Feat add no constant binary expression

Pull Request Checklist
🚨 Please review the guidelines for contributing to this repository.

[x] Appropriate label or labels have been added
[x] ✅ Tests for the changes have been added (for type:fix / type:feat)
[ ] 📝 Docs have been reviewed, added or updated if needed (for type:fix / type:feat)
[x] 🏁 Issue number has been linked if this PR closes one

Description
🏁 Closes: #88
Please describe your pull request.
Breaking Change?

[x] 💥 Yes
[ ] No

❤ Thank you for contributing!

Codecov Report

Merging #94 (6685132) into master (0c2c63e) will not change coverage.
The diff coverage is n/a.

@@            Coverage Diff            @@
##            master       #94   +/-   ##
=========================================
  Coverage   100.00%   100.00%
=========================================
  Files           24        24
  Lines           54        54
=========================================
  Hits            54        54

Impacted Files
Coverage Δ

src/errors/rules.ts
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ANC Subs Visit - Next Steps - Lower Urinary Tract Infection [2h]

Issue
In subsequent encounters, a patient may identify a symptom for the first time which will result in a specific diagnosis. If they return and identify the same symptom again then the diagnosis may change.
When a patient identifies that they have the following, we prescribe medication.
(1) Symptom Review: Burning with Urination + no to all FU's
(2) Symptom Review: Burning with Urination + urinary frequency

Pop-Up
Medication

Supporting Documents:
You can see the logic for next steps here.
To Do:

Style next steps screens per design
Adjust logic per document

https://nutrition-ihangane.pantheonsite.io/
QA Review
Found issues and questions:

Typo in medication names.

It should be Nitrofurantoin and Amoxicillin (double l)
Checked and approved:

When Symptom Review: Burning with Urination + no to all FU's or
Symptom Review: Burning with Urination + urinary frequency, the diagnosis is Urinary tract infection.

Next steps contain correct medication, although with typos.

@balagan73
Please retest

https://nutrition-ihangane.pantheonsite.io/
QA Review
Found issues and questions:

Looking at the hypertension medical distribution page I noticed another typo

Checked and approved:

The typo in the medication names are fixed.

@Diama1 can you please fix the typo that Zolt has outlined above. Thank you!

@balagan73 please check that typos were fixed on Nutrition env

https://nutrition-ihangane.pantheonsite.io/
QA Review
Checked and approved:

Typos in medication names are fixed.


Radius plugin listing in the community extensions

Please fell free to list the [gatling-radius] plugin as active gatling extensions(https://github.com/bpabdelkader/gatling-radius)

@bpabdelkader  Sorry but your PR is broken.


Fix failing travis build by switching to mocha

Travis downloads the latest meteor so there's no support for velocity in it.

fixed


package-lock.json should not live in git

package-lock.json is not something that should live in git unless there are specific reasons to do so. This diff removes it and adds to .gitignore so nobody will unintentionally add it back in. Happy to discuss whether we should keep this in or not.

CI didn't like not having a package-lock.json
npm ERR! cipm can only install packages with an existing package-lock.json or npm-shrinkwrap.json with lockfileVersion >= 1. Run an install with npm@5 or later to generate it, then try again.

npm ERR! A complete log of this run can be found in:
npm ERR!     /home/runner/.npm/_logs/2020-06-30T00_19_13_157Z-debug.log
##[error]Process completed with exit code 1.

I'll look into how to do this better.

I make no claims towards being a skilled Javascript developer, but going off the repos put together by my coworkers (mostly using yarn for js package management) it seems standard to commit the lock file to the repository. Is npm different? A quick google brought up several {Stack Overflow answers](https://stackoverflow.com/questions/44206782/do-i-commit-the-package-lock-json-file-created-by-npm-5) / blog posts that suggest that it should be committed to this repo.

Yeah, the package-lock.json typically should be committed to the repo, based on my experience w past projects.  I think I said differently in Slack, but maybe I misunderstood the question at the time.  Sort of related - the node_modules folder should definitely NOT be committed to the repo (which it isn't currently).  Perhaps this is a source of confusion -- node_modules vs package-lock.json.

The big requirement at first here is that it's needed by GitHub's
continuous integration. I'm looking into using npm-shrinkwrap to meet this
requirement.
On Mon, Jun 29, 2020, 8:18 PM Jesse<EMAIL_ADDRESS>wrote:

Yeah, the package-lock.json typically should be committed to the repo,
based on my experience w past projects. I think I said differently in
Slack, but maybe I misunderstood the question at the time. Sort of related

the node_modules folder should definitely NOT be committed to the repo
(which it isn't currently). Perhaps this is a source of confusion --
node_modules vs package-lock.json.

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@mistermocha is something not working for you with the existing lockfile? I do think the current state of affairs is pretty standard practice.

I admit to this not working for me specifically and making the assumption that removing this file was the right way to go. Since filing this diff, I did discover that my package-lock.json was wildly different simply because I was on a work laptop that pointed at a private npmjs repository.
Thank you for the education. Dropping this pull request.


unmanaged-cluster: support no CNI and failed CNI

What this PR does / why we need it
This commit adds support for creating clusters without installing CNI. It
also enables cluster creation to complete successfully when a CNI
package fails to resolve.
For creating clusters without CNI, a user may set the CNI configuration
value to "none". For example, cluster creation can occur as follows:
tanzu uc create testme --cni=none
Users will receive a warning message that no CNI was installed, and the
installation will complete.
For when a CNI is specified but is invalid, for example:
tanzu uc create testme --cni=beepboopnotreal
Users will receive a warning message that no CNI package was found, but
the install will still complete. This is because the cluster is still
successfully started and the user could choose to remedy or troubleshoot
after bootstrapping.
Details for the Release Notes (PLEASE PROVIDE)
unmanaged-clusters support none for CNI value, preventing an install of CNI after cluster creation.

Which issue(s) this PR fixes

Fixes: https://github.com/vmware-tanzu/community-edition/issues/2939
Fixes: https://github.com/vmware-tanzu/community-edition/issues/2940
Describe testing done for PR
CNI does not install when set to none :heavy_check_mark:.

CNI skipped when cannot resolve package (rather than fail) :heavy_check_mark:

CNI Selection still works as expected :heavy_check_mark:

Special notes for your reviewer
None

Default behavior still works ✅

Selecting none CNI works ✅

❯ k get pods -A
NAMESPACE            NAME                                                 READY   STATUS    RESTARTS   AGE
kube-system          coredns-558bd4d5db-4r8bj                             0/1     Pending   0          116s
kube-system          coredns-558bd4d5db-fp9jd                             0/1     Pending   0          116s
kube-system          etcd-test-cluster-control-plane                      1/1     Running   0          118s
kube-system          kube-apiserver-test-cluster-control-plane            1/1     Running   0          118s
kube-system          kube-controller-manager-test-cluster-control-plane   1/1     Running   0          118s
kube-system          kube-proxy-6m6pf                                     1/1     Running   0          116s
kube-system          kube-scheduler-test-cluster-control-plane            1/1     Running   0          118s
local-path-storage   local-path-provisioner-547f784dff-xg4x8              0/1     Pending   0          116s
tkg-system           kapp-controller-f7dbbcb4f-hp5jl                      1/1     Running   0          113s

Non-resolving CNI works ✅

Setting a valid CNI works ✅

This is amazing!!!

I'm guessing you didn't mean to commit either of these files?

cli/cmd/plugin/unmanaged-cluster/test.png
docs/site/.hugo_build.lock
cli/cmd/plugin/unmanaged-cluster/--help

Otherwise, code in tanzu.go looking good!

I did not, removed those files :+1:.
Ready for approve/merge.


{CI} Fix live test password is expired error.

Description

https://dev.azure.com/azure-sdk/internal/_build/results?buildId=1375265&view=logs&j=0daf54e0-6bc4-593d-8412-5e3a5b776b01&t=b7633f07-2eff-5eea-5865-f1236a910292&l=329

Testing Guide

History Notes

[Component Name 1] BREAKING CHANGE: az command a: Make some customer-facing breaking change.
[Component Name 2] az command b: Add some customer-facing feature.

This checklist is used to make sure that common guidelines for a pull request are followed.

[ ] The PR title and description has followed the guideline in Submitting Pull Requests.

[ ] I adhere to the Command Guidelines.

[ ] I adhere to the Error Handling Guidelines.

CI


Change imports to use sonnet; same as most other files

Most other files use sonnet instead of nn as import.
Was preprocess.py forgot?

I signed it!

Thanks!


Fix Travis build

What
The default container in travis is based on Ubuntu Precise, and at
present doesn't include the necessary libraries to connect to TLS-1.2
HTTPS servers. Since Fastly have started switching off TLS 1.1 and
earlier, we've been unable to download the terraform binary from
releases.hashicorp.com with errors like the following (from wget):
--2017-01-10 09:41:45--
https://releases.hashicorp.com/terraform/0.7.10/terraform_0.7.10_linux_amd64.zip
Resolving releases.hashicorp.com (releases.hashicorp.com)...
<IP_ADDRESS>
Connecting to releases.hashicorp.com
(releases.hashicorp.com)|<IP_ADDRESS>|:443... connected.
Unable to establish SSL connection.

This updates to use Travis' Trusty Beta containers which don't experience this issue.
As part of this update I've also updated the version of ruby used in the tests to the latest point release for consistency with the pipelines.
I also improved the failure output for the git version test (see commit message for details).
How to review
Code review
Verify that the travis build succeeds.
Who can review
Anyone but myself.

I rebased https://github.com/alphagov/paas-cf/pull/711 on this to check if it works.

I rebased #711 on this to check if it works.

It passed. I'm going to go ahead and merge this so that it unblocks other PRs.

Same happens in paas-bootstrap. I will backport these changes.


Controller Generator Failure

Getting this error when trying to create a new controller of any type (mvc or api).
"There was an error running the selected code generator:
'There was an error running the template C:\Users<username>.nuget\packages\microsoft.visualstudio.web.codegenerators.mvc\2.1.0-preview2-final\Templates\ControllerGenerator\ApiEmptyController.cshtml: Template Processing Failed:(4,47): error CS0234: The type or namespace name 'Hosting' does not exist in the namespace 'Microsoft.AspNetCore.Razor' ( are you missing an assembly reference?)
(10,41): error CS0234: The Type or namespace 'Hosting' does not exist in the namespace 'Microsoft.AspNetCore.Razor' ( are you missing an assembly reference?)'
I have two projects in this solution:

Project One is a .Net Core React project based on Core not .Net Framework.
Project Two is a .Net Core Class Library project based on Core that controls the data access.

HEY HAVE FOUND WORK AROUND BY CHANGING LIBRARIES!!!!!
So I went to project two and went back a version these two libraries:
Microsoft.VisualStudio.Web.CodeGeneration.Design   Now: 2.0.2   Was: 2.1.0-preview2-final
Microsoft.EntityFrameworkCore.Tools  Now: 2.0.2  Was: 2.1.0-preview2-final
Fixed for now,

Thanks for contacting us, @pthorsley.
@pranavkm, any thoughts regarding this?

