Doesn't work with non-latin letters

Hi, the script doesn't work when an image URL contains non-latin letters. In my case it Polish letters ł,ś,ń and so on. Could give advice about how to fix such a problem? I won't be able to rename all images

could you define "doesn't work"?  Does it give an explicit error?  Do you have a simple reproduction case?  (I can easily set one up myself, but thought you might have something readily available)

It doesn't resize the image. You can try by yourself just rename the image and name should contain any of these letters ł,ś,ń,ó. I found example https://zw.lt/assets/ostatni_dzwonek_szkoła_wilia_uczniowie-4059-1024x682.jpg script returns error 403.

Are you using signatures?  I've just tested these on my local machine, and with no signatures they are proxied (and resized) just fine.  On my production instance (which requires signatures), it appears that the signature generation is failing, most likely choking on the non-latin characters.  I'll dig into that more, but first wanted to confirm if you were seeing issues with or without signatures.

I don't use signatures

hmm, okay.  Let's get a little more information then.

What version of imageproxy are you running?  A specific version from a docker container, latest version of imageproxy from HEAD?

What flags are you passing to imageproxy on startup?  You mentioned you got a 403, so I'm mostly interested in if you pass anything like allowHosts, denyHosts, or referrers

if you are passing flags, what happens if you pass no flags (aside from maybe addr if you need to)?

If you run with -verbose, can you provide the exact logs when you try to proxy one of the above images?

2019/05/11 20:22:35 fetching remote URL: https://zw.lt/assets/Wielkanoc_Święconka_jajka_2019-9941-1024x683-1-1024x683.jpg
2019/05/11 20:22:36 error transforming image https://zw.lt/assets/Wielkanoc_Święconka_jajka_2019-9941-1024x683-1-1024x683.jpg#280x140: image: unknown format
2019/05/11 20:22:36 request: {Method:GET URL:https://zw.lt/assets/Wielkanoc_Święconka_jajka_2019-9941-1024x683-1-1024x683.jpg#280x140 Proto:HTTP/1.1 ProtoMajor:1 ProtoMinor:1 Header:map[User-Agent:[willnorris/imageproxy] Accept:[image/]] Body: GetBody: ContentLength:0 TransferEncoding:[] Close:false Host:zw.lt Form:map[] PostForm:map[] MultipartForm: Trailer:map[] RemoteAddr: RequestURI: TLS: Cancel: Response: ctx:} (served from cache: false)
2019/05/11 20:22:36 content-type not allowed: "text/html"
This normal name:
2019/05/11 20:24:38 fetching remote URL: https://zw.lt/assets/compensa_cugowski-9999-1024x683.jpg
2019/05/11 20:24:38 request: {Method:GET URL:https://zw.lt/assets/compensa_cugowski-9999-1024x683.jpg#280x140 Proto:HTTP/1.1 ProtoMajor:1 ProtoMinor:1 Header:map[User-Agent:[willnorris/imageproxy] Accept:[image/]] Body: GetBody: ContentLength:0 TransferEncoding:[] Close:false Host:zw.lt Form:map[] PostForm:map[] MultipartForm: Trailer:map[] RemoteAddr: RequestURI: TLS: Cancel: Response: ctx:} (served from cache: false)

I installed by manual "go get willnorris.com/go/imageproxy/cmd/imageproxy"

Maybe problem because of it behind nginx?

Okay, I can definitely reproduce this with running behind nginx.  It appears to have to do with nginx encoding the non-latin characters.  I'll play with it a bit more and see if I can figure out what to do.

There's instruction at https://stackoverflow.com/a/37584637 for using proxy_pass without changing the encoding of the requested URL.  Try that and see if it works for you.  I'm having success with that in some cases, but not consistently, and then I'm still having various signature issues.
I'll keep plugging away, but wanted to point you at that and see if it solves your immediate issue.

Actually, I suspect you were/are using the config mentioned in the README? That's long since no longer necessary for doing URL canonicalization, and that seesm to be what's causing the encoding issues.  You could go with the much simpler:
location /api/imageproxy/ {
    proxy_pass http://localhost:4593/;
}

(You might need to use location ^~ /api/imageproxy/ depending on what other location directives you have and the precedence ordering)
Does that simpler directive work for you with these non-latin URLs?  If so, I'll update the readme accordingly.

not that you were having issues with signatures, but I'll record this here anyway... my signature issues during testing turned out to be entirely user error, so nothing to do with non-latin characters.
I think the only fix needed here is to simplify your nginx config as noted above.

I have updated nginx config as you advised and it resolves all problems.


CI: Use Cython nightly wheel on free-threaded CI

Reference issue
See https://github.com/scipy/scipy/issues/20669
What does this implement/fix?
Since Cython nightly wheels are now being published in the Scientific Python Anaconda channel, SciPy free-threaded CIs now can use them as opposed to building them in-place, this will reduce overall execution times.
Additional information
See https://github.com/scientific-python/upload-nightly-action/issues/80

As a next step here, now that CPython 1.13.0b2 is out and NumPy has free-threaded macOS wheels, I think you could try adding macOS nightly wheels for SciPy as well?


Update to include Jyoti Mahapatra from EKS

Issue #, if available:
Description of changes:
By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

/approve

Closing and will reopen when ready for EKS DP to join the org


Function return type of size_t doesn't compile

Changing the return type of
static int strLengthStatic(const char* x)    { return strlen(x); }
in test/PrimitiveMethods.cc to size_t
static size_t strLengthStatic(const char* x)    { return strlen(x); }
causes the following build error:
include/nbind/v8/ValueObj.h(53): error C2228: left of '.toJS' must have class/struct/union [test/build/nbind.vcxproj]
include/nbind/v8/ValueObj.h(53): note: type is 'size_t'
include/nbind/v8/ValueObj.h(46): note: while compiling class template member function 'nbind::WireType nbind::BindingType::toWireType(ArgType)'
with
[
ReturnType=size_t,
ArgType=size_t
]
Building with VS2015.

This is probably because size_t is a 64-bit integer on your system and JavaScript has no equivalent type. It could convert to double and warn about it. That still gives you 53 bits so in many real-world cases it would never get rounded, but if you're doing crypto and don't notice the warning, it could lead to some kind of disaster. I suppose requiring a #define NBIND_INT64 double and showing a clearer compiler error otherwise might be best.

Good point!
I'll switch to uint32_t and will check that my size_t values never exceed its MAX.

Nowadays size_t should be supported, see 64-bit integers.


operator IDs are backwards compatible

Operator names differ across different versions of doxygen. This converts newer operator names to the old format for the purposes of generating IDs.

Obsoleted by #141


If ios version is 8 or 9, how can i get the @"Failed to grant permission" message?

Before openning an issue

Reproduce it with the example project in this repo.
If you can't receive iOS notification, make sure you can receive notification using quickstart-ios project provided by Firebase team

When openning an issue, please include following information for better support

What version of RN and react-native-fcm are you running?
What device are you using? (e.g iOS9 emulator, Android 6 device)?
Is your app running in foreground, background or not running?

you can't.
but you can check if permission is granted. react-native's own push notification library has the function


Cannot get hotword recognition to work.

I am running Armbian on an Orange Pi PC and as it seems I have gone through all the correct steps to get to this point, when I try running google-assistant-demo it just hangs up. Is there something I am missing here?
Here is my .asoundrc:

pcm.!default {
type asym
playback.pcm "plug:softvol"
capture.pcm "plug:dsnooper"
}
pcm.dmixer {
type dmix
ipc_key 321456 #any unique value
ipc_key_add_uid true
slave {
pcm "hw:0,0"
}
bindings {
0 0
1 1
}
}
pcm.dsnooper {
type dsnoop
ipc_key 821456
slave {
pcm "hw:0,0"
channels 2
}
bindings {
0 0
1 1
}
}
pcm.softvol {
type softvol
slave { pcm "dmixer" }
control {
name "Master"
card 0
}
}
ctl.softvol {
type hw
card 0
}
ctl.!default {
type hw
card 0
}

Running the pushtotalk works fine and it does indeed record me and playback, I just can't get the hotword recognition to happen.
TIA

Can you paste some logs and details the microphone hardware you're using?

I don't know if it is related but dsnoop/dmix also gave problems for me, i can't help because i use another system now though

did you try unplugging and reconnecting your mic? (if it is a USB)

@aycgit which system do you use?

Shouldn't matter but Just pi3b

WitH hanginh up, do you man stopping without errors?

Can you try with the updated version of the library?
google-assistant-library 0.1.0


Release Google.Cloud.AlloyDb.V1Alpha version 1.0.0-alpha09

Changes in this release:
New features

Add properties for nested resource name references (commit 15eec4d)

Created release for Google.Cloud.AlloyDb.V1Alpha-1.0.0-alpha09


Mutect can't handle BAM files with multiple date information

##### ERROR @RG	ID:160218_SN737_0377_BC8P60ACXX and 160315_SN737_0379_AC8NBPACXX and 150807_SN737_0363_AC7CKYACXX	CN:Department_of_Pediatric_Oncology_Dusseldorf	PU:C8P60ACXX and C8NBPACXX and C7CKYACXX	DT:2016/02/08 and 2016/03/05 and 2015/08/07	PL:ILLUMINA	LB:SureSelectXTV5plusUTRautomated	SM:KB0006_c; File /gpfs/project/projects/spike/Intermediate/085_gatk_PrintReads/Keimbahn/KB0006_c.reCal.reAl.nodup.srt.bam; Line number 26

looks like we need to integrate multiple ReadGroups into printRead's bam files --> recompute a lot :-/


add tests

Tests should cover metadata creation and compatibility with renku versions

Add a cron job github action that runs one a day and tests this plugin with current develop of renku-python.
Add an example snippet of running a cron-job based test against the main renku-python repo in the renku-python docs.


[Navigation Material] Wish to custom behavior of OnSheetDismissed for bottom sheet

Description
After navigating like this:
composable(screen1) → bottomSheet(bottom1) → bottomSheet(bottom2)
Then user dismissed bottomSheet(bottom2) by clicking on backdrop or swipe down
Expected behavior
I wish I could go directly back to composable(screen1).
https://user-images.githubusercontent.com/83081700/182813568-74e625e8-8ded-454a-ac47-3b50297bf776.mov
Actual behavior
Acting like back button → go back on bottomSheet(bottom1)
Solution 1
Make BottomSheetNavigator and its sheetContent attribute open to make possible to developers to override and chose the behavior.
By doing it, you need to alter visibility of some other attributes.
Solution 2
Add an optional function in parameter on BottomSheetNavigator to define a custom behavior for OnSheetDismissed if the function is not null.
Solution 3
Add a parameter on BottomSheetNavigator to tell if dismiss should act like back button or dismiss the entire chain of bottom sheets
Example
You can find an example of solution 1 on my sample repository:
https://github.com/bamlab/android-navigable-bottom-sheet
PS : If there is another solution to my problem in the current version of the library (0.25.0). Let me know !

