+/- 0)
test atan::benches::atan_std ... bench:         162 ns/iter (+/- 4)

Thanks for this. Sorry that I took so long to actually do anything with it!


Fix/navigation main content

Description
I discovered that focus was placed on main-content when loading a specific page the first time. This is not wanted behaviour, as this skips some of the content for screen reader users.
I also removed the :focus-visible outline when focusing this element. After a long read, I am confident that we aren't breaking WCAG SC 2.4.7, because the element is not "keyboard operable".
Related Issue(s)

closes #1408

Verification/QA

Manual functionality testing

[x] I have tested these changes manually
[ ] Creator of the original issue (or service owner) has been contacted for manual testing (or will be contacted when released in alpha)
[ ] No testing done/necessary

Automated tests

[ ] Unit test(s) have been added/updated
[ ] Cypress E2E test(s) have been added/updated
[x] No automatic tests are needed here (no functional changes/additions)
[ ] I want someone to help me make some tests

UU/WCAG (follow these guidelines until we have our own)

[x] I have tested with a screen reader/keyboard navigation/automated wcag validator
[ ] No testing done/necessary (no DOM/visual changes)
[ ] I want someone to help me perform accessibility testing

User documentation @ altinn-studio-docs

[ ] Has been added/updated

[ ] No functionality has been changed/added, so no documentation is needed
[ ] I will do that later/have created an issue

Support in Altinn Studio

[ ] Issue(s) created for support in Studio

[x] This change/feature does not require any changes to Altinn Studio

Sprint board

[x] The original issue (or this PR itself) has been added to the Team Apps project and to the current sprint board
[ ] I don't have permissions to do that, please help me out

Labels

[x] I have added a kind/* label to this PR for proper release notes grouping
[ ] I don't have permissions to add labels, please help me out

Do we need a new v3-release for this fairly soon?

Yes, I think we should do it today. I am just wondering if we also should include #1037 or if they should be separate releases


Springster styling phase 2

@projectmushroom just a few comments to keep in mind when we do a cleanup I think. Otherwise it's 💯 for land this.


Setup FreeOTP as a translation project on Transifex

Reported by jfenal on 12 Dec 2013 07:56 UTC
Transifex is the localization platform of choice for Fedora projects and many others.
Transifex handles XLIFF files used by Android for localization, as well as Apple .strings files.
Setting up FreeOTP on Transifex will ensure that localization is available broadly to the Fedora community which has extensive localization experience, in both documentation and software, way beyond the only iOS or Android users.
One project for FreeOTP could handle multiple resources, where Transifex translation memory will also help to ease the work of translators: if the same string is in both apps, the first translated will make it available to the other app.
Proposed resources within the Transifex project:

freeotp-ios
freeotp-android
freeotp-documentation

You will then be able to keep track of languages coverage and completion, and benefit from an extensive and experienced translation community dedicated to open source.

Modified by npmccallum on 13 Dec 2013 14:51 UTC


Vulkan: SDFGI does not take GridMap into account for baking

Related to https://github.com/godotengine/godot/issues/56030, which is about LightmapGI not working with GridMaps.
Godot version
4.0.dev (1cbf3947d)
System information
Fedora 34, GeForce GTX 1080 (NVIDIA 470.74)
Issue description
SDFGI does not take GridMaps into account for baking. On the left, you can clearly notice the indirect lighting, but it's completely missing on the right:

SDFGI Cascades debug draw mode:

In comparison, VoxelGI works:

VoxelGI lighting debug draw mode:

Steps to reproduce

Add a MeshInstance node with a BoxMesh to act as a floor. Resize it so it can fit several objects on top. Set the global illumination mode to Baked in the inspector.
Add a GridMap node. Use the GridMap menu at the top of the 3D editor to create a new item. Load in the mesh resource in the inspector. Place a few GridMap tiles at varying heights (Shift + Mouse wheel).
Add a WorldEnvironment node, select it, edit its Environment resource and enable Sdfgi.

Minimal reproduction project
test_sdfgi_gridmap.zip

I think this is a duplicate of #40617, which is referenced in the tracker already (1st "bugs" entry).


grouping-demo: save pickle bug fix

Changes

Bug fix: Errored if directory did not exist for pickle

@ShahimEssaid merging this now, just wanted you to see so you could git pull


Fix PDF encryption in native mode

Also, the failing test is not related.

Looks good to me.
Out of curiosity .body(containsString("content to be included in the created pdf document")); is used because some extra chars are added and .body(is(...)) does not work ?

Yes, exactly. The existing tests are doing the same thing.


[chip dv] Coverage collection criteria for blocks at the chip level is broken / incorrect

Taking clkmgr for example:
https://reports.opentitan.org/hw/top_earlgrey/dv/latest/cov_report/mod349.html#inst_tag_19988
It indicates that the toggle coverage is enabled only on the TLUL ports, but not the other ports of clkmgr.  The rest show up as unreachable, which is incorrect.
It may be possible that the last change made to the coverage collection might have broken this. Hopefully the fix is simple.

Thanks @weicaiyang for bringing this up.

This is now fixed.


Fix: Bots cannot send "offline" iirc

Good point raising this, I will have to do a test later today. The reason I added this in the first place is that it is listed under Update Presense - Status Types, but now that you pointed it out I agree that it does not make a lot of sense.

Discord Documentations is inconsistent in many ways (even the platform itself), sometimes some of the documented things are what you might receive or you might send or sometimes its just there - for no reason.


Linty

would it be worth having all the tf stubs in a separate module that can be reused elsewhere?

Do you mean in a different repo? Eventually yes but we need to change them
so often I think it makes sense to put them here for now
On Wed, Aug 15, 2018, 5:08 AM Morten Dahl<EMAIL_ADDRESS>wrote:

would it be worth having all the tf stubs in a separate module that can be
reused elsewhere?
—
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.


⚠ ClamAV has degraded performance

In aeaf1f2, ClamAV (https://spamassassin.apache.org/) experienced degraded performance:

HTTP code: 200
Response time: 177 ms

Resolved: ClamAV performance has improved in 7ae88ce.


App Config Provider - Update telemetry

Description
Adds Feature Flag/Filter uses telemetry
Fixes Key Vault usage telemetry
All SDK Contribution checklist:

[X] The pull request does not introduce [breaking changes]
[ ] CHANGELOG is updated for new features, bug fixes or other significant changes.
[X] I have read the contribution guidelines.

General Guidelines and Best Practices

[X] Title of the pull request is clear and informative.
[X] There are a small number of commits, each of which have an informative message. This means that previously merged commits do not appear in the history of the PR. For more information on cleaning up the commits in your PR, see this page.

Testing Guidelines

[ ] Pull request includes test coverage for the included changes.

API change check
API changes are not detected in this pull request.

Realizing now that the mindependency check is the one that is failing, hence why local playback attempts worked fine. Seems like the request bodies differ due to an issue that was resolved in this PR. Are you able to bump the minimum version of azure-appconfiguration to 1.6.0 in the setup.py? (Sidenote: looks like msrest can be removed as a dependency as well).


changed asset declaration to be in main.

Will move it elsewhere once a factory class is made.

can delete it after merge


List and Map support

Added support for multi-filter queries on lists and maps

Added QueryEngine to C#


CUDA operation failed: device kernel image is invalid when running with gpu

System: Ubuntu 18.04
GPU: Geforce GTX 960M
NVIDIA drivers: 450.80.02

I get the following error when trying to run the run.sh script with gpu enabled:
./run.sh

Successfully built b7ab61042bfc
Successfully tagged dqn_zoo:latest
Run DQN on GPU in a container named dqn_zoo_dqn
I1130 15:33:05.441911<PHONE_NUMBER>24096 run_atari.py:80] DQN on Atari on gpu.
I1130 15:33:07.016694<PHONE_NUMBER>24096 run_atari.py:103] Environment: pong
I1130 15:33:07.017373<PHONE_NUMBER>24096 run_atari.py:104] Action spec: DiscreteArray(shape=(), dtype=int32, name=action, minimum=0, maximum=5, num_values=6)
I1130 15:33:07.018801<PHONE_NUMBER>24096 run_atari.py:105] Observation spec: (Array(shape=(210, 160, 3), dtype=dtype('uint8'), name='rgb'), Array(shape=(), dtype=dtype('int32'), name='lives'))
Traceback (most recent call last):
  File "/usr/lib/python3.6/runpy.py", line 193, in _run_module_as_main
    "__main__", mod_spec)
  File "/usr/lib/python3.6/runpy.py", line 85, in _run_code
    exec(code, run_globals)
  File "/workspace/dqn_zoo/dqn/run_atari.py", line 255, in <module>
    app.run(main)
  File "/usr/local/lib/python3.6/dist-packages/absl/app.py", line 299, in run
    _run_main(main, args)
  File "/usr/local/lib/python3.6/dist-packages/absl/app.py", line 250, in _run_main
    sys.exit(main(argv))
  File "/workspace/dqn_zoo/dqn/run_atari.py", line 172, in main
    train_rng_key, eval_rng_key = jax.random.split(rng_key)
  File "/usr/local/lib/python3.6/dist-packages/jax/random.py", line 267, in split
    return _split(key, num)
  File "/usr/local/lib/python3.6/dist-packages/jax/api.py", line 170, in f_jitted
    name=flat_fun.__name__, donated_invars=donated_invars)
  File "/usr/local/lib/python3.6/dist-packages/jax/core.py", line 1100, in call_bind
    outs = primitive.impl(fun, *args, **params)
  File "/usr/local/lib/python3.6/dist-packages/jax/interpreters/xla.py", line 544, in _xla_call_impl
    return compiled_fun(*args)
  File "/usr/local/lib/python3.6/dist-packages/jax/interpreters/xla.py", line 775, in _execute_compiled
    out_bufs = compiled.execute(input_bufs)
RuntimeError: CUDA operation failed: device kernel image is invalid
Removing /tmp/dqn_zoo_20201130_173250_8Zxwwh