Can you please share a minimalistic repro project to help us investigate the issue you're facing, @pthorsley. Thanks!

This is an issue in Scaffolding. Could you move it to https://github.com/aspnet/Scaffolding?

This issue was moved to aspnet/Scaffolding#771


Add features to run backup on container startup

I looked through the wiki and noticed that there was no initial backup created when the container starts or an method to run the backup  on-demand.
I worked around it by creating another container with interval set to 5 minutes that I manually stop/start on-demand. However, I think we would all benefit if these features were included and we can fallback on automation once more.
Thanks for developing Bedrockifier. It was just what I needed to manage backups for both Bedrock and Java servers.

Sorry for the delay here. I'm going to split this into two issues, as there's really two requests as I read it:

Need a way to ask for initial backups.
Need a way to ask for a backup outside the usual schedule.

As the second piece is a bit more complicated (and relies on other work I haven't done yet), I've split that to #98.
I'm working on a quick flag to do a backup after the startup_delay has occurred.

This feature is now available on the test tag if you want to take a look. It will be available in latest with the next release (1.4 or 1.3.2, not sure which at this point).


Notebook view is blank

Latest insiders/main

Taking a quick initial look. May reassign if the fix turns out to not be so trivial.


Bump dependency on go-open-service-broker-client to 0.0.4

@pmorie CI failing, looks legit: https://travis-ci.org/kubernetes-incubator/service-catalog/jobs/347523273#L1204


Inference Speed for Long Articles

Is there any way to increase the generation speed for extremely long articles, such as 5000 tokens long? I've been trying to apply several optimization tricks, but none seems to work. Or is it just the case that text-generation in general for such long spans WILL be slow and there's no way around it?

Is there any way to increase the generation speed for extremely long articles, such as 5000 tokens long? I've been trying to apply several optimization tricks, but none seems to work. Or is it just the case that text-generation in general for such long spans WILL be slow and there's no way around it?

How to generate 5000 tokens?

So there's no way to directly generate ~5000 tokens,..  that's a limitation of any decoder-based models since they can only process tokens up to their maximum input length which in this case is 2048,.. what I was doing then is,. generate 2048 tokens,.. and then use the last N (say 150) tokens as input to generate new text (almost like a sliding window).. in this way I saw that the ultimate text was reasonably coherent..


[Transmog] option to restrict transmogging only to items you own in bank or poh storage

This issue is for the external plugin: Transmog
Could you add an option that only allows or shows items in that you currently have in you bank? It's currently OK to self impose this restriction but it gets a bit difficult to remember what you own spread over bank and poh

I'm really not keen on the idea of storing the player's bank and PoH storage in the config; there's already enough data from this plugin as is.


stateful lstm fit input shape

Dear developers and users
I am working on stateful lstm and although I think I am able to train the network using fit_generator method, I am struggling to understand the required dimensions for the fit method.
Suppose I have n_seq training sequences of length n_time_steps and dimensionality dim. As the network is stateful, each of the batches contains several (say 10) time steps that follow the time steps from the previous batch. Therefore, I pass the argument
batch_input_shape=(n_seq, 10, dim)
and have my data stored in array X of the shape
X.shape = (n_seq, n_time_steps, dim).
Now, when I use the  fit_generator method, with training generator yielding consecutive batches X[:, i*10: (i + 1)*10, :] (as presented in keras FAQ) the training seems to be working fine.
However, when I try to use the array X as an input to the fit method (provided that n_time_steps % 10 == 0) I got an error
Error when checking model input: expected lstm_8 to have shape (4, 10, 9) but got array with shape (4, 49000, 9)
The error seems to be raised by keras.engine.training.standardize_input_data function, which seems to require the input array to be of the shape passed by batch_input_shape parameter.
How to pass then more than one batch to the fit method?

The error message should really be clarified. Anyway, what you need to do is make sure all batches are in the first dimension. E.g. reshape (4, 49000, 9) to something like (19600, 10, 9). It's kinda obvious when you think about it, but the message sure doesn't help.

Thanks carlthome and apologies for late reply.
Well, I wouldn't say it's obvious that the temporal dimension need to be split between two dimensions in the input data, or that the continuation to the sequence X[0, 0, :], X[0, 1, :], ... X[0, n_time_steps-1, :] is X[4, 0, :], especially given the FAQ on stateful RNNs
X  # this is our input data, of shape (32, 21, 16)
# we will feed it to our model in sequences of length 10

model = Sequential()
model.add(LSTM(32, batch_input_shape=(32, 10, 16), stateful=True))
model.add(Dense(16, activation='softmax'))

model.compile(optimizer='rmsprop', loss='categorical_crossentropy')

# we train the network to predict the 11th timestep given the first 10:
model.train_on_batch(X[:, :10, :], np.reshape(X[:, 10, :], (32, 16)))

# the state of the network has changed. We can feed the follow-up sequences:
model.train_on_batch(X[:, 10:20, :], np.reshape(X[:, 20, :], (32, 16)))


Two-way component binding is broken in 0.12.2

Please check demos on jsfiddle:

version 0.12.1
version 0.12.2

Click parent checkbox and component switcher. In v0.12.1 child changes are passed to parent view. And in v0.12.2 it does not.
Both examples have the same code. Only Vue version is chnaged.

Thanks for the fast catch and detailed repro. Fixed. Will release 0.12.3 soon.

Yeah! Thanks!


webapp auth openid-connect add fails: Operation returned an invalid status 'Bad Request'

az feedback auto-generates most of the information requested below, as of CLI version 2.0.62

Related command

az webapp auth openid-connect add
Describe the bug

Command should add an Identity Provider to the Azure function. Instead it returns an error
To Reproduce

az webapp auth openid-connect add --provider-name 'AAD B2C' --client-id '{client id}' --client-secret '{client secret}' --name '{function name}' --resource-group '{resource group}' --openid-configuration 'https://{aadb2c tenant name}.b2clogin.com/{aadb2c tenant name}.onmicrosoft.com/{user flow name}/v2.0/.well-known/openid-configuration'
Expected behavior

Adds Identity Provider to AZ function
Environment summary

azure-cli                         2.47.0

core                              2.47.0
telemetry                          1.0.8

Extensions:
authV2                             0.1.2
azure-devops                      0.21.0
ssh                                1.1.3
storage-preview                    0.8.3

Dependencies:
msal                              1.20.0
azure-mgmt-resource               22.0.0

Python location 'C:\Program Files (x86)\Microsoft SDKs\Azure\CLI2\python.exe'
Extensions directory 'C:\Users\joe.thorpe\.azure\cliextensions'

Python (Windows) 3.10.10 (tags/v3.10.10:aad5f6a, Feb  7 2023, 17:05:00) [MSC v.1929 32 bit (Intel)]

Additional context

Doesn't work in UI either

Thank you for opening this issue, we will look into it.

Thanks. I'm confirming it still occurs on 2.47.0, but i expect it will.

Hi @sh-jthorpe,
2.27.2 is not the latest Azure CLI(2.47.0).
Please upgrade to the latest Azure CLI version by following https://learn.microsoft.com/en-us/cli/azure/update-azure-cli.

Same issue occurs on 2.47.0

Ok, i know what's causing it:
Here's the error, which i got from adding the --debug flag:
Content: {"Code":"BadRequest","Message":"AppSetting with name 'AAD B2C_PROVIDER_AUTHENTICATION_SECRET' is not allowed.","Target":null,"Details":[{"Message":"AppSetting with name 'AAD B2C_PROVIDER_AUTHENTICATION_SECRET' is not allowed."},{"Code":"BadRequest"},{"ErrorEntity":{"ExtendedCode":"04072","MessageTemplate":"AppSetting with name '{0}' is not allowed.","Parameters":["AAD B2C_PROVIDER_AUTHENTICATION_SECRET"],"Code":"BadRequest","Message":"AppSetting with name 'AAD B2C_PROVIDER_AUTHENTICATION_SECRET' is not allowed."}}],"Innererror":null}
Changing the parameter name from 'AAD B2C' to something else, like 'B2C' works.
So, the CLI could probably provide a more meaningful error without getting into debug logs, but that's a pretty minor issue.

Thanks for the feedback, we will review


Test: Cleanup even after test failure

If test fails, right now we are not doing cleanup. This leaves some of
the state behind and next run of test fails. Cleanup even if test fails.
Signed-off-by: Vivek Goyal<EMAIL_ADDRESS>

LGTM!


esp_hidd_dev_battery_set hangs forever if indicate not enabled (IDFGH-10092)

Answers checklist.

[X] I have read the documentation ESP-IDF Programming Guide and the issue is not addressed there.
[X] I have updated my IDF branch (master or release) to the latest version and checked that the issue is present there.
[X] I have searched the issue tracker for a similar issue and not found a similar issue.

IDF version.
ESP-IDF v5.1-dev-4665-gef64e4e5b3
Operating System used.
macOS
How did you build your project?
Command line with idf.py
If you are using Windows, please specify command line type.
None
Development Kit.
QtPy ESP32 PICO
Power Supply used.
USB
What is the expected behavior?
When calling esp_hidd_dev_battery_set( ble_hid_dev, battery_level );, the function should return instead of blocking forever.
What is the actual behavior?
If the device (tested an iPhone 14 Plus and a Google Pixel 6) does not enable indication for the battery service, then calling esp_hidd_dev_battery_set will block forever (because the wait on the semaphore as part of WAIT_CB(dev); will never return).
Suggest wrapping the WAIT_CB(dev); within a check on dev->bat_ccc.indicate_enable == 1.
Steps to reproduce.

Pair and connect BLE HID demo to a device
Call esp_hidd_dev_battery_set after connection is established
See hang

Debug Logs.
No response
More Information.
No response

I have investigated the problem you reported and confirmed that the bug exists. I am currently working on resolving it as soon as possible.
Based on the "Battery Service Specification v1.1", the property of the "Battery Level" characteristic is "Notify". Therefore, the following update is proposed to solve this problem:
`static esp_err_t esp_ble_hidd_dev_battery_set(void *devp, uint8_t level)
{
esp_err_t ret;
esp_ble_hidd_dev_t *dev = (esp_ble_hidd_dev_t *)devp;
if (!dev || s_dev != dev) {
return ESP_FAIL;
}
dev->bat_level = level;
if (!dev->connected || dev->bat_ccc.value == 0) {
    //if we are not yet connected, that is not an error
    return ESP_OK;
}
if(dev->bat_ccc.notify_enable){
    ret = esp_ble_gatts_send_indicate(dev->bat_svc.gatt_if, dev->conn_id, dev->bat_level_handle, 1, &dev->bat_level, false);
    if (ret) {
        ESP_LOGE(TAG, "esp_ble_gatts_send_notify failed: %d", ret);
        return ESP_FAIL;
    }
}
return ESP_OK;

}`

Thanks for reporting, will close due to short of feedback, feel free to reopen with more updates.

@Alvin1Zhang does that mean the fix will be in the next release?