Tracking this in #1317 :)


Ensure lock on all applicable OpenAPI UI endpoints

Describe the bug
On dev.dockstore.net, most of the endpoints in the User tag do not have the lock next to them, which means token doesn't get sent, which means they fail.
To Reproduce
Steps to reproduce the behavior:

Go to https://dev.dockstore.net/api/static/swagger-ui/index.html#/
Note how most endpoints don't have locks
Try an endpoint that doesn't have a lock; you'll get a credentials required error.

Expected behavior
Lock should be present in the UI and token should be sent when you click Execute.
Additional context

Webservice version: 1.9.0-alpha.9-SNAPSHOT
host location: dev.dockstore.net

┆Issue is synchronized with this Jira Story
┆Issue Type: Story
┆Fix Versions: Dockstore 1.9.X
┆Sprint: Sprint 36 Krill
┆Issue Number: DOCK-1321

Missing lock in dev for this endpoint: DELETE /workflows/hostedEntry/{entryId}
Also, all the GA4GHV20 endpoints have an optional lock. The GA4GH and GA4GHV1 endpoints do not have an optional lock, neither in dev nor in staging/prod. This looks intentional, but just want to make sure. @denis-yuen Can you confirm?

Confimed that DELETE /workflows/hostedEntry/{entryId} now has lock.


[T7][W14-B2]

Some comments added. Feel free to add more comment if you have any questions. Once you are done, you may close the PR after reading comments.


developmental cataracts

There are several existing annotations to cataracts that mention "congenital" in the notes so we should consider adding this term
see http://www.informatics.jax.org/vocab/hp_ontology/HP:0000519
J:82971
J:133634

term label - copy HPO
"present at birth" in definition
include congenital as a synonym

Added new term:
developmental cataract MP:0031345
DEF: a lens opacity that is present before or at birth
SYN: congenital cataract
SYN: developmental cataracts
SYN: congenital cataracts
Made sutural cataract MP:0010261 a direct child of developmental cataract MP:0031345


Desktop - App - App font is different on staging

If you haven’t already, check out our contributing guidelines for onboarding and email<EMAIL_ADDRESS>to request to join our Slack channel!

Version Number: 9.0.11-0
Reproducible in staging?: Y
Reproducible in production?: N
If this was caught during regression testing, add the test name, ID and link from TestRail: N/A
Issue reported by: Applause - Internal Team
Action Performed:

Launch New Expensify desktop app
Log in
Navigate through the app

Expected Result:
The font will be the same as the font on prod
Actual Result:
The app font is different on staging
Workaround:
Unknown
Platforms:

Which of our officially supported platforms is this issue occurring on?

[ ] Android: Native
[ ] Android: mWeb Chrome
[ ] iOS: Native
[ ] iOS: mWeb Safari
[ ] MacOS: Chrome / Safari
[x] MacOS: Desktop

Screenshots/Videos
Add any screenshot/video evidence

https://github.com/user-attachments/assets/92c9d87d-9caa-47d9-9971-afa8e88e91ac
View all open jobs on GitHub

Hmm weird. I can reproduce the issue. On the production app, if you look at the Preview tab of the request to load the fonts, it will display an actual preview of the fonts:

On the staging app, it shows some garbled stuff, like the font was corrupted or interpreted in the wrong content-type

Ah yes, it does appear to be a Content-Type issue. Staging interprets it as text/html vs application/octet-stream for prod

At first glance, nothing in the checklist looks out of the ordinary that could explain this.

I think this is coming from https://github.com/Expensify/App/pull/44432/, that PR modified a bunch of stuff in desktop/. I tried an ad-hoc build after reverting it on this PR and it resolves the issue.
https://ad-hoc-expensify-cash.s3.amazonaws.com/desktop/46070/NewExpensify.dmg

cc @kirillzyusko @jayeshmangwani if you have any ideas about the above.


⚠ Bofrost.at has degraded performance

In 2a261be, Bofrost.at (https://www.bofrost.at) experienced degraded performance:

HTTP code: 200
Response time: 3275 ms

Resolved: Bofrost.at performance has improved in a071711 after 12 minutes.


Making Fortune App work with another Network (Polygon here)

I'm trying to make the fortune app work on a network other than the one deployed on AWS or locally.
I've deployed the Escrow Factory here on polygon Mumbai : https://mumbai.polygonscan.com/address/0x5D65C42cF4a140863744889BAd07f246C0211754
It's currently setup to work with the USDC contract (easier to get for testing with faucet already in place): https://mumbai.polygonscan.com/address/0xe11a86849d99f524cac3e7a0ec1241828e332c62
I've changed constants.js to work with those contracts :
export const HMT_ADDRESS = "0xe11A86849d99F524cAC3E7A0Ec1241828e332C62";
export const ESCROW_FACTORY_ADDRESS = "0x5D65C42cF4a140863744889BAd07f246C0211754";
export const REC_ORACLE_ADDRESS = "0x61F9F0B31eacB420553da8BCC59DC617279731Ac";
export const REP_ORACLE_ADDRESS = "0xD979105297fB0eee83F7433fC09279cb5B94fFC6";
export const EXCHANGE_ORACLE_ADDRESS = "0x6b7E3C31F34cF38d1DFC1D9A8A59482028395809";

Those steps works ok :

Creation of Escrow
Funding and providing manifest.json

{
  "job_title": "Requesting fortunes from the fortunes teller",
  "job_type": "fortune",
  "fortunes_requested": 2,
  "recording_oracle_address": "0x61F9F0B31eacB420553da8BCC59DC617279731Ac",
  "reputation_oracle_address": "0xD979105297fB0eee83F7433fC09279cb5B94fFC6",
  "echange_oracle_address": "0x6b7E3C31F34cF38d1DFC1D9A8A59482028395809",
  "recording_oracle_url": "http://localhost:3005/job/results",
  "reputation_oracle_url": "http://reputation-oracle:3006/job/results",
  "exchange_oracle_url": "http://localhost:3001"
}

3.Sending message with the exchange app => Not working
Front :

Back :

I have an ABI error. Is this possible because ABI provided is for HMT and not USDC? Or am I missing something else?

I've tried by deploying an HMT contract providing me 1 000 000 000 HMT here : https://mumbai.polygonscan.com/address/0x558cd800f9F0B02f3B149667bDe003284c867E94
And an Escrow Factory working with this new deployed token here : https://mumbai.polygonscan.com/address/0x0376D26246Eb35FF4F9924cF13E6C05fd0bD7Fb4
Still the same error at the step of sending message with the exchange app
Any idea on how to solve that?

Hey, @foufrix
What is the source code for the Escrow you deployed?

It's the one from the repo hmt-escrow, I've deployed the branch with polygon update : https://github.com/humanprotocol/hmt-escrow/tree/polygon-escrow-bulk

Do the recording and reputation oracles have enough matic for making transactions? I see you use addresses from the ganache setup

That's probably the problem effectively, did not think of that! I have to send some Matic to the address holding the oracles right? I'm effectively using the one from ganache setup.
I'll need to send MATIC to those one? :
export const REC_ORACLE_ADDRESS = "0x61F9F0B31eacB420553da8BCC59DC617279731Ac";
export const REP_ORACLE_ADDRESS = "0xD979105297fB0eee83F7433fC09279cb5B94fFC6";

I've tried to send some MATIC to both address, still the same issue

I advise you to use different oracle addresses. Since they post some changes to the Escrow contract, they need matic on their end

I've sent some Matic to those adresses and I still have the issue.

When is this error happening?

It's the first Time, on the first call for saving first message from the exchange to the recording oracle

There are 3 places where we do calls to the blockchain in the recording oracle. Could you please do some tracing and check, what is the line where failure is happening?

Yep sure, I added some logging on recording-oracle/index.js
It's crashing at line 42,43 when we define the Escrow :
console.log("2");
const Escrow = new web3.eth.Contract(EscrowABI, escrowAddress);
console.log("3");
console.log("account: ", account);
const escrowRecOracleAddr = await Escrow.methods.recordingOracle().call({ from: account.address });

recording-oracle console :

And the account address has MATIC on it: https://mumbai.polygonscan.com/address/0x61F9F0B31eacB420553da8BCC59DC617279731Ac
What I don't understand though, is how the oracle can be on polygon? I did not deploy them there (as there is no contract to deploy in the fortune app for them)
From what I understand, the oracle are deployed on the local ganache but not on polygon no? Does the app understand that it has to call the oracle on local ganache even though Metamask is on Polygon when I send the fortune message?

From what I understand, the oracle is deployed on the local ganache but not on polygon no?
Yes. Each oracle has it's own environment variables. Like contract and hmt addresses, RPC API URL. They all should be changed because it is a different network

Okay!
Just tried and all is good, Fortune now working on Polygon Mumbai 🥳  I will update the issue in hmt-escrow repo and provide all proof 🍾


Add XDM support and option to include nvidia modules in initramfs

Hi, added support for XDM and an option to include nvidia modules in initramfs (Debian-based distros). I had to modify display manager detection regex for Debian, but should work with other distros. Feel free to change as needed. I am also unsure how to include modules in initramfs for non-Debian distros, so please add if you know how to do this. Lastly I am no python guru (second program I have touched only), so apologies for any bad coding practices.
Closes #61

@porschemad911 please adapt your changes for the latest version
So far only need to add xdm to SUPPORTED_DISPLAY_MANAGERS variable, and create the /etc/X11/xdm/Xsetup file with executable permissions.
Rebuilding the initramfs is already handled so no need to duplicate code.

Apologies, I no longer own a laptop with an Nvidia GPU, so am unable to test a revised version. Closing.


Adds command m365 purview retentionlabel get, Closes 4146

Closes #4146

Awesome job @timdelavoorde!
We will try to review your PR ASAP!

Welcome to the team @timdelavoorde!
https://pnp.github.io/cli-microsoft365/about/team/


Add parameter for custom BringToView delay

Currently the BringToView delay is hardcoded to 500. This change makes it a parameter with default value 500.

@mr0xf00 Any possibility for this to get merged, along with #6  and #7?


About the requirements

hello, I am new to this project, is there anyone helping me about the version of the requirements, like pytorch, python, torch and so on.
I would be very grateful, thanks!

This is my problem. I will update the pip requirement later.

This is my problem. I will update the pip requirement later.

This is my problem. I will update the pip requirement later.

thank you so much.

This is my problem. I will update the pip requirement later.

thank you so much.

I have installed the requirements as you suggest, while, the problem still exists, do you know why?

I have installed the requirements as you suggest, while, the problem still exists, do you know why?

based on the linux.

I think you may not have a thriving installation environment. The PyTorch library is missing in that environment.

I think you may not have a thriving installation environment. The PyTorch library is missing in that environment.

problem fixed, thanks

Hi, rather than opening a new issue I thought that asking my question here makes sense, because I am new in ML world, too. As far as I understood, you do not provide a pre-trained model that we can test our audio files right away, is that correct? Do we need to train our model using your code if we want to test some speech separation tasks? I would appreciate your response.