Things I've tried:

confirmed that the preinstallation steps are working

docker run --gpus all --rm nvidia/cuda:10.1-base nvidia-smi

Mon Nov 30 15:37:27 2020
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 450.80.02    Driver Version: 450.80.02    CUDA Version: 11.0     |
|-------------------------------+----------------------+----------------------+
| GPU  Name        Persistence-M| Bus-Id        Disp.A | Volatile Uncorr. ECC |
| Fan  Temp  Perf  Pwr:Usage/Cap|         Memory-Usage | GPU-Util  Compute M. |
|                               |                      |               MIG M. |
|===============================+======================+======================|
|   0  GeForce GTX 960M    Off  | 00000000:01:00.0 Off |                  N/A |
| N/A   65C    P0    N/A /  N/A |    690MiB /  4043MiB |     13%      Default |
|                               |                      |                  N/A |
+-------------------------------+----------------------+----------------------+

+-----------------------------------------------------------------------------+
| Processes:                                                                  |
|  GPU   GI   CI        PID   Type   Process name                  GPU Memory |
|        ID   ID                                                   Usage      |
|=============================================================================|
+-----------------------------------------------------------------------------+

attempted running the run script and also the RAINBOW agent without the docker container (to do this, I installed CUDA 10.1 and CuDNN 7.0 additionally to the other requirements)
and getting the same error

python3 dqn_zoo/rainbow/run_atari.py

I1130 16:52:19.897150<PHONE_NUMBER>81408 run_atari.py:97] Rainbow on Atari on gpu.
I1130 16:52:20.733672<PHONE_NUMBER>81408 run_atari.py:120] Environment: pong
I1130 16:52:20.734061<PHONE_NUMBER>81408 run_atari.py:121] Action spec: DiscreteArray(shape=(), dtype=int32, name=action, minimum=0, maximum=5, num_values=6)
I1130 16:52:20.734654<PHONE_NUMBER>81408 run_atari.py:122] Observation spec: (Array(shape=(210, 160, 3), dtype=dtype('uint8'), name='rgb'), Array(shape=(), dtype=dtype('int32'), name='lives'))
Traceback (most recent call last):
  File "dqn_zoo/rainbow/run_atari.py", line 277, in <module>
    app.run(main)
  File "/home/user/.local/lib/python3.6/site-packages/absl/app.py", line 299, in run
    _run_main(main, args)
  File "/home/user/.local/lib/python3.6/site-packages/absl/app.py", line 250, in _run_main
    sys.exit(main(argv))
  File "dqn_zoo/rainbow/run_atari.py", line 193, in main
    train_rng_key, eval_rng_key = jax.random.split(rng_key)
  File "/home/user/.local/lib/python3.6/site-packages/jax/random.py", line 267, in split
    return _split(key, num)
  File "/home/user/.local/lib/python3.6/site-packages/jax/api.py", line 170, in f_jitted
    name=flat_fun.__name__, donated_invars=donated_invars)
  File "/home/user/.local/lib/python3.6/site-packages/jax/core.py", line 1100, in call_bind
    outs = primitive.impl(fun, *args, **params)
  File "/home/user/.local/lib/python3.6/site-packages/jax/interpreters/xla.py", line 544, in _xla_call_impl
    return compiled_fun(*args)
  File "/home/user/.local/lib/python3.6/site-packages/jax/interpreters/xla.py", line 775, in _execute_compiled
    out_bufs = compiled.execute(input_bufs)
RuntimeError: CUDA operation failed: device kernel image is invalid

confirmed my NVIDIA drivers and CUDA version compatibility
ran successfully a code sample from CUDA's toolkit (deviceQuery utility sample) to confirm that the problem is not from there

Do you have any ideas of why this is happening or what I could try? Running on CPU works without a problem.

There seem to be similar or related issues that were reported e.g. here - in fact, in that issue the same GPU as yours (GTX 960) seems to have been affected.
I'd suggest checking if you can run any JAX operations on GPU at all, if not, raise an issue with JAX.

Indeed it seems like I can't run any JAX operations. Thanks for the help, I will check it with JAX further :)


Show ads only at the bottom of the screen

Hello, is there a way to add this code data-overlays="bottom" into the <GoogleAdSense> tag?

Yes, plz upgrade to the latest 1.0.11 version and you should able to do the following
<GoogleAdSense data-overlays="bottom"/>

Thank you very much! Your package is the only thing running for me at the moment.


[MM-39429]: show edited indicator on empty/deleted messages with attachment

Summary
added a new condition in Markdown component to check for the message to be a string and have a length of 0 (empty string)
Ticket Link
MM-39429
Release Note
edited indicator now shows on edited messages with attachments, where message is empty or deleted

Will try to auto merge this PR once all tests and checks are passing. This might take up to an hour.

Trying to auto merge this PR.

Pull Request successfully merged
SHA: 99a4adcc5857b0934b91b7213e75443dcffef8cb

Cherry pick is scheduled.

/cherry-pick cloud

Cherry pick is scheduled.


Create README.md for new integrations docs/structure

Moving the integrations system admin content from docs.mattermost.com to developers.mattermost.com so they're all in one place making it more logical, and easier, to locate information.
Still in progress:

Moving images across.
Converting tables.

Known issue: The build isn't working for some reason and I am looking into that.
Note:
This should be merged on 16 June (Wednesday). No content has been changed for this PR, just formatting. Next PR will separate the integrations section into system admin and developer, and content review will be done.
ETA: @hanzei, I've created an images directory as it's neater but the images only seem to work if they're in the admin-guide folder. I'm using  ![image](oauth2_deauthorize_app.png) as the format. Is there a way to get the images to display from the images folder within the admin guide?

Thanks for the feedback, @hanzei!
Some answers to your questions:

Can we simplify all directory names from e.g. admin-message-attachments to message-attachments? - we definitely can. This naming was done because I consolidated the docs from the Admin guide and didn't want any confusion between the current docs and these either when they're being updated by me or by a community member.

Why are all the new docs nested under admin-guide? Most of the content actually targets devs, not admins. - Same reason as above - they're from the admin guide. What I still need to do is rename the sections to: Getting Started, Developer Guide, Apps, and Integrations Admin Guide. There are different audiences for the docs although not clearly delineated. This is one way to try cater to all of them.

It's weird to see two pages talk about slash commands and webhoks, if the content is mostly the same - You're absolutely right and that's one reason I pulled this all together. There are a few options for us to think about. One is, we can fold all the content (e.g. all the webhooks content) together and make it one guide. However, the current split is one set of docs is more admin-focused (as it mentions in the intro of most of them) and the other is more dev-focused. Personally, I'd like to keep them split but also audit them and make sure there's no duplication of content. That said, I am open to suggestions and we can set up a call to talk through this with the team. :)

The Indentation is off by 2 spaces is most code sections - thank you! The rst > md conversion was a bit of a pain so there are some errors. I'll sort that out.

Would you mind fixing the file name and we talk about 2. and 3.
Not a blocker, but I would like to talk about this point.
Would you mind queuing an item for discussion? Maybe for Mattercon?
:+1:

@hanzei: thank you for your extremely thorough review as usual. :)

I've revised all the header/intro sections.
With regard to the indenting for the code, I suspect it's because I copied and pasted and lost the formatting in translation. Would you be open to helping to fix that in a new PR?
I'd like to propose merging this PR - it's become a bit unwieldy to review. Then, once merged, I'll review your feedback on this PR and apply it to the published content to ensure it's all addressed.
Going forward, I'm open to folding content into more defined sections or delineating the content more clearly.

LMK your thoughts. :)

Nope, not intentionally deferred, sorry! Definitely agree that merging with broken links and images isn't the goal - I haven't had a moment to review these. I'll remove the archive directory as well.

@hanzei, I removed the archive directory and everything is displaying better. I still can't see anything in preview - not sure why so I can't check the refs I added to the interactive dialogs page. Would you be open to checking them?

@jasonblais, adding you as a reviewer to get this merged so it can be linked from the product docs.


File Upload on Popover not working

Hi, here is my code:
$$('.avatar-btn').on('click', function () {
  var popoverHTML = '
'+
                      '
'+
                        '
'+
                          '
'+
                          '
<input name="image" style="width: 100%; height: 100%;" type="file">
'+
                          '
Remove
'+
                          '
'+
                        '
'+
                      '
'+
                    '
';
    myApp.popover(popoverHTML, this);
});

The file upload button not working when you click it.
Is there any workaround please?

Fixed:
The problem was that File Upload doesn't work inside an  tag, i switched it to
 and it works now.
Sorry.


