lojix/search/src/main/com/thesett/aima/search/examples/eightpuzzle/EightPuzzleState.java
public static EightPuzzleState getRandomStartState()
    {
        EightPuzzleState newState;

        // Turn the goal string into a list of characters.
        List<Character> charList = stringToCharList(GOAL_STRING);

        // Generate random puzzles until a solvable one is found.
        do
        {
            // Shuffle the list.
            Collections.shuffle(charList);

            // Turn the shuffled list into a proper eight puzzle state object.
            newState = charListToState(charList);

            // Check that the puzzle is solvable and if not then repeat the shuffling process.
        }
        while (!isSolvable(newState));

        return newState;
    }
public static EightPuzzleState getRandomStartState()
    {
        EightPuzzleState newState;

        // Turn the goal string into a list of characters.
        List<Character> charList = stringToCharList(GOAL_STRING);

        // Generate random puzzles until a solvable one is found.
        do
        {
            // Shuffle the list.
            Collections.shuffle(charList);

            // Turn the shuffled list into a proper eight puzzle state object.
            newState = charListToState(charList);

            // Check that the puzzle is solvable and if not then repeat the shuffling process.
        }
        while (!isSolvable(newState));

        return newState;
    }
public static EightPuzzleState getRandomStartState ( ) { EightPuzzleState newState ; // Turn the goal string into a list of characters. List < Character > charList = stringToCharList ( GOAL_STRING ) ; // Generate random puzzles until a solvable one is found. do { // Shuffle the list. Collections . shuffle ( charList ) ; // Turn the shuffled list into a proper eight puzzle state object. newState = charListToState ( charList ) ; // Check that the puzzle is solvable and if not then repeat the shuffling process. } while ( ! isSolvable ( newState ) ) ; return newState ; }
Generates a random starting position.

@return A random board state.
Generates a random starting position .