JOSS review

Hi @ml-evs  and @MJCliffe
I'm adding my review comments for openjournals/joss-reviews#5556 here.
Overall, the latest updates to the source code and documentation look great. I found it very straightforward to use the web tool and the API directly.
Specific comments:
General

Can you clarify the contributions of the first author M.L.? I notice they do not show up in the commit history.

Functionality

I had no problem running the app locally or accessing it on https://www.pascalapp.co.uk; however, the link in the README https://pascalapp.co.uk is not working for me.

Documentation

The web tool link in the documentation is somewhat hard to make out. It might be helpful to have a link to the web app more prominently located.
I noticed the CI tests use Python 3.9, does the software run in newer versions?
I suggest adding a search bar to the documentation. I personally find it extremely helpful to be able to quickly reference API.
The contributing page is very informative, though I would add the following details for developers: how to install with additional testing requirements and the recommended way to run tests. Personally, I have never used poetry, so this would be helpful to have mentioned upfront.

Paper

I noticed you have a list of other useful software in the documentation. It would be useful to have these and any other related software included in the paper, along with a brief discussion of how PASCal compares.

Thanks! We'll get workin on the issues, which seem sensible and manageable.
Regarding the contribution of Monthakan (ML), she wrote the initial version offline as a summer project, which formed the basis of the first functional version uploaded to github. Her summer project has finished so she is no longer an active contributor.

Thanks @lbluque, all good suggestions. #16 should address the suggestions on the docs/testing front.

Final small changes made Paper updated and link to https://pascalapp.co.uk replaced by https://www.pascalapp.co.uk in the docs.

Thanks! We'll get workin on the issues, which seem sensible and manageable.
Regarding the contribution of Monthakan (ML), she wrote the initial version offline as a summer project, which formed the basis of the first functional version uploaded to github. Her summer project has finished so she is no longer an active contributor.

Ok, that makes sense. Thanks for clarifying!

Just went over the edits. Everything looks great. I really like the look of the documentation!

Thanks, closing this now then!


Broken epub

Result file: Epub is invalid for any conversion from cbz files I tried (Unable to open file error) that converted fine under 5.4.3.
Settings:

Kobo Aura One - stretch checked, manga mode, EPUB (win GUI)

Yeah. Something is definitely wrong with Kobo output. Investigating.


build c++ app on windows using bazel, found error c2065 and c2039

OS Platform and Distribution
windows 11
Compiler version
visual studio 2019 community c++
Programming Language and version
c++
Installed using virtualenv? pip? Conda?(if python)
conda
MediaPipe version
newest
Bazel version
6.1.1
XCode and Tulsi versions (if iOS)
No response
Android SDK and NDK versions (if android)
No response
Android AAR (if android)
None
OpenCV version (if running on desktop)
3.4.10
Describe the problem
build c++ app on windows using bazel, found error c2065 and c2039.python version:3.10.10
BAZEL_VC_FULL_VERSION=14.29.30133
BAZEL_WINSDK_FULL_VERSION=10.0.17763.0
Complete Logs
注意: 包含文件:  C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/type_map.h
注意: 包含文件:   C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/demangle.h
注意: 包含文件:   C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/tool/status_util.h
注意: 包含文件:   C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/tool/type_util.h
mediapipe/framework/tool/proto_util_lite.cc(140): error C2039: "GetMessageA": 不是 "mediapipe::tool::ProtoUtilLite::FieldAccess" 的成员
C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/tool/proto_util_lite.h(67): note: 参见“mediapipe::tool::ProtoUtilLite::FieldAccess”的声明
mediapipe/framework/tool/proto_util_lite.cc(141): error C2065: “message_”: 未声明的标识符
mediapipe/framework/tool/proto_util_lite.cc(145): error C2065: “field_type_”: 未声明的标识符
mediapipe/framework/tool/proto_util_lite.cc(146): error C2065: “field_id_”: 未声明的标识符
mediapipe/framework/tool/proto_util_lite.cc(146): error C2065: “field_values_”: 未声明的标识符
mediapipe/framework/tool/proto_util_lite.cc(214): error C2039: "GetMessageA": 不是 "mediapipe::tool::ProtoUtilLite::FieldAccess" 的成员
C:\users\thinkpad\_bazel_thinkpad\bdwkj4bx\execroot\mediapipe\mediapipe/framework/tool/proto_util_lite.h(67): note: 参见“mediapipe::tool::ProtoUtilLite::FieldAccess”的声明
Target //mediapipe/examples/desktop/hello_world:hello_world failed to build
Use --verbose_failures to see the command lines of failed build steps.
INFO: Elapsed time: 270.082s, Critical Path: 113.98s
INFO: 774 processes: 235 internal, 539 local.
FAILED: Build did NOT complete successfully
ERROR: Build failed. Not running target

i search through the whole mediapipe project and cannot found the funtion :  GetMessageA  ,i only found the function GetMessage.  so where this GetMessageA came from?

@ayushgdev

Hi @westpilgrim63,
I apologise for the delayed response. Could you kindly confirm whether you are still seeking a resolution for the mentioned issue, or if it has already been resolved on your end?
If the issue persists, would you please provide the complete steps outlined in the documentation, along with confirmation of the success of the "Hello, World" example as described in the provided documentation here? This information will greatly assist us in better understanding and reproducing the issue from our end.
Thank you

i move to mediapipe python version

i check the file proto_util_lite.cc(140) ,and only find the function GetMessage in that line, not GetMessageA. i search through the whole mediapipe project and cannot found the funtion : GetMessageA ,i only found the function GetMessage. so where this GetMessageA came from?

have you found the solution of this issue? I encountered the same issues, I also checked this cc file, only Getmessage, no GetMessageA exists, I am so confused.
anyone can help?


Configure release builder for Developer Studio

Description:
Tasks to carryout for the release builder

Configure jar signing process with the weekly builder
Configure and test distribution installation with maven build
Test final pack signing

Suggested Labels:

Suggested Assignees:

Affected Product Version:
OS, DB, other environment details and versions:
Steps to reproduce:
Related Issues:

Fixed


Add App: Piconacci

Adding Piconacci app. Simple clock divider with division values taken from the Fibonacci series.

Hey @seanbechhofer , thanks for submitting this cool contribution!
This is my first review in this project but I'd like to give it a try so please bare with me :)
If there is anything wrong with my review, we'll ask someone with more experience in this project to completely take over and whatever the outcome of my review is, it will need the approval of someone else.
I'm just trying to help a bit where I can, so let's get started!

Thanks for the review. I've push a new set of changes to address the issues.

Thanks for working on those changes, looking all good to me, now waiting for an official contributor to review and approve :)
@mjaskula I guess?


Episode Idea: What is the show? Who we are? Why are we here?

Rolled into this episode: https://github.com/heptio/thekubelets/issues/11


Editor Mouse Lag on Windows 11 / Alder Lake / High Refresh Rate Monitor

Godot version
3.4.stable.official
System information
Windows 11 (version 21H2, build 22000.348), 12th Gen Intel i9-12900KF, NVIDIA GeForce RTX 3080 (driver verrsion 497.09), 240hz monitor, both GLES2 + GLES3
Issue description
Immediately when launching the Godot editor (without even selecting a project), I'm getting mouse lag. I get the issue when using Godot on my 240hz monitor. When I switch Godot to my second 60hz monitor, the lag seems to be gone.
When I turn on Editor/Editor settings/Interface/Editor/Update continuously, the mouse lag is gone on my 240hz monitor, but then my GPU gets pegged at 11%.
Videos here:
Note that the moues lag happens when moving the mouse in a circle. When I start selecting and moving the lag is gone.
https://photos.app.goo.gl/qRTfEj1MSP3Qqjx19 (one is normal speed, and the other is 1/4 speed to see the issue better)
Steps to reproduce

Use a 240hz monitor and set Window's frame rate to 240hz as well
Open Godot
Observe mouse lag

Minimal reproduction project
N/A. Any project will work.

Does this occur if you disconnect your 60 Hz monitor entirely?

It's very surprising that this occurs, as the mouse cursor is drawn by the OS, not by Godot. Godot may change the mouse cursor shape in some occasions, but it will never draw a "software" cursor.

It's very strange, as soon as I switch to Godot from another window, the mouse lag starts. I turned on Editor/Editor settings/Interface/Editor/Show Update Spinner and noticed the lag is at its worst when the spinner is not moving.

Does this occur if you disconnect your 60 Hz monitor entirely?

Yes

Also, can you reproduce this on the master branch?

Yes

I am also experiencing this, exact same symptoms.
Godot v3.4.2 stable mono
165hz display (I have 3 monitors, all at 165hz, all experience this issue)
RTX 2070 Super
i7 9700k
16 Gb ram
Issue only seems to happen when mousing over the godot window with godot in focus. If godot does not have focus, no lag. If godot has focus but I am mousing outside of it's window, no lag.

Update: after some searching of other issues this actually seems to be an issue with variable refresh rate, rather than high refresh rate displays in general; #38219 also describes this issue, and the suggested fix of Editor Settings -> Interface -> Editor -> Update Continuously has fixed the issue for me.

@chcaru Are you using a variable refresh rate monitor (G-Sync or FreeSync)?

@Calinou, yes. It's a G-Sync

Closing in favor of https://github.com/godotengine/godot/issues/38219, which has more information about the issue at hand.


TASK: Remove the CommandBus and related classes

Fixes: #3

You can check the commit to adapt the pushbutton app here https://gitlab.ttree.ch/pushbutton/core/commit/38eaa401dde9098f4f4639fb340561a21fd02a89


Compilation failure on `__sync_synchronize_dmb'

per the above title, make fails on undefined symbol '__sync_synchronize_dmb' referenced in expression
config.cpp
hwcal.cpp
lfcs.cpp
secinfo.cpp
storage.cpp
cfg.c
cfg_service_nonnor.c
cfg_service_nor.c
country.c
main.c
errf.c
fs.c
i2c.c
ps.c
spi.c
srv.c
base64.c
crc16.c
hmacsha256.c
sha256.c
hwcal_dummy_defaults.c
memory.s
start.s
linking 3ds_cfg.elf
/opt/devkitpro/devkitARM/bin/../lib/gcc/arm-none-eabi/14.1.0/../../../../arm-none-eabi/bin/ld:--defsym:1: undefined symbol `__sync_synchronize_dmb' referenced in expression
collect2: error: ld returned 1 exit status
make[1]: *** [/opt/devkitpro/devkitARM/3ds_rules:44: [HomeDir]/3ds_cfg/3ds_cfg.elf] Error 1
make: *** [Makefile:120: build] Error 2

This same error is present in 3ds_gpio and 3ds_pdn.
I am willing to bet this is an error with my system configuration seeing as it spans multiple projects.

May be issue on newer devkitPro build environment and versions, non issue on previous
Will examine later


[Bug]: Forking template dropdown UI not consistent

Is there an existing issue for this?