Version 2.2.5

Adjusted parsing to allow multiple packets for handling larger operations

This is currently RC1 for Version 2.2.5 and will promote to the release barring any further changes.

Updated to RC2, with a fix to manager.tz parsing.


Clean up unused callouts and snippets

Current output:
## Common

Unused common snippet: src/docs/common/snippets/common-annotationprocessors.adoc
Unused common snippet: src/docs/common/snippets/common-azure-account.adoc
Unused common snippet: src/docs/common/snippets/common-data-jdbc-mysql.adoc
Unused common snippet: src/docs/common/snippets/common-flyway-mysql.adoc
Unused common snippet: src/docs/common/snippets/common-jakarta-persistence-api.adoc
Unused common snippet: src/docs/common/snippets/common-mosquitto.adoc
Unused common snippet: src/docs/common/snippets/common-run-dynamodb-with-docker.adoc
Unused common snippet: src/docs/common/snippets/common-run-postgres-with-docker.adoc
Unused common snippet: src/docs/common/snippets/common-runapp-mysql-with-docker.adoc
Unused common snippet: src/docs/common/snippets/common-testcontainers-mysql.adoc
Unused common snippet: src/docs/common/snippets/common-testcontainers-postgres.adoc

## Callouts

Unused callout snippet: src/docs/common/callouts/callout-stepwise.adoc
Unused callout snippet: src/docs/common/callouts/callout-test-property-provider.adoc
Unused callout snippet: src/docs/common/callouts/callout-test-rest-template.adoc
Unused callout snippet: src/docs/common/callouts/callout-testcontainers-shared.adoc
Unused callout snippet: src/docs/common/callouts/callout-testcontainers.adoc

## Images

Unused image: src/docs/images/test-event-2.png
Unused image: src/docs/images/google-cloud-create-project-2.png
Unused image: src/docs/images/auth0-login.png
Unused image: src/docs/images/micronaut_foundation_horizontal_white.png
Unused image: src/docs/images/auth0-authorize.png
Unused image: src/docs/images/micronaut_foundation_horizontal_white.svg
Unused image: src/docs/images/google-cloud-create-project.png
Unused image: src/docs/images/oraclefn/user14.png
Unused image: src/docs/images/test-result-2.png

Needs manually verifying

After cleanup:
❯ src/utils/findUnused.sh
## Common

## Callouts

## Images
Unused image: src/docs/images/micronaut_foundation_horizontal_white.png
Unused image: src/docs/images/micronaut_foundation_horizontal_white.svg

I left those two as I wasn't sure if they weren't linked to by a non-docs project 🤔


Entire Kryo dependency should be shaded

Titan depends quite intimately on a specific version of Kryo. Unfortunately Kryo isn't as backwards compatible as it ought to be, and there are some nasty hard conflicts with the version used by, amongst other things, Twitter Scalding and Cascading.
Ideally Kryo should be shaded, or there should be a titan-all style dependency which includes all of the core dependencies shaded into the jar.

We decided to remove the (direct) dependency on Kryo for 0.9. This will make it incompatible with previous releases but also make life much easier moving forward in terms of upgrade and data compatibility.

@mbroecheler are you referring to previous releases of titan or kryo?

Wow, I was just working merging the changes in my custom titan branch where I've shaded kryo with the most recent changes you've made in titan05.
Any idea when kryo will be out of .9 so I can start using it?
BTW, the kryo shading solution was working well for me, been using my patched titan for about a month now.

In response to https://groups.google.com/d/msg/aureliusgraphs/qOqFKIXqFok/Ke8e2KifHNUJ, I think the right fix is to shade Titan's copy of Kryo (i.e. implement https://github.com/thinkaurelius/titan/issues/821 as originally reported on titan05).  I have a local titan05 branch with shaded Kryo that resolves the issue described in that thread, as tested with a trivial count-vertices Spark application fed by TitanCassandraInputFormat using Spark's InputFormat-to-RDD converter.  This is probably much the same as what @mbbeaubi was working on, although I haven't seen that.
This would be a disruptive change.  Users who currently rely on titan-core to bring in the unshaded Kryo 2.22 dependency would have to manually declare that dependency in their own projects.  Besides, there's a nagging risk of unforeseen consequences when shading Kryo, or any core component; even if the full test suite passes (still going here), classfile rewriting is an intrinsically dicey proposition and its safety is not trivial to prove.
However, assuming there are no test failures or other defects, I think it's probably necessary.  titan05 and Spark 1.2.1 depend on slightly different Kryo versions: 2.22 and 2.21, respectively.  Titan apps running on Spark appear to use the version of Kryo that ships with Spark as opposed to their own.  It's not reasonable to expect users to recompile Spark with a different Kryo version to match Titan (it doesn't appear totally trivial to do that either, since my least-effort Spark pom tweak failed to compile).  It is reasonable to expect minor differences in Kryo versions used at read and write times to result in exceptions a la #615.  Shading should protect against that.

Repository with the smallest Spark job I could concoct that reads from Titan using TitanCassandraInputFormat and Spark's InputFormat-to-RDD converter: https://github.com/dalaro/titan-spark-test

Kryo shading is implemented now on titan05 and titan09.
titan05 commits:

c736cf7dba4b72ba00c9cf8dbe2941be6e9c66a9
e6e2dacc2b10d4936ebf1ff9d9bdb4d2498ed0d4

titan09 commit:

af76a295311146f0c3a24453a1b6fc1d0a4f12c3

Excited to see this is finally in. If it gives you any confidence we've been successfully using Spark / GraphX and Titan for 4 months now using custom build of titan 0.5.3 that has kryo shaded with no issues. But it's going to be great to get back on ML.

Hi dalaro,
Are your commits on titan05 in the titan-0.5.4-hadoop2.zip?
c736cf7
e6e2dac

I am using "titan-0.5.4-hadoop2.zip" and still has the problem.

@mbbeaubi  - I too have a similar scenario where I am trying to load Titan Graph into GraphX for processing. I am stuck with mapping the FaunusVertex of Titan to EdgeRDD of GraphX.
How did you map Titan's FaunusVertex to Graphx's EdgeRDD for running graph algorithms?
Do you have some custom code which you could share?


html: correct input types

This will give the correct autofill on browsers, so will show a more real example

@Haroenv Before I can merge this, can you:

Clone the repo and check that you didn't break anything w/ this change (you did).
Handle styles added by a browser in autocompleted state.
Disable browser default validations by adding noValidate=true to form tags.

Thanks.

I'll leave this up to you then :)


w3suli.com theme updated.

Hamburger lines menu disabled.
Theme file:
https://github.com/w3suli/scout-app-w3suli-theme

I've added the updated file to the master branch. It will be in the next version. I'll let you know when it is released.

Closing ticket. This has been released in Scout-App 2.18.16.


FileNotFoundError: [Errno 2] No such file or directory: 'train.csv'

I downloaded the data-set but it kips saying No such file or directory: 'train.csv'

@samrawitergrtr You have to generate the data using the command given in the repository.


Support for $modal renamed to $uibModal in ui-bootstrap 0.14.x

Thanks. Not merging this particular commit because of no tests and missing parens so && and || binds incorrectly (at a glance). Will fix in next release!


Question: How do I handle lefts when iterating over TaskEithers?

Let's say I have a function that iteratively performs asynchronous jobs given an array of job names. I'd like to capture each left (an error in this case) that might occur as a result of doJob.
However, if I capture each the errors without passing them through I receive a compilation error.
type IJobDoer = (job: string) => Promise<void>;
type IDoAllJobs = R.Reader<
  { doJob: IJobDoer; captureException(e: any): void },
  (jobNames: TE.TaskEither<Error, string[]>) => TE.TaskEither<void, void[]>
>;
const DoAllJobs: IDoAllJobs = ({ doJob, captureException }) =>
  flow(
    TE.chain(
      A.traverse(TE.taskEither)(jobName =>
        pipe(
          TE.tryCatch(
            () => doJob(jobName),
            e => e as Error
          ),
          // This throws a compilation error
          TE.mapLeft(captureException),
          // If I pass the error through, it compiles correctly
          TE.mapLeft(e => {
            captureException(e);
            return e;
          })

        )
      )
    )
  );

It is desired that I capture the errors individually, because if I compose DoAllJobs with some other functions and capture the left downstream of DoAllJobs I seem to only get one of the errors that occur inside DoAllJobs.
If I capture the errors but then pass them through, I'll double-log one of the errors.
I'm having trouble understanding what the compilation issue is -  something is getting upset when my lefts are void, but I'm not sure what and I'm not sure why. In other workflows I've composed, I can capture the left and return void with not problem. This only happens when I'm traversing TaskEithers.
Even if I change the DoAllJobs signature to the following (<any,any>), it still complains:
type IDoAllJobs = R.Reader<
  { doJob: IJobDoer; captureException(e: any): void },
  (jobNames: TE.TaskEither<Error, string[]>) => TE.TaskEither<any, any>
>;

Can someone help me understand what I'm doing wrong here? Am I approaching this problem incorrectly with the fp-ts library?