@finger563 Thanks for the updates, the fix on master branch has been available a while ago, https://github.com/espressif/esp-idf/commit/2e9669a814b3d5190df58bff61e8de2c7b875719 and fix on release/5.1 is at https://github.com/espressif/esp-idf/commit/56bb50b85e6ded2f04f045f3741c6cabde554d11. Also the fix has been back ported to other release branches. Thanks.


Screenshots

I can´t see the screenshots in the ReadMe

For get it haha, problems with my internet.


Atom 1.8.0 freezes when php debug is opened

Not sure what causing this major issue.
But I can't use Xdebug anymore, I suppose it's related to the last upgrade of atom.
I have version 1.8.0 of atom on Windows 7

After disabling the package php-autocomplete, php debug worked again.
Not sure what's happening here.


Emulator snapshot managment

The CLI should support the new emulator snapshot management feature developed by @bluesign
Emulator exposes a new emulator admin API on /emulator which exposes new functionality such as snapshot management. You can save a new snapshot by calling /emulator/snapshot/{name} and retrieve a snapshot by name if already exists on that same endpoint. Besides that it enables creating new blocks on demand by calling /emulator/newBlock.
This API should be supported and exposed by the CLI as emulator subcommand. My thinking here is flow emulator blocks commit and flow emulator snapshot {name}.

@sideninja I can take this if you want, actually I was planning to implement those, somehow forgot :(

@sideninja I can take this if you want, actually I was planning to implement those, somehow forgot :(

For sure that would be great.

@bluesign do you still have the intention to take this at some later point or should we schedule it to do internally? No pressure or rush, I just think that's a great feature that gets overlooked because it's not part of the CLI so I want to one day have it there.

@sideninja tbh I totally forgot about this, now just added to top of my todo, this week I will send a PR for sure.

@bluesign no worries, like I said no rush, just at some point in future it would be nice to have.

@sideninja I started today on this, delayed a bit because of debugging some strange setup problems on new computer.

More about the works of this API found here https://github.com/onflow/flow-emulator#managing-emulator-state
cc @sukantoraymond

Currently doesn't seem like we have the API implemented for saving snapshot for emulator
Raymonds-MBP-3:flow raymondsukanto$ ./flow snapshot save /tmp/snapshot.json
networkey we are in gateway⚠ warning: using insecure client connection to download snapshot, you should use a secure network configuration...
❌ Command Error: failed to get latest finalized protocol snapshot from gateway: client: rpc error: code = Unavailable desc = error reading from server: EOF

Terminal running emulator exited due to panic
Raymonds-MBP-3:flow raymondsukanto$ ./flow emulator
INFO[0000] ⚙   Using service account 0xf8d6e0586b0a20c7  serviceAddress=f8d6e0586b0a20c7 serviceHashAlgo=SHA3_256 servicePrivKey=e2f55d130f6aada644c315436a8faee35c2e7d42f8c9fd4e94761b3e00119cc9 servicePubKey=3d25391c2e8a6def0c1786de192bc3022e086c8db85059beedf24f5177af3a8d4ecab8eb3862cb411ff56e243c354e171da575d20f253d50ff52939087ea6cca serviceSigAlgo=ECDSA_P256
INFO[0000] 📜  Flow contract                              FlowServiceAccount=0xf8d6e0586b0a20c7
INFO[0000] 📜  Flow contract                              FlowToken=0x0ae53cb6e3f42a79
INFO[0000] 📜  Flow contract                              FungibleToken=0xee82856bf20e2aa6
INFO[0000] 📜  Flow contract                              FlowFees=0xe5a8b7f23e8b548f
INFO[0000] 📜  Flow contract                              FlowStorageFees=0xf8d6e0586b0a20c7
INFO[0000] 🌱  Starting gRPC server on port 3569          port=3569
INFO[0000] 🌱  Starting REST API on port 8888             port=8888
INFO[0000] 🌱  Starting admin server on port 8080         port=8080
panic: implement me

goroutine 55 [running]:
github.com/onflow/flow-emulator/server/backend.(*Backend).GetLatestProtocolStateSnapshot(...)
        /Users/raymondsukanto/go/pkg/mod/github.com/onflow/flow-emulator@v0.33.2/server/backend/backend.go:585
github.com/onflow/flow-emulator/server/backend.(*Adapter).GetLatestProtocolStateSnapshot(0x140013199d8?, {0x1013109ac?, 0x1020ca000?})

We need to implement saving snapshot api in emulator first before implementing emulator snapshot management

The snapshot save command is unfortunately unrelated to this, it just saves the snapshot that it gets from AN, I think we should rename this command honestly. This command should use the mentioned API on the emulator that already exists https://github.com/onflow/flow-emulator#managing-emulator-state


add support for process timeout

Why make this pull request?
[Explain why you are making this pull request and what problem it solves.]
What has changed
[Summarize what components of the repo is updated]
[Link to xdb-apis/xdb-golang-sdk PRs if it's on top of any API changes]

API change: ...
Golang SDK change: ...
Server Component 1: ...
Server Component 2: ...

How to test this pull request?
[If writing Integration test in Golang SDK repo, please provide link to the pull request of Golang SDK Repo]
Checklist before merge
[ ] If applicable, merge the xdb-apis/xdb-golang-sdk PRs to main branch
[ ] If applicable, merge the xdb-apis/xdb-apis PRs to main branch
[ ] Update go.mod to use the commitID of the main branches for xdb-apis/xdb-golang-sdk

in backoff test failure case, the worker backoff timer is never fired when it happens, although the process timeout timer task will always fire
the failure doesn't always happen though


[BUG] got claim acct in type int, but fastapi-azure-auth is waiting for str

With lastest version of FastAPI and Pydantic, When I got an access token from Azure, in the claims, the value for acct is a int to 0, but fastapi-azure-auth is waiting for str, could you please fix that:
https://github.com/Intility/fastapi-azure-auth/blob/52073693e1b59340d1e040b384b957dc61db0fd3/fastapi_azure_auth/user.py#L90
user: User = User(
                        **{**token, 'claims': token, 'access_token': access_token, 'is_guest': user_is_guest}
                    )
Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "/home/xxx/.venv/lib/python3.11/site-packages/pydantic/main.py", line 171, in __init__
    self.__pydantic_validator__.validate_python(data, self_instance=self)
pydantic_core._pydantic_core.ValidationError: 1 validation error for User
acct
  Input should be a valid string [type=string_type, input_value=0, input_type=int]
    For further information visit https://errors.pydantic.dev/2.6/v/string_type

Azure doc:
https://learn.microsoft.com/en-us/entra/identity-platform/optional-claims-reference#v10-and-v20-optional-claims-set


New module: YugabyteDB

Created a new module for YugabyteDB. It supports 2 different APIs; YSQL based on Postgres and YCQL based on Cassandra. It is an open-source distributed SQL inspired by Google Spanner's design.
Have submitted a [PR] #4372. Would love to hear your feedback and get this integrated.

Hi @srinivasa-vasu,
Thanks! I will close this issue, PR is enough, and we can discuss it in the PR going forward 👍


[Man Pages] Add ability to reload man page entry cache + add preference setting for crawl directories

Description
This update to the Man Pages extension resolves #4376 by adding the ability to reload the man page entry cache via a command. This update also adds a preference setting for specifying custom directories for the extension to crawl/search for man pages in.
New Commands and Features

Added "Reload Man Page Entries" command.

Force updates the cached man page entries to add newly installed commands or remove recently uninstalled ones. This command runs automatically while browsing using the "Search Man Pages" command, however it does not update in real-time (you have to exit to Raycast's root view and go back in order to see the updates).

Added keyboard shortcuts and icons for all ActionPanel actions.
Added a "Run In Terminal" action for items in the list of Terminal commands.
Made significant speed improvements by using custom filtering logic.

Screencast
manpages.webm
YouTube Video
Checklist

[x] I read the extension guidelines
[x] I read the documentation about publishing
[x] I ran npm run build and tested this distribution build in Raycast
[x] I checked that files in the assets folder are used by the extension itself
[x] I checked that assets used by the README are placed outside of the metadata folder

Quick 😄. Great work man.


Delete if __name__ == '__main__' from scripts

There are many files that have if __name__ == '__main__': for testing purposes. Need to delete them.

closing this as duplicate of #680


feat(email): add {email} placeholder to user invitation email

Thanks for this project! Some users were confused about their username when receiving invitations, so I added a placeholder in the invitation email to specify the username along with the password.
Note: Translations will need to be updated to include this placeholder description.
Let me know if any further changes are needed.

Thanks for this addition :)


[REQUEST] poll

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
I'm always frustrated when I run r/poll and robotop makes it a yes or no poll
Describe the solution you'd like
A clear and concise description of what you want to happen.
Doesn't need to be a whole on pollmaster, just a poll feature that can be multiple choice
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.

Finished. Will go live once it's committed.


[license] Add notice files for binary release

Proposed changes
Issue Number: close #xxx
Problem Summary:
For binary release, if a dependency has NOTICE file, we need to copy it to the binary release package.
Checklist(Required)

Does it affect the original behavior: (Yes/No/I Don't know)
Has unit tests been added: (Yes/No/No Need)
Has document been added or modified: (Yes/No/No Need)
Does it need to update dependencies: (Yes/No)
Are there any changes that cannot be rolled back: (Yes/No)

Further comments
If this is a relatively large or complex change, kick off the discussion at<EMAIL_ADDRESS>by explaining why you chose the solution you did and what alternatives you considered, etc...

As far as i know, we have three binary packages, we'd better create the corresponding directory separately to manage the corresponding License and NOTICE,

As far as i know, we have three binary packages, we'd better create the corresponding directory separately to manage the corresponding License and NOTICE,

ok, i see


copr: vectorize InetAton

Signed-off-by: mak<EMAIL_ADDRESS>
PCP #5751
What have you changed?
Add vectorized InetAton
What is the type of the changes?
Improvement (a change which is an improvement to an existing feature)
How is the PR tested?
Please select the tests that you ran to verify your changes:

Unit test

Does this PR affect documentation (docs) or should it be mentioned in the release notes?
No. It should not change the behavior.
Does this PR affect tidb-ansible?
No

@sre-bot /run-integration-copr-test copr-test=pr/77

/run-all-tests

/test

@gengliqi @NingLin-P PTAL, thanks!

@sre-bot /run-integration-copr-test copr-test=pr/77

/run-integration-copr-test copr-test=pr/77

/test

/run-integration-copr-test copr-test=pr/77

Sorry for our unstable tests.

/merge


Performance issues with VideoPlayer and Webm

Godot version: 3.1 custom
Issue description:
When using webm in a videoplayer, the performance is horrible, even after stopping the video and setting the stream to null. Converting the webm to ogv fixes the problem.
Minimal reproduction project:
Can't make one right now, will do later

Reopening as this needs to be mentioned in the documentation, and looking at the code I'm not sure that platforms other than Linux can easily locate yasm and use it.