[X] I have searched the existing issues

Description
There seems to be an unusual padding at the end of the Choose where to fork the template dropdown.

Steps To Reproduce

Login to the application.
Go to the Templates page from the homepage.
For any template click on the Fork icon.

Public Sample App
No response
Version
Cloud

Hey @shadabbuchh, with new design system it already looks cleaner. In the newer UI, do you think we still need to change anything?

@rahulbarwal this was raised a year ago. Now with the new changes as you mentioned this issue can be closed.


Patch for /trunk/core/src/main/java/org/powermock/core/MockRepository.java

From<EMAIL_ADDRESS>on July 25, 2012 11:12:24
Fix for issue #51
Attachment: MockRepository.java.patch
Original issue: http://code.google.com/p/powermock/issues/detail?id=399

From<EMAIL_ADDRESS>on August 04, 2012 10:53:40
Status: Duplicate
Mergedinto: 51


Tests 048, 903 and 906 are broken

Bug Description

Each one of these tests executes both subprocess.Popen and subprocess.run, which seems utterly wrong
Test 048 defines two different timeouts - 1 second and 20 seconds, and throws an error indicating "1 minute"
Test 903 defines two different timeouts - 120 second and 180 seconds, and throws an error indicating "1 minute"
Test 906 defines two different timeouts - 120 second and 180 seconds, and throws an error indicating "1 minute"
Minor: test 048 passes successfully if the expected log-line is in stderr or in stdout, when it can most likely be more restrictive and check only one of them (probably the latter)

Each test should most likely execute subprocess.run only.
It is not clear why there should be any timeouts to begin with, since it makes the behavior of these tests inconsistent.
But if there should be a timeout, then it should obviously be consistent (per test).
In other words, it should be either as part of the cmd passed to the bot, or in the timeout passed to the process itself.
And if for some reason it needs to be in both, then it should be the exact same value passed to each one of them.
This issue is reproducible under PR #573.
Since no related code has changed, it is likely related to changes in the static data files.

Handled in https://github.com/bancorprotocol/fastlane-bot/pull/573/commits/dee2170cbf9446eb0033d7c244d4ab11f8eabf7b


Grid support

Added drag & drop support in a grid, as requested in #4.

I added a new axis option: xy. I kept this a string to stay backwards compatible. You mentioned it should probably be an array/object, and while I found no immediate need for that, that should be a fairly straightforward change.

As you now have the option to (potentially) move over the x and y axis, I had to change most functions to explicitly work with x/y, width/height and top/left instead of using dimension and edge. This resulted in slightly more verbose code, especially in animateNodes(), but I decided to keep it like this initially, so the changes are clear. We can always apply extra changes to make things more compact, if needed.
I did make an effort to keep loops and calculations as effecient as possible.

Other changes:

Added Grid story
Added some missing proptypes in stories

Hey @richmeij!
First of all, a massive thank you for working on this 🙏
I haven't had too much time to review the code yet, but I played around with the storybook and this looks really, really cool.
I'll provide more detailed feedback once I've had the chance to dig deeper 😄

Glad to help out, @clauderic!
One thing that just occurred to me is that I'm unsure the current approach will play nice with React Virtualized and such. I'll have a look at that in the meantime.

I believe it should play nice with windowing libraries based on your implementation, but don't quote me on that 😅
Two small things off the top of my mind:

When testing with items of varying widths, the translate offsets appear to be buggy. Haven't had the change to dig deeper though.
I don't believe margins are currently being taken into account. I know, vertical margins can be extremely tricky because of margin collapsing, so perhaps that might end up being a known/documented limitation (i.e., use padding instead).

Ok, I will have a look!
Two questions:

When you mention varying widths, do you mean in a grid setup? Or also, for example in a horziontal list (so basically a regression?)
About margins; I was thinking that basing all movements on the prev/next node's offset (instead of width and height, plus margins) would probably eliminate the need to worry about margins at all. Any thoughts on this?

I mean in a grid. Something like this basicaly: http://greensock.com/?example=sortable-grid-using-draggable

Yeah, that wouldnt be something that this PR accounts for yet. I'll have a look.

This will be a very cool feature, i'm actually use react-dnd to sort a grid container but will make the switch to sortable-hoc as soon as this feature land! :)

Is this feature available? I try using axis='xy' and I got the next warning message :
Failed prop type: Invalid prop axis of value xy supplied to SortableList, expected one of ["x","y"].
Obviously it didn't work and could not sort any items
I'm using version 0.2.0

@tecnolocoEdan It hasn't been merged yet, no. But feel free to clone the repo locally from this branch if you wish to play around with it ahead of time.

@clauderic  thanks for your response I really interested in this feature working in these awesome hoc's, i tried using this branch inside my project but i couldn't make it work.
@richmeij is there any chance you could make an npm installable version of your branch? i tried to install it a few times but it seems that the src files weren't downloaded, also tried to take the files directly from the zip and didn't work either and no error message was displayed.

@tecnolocoEdan Strange, it should just work like the master branch.  Finally I made it work, it seems that the only thing missing on the branch of grid-support was a react-dom on the pakage.json, I was geting an error of a missing react-dom when I ran npm install, so I installed it manually just with npm install react-dom and I was able to use the es6 path built with npm run build on my project with no problem.
I expect this info will be helpfull to you and others.

Awesome! Works very well! 🙌👏 Is there perhaps a way to publish this version under a beta version number of so? Or how else to get this working in production?


Updated icons?

Any idea when we will get the new updated icons?

Forgot to update my package my bad.

They are up to date. Can you describe your issue if there is one?


[2.0] - Split configuration and modeling files

Refactor to split configuration and modeling files so we can share configuration easily between various frameworks.
This PR is quite annoying to rebase so we should probably merge it pretty soon.

Codecov Report

Merging #1201 into master will increase coverage by 0.03%.
The diff coverage is 89.51%.

@@            Coverage Diff             @@
##           master    #1201      +/-   ##
==========================================
+ Coverage   80.83%   80.86%   +0.03%
==========================================
  Files          46       57      +11
  Lines        7878     8016     +138
==========================================
+ Hits         6368     6482     +114
- Misses       1510     1534      +24

Impacted Files
Coverage Δ

pytorch_transformers/modeling_auto.py
53.94% <100%> (+3.94%)
:arrow_up:

pytorch_transformers/tests/modeling_xlnet_test.py
95.91% <100%> (+0.02%)
:arrow_up:

pytorch_transformers/tests/modeling_common_test.py
73.19% <100%> (-4.83%)
:arrow_down:

pytorch_transformers/modeling_openai.py
81.37% <100%> (-0.58%)
:arrow_down:

pytorch_transformers/tests/modeling_gpt2_test.py
93.06% <100%> (+0.06%)
:arrow_up:

...rch_transformers/tests/modeling_distilbert_test.py
99.06% <100%> (-0.02%)
:arrow_down:

pytorch_transformers/modeling_gpt2.py
83.83% <100%> (-0.2%)
:arrow_down:

pytorch_transformers/modeling_roberta.py
75.22% <100%> (-0.67%)
:arrow_down:

pytorch_transformers/modeling_xlnet.py
77.84% <100%> (-0.99%)
:arrow_down:

pytorch_transformers/modeling_utils.py
90.33% <100%> (+0.25%)
:arrow_up:

... and 34 more

Continue to review full report at Codecov.

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Check for Root SSH Keys

Hi,
The script check the SSH keys are stored un ./ssh folder for root user. But in general in most of cloud servers the connection is made by another user and then using SUDO SU for switch to root account.
Could you fix this please?
Regards,

Hello @lpienia ,
You are right, that's a good remark.
But in most of case, ssh-keys are also set for root with a redirection to display the message "you should login as ubuntu rather than as root".
So it should not block the script install.


Use --allow-weak-hashes instead of disabling signature verification entirely

rpmcanon provides the --allow-weak-hashes argument to allow packages signed with SHA-1 to be installed, which is (much) better than turning off signature verification.

@DemiMarie That sounds great, what is rpmcanon ?

@DemiMarie That sounds great, what is rpmcanon ?

It’s a Rust tool for canonicalizing RPM packages, verifying the signatures, and stripping anything nasty in them.  Qubes OS uses it for all dom0 updates and for all calls to qvm-template (no matter which qube they are made from).

Is it possible to get qubes-update-dom0 to pass --allow-weak-hashes or what is your suggested approach?

Is it possible to get qubes-update-dom0 to pass --allow-weak-hashes or what is your suggested approach?

Not directly, though one can patch /etc/qubes-rpc/qubes.RecieveUpdates.  That said, we should really get ZFS to sign its RPMs with a better hash, since SHA-1 support in signatures is going away.

https://github.com/openzfs/zfs/issues/13176#issuecomment-1105961727
Looks like you succeed in getting it fixed upstream!

openzfs/zfs#13176 (comment) Looks like you succeeded in getting it fixed upstream!

Yup!  Time to turn signature verification back on!


How to delete a post? ...any solutions?

From Subject Title... thanks for the help )))

We consider this beyond the scope of Instaloader. Instaloader's goal is to mimick the browser's behavior to access the data that is available through the Instagram web interface, pack this data into complete and easily-(re)usable python objects, and provide a user interface for the most common downloading and metadata collection tasks, without changing any of the online data.


Clicking the video is registered as double click, so it won't pause or play

I am recently having a issue where clicking a short video will not pause the video. It will receive it as a double click, so it continuous playing (after a very brief pause). Same when the video is on pause, it will continue being paused (after playing very briefly). Regular play/pause buttons, or keyboard space button works fine. The problem goes away when I disable this extension. Can we have a fix for it?

Hi, unfortunately I'm not being able to reproduce the problem on my end. Can you answer some questions so I can investigate further?

what browser are you using?
are you using the latest version of the extension? (v1.3.46)
is there other extensions enabled that might interact with YouTube? which ones?
has there been any recent changes to the layout of YouTube since you noticed this problem?
is the issue persistent, meaning does it always happen or just sometimes?
could you provide detailed steps to reproduce the issue starting from when the page is loaded?

Once I have this information, I will do my best to fix this issue.
Thank you for the feedback!

I tried disabling all extensions other than YT short controls, and enabling them one by one. The issue happens when this extension is enabled: https://chromewebstore.google.com/detail/blocksite-block-websites/eiimnmioipafcokbfikbljfdeojpcgbh

I am on Chrome Version 124.0.6367.119 (Official Build) (64-bit)
Latest version of the extension (v1.3.46)
Answered above. BlockSite extension is somehow interfering, even when Youtube is not on block list
No
The issue is persistent. It will happen every time as long as these two extensions are enabled together
I guess installing both extensions and clicking on a short video should work

So it seems that this specific extension is interfering in some way with the video behavior, which is weird since BlockSite doesn't seem to interact that much with the page. I have installed BlockSite but I still couldn't reproduce the problem :/
I tried changing a little bit of both extensions settings but nothing happened. I think there's something very specific to your environment that may be causing the problem.
Is there any specific settings enabled in BlockSite that could be relevant? Or maybe in the browser?
If possible, could you capture a screenshot or screen recording of the issue occurring? Preferably with the console opened (Ctrl+Shift+J on Windows/Linux, Cmd+Option+J on macOS), so I can see if any relevant error or warning message could pop up. This will help me visualize the problem and better understand what you're experiencing.
Thank you.

