src/main/java/org/java_websocket/WebSocketImpl.java
public void decode( ByteBuffer socketBuffer ) {
		assert ( socketBuffer.hasRemaining() );
		log.trace( "process({}): ({})", socketBuffer.remaining(),  ( socketBuffer.remaining() > 1000 ? "too big to display" : new String( socketBuffer.array(), socketBuffer.position(), socketBuffer.remaining() ) ));

		if( readyState != ReadyState.NOT_YET_CONNECTED ) {
			if( readyState == ReadyState.OPEN ) {
				decodeFrames( socketBuffer );
			}
		} else {
			if( decodeHandshake( socketBuffer ) && (!isClosing() && !isClosed())) {
				assert ( tmpHandshakeBytes.hasRemaining() != socketBuffer.hasRemaining() || !socketBuffer.hasRemaining() ); // the buffers will never have remaining bytes at the same time
				if( socketBuffer.hasRemaining() ) {
					decodeFrames( socketBuffer );
				} else if( tmpHandshakeBytes.hasRemaining() ) {
					decodeFrames( tmpHandshakeBytes );
				}
			}
		}
	}
public void decode( ByteBuffer socketBuffer ) {
		assert ( socketBuffer.hasRemaining() );
		log.trace( "process({}): ({})", socketBuffer.remaining(),  ( socketBuffer.remaining() > 1000 ? "too big to display" : new String( socketBuffer.array(), socketBuffer.position(), socketBuffer.remaining() ) ));

		if( readyState != ReadyState.NOT_YET_CONNECTED ) {
			if( readyState == ReadyState.OPEN ) {
				decodeFrames( socketBuffer );
			}
		} else {
			if( decodeHandshake( socketBuffer ) && (!isClosing() && !isClosed())) {
				assert ( tmpHandshakeBytes.hasRemaining() != socketBuffer.hasRemaining() || !socketBuffer.hasRemaining() ); // the buffers will never have remaining bytes at the same time
				if( socketBuffer.hasRemaining() ) {
					decodeFrames( socketBuffer );
				} else if( tmpHandshakeBytes.hasRemaining() ) {
					decodeFrames( tmpHandshakeBytes );
				}
			}
		}
	}
public void decode ( ByteBuffer socketBuffer ) { assert ( socketBuffer . hasRemaining ( ) ) ; log . trace ( "process({}): ({})" , socketBuffer . remaining ( ) , ( socketBuffer . remaining ( ) > 1000 ? "too big to display" : new String ( socketBuffer . array ( ) , socketBuffer . position ( ) , socketBuffer . remaining ( ) ) ) ) ; if ( readyState != ReadyState . NOT_YET_CONNECTED ) { if ( readyState == ReadyState . OPEN ) { decodeFrames ( socketBuffer ) ; } } else { if ( decodeHandshake ( socketBuffer ) && ( ! isClosing ( ) && ! isClosed ( ) ) ) { assert ( tmpHandshakeBytes . hasRemaining ( ) != socketBuffer . hasRemaining ( ) || ! socketBuffer . hasRemaining ( ) ) ; // the buffers will never have remaining bytes at the same time if ( socketBuffer . hasRemaining ( ) ) { decodeFrames ( socketBuffer ) ; } else if ( tmpHandshakeBytes . hasRemaining ( ) ) { decodeFrames ( tmpHandshakeBytes ) ; } } } }
Method to decode the provided ByteBuffer

@param socketBuffer the ByteBuffer to decode
Method to decode the provided ByteBuffer