The relevant code that checks for yasm for x86 platforms is here: https://github.com/godotengine/godot/blob/3a2ca68af3c8bafe9f60f09bd8fece894fe3a925/modules/webm/libvpx/SCsub#L281-L328
It was likely only ever tested on Linux, as it doesn't really make sense for Windows IMO since yasm doesn't seem to be part of the typical MSVC distribution. Yasm can be downloaded from here, but that still references VS 2010 as the latest version, so might not even work against VS 2017, and I'm pretty sure MSVC comes with its own ASM compiler that could be used instead.
On macOS it might work when installed with homebrew, could someone test? (@Calinou maybe?)
I think neither my nor @hpvb's official builds ever included yasm in the build environment so far, be it on Linux, macOS or Windows.
Documentation wise, it's already mentioned for Linux, and I could add a mention to it for macOS if it's confirmed working out of the box when installed via homebrew. For Windows, I think it would be better to refactor the above code to use MSVC's own ASM compiler (is that MASM?).

Note that eventually we want to drop the webm and theora modules, and use instead @KidRigger's GDNative VideoDecoder to provide support for all formats via FFmpeg. But in the meantime (and likely for 3.1 at least) it would be good to fix this buildsystem issue.

On macOS it might work when installed with homebrew, could someone test?

homebrew yasm works fine for macOS build and MinGW cross-builds on macOS.

Fixed as of https://github.com/godotengine/build-containers/commit/c81e929d896a541b94405512ca944b4bc3e5700c


Add "+" to the beginning of jids if not present in the onWhatsApp method

In Baileys 5.x a "+" was always added at the beginning of the jids provided to the socket.onWhatsApp method. This was removed later in the 6.x version and has created a subtle problem.
This is a link of the related pull request: https://github.com/WhiskeySockets/Baileys/pull/85
Many phone numbers where correctly verified but for some reason french mobile number (starting with 336 or 337) always returned an undefined result (maybe there were problems with some other countries too, I couldn't verify).
Adding back the "+" (if missing) should fix the problem.

error TS1359: Identifier expected. 'const' is a reserved word that cannot be used here.
Suggestion:
const onWhatsApp = async (...jids: string[]) => {
  const query = { tag: 'contact', attrs: {} };
  const list = jids.map((jid) => {
    const content = (!jid.startsWith('+')) ? `+${jid}` : jid;

    return {
      tag: 'user',
      attrs: {},
      content: [{
        tag: 'contact',
        attrs: {},
        content,
      }],
    };
  });
  const results = await interactiveQuery(list, query);

  return results.map(user => {
    const contact = getBinaryNodeChild(user, 'contact');
    return { exists: contact?.attrs.type === 'in', jid: user.attrs.jid };
  }).filter(item => item.exists);
};

Thanks, should be fixed now!


[Create New Issue]: UI - Simple Arithmetic Calculator

Calculator Functions
Description:
I will improve the UI of Simple Arithmetic Calculator
Contribution Event
GSSOC22
Code of Conduct

[X] I follow Contributing Guidelines & Code of conduct of this project.

/assign

No Need !
pick the calculator that solve a mathematical problem !
Minor changes are not required and they are considered as low level contributions !!


config.cmd throws "dotnet has stopped working"

We have a VSTS Agent running on our environment to make a continuous integration. It was working fine on the last months.
Today, Windows Server 2012 R2 performed a blue screen and now it is not working anymore. The Service is running on the windows services list as usual but on the VSTS online it shows that the agent is offline. So, we decide to try to reconfigure the agent and when we try to run the command:
PS> .\config.cmd remove

on the poweshell, we got the error message:

I am not sure if it is a Windows problem or the an agent setup or even a dotnet setup. Any command I try to run such as:
 PS> .\config.cmd help
 PS> .\run.cmd

I got this same message. I have tried all these commands and without success.
How can I solve this problem? It was working fine but not it just stopped because of a blue screen.
Agent version and platform
Agent 2.119.1.
VSTS type and version
On-Prem VSTS 2017
If VisualStudio.com, what is your account name? http://gantc.visualstudio.com

@felipeoriani can you take a process dump and share with me?

Yes @TingluoHuang, I take a process dump and the file is 25MB. I will try to upload here.
AgentService-Process-Dump.zip

@felipeoriani take a dump for agent.listener.exe not the agentservice.exe. :)

@TingluoHuang the problem is that the agent.listener.exe is not starting. If I look at the EventViewer, it logs a message the following messages:
First, it tries to start:

And then:

And then:

And finally, it does not work:

If I try any command to remove the service, it show me the error message on the first post.
Is there something I can do? :(

@felipeoriani c0000005 means memory access deny which is a OS level failure. To get the dump you can call run.cmd under agent root and take dump when it crash.

@TingluoHuang when I run the run.cmd from the PowerShell, I got the same error on the first post. "dotnet has stopped working". Now I run it and look at the Task Manager and a new process called "dotnet" starts. I dump it and it generates a file called Agent.Listener.DMP. I have zipped it and attach here.
I hope it is fine to see in more details. 👍
Agent.Listener.DMP.zip

@felipeoriani have you try reboot? :)

Yes, I have tried to reboot, I also run the .Net Framework Setup Verification Tool  and all versions are ok. Visual Studio 2015 Community (as a requirement for the agent) is on the machine and it is running fine as well.
In the VSTS online the Agent is offline. The Service is running but does not start properly as I show you on the images above.
Is there any information on the dump file I send you? Or anything else I can try?

@felipeoriani what's your blue screen about?

@TingluoHuang I look at the EventViewer and I think I have some useful information. Look logs bellow:
Information: Windows Report Error

Fault bucket , type 0
Event Name: APPCRASH
Response: Not available
Cab Id: 0

Problem signature:
P1: powershell.exe
P2: 6.3.9600.17415
P3: 54504e09
P4: System.Management.Automation.ni.dll
P5: 6.3.9600.17400
P6: 543c535c
P7: c0000005
P8:<PHONE_NUMBER>6f06ef
P9:
P10:

Attached files:
C:\Windows\ServiceProfiles\NetworkService\AppData\Local\Temp\WER77DB.tmp.appcompat.txt
C:\Windows\ServiceProfiles\NetworkService\AppData\Local\Temp\WER7FBC.tmp.WERInternalMetadata.xml
C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_powershell.exe_e9ceacfe6e8888995434af6d577f75a20264c3b_305feb35_cab_0b598354\memory.hdmp
C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_powershell.exe_e9ceacfe6e8888995434af6d577f75a20264c3b_305feb35_cab_0b598354\triagedump.dmp

These files may be available here:
C:\ProgramData\Microsoft\Windows\WER\ReportQueue\AppCrash_powershell.exe_e9ceacfe6e8888995434af6d577f75a20264c3b_305feb35_cab_0b598354

Analysis symbol:
Rechecking for solution: 0
Report Id: 62e8e4c4-7c49-11e7-80d1-00155d011305
Report Status: 0
Hashed bucket:

Information: VstsAgentService
Connecting to the server.

Information: VstsAgentService
2017-08-08 14:54:27Z: Listening for Jobs

Information: Windows Report Error
Fault bucket , type 0
Event Name: BlueScreen
Response: Not available
Cab Id: 0

Problem signature:
P1: 1000007e
P2: ffffffffc0000005
P3: fffff802364651c6
P4: ffffd00074fb97e8
P5: ffffd00074fb8ff0
P6: 6_3_9600
P7: 0_0
P8: 272_3
P9:
P10:

Attached files:
C:\Windows\Minidump\080817-24421-01.dmp
C:\Users\Administrator\AppData\Local\Temp\WER-139875-0.sysdata.xml

These files may be available here:
C:\Users\Administrator\AppData\Local\Microsoft\Windows\WER\ReportArchive\Kernel_1000007e_b5881a189b502b40a37414914a10472c76587b2b_00000000_cab_063a5673

Analysis symbol:
Rechecking for solution: 0
Report Id:<PHONE_NUMBER>1-01
Report Status: 2048
Hashed bucket:

Information: Windows Report Error
Fault bucket , type 0
Event Name: BlueScreen
Response: Not available
Cab Id: 0

Problem signature:
P1: 18
P2: 0
P3: ffffe0018a68b4d0
P4: 10
P5: f000000000002b73
P6: 6_3_9600
P7: 0_0
P8: 272_3
P9:
P10:

Attached files:
C:\Windows\Minidump\080717-23750-01.dmp
C:\Users\Administrator\AppData\Local\Temp\WER-139875-0.sysdata.xml
C:\Users\Administrator\AppData\Local\Temp\WER569D.tmp.WERInternalMetadata.xml

These files may be available here:
C:\Users\Administrator\AppData\Local\Microsoft\Windows\WER\ReportQueue\Kernel_18_bc4f6fa5b0a0bbddd6fc9977dd234c34b27551_00000000_cab_063a5692

Analysis symbol:
Rechecking for solution: 0
Report Id:<PHONE_NUMBER>0-01
Report Status: 4
Hashed bucket:

@felipeoriani i think something messed up with you both, since Powershell also crashed with C000005.

Yeah, this is starting to look like an OS / Machine issue if it's blue screening and powershell are crashing.

That's sad. Maybe do I have to reinstall windows on this environment? Or does it still have something I can do?

@felipeoriani maybe check what changed in your OS, like windows updates or hardware changes, and undo them?

@TingluoHuang no, the updates were disabled and the hardware didn't change. :(

@felipeoriani - after that, you might need to follow up with usually OS support channels.


fix(partner center sell): bug fix

PR summary

PR Checklist
Please make sure that your PR fulfills the following requirements:

[x] The commit message follows the Angular Commit Message Guidelines.
[x] Tests for the changes have been added (for bug fixes / features)
[x] Docs have been added / updated (for bug fixes / features)

Current vs new behavior

Does this PR introduce a breaking change?

[ ] Yes
[x] No

Other information

:tada: This PR is included in version 0.71.1 :tada:
The release is available on GitHub release
Your semantic-release bot :package::rocket:


aac decode with sdp sizelength and indexlength

When proxying a rtsp, there is only sizelength, no indexlength in its sdp, , in aac payload, AU-headers-length is 000d, not 0010, so it will be error invalid AU-headers-length (13) when decoding.
sdp info:
v=0
o=- 040d498c 1 IN IP4 <IP_ADDRESS>
s=server name:ams32 <IP_ADDRESS>
i=stream/0
t=0 0
a=tool:AMS32 v1.0
a=type:broadcast
a=type:control:*
a=range:npt=0-
m=video 0 RTP/AVP 96
c=IN IP4 <IP_ADDRESS>
a=rtpmap:96 H264/90000
a=control:track1
a=fmtp:96 sprop-parameter-sets=Z2QAKq2EAQwgCGEAQwgCGEAQwgCEO1A8ARPywgAAAwACAAADAHkI,aO48sA==
m=audio 0 RTP/AVP 97
c=IN IP4 <IP_ADDRESS>
a=rtpmap:97 mpeg4-generic/48000/2
a=control:track2
a=fmtp: 97 streamtype=3;profile-level-id=14;mode=AAC-hbr;config=1190;sizeLength=13

Thanks for this contribution, getting documentation about MPEG stuff is always difficult and i knew i was missing something.
Please fix tests / linting and then i'll be able to review and merge.

linting seem to be modified according to this issues:
https://github.com/golangci/golangci-lint/issues/2649
  Running [/home/runner/golangci-lint-1.44.2-linux-amd64/golangci-lint run --out-format=github-actions] in [] ...
  panic: load embedded ruleguard rules: rules/rules.go:13: can't load fmt

  goroutine 1 [running]:
  github.com/go-critic/go-critic/checkers.init.22()
  	github.com/go-critic/go-critic@v0.6.2/checkers/embedded_rules.go:46 +0x4b4

You need to rebase the branch against main in order to fix conflicts and linting.