I tried it with my other two computers and cannot replicate the issue there. It is only on my work laptop. It might be that one of the monitoring software they use is interfering with the page. I opened the console and recorded the error message popping up. These messages starting with "GET" are registered a few seconds after I click the video (and it double clicks). They are not registered every time, only once in a while. But if I stop clicking the video and keep scrolling without clicking, I don't get these warnings.

The moment I click, I don't see any messages popping up on the console. It happens a few seconds after, and not even after every click.
Answer to your questions:

It doesn't happen when I press spacebar, or press any media play/pause buttons (from keyboard, mice, or headphone).
It doesn't happen when I click the play/pause button on the video with mouse. Both the bottom one, and the top left one works fine.
It happens when I click on the video itself (any space on the short video). The issue is consistent, and only happens on my work laptop, and only when the "BlockSite" and "YT shorts controls" extensions are both enabled.

I understand the issue is rare and only happens with some odd combination. If you don't want to spend time on it I understand. But if you would like to solve it I am happy to help. Thanks for the effort!

I am also encountering this issue. I thought that everyone was encountering it, and I am surprised that it's not the case actually.

Using latest version of Chrome (128) and of the extension (1.3.49).
Similarly to yusufsaid71, it works correctly when using the spacebar or clicking on the play/pause button.
Contrarily to yusufsaid71, I still encounter the issue if all other extensions are disabled.

Interesting, probably has something to do with the click event in the video itself. I think other extensions might be irrelevant in this case.
I will test it further to see what might be going on.
Thank your for the feedback!

Hey guys, I updated the extension to version 2.0.0 recently that made a lot of changes in how the player works, I'm wondering if the problem is still happening, please let me know. Thank you

Looks like the extension is removed from Google extension store. It says "This item is not available".

@yusufsaid71 that's odd. Try this link: https://chromewebstore.google.com/detail/daocpklojfnjgomjaemhhibodkpcjlpe

Nope, it doesn't work. Both my phone and laptop say the item is
not available. Incognito mode too.
On Thu, Oct 17, 2024 at 2:19 PM Edoan @.***> wrote:

@yusufsaid71 https://github.com/yusufsaid71 that's odd. Try this link:
https://chromewebstore.google.com/detail/daocpklojfnjgomjaemhhibodkpcjlpe
—
Reply to this email directly, view it on GitHub
https://github.com/EdoanR/controls-for-yt-shorts/issues/2#issuecomment-2420231097,
or unsubscribe
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.
You are receiving this because you were mentioned.Message ID:
@.***>

--
Yusuf Said EROĞLU

@yusufsaid71 it's working on my end, What region/country are you from?

United States
On Fri, Oct 18, 2024, 3:50 PM Edoan @.***> wrote:

@yusufsaid71 https://github.com/yusufsaid71 it's working on my end,
What region/country are you from?
—
Reply to this email directly, view it on GitHub
https://github.com/EdoanR/controls-for-yt-shorts/issues/2#issuecomment-2423134863,
or unsubscribe
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.
You are receiving this because you were mentioned.Message ID:
@.***>

It also works on my end (France).
@yusufsaid71 If you are still encountering that issue, could you please open a dedicated ticket to continue the discussion, as it is unrelated to the issue of this ticket?

Back to the issue at hand, I tried again (having version 2.0.0 installed), and the clicks on the video work as expected. 😀
I can't tell if it has been fixed by version 2.0.0 or by a previous version (but I guess it is 2.0.0)
Another problem though: when hovering over the video to show the controls, they tend to slide up/down in the wrong direction, as if some "hover in/out" callback got confused. I workarounded the issue by enabling "Controls always visible" (which is also a fine mode to me). Again, I can't tell if it is a regression from 2.0.0 or a previous version; but it was definitely working better previously.

Another problem though: when hovering over the video to show the controls, they tend to slide up/down in the wrong direction, as if some "hover in/out" callback got confused. I workarounded the issue by enabling "Controls always visible" (which is also a fine mode to me). Again, I can't tell if it is a regression from 2.0.0 or a previous version; but it was definitely working better previously.

I have just noticed https://github.com/EdoanR/controls-for-yt-shorts/commit/2ffbdbd8a1b1a9a3d62260b0335c7917311300f9, and tried version 2.0.1: it seems to work perfectly now, great job. 👍
Given that the initial issue and the other concerns have been resolved, I would suggest closing this ticket.

I have just noticed 2ffbdbd, and tried version 2.0.1: it seems to work perfectly now, great job. 👍
Given that the initial issue and the other concerns have been resolved, I would suggest closing this ticket.

Nice! YouTube sometimes changes things and break the extension lol. Everything seems to be fine, I gonna close the issue. Any other problem feel free to open a new one :)


Attributes not working for Logical Interconnect Group

Scenario/Intent
[What you are trying to achieve but can't?]
Environment Details
Module Version: current master - v5.1.1

**Ansible Version:**2.64

OneView Appliance Version: 4.10.03-364293

OneView Client API Version: 600

Python Version: 2.710

python-hpOneView SDK Version: v4.7

Platform: Ubuntu 18

Steps to Reproduce
When using a playbook to create a logical interconnect group, the following attributes generate error at execution of the playbook
enableIgmpSnooping: false
igmpIdleTimeoutInterval: 260
enableNetworkLoopProtection: true
enablePauseFloodProtection: true
enableRichTLV: false
enableTaggedLldp: false
enableStormControl: false
stormControlThreshold: 0
fastMacCacheFailover: true
macRefreshInterval: 5
Expected Result
Be able to configure LIG
Actual Result
TASK [Create logical Interconnect Group 1-Frame] *****************************************************************************************************************
An exception occurred during task execution. To see the full traceback, use -vvv. The error was: HPOneViewException: (u'Unrecognized JSON field.', {u'errorSource': None, u'recommendedActions': [u'Check the valid fields for this JSON object and remove or correct the unrecognized field.'], u'data': {}, u'errorCode': u'UNRECOGNIZED_JSON_FIELD', u'details': u'The field named enableIgmpSnooping near line 1, column 3,734 is not a valid field in this JSON object.', u'message': u'Unrecognized JSON field.', u'nestedErrors': []})
fatal: [localhost -> localhost]: FAILED! => {"changed": false, "module_stderr": "Traceback (most recent call last):\n  File "/home/dung/.ansible/tmp/ansible-tmp-1546451884.89-122693931272734/AnsiballZ_oneview_logical_interconnect_group.py", line 113, in \n    _ansiballz_main()\n  File "/home/dung/.ansible/tmp/ansible-tmp-1546451884.89-122693931272734/AnsiballZ_oneview_logical_interconnect_group.py", line 105, in _ansiballz_main\n    invoke_module(zipped_mod, temp_path, ANSIBALLZ_PARAMS)\n  File "/home/dung/.ansible/tmp/ansible-tmp-1546451884.89-122693931272734/AnsiballZ_oneview_logical_interconnect_group.py", line 48, in invoke_module\n    imp.load_module('main', mod, module, MOD_DESC)\n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/main.py", line 209, in \n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/main.py", line 205, in main\n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/ansible_oneview_logical_interconnect_group_payload.zip/ansible/module_utils/oneview.py", line 299, in run\n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/main.py", line 169, in execute_module\n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/main.py", line 177, in __present\n  File "/tmp/ansible_oneview_logical_interconnect_group_payload_twQNZS/ansible_oneview_logical_interconnect_group_payload.zip/ansible/module_utils/oneview.py", line 368, in resource_present\n  File "build/bdist.linux-x86_64/egg/hpOneView/resources/networking/logical_interconnect_groups.py", line 148, in update\n    return self._client.update(resource, timeout=timeout, default_values=self.DEFAULT_VALUES)\n  File "build/bdist.linux-x86_64/egg/hpOneView/resources/resource.py", line 386, in update\n    return self.__do_put(uri, resource, timeout, custom_headers)\n  File "build/bdist.linux-x86_64/egg/hpOneView/resources/resource.py", line 767, in __do_put\n    task, body = self._connection.put(uri, resource, custom_headers=custom_headers)\n  File "build/bdist.linux-x86_64/egg/hpOneView/connection.py", line 374, in put\n    return self.__do_rest_call('PUT', uri, body, custom_headers=custom_headers)\n  File "build/bdist.linux-x86_64/egg/hpOneView/connection.py", line 404, in __do_rest_call\n    raise HPOneViewException(body)\nHPOneViewException: (u'Unrecognized JSON field.', {u'errorSource': None, u'recommendedActions': [u'Check the valid fields for this JSON object and remove or correct the unrecognized field.'], u'data': {}, u'errorCode': u'UNRECOGNIZED_JSON_FIELD', u'details': u'The field named enableIgmpSnooping near line 1, column 3,734 is not a valid field in this JSON object.', u'message': u'Unrecognized JSON field.', u'nestedErrors': []})\n", "module_stdout": "", "msg": "MODULE FAILURE\nSee stdout/stderr for the exact error", "rc": 1}

Realized I just opened an issue for the type field as well. What is the Type then.
Maybe update the examples so that it works right of the bat?


[kf5*] Update to 5.87

Describe the pull request
Updates KDE Frameworks to 5.87.
Also:

removes patches merged upstream
drops semVer where applicable
re-enables parallel configure where applicable
wraps paths in quotes where applicable
adds missing PACKAGE_NAME to vcpkg_cmake_config_fixup where applicable
migrates portfiles to use current version of functions where applicable
drops/adjusts some of the dependencies changed by upstream
uses vcpkg_copy_tools to install tools instead of manual copying where applicable
explicitly disables KF5DocTools package lookup in each port, which effectively disables generation of any documentation
kf5syntaxhighlighting now installs kate-syntax-highlighter tool
kf5config now installs the previously deleted tools
removes excessive file(REMOVE_RECURSE folder) calls where folder is actually non-existent
installs data files to a default /share location instead of custom /data
uses -DKDE_INSTALL_QMLDIR instead moving the /qml by hand where applicable
patches kf5dbusaddons and kf5windowsystem to fix Linux static builds
patches kf5globalaccel to make XCB XTEST component optional
patches kf5kio to find LibMount when building statically
patches kf5sonnet to not build the examples
adds libmount-dev kf5kio's dependency to Linux image. Requires VM rebuild.

Depends on:

[ ] #20199
[ ] #20266

Many thanks to @autoantwort for the #19679 that I used to prepare this. Saved a ton of time!

Which triplets are supported/not supported? Have you updated the CI baseline?
No change

Does your PR follow the maintainer guide?

Yes

@JonLiu1993 it's been over a week, is there any progress in reviewing this?