In this case it seems better to return a T.Task<void> instead of TE.TaskEither<void, void[]>. Then your capturing of errors would look like this.
type IJobDoer = (job: string) => Promise<void>;
type IDoAllJobs = R.Reader<
  { doJob: IJobDoer; captureException(e: any): void },
  (jobNames: TE.TaskEither<Error, string[]>) => T.Task<void>
>;
const DoAllJobs: IDoAllJobs = ({ doJob, captureException }) =>
  flow(
    TE.chain(
      A.traverse(TE.taskEither)(jobName =>
        pipe(
          TE.tryCatch(
            () => doJob(jobName),
            e => e as Error
          ),
          T.chain(E.foldMap(T.getMonoid(M.monoidVoid))(captureError))
        )
      )
    )
  );

Thank you, this is very helpful!

There's a blog post out there about writing Validator<E[], A> functionality that is just Either<NonEmptyArray<E>, A> with some extra code that I imagine you could adapt to TaskEither. It accomplishes what you want.
https://dev.to/gcanti/getting-started-with-fp-ts-either-vs-validation-5eja


iTunes Remote via UR and the official Remote app from the App Store

Is your feature request related to a problem? Please describe.
I used to control my iTunes on Windows using two remote apps, however none of them finds Apple Music Electron.
Describe the solution you'd like
I want this remote function to be available in the Apple Mucic Electron app.

We may not be able to get the official app working but we can definitely make a web app or something to fit your needs. Would that work?

This is being worked on.
iTunes + Remote communication is via the DACP (Apple's version of DAAP) protocol.
Sources we're using:
https://blacksmith-eng.com/doku/dacp#pairing_process
http://dacp.jsharkey.org/
http://daap.sourceforge.net/docs/
We basically need to create an Express.js server (on _touch-able._tcp) that bridges the gap between AME and the Remote client (on _touch-remote._tcp)
@vapormusic and I (@child-duckling) am working on it, on a branch off of @vapormusic 's fork
TODO

[x] Detect remote
[x] Pair remote (with the PIN)
[ ] Respond to requests from remote

This app will be sunseted very soon and we are NOT maintaining this app
unless of a security issue. We encourage you to try Cider, our new music app built from scratch. Issues filled on that repository will be seen and will be acted upon. Please join our discord and see the #nightly-builds channel for a current build.
Cider can be found here


bug: docker image aztecprotocol/aztec:0.64.0 not starting

I see that the blob-commit is reverted here: https://github.com/AztecProtocol/aztec-packages/commit/a415f6552ae9893699747b4d1fc799553e9a9a7e . So it might be that you are already on to this.
But the new version of the Sandbox is crashing with the following error.
   /  \    ___| |_ ___  ___
  / /\ \  |_  / __/ _ \/ __|
 / ____ \  / /| ||  __/ (__
/_/___ \_\/___|\__\___|\___|

https://github.com/AztecProtocol

Setting up Aztec Sandbox, please stand by...
2024-11-26T08:50:52.795Z aztec:sandbox [INFO] Set block interval to 12
2024-11-26T08:50:52.796Z aztec:sandbox [INFO] Deploying contracts from 0xf39Fd6e51aad88F6F4ce6aB8827279cffFb92266...
2024-11-26T08:50:53.392Z aztec:sandbox [INFO] Deployed Registry at 0x2279b7a0a67db372996a5fab50d91eaa73d2ebe6
2024-11-26T08:50:53.415Z aztec:sandbox [INFO] Deployed Fee Juice at 0x8a791620dd6260079bf849dc5567adc3f2fdc318
2024-11-26T08:50:53.515Z aztec:sandbox [INFO] Deployed GovernanceProposer at 0x610178da211fef7d417bc0e6fed39f05609ad788
2024-11-26T08:50:53.693Z aztec:sandbox [INFO] Deployed Governance at 0xb7f8bc63bbcad18155201308c8f3540b07f84f5e
2024-11-26T08:50:53.713Z aztec:sandbox [INFO] Deployed CoinIssuer at 0xa51c1fc2f0d1a1b8494ed1fe312d7c3a78ed91c0
2024-11-26T08:50:53.803Z aztec:sandbox [INFO] Deployed RewardDistributor at 0x0dcd1bf9a1b36ce34237eeafef220932846bcd82
2024-11-26T08:50:53.894Z aztec:sandbox [INFO] All governance contracts deployed
2024-11-26T08:50:53.914Z aztec:sandbox [INFO] Deployed Fee Juice Portal at 0x9a676e781a523b5d0c0e43731313a708cb607508
2024-11-26T08:50:54.106Z aztec:cli [ERROR] Error in command execution
2024-11-26T08:50:54.106Z aztec:cli [ERROR] TransactionExecutionError: Execution reverted for an unknown reason.

Request Arguments:
  from:  0xf39Fd6e51aad88F6F4ce6aB8827279cffFb92266
  data:  0x610300604052348015610010575f5ffd5b50604051618c45380380618c4583398101604081905261002f91610e5d565b82815f0151826020015
            triggerUncaughtException(err, true /* fromPromise */);
            ^

TransactionExecutionError: Execution reverted for an unknown reason.

Request Arguments:
  from:  0xf39Fd6e51aad88F6F4ce6aB8827279cffFb92266

Thank you! this release issue was caused by the docker compose images not updating, were working on re-releasing once fixed!

Perhaps it's tracked elsewhere, but I tested 0.65.0 just now and it fails with the same error-message

Erm, can it be that I did not upgrade the foundry-image? Now it seems to be working for me after this change: https://github.com/aztlan-labs/chicmoz/pull/231/commits/6aad2efca96f308831e44edf5859ddf4a916d295

Erm, can it be that I did not upgrade the foundry-image? Now it seems to be working for me after this change: aztlan-labs/chicmoz@6aad2ef

Ah yes this will be it. We were pinned to an old version of foundry that does not support the cancun hardfork. The latest release updated the images to be newer builds of foundry that support it.


Return Type notice

My logs are getting spammed with the following messages (using PHP 8.1.3):
Return type of Supervisor\Process::offsetSet($offset, $value) should either be compatible with ArrayAccess::offsetSet(mixed $offset, mixed $value): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/html/vendor/supervisorphp/supervisor/src/Process.php on line 107
Return type of Supervisor\Process::offsetUnset($offset) should either be compatible with ArrayAccess::offsetUnset(mixed $offset): void, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/html/vendor/supervisorphp/supervisor/src/Process.php on line 115
Return type of Supervisor\Process::offsetGet($offset) should either be compatible with ArrayAccess::offsetGet(mixed $offset): mixed, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/html/vendor/supervisorphp/supervisor/src/Process.php on line 91
Return type of Supervisor\Process::offsetExists($offset) should either be compatible with ArrayAccess::offsetExists(mixed $offset): bool, or the #[\ReturnTypeWillChange] attribute should be used to temporarily suppress the notice in /var/www/html/vendor/supervisorphp/supervisor/src/Process.php on line 99

@tebeso We had actually fixed this quite a while ago, but I forgot to ship a new stable version with the higher language requirements; I've shipped a version 5.0.0 that you can use now if you're on PHP 8.0 or newer, that should also have full compatibility with the interface type signature here.


how to enable proguard in this library

I am getting crash when i am switching from time picker view to date picker view while enabling proguard in my project.
Please let me know, if someone enabled it in project with this library.

I use proguard with Sublime Picker and have added this into proguard-rules:
#Sublime Picker
-keepnames class com.appeaser.sublimepickerlibrary.datepicker.** {
    <fields>;
    <methods>;
}


Revenge of the modifyPrinciples error

How am I screwing this up?
Ok so I made the change to the file $JAVA_HOME/lib/security/java.security per the README.
Currently, the readme says:

In order to get the plugin to work with ES 2.1.x, it is necessary to edit the system's default java.security file, which is located in the %JAVA_HOME%/jre/lib/security directory.

That was a bust, and I found a discussion in the closed issues that discuss using java.policy file to change this instead. Great. Changed that instead and put this at the end:
tail $JAVA_HOME/lib/security/java.policy
};

grant codeBase "file:/usr/share/elasticsearch/plugins/transport-couchbase/*" {
  permission javax.security.auth.AuthPermission "modifyPrincipals";
  permission javax.security.auth.AuthPermission "modifyPrivateCredentials";
  permission javax.security.auth.AuthPermission "setReadOnly";
  permission java.lang.RuntimePermission "setContextClassLoader";
  permission java.net.SocketPermission "*", "listen,resolve";
  permission java.lang.reflect.ReflectPermission "suppressAccessChecks";
};