I repush #118, close this one


Update S3 link in script-evaluaton-test.yml

To match the config of the dump script in https://github.com/input-output-hk/plutus-apps/pull/955

Needs an explanatory comment, probably just link to the workflow in plutus-apps and note that it has to match.

Needs an explanatory comment, probably just link to the workflow in plutus-apps and note that it has to match.

Added


Placing a Monster with Auto Roll NPC HP causes multiple HP rolls.

Had a session tonight with 5 players connected. Dropped a monster onto the board and it rolled HP six times.
At the end of the session, with two players still connected, I repeated this and it rolled HP three times.
Possibly it is triggering once per player?

Need to check that use is GM before running


[react-i18n] Update currencies

Description
Fixes: https://github.com/Shopify/quilt/issues/1631
The list of currencies in Shopify/quilt has not been kept in sync with the list in Shopify/shopify.  After reviewing the two lists, I've identified a handful of codes that need to be included so that we have the same version of "the truth" in both places.
New currencies:

BYN Belarusia New Ruble
BMD Bermuda Dollar (pegged 1:1 to USD)
DJF Djibouti Franc
ERN Eritrea Nakfa
FKP Falkland Islands Pound (pegged 1:1 to GBP)
GIP Gibraltar Pound (pegged 1:1 to GBP)
`GNF' Guinea Franc
IRR Iran Rial
KID Kiribati Dollar (pegged 1:1 to AUD)
LYD Libya Dinar
MRU Mauritania New (Second) Ouguiya
PAB Panama Balboa
SHP Saint Helena Pound (pegged 1:1 to GBP)
SLL Sierra Leone Leone
SOS Somalia Shilling (a fiat currency that is unique because it's no longer backed by a central bank)
TJS Tajikistan Simoni
TOP Tonga Pa'anga
VES Venezuelan Sovereign Bolivar

Historical currencies that are being removed:

BYR Belarusia (Old) Ruble (replaced by BYN)
VEF Venezuealan Strong Bolivar (replaced by VES)

Type of change

[X] react-i18n Patch: Bug (non-breaking change which fixes an issue)

Checklist

[x] I have added a changelog entry, prefixed by the type of change noted above (Documentation fix and Test update does not need a changelog as we do not publish new version)

GIP is still in the list, but I have the same question for BYR and VES. My other question is can we share this list somewhere so both shopify and quilt can use the share values?

@alexandcote Great idea. Let's discuss different ways that could be achieved. I'm thinking:
a. We spin up a shopify-currencies repo that publishes both a gem and an npm package
b. Both shopify and quilt use an already-existing source of truth (like an ISO currencies package -- but then we need both a gem and an npm package, unless shopify can pull from npm during build)

@alexandcote Great idea. Let's discuss different ways that could be achieved. I'm thinking:
a. We spin up a shopify-currencies repo that publishes both a gem and an npm package
b. Both shopify and quilt use an already-existing source of truth (like an ISO currencies package -- but then we need both a gem and an npm package, unless shopify can pull from npm during build)

The shopify-i18n gem already has a list of currencies.
This list is accessible via country-service (PR).
Things still on our to-do list:

allow selection of different currency lists (all known, only currencies that are currently in use, only currencies that can be used with Shopify Pay, top "most common" currencies).
update country-service to allow passing that sub-list selection through


Having trouble displaying an item's image in Controls, but they work fine inside the Inspector plugin

I followed the steps to setup the plugin (recapping here):

Created an ItemProtoset, JSON below:

[
	{
		"id": "Fireball",
		"name": "Fireball",
		"image": "res://assets/items/health-potion.png"
	},
	{
		"id": "Pyroblast",
		"name": "Pyroblast",
		"image": "res://assets/items/health-potion.png"
	},
	{
		"id": "Meteor",
		"name": "Meteor",
		"image": "res://assets/items/health-potion.png"
	},
	{
		"id": "Flame Horizon",
		"name": "Flame Horizon",
		"image": "res://assets/items/health-potion.png"
	},
	{
		"id": "Rising Flames",
		"name": "Rising Flames",
		"image": "res://assets/items/health-potion.png"
	}
]

Created both an InventoryGrid and InventoryStacked node in my debug scene.
Assigned the above ItemProtoset to these nodes and configured the width/height and capacity respectively
Added individual items to the inventory

Created both a CtrlInventoryGrid and CtrlInventoryStacked, pointing at their respective Inventory nodes
Made sure these are positioned well and visible within the scene
Set the default_item_texture/icon properties in each

Launch the project

Expected results:
The few items configured in each Inventory would display inside the controls.
Actual results:
The controls display fine, but have no items within them.
 Working on it.


Fix panic when parsing unknown flag followed by empty argument

Reproducing the panic:
fset := pflag.NewFlagSet("", pflag.ContinueOnError)
fset.ParseErrorsWhitelist.UnknownFlags = true
fset.Parse([]string{"--unknown", ""})

 Thank you for your submission, we really appreciate it. Like many open source projects, we ask that you sign our Contributor License Agreement before we can accept your contribution.You have signed the CLA already but the status is still pending? Let us recheck it.

Ping. Anyone had a chance to look at this?


etcdDataVolumeEncrypted not creating encrypted volumes

I've set etcdDataVolumeEncrypted: true in my cluster.yaml file however the resulting volumes are marked as Encrypted: Not Encrypted in the AWS console.
From a initial look, I wonder if 341323e0879f3e30170fe1ebc0ddd6f653245d26 inadvertently removed the conditional logic around EtcdDataVolumeEncrypted in stack-template.json?

A potential secondary issue, after re-adding EtcdDataVolumeEncrypted, it seems that the EBS volumes are encrypted with the default aws/ebs key rather than the kms-key-arn passed in to kube-aws init.

@swestcott Thanks for the feedbacks 👍

From a initial look, I wonder if 341323e0879f3e30170fe1ebc0ddd6f653245d26 inadvertently removed the conditional logic around EtcdDataVolumeEncrypted in stack-template.json?

It certainly seems so 😢

it seems that the EBS volumes are encrypted with the default aws/ebs key rather than the kms-key-arn passed in to kube-aws init.

Good catch. Does it make sense to always use the kms key specified via kmsKeyArn for encrypting EBS volumes, or would you like an another configuration key like etcdDataVolumeEncryptionKmsKeyArn(very long 😄) for flexibility?

@swestcott etcdDataVolumeEncrypted is fixed in #387 and included in v0.9.5-rc.2.
Could you confirm that it is now working?

I'll keep this open until the second question in https://github.com/coreos/kube-aws/issues/383#issuecomment-284563722 is answered.

@mumoshu Reusing the existing kmsKeyArn value suites me. The core point for me is a kube-aws doesn't share it's key with anything else.

I've confirmed EtcdDataVolumeEncrypted is working on master

Thanks for the confirmation @swestcott!
I'm closing this as fixed but please feel free to reopen if necessary.
Btw I've opened an another issue #393 for your feature request.
Let's keep discussing there.


Missing requirements.txt file

I was following these instructions  in the README, and cannot find the requirements file nowhere in the repo.

Ah, in order to install the required packages one has to use the setup.py file: python setup.py install. The README should be updated then.

Hello @albertoursino ,
Excuse me for the inconvenience.
You can try these commands for running the DataHorse UI:
git clone https://github.com/DeDolphins/DataHorse.git cd DataHorse/DataHorseUI pip install -r requirements.text streamlit run app.py


[MTSRE-600] added upgradeStrategy for additionalCatalogSources

Signed-off-by: Priyanshu Raj<EMAIL_ADDRESS>py-mtcli
Description
Short description of the change:
added upgradeStrategy option for additionalCatalogSources.

No need to parametrize this, we can set a sane default.

Ack. What default time interval do you suggest?

Follow redhat-operators?
~$ oc get -n openshift-marketplace catalogsource redhat-marketplace -o json | jq .spec.updateStrategy
{
  "registryPoll": {
    "interval": "10m0s"
  }
}

/ok-to-test

thanks, @apahim :)


how do i change the color of the hamburger lines????

how do i change the color of the hamburger lines????

Modify the two background-color values located in the CSS file you included, which is probably dist/hamburger.css. One is for the hamburger lines and the other is for the color of the X after the animation finishes.

You could also declare the css as below to change the color.
.hamburger.is-active .hamburger-inner,
.hamburger.is-active .hamburger-inner::before,
.hamburger.is-active .hamburger-inner::after {
  background-color: red;
}
.hamburger-inner,
.hamburger-inner::before,
.hamburger-inner::after {
  background-color: red;
}

You could also declare the css as below to change the color.
.hamburger.is-active .hamburger-inner,
.hamburger.is-active .hamburger-inner::before,
.hamburger.is-active .hamburger-inner::after {
  background-color: red;
}
.hamburger-inner,
.hamburger-inner::before,
.hamburger-inner::after {
  background-color: red;
}


[Illustration] Get Involved > Organization

As discussed on call, this one feels a little too "corporate" and "business park" to represent non-profits, humanitarian orgs, academic etc.

Also want to flag that in reviewing the illustrations for the Get Involved section, we seem to be missing one for Group?

@Katbaloo We are planning to use the same illustration you see in Figma for 'Group'. What are you thoughts on this, Kat?

As for the illustration for the organization section, we'll come up with other draft and let you know.

@kopitek8 regarding the 'Group' image, we have looked at the figma and do not see a group image?  Unless you are talking about the placeholder one?  can you clarify?  also, perhap we should open a separate issue for this image to keep it separate from the 'organization' image review?

@Katbaloo Yes. Basically, we are going to create a better version of the placeholder illustration. Created a new issue for it #109

@Katbaloo As for the organization illustration, we are thinking of replacing the big buildings with small houses that look more like a non-profit organizations' headquarter/office. How does that sound?

looking at the figma, if the below illustration is what we are considering for organization (even though it is labelled corporate), then it is better then the business park sketch from before.  However, the general style of this one doesn't seem to align with the other three iluustrations on this page.

Thanks for the feedback, @Katbaloo. We are working on making this more consistent with the other illustrations you see in the screen as well.