@wrobelda ,Sorry for no review so late, this is a big project, I am going to start right now

@wrobelda ,Thanks for your pr, please take a look:
https://dev.azure.com/vcpkg/public/_build/results?buildId=62365&view=artifacts&pathAsName=false&type=publishedArtifacts

@wrobelda ,Thanks for your pr, please take a look:
https://dev.azure.com/vcpkg/public/_build/results?buildId=62365&view=artifacts&pathAsName=false&type=publishedArtifacts

The only error here is Could NOT find LibMount (missing: LibMount_INCLUDE_DIRS LibMount_LIBRARIES). We've already discussed this.

@BillyONeal ,adds libmount-dev kf5kio's dependency to Linux image. Requires VM rebuild.

Getting that on the VMs should make the November patch Tuesday.

@JonLiu1993 was the VM updated?

Thanks for the extensive updates!


New tiles should not appear if no changes occur

Nice project, love the game! Going off of other versions of 2048 that I've played (e.g. 2048.io), if an attempted move doesn't slide any tiles then no new tile should spawn. This makes the game a bit more challenging, forcing the player to move tiles each turn.
Looks like the easy fix would be to copy the grid in loop before a key event tries to modify it, then only call add_value if the grid has changed.

@tcsullivan Good catch.
Feel free to take this up if you are still interested and find time - or else I will some time in the future.
Thanks!


Adding workflow status badge

Status Badges
We have multiple GHAs running and adding badges would make it easier for us to track failing GHAs (eg: badge for broken link checker)

Hey @joewxboy I will like to add this feature to the README.md of the repository.

@tushar5526 Can you list here which READMEs, what badges we'd display, and think about how we could also generalize this for all repos without needing to install a GHA in each (if possible).

Ahh, I see.  That's compelling.  Thanks.


"unresolved implicit call to super constructor"

If I run the following in the context of flutter test, I get a compile-time error "unresolved implicit call to super constructor":
abstract class _Root { }
abstract class _MixinA { }
abstract class _MixinB { }
abstract class _Subclass extends _Root with _MixinA, _MixinB { }
abstract class _MixinC implements _Subclass {
  var test;
}
class _Concrete extends _Subclass with _MixinC { }

void main() {
  new _Concrete();
}

Looks like this reproduces if you enable --error-on-bad-override.

Yes the debug assertion stack trace when --error-on-bad-override is used :
Dumping native stack trace for thread 8df
[0x000000000098d4a6] dart::Profiler::DumpStackTrace()
[0x000000000098d4a6] dart::Profiler::DumpStackTrace()
[0x00000000005fdbd5] dart::DynamicAssertionHelper::Fail(char const*, ...)
[0x000000000063f096] dart::ClassFinalizer::FinalizeClass(dart::Class const&)
[0x000000000063ec7c] dart::ClassFinalizer::FinalizeClass(dart::Class const&)
[0x000000000063e521] dart::ClassFinalizer::ResolveAndFinalizeMemberTypes(dart::Class const&)
[0x000000000063ecb1] dart::ClassFinalizer::FinalizeClass(dart::Class const&)
[0x0000000000690310] dart::Compiler::CompileClass(dart::Class const&)
[0x000000000086653c] dart::Class::EnsureIsFinalized(dart::Thread*) const
[0x0000000000897830] dart::Class::LookupFunction(dart::String const&, dart::Class::MemberKind) const
[0x000000000092ef2f] dart::Parser::ParseNewOperator(dart::Token::Kind)
The assertion is triggered for class Class: _Root@15132886&_MixinA@15132886&_MixinB@15132886
The class finalization trace seems to indicate we are not applying mixin members from the right class:
Applying mixin members of Library:'file:///usr/local/google/home/asiva/tmp/issue28252.dart' Class: _MixinB@15132886 to Library:'file:///usr/local/google/home/asiva/tmp/issue28252.dart' Class: _Root@15132886&_MixinA@15132886&_MixinB@15132886 at pos 32
Done applying mixin members of Library:'file:///usr/local/google/home/asiva/tmp/issue28252.dart' Class: _MixinB@15132886 to Library:'file:///usr/local/google/home/asiva/tmp/issue28252.dart' Class: _Root@15132886&_MixinA@15132886&_MixinB@15132886
Shouldn't it be applying mixin members from Class _MixinA@15132886&_MixinB@15132886 ?
@crelier @mhausner

The class finalization trace looks fine to me, but the --error-on-bad-override functionality looks broken to me. It forces the wrong finalization order. In class_finalizer.cc:1526, it claims to finalize the super class, but iterates instead on the interfaces. I do not think people use this flag much and nobody noticed it was broken for a long time. I will look at it tomorrow.
Now, of course, this does not explain the "unresolved implicit call to super constructor" error of this report. It may have to do with the fact that _SubClass is both implemented and extended, and we may finalize things in the wrong order. I'll check tomorrow too.

The finalization order of mixin application classes is very fragile and can be disrupted by the use of the --error-on-bad-override flag. Also, the flag forces interfaces to be finalized in the wrong order. The cloning of the super class constructor requires the super class to be finalized before this cloning occurs.
As a side note, --error-on-bad-override indeed checks overrides in the whole graph of super interfaces, and not just the super classes.
A cl fixing the finalization of mixin applications will follow shortly.


Fixed issues concerning frame_center in ThreeDScene

Changelog / Overview

Changing frame_center in a ThreeDScene now actually changes the camera position.
An animation with only frame_center animated will now be rendered properly.
A black dot is not created at the origin once frame_center is animated.

Motivation

Proper 3D animations!!!
Explanation for Changes

A quick explanation of the changes made:

Points were shifted to account for frame_center and then inexplicably shifted back later on. I removed the shifting back in commit 4aad534.
When only the frame_center moved, all other objects were considered stationary and not updated. With commit 8934c64, all objects are considered non-stationary when frame_center is being animated.
The frame_center is implemented using a Point initialized at the origin. This gets displayed in the scene once frame_center is animated. I have changed it to have stroke_width 0 in commit 5d61abd.
Finally I changed self.extract_mobject_family_members to extract_mobject_family_members in a couple of places in commit 7fa81bc. This is a fix done in #674 but they had missed a couple of occurrences which this fix now fixes.

Together, the above 4 fixes fix all the bugs mentioned in #1378.

Testing Status

This PR fails one test: CameraMoveTest in tests/test_graphical_units/test_threed.py
I believe this is because the previous behaviour of Manim was incorrect. This test is the only one that changes frame_center and so its previous implementation would have been buggy.
The doctest also has some errors related to OpenGL, I doubt they were caused by these changes.
Further Comments

Checklist

[x] I have read the Contributing Guidelines
[x] I have written a descriptive PR title (see top of PR template for examples)
[x] I have written a changelog entry for the PR or deem it unnecessary
[x] My new functions/classes either have a docstring or are private
[x] My new functions/classes have tests added and (optional) examples in the docs
[x] My new documentation builds, looks correctly formatted, and adds no additional build warnings

Reviewer Checklist

[ ] The PR title is descriptive enough
[ ] The PR is labeled correctly
[ ] The changelog entry is completed if necessary
[ ] Newly added functions/classes either have a docstring or are private
[ ] Newly added functions/classes have tests added and (optional) examples in the docs
[ ] Newly added documentation builds, looks correctly formatted, and adds no additional build warnings

I have changed a test (CameraMoveTest) to better test these features.
I also have some simple changes written up to allow the 3D camera to zoom and hence be more useful as a camera. Should I add those here or should that be a different pull request once this is merged?


0.1.3

[Current coverage][cc-pull] is 100%

Merging [#63][cc-pull] into [master][cc-base-branch] will not change coverage

@@           master   #63   diff @@
===================================
  Files           7     7
  Lines         312   312
  Methods         0     0
  Messages        0     0
  Branches        0     0
===================================
  Hits          312   312
  Misses          0     0
  Partials        0     0

Powered by Codecov. Last updated by [90321bb...e40e7f2][cc-compare]
[cc-base-branch]: https://codecov.io/gh/ascribe/transactions/branch/master?src=pr
[cc-compare]: https://codecov.io/gh/ascribe/transactions/compare/90321bba064b59eb5340e919e663031656eb7834...e40e7f22595243a72d41ed5a9db2be2857c88bb9
[cc-pull]: https://codecov.io/gh/ascribe/transactions/pull/63?src=pr


Syntax Errors Not Showing On Collaborator's Screen

Product and Version [VS/VSCode]: VS Code
OS Version [macOS/Windows]: Windows 10
Live Share Extension Version:  0.2.307
Target Platform or Language [e.g. Node.js]: C++
My information is the same as my friend's information.
Steps to Reproduce / Scenario:

Unsure.
I know the programming errors, just unsure of the visual issue.

My Screen:

My Friend's Screen:

VS Code Info:

My Exported Logs:
Logs Exported.zip
My Friend's Exported Logs:
Friends Logs Exported.zip

@Lasutriv does your friend have the same C/C++ extension installed in their VSCode?

This sounds along the same lines as #59

@lasutriv @codecraven Live Share doesn’t currently share any errors from the host (syntax, build, linters, etc.), but that is something we’re working on! The general user scenario is currently being tracked via #165.
Does it seem reasonable to close this issue as a duplicate of #165, and track the discussion there?

Yes, thank you for your time.


clSetDefaultDeviceCommandQueue isn't tested at all

Neither the 2.1 nor 2.2 tests exercise this entrypoint.

@kpet Please assign this to me. Thanks.


List of Icons

Is there a list of the available icons in the Icon package? The docs for that component only show four status icons, but the source file exports eight, and the 'gift' icon which shows up throughout the docs is not one of them.

Icon component makes icons accessible by adding a label ... we don't provide any icon set except 4 status icons & QuestionCircleIcon ... Any icon in the document only for demo purposes... You can use any icon set with vechai but I recommend heroicons or radix-icons


ScenegraphLayer example not working

Description
ScenegraphLayer example not working.
Could not see the rendered 3d model although the file Duck.glb is already fetched.
Repro Steps

Clone repo according to README.md.
Use my own MAPBOX_TOKEN in app.js.
yarn
npm start

Environment (please complete the following information):

Framework Version: deck.gl 7.1.0, ...
Browser Version: Chrome 74.0.3729.157 (Official Build) (64-bit)
OS: Ubuntu 16.04.1
Node: node v12.2.0

Render Result

Do you receive any errors in the javascript console? (In chrome press Ctrl + Shift + C, then go to the 'console' tab)

Following warnings should not matter because the map is visible.

I removed the transitions attribute of  the scenegraph-layer at line 120 which this should not matter either, nothing else changed in app.js any more.

If i don't remove thetransitions attribute, errors will occur, as shown in the following picture.

@georgios-uber

looking...

Cannot reproduce issue.

I am able to verify that both the display and animation work on the latest version of deck master.
@ForeverArt can you delete your node_modules and yarn.lock and install again?
Are you using yarn start-local to start the example?

Thanks @georgios-uber , ducks are visible now!
However, still got same error when enable animation work as mentioned before, should i open a new issue?
What's the difference between start and start-local?
At last, i will appreciate it if you update README.md by replacing npm start with yarn start-local.