Running elasticsearch:
"version" : {    "number" : "2.1.1",
Then installed this zipfile:
https://github.com/couchbaselabs/elasticsearch-transport-couchbase/releases/download/v<IP_ADDRESS>/elasticsearch-transport-couchbase-<IP_ADDRESS>.zip
Set the couchbase values for port:9091 and my couchbase username/password num_vbuckets and fired things up.
Busted for both java.policy and java.security files in $JAVA_HOME/lib/security folder. I do not have user specific overrides for either of these files.
Starting transport-couchbase plugin server on address:/<IP_ADDRESS> port: 9091 publish address: /<IP_ADDRESS>
Exception in thread "main" BindHttpException[Failed to bind to [9091]]; nested: AccessControlException[access denied ("javax.security.auth.AuthPermission" "modifyPrincipals")];
Likely root cause: java.security.AccessControlException: access denied ("javax.security.auth.AuthPermission" "modifyPrincipals")
    at java.security.AccessControlContext.checkPermission(AccessControlContext.java:472)
    at java.security.AccessController.checkPermission(AccessController.java:884)
    at java.lang.SecurityManager.checkPermission(SecurityManager.java:549)
    at javax.security.auth.Subject$SecureSet.add(Subject.java:1110)
    at java.util.Collections$SynchronizedCollection.add(Collections.java:2035)
    at org.eclipse.jetty.security.MappedLoginService.putUser(MappedLoginService.java:185)
    at com.couchbase.capi.CAPIServer.basicAuth(CAPIServer.java:142)
    at com.couchbase.capi.CAPIServer.<init>(CAPIServer.java:74)
    at org.elasticsearch.transport.couchbase.capi.CouchbaseCAPITransportImpl$1$1.run(CouchbaseCAPITransportImpl.java:221)
    at org.elasticsearch.transport.couchbase.capi.CouchbaseCAPITransportImpl$1$1.run(CouchbaseCAPITransportImpl.java:217)
    at java.security.AccessController.doPrivileged(Native Method)
    at org.elasticsearch.transport.couchbase.capi.CouchbaseCAPITransportImpl$1.onPortNumber(CouchbaseCAPITransportImpl.java:217)
    at org.elasticsearch.common.transport.PortsRange.iterate(PortsRange.java:58)
    at org.elasticsearch.transport.couchbase.capi.CouchbaseCAPITransportImpl.doStart(CouchbaseCAPITransportImpl.java:214)
    at org.elasticsearch.common.component.AbstractLifecycleComponent.start(AbstractLifecycleComponent.java:68)
    at org.elasticsearch.transport.couchbase.CouchbaseCAPI.doStart(CouchbaseCAPI.java:42)
    at org.elasticsearch.common.component.AbstractLifecycleComponent.start(AbstractLifecycleComponent.java:68)
    at org.elasticsearch.node.Node.start(Node.java:242)
    at org.elasticsearch.bootstrap.Bootstrap.start(Bootstrap.java:221)
    at org.elasticsearch.bootstrap.Bootstrap.init(Bootstrap.java:287)
    at org.elasticsearch.bootstrap.Elasticsearch.main(Elasticsearch.java:35)

Other things:
java -version
openjdk version "1.8.0_66-internal"

Plugin installed ok:
Verifying https://github.com/couchbaselabs/elasticsearch-transport-couchbase/releases/download/v<IP_ADDRESS>/elasticsearch-transport-couchbase-<IP_ADDRESS>.zip checksums if available ...
Downloading .DONE
Installed transport-couchbase into /usr/share/elasticsearch/plugins/transport-couchbase

So for now it looks like I've overcome this with the following nonsense:
grant codeBase "file:/usr/share/elasticsearch/plugins/transport-couchbase/-" {
        permission javax.security.auth.AuthPermission "modifyPrincipals";
        permission javax.security.auth.AuthPermission "modifyPrivateCredentials";
        permission javax.security.auth.AuthPermission "setReadOnly";
        permission java.lang.RuntimePermission "setContextClassLoader";
        permission java.net.SocketPermission "*", "listen,resolve";
        permission java.lang.reflect.ReflectPermission "suppressAccessChecks";
};

grant codeBase "file:/usr/share/elasticsearch/plugins/-" {
        permission java.security.AllPermission;
};

Try using "file:/usr/share/elasticsearch/plugins/transport-couchbase/*" (note the * rather than - at the end), which should make the policy apply to all files in that folder.

Hi erik-etops,
Are you still having trouble granting permissions, or did you figure it out? Of course one way is to upgrade to ES 2.2+ which handles plugin permissions in a much friendlier way.
Thanks,
David

Closing due to inactivity. Please let me know if the issue remains.


ReloadSceneFromPath not reloading the scene

Tested versions
Godot v4.3.stable.mono
System information
Linux Mint 21 (Vanessa) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4060 Ti - AMD FX(tm)-9590 Eight-Core Processor (8 Threads)
Issue description
editorInterface.ReloadSceneFromPath(pathToTscn); from script does not reload the scene in the editor as manually clicking Scene - Reload Saved Scene does.
Steps to reproduce
Use provided mrp:
To use it build from source, then enable the addon in Project Settings - Plugins. Then open the Scene1 in the Scenes folder.
When you press the button in the addons panel the root node in the open scene is renamed by replacing the root nodes name in the tscn file. The change only shows when Scene - Reload Saved Scene is pressed, the tab is closed and the tscn reopened or if Godot notices that the file has changed and opens the dialog to keep or overwrite the scene file.
If you want to redo the action unpack and overwrite the Scene1 from the Scene1.tscn bkp.zip archive.
Minimal reproduction project (MRP)
reloadscenemrp.zip

This is not exclusive to C#, I've been able to reproduce after porting the MRP to GDScript.
reloadscenemrp_gd.zip

I tested the MRP and EditorInterface::reload_scene expects a scene file path (res://Scenes/Scene1.tscn), not an absolute path (C:/Projects/reloadscenemrp/Scenes/Scene1.tscn).
In the MRP, if you use the sceneFilePath you already have from node.GetTree().EditedSceneRoot.SceneFilePath it works.

I've tested it too and can confirm that when using editorInterface.ReloadSceneFromPath with a  res:// path instead of absolute path the reload works.


BUG: daiquiri uses ucd meta.ref in a wrong way.

daiquiri make use the ucd meta.ref to create useful links in the webinterface. However meta.ref is exclusively a primary ucd and daiquiri uses it as a secondary. validating an exported VOTable with PyVo validate will fail.

The problem is that meta.ref is a primary UCD and can not be used combined with another primary UCD like meta.id for instance.
A possible solution is to use meta.ref.uri which indicates an additional reference.


Jitpack: Quilt Loom requires Java 17

This fixes Jitpack

Jitpack Gradle error:

What went wrong:
An exception occurred applying plugin request [id: 'org.quiltmc.loom', version: '0.12.31']

Failed to apply plugin 'org.quiltmc.loom'.
You are using an outdated version of Java (16). Java 17 or higher is required.
The JAVA_HOME environment variable is currently set to (/home/jitpack/jdk-16.0.1).

It's actually on my maven, maven.theepicblock.nl. I guess I forgot to update the readme 😅. I also guess I left in the jitpack so I'm going to merge this anyway /shrug


Example in meilisearch-core broken

Describe the bug
As  it makes more sense to directly implement MeiliSearch in Rust for our use case, we tried to execute the example given in meilisearch-core (from_file.rs).
It silently fails on our csv, which we assume to be happening during the updates. We used cat to look into the update.mdb created and it contains an error with the key "missing_primary_key".
In our csv there is a column called "id", thus we tried to add it to UpdateSettings via:
settings.primary_key = UpdateState::Update("id".to_string());
Unfortunately the problem seems to persist. Is it possible to update/fix the example code to work again?
In addition documentation for this example would be really helpful, as it is quite difficult to dig through the code without any comments/documentation.
Expected behavior
Correctly set up index.
Additional context
This occurs using the current master branch.

Hey @ncioj10!
I have to admit that this part of the code is not really maintained, and it should probably be removed. If you have to the heart to fix it I'll accept it and it'll  live a bit longer ;)
We won't do much more maintenance on this part, since this is all going to be replaced in the short future, and I wouldn't rely on the stability of the internal API if I were you
cheers!


Support broker load priority

Enhancement
Supports specifying the priority when creating a broker load job, and supports modifying the priority of the queued broker load job. The broker load job that has already started execution cannot adjust the priority.

So, StarRocks can only select loading jobs with PENDING state occording to their priorities, and execute them.
If some other loading jobs are running, no matter how low their priorities are, they won't be interrupted, then can't be stopped, or paused.
Is that right?

So, StarRocks can only select loading jobs with PENDING state occording to their priorities, and execute them. If some other loading jobs are running, no matter how low their priorities are, they won't be interrupted, then can't be stopped, or paused. Is that right?

job which "Queueing":true can modify priority, if "Queueing":false it won't be interrupted and modify priority is useless.


Issue 137 update styling dimensions input

PR for https://github.com/sociomantic-tsunami/nessie/issues/137

The DimensionsInput will no longer need any specific styling. Instead it will be constructed from two regular InputFields and a Text component for ✕


Updated README of both native and managed driver.

Updated link for library.
Added information about MSBuild.

thanks!


test enhancement

Changed log

set the settings for composer.json and .travis.yml.

What is the intention of this PR?
Its removing a necessary test/dev dependency and messing up the Travis-CI process...

composer self-update are set in the Travis build by default.
Refer the latest Travis build log.
The PHPUnit 6.5 is installed the php-code-coverage by default.
Refer the latest Travis build log.

composer self-update are set in the Travis build by default.
Refer the latest Travis build log.
The PHPUnit 6.5 is installed the php-code-coverage by default.
Refer the latest Travis build log.

Ah ha! That makes sense. In the future, I'd suggest adding details/explanation like that in the PR description. It saves time, makes the intent of the PR clearer, and provides clearer documentation of the change for future reference. Doing so will greatly increase the chances of a PR being merged.
In any case, these are good changes! Thanks!


Convert MVC to CSproj.