UPDATE:


ARROW-15678: [C++][CI] a crossbow job with MinRelSize enabled

12928

 Quality gate: Passed
 Everything looks good
Details


autoquoted_bareword includes trailing whitespace

The code
(foo    => 1)

parses as (using :InspectTree in neovim)
(expression_statement) ; [1:1 - 13]
 (list_expression) ; [1:2 - 12]
  (autoquoted_bareword) ; [1:2 - 8]
  (number) ; [1:12 - 12]

Note that autoquoted_bareword has the range line 1 column 2 through 8. I would expect that it would be column 2 through 4.

just curious - did this show up as a highlighting issue? I'm trying to figure out a good test which directly tests this

I noticed the issue because I'm making a neovim plugin that extracts some stuff via treesitter queries. So there's no highlighting issue that I'm aware of.
Thanks for fixing it so quickly 🙏
On Mon, Oct 23, 2023, at 19:04, Veesh Goldman wrote:

just curious - did this show up as a highlighting issue? I'm trying to figure out a good test which directly tests this
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cool; lmk if you need any help with the grammar for your plugin!
Thanks so much for your helpful contributions + bug reports


Add more tests for sf::SoundStream

Description
A lot of these tests are copied from #3325 but with different return values

Pull Request Test Coverage Report for Build<PHONE_NUMBER>9
Details

0 of 0   changed or added relevant lines in 0 files are covered.
No unchanged relevant lines lost coverage.
Overall coverage increased (+0.05%) to 56.938%

Totals

Change from base Build<PHONE_NUMBER>8:
0.05%

Covered Lines:
12003

Relevant Lines:
19932

💛  - Coveralls


UIAlertView -> UIAlertController

Updated code to use UIAlertController instead of UIAlertView.

Thank you! Awesome to have those TODOs fixed :)


Can you add the feature for custom models?

Can you add the feature for custom models? Like tts-1 hd, and some providers support OpenAI format, so by customizing other models, you can use other tts models.Thank you

@qidianlinjin1990 I'd like to support more providers, ideally with minimal effort and reasonable future proofing. Which providers that support OpenAI format do you have in mind? Right now, you can change the openai base url. Might that work for your use case? There's likely a few customizations required to make it fully configurable, such as the voice quality as you've mentioned, as well as modifying the model voice parameter. Having an example of some of the APIs you want to integrate would be helpful so I can design the customization elegantly.

Thank you! A supplier called siliconcloud is set to release an open-source TTS model this month. Their website is https://siliconflow.cn/siliconcloud. They have always supported the OpenAI format, and their models are quite comprehensive, including chat, embedding, rerank, and audio models.


CocoaPods depenedency

Bug Description
Currently CDTDatastore is forcing the project to depend on very old version CocoaLumberJack (2.0). That version of CocoaLumberJack only supports swift 2.3. Unable to use CDTDatastore in my current project that has swift 5.0
2. What you expected to happen
Upgrade the dependency to a fairly recent version of CocoaLumberJack as the dependency
3. What actually happened
Even if override the version, it will still fail saying CDTDatastore depends on 2.0
In Podfile:
CDTDatastore was resolved to 2.1.1, which depends on
CDTDatastore/standard (= 2.1.1) was resolved to 2.1.1, which depends on
CDTDatastore/common-dependencies (= 2.1.1) was resolved to 2.1.1, which depends on
CocoaLumberjack (~> 2.0)
Environment details

Latest version of CDTDatastore
iOS 13.x

@rashenoy thanks for bringing this to our attention! Are you interested in opening a PR for this?

I created a branch and updated CocoaLumberJack to 3.6.  Can you try pointing your Podfile to this branch? e.g.
pod "CDTDatastore", :git => 'https://github.com/cloudant/CDTDatastore.git', :branch => '459-update-cocoa-lumberjack-dep'

Appreciate you make the snapshot release quickly. I have tried it and now it uses the latest CocoaLumberjack. Please let me know if I need to do anything else. I will use the production release when you make one for the same

Closing as this library is now EOL and this issue won't be fixed here.
The issue has been tagged EOL in case any forks want to import it.


User should be able to use identities in desktop browser

Possible solutions: Base aepp as a browser extension / Reverse iFrame approach

WHY 13 (XXLARGE): Requires approach further brainstorm with Aeternity and validation of the approach/solution choice.

this is the same as #530


Automatic closing brackets are not working

Hi, I have problem with auto closing brackets - it's not closing, I've already checked this option in the settings "Auto Closing Brackets" is set to "always" but it still doesn't work in my JS files. Neither "(" or "{" brackets are closing. That's is pretty annoying. But expect that thank you for your help and amazing product VS Code ;D

This looks like it might be an environmental problem caused by:

user settings, workspace settings or folder settings
user installed extensions (or disabled built-in extensions).

Does the issue reproduce when disabling all extensions? Does the issue reproduce when commenting all out settings.json files? Does the issue reproduce when using e.g. our insiders channel (which just gives you a fresh install without any customization) -- https://code.visualstudio.com/insiders/

Maybe you have enabled Github copilot? Try disabling it and see if the issue persists.

This looks like it might be an environmental problem caused by:

user settings, workspace settings or folder settings
user installed extensions (or disabled built-in extensions).

Does the issue reproduce when disabling all extensions? Does the issue reproduce when commenting all out settings.json files? Does the issue reproduce when using e.g. our insiders channel (which just gives you a fresh install without any customization) -- https://code.visualstudio.com/insiders/

Maybe you have enabled Github copilot? Try disabling it and see if the issue persists.

Tried. Didn't help

@markel-official Does the issue reproduce when using our insiders channel https://code.visualstudio.com/insiders/ ?


Change datatype of enumeration attribute

Fixes #556

Hi Iswaryaa, thanks for commenting. If correctly solved, please not just comment, but also merge feature branch (openBackhaul/issue556) into release branch (AP-v2.0.2_spe).


Engines not deleted

Hi, Team!
I'm working with the dependency prisma (^3.13.0) and I found an instance engine that isn't deleted.
The path is node_modules/prisma/engines/73e60b76d394f8d37d8ebd1f8918c79029f0db86/libquery_engine-darwin.dylib.node.
I've read the code and I found that the solution is update the list of engines in the class ServerlessWebpackPrisma adding these two new entries:

'node_modules/prisma/engines//libquery_engine',
'!node_modules/prisma/engines//libquery_engine-rhel',

I'm fighting with an edge case of limit size related to lambdas and the serverless framework and the only place to reduce my final zip file is your great library.
Thank you!

Hello.
With the release of a new version of Prisma, it seems that there are additional binaries.
I've been very busy lately, so I'll try to solve it with other issues once things are resolved to some extent.
We are sorry for not performing the role of the maintainer properly.
Thank you.

Hello!
I'm sorry about the late reply.
I was checking #12 pull request. I'm using the 4.0.0 version in Prisma.
But, I can't find "node_modules/prisma" in a packaged serverless zip file.
I guess Prisma doesn't use the "node_modules/prisma" directory in 4.0.0.
Please, can you check this problem in the latest version?
Have a nice day.
Thank you!

I have also noticed that it includes unnecessary binaries when built on windows (for some reason those binaries have a different naming convention, query_engine-*).

Okay.
I will check on my windows computer.
But, It can take a little bit of time because usually, I use macOS well.
Thank you.

Thank you! No rush, fortunately wsl exists. There are no issues when
building in wsl.
On Sat, Jul 16, 2022, 01:22 Daniel Uhm @.***> wrote:

Okay.
I will check on my windows computer.
But, It can take a little bit of time because usually, I use macOS well.
Thank you.
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I have the same problem, the only solution that i found was:
webpack:
  includeModules: true
  excludeRegex<EMAIL_ADDRESS>


Need to build media_types for the generated docs

We need to define the schema for the generated JSON documentation for people/clients to be able to dynamically consume it for whatever purpose they want: translate to other doc frameworks, build client code, build their own doc browser (or understand better how to enhance the Praxis one...etc)
We should do that by defining mediatypes for the different doc pieces.

Would be nice to use an existing standard such as JSON schema.

We've been supporting OpenAPI for years. Closing issue.


Nirsoft.Advancedrun version 1.51

[x] Have you signed the Contributor License Agreement?
[x] Have you checked that there aren't other open pull requests for the same manifest update/change?

[x] Does your manifest conform to the 1.2 schema?

Note: <path> is the name of the directory containing the manifest you're submitting.

Microsoft Reviewers: Open in CodeFlow

manifest v1.4 with zip

manifest version is 1.4 with zipped portable executable

the manifest version is 1.4 with zipped portable executable.
I have tested manifest locally with winget version v1.5.101-preview and it worked without any error.
I have forked the repository and tried to merge and it worked without any conflict.
could you please let me know if there is anything I can do to fix the pulling issue?

the manifest version is 1.4 with zipped portable executable.

Each of these is somewhat of a blocker currently.

I have tested manifest locally with winget version v1.5.101-preview and it worked without any error.
I have forked the repository and tried to merge and it worked without any conflict.
could you please let me know if there is anything I can do to fix the pulling issue?

The successful install is encouraging. We're monitoring version adoption and hoping to start accepting packages like this at some point after 1.4 is sufficiently saturated. If this package needs features in the 1.5 version, then it might unfortunately need to wait some time longer, until that version saturates.

the manifest version is 1.4 with zipped portable executable.

Each of these is somewhat of a blocker currently.

I have tested manifest locally with winget version v1.5.101-preview and it worked without any error.

I have forked the repository and tried to merge and it worked without any conflict.

could you please let me know if there is anything I can do to fix the pulling issue?

The successful install is encouraging. We're monitoring version adoption and hoping to start accepting packages like this at some point after 1.4 has sufficiently saturated into our userbase. If this package needs features in the 1.5 version, then it might unfortunately need to wait some time longer, until that version saturates.

I understand, thank you 😁

the manifest version is 1.4 with zipped portable executable.

Each of these is somewhat of a blocker currently.

I have tested manifest locally with winget version v1.5.101-preview and it worked without any error.

I have forked the repository and tried to merge and it worked without any conflict.

could you please let me know if there is anything I can do to fix the pulling issue?

The successful install is encouraging. We're monitoring version adoption and hoping to start accepting packages like this at some point after 1.4 has sufficiently saturated into our userbase. If this package needs features in the 1.5 version, then it might unfortunately need to wait some time longer, until that version saturates.

I understand, thank you 😁


Update README to include QueryableExtensions

I think this is much nicer than the raw format you provide, and was the original intention for how to use EFCore TagWith.
public static class IQueryableExtensions
{
    public static IQueryable<T> TagWithSource<T>(this IQueryable<T> queryable,
        string tag = "",
        [CallerMemberName] string methodName = "",
        [CallerFilePath] string sourceFilePath = "",
        [CallerLineNumber] int line = 0)
    {
        return queryable.TagWith(string.IsNullOrEmpty(tag)
            ? $"{methodName} - {sourceFilePath}:{line}"
            : $"{tag}{Environment.NewLine}{methodName}  - {sourceFilePath}:{line}");
    }
}

It looks great. I'll include something like that in the next update :)
Thanks for your suggestion!

Included in version 1.2.0. Thanks!