@ForeverArt start-local runs the example against the source code on the current branch (aka dev mode). start uses the published version of deck.gl installed in node_modules.
@georgios-uber Examples are supposed to work with both. If the current prod release does not work please patch it.

#3370

Fixed.


TF models?

Hi, many thanks for putting this dataset together and also for providing detailed benchmarks and scripts. Any chance we can obtain your saved models as well (NAS-A, SSD)? - thx!

Hi, unfortunately, I do not have those stored anywhere. I tried to make it as painless as possible to download and train the dataset given the configs within the repo.


Can't use the API because cloudflare

Hi, the API server was being attacked since 14 hours ago and it wasn't able to respond the user requests, so I have to turn on the Cloudflare under attack mode. If everything working properly today I will turn it off.

Hi! I have a same problem.

Hi! I have a same problem.
Yes, it has been like this in recent days

Fixed


Conflict when reading Linux release version

Hi @obfuscurity. First of all: thank you for this repo and great work on Monitoring with Graphite, I'm loving it so far.
I've tried to install synthesize by cloning and running vagrant up on my OSX 10.9.5. Provisioning failed with a Sorry, this is only supported for Ubuntu Linux 14.04, but the VM was up, so I did a vagrant ssh and executed the following:
vagrant@vagrant-ubuntu-trusty-64:~$ lsb_release -a
No LSB modules are available.
Distributor ID:	Ubuntu
Description:	Ubuntu 14.04.2 LTS
Release:	14.04
Codename:	trusty

Checking the corresponding line in the install script, I've found:
UBUNTU_RELEASE=`lsb_release -a 2>/dev/null | grep '^Descrip' | cut -s -f 2`

# …

if [[ ! $UBUNTU_RELEASE =~ 'Ubuntu 14.04.1 LTS' ]]; then
  echo "Sorry, this is only supported for Ubuntu Linux 14.04."
  exit 1
fi

I've updated the script to check against 14.04.2 instead and now works. Would you like me to send a pull request?

That would be great, and thanks for the kind words. Should be fine to just change that string from Ubuntu 14.04.1 LTS to Ubuntu 14.04.

P.S. There are some other fixes I need to merge but it hadn't occurred to me (lol) that people would actually be using this project while I'm writing the book. I'll get on those soonish.


Generated css file uses backslashes in url path on Windows

I used the next loader in weback.config.js to manage css files
{
    test: /\.css$/,
    loader: ExtractTextPlugin.extract("css")
}

There is the next line somewhere in the source code
require('jquery-ui/themes/base/jquery-ui.css')

jquery-ui.css file contains the next line:
.class-name {
background-image: url(images/ui-bg_glass_75_e6e6e6_1x400.png)
}

After webpack generates css file for me when I run it on windows, this line will be converted to:
.class-name: {
background-image: url(\jquery-ui\themes\base\images\ui-bg_glass_75_e6e6e6_1x400.png.png)
}

These backslashes in the background url are interpreted as escape chars instead of slashes (\j \t etc.) and the path turns out like this
jquery-uithemesºseimagesui-bg_glass_75_e6e6e6_1x400.png.png

CSS will accept both double backslashes () or forward slashes as far as I know.

The root of the issue was the file loader.

@silent-eagle, file-loader made a job. It moved assets to the target place and fixes paths at the same time. Here is the example of the file-loader in webpack config
{
    test: /\.(png|jpg|gif)(\?v=[0-9].[0-9].[0-9])?$/,
    include: /node_modules/,
    loader: 'file?publicPath=../&name=./content/media/[name].[ext]'
}

@dfedynich your solution works fine, but i use regExp in file loader params and all paths are broken after it worked. Now I found a different solution: in the webpack.config, i'm define function customInterpolateName, which will process the URL returned by the file-loader.
Loader config section:
{             test:    /\.(png|jpg|svg|ttf|eot|woff|woff2)$/,             include: /\\node_modules\\/,             loader:  'file',             query:   {                 name:   '[1].[ext]',                 regExp: 'node_modules\\\\(.*)'             }         }
Function customInterpolateName (simple example):
customInterpolateName: function (url, name, options) {         return url.replace(/\\/g, '/');     }

I had the same problem and solution for me was:

remove "node_modules" folder
remove "package-lock.json"
reinstall modules npm install


Convert to app

Make UI so that can predict an emoji for a sentence.
Involve other emojis as well for training

Hi @vedantpuri, I would like to work on this issue. For predicting emojis on the go we can save the weights and load up the model to efficiently predict emojis for a sentence.
I am not much adept with text preprocessing. I wanted to know how would we go about converting sentences to vectors so that they can be passed to model for prediction?

Hi @himankpathak ,
Thanks for your interest in this project. I would not be very available to work on this for a while but would be happy to see you contribute to it!
For converting sentences to vectores there are a variety of ways. I'd suggest looking up word2vec or glove or whatever embedding methodology used in this library and start from there. I feel a simple concatenation of word vectors should be a good representation of the embeddings of a sentence!


[Feature] Data prep for decision making triage information

Is your feature request related to a problem? Please describe.
If taking an example of this dashboard https://covidactnow.org/us/nj?s=37528, one can see useful triage information for decision making.

Describe the solution you'd like
Breakdown all the data that is needed to do such a triage, explain what is missing and then see who we can ask to get that data.
Example, ICU bed information may be very powerful but is hard to get.
For these, we could then make them available via API.
This came from further interactions with the NCCC, specifically CSIR and StatsSA data team.
Additional context
Thoughts @bmerry @elolelo @anelda @Vutlhari @MikeMcMalace

I haven't been keeping up with this project for a while, so I don't know what data we have and what the DoH is providing. If you are able to get more data into the repository I can help a bit with the plumbing to make it available through the JSON API.

I think you'd need to be careful with this depending on the quality of the data that comes through. There are two types of testing done : "passive testing" people who think they are sick or may have been exposed come for a test and community based testing (and there are different types) which is actively searching for cases. The levels of positivity are very different (much higher in the former). From what I've seen only the pooled test data results are released.

The type of data that should be included in the visualisation, should include a few variables that are not currently in there.

the field beds and their location;
isolation zones;
COVID-19 ready hospitals; and
Sub-district specific hotline numbers that the public can phone should they have a COVID-19 emergency.

In addition to this, information related to protection services may also be of value.
Will it be possible to request for all of this information?


Add initialized elements to internal lists if user supplies capacity argument to constructor

Historically, Clipper made the use of mutable arrays (lists) obvious. In its current form, this is tucked away from view. The user can still provide an argument to the constructor, which sets the capacity, but it does not initialize the members of the internal list. This can be annoying.
This PR makes the constructor construct a valid entry in each list if the capacity is provided. This allows for easier workflow when trying to work with list entries under threading contexts and avoids the user having to insert boilerplate functions to prepare lists in such scenarios.

Historically, Clipper made the use of mutable arrays (lists) obvious. In its current form, this is tucked away from view. The user can still provide an argument to the constructor, which sets the capacity, but it does not initialize the members of the internal list. This can be annoying.

Hi Phil. I don't understand why these lists needs initializing.
Isn't that why list constructors set Capacity rather than Count - so the memory can be reserved without the time cost of it being initialized?

Capacity only sets the upper limit before a resize is needed. However, what you can't do is:
Paths64 myPaths = new(6);
myPaths[3] = new(); // add a path
I find all my use cases for this kind of thing require me to add all 6 'Path64' objects into the list, so the capacity constructor ends up with almost no value - I'm back to using for loops to 'Add' the Path (or Point) entities into the main list. I couldn't see the use case where you would not want initialized elements in the outer list.
At the same time, if this PR is not useful/desirable, I can obviously just set up a helper function on my side and route everything like this through that instead.

Capacity only sets the upper limit before a resize is needed. However, what you can't do is:
Paths64 myPaths = new(6); myPaths[3].Add(new(0,0))); // add a point to the path

And I don't think you should be able to do that.
      List<int> ints = new List<int>(4); // sets Capacity to 4
      if (ints.Count > 0) return;  // Count nb: == 0
      if (ints[2] > 0 ) return;       // this raises an exception because ints[2]  hasn't been initialized.

It's OK. I'll use a helper on my side then just to tidy this up; it just felt like this might be a nice convenience to avoid the boilerplate when the list implementation is now hidden from view. All good.


docs:Basic - Lifting State Up

Hi @mendoanjoe I've noticed there had been no activities on this PR since 3 days ago, do you still wants to continue to do it or should I release it to someone who wants to continue on translating this page? Thanks!

Hi @mendoanjoe, we still count on your contribution.
Keep the spirit, you can do it 💪.

Hi @mendoanjoe, we still count on your contribution.
Keep the spirit, you can do it .

I am so sorry, I will update on Saturday :smile:

@mendoanjoe is this ready for another review?

@tesseralis ready


Update PyQt to 5.9.2

Motivation for this change
Fixes compatability with Qt 5.9.3
Things done

[x] Tested using sandboxing (nix.useSandbox on NixOS, or option build-use-sandbox in nix.conf on non-NixOS)
Built on platform(s)

[x] NixOS
[ ] macOS
[ ] other Linux distributions

[ ] Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
[ ] Tested compilation of all pkgs that depend on this change using nix-shell -p nox --run "nox-review wip"
[ ] Tested execution of all binary files (usually in ./result/bin/)
[x] Fits CONTRIBUTING.md.

Thank you!


release: 0.7.0

This is not building locally for me, due to the missing version parcelling in RequestTokenResponseParceler. We should fix that before we release 0.7.0


change to how margins work

When you have one item in a row, it still gets margins for the left/right sides even though its the only  item and left/right gutters are only needed when there are multiple items in the row.
Even with multiple items in a row, i would imagine that the left-most item wouldn't need left margin and the right-most item wouldn't need right margin. This creates an un-removable grid-padding for the entire grid along the perimeter.
I would like the option to have margins only apply to space between items and not when its on the perimeter.

You can work around this by simply setting a negative margin on the container equal to the grid item margin.
The margin around the grid itself is intended. Since removing it can be trivially worked around with CSS, I'm going to close. Thanks for the report.

@STRML from what i can tell, you can fix the left offset by setting a negative left margin on .react-grid-layout but you can't fix the extra space you now have on the right side

Try something like:
  $gridMargin: 15px;
  .gridLayout {
    margin-top: -$gridMargin;
    margin-left: -$gridMargin;
    margin-right: -$gridMargin;
    width: calc(100% + ($gridMargin * -2)); // evens it out
  }

Anyone still looking for answers: please set containerPadding


Show me a picture of a man wearing glasses

BUILD ID: Build id 1.6, Build 1, uploaded by Jun 12th, 2023
Tested Device: OnePlus 3
On-screen, it was showing the app was installing but when I clicked it showed the writing option.
I typed “ show me a picture of a man wearing glasses”
It displayed some raw codes & disappeared then.
Here is the short loom video of how it went:
https://www.loom.com/share/0e4a86c2502a415b950b926d7f507bae?sid=418330b2-2aa2-4ce0-a110-9011e1443351


Determine best way to trigger bin2tif extractor in CyVerse

Meet with Tony to explore options & document results here in ticket

Talk to Upendra

See #11.