Allow >= RC3 CLI's to build and run MVC.
Added extra sln's so they could be opened in VS. Currently VS' project system can't currently handle Mvc.sln.
Worked around several dotnet migration issues. They are listed in the re-attempted migration section here: https://github.com/aspnet/Mvc/issues/5482
One large feature bit that couldn't be worked around was the functional tests running on desktop; it represented several known vstest issues. Removed desktop running of functional tests.
Skipped an ActionContextAccessor test due to a vstest appdomain problem.

Note: You cannot use the Test Explorer in VS for this migration pass. Working with VS folks to figure that out. Wont merge until that's resolved.

this might take me a while to review. I'll take a look tomorrow.

🆙 📅

@NTaylorMullen just updated KoreBuild to build solutions instead of individual csproj. This is the only solution that has multiple *.sln files, so you'll need to add the following to a file named "build/repo.targets"
<Project>
  <ItemGroup>
     <Solutions Remove="$(MSBuildThisFileDirectory)..\Mvc.NoFun.sln" />
     <Solutions Remove="$(MSBuildThisFileDirectory)..\Mvc.OnlyFun.sln" />
  </ItemGroup>
</Project>

Any progress on this? It's the last repo on project.json.

Any progress on this? It's the last repo on project.json.

Still waiting on VS folks to give us a build of VS that doesn't deadlock/hang repeatedly when opening the solution.

I'll push this work forward (well, hopefully forward) while @NTaylorMullen is OOF. Will do this in a new branch temporarily. Once things stabilize, I'll push new commits here to maintain the threads above.

For now at least, please direct all comments to #5852.

Can we just close this one?

Can we just close this one?

I'm leaving that up to @NTaylorMullen

Closing in favor of #5852


Reverted FileSystem watcher ... it is known to be broken on Mac OS X.

Sorry for the fire drill.  After some of our unit tests failed with v2.6.5, investigation led to the fact that apparently the Java FileSystem WatcherService code is known to be broken on Mac OS X -- and potentially problematic on Linux, though we have observed no issues on Linux ourselves.
Reverted to the former standard polling, with minor optimizations.  All of our unit tests now pass on OS X, and continue to pass on Linux.

Thanks @brettwooldridge, this fix is now released in v2.6.6.


Added elpa support

elpa is added as a dependency and it is found automatically through pkg-config. I just had to fix a little bug in the pkg-config files (https://github.com/conda-forge/elpa-feedstock/pull/25).
Maybe later we can just add elsi as  proposed in https://github.com/conda-forge/siesta-feedstock/issues/30, I don't know how ELSI support works exactly :sweat_smile:

Checklist

[x] Used a personal fork of the feedstock to propose changes
[x] Bumped the build number (if the version is unchanged)
[x] Reset the build number to 0 (if the version changed)
[x] Re-rendered with the latest conda-smithy (Use the phrase @conda-forge-admin, please rerender in a comment in this PR for automated rerendering)
[x] Ensured the license file is being packaged.

@conda-forge-admin, please rerender

@zerothi have you seen this? Any thoughts? :)

Just forgot to return to check if the CI succeeded, will merge!


Add utm query parameters to internal pwa links

Is your feature request related to a problem? Please describe.
I'd like to track which links are clicked by the app and which not. It would be nice to add utm query parameters for that.
Describe the solution you'd like
Here is a possible solution described:
https://stackoverflow.com/questions/54580414/how-can-i-detect-if-my-website-is-opened-inside-a-trusted-web-actvity
Describe alternatives you've considered
If there is any other option to track if the site is running via app instead of a browser, that'd be nice. Maybe a special user agent or so.
Additional context
https://ga-dev-tools.web.app/campaign-url-builder/
(This can be used with matomo as well)

Modifying links in the web app is outside the scope of this project, as it focuses on  building / launching the app. The link posted would be the best way to do it, indeed.

I will use the new start url:
"startUrl": "/?utm_medium=app&utm_source=android&utm_campaign=app-launch-count",


plugin support

Hi Jim et al.
What are your thoughts about plugin support? I was looking at JBrowse the other day and saw some enormously interesting plugins (mygene/myvariant.info API support? Automated CSQ parsing? Sign me up!)
I would be great if some of those could be incorporated/ported to IGV.js or the webapp. I like jbrowse for the functionality, but the UI needs a lot of work, which IGV already has figured out.
Thanks
M

There will not be a general plugin capability anytime soon.    However, tracks are highly configurable, although some work needs done on documenting how.    Actually that is a plugin  support or close to it.   For specific features such as the ones you mentioned open a separate issue for each one.   Adding support for mygene/myvariant should be very simple, but describe what you would want to do with those resources.    I don't know what CSQ parsing is so that will need more dsecription.

Hi Jim,
Thanks, I'll open different issues as needed!
Cheers
M


Refactor RM-Item Count query

Axel is working on refactoring the RM-Item Count query

refactored within pr #228

refactored within pr #228


Windows XR Plugin causes offset/wrong scaling in hand mesh and spatial mesh

Describe the bug
After switching to the new XR System I am experiencing a scaling issue on HoloLens2 in the spatial mesh and hand meshes. The hand mesh renders closer but smaller than where my real hands are. The spatialmapping mesh offset is the most pronounced directly after startup of the application. The tracking seems to be a bit more jittery. It also shows the Unity logo on startup closer and larger than normal.
To reproduce
Steps to reproduce the behavior:

Install Unity 2019.3.15f1d
Create new project and install MRTK 2.4
Install Windows XR Plugin in Package Manager to 2.15
Set MRTK profile to DefaultXRSDKConfigurationProfile
Build project for Visual Studio 2019
Use Visual Studio to deploy project to HoloLens 2
Observe that the hand and spatial mapping mesh have an offset

Your setup (please complete the following information)
Unity 2019.3.15f1
MRTK2.4
Windows XR Plugin 2.1.5 (same issue also with 2.1.6 preview.3)
Target platform

HoloLens 2

The identical issue persists for Unity2019.3.10.f1 and Unity2019.4.1f1

I would like to add that this happens for other holograms too (in general, things appear much closer to our face). There seems to be issues with stereo rendering. This issue seems somewhat related: https://github.com/microsoft/MixedRealityToolkit-Unity/issues/8111
Windows XR Plugin + HLL2 is unusable at the moment.

I encountered same issue.
My environment are

Unity 2019.4.2
Windows XR Plugin2.2.0
XR Plugin Management 3.2.13

The behavior on Holographic Remoting Player is same.

This has been identified as an issue by Unity and is being investigated.

@keveleigh I couldn't find the issue in their issue tracker. Could you point me to it, please? Since this is a severe issue I just wanted to make sure this is reported. Thank you.

@edgar-rodrigo-santos It hasn't made it to the public issue tracker yet. I'll see what I can do.

I am also presenting the same issue. I have the same environment as @omanuke . Just commenting to receive a follow up.

@keveleigh Was there any update on this from Unity? It's pretty awkward to have to downgrade back to Legacy XR but I guess we don't have a choice with such a fundamental issue 😞

@RichLogan no update just yet, but this has become both their and my top priority in getting a fix out the door for.

Can confirm for Unity 2019.4.4f1 LTS and Hololens 1.

Update: a fix has been merged and should be present in the next plug-in release. I'll update this thread when I have a release date.

The most recent 2.3.0 release of Windows XR Plugin should resolve this issue. You'll need to manually go into the package manager to update the version for now, and this will become the default verified package in a future editor release.

Closing as fixed. Information on the fix can be found in previous comments.


Local docker problem when running conda example

I ran the example for conda deployment and got this error.
https://github.com/insitro/redun/tree/main/examples%2Fconda
Traceback (most recent call last):
  File "/home/hoangnguyen/.local/bin/redun", line 10, in <module>
    client.execute()
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/cli.py", line 914, in execute
    return args.func(args, extra_args, argv)
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/cli.py", line 1540, in run_command
    result = scheduler.run(
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/scheduler.py", line 1009, in run
    result: Promise[Result] = self._run(
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/scheduler.py", line 929, in _run
    self._process_events(result)
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/scheduler.py", line 1107, in _process_events
    event_func()
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/scheduler.py", line 1385, in <lambda>
    self.events_queue.put(lambda: self._exec_job_main_thread(job, eval_args))
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/scheduler.py", line 1504, in _exec_job_main_thread
    executor.submit(job)
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/executors/docker.py", line 470, in submit
    return self._submit(job)
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/executors/docker.py", line 429, in _submit
    docker_resp = submit_task(
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/executors/docker.py", line 195, in submit_task
    container_id = run_docker(
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/executors/docker.py", line 92, in run_docker
    env.update(aws_utils.get_aws_env_vars())
  File "/home/hoangnguyen/.local/lib/python3.10/site-packages/redun/executors/aws_utils.py", line 64, in get_aws_env_vars
    creds = session.get_credentials().get_frozen_credentials()
AttributeError: 'NoneType' object has no attribute 'get_frozen_credentials'

Tried on another PC and it was perfectly fine. Probably something wrong with docker on the current PC.

Glad to hear you got it working! Please feel free to post any other issues or ideas you have.