Included in version 1.2.0. Thanks!


RTL support

Thank you for your great work!
I see your theme supports multilingual langauges, and some language are from right to left. Sometimes chaining the direction of page can works or it may need more settings like floats. Anyways, I would like to know how can I make it right to left and if you have or will add a setting for that?
Regards,

Hi, Since I don't have any experience about right to left languages, I don't think I can add it myself. If any one wants to add, PRs are welcome.

Thanks, I am also new to Jekyll and how your settings works, but I'll give it a try.
Initially I want a way to add one atrribute to the header html tag (that applies to all pages)
<html dir="rtl" >

If you know how and where I can do it please tell me

If you know where to add then you should search in the source code. My preferred tool is Vscode.
Why don't you try to search html tag? "<html" ?
to add options check how other settings added
ex, search for color_scheme_default_dark
{{ site.data.conf.main.color_scheme_default_dark }}

Thanks, yes it is in _layout/default.md
I declared a variable like lng_code namded lng_dir and  put it in the tag. I am working to put some conditions for some layouts like the main-wrapper or side nave that must be go to the right, etc.
I have other works too, but when I completed this I offer my modifications...


fyi TypeError: Cannot read property 'singularize' of undefined - with github "apollographql/apollo-ios" "0.7.0-alpha.4"

fyi  -I appreciate this is alpha - but fyi
I tried  using
github "apollographql/apollo-ios" "0.7.0-alpha.4"
rolling back to
github "apollographql/apollo-ios" "0.6.0"
++ exec apollo-codegen generate ./PostTableViewCell.graphql ./PostListViewController.graphql --schema schema.json --output API.swift
TypeError: Cannot read property 'singularize' of undefined
at propertyFromField (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:397:37)
at /Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:385:30
at Array.map ()
at propertiesFromFields (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:385:17)
at /Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:228:34
at CodeGenerator.withIndent (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/utilities/CodeGenerator.js:63:5)
at CodeGenerator.withinBlock (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/utilities/CodeGenerator.js:69:10)
at structDeclaration (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/language.js:23:13)
at structDeclarationForSelectionSet (/Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:216:3)
at /Users/johndpope/Documents/gitWorkspace/apollo-codegen/src/swift/codeGeneration.js:133:5
Command /bin/sh failed with exit code 1

The build script has been updated for iOS SDK 0.13.0 with #18. Please open a new issue if you're still having problems after that update. Thank you!

this ticket was from 2017.

Yep, sorry it's been a while! I just came on board about a month ago, been trying to clean stuff up.


Add mockserver responses with provided interface body

Codecov Report
Attention: 23 lines in your changes are missing coverage. Please review.

Comparison is base (32d3586) 17.67% compared to head (8d91b2e) 17.57%.

Files
Patch %
Lines

client/mockserver.go
0.00%
23 Missing :warning:

Additional details and impacted files
@@            Coverage Diff             @@
##             main     #821      +/-   ##
==========================================
- Coverage   17.67%   17.57%   -0.10%
==========================================
  Files          33       33
  Lines        4227     4250      +23
==========================================
  Hits          747      747
- Misses       3405     3428      +23
  Partials       75       75

:umbrella: View full report in Codecov by Sentry.
:loudspeaker: Have feedback on the report? Share it here.


Fixes for PI/author data in NIHMS metadata

The PI info in the NIHMS metadata file should be based on the
information in a Submission resource.  There should only be one PI
listed here, and they should be noted as the corresponding PI.  The
Submission does not include any information about whether this PI is an
author, so that property is now omitted.
Some naming confusion is also cleared up regarding the "copi" members of
a Grant.  They are now added to the deposit metadata people list, but no
longer as corresponding PIs.  None of these PIs are flagged as authors,
as that information is not present at the time of their creation.

@Trumbore let me know if you'd like me to make the adjustments during your time away, please don't feel obligated to get this work done.  I'm happy to do it.

Hi Elliot.  Thanks, I think it may be best if you clean it up and finalize it yourself.  I believe your review comment is correct.  If you have any questions about the necessary meta content, Hanh can probably help.
Ben
Sent from BlueMail
On Jun 5, 2018, 9:50 PM, at 9:50 PM, Elliot Metsger<EMAIL_ADDRESS>wrote:

@Trumbore let me know if you'd like me to make the adjustments during
your time away, please don't feel obligated to get this work done.  I'm
happy to do it.
--
You are receiving this because you were mentioned.
Reply to this email directly or view it on GitHub:
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Closed in lieu of #91.


UnCaught Error: toValue on android after swipe

recieveing this error everytime i swipe on my android device
heres my code:
import {SwipeListView,SwipeRow} from "react-native-swipe-list-view"

<SwipeListView
data={todos}
renderItem={({item})=> (

)}
renderHiddenItem={()=>{
return(
Left
Left
)
}}
leftActivationValue={15}
rightActivationValue={15}
onLeftAction={()=>ToastAndroid.show("Left", ToastAndroid.SHORT)}
onRightAction={()=>console.log("Right")}
/>

I have the same issue

Same here too :(

This happens because in handleLeftSwipe and in handleRightSwipe in SwipeRow.js the rightActionValue / leftActionValue is used to set the toValue for Animated.spring (called in manuallySwipeRow).
see for example: https://github.com/jemise111/react-native-swipe-list-view/blob/2f5cdec5ebd6ee320c42e4c9f477d1f072ecb40c/components/SwipeRow.js#L459
These props are optional and aren't initialised. Hence the crash. Workaround: set the property rightActionValue and/or leftActionValue until someone patches the behaviour.

Hey @z-Javier-w just adding those props above and running this on Android I'm not seeing any errors, can you please provide a reproducible example I can run on my end?
@NilsKrause Do you have an idea on how to fix this? Would love to look at a PR if you could, thanks!

This happens because in handleLeftSwipe and in handleRightSwipe in SwipeRow.js the rightActionValue / leftActionValue is used to set the toValue for Animated.spring (called in manuallySwipeRow).
See for example:
https://github.com/jemise111/react-native-swipe-list-view/blob/2f5cdec5ebd6ee320c42e4c9f477d1f072ecb40c/components/SwipeRow.js#L459
These props are optional and aren't initialised. Hence the crash. Workaround: set the property rightActionValue and/or leftActionValue until someone patches the behaviour.

It works, thank you!

This happens because in handleLeftSwipe and in handleRightSwipe in SwipeRow.js the rightActionValue / leftActionValue is used to set the toValue for Animated.spring (called in manuallySwipeRow).
See for example:
https://github.com/jemise111/react-native-swipe-list-view/blob/2f5cdec5ebd6ee320c42e4c9f477d1f072ecb40c/components/SwipeRow.js#L459
These props are optional and aren't initialised. Hence the crash. Workaround: set the property rightActionValue and/or leftActionValue until someone patches the behaviour.

It works, thank you!

any update?

I have the same issue

+1 have the same issue

@jemise111 This crash occurs when this line is called and toValue is undefined. As mentioned above, that can happen when leftActionValue or rightActionValue are not passed as props due to .
Maybe a simple solution would falling back to 0 if toValue is undefined? If so, I can create a PR.

Hey guys, sorry for the delay and thanks for the proposed solution @dburdan!
There was a default in place when using a SwipeListView, but no default in place when using individual SwipeRows, hence my confusion. This will be fixed in the next release


Changed format of override from  to  in en and in other translations

Pre-Submission Checklist

[x] Your pull request targets the staging branch of FreeCodeCamp.
[x] Branch starts with either fix/, feature/, or translate/ (e.g. fix/signin-issue)
[x] You have only one commit (if not, squash them into one commit).
[x] All new and existing tests pass the command npm run test-challenges. Use git commit --amend to amend any fixes.

Type of Change

[x] Small bug fix (non-breaking change which fixes an issue)
[ ] New feature (non-breaking change which adds new functionality)
[ ] Breaking change (fix or feature that would change existing functionality)
[ ] Add new translation (feature adding new translations)

Checklist:

[x] Tested changes locally.
[x] Closes currently open issue (replace XXXX with an issue no): Closes #10844

Description
I've changed the format of "override" in the description from <code> to <em>. Also changed the same for other translations as well.
Though there was another PR already submitted by @alexanderholman, I'm going ahead and submitting as I've taken care of the translations as well, if its any worth.
Sorry for the delay as this was my first time ever open source contribution. Though the fix itself was so small, it took a while to setup freecodecamp and figure out the process.

LGTM :+1:
Thanks for contributing :tada:


cmd/compile: no need to complain about missing type arguments after type inference error

package p

type S[A, B any] struct {}

func _[A any](s S /* ERROR cannot infer B */ /* ERROR got 1 arguments but 2 type parameters */ [A]) {}

produces two error messages:
filename.go:5:17: cannot infer B (filename:go:3:11)
filename.go:5:17: got 1 arguments but 2 type parameters

There's no need to report the 2nd error.
Follow-up on #49541.

Note that with type-type inference disabled this issue becomes obsolete. Leaving it open for 1.19, depending on what we do.


Double warnings with SCSS

We just used grunt.loadNpmTasks('grunt-notify'); to add automatic errors. This works great, but we first get an empty error and then the real one. This is really annoying if you don't have your terminal in your screen or if you don't use terminal at all. Also, the 2 errors sounds are also really annoying.
Do I need to do something special to avoid the empty error/warning?

Only seems to happen when our grunt-contrib-watch is set to spawn: false.
Just found this issue as well: https://github.com/dylang/grunt-notify/issues/39


Vault Unsealing

Automatic Vault Unsealing
Just before I was about to embark on writing my own Configuration Provider I found this project. Thank you for sharing!!!
This project is JUST what I was looking for before however I would wish to extend on it ever so slightly with the OPTIONAL ability for the library to Unseal the Vault if it is currently sealed.
I know the recommended usage of VAULT is that Initializing and Unsealing should be done by some administrator user, but I find very useful - particularly during development, to have my code unseal the vault which is required typically after each stop/start of the vault.exe.
How would you feel about the ability to provide a List<string> of unseal keys to the VaultConfigurationOptions and if the unseal keys are provided the Configuration Provider will check the seal status and if it is sealed, then unseal it.
Thanks in Advance

Hi,
Thanks for your proposal. I really do think that init and unseal cannot be a part of .NET Configuration and there are good reasons for this:

First of all, during initialization and unseal procedure Vault gives you several unseal tokens that should be saved securely to be used to unseal/seal Vault. Also, the root token is generated. This library cannot save these info in some secure place because the only secure place it has is just Vault itself and you would lose access to all secrets once Vault is sealed or you forget the root token.
Usually, the permissions that are given to the Vault client that is using Vault to read secrets are very limited. In my practice, every app has read-only access to only it's part of the KV storage and cannot do init and unseal procedures.
For local or dev setup you can run Vault in dev mode that doesn't need initializing or unsealing and you can define some root token.

Please let me know if you still have some problems with your dev setup and I will try to help you.