Things have changed. After discussions with Nirav, etc. there will be no 'trigger'.
The workflow will run the first extractor step after a step that has confirmed that the data for the processing batch/'packet' has been successfully transferred and staged.
I think this can be closed

This should be closed.


Flatten GH workflows into .github/workflowsrelease.yml for slsactl to work.

Description
Part of https://github.com/kubewarden/kubewarden-controller/issues/938
Flatten GH workflows into .github/workflowsrelease.yml for slsactl to work.
Now there's a bit of repetition between release.yml (from tags, builds, signs, attestates and pushes all that) and container-build (from main and feat branches, builds and pushes). But it eez what it eez.

Test

latest image:
https://github.com/viccuad/kubewarden-controller/actions/runs/12314469632/job/34370654865
tagged release:
https://github.com/viccuad/policy-server/actions/runs/12316544556

Additional Information
Tradeoff

Potential improvement

@viccuad I've added this to the board. It looks ready for review. Sorry if it is not.

Sorry, this is a duplicate of https://github.com/kubewarden/github-actions/pull/138.
Closing, this should not be merged.


Add dns debug endpoint

Get: display resolv.conf, ...
Put, Post: resolve Ip or hostname provide in payload

first version of a dns resolver endpoint (host to ip) has been added in 0.2.6


[readme] replace lodash with native JS

The use case is simple and can be easily written in native JS, so there is no real need to involve lodash in there.
Also changing the example makes it more verbose - user do not need to know how mapValues works and what are the parameters passed in there.
The rewritten example pseudo-code has been tested in there:

https://codesandbox.io/s/jovial-goldstine-6uqto?file=/src/index.js

The ES native version is more verbose and does not convey the intent as clearly as using mapValues


lib: make Android interface instance-based and threadsafe

Signed-off-by: Mike Schore<EMAIL_ADDRESS>Description: Updates Android interface to statically load and initialize the library, but allow multiple Envoy instances to be created with their own configuration and tied to their own thread.
Risk Level: Moderate
Testing: Built and ran library and apps locally

Part of issue #46

I'm starting the thread on object initialization, because it provides the strongest run-once guarantee without resorting to synchronization.

Correct. You don't need to actually call Envoy.load(*) because this supports lazy loading of the native library. However, for those that want to start loading the lib before creating their request instance(s), the call is made available statically.


PHP Parse error when installing

Centos 6.8 with PHP 5.3.3 and network-weathermap 0.89 pulled from github today. MRTG only, no Cacti
MRTG and Apache up and polling properly. Working through the install instructions here I try and run weathermap and get the following error:
PHP Parse error:  syntax error, unexpected T_OBJECT_OPERATOR in /var/www/html/weathermap/weathermap on line 60
Line 60 is
if ((new PEAR)->isError($ret)) { die ("Error in command line: " . $ret->getMessage() . "\n (try --help)\n"); }
I can launch the editor and work with conf files but when I try to generate the html page I get the same error. Both check.php and check-gdbug.php come back perfect.

Which branch did you pull? This is resolved by a recent commit (1dfdf250a9776ecf713fae8032c83ca6bdae6c64) to the 0.97-maintenance branch, which is what will become the next 0.98 release, once I've finished with the work happening in the database-refactor branch.
It's a one-liner change to fix, if you take a look at the commit, and don't want to mess with git branches.

Thanks for the quick response. Yeah i used the .98 zip link to download. Changed the line mentioned in that commit and it looks to have solved it.
Thanks!!

Cool!

Same. this zip has to be updated: https://github.com/howardjones/network-weathermap/releases/download/version-0.98/php-weathermap-0.98.zip

Please give this version a try: http://network-weathermap.com/files/php-weathermap-0.98a-test2.zip
It's 0.98 updated to work with PHP 7, and should also include this fix.

@howardjones thanks for replay
I faced missing files when I tried 0.98a
/editor-resources/oldeditor.css references to exclamation.png which is now at /images generating 404 error.
I also get jQuery(...).unload is not a function from editor.js:44

@kozfelipe Thanks for the feedback! I'm updating now for a test3. I think these are already fixed in the newer 1.0.0 code, but this 0.98a was a quick fix for the PDO/mysql issues. Too quick!


Modifications for Message store tutorial

Purpose

Modifications to maintain flow of tutorial examples.

Related PRs

Modifications for PR: #104

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.


Travis build failure: mv: ‘kabanero-operator’ and ‘...kabanero-operator’ are the same file

The .travis.yml file has a workaround which allows forks to build, but it fails on the main repository.
The following messages are present in the log:
The command "cd ../ && mv kabanero-operator $HOME/gopath/src/github.com/kabanero-io" failed and exited with 1 during .

@stevenschader


Color Functions commit breaks examples (and probably other stuff).

The commit ad954dc7abd854030791fcdbc64b32af592b3834 refactors and renames color functions. As part of this, the macro Fade() was implemented to point to the new replacement ColorAlpha(). This macro breaks uses if Fade() in existing code, including the examples. A sample error output from the compilation is included below:
In file included from shapes/shapes_draw_ring.c:14:
/home/michael/raylib/src/raylib.h:161: note: macro "Fade" defined here
  161 | #define Fade(c, a)  ColorAlpha(c, a)
      |
In file included from shapes/shapes_draw_ring.c:17:
shapes/raygui.h:3832:424: error: macro "Fade" passed 5 arguments, but takes just 2
 3832 | OR_PADDING), Fade(RAYGUI_CLITERAL(Color){ 255,0,255,255 }, guiAlpha), Fade(RAYGUI_CLITERAL(Color){ 255,0,0,255 }, guiAlpha));
      |                                                                                ^

Replacing all the instances of Fade() with ones to ColorAlpha() fixes compilation, however there are likely other examples of code out in the wild that this change will break too.

@mkarr Yeap... I see. I re-added Fade() in commit https://github.com/raysan5/raylib/commit/afcc584fb6f865de88a1f560d59aeb92b4afd818.


close app after update 1.0.5

I updated the package to version 1.0.5. This version causes the application to force close and disconnect the VPN connection.

I had the same experience

I had the same experience

same

Would it be recommended to execute the connect method within a background Service? I'm curious about its compatibility and potential impact in that context.

@einkaaf
This package works well in the background. Even if the application is closed by the user.

@einkaaf
This package works well in the background. Even if the application is closed by the user.

Yes but the version 1.0.4

it was okay till like yesterday.
suddenly problem appears and stay.
please delete 1.0.5 release if you could so we can use older version that work, until 1.0.6 come out and solve problem.

it was okay till like yesterday. suddenly problem appears and stay.
there is no problem with android 6 btw. only newer androids disconnect.

the solution is you migrate to last version 1.0.4
Be careful of the cache of package in flutter !


Add Unimatch ?

🚀 Feature
Add Unimatch semi supervised framework  :
https://github.com/LiheYoung/UniMatch
Motivation
This seem to be a SOTA semi supervised framework in many domains.
Thanks

Hi, would you like to open a PR for Unimatch?


Can hertz support more than one logger?

Is your feature request related to a problem? Please describe.
Now, In package hlog,all of the operations were related to one logger,if i want more than one logger ,it can't satisfy my need.For example, i want to print warning info to WARNING.log error info to ERROR.log, or i want to print biz info to NOTICE.log and print rpc info to RPC.log...
Describe the solution you'd like
I think this is a way to solve this problem: all functions about variable "logger" in file hertz/pkg/common/hlog/default.go allow user pass a custom logger which type is FullLogger.

close


Support for ANGLE

Filament does already support for many graphics APIs, but DirectX is missing.
I wonder why do you not support the graphics abstraction layer ANGLE? This would include support for many graphics APIs including DirectX.
Why did you not choose ANGLE right from the beginning?

ANGLE is larger than we want and does more than we want. It also didn't properly support ES 3.0 ad 3.1 when we started. But since Filament supports GLES there's no reason you can't use ANGLE. Although I'm not sure what the point would be since both OpenGL and Vulkan are supported on Windows.

OpenGL and Vulkan is not supported on all hardware from Microsoft. They only support DirectX on such hardware. ANGLE would close this gap. Other option would be native support in filament for DirectX.

What hardware does not support GL nor Vulkan?

@romainguy. For example the Hololens.

Although I'm not sure what the point would be since both OpenGL and Vulkan are supported on Windows.

I would like to provide another use case. It might not be relevant to your regular user base, but it is very relevant to our customers - especially those working from home, accessing HPC machines or virtual machines on public clouds remotely.
Graphics hardware acceleration over Microsoft's Remote Desktop Protocol (RDP) generally only works correct if Direct3D is used (for example via ANGLE) or in a few very specific edge cases (like NVIDIA Quadros on both sides of the connection and since April 2, 2020 also for Geforce with a new driver).
Regular "Desktop OpenGL" is typically a very large issue as Microsoft does not pass through the driver but limits the driver to a very old Microsoft OpenGL driver - so it's effectively not available.
Interestingly enough, in recent years, due to increasing popularity of laptops, work from home scenarios and public cloud VMs, this is so important to our customers, that for a new visualization package we began building on ANGLE (and will probably switch to one of the webgpu implementations in the future - Google Dawn or Mozilla gfx-rs webgpu). If there was a renderer supporting ANGLE... ;)
PS: We also compile with Emscripten so WebGL (or WebGL 2) is a set baseline, anyway.

Dawn/WebGPU is something we plan on doing.


Docs: Revamp 'Folder structure' (Anatomy of plugin) topic

Enhance 'Folder structure' doc in line with this internal doc.

Fixed by https://grafana.com/developers/plugin-tools/key-concepts/anatomy-of-a-plugin


The model trained in Stage 1 exhibits jitter during inference.

Hello, thank you for your excellent work. I am attempting to retrain a new model, but when testing the video generation using the four models from Stage 1 (audioproj, audio_modules, motion_modules have been reset to zero, epoch=17000), I encounter significant jitter issues. If possible, could you provide any insight into what might be causing this problem

https://github.com/user-attachments/assets/91fd8e00-787c-467d-bfe8-d9604ba44f79
just like this,

Because stage 1 couldn't guarantee the temporal consistency, resulting in the jitter issue. You train the stage2, maybe this problem could be solved.

I have tested with the same settings using the checkpoint provided by hallo2, and it works very stably. What could be the reason for this?


Syntax check invalid

Syntax validation fails when the sql statement contains a user define function.
For example, select my_MAX(id,name)  from customers wh1ere customers.id = 75012;, the error in this sql statement will not be detected.

Thanks for reporting this one, I'll take a look and will track it in HUE-8525.
Note though that in the correct case it would mark "customers" after "wh1ere" as the syntax error as "wh1ere" is a valid alias for customers.