[stable/spinnaker] combination of env and customCerts messes configuration

Describe the bug
When using both env and customCerts  together the configuration is messed up
....
        volumeMounts:
        - name: kube-config
          mountPath: /opt/kube
        - name: additional-config-maps
          mountPath: /opt/halyard/additionalConfigMaps
        - name: halyard-home
          mountPath: /home/spinnaker
        - name: halyard-config
          mountPath: /opt/halyard/config
        - name: reg-secrets
          mountPath: /opt/registry/passwords
        env:
        - name: JAVA_OPTS
          value: -Dhttps.proxyHost=webproxy.sc.intra -Dhttps.proxyPort=9090 -Dhttp.proxyHost=webproxy.sc.intra
            -Dhttp.proxyPort=9090 -DnonProxyHosts="*.nop.sc.intra|*.sc.intra|localhost|<IP_ADDRESS>"

        - mountPath: /etc/ssl/certs/java/cacerts
          subPath: cacerts
          name: cacerts
...

Version of Helm and Kubernetes:
helm: 2.13.0
Which chart:
stable/spinnaker 1.14.0
What happened:
Configure the values.yaml file to use env and customCerts:
...
  env:
    - name: JAVA_OPTS
       value: -Dhttps.proxyHost=webproxy.sc.intra -Dhttps.proxyPort=9090 -Dhttp.proxyHost=webproxy.sc.intra -Dhttp.proxyPort=9090 -DnonProxyHosts="*.nop.sc.intra|*.sc.intra|localhost|<IP_ADDRESS>"

  customCerts:
    enabled: true
    secretName: sc-cacerts
...

Run helm template
helm template  --name=spinnaker --namespace=spinnaker -f values.yaml spinnaker-1.14.0.tgz

Check outcome
What you expected to happen:
Output yaml is properly structured
How to reproduce it (as minimally and precisely as possible):
see What happened
Anything else we need to know:
nope

Waiting for PR


[shrinking] does not always find the minimal counter example

Shrinking on a sequential STM test sometimes does not find the minimal example.
Here one output of this test.
generated error fail pass / total     time test name
579 [✗]    2    0    1    1 /  100     0.0s STM sequential tests
580
581 --- Failure --------------------------------------------------------------------
582
583 Test STM sequential tests failed (11 shrink steps):
584
585 [(Add<PHONE_NUMBER>448381768); (Remove<PHONE_NUMBER>448381768); (Mem<PHONE_NUMBER>122650); Cardinal]
586
587 +++ Messages ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
588
589 Messages for test STM sequential tests:
590
591   Results incompatible with model
592
593    (Add<PHONE_NUMBER>448381768) : ()
594    (Remove<PHONE_NUMBER>448381768) : Some<PHONE_NUMBER>448381768)
595    (Mem<PHONE_NUMBER>122650) : false
596    Cardinal : 1
597 ================================================================================
598 failure (1 tests failed, 0 tests errored, ran 1 tests)

This is surprising! I'm believe it is caused by the QCheck list shrinker:
# #require "qcheck";;
# open QCheck;;
# Shrink.list [0;1;2;3] (fun xs -> Printf.printf "%s - %!" (Print.(list int) xs));;
[0; 1] - [2; 3] - [0; 2; 3] - [1; 2; 3] - - : unit = ()

Here the possibilities [0;1;2] or [0;1;3] are never attempted...
Since we are operating over small lists (max size 20 IIRC) we might just want to go for a custom shrinker that attempts to remove one element at a time (from the back), like the recent multiple-ts shrinker in #112


Audio Sink

Just wanted to try and send a tone using a SignalSource to an AudioSink, as I'm following along in "Field Expedient SDR Volume 1: Introduction to Software Defined Radio: by Paul and David Clark.
I think I got the SignalSource working fine but hoped to pipe to audio.

Should be simple enough. Something like:
g.add(Box::new(AudioSink::new(prev, 48000 as u64)?));

You'll need to enable feature audio, and have libasound-dev and libjack-dev installed.


Separate regridding from file reader

PULL REQUEST
Purpose and Content
This PR re-organises the regridding coupler_utils, so that regridding is separate from reading the regridded output from TempestRemap.

note that mesh generation with the space-filling curve breaks the regridding order required in TempestRemap. This was fixed with specifying a regrid_space using the previous method of mesh generation. However, this should be generalized in the future.

Benefits and Risks

benefit: this will enable a monthly callback for temporal interpolation
risk: few more lines to the interface (though this will be removed by the following PR)

Linked Issues

SDI: #74
Design: #88

Dependent PRs

[x] do not merge before  #87

PR Checklist

[x] This PR has a corresponding issue OR is linked to an SDI.
[x] I have followed CliMA's codebase contribution and style guidelines OR N/A.
[x] I have followed CliMA's documentation policy.
[x] I have checked all issues and PRs and I certify that this PR does not duplicate an open PR.
[x] I linted my code on my local machine prior to submission OR N/A.
[x] Unit tests are included OR N/A.
[x] Code used in an integration test OR N/A.
[x] All tests ran successfully on my local machine OR N/A.
[x] All classes, modules, and function contain docstrings OR N/A.
[x] Documentation has been added/updated OR N/A.

bors r+


refactor: switch from env_logger to tracing logger

Instead of pushing tracing events to log, and from log to env_logger, this consumes log into tracing, and then logs those with trace spans in mind.
This mostly means that trace spans only get logged when they fail.
It still uses the RUST_LOG variable, and defaults to INFO.
On top of that, there's color:

Trying it locally, I see some log messages with color, but some without, specifically those from trustify_module_graph. Is that expected?

No, that sounds strange. Can you share more details? Screenshot maybe?

I moved this back to draft, as I am actually missing some log records. I need some more time to check this. Still, a screenshot would be good.

I found the reason for the missing log events. I also re-added the target, I think it's useful (the module/crate). However, I still don't see any non-colored events.

The issue with the missing logs is now solved. I can't reproduce the other (non colored logs).

This PR also contains a fix for the server not starting up with auth-disabled when no SSO server is running.

Is this an artifact of test-log not using the same logger?

Ah yes, that's a bug in test-log: https://github.com/d-e-s-o/test-log/pull/48 …let's see if that gets merged.
Basically there are two frameworks mixed: log and tracing.

However, this scope of this PR also is only the binary, not the tests. And yes, we should have the same behavior for tests IMO. But that requires the patch/fix on the test_log side.


Robustness against NaN: physics integration may cause nan and break the simulation; and serialization (var2str) may produce corrupt unreadable data.

Ideally one nan in the system would not propagate to other parts of the system
This is especially a problem for us because we allow users to bring their own content, but some of this can happen in any networked game

Should be tracked on Godot Engine org.


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Append extra error info to DLL exception message

Does this need to be merged now? This will change the resources file and I'll have to modify each language file.

will defer till post release


Abstract parameter

Abstract parameters allow us to create abstract instrument types which are guaranteed to have certain parameters present. For instance, this will allow us to create a unified interface for all voltage sources.
Usually, when a parameter is added to an instrument and that instrument is sub classed and a parameter of the same name is added in the subclass as well, this will raise an exception. This issue is circumvented by specifying in the base class that the parameter being added there is of type AbstractParameter. The base class needs to be decorated with abstract_instrument.
A catch is that, if a unit is specified in the base class and a unit is specified in the sub class, these units must match.
@jenshnielsen, @astafan8

@jenshnielsen & @astafan8 Can you have another look at this, please?


Struct orbtk::TextBlock doesn't appear to have "Word Wrapping"

Context
At the moment the Struct orbtk::TextBlock seems like it should really be called a Label, since it only seems to support one line of text.
Problem description & Solution
I don't have a solution. But my problem is that I wanted to render some text which I would use as a sort of Message Center for the user. I'm trying to do a simple game, and I would like to use something like TextBlock to give information to the Player. But this information would be more than one line, but I don't know it in advance. For example:
"Poker is a fascinating, easy-to-learn game that has surged in popularity since the turn of the millennium. While different variants and types of poker can be played, the basic poker rules usually stay consistent from one form to the next."
Examples and MockUps
.child( TextBlock::create()
.text("Good afternoon Player 1, Poker is a fascinating, easy-to-learn game that has surged in popularity since the turn of the millennium. While different variants and types of poker can be played, the basic poker rules usually stay consistent from one form to the next. ")
.width(370.0)
.height(370.1)
.wordwrap(true)
.margin(4.0)
                        .build(ctx)
                )

Word wrapping and trimming is not yet implemented in OrbTk. After it is the TextBox will provide it.


chore: preprend @aws-amplify to amplify-app

Description of changes

Issue #, if available

Description of how you validated changes
running e2e test suite and unit test suite
Checklist

[x] PR description included
[x] yarn test passes
[ ] Tests are changed or added
[] Relevant documentation is changed or added (and PR referenced)
[ ] New AWS SDK calls or CloudFormation actions have been added to relevant test and service IAM policies
[ ] Pull request labels are added

By submitting this pull request, I confirm that my contribution is made under the terms of the Apache 2.0 license.

Codecov Report

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@@                  Coverage Diff                   @@
##             aws-amplify-scoping   #11912   +/-   ##
======================================================
  Coverage                       ?   45.99%
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  Branches                       ?     7732
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skipUntil unsubscription potential bug

I'm writing unsubscription tests for skipUntil, and I expect this to be true
var e1 =   hot('--a--b--c--d--e--|');
var e1subs =   '^                !'; // Notice this
var skip = hot('-');
var skipSubs = '^';
var expected = '-';

but in reality RxJS Next behaves like this
var e1 =   hot('--a--b--c--d--e--|');
var e1subs =   '^'; // Notice this
var skip = hot('-');
var skipSubs = '^';
var expected = '-';

RxJS 4, on the other hand, unsubscribes from the source when the source completes, see this JSBin: http://jsbin.com/vumuxurabe/1/edit?js,console.
Should I consider this a bug in RxJS Next?

I feel same, subscription need to be unsubscribed.

@staltz ... I'm going through issues and making sure what needs to be closed is closed... is this issue resolved now with #586?

Yes, let's close.


Node level problem

Describe the Bug
The selected node should be in the upper layer, and the unselected node should be in the lower layer. When the focus is lost, the hierarchical relationship is not maintained
Your Example Website or App
https://reactflow.dev/docs/examples/nodes/update-node/
Steps to Reproduce the Bug or Issue
When part of the area of two nodes overlaps, select the lower node, the node will float to the upper layer, when the node is deselected, the node will return to the lower layer
Expected behavior
The selected hierarchy should be maintained
Screenshots or Videos

Platform

OS: [Windows]
Browser: [Chrome]
Version: [^10.4.7]

Additional context
No response

I understand that this might not perfect for everyone but this is the expected behaviour. Nodes are always displayed in the order you pass them to React Flow. If you want to change the hierarchy, you need to sort them.


Italicize ;addquills and ;removequills

Reason: Avoid double highlight.

Is this really a big deal tho

I mean its kinda annoying to get both a highlight and PM

But its up to you and myst.

Yeah thats cool! ^_^ I'll go ahead and close.

Done in 103606d.


A parameter cannot be found that matches parameter name 'PolicyFile'.

PS /home/mcraciun>   Set-ConditionalAccessPolicy -Id $Exists.id -AccessToken $AccessToken -PolicyFile $Policy.FullName -PathConvertFile
Set-ConditionalAccessPolicy: A parameter cannot be found that matches parameter name 'PolicyFile'.

this is becasue the old version of powershell module is pushed

Hi Marian, you are correct the version on GitHub is not the same as the version in PowerShell Gallery we have not updated the PowerShell Gallery version to the latest's yet. So make sure to use the version from GitHub..


Don't use magic number for slug length

https://github.com/OpenBazaar/openbazaar-go/commit/3a127d38283288904a49d3ac0b063b8bd235598b#diff-594684f11e1137a78e9e52cdecdc7e31
I have no idea why we subtract 5. At worst we need a comment, but we should ideally have a constant for it. I can make the change, but I need the context @cpacia.

done


Change workflow from pip to mamba/boa

Change workflow from pip to mamba/boa

Just leaving this here in case this is useful. You might find another solution fits the needs of zppy.

I was trying to find the conda/mamba equivalent of pip install . to install a local build of a package. The only command I found was conda develop ., which has a slew of issues according to this post.
What I decided to do (source):

Stick with pip install --no-build-isolation --no-deps -e .
With these CLI args --no-build-isolation --no-deps -e, no additional dependencies will be installed via pip.

Why I decided to do this (link):

I just need to install a local build of the package into conda (simple build process)
All xcdat dependencies are already installed in the Anaconda CI environment

Other user's opinions on this:

https://github.com/conda/conda-build/issues/4251#issuecomment-1053672435
https://github.com/conda/conda-build/issues/4251#issuecomment-1054123729

It's fine to set up a conda/maba environment with the dependencies but then to a pip install ..  I had been using boa (conda mambabuild) in a lot of my testing up to now but I've switched to just installing the dependencies with mamba and then installing the package itself with pip.
I think the main problem is that you're installing a lot of other packages with pip, which isn't great.  All the dependencies should come from conda-forge so you have a consistent set that plays nicely together.

I think the main problem is that you're installing a lot of other packages with pip, which isn't great. All the dependencies should come from conda-forge so you have a consistent set that plays nicely together.

Yeah for xcdat I removed all pip packages in setup.py, which was especially needed since xesmf isn't available on pip. xcdat uses all conda-forge dependencies.
For zppy, we can remove install_requires in setup.py since the conda environments should already have these dependencies and we don't want to pull in the pip versions.

You can remove the install_requires if you want to.  It's a redundant place to have to keep track of dependencies.
pip check won't detect problems anymore but if install_requires doesn't get updated properly, that can be more of a hassle than a help in any case.  There should be one definitive place where the dependencies are defined and where we know to look when we're updating the conda-forge feedstock.

Resolved by #438


Incompatibility with postcss-responsive-type

The Responsive Type postcss plugin allows you to provide a min and max font-size which dynamically changes on window resize (using viewport unit & calc() tricks—this post by @madebymike popularized the technique).
Unfortunately, it doesn't work in tandem with the modular scale plugin.
This works:
font-size: responsive 1rem 7rem;

But when using modular scale units like below, it compiles, but the output isn't expected:
font-size: responsive ms(1)rem ms(7)rem;

I thought re-ordering the plugins so that the modular scale plugin ran first (replacing the min and max with valid rem units) would do the trick, but sadly it appears to be a deeper issue. Taking a look to see what I can personally contribute to resolve this—gotta read up on the ParseCSS API first.
As a temporary workaround, you can store your min max values as separate variables (via postcss-variables or precss), then pass those as parameters to responsive type:
$ms1: ms(1)rem;
$ms2: ms(2)rem;

font-size: responsive $ms1 $ms2;

Awesome! Thanks for describing this so thoughly.  I'm happy to help you if you'd like to work on a fix.

@MadeByMike Took a crack at it tonight. Any feedback welcome; first time OS contributor and JS novice :)
https://github.com/petekp/postcss-modular-scale/tree/12

@petekp I'm so sorry for taking this long to get back to you! I'm doing a lot of traveling at the moment so I hope you will forgive me. Thanks for the contribution. I think it needs a little bit more work, but it helps me understand the problem better.
I notice that the variable newValue is still being added to the messages array, but with this change we are not defining newValue. I also think that we might be reproducing some functionality of the method css.walkDecls, perhaps unnecessarily? In other words, it's not as DRY as it could be.
I hope that is helpful feedback. I had nothing to do with writing postcss-modular-scale or postcss-responsive-type so it will take me a little longer to get familiar with them and offer some alternatives. We also need to be careful that other uses of postcss-modular-scale are not impacted by any change and if they are, the fix might be better placed in postcss-responsive-type. I'd be interested to know what @seaneking thinks.
Thanks again @petekp, every OS contribution is valuable whether it is the final result or not, congratulation on you first, it's much better than mine was!

OK, so I did some more testing and I think there is an issue with postcss-modular-scale but surprisingly not as described.
I didn't know much about how the order of execution for PostCSS plugins works so I reached out on twitter and Andrey Sitnik (creator of postCSS) got back to me. What an awesome guy:
https://twitter.com/andreysitnik/status/715219287128944640
There is more detail about plugin order here: https://github.com/postcss/postcss/issues/296 and this issue may go away in the future versions of PostCSS.
But for now I made sure the plugin order was correct and and tested it again. It also failed but with a different result.
The real issue is that postcss-modular scale cannnot return more than one property. This mean you can't use it on something like a box-shadow:
.ms-shadow {
  box-shadow: ms(1)px ma(2)px 5px 0px rgba(0,0,0,0.75);
}

My feeling is that when the above works it will also work with responsive-type.
@kristoferjoseph shall we close this and create a new issue?

@MadeByMike Really appreciate the feedback and encouragement 😃 Yes, you're totally right that this is part of the wider issue of it only returning 1 property max. I thought I'd addressed, but then re-ran my fork and encountered the newValue error you mentioned. Having fixed that, it seems to be handling multi-props, albeit inefficiently:
https://www.dropbox.com/s/2na0apueodqz3no/Screenshot 2016-03-30 19.12.20.png
:+1: for opening a new, more specific issue.

Ah, yes! This is by design since I was discouraging my team from using short-hand because it makes the CSS harder to update and override. I had designed this to work with font-size, margin-*, padding-*, line-height, etc. I didn't think it would be useful for things like box-shadow, but I stand corrected :)
Curious to understand your use case better, but am open to updating this to support parsing shorthand values.

I agree in that I don't think it would make much sense to use a modular scale for box-show it was just one example that came to mind for multiple properties. I do think it's a good idea to support multiple and mixed return values.
I also discourage shorthand in my team. Generally speaking it leads to people setting values of 0 when what they really want to do is update a single padding\margin property. There is a big difference between setting a value of 0 and not specifying a value. But my personal preference aside, shorthand margin and padding values are very common and a significant use case.
I don't think anyone would expect you to anticipate the syntax of other PostCSS plugins but if returning multiple values results in better compatibility with other plugins that's a bonus. I also think fluid modular scales are a beautiful technique and it would be nice for this it to be so easy to work with in PostCSS.
Finally calc() expressions are becoming more prevalent and important in CSS and they can have multiple values mixed with operators and other characters. It would be nice if the postcss-modular-scale plugin supported this.
I think these are the main use cases. Again I'd be happy to help out and I think @petekp is willing also. Please let us know if and how you'd like to approach this.

Cool. I'm going to take a pass at removing multiple bases and ratios and will add support for this use case while I am in there.
Thanks