Hi,
Thanks for your proposal. I really do think that init and unseal cannot be a part of .NET Configuration and there are good reasons for this:

First of all, during initialization and unseal procedure Vault gives you several unseal tokens that should be saved securely to be used to unseal/seal Vault. Also, the root token is generated. This library cannot save these info in some secure place because the only secure place it has is just Vault itself and you would lose access to all secrets once Vault is sealed or you forget the root token.
Usually, the permissions that are given to the Vault client that is using Vault to read secrets are very limited. In my practice, every app has read-only access to only it's part of the KV storage and cannot do init and unseal procedures.
For local or dev setup you can run Vault in dev mode that doesn't need initializing or unsealing and you can define some root token.

Please let me know if you still have some problems with your dev setup and I will try to help you.

I understand not wanting to put this into the solution.. I cloned the project and made the changes in my solution.
FWIW, in Dev rather than using it in dev mode I am storing the unseal key and root token in UserSecrets.
In production I envisage making these docker environment variables which are restricted to a single microservice for whom one of its responsibilities will be to monitor the vault container and also to ensure it is unsealed.

I understand not wanting to put this into the solution.. I cloned the project and made the changes in my solution.
FWIW, in Dev rather than using it in dev mode I am storing the unseal key and root token in UserSecrets.
In production I envisage making these docker environment variables which are restricted to a single microservice for whom one of its responsibilities will be to monitor the vault container and also to ensure it is unsealed.


GPT To submit: A-StockGPT

Hello~
Name: A-StockGPT
Description: 一款基于深度神经网络预测给出中国A股股票买入建议的智能投资顾问 A smart investment advisor that provides Chinese A-share stock purchase recommendations based on user preferences.
Creator @youngpage
Link: https://chat.openai.com/g/g-UCCIB0PPe-a-stockgpt
Thank you!

Please raise a pull request for the same


Using scripts and the YouTube API, I identified talks missing the "la…

…nguage" tag and identified the ones where YouTube automatically generated English subtitles, indicating that they were in English. (Side note: YouTube did identify English-speakers with heavy German and Korean accents as speaking German and Korean, so this requires more checking for non-English automatically generated subtitles.)

Wow! This is great! Thanks @asweigart!


UWP apps built via command line (without opening Unity Editor) after a clean do not launch

Does this affect the legacy HoloToolkit (master) or the Mixed Reality Toolkit (mrtk_release)?
Mixed Reality Toolkit
Describe the bug
When building a project which uses MRTK from the command line after a clean of any Unity Library files, a built UWP does not launch.  We seem to be getting out of bounds serialization errors from levels/shared assets.  An empty scene seemed to be able to launch, but once I begin adding MRTK dependencies, I get issues.
I have tracked the issue down, and it appears to be related to the Microsoft.MixedReality.Toolkit.Core.Utilities.Editor.Setup.dll.  When I delete this dll and remove the . from in front of MixedRealityEditorSettings.cs, I am able to clean, and build from the command line and successfully launch the app.

#3183 Hmm...

I wonder what about this dll is breaking builds 🤔

I believe there’s something with serialization if the Editor is never opened

On Nov 27, 2018, at 7:43 PM, Stephen Hodgson<EMAIL_ADDRESS>wrote:
I wonder what about this dll is breaking builds 🤔
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You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub, or mute the thread.

Stack trace:
UnityPlayer.dll!DebugStringToFilePostprocessedStacktrace(struct DebugStringToFileData const &) Unknown
UnityPlayer.dll!DebugStringToFile(struct DebugStringToFileData const &) Unknown
UnityPlayer.dll!DebugStringToFile<class core::basic_string<char,class core::StringStorageDefault > >(class core::basic_string<char,class core::StringStorageDefault > const &,int,char const ,int,enum LogMessageFlags,int,int,void ()(struct CppLogEntry const &)) Unknown
UnityPlayer.dll!CachedReader::OutOfBoundsError(unsigned int,unsigned int) Unknown
UnityPlayer.dll!CachedReader::UpdateReadCache(void *,unsigned int) Unknown
UnityPlayer.dll!CachedReader::Read(unsigned char &) Unknown
UnityPlayer.dll!StreamedBinaryRead<0>::TransferBasicData(unsigned char &) Unknown
UnityPlayer.dll!StreamedBinaryRead<0>::Transfer(unsigned char &,char const *,enum TransferMetaFlags) Unknown
UnityPlayer.dll!Transfer_Blittable_SingleValueField<class StreamedBinaryRead<0>,unsigned char>(class StreamedBinaryRead<0> &,class GeneralMonoObject &,struct StaticTransferFieldInfo const &) Unknown
UnityPlayer.dll!Transfer_Blittable<class StreamedBinaryRead<0>,0,unsigned char>(struct SerializationCommandArguments const &,struct RuntimeSerializationCommandInfo &) Unknown
UnityPlayer.dll!SerializationCommand::Execute(struct RuntimeSerializationCommandInfo &) Unknown
UnityPlayer.dll!ExecuteSerializationCommands<class StreamedBinaryRead<0> >(struct SerializationCommandProvider &,class StreamedBinaryRead<0> &,class GeneralMonoObject const &) Unknown
UnityPlayer.dll!ExecuteSerializationCommands<class StreamedBinaryRead<0> >(struct dynamic_array<struct SerializationCommand,0> const &,class StreamedBinaryRead<0> &,class GeneralMonoObject const &) Unknown
UnityPlayer.dll!TransferScriptingObject<class StreamedBinaryRead<0> >(class StreamedBinaryRead<0> &,class ScriptingObjectPtr,class ScriptingClassPtr,struct MonoScriptCache const *) Unknown
UnityPlayer.dll!MonoBehaviour::TransferEngineAndInstance<class StreamedBinaryRead<0> >(class StreamedBinaryRead<0> &) Unknown
UnityPlayer.dll!MonoBehaviour::VirtualRedirectTransfer(class StreamedBinaryRead<0> &) Unknown
UnityPlayer.dll!SerializedFile::ReadObject(__int64,enum ObjectCreationMode,bool,class TypeTree const * *,bool *,class Object &) Unknown
UnityPlayer.dll!PersistentManager::ReadAndActivateObjectThreaded(int,struct SerializedObjectIdentifier const &,class SerializedFile *,bool,bool,enum PersistentManager::LockFlags) Unknown
UnityPlayer.dll!PersistentManager::LoadFileCompletelyThreaded(class core::basic_string<char,class core::StringStorageDefault > const &,__int64 *,int *,int,enum PersistentManager::LoadFlags,class LoadProgress &,enum PersistentManager::LockFlags) Unknown
UnityPlayer.dll!LoadSceneOperation::Perform(void) Unknown
UnityPlayer.dll!PreloadManager::ProcessSingleOperation(void) Unknown
UnityPlayer.dll!PreloadManager::Run(void) Unknown
UnityPlayer.dll!PreloadManager::Run(void *) Unknown
UnityPlayer.dll!Thread::RunThreadWrapper(void *) Unknown
kernel32.dll!@BaseThreadInitThunk@12�() Unknown
ntdll.dll!77623814() Unknown
[Frames below may be incorrect and/or missing, no symbols loaded for ntdll.dll]
[External Code]

Nothing in that stack trace looks related to the MRTK.

Also @alcooper91 what version of Unity were you using?

Also, what are the repro steps?

While the stack doesn't look related to MRTK, it definitely is from my investigations.

The item that it is attempting to deserialize is "Sharedassets0.assets", this does not occur unless there are MRTK references in the file.
We tracked this down to a commit which included the change from MixedRealityEditorSettings -> Microsoft.MixedReality.Toolkit.Core.Utilities.Editor.Setup.dll
When I undo this (scoped) change, everything is fine.

My repro steps are (roughly):

git clean -fxd from root (to blow away Library files and the Il2cpp output as those are included in our .gitignore)
Commandline build of unity (-quit -batchmode -projectPath "{}" -executeMethod "{}"), this essentially invokes a custom editor command to call BuildPipeline.BuildPlayer with our specified scenes, a hardcoded Windows SDK, and ensures we are targeting UWP
Launch Visual Studio, Build and Deploy with debugger attached
Get the above callstack and logs.

We are predominantly using 2018.1.9f2, however, we also repro'd on the latest 2018.2.X (I believe 2.17?)

When we updated this drop of MRTK, we were also forced us to add an asmdef dependency on MRTK, which was not previously required.  I haven't investigated to see if reverting the dll to the cs file would allow us to no longer have the asmdef.

This is the method invoked from the commandline: (-executemethod App.UnityBuild.AppBuild.BuildUWP)
namespace App.UnityBuild
{
    public class AppBuild
    {
        public static void BuildUWP()
        {
            BuildUWPInternal();
            EditorApplication.Exit(0);
        }

        [MenuItem("Build/UWP")]
        private static void BuildUWPInternal()
        {
            // Versions of SDK to build against.
            // If the value of VS/SDK is empty or invalid version, Unity uses the latest VS/SDK installed on the machine.
            EditorUserBuildSettings.wsaUWPVisualStudioVersion = string.Empty;
            EditorUserBuildSettings.wsaUWPSDK = "10.0.17134.0";

            // Make sure we're building for UWP
            EditorUserBuildSettings.SwitchActiveBuildTarget(BuildTargetGroup.WSA, BuildTarget.WSAPlayer);
            EditorUserBuildSettings.SetPlatformSettings("WindowsStoreApps", "CopyReferences", "true");

            // Configure Player options
            BuildPlayerOptions buildPlayerOptions = new BuildPlayerOptions();
            buildPlayerOptions.locationPathName = "UWP";
            buildPlayerOptions.targetGroup = BuildTargetGroup.WSA;
            buildPlayerOptions.target = BuildTarget.WSAPlayer;
            buildPlayerOptions.options = BuildOptions.None;

            // Set the scene path based on what's being enabled in the UI
            // Or you can hard-code the scene to build for example: 'buildPlayerOptions.scenes = new[] { "Assets/main.unity" };'
            var enabledScenes = from scene in EditorBuildSettings.scenes
                                where scene.enabled
                                select scene.path;
            buildPlayerOptions.scenes = enabledScenes.ToArray();

            // Set the build player option
            BuildPipeline.BuildPlayer(buildPlayerOptions);
        }
    }
}

Thanks for the update. I'll take a look.
I saw a similar issue raised in #3193 so likely it's related.
The only thing this dll does is change the project to use the .net 4.x runtime and updates the project to use text serialization.

When we were debugging, some other coworkers mentioned that they have seen Position out of bounds errors when serialized data is in an if-def platform wrapper; it's possible that the presence of the dll, even as an editor only thing is throwing off the serialization, unless the editor has been launched which allows it to get serialized properly.

That's odd. Yeah it's an editor only dll, and shouldn't even make its way into the build.

One thing to note is, when we move to 2019 the default scripting runtime will be 4.x equivalent. Then we can swap out the dll for the source code in the main project and set the minimum editor version to it.

Until then, we have to use the dll or else it will fail to update in the editor if people don't set it before importing.

Going to update the editor to 2018.3 so we don't have to have this dll